@antv/l7-layers 2.17.4 → 2.17.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (250) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.js +325 -483
  10. package/es/core/BaseModel.js +51 -80
  11. package/es/core/CommonStyleAttribute.js +2 -5
  12. package/es/core/LayerPickService.js +21 -32
  13. package/es/core/TextureService.js +0 -13
  14. package/es/core/interface.js +17 -24
  15. package/es/core/shape/Path.js +13 -20
  16. package/es/core/shape/extrude.js +27 -39
  17. package/es/core/triangulation.js +99 -136
  18. package/es/earth/index.js +9 -33
  19. package/es/earth/models/atmosphere.js +30 -54
  20. package/es/earth/models/base.js +47 -85
  21. package/es/earth/models/bloomsphere.js +30 -54
  22. package/es/earth/utils.js +9 -13
  23. package/es/heatmap/index.js +10 -40
  24. package/es/heatmap/models/grid.js +28 -52
  25. package/es/heatmap/models/grid3d.js +28 -52
  26. package/es/heatmap/models/heatmap.js +92 -149
  27. package/es/heatmap/models/hexagon.js +28 -52
  28. package/es/heatmap/triangulation.js +0 -4
  29. package/es/image/index.js +9 -28
  30. package/es/image/models/image.js +66 -100
  31. package/es/index.js +9 -17
  32. package/es/line/index.js +9 -35
  33. package/es/line/models/arc.js +63 -112
  34. package/es/line/models/arc_3d.js +58 -102
  35. package/es/line/models/earthArc_3d.js +60 -105
  36. package/es/line/models/flow.js +36 -60
  37. package/es/line/models/great_circle.js +53 -94
  38. package/es/line/models/line.js +92 -144
  39. package/es/line/models/linearline.js +42 -74
  40. package/es/line/models/simpleLine.js +38 -67
  41. package/es/line/models/wall.js +52 -92
  42. package/es/line/shaders/dash/line_dash_vert.glsl +1 -2
  43. package/es/line/shaders/line_frag.glsl +1 -3
  44. package/es/line/shaders/line_vert.glsl +2 -0
  45. package/es/line/shaders/linear/line_linear_frag.glsl +1 -1
  46. package/es/mask/index.js +9 -28
  47. package/es/mask/models/fill.js +29 -54
  48. package/es/plugins/DataMappingPlugin.js +78 -114
  49. package/es/plugins/DataSourcePlugin.js +45 -68
  50. package/es/plugins/FeatureScalePlugin.js +67 -122
  51. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  52. package/es/plugins/LayerMaskPlugin.js +3 -11
  53. package/es/plugins/LayerModelPlugin.js +69 -118
  54. package/es/plugins/LayerStylePlugin.js +4 -9
  55. package/es/plugins/LightingPlugin.js +12 -18
  56. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  57. package/es/plugins/PixelPickingPlugin.js +12 -21
  58. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  59. package/es/plugins/ShaderUniformPlugin.js +13 -27
  60. package/es/plugins/UpdateModelPlugin.js +0 -5
  61. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  62. package/es/point/index.js +26 -78
  63. package/es/point/models/earthExtrude.js +58 -95
  64. package/es/point/models/earthFill.js +52 -80
  65. package/es/point/models/extrude.js +57 -94
  66. package/es/point/models/fill.js +56 -81
  67. package/es/point/models/fillmage.js +60 -100
  68. package/es/point/models/image.js +47 -83
  69. package/es/point/models/index.js +2 -2
  70. package/es/point/models/normal.js +30 -54
  71. package/es/point/models/radar.js +38 -63
  72. package/es/point/models/simplePoint.js +38 -62
  73. package/es/point/models/text.js +199 -296
  74. package/es/point/shape/extrude.js +4 -13
  75. package/es/polygon/index.js +11 -41
  76. package/es/polygon/models/extrude.js +87 -135
  77. package/es/polygon/models/fill.js +50 -79
  78. package/es/polygon/models/index.js +3 -2
  79. package/es/polygon/models/ocean.js +42 -76
  80. package/es/polygon/models/water.js +37 -71
  81. package/es/raster/buffers/triangulation.js +2 -4
  82. package/es/raster/index.js +9 -32
  83. package/es/raster/models/raster.js +80 -116
  84. package/es/raster/models/rasterRgb.js +84 -127
  85. package/es/raster/models/rasterTerrainRgb.js +56 -84
  86. package/es/tile/interaction/getRasterData.js +14 -20
  87. package/es/tile/interaction/utils.js +7 -9
  88. package/es/tile/manager/base.js +63 -96
  89. package/es/tile/service/TileLayerService.js +33 -55
  90. package/es/tile/service/TilePickService.js +26 -40
  91. package/es/tile/service/TileSourceService.js +3 -7
  92. package/es/tile/tileFactory/DebugTile.js +29 -46
  93. package/es/tile/tileFactory/ImageTile.js +20 -38
  94. package/es/tile/tileFactory/MaskTile.js +22 -43
  95. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  96. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  97. package/es/tile/tileFactory/RasterTile.js +30 -53
  98. package/es/tile/tileFactory/Tile.js +63 -97
  99. package/es/tile/tileFactory/VectorTile.js +41 -68
  100. package/es/tile/tileFactory/index.js +0 -11
  101. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  102. package/es/tile/tileFactory/util.js +0 -3
  103. package/es/tile/tileLayer/BaseLayer.js +105 -146
  104. package/es/tile/utils.js +1 -1
  105. package/es/utils/blend.js +0 -2
  106. package/es/utils/collision-index.js +9 -16
  107. package/es/utils/extrude_polyline.js +101 -149
  108. package/es/utils/grid-index.js +2 -27
  109. package/es/utils/identityScale.js +0 -8
  110. package/es/utils/layerData.js +30 -44
  111. package/es/utils/multiPassRender.js +11 -13
  112. package/es/utils/polylineNormal.js +31 -37
  113. package/es/utils/simpleLine.js +2 -16
  114. package/es/utils/stencil.js +2 -3
  115. package/es/utils/symbol-layout.js +27 -53
  116. package/es/wind/index.js +9 -29
  117. package/es/wind/models/utils.js +26 -51
  118. package/es/wind/models/wind.js +101 -147
  119. package/es/wind/models/windRender.js +53 -66
  120. package/lib/Geometry/index.js +9 -38
  121. package/lib/Geometry/models/billboard.js +51 -97
  122. package/lib/Geometry/models/index.js +0 -5
  123. package/lib/Geometry/models/plane.js +79 -151
  124. package/lib/Geometry/models/sprite.js +60 -127
  125. package/lib/canvas/index.js +10 -40
  126. package/lib/canvas/models/canvas.js +41 -101
  127. package/lib/canvas/models/index.js +0 -3
  128. package/lib/citybuliding/building.js +8 -35
  129. package/lib/citybuliding/models/build.js +57 -92
  130. package/lib/core/BaseLayer.js +325 -474
  131. package/lib/core/BaseModel.js +51 -90
  132. package/lib/core/CommonStyleAttribute.js +2 -7
  133. package/lib/core/LayerPickService.js +21 -37
  134. package/lib/core/TextureService.js +0 -16
  135. package/lib/core/interface.js +21 -31
  136. package/lib/core/schema.js +0 -1
  137. package/lib/core/shape/Path.js +14 -31
  138. package/lib/core/shape/extrude.js +27 -62
  139. package/lib/core/triangulation.js +98 -177
  140. package/lib/earth/index.js +9 -43
  141. package/lib/earth/models/atmosphere.js +30 -63
  142. package/lib/earth/models/base.js +47 -90
  143. package/lib/earth/models/bloomsphere.js +30 -63
  144. package/lib/earth/utils.js +7 -31
  145. package/lib/heatmap/index.js +10 -48
  146. package/lib/heatmap/models/grid.js +28 -60
  147. package/lib/heatmap/models/grid3d.js +28 -60
  148. package/lib/heatmap/models/heatmap.js +92 -166
  149. package/lib/heatmap/models/hexagon.js +28 -60
  150. package/lib/heatmap/models/index.js +0 -6
  151. package/lib/heatmap/triangulation.js +0 -5
  152. package/lib/image/index.js +9 -36
  153. package/lib/image/models/image.js +66 -109
  154. package/lib/image/models/index.js +0 -3
  155. package/lib/index.js +7 -61
  156. package/lib/line/index.js +9 -40
  157. package/lib/line/models/arc.js +61 -122
  158. package/lib/line/models/arc_3d.js +56 -113
  159. package/lib/line/models/earthArc_3d.js +58 -115
  160. package/lib/line/models/flow.js +36 -70
  161. package/lib/line/models/great_circle.js +53 -104
  162. package/lib/line/models/index.js +0 -11
  163. package/lib/line/models/line.js +90 -152
  164. package/lib/line/models/linearline.js +42 -86
  165. package/lib/line/models/simpleLine.js +38 -77
  166. package/lib/line/models/wall.js +52 -103
  167. package/lib/line/shaders/dash/line_dash_vert.glsl +1 -2
  168. package/lib/line/shaders/line_frag.glsl +1 -3
  169. package/lib/line/shaders/line_vert.glsl +2 -0
  170. package/lib/line/shaders/linear/line_linear_frag.glsl +1 -1
  171. package/lib/mask/index.js +9 -36
  172. package/lib/mask/models/fill.js +29 -63
  173. package/lib/mask/models/index.js +0 -3
  174. package/lib/plugins/DataMappingPlugin.js +78 -125
  175. package/lib/plugins/DataSourcePlugin.js +45 -76
  176. package/lib/plugins/FeatureScalePlugin.js +67 -138
  177. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  178. package/lib/plugins/LayerMaskPlugin.js +4 -17
  179. package/lib/plugins/LayerModelPlugin.js +70 -127
  180. package/lib/plugins/LayerStylePlugin.js +5 -14
  181. package/lib/plugins/LightingPlugin.js +12 -25
  182. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  183. package/lib/plugins/PixelPickingPlugin.js +12 -27
  184. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  185. package/lib/plugins/ShaderUniformPlugin.js +13 -34
  186. package/lib/plugins/UpdateModelPlugin.js +1 -10
  187. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  188. package/lib/point/index.js +26 -83
  189. package/lib/point/models/earthExtrude.js +58 -106
  190. package/lib/point/models/earthFill.js +52 -110
  191. package/lib/point/models/extrude.js +57 -103
  192. package/lib/point/models/fill.js +54 -90
  193. package/lib/point/models/fillmage.js +58 -107
  194. package/lib/point/models/image.js +47 -92
  195. package/lib/point/models/index.js +1 -12
  196. package/lib/point/models/normal.js +30 -64
  197. package/lib/point/models/radar.js +38 -72
  198. package/lib/point/models/simplePoint.js +38 -72
  199. package/lib/point/models/text.js +199 -305
  200. package/lib/point/shape/extrude.js +4 -20
  201. package/lib/polygon/index.js +11 -48
  202. package/lib/polygon/models/extrude.js +87 -146
  203. package/lib/polygon/models/fill.js +50 -89
  204. package/lib/polygon/models/index.js +2 -14
  205. package/lib/polygon/models/ocean.js +42 -88
  206. package/lib/polygon/models/water.js +37 -82
  207. package/lib/raster/buffers/triangulation.js +3 -7
  208. package/lib/raster/index.js +9 -40
  209. package/lib/raster/models/index.js +0 -5
  210. package/lib/raster/models/raster.js +80 -125
  211. package/lib/raster/models/rasterRgb.js +84 -139
  212. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  213. package/lib/tile/interaction/getRasterData.js +14 -25
  214. package/lib/tile/interaction/utils.js +7 -19
  215. package/lib/tile/manager/base.js +63 -104
  216. package/lib/tile/service/TileLayerService.js +33 -60
  217. package/lib/tile/service/TilePickService.js +26 -48
  218. package/lib/tile/service/TileSourceService.js +2 -16
  219. package/lib/tile/style/utils.js +0 -3
  220. package/lib/tile/tileFactory/DebugTile.js +29 -54
  221. package/lib/tile/tileFactory/ImageTile.js +20 -46
  222. package/lib/tile/tileFactory/MaskTile.js +22 -51
  223. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  224. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  225. package/lib/tile/tileFactory/RasterTile.js +30 -63
  226. package/lib/tile/tileFactory/Tile.js +63 -102
  227. package/lib/tile/tileFactory/VectorTile.js +41 -76
  228. package/lib/tile/tileFactory/index.js +0 -25
  229. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  230. package/lib/tile/tileFactory/util.js +0 -9
  231. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  232. package/lib/tile/utils.js +1 -5
  233. package/lib/utils/blend.js +0 -5
  234. package/lib/utils/collision-index.js +9 -25
  235. package/lib/utils/extrude_polyline.js +101 -181
  236. package/lib/utils/grid-index.js +2 -28
  237. package/lib/utils/identityScale.js +0 -9
  238. package/lib/utils/layerData.js +30 -49
  239. package/lib/utils/multiPassRender.js +11 -16
  240. package/lib/utils/polylineNormal.js +31 -66
  241. package/lib/utils/simpleLine.js +2 -21
  242. package/lib/utils/stencil.js +0 -4
  243. package/lib/utils/symbol-layout.js +27 -55
  244. package/lib/wind/index.js +9 -37
  245. package/lib/wind/models/index.js +0 -3
  246. package/lib/wind/models/utils.js +26 -62
  247. package/lib/wind/models/wind.js +101 -157
  248. package/lib/wind/models/windRender.js +53 -71
  249. package/lib/wind/models/windShader.js +0 -1
  250. package/package.json +7 -7
@@ -1,60 +1,40 @@
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  "use strict";
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  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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-
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  Object.defineProperty(exports, "__esModule", {
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  value: true
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  });
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  exports.default = void 0;
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  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
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  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
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  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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  var _l7Core = require("@antv/l7-core");
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  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
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  var _triangulation = require("../../core/triangulation");
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  /* babel-plugin-inline-import '../shaders/hexagon_3d_vert.glsl' */
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  var heatmapGrid3dVert = "precision highp float;\n// \u591A\u8FB9\u5F62\u9876\u70B9\u5750\u6807\nattribute vec3 a_Position;\n// \u591A\u8FB9\u5F62\u7ECF\u7EAC\u5EA6\u5750\u6807\nattribute vec3 a_Pos;\n\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec4 a_Color;\nuniform vec2 u_radius;\nuniform float u_coverage: 0.9;\nuniform float u_angle: 0;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\n\nuniform vec2 u_sceneCenterMercator;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n\nvoid main() {\n mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));\n vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));\n\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n \n vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // \u7ECF\u7EAC\u5EA6\n vec2 customLnglat = customProject(lnglat) - u_sceneCenterMercator; // \u5C06\u7ECF\u7EAC\u5EA6\u8F6C\u6362\u4E3A\u9AD8\u5FB72.0\u9700\u8981\u7684\u5E73\u9762\u5750\u6807\n vec4 project_pos = project_position(vec4(customLnglat, a_Position.z * a_Size, 1.0));\n\n float lightWeight = calc_lighting(project_pos);\n v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n \n gl_Position = u_Mvp * vec4(customLnglat , a_Position.z * a_Size, 1.0);\n } else {\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // \u5B9E\u9645\u7684\u7ECF\u7EAC\u5EA6\n vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));\n \n float lightWeight = calc_lighting(project_pos);\n v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n \n gl_Position = project_common_position_to_clipspace(project_pos);\n }\n\n\n\n setPickingColor(a_PickingColor);\n}\n";
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  var heatmapGridFrag = "precision highp float;\nvarying vec4 v_color;\nuniform float u_opacity: 1;\n\n#pragma include \"picking\"\n\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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  var Grid3DModel = /*#__PURE__*/function (_BaseModel) {
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  (0, _inherits2.default)(Grid3DModel, _BaseModel);
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  var _super = _createSuper(Grid3DModel);
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- opacity = _ref.opacity,
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- coverage = _ref.coverage,
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- angle = _ref.angle;
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+ opacity = _ref.opacity,
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+ coverage = _ref.coverage,
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+ angle = _ref.angle;
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  return {
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  var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
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- switch (_context.prev = _context.next) {
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- }
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+ while (1) switch (_context.prev = _context.next) {
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+ return _context.abrupt("return", this.buildModels());
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+ case 1:
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+ case "end":
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+ return _context.stop();
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  }
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  }, _callee, this);
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  }
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  return initModels;
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  }()
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  }, {
@@ -92,37 +67,31 @@ var Grid3DModel = /*#__PURE__*/function (_BaseModel) {
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  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
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  var model;
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- return this.layer.buildLayerModel({
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- vertexShader: heatmapGrid3dVert,
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- fragmentShader: heatmapGridFrag,
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- triangulation: _triangulation.PointExtrudeTriangulation,
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- primitive: _l7Core.gl.TRIANGLES,
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- depth: {
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- enable: true
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- }
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- });
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- case 4:
115
- case "end":
116
- return _context2.stop();
117
- }
70
+ while (1) switch (_context2.prev = _context2.next) {
71
+ case 0:
72
+ _context2.next = 2;
73
+ return this.layer.buildLayerModel({
74
+ moduleName: 'heatmapGrid3d',
75
+ vertexShader: heatmapGrid3dVert,
76
+ fragmentShader: heatmapGridFrag,
77
+ triangulation: _triangulation.PointExtrudeTriangulation,
78
+ primitive: _l7Core.gl.TRIANGLES,
79
+ depth: {
80
+ enable: true
81
+ }
82
+ });
83
+ case 2:
84
+ model = _context2.sent;
85
+ return _context2.abrupt("return", [model]);
86
+ case 4:
87
+ case "end":
88
+ return _context2.stop();
118
89
  }
119
90
  }, _callee2, this);
120
91
  }));
121
-
122
92
  function buildModels() {
123
93
  return _buildModels.apply(this, arguments);
124
94
  }
125
-
126
95
  return buildModels;
127
96
  }()
128
97
  }, {
@@ -183,5 +152,4 @@ var Grid3DModel = /*#__PURE__*/function (_BaseModel) {
183
152
  }]);
184
153
  return Grid3DModel;
185
154
  }(_BaseModel2.default);
186
-
187
155
  exports.default = Grid3DModel;
@@ -1,93 +1,59 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
8
7
  exports.default = void 0;
9
-
10
8
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
9
  var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
13
-
14
10
  var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
15
-
16
11
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
17
-
18
12
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
19
-
20
13
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
21
-
22
14
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
23
-
24
15
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
25
-
26
16
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
27
-
28
17
  var _l7Core = require("@antv/l7-core");
29
-
30
18
  var _l7Utils = require("@antv/l7-utils");
31
-
32
19
  var _glMatrix = require("gl-matrix");
33
-
34
20
  var _inversify = require("inversify");
35
-
36
21
  require("reflect-metadata");
37
-
38
22
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
39
-
40
23
  var _triangulation = require("../../core/triangulation");
41
-
42
24
  var _lodash = require("lodash");
43
-
44
25
  var _triangulation2 = require("../triangulation");
45
-
46
26
  var _dec, _class;
47
-
48
27
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
49
-
50
28
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
51
-
52
29
  /* babel-plugin-inline-import '../shaders/heatmap_3d_frag.glsl' */
53
30
  var heatmap3DFrag = "uniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\nuniform float u_opacity;\nvarying vec2 v_texCoord;\nvarying float v_intensity;\n\nvoid main(){\n \n float intensity = texture2D(u_texture, v_texCoord).r;\n vec4 color = texture2D(u_colorTexture,vec2(intensity, 0));\n gl_FragColor = color;\n // gl_FragColor.a = color.a * smoothstep(0.1,0.2,intensity)* u_opacity;\n gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;\n}\n";
54
-
55
31
  /* babel-plugin-inline-import '../shaders/heatmap_3d_vert.glsl' */
56
32
  var heatmap3DVert = "precision highp float;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nuniform sampler2D u_texture;\nvarying vec2 v_texCoord;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_InverseViewProjectionMatrix;\nuniform mat4 u_ViewProjectionMatrixUncentered;\nvarying float v_intensity;\n\n\nvec2 toBezier(float t, vec2 P0, vec2 P1, vec2 P2, vec2 P3) {\n float t2 = t * t;\n float one_minus_t = 1.0 - t;\n float one_minus_t2 = one_minus_t * one_minus_t;\n return (P0 * one_minus_t2 * one_minus_t + P1 * 3.0 * t * one_minus_t2 + P2 * 3.0 * t2 * one_minus_t + P3 * t2 * t);\n}\nvec2 toBezier(float t, vec4 p){\n return toBezier(t, vec2(0.0, 0.0), vec2(p.x, p.y), vec2(p.z, p.w), vec2(1.0, 1.0));\n}\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n\n vec2 pos = a_Uv * vec2(2.0) - vec2(1.0); // \u5C06\u539F\u672C 0 -> 1 \u7684 uv \u8F6C\u6362\u4E3A -1 -> 1 \u7684\u6807\u51C6\u5750\u6807\u7A7A\u95F4\uFF08NDC\uFF09\n\n vec4 p1 = vec4(pos, 0.0, 1.0); // x/y \u5E73\u9762\u4E0A\u7684\u70B9\uFF08z == 0\uFF09\u53EF\u4EE5\u8BA4\u4E3A\u662F\u4E09\u7EF4\u4E0A\u7684\u70B9\u88AB\u6295\u5F71\u5230\u5E73\u9762\u540E\u7684\u70B9\n\tvec4 p2 = vec4(pos, 1.0, 1.0); // \u5E73\u884C\u4E8Ex/y\u5E73\u9762\u3001z==1 \u7684\u5E73\u9762\u4E0A\u7684\u70B9\n\n\tvec4 inverseP1 = u_InverseViewProjectionMatrix * p1; // \u6839\u636E\u89C6\u56FE\u6295\u5F71\u77E9\u9635\u7684\u9006\u77E9\u9635\u5E73\u9762\u4E0A\u7684\u53CD\u7B97\u51FA\u4E09\u7EF4\u7A7A\u95F4\u4E2D\u7684\u70B9\uFF08p1\u5E73\u9762\u4E0A\u7684\u70B9\uFF09\n\tvec4 inverseP2 = u_InverseViewProjectionMatrix * p2;\n\n inverseP1 = inverseP1 / inverseP1.w; // \u5F52\u4E00\u5316\u64CD\u4F5C\uFF08\u5F52\u4E00\u5316\u540E\u4E3A\u4E16\u754C\u5750\u6807\uFF09\n\tinverseP2 = inverseP2 / inverseP2.w;\n\n\tfloat zPos = (0.0 - inverseP1.z) / (inverseP2.z - inverseP1.z); // ??\n\tvec4 position = inverseP1 + zPos * (inverseP2 - inverseP1);\n\n vec4 b= vec4(0.5000, 0.0, 1.0, 0.5000);\n float fh;\n\n v_intensity = texture2D(u_texture, v_texCoord).r;\n fh = toBezier(v_intensity, b).y;\n gl_Position = u_ViewProjectionMatrixUncentered * vec4(position.xy, fh * project_pixel(50.), 1.0);\n \n}\n"; // 绘制平面热力的 shader
57
-
58
33
  /* babel-plugin-inline-import '../shaders/heatmap_frag.glsl' */
59
34
  var heatmapColorFrag = "uniform sampler2D u_texture; // \u70ED\u529B\u5F3A\u5EA6\u56FE\nuniform sampler2D u_colorTexture; // \u6839\u636E\u5F3A\u5EA6\u5206\u5E03\u7684\u8272\u5E26\nuniform float u_opacity;\nvarying vec2 v_texCoord;\n\nuniform vec2 u_ViewportSize;\n\nfloat getBlurIndusty() {\n float vW = 2.0/u_ViewportSize.x;\n float vH = 2.0/u_ViewportSize.y;\n vec2 vUv = v_texCoord;\n float i11 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y + 1.0 * vH) ).r;\n float i12 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y + 1.0 * vH) ).r;\n float i13 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y + 1.0 * vH) ).r;\n\n float i21 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y) ).r;\n float i22 = texture2D( u_texture, vec2( vUv.x , vUv.y) ).r;\n float i23 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y) ).r;\n\n float i31 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y-1.0*vH) ).r;\n float i32 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y-1.0*vH) ).r;\n float i33 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y-1.0*vH) ).r;\n\n return(\n i11 + \n i12 + \n i13 + \n i21 + \n i21 + \n i22 + \n i23 + \n i31 + \n i32 + \n i33\n )/9.0;\n}\n\n\nvoid main(){\n // float intensity = texture2D(u_texture, v_texCoord).r;\n float intensity = getBlurIndusty();\n vec4 color = texture2D(u_colorTexture, vec2(intensity, 0.0));\n\n gl_FragColor =color;\n gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;\n\n}\n";
60
-
61
35
  /* babel-plugin-inline-import '../shaders/heatmap_vert.glsl' */
62
36
  var heatmapColorVert = "precision highp float;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n\nvoid main() {\n v_texCoord = a_Uv;\n\n gl_Position = vec4(a_Position.xy, 0, 1.);\n}\n";
63
-
64
37
  /* babel-plugin-inline-import '../shaders/heatmap_framebuffer_frag.glsl' */
65
38
  var heatmapFramebufferFrag = "precision highp float;\nuniform float u_intensity;\nvarying float v_weight;\nvarying vec2 v_extrude;\n#define GAUSS_COEF 0.3989422804014327\nvoid main(){\n float d = -0.5 * 3.0 * 3.0 * dot(v_extrude, v_extrude);\n float val = v_weight * u_intensity * GAUSS_COEF * exp(d);\n gl_FragColor = vec4(val, 1., 1., 1.);\n}\n";
66
-
67
39
  /* babel-plugin-inline-import '../shaders/heatmap_framebuffer_vert.glsl' */
68
40
  var heatmapFramebufferVert = "precision highp float;\nattribute vec3 a_Position;\nattribute float a_Size;\nattribute vec2 a_Dir;\nuniform float u_intensity;\nuniform float u_radius;\nvarying vec2 v_extrude;\nvarying float v_weight;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\n#define GAUSS_COEF 0.3989422804014327\n\n#pragma include \"projection\"\n\nvoid main(){\n v_weight = a_Size;\n float ZERO = 1.0 / 255.0 / 16.0;\n float extrude_x = a_Dir.x * 2.0 -1.0;\n float extrude_y = a_Dir.y * 2.0 -1.0;\n vec2 extrude_dir = normalize(vec2(extrude_x,extrude_y));\n float S = sqrt(-2.0 * log(ZERO / a_Size / u_intensity / GAUSS_COEF)) / 2.5;\n v_extrude = extrude_dir * S;\n\n vec2 offset = project_pixel(v_extrude * u_radius);\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, 0.0, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n }\n}\n";
69
41
  var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function (_BaseModel) {
70
42
  (0, _inherits2.default)(HeatMapModel, _BaseModel);
71
-
72
43
  var _super = _createSuper(HeatMapModel);
73
-
74
44
  function HeatMapModel() {
75
45
  (0, _classCallCheck2.default)(this, HeatMapModel);
76
46
  return _super.apply(this, arguments);
77
47
  }
78
-
79
48
  (0, _createClass2.default)(HeatMapModel, [{
80
49
  key: "render",
81
50
  value: function render(options) {
82
51
  var _this = this;
83
-
84
52
  var _this$rendererService = this.rendererService,
85
- clear = _this$rendererService.clear,
86
- useFramebuffer = _this$rendererService.useFramebuffer;
87
-
53
+ clear = _this$rendererService.clear,
54
+ useFramebuffer = _this$rendererService.useFramebuffer;
88
55
  var _ref = this.layer.getLayerConfig(),
89
- rampColors = _ref.rampColors;
90
-
56
+ rampColors = _ref.rampColors;
91
57
  useFramebuffer(this.heatmapFramerBuffer, function () {
92
58
  clear({
93
59
  color: [0, 0, 0, 0],
@@ -95,14 +61,11 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
95
61
  stencil: 0,
96
62
  framebuffer: _this.heatmapFramerBuffer
97
63
  });
98
-
99
64
  _this.drawIntensityMode();
100
65
  });
101
-
102
66
  if (!(0, _lodash.isEqual)(this.preRampColors, rampColors)) {
103
67
  this.updateColorTexture();
104
68
  }
105
-
106
69
  this.shapeType === 'heatmap' ? this.drawColorMode(options) : this.draw3DHeatMap(options);
107
70
  }
108
71
  }, {
@@ -115,55 +78,45 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
115
78
  value: function () {
116
79
  var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
117
80
  var _shapeAttr$scale;
118
-
119
81
  var _this$rendererService2, createFramebuffer, getViewportSize, createTexture2D, shapeAttr, shapeType, _getViewportSize, width, height;
120
-
121
82
  return _regenerator.default.wrap(function _callee$(_context) {
122
- while (1) {
123
- switch (_context.prev = _context.next) {
124
- case 0:
125
- _this$rendererService2 = this.rendererService, createFramebuffer = _this$rendererService2.createFramebuffer, getViewportSize = _this$rendererService2.getViewportSize, createTexture2D = _this$rendererService2.createTexture2D;
126
- shapeAttr = this.styleAttributeService.getLayerStyleAttribute('shape');
127
- shapeType = (shapeAttr === null || shapeAttr === void 0 ? void 0 : (_shapeAttr$scale = shapeAttr.scale) === null || _shapeAttr$scale === void 0 ? void 0 : _shapeAttr$scale.field) || 'heatmap';
128
- this.shapeType = shapeType; // 生成热力图密度图
129
-
130
- _context.next = 6;
131
- return this.buildHeatMapIntensity();
132
-
133
- case 6:
134
- this.intensityModel = _context.sent;
135
- // 渲染到屏幕
136
- this.colorModel = shapeType === 'heatmap' ? this.buildHeatmapColor() // 2D
137
- : this.build3dHeatMap(); // 3D
138
-
139
- _getViewportSize = getViewportSize(), width = _getViewportSize.width, height = _getViewportSize.height; // 初始化密度图纹理
140
-
141
- this.heatmapFramerBuffer = createFramebuffer({
142
- color: createTexture2D({
143
- width: Math.floor(width / 4),
144
- height: Math.floor(height / 4),
145
- wrapS: _l7Core.gl.CLAMP_TO_EDGE,
146
- wrapT: _l7Core.gl.CLAMP_TO_EDGE,
147
- min: _l7Core.gl.LINEAR,
148
- mag: _l7Core.gl.LINEAR
149
- }),
150
- depth: false
151
- });
152
- this.updateColorTexture();
153
- return _context.abrupt("return", [this.intensityModel, this.colorModel]);
154
-
155
- case 12:
156
- case "end":
157
- return _context.stop();
158
- }
83
+ while (1) switch (_context.prev = _context.next) {
84
+ case 0:
85
+ _this$rendererService2 = this.rendererService, createFramebuffer = _this$rendererService2.createFramebuffer, getViewportSize = _this$rendererService2.getViewportSize, createTexture2D = _this$rendererService2.createTexture2D;
86
+ shapeAttr = this.styleAttributeService.getLayerStyleAttribute('shape');
87
+ shapeType = (shapeAttr === null || shapeAttr === void 0 ? void 0 : (_shapeAttr$scale = shapeAttr.scale) === null || _shapeAttr$scale === void 0 ? void 0 : _shapeAttr$scale.field) || 'heatmap';
88
+ this.shapeType = shapeType;
89
+ // 生成热力图密度图
90
+ _context.next = 6;
91
+ return this.buildHeatMapIntensity();
92
+ case 6:
93
+ this.intensityModel = _context.sent;
94
+ // 渲染到屏幕
95
+ this.colorModel = shapeType === 'heatmap' ? this.buildHeatmapColor() // 2D
96
+ : this.build3dHeatMap(); // 3D
97
+ _getViewportSize = getViewportSize(), width = _getViewportSize.width, height = _getViewportSize.height; // 初始化密度图纹理
98
+ this.heatmapFramerBuffer = createFramebuffer({
99
+ color: createTexture2D({
100
+ width: Math.floor(width / 4),
101
+ height: Math.floor(height / 4),
102
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
103
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE,
104
+ min: _l7Core.gl.LINEAR,
105
+ mag: _l7Core.gl.LINEAR
106
+ }),
107
+ depth: false
108
+ });
109
+ this.updateColorTexture();
110
+ return _context.abrupt("return", [this.intensityModel, this.colorModel]);
111
+ case 12:
112
+ case "end":
113
+ return _context.stop();
159
114
  }
160
115
  }, _callee, this);
161
116
  }));
162
-
163
117
  function initModels() {
164
118
  return _initModels.apply(this, arguments);
165
119
  }
166
-
167
120
  return initModels;
168
121
  }()
169
122
  }, {
@@ -171,23 +124,18 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
171
124
  value: function () {
172
125
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
173
126
  return _regenerator.default.wrap(function _callee2$(_context2) {
174
- while (1) {
175
- switch (_context2.prev = _context2.next) {
176
- case 0:
177
- return _context2.abrupt("return", this.initModels());
178
-
179
- case 1:
180
- case "end":
181
- return _context2.stop();
182
- }
127
+ while (1) switch (_context2.prev = _context2.next) {
128
+ case 0:
129
+ return _context2.abrupt("return", this.initModels());
130
+ case 1:
131
+ case "end":
132
+ return _context2.stop();
183
133
  }
184
134
  }, _callee2, this);
185
135
  }));
186
-
187
136
  function buildModels() {
188
137
  return _buildModels.apply(this, arguments);
189
138
  }
190
-
191
139
  return buildModels;
192
140
  }()
193
141
  }, {
@@ -223,7 +171,7 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
223
171
  size: 1,
224
172
  update: function update(feature) {
225
173
  var _feature$size = feature.size,
226
- size = _feature$size === void 0 ? 1 : _feature$size;
174
+ size = _feature$size === void 0 ? 1 : _feature$size;
227
175
  return [size];
228
176
  }
229
177
  }
@@ -235,41 +183,35 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
235
183
  var _buildHeatMapIntensity = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee3() {
236
184
  var model;
237
185
  return _regenerator.default.wrap(function _callee3$(_context3) {
238
- while (1) {
239
- switch (_context3.prev = _context3.next) {
240
- case 0:
241
- this.layer.triangulation = _triangulation.HeatmapTriangulation;
242
- _context3.next = 3;
243
- return this.layer.buildLayerModel({
244
- moduleName: 'heatmapIntensity',
245
- vertexShader: heatmapFramebufferVert,
246
- fragmentShader: heatmapFramebufferFrag,
247
- triangulation: _triangulation.HeatmapTriangulation,
248
- depth: {
249
- enable: false
250
- },
251
- cull: {
252
- enable: true,
253
- face: (0, _l7Utils.getCullFace)(this.mapService.version)
254
- }
255
- });
256
-
257
- case 3:
258
- model = _context3.sent;
259
- return _context3.abrupt("return", model);
260
-
261
- case 5:
262
- case "end":
263
- return _context3.stop();
264
- }
186
+ while (1) switch (_context3.prev = _context3.next) {
187
+ case 0:
188
+ this.layer.triangulation = _triangulation.HeatmapTriangulation;
189
+ _context3.next = 3;
190
+ return this.layer.buildLayerModel({
191
+ moduleName: 'heatmapIntensity',
192
+ vertexShader: heatmapFramebufferVert,
193
+ fragmentShader: heatmapFramebufferFrag,
194
+ triangulation: _triangulation.HeatmapTriangulation,
195
+ depth: {
196
+ enable: false
197
+ },
198
+ cull: {
199
+ enable: true,
200
+ face: (0, _l7Utils.getCullFace)(this.mapService.version)
201
+ }
202
+ });
203
+ case 3:
204
+ model = _context3.sent;
205
+ return _context3.abrupt("return", model);
206
+ case 5:
207
+ case "end":
208
+ return _context3.stop();
265
209
  }
266
210
  }, _callee3, this);
267
211
  }));
268
-
269
212
  function buildHeatMapIntensity() {
270
213
  return _buildHeatMapIntensity.apply(this, arguments);
271
214
  }
272
-
273
215
  return buildHeatMapIntensity;
274
216
  }()
275
217
  }, {
@@ -279,17 +221,15 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
279
221
  vs: heatmapColorVert,
280
222
  fs: heatmapColorFrag
281
223
  });
282
-
283
224
  var _this$shaderModuleSer = this.shaderModuleService.getModule('heatmapColor'),
284
- vs = _this$shaderModuleSer.vs,
285
- fs = _this$shaderModuleSer.fs,
286
- uniforms = _this$shaderModuleSer.uniforms;
287
-
225
+ vs = _this$shaderModuleSer.vs,
226
+ fs = _this$shaderModuleSer.fs,
227
+ uniforms = _this$shaderModuleSer.uniforms;
288
228
  var _this$rendererService3 = this.rendererService,
289
- createAttribute = _this$rendererService3.createAttribute,
290
- createElements = _this$rendererService3.createElements,
291
- createBuffer = _this$rendererService3.createBuffer,
292
- createModel = _this$rendererService3.createModel;
229
+ createAttribute = _this$rendererService3.createAttribute,
230
+ createElements = _this$rendererService3.createElements,
231
+ createBuffer = _this$rendererService3.createBuffer,
232
+ createModel = _this$rendererService3.createModel;
293
233
  return createModel({
294
234
  vs: vs,
295
235
  fs: fs,
@@ -324,17 +264,15 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
324
264
  key: "drawIntensityMode",
325
265
  value: function drawIntensityMode() {
326
266
  var _this$intensityModel;
327
-
328
267
  var _ref2 = this.layer.getLayerConfig(),
329
- opacity = _ref2.opacity,
330
- _ref2$intensity = _ref2.intensity,
331
- intensity = _ref2$intensity === void 0 ? 10 : _ref2$intensity,
332
- _ref2$radius = _ref2.radius,
333
- radius = _ref2$radius === void 0 ? 5 : _ref2$radius;
334
-
268
+ opacity = _ref2.opacity,
269
+ _ref2$intensity = _ref2.intensity,
270
+ intensity = _ref2$intensity === void 0 ? 10 : _ref2$intensity,
271
+ _ref2$radius = _ref2.radius,
272
+ radius = _ref2$radius === void 0 ? 5 : _ref2$radius;
335
273
  this.layerService.beforeRenderData(this.layer);
336
- this.layer.hooks.beforeRender.call(); // 绘制密度图
337
-
274
+ this.layer.hooks.beforeRender.call();
275
+ // 绘制密度图
338
276
  (_this$intensityModel = this.intensityModel) === null || _this$intensityModel === void 0 ? void 0 : _this$intensityModel.draw({
339
277
  uniforms: {
340
278
  u_opacity: opacity || 1.0,
@@ -367,10 +305,8 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
367
305
  key: "drawColorMode",
368
306
  value: function drawColorMode(options) {
369
307
  var _this$colorModel;
370
-
371
308
  var _ref3 = this.layer.getLayerConfig(),
372
- opacity = _ref3.opacity;
373
-
309
+ opacity = _ref3.opacity;
374
310
  (_this$colorModel = this.colorModel) === null || _this$colorModel === void 0 ? void 0 : _this$colorModel.draw({
375
311
  uniforms: {
376
312
  u_opacity: opacity || 1.0,
@@ -385,21 +321,18 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
385
321
  key: "draw3DHeatMap",
386
322
  value: function draw3DHeatMap(options) {
387
323
  var _this$colorModel2;
388
-
389
324
  var _ref4 = this.layer.getLayerConfig(),
390
- opacity = _ref4.opacity; // const invert = mat4.invert(
325
+ opacity = _ref4.opacity;
326
+
327
+ // const invert = mat4.invert(
391
328
  // mat4.create(),
392
329
  // mat4.fromValues(
393
330
  // // @ts-ignore
394
331
  // ...this.cameraService.getViewProjectionMatrixUncentered(),
395
332
  // ),
396
333
  // ) as mat4;
397
-
398
-
399
334
  var invert = _glMatrix.mat4.create();
400
-
401
335
  _glMatrix.mat4.invert(invert, this.cameraService.getViewProjectionMatrixUncentered());
402
-
403
336
  (_this$colorModel2 = this.colorModel) === null || _this$colorModel2 === void 0 ? void 0 : _this$colorModel2.draw({
404
337
  uniforms: {
405
338
  u_opacity: opacity || 1.0,
@@ -424,27 +357,23 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
424
357
  key: "build3dHeatMap",
425
358
  value: function build3dHeatMap() {
426
359
  var getViewportSize = this.rendererService.getViewportSize;
427
-
428
360
  var _getViewportSize2 = getViewportSize(),
429
- width = _getViewportSize2.width,
430
- height = _getViewportSize2.height;
431
-
361
+ width = _getViewportSize2.width,
362
+ height = _getViewportSize2.height;
432
363
  var triangulation = (0, _triangulation2.heatMap3DTriangulation)(width / 4.0, height / 4.0);
433
364
  this.shaderModuleService.registerModule('heatmap3dColor', {
434
365
  vs: heatmap3DVert,
435
366
  fs: heatmap3DFrag
436
367
  });
437
-
438
368
  var _this$shaderModuleSer2 = this.shaderModuleService.getModule('heatmap3dColor'),
439
- vs = _this$shaderModuleSer2.vs,
440
- fs = _this$shaderModuleSer2.fs,
441
- uniforms = _this$shaderModuleSer2.uniforms;
442
-
369
+ vs = _this$shaderModuleSer2.vs,
370
+ fs = _this$shaderModuleSer2.fs,
371
+ uniforms = _this$shaderModuleSer2.uniforms;
443
372
  var _this$rendererService4 = this.rendererService,
444
- createAttribute = _this$rendererService4.createAttribute,
445
- createElements = _this$rendererService4.createElements,
446
- createBuffer = _this$rendererService4.createBuffer,
447
- createModel = _this$rendererService4.createModel;
373
+ createAttribute = _this$rendererService4.createAttribute,
374
+ createElements = _this$rendererService4.createElements,
375
+ createBuffer = _this$rendererService4.createBuffer,
376
+ createModel = _this$rendererService4.createModel;
448
377
  return createModel({
449
378
  vs: vs,
450
379
  fs: fs,
@@ -494,14 +423,11 @@ var HeatMapModel = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE
494
423
  key: "updateColorTexture",
495
424
  value: function updateColorTexture() {
496
425
  var createTexture2D = this.rendererService.createTexture2D;
497
-
498
426
  if (this.texture) {
499
427
  this.texture.destroy();
500
428
  }
501
-
502
429
  var _ref5 = this.layer.getLayerConfig(),
503
- rampColors = _ref5.rampColors;
504
-
430
+ rampColors = _ref5.rampColors;
505
431
  var imageData = (0, _l7Utils.generateColorRamp)(rampColors);
506
432
  this.colorTexture = createTexture2D({
507
433
  data: new Uint8Array(imageData.data),