@antv/l7-layers 2.17.4 → 2.17.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (250) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.js +325 -483
  10. package/es/core/BaseModel.js +51 -80
  11. package/es/core/CommonStyleAttribute.js +2 -5
  12. package/es/core/LayerPickService.js +21 -32
  13. package/es/core/TextureService.js +0 -13
  14. package/es/core/interface.js +17 -24
  15. package/es/core/shape/Path.js +13 -20
  16. package/es/core/shape/extrude.js +27 -39
  17. package/es/core/triangulation.js +99 -136
  18. package/es/earth/index.js +9 -33
  19. package/es/earth/models/atmosphere.js +30 -54
  20. package/es/earth/models/base.js +47 -85
  21. package/es/earth/models/bloomsphere.js +30 -54
  22. package/es/earth/utils.js +9 -13
  23. package/es/heatmap/index.js +10 -40
  24. package/es/heatmap/models/grid.js +28 -52
  25. package/es/heatmap/models/grid3d.js +28 -52
  26. package/es/heatmap/models/heatmap.js +92 -149
  27. package/es/heatmap/models/hexagon.js +28 -52
  28. package/es/heatmap/triangulation.js +0 -4
  29. package/es/image/index.js +9 -28
  30. package/es/image/models/image.js +66 -100
  31. package/es/index.js +9 -17
  32. package/es/line/index.js +9 -35
  33. package/es/line/models/arc.js +63 -112
  34. package/es/line/models/arc_3d.js +58 -102
  35. package/es/line/models/earthArc_3d.js +60 -105
  36. package/es/line/models/flow.js +36 -60
  37. package/es/line/models/great_circle.js +53 -94
  38. package/es/line/models/line.js +92 -144
  39. package/es/line/models/linearline.js +42 -74
  40. package/es/line/models/simpleLine.js +38 -67
  41. package/es/line/models/wall.js +52 -92
  42. package/es/line/shaders/dash/line_dash_vert.glsl +1 -2
  43. package/es/line/shaders/line_frag.glsl +1 -3
  44. package/es/line/shaders/line_vert.glsl +2 -0
  45. package/es/line/shaders/linear/line_linear_frag.glsl +1 -1
  46. package/es/mask/index.js +9 -28
  47. package/es/mask/models/fill.js +29 -54
  48. package/es/plugins/DataMappingPlugin.js +78 -114
  49. package/es/plugins/DataSourcePlugin.js +45 -68
  50. package/es/plugins/FeatureScalePlugin.js +67 -122
  51. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  52. package/es/plugins/LayerMaskPlugin.js +3 -11
  53. package/es/plugins/LayerModelPlugin.js +69 -118
  54. package/es/plugins/LayerStylePlugin.js +4 -9
  55. package/es/plugins/LightingPlugin.js +12 -18
  56. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  57. package/es/plugins/PixelPickingPlugin.js +12 -21
  58. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  59. package/es/plugins/ShaderUniformPlugin.js +13 -27
  60. package/es/plugins/UpdateModelPlugin.js +0 -5
  61. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  62. package/es/point/index.js +26 -78
  63. package/es/point/models/earthExtrude.js +58 -95
  64. package/es/point/models/earthFill.js +52 -80
  65. package/es/point/models/extrude.js +57 -94
  66. package/es/point/models/fill.js +56 -81
  67. package/es/point/models/fillmage.js +60 -100
  68. package/es/point/models/image.js +47 -83
  69. package/es/point/models/index.js +2 -2
  70. package/es/point/models/normal.js +30 -54
  71. package/es/point/models/radar.js +38 -63
  72. package/es/point/models/simplePoint.js +38 -62
  73. package/es/point/models/text.js +199 -296
  74. package/es/point/shape/extrude.js +4 -13
  75. package/es/polygon/index.js +11 -41
  76. package/es/polygon/models/extrude.js +87 -135
  77. package/es/polygon/models/fill.js +50 -79
  78. package/es/polygon/models/index.js +3 -2
  79. package/es/polygon/models/ocean.js +42 -76
  80. package/es/polygon/models/water.js +37 -71
  81. package/es/raster/buffers/triangulation.js +2 -4
  82. package/es/raster/index.js +9 -32
  83. package/es/raster/models/raster.js +80 -116
  84. package/es/raster/models/rasterRgb.js +84 -127
  85. package/es/raster/models/rasterTerrainRgb.js +56 -84
  86. package/es/tile/interaction/getRasterData.js +14 -20
  87. package/es/tile/interaction/utils.js +7 -9
  88. package/es/tile/manager/base.js +63 -96
  89. package/es/tile/service/TileLayerService.js +33 -55
  90. package/es/tile/service/TilePickService.js +26 -40
  91. package/es/tile/service/TileSourceService.js +3 -7
  92. package/es/tile/tileFactory/DebugTile.js +29 -46
  93. package/es/tile/tileFactory/ImageTile.js +20 -38
  94. package/es/tile/tileFactory/MaskTile.js +22 -43
  95. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  96. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  97. package/es/tile/tileFactory/RasterTile.js +30 -53
  98. package/es/tile/tileFactory/Tile.js +63 -97
  99. package/es/tile/tileFactory/VectorTile.js +41 -68
  100. package/es/tile/tileFactory/index.js +0 -11
  101. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  102. package/es/tile/tileFactory/util.js +0 -3
  103. package/es/tile/tileLayer/BaseLayer.js +105 -146
  104. package/es/tile/utils.js +1 -1
  105. package/es/utils/blend.js +0 -2
  106. package/es/utils/collision-index.js +9 -16
  107. package/es/utils/extrude_polyline.js +101 -149
  108. package/es/utils/grid-index.js +2 -27
  109. package/es/utils/identityScale.js +0 -8
  110. package/es/utils/layerData.js +30 -44
  111. package/es/utils/multiPassRender.js +11 -13
  112. package/es/utils/polylineNormal.js +31 -37
  113. package/es/utils/simpleLine.js +2 -16
  114. package/es/utils/stencil.js +2 -3
  115. package/es/utils/symbol-layout.js +27 -53
  116. package/es/wind/index.js +9 -29
  117. package/es/wind/models/utils.js +26 -51
  118. package/es/wind/models/wind.js +101 -147
  119. package/es/wind/models/windRender.js +53 -66
  120. package/lib/Geometry/index.js +9 -38
  121. package/lib/Geometry/models/billboard.js +51 -97
  122. package/lib/Geometry/models/index.js +0 -5
  123. package/lib/Geometry/models/plane.js +79 -151
  124. package/lib/Geometry/models/sprite.js +60 -127
  125. package/lib/canvas/index.js +10 -40
  126. package/lib/canvas/models/canvas.js +41 -101
  127. package/lib/canvas/models/index.js +0 -3
  128. package/lib/citybuliding/building.js +8 -35
  129. package/lib/citybuliding/models/build.js +57 -92
  130. package/lib/core/BaseLayer.js +325 -474
  131. package/lib/core/BaseModel.js +51 -90
  132. package/lib/core/CommonStyleAttribute.js +2 -7
  133. package/lib/core/LayerPickService.js +21 -37
  134. package/lib/core/TextureService.js +0 -16
  135. package/lib/core/interface.js +21 -31
  136. package/lib/core/schema.js +0 -1
  137. package/lib/core/shape/Path.js +14 -31
  138. package/lib/core/shape/extrude.js +27 -62
  139. package/lib/core/triangulation.js +98 -177
  140. package/lib/earth/index.js +9 -43
  141. package/lib/earth/models/atmosphere.js +30 -63
  142. package/lib/earth/models/base.js +47 -90
  143. package/lib/earth/models/bloomsphere.js +30 -63
  144. package/lib/earth/utils.js +7 -31
  145. package/lib/heatmap/index.js +10 -48
  146. package/lib/heatmap/models/grid.js +28 -60
  147. package/lib/heatmap/models/grid3d.js +28 -60
  148. package/lib/heatmap/models/heatmap.js +92 -166
  149. package/lib/heatmap/models/hexagon.js +28 -60
  150. package/lib/heatmap/models/index.js +0 -6
  151. package/lib/heatmap/triangulation.js +0 -5
  152. package/lib/image/index.js +9 -36
  153. package/lib/image/models/image.js +66 -109
  154. package/lib/image/models/index.js +0 -3
  155. package/lib/index.js +7 -61
  156. package/lib/line/index.js +9 -40
  157. package/lib/line/models/arc.js +61 -122
  158. package/lib/line/models/arc_3d.js +56 -113
  159. package/lib/line/models/earthArc_3d.js +58 -115
  160. package/lib/line/models/flow.js +36 -70
  161. package/lib/line/models/great_circle.js +53 -104
  162. package/lib/line/models/index.js +0 -11
  163. package/lib/line/models/line.js +90 -152
  164. package/lib/line/models/linearline.js +42 -86
  165. package/lib/line/models/simpleLine.js +38 -77
  166. package/lib/line/models/wall.js +52 -103
  167. package/lib/line/shaders/dash/line_dash_vert.glsl +1 -2
  168. package/lib/line/shaders/line_frag.glsl +1 -3
  169. package/lib/line/shaders/line_vert.glsl +2 -0
  170. package/lib/line/shaders/linear/line_linear_frag.glsl +1 -1
  171. package/lib/mask/index.js +9 -36
  172. package/lib/mask/models/fill.js +29 -63
  173. package/lib/mask/models/index.js +0 -3
  174. package/lib/plugins/DataMappingPlugin.js +78 -125
  175. package/lib/plugins/DataSourcePlugin.js +45 -76
  176. package/lib/plugins/FeatureScalePlugin.js +67 -138
  177. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  178. package/lib/plugins/LayerMaskPlugin.js +4 -17
  179. package/lib/plugins/LayerModelPlugin.js +70 -127
  180. package/lib/plugins/LayerStylePlugin.js +5 -14
  181. package/lib/plugins/LightingPlugin.js +12 -25
  182. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  183. package/lib/plugins/PixelPickingPlugin.js +12 -27
  184. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  185. package/lib/plugins/ShaderUniformPlugin.js +13 -34
  186. package/lib/plugins/UpdateModelPlugin.js +1 -10
  187. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  188. package/lib/point/index.js +26 -83
  189. package/lib/point/models/earthExtrude.js +58 -106
  190. package/lib/point/models/earthFill.js +52 -110
  191. package/lib/point/models/extrude.js +57 -103
  192. package/lib/point/models/fill.js +54 -90
  193. package/lib/point/models/fillmage.js +58 -107
  194. package/lib/point/models/image.js +47 -92
  195. package/lib/point/models/index.js +1 -12
  196. package/lib/point/models/normal.js +30 -64
  197. package/lib/point/models/radar.js +38 -72
  198. package/lib/point/models/simplePoint.js +38 -72
  199. package/lib/point/models/text.js +199 -305
  200. package/lib/point/shape/extrude.js +4 -20
  201. package/lib/polygon/index.js +11 -48
  202. package/lib/polygon/models/extrude.js +87 -146
  203. package/lib/polygon/models/fill.js +50 -89
  204. package/lib/polygon/models/index.js +2 -14
  205. package/lib/polygon/models/ocean.js +42 -88
  206. package/lib/polygon/models/water.js +37 -82
  207. package/lib/raster/buffers/triangulation.js +3 -7
  208. package/lib/raster/index.js +9 -40
  209. package/lib/raster/models/index.js +0 -5
  210. package/lib/raster/models/raster.js +80 -125
  211. package/lib/raster/models/rasterRgb.js +84 -139
  212. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  213. package/lib/tile/interaction/getRasterData.js +14 -25
  214. package/lib/tile/interaction/utils.js +7 -19
  215. package/lib/tile/manager/base.js +63 -104
  216. package/lib/tile/service/TileLayerService.js +33 -60
  217. package/lib/tile/service/TilePickService.js +26 -48
  218. package/lib/tile/service/TileSourceService.js +2 -16
  219. package/lib/tile/style/utils.js +0 -3
  220. package/lib/tile/tileFactory/DebugTile.js +29 -54
  221. package/lib/tile/tileFactory/ImageTile.js +20 -46
  222. package/lib/tile/tileFactory/MaskTile.js +22 -51
  223. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  224. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  225. package/lib/tile/tileFactory/RasterTile.js +30 -63
  226. package/lib/tile/tileFactory/Tile.js +63 -102
  227. package/lib/tile/tileFactory/VectorTile.js +41 -76
  228. package/lib/tile/tileFactory/index.js +0 -25
  229. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  230. package/lib/tile/tileFactory/util.js +0 -9
  231. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  232. package/lib/tile/utils.js +1 -5
  233. package/lib/utils/blend.js +0 -5
  234. package/lib/utils/collision-index.js +9 -25
  235. package/lib/utils/extrude_polyline.js +101 -181
  236. package/lib/utils/grid-index.js +2 -28
  237. package/lib/utils/identityScale.js +0 -9
  238. package/lib/utils/layerData.js +30 -49
  239. package/lib/utils/multiPassRender.js +11 -16
  240. package/lib/utils/polylineNormal.js +31 -66
  241. package/lib/utils/simpleLine.js +2 -21
  242. package/lib/utils/stencil.js +0 -4
  243. package/lib/utils/symbol-layout.js +27 -55
  244. package/lib/wind/index.js +9 -37
  245. package/lib/wind/models/index.js +0 -3
  246. package/lib/wind/models/utils.js +26 -62
  247. package/lib/wind/models/wind.js +101 -157
  248. package/lib/wind/models/windRender.js +53 -71
  249. package/lib/wind/models/windShader.js +0 -1
  250. package/package.json +7 -7
@@ -9,105 +9,79 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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-
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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-
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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-
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  import { gl } from '@antv/l7-core';
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  import { Version } from '@antv/l7-maps';
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  import BaseModel from "../../core/BaseModel";
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-
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  /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
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  var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
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-
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  /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
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  var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
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- var SPRITE_ANIMATE_DIR;
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-
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- (function (SPRITE_ANIMATE_DIR) {
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+ var SPRITE_ANIMATE_DIR = /*#__PURE__*/function (SPRITE_ANIMATE_DIR) {
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  SPRITE_ANIMATE_DIR["UP"] = "up";
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  SPRITE_ANIMATE_DIR["DOWN"] = "down";
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- })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
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-
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+ return SPRITE_ANIMATE_DIR;
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+ }(SPRITE_ANIMATE_DIR || {});
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  var SpriteModel = /*#__PURE__*/function (_BaseModel) {
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  _inherits(SpriteModel, _BaseModel);
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-
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  var _super = _createSuper(SpriteModel);
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-
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  function SpriteModel() {
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  var _this;
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-
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  _classCallCheck(this, SpriteModel);
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-
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  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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  args[_key] = arguments[_key];
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  }
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-
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  _this = _super.call.apply(_super, [this].concat(args));
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-
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  _defineProperty(_assertThisInitialized(_this), "planeGeometryUpdateTriangulation", function () {
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  var _ref = _this.layer.getLayerConfig(),
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- _ref$spriteBottom = _ref.spriteBottom,
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- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
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-
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+ _ref$spriteBottom = _ref.spriteBottom,
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+ spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
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  var updateZ = _this.spriteUpdate;
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  var bottomZ = spriteBottom;
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  var topZ = _this.spriteTop;
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-
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  for (var i = 0; i < _this.positions.length; i += 5) {
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  if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
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  _this.positions[i + 2] += updateZ;
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-
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  if (_this.positions[i + 2] > topZ) {
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  _this.positions[i + 2] = bottomZ;
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  }
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  } else {
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  _this.positions[i + 2] -= updateZ;
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-
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  if (_this.positions[i + 2] < bottomZ) {
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  _this.positions[i + 2] = topZ;
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  }
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  }
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  }
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-
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  return {
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  vertices: _this.positions,
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  indices: _this.indices,
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  size: 5
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  };
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  });
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-
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  _defineProperty(_assertThisInitialized(_this), "updateModel", function () {
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  // @ts-ignore
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  var attributes = _this.layer.createAttributes({
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  triangulation: _this.planeGeometryUpdateTriangulation
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  });
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-
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  _this.layer.models.map(function (m) {
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  m.updateAttributes(attributes);
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  });
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-
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  _this.layerService.throttleRenderLayers();
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-
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  _this.timer = requestAnimationFrame(_this.updateModel);
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  });
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  _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
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  var _this2;
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-
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  var _ref2 = _this.layer.getLayerConfig(),
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- _ref2$center = _ref2.center,
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- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
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- _ref2$spriteCount = _ref2.spriteCount,
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- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
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- _ref2$spriteRadius = _ref2.spriteRadius,
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- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
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-
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+ _ref2$center = _ref2.center,
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+ center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
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+ _ref2$spriteCount = _ref2.spriteCount,
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+ spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
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+ _ref2$spriteRadius = _ref2.spriteRadius,
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+ spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
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  var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat(_toConsumableArray(center))),
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- indices = _this$initSprite.indices,
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- positions = _this$initSprite.positions;
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-
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+ indices = _this$initSprite.indices,
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+ positions = _this$initSprite.positions;
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  _this.positions = positions;
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  _this.indices = indices;
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  return {
@@ -116,10 +90,8 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
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  size: 5
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  };
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  });
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  return _this;
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  }
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-
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  _createClass(SpriteModel, [{
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  key: "initSprite",
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  value: function initSprite() {
@@ -131,35 +103,29 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
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103
  var positions = [];
132
104
  var mapService = this.mapService;
133
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  var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
134
-
135
106
  for (var i = 0; i < spriteCount; i++) {
136
107
  var height = Math.random() * heightLimit;
137
108
  positions.push.apply(positions, _toConsumableArray(getPos(height)));
138
109
  }
139
-
140
110
  for (var _i = 0; _i < spriteCount; _i++) {
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  indices.push(_i);
142
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  }
143
-
144
113
  function getPos(z) {
145
114
  var randomX = radius * Math.random();
146
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  var randomY = radius * Math.random();
147
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  var x = -radius / 2 + randomX;
148
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  var y = -radius / 2 + randomY;
149
-
150
118
  if (mapService.version === Version['GAODE2.x']) {
151
119
  // @ts-ignore
152
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  var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
153
- _ref4 = _slicedToArray(_ref3, 2),
154
- a = _ref4[0],
155
- b = _ref4[1];
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-
121
+ _ref4 = _slicedToArray(_ref3, 2),
122
+ a = _ref4[0],
123
+ b = _ref4[1];
157
124
  return [a, b, z, 0, 0];
158
125
  } else {
159
126
  return [x + lng, -y + lat, z, 0, 0];
160
127
  }
161
128
  }
162
-
163
129
  return {
164
130
  indices: indices,
165
131
  positions: positions
@@ -169,19 +135,16 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
169
135
  key: "getUninforms",
170
136
  value: function getUninforms() {
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137
  var _ref5 = this.layer.getLayerConfig(),
172
- opacity = _ref5.opacity,
173
- mapTexture = _ref5.mapTexture,
174
- _ref5$spriteScale = _ref5.spriteScale,
175
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
176
-
138
+ opacity = _ref5.opacity,
139
+ mapTexture = _ref5.mapTexture,
140
+ _ref5$spriteScale = _ref5.spriteScale,
141
+ spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
177
142
  if (this.mapTexture !== mapTexture) {
178
143
  var _this$texture;
179
-
180
144
  this.mapTexture = mapTexture;
181
145
  (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
182
146
  this.updateTexture(mapTexture);
183
147
  }
184
-
185
148
  return {
186
149
  u_opacity: opacity || 1,
187
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  u_mapFlag: mapTexture ? 1 : 0,
@@ -193,7 +156,6 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
193
156
  key: "clearModels",
194
157
  value: function clearModels() {
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  var _this$texture2;
196
-
197
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  cancelAnimationFrame(this.timer);
198
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  (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
199
161
  }
@@ -202,56 +164,48 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
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164
  value: function () {
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165
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
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  var _this3 = this;
205
-
206
167
  var _ref6, mapTexture, _ref6$spriteTop, spriteTop, _ref6$spriteUpdate, spriteUpdate, _ref6$spriteAnimate, spriteAnimate, createTexture2D, model;
207
-
208
168
  return _regeneratorRuntime.wrap(function _callee$(_context) {
209
- while (1) {
210
- switch (_context.prev = _context.next) {
211
- case 0:
212
- _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
213
- this.mapTexture = mapTexture;
214
- this.spriteTop = spriteTop;
215
- this.spriteUpdate = spriteUpdate;
216
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
217
- createTexture2D = this.rendererService.createTexture2D;
218
- this.texture = createTexture2D({
219
- height: 0,
220
- width: 0
221
- });
222
- this.updateTexture(mapTexture);
223
- setTimeout(function () {
224
- _this3.updateModel();
225
- }, 100);
226
- _context.next = 11;
227
- return this.layer.buildLayerModel({
228
- moduleName: 'geometrySprite',
229
- vertexShader: spriteVert,
230
- fragmentShader: spriteFrag,
231
- triangulation: this.planeGeometryTriangulation,
232
- primitive: gl.POINTS,
233
- depth: {
234
- enable: false
235
- },
236
- blend: this.getBlend()
237
- });
238
-
239
- case 11:
240
- model = _context.sent;
241
- return _context.abrupt("return", [model]);
242
-
243
- case 13:
244
- case "end":
245
- return _context.stop();
246
- }
169
+ while (1) switch (_context.prev = _context.next) {
170
+ case 0:
171
+ _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
172
+ this.mapTexture = mapTexture;
173
+ this.spriteTop = spriteTop;
174
+ this.spriteUpdate = spriteUpdate;
175
+ spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
176
+ createTexture2D = this.rendererService.createTexture2D;
177
+ this.texture = createTexture2D({
178
+ height: 0,
179
+ width: 0
180
+ });
181
+ this.updateTexture(mapTexture);
182
+ setTimeout(function () {
183
+ _this3.updateModel();
184
+ }, 100);
185
+ _context.next = 11;
186
+ return this.layer.buildLayerModel({
187
+ moduleName: 'geometrySprite',
188
+ vertexShader: spriteVert,
189
+ fragmentShader: spriteFrag,
190
+ triangulation: this.planeGeometryTriangulation,
191
+ primitive: gl.POINTS,
192
+ depth: {
193
+ enable: false
194
+ },
195
+ blend: this.getBlend()
196
+ });
197
+ case 11:
198
+ model = _context.sent;
199
+ return _context.abrupt("return", [model]);
200
+ case 13:
201
+ case "end":
202
+ return _context.stop();
247
203
  }
248
204
  }, _callee, this);
249
205
  }));
250
-
251
206
  function initModels() {
252
207
  return _initModels.apply(this, arguments);
253
208
  }
254
-
255
209
  return initModels;
256
210
  }()
257
211
  }, {
@@ -259,36 +213,28 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
259
213
  value: function () {
260
214
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
261
215
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
262
- while (1) {
263
- switch (_context2.prev = _context2.next) {
264
- case 0:
265
- return _context2.abrupt("return", this.initModels());
266
-
267
- case 1:
268
- case "end":
269
- return _context2.stop();
270
- }
216
+ while (1) switch (_context2.prev = _context2.next) {
217
+ case 0:
218
+ return _context2.abrupt("return", this.initModels());
219
+ case 1:
220
+ case "end":
221
+ return _context2.stop();
271
222
  }
272
223
  }, _callee2, this);
273
224
  }));
274
-
275
225
  function buildModels() {
276
226
  return _buildModels.apply(this, arguments);
277
227
  }
278
-
279
228
  return buildModels;
280
229
  }()
281
230
  }, {
282
231
  key: "updateTexture",
283
232
  value: function updateTexture(mapTexture) {
284
233
  var _this4 = this;
285
-
286
234
  var createTexture2D = this.rendererService.createTexture2D;
287
-
288
235
  if (mapTexture) {
289
236
  var img = new Image();
290
237
  img.crossOrigin = 'anonymous';
291
-
292
238
  img.onload = function () {
293
239
  _this4.texture = createTexture2D({
294
240
  data: img,
@@ -297,10 +243,8 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
297
243
  wrapS: gl.CLAMP_TO_EDGE,
298
244
  wrapT: gl.CLAMP_TO_EDGE
299
245
  });
300
-
301
246
  _this4.layerService.reRender();
302
247
  };
303
-
304
248
  img.src = mapTexture;
305
249
  } else {
306
250
  this.texture = createTexture2D({
@@ -315,8 +259,6 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
315
259
  return '';
316
260
  }
317
261
  }]);
318
-
319
262
  return SpriteModel;
320
263
  }(BaseModel);
321
-
322
264
  export { SpriteModel as default };
@@ -7,63 +7,45 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
7
7
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
8
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
9
  import _regeneratorRuntime from "@babel/runtime/regenerator";
10
-
11
10
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
-
13
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
-
15
12
  import BaseLayer from "../core/BaseLayer";
16
13
  import CanvasModels from "./models/index";
17
-
18
14
  var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
19
15
  _inherits(CanvasLayer, _BaseLayer);
20
-
21
16
  var _super = _createSuper(CanvasLayer);
22
-
23
17
  function CanvasLayer() {
24
18
  var _this;
25
-
26
19
  _classCallCheck(this, CanvasLayer);
27
-
28
20
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
29
21
  args[_key] = arguments[_key];
30
22
  }
31
-
32
23
  _this = _super.call.apply(_super, [this].concat(args));
33
-
34
24
  _defineProperty(_assertThisInitialized(_this), "type", 'CanvasLayer');
35
-
36
25
  _defineProperty(_assertThisInitialized(_this), "forceRender", true);
37
-
38
26
  return _this;
39
27
  }
40
-
41
28
  _createClass(CanvasLayer, [{
42
29
  key: "buildModels",
43
30
  value: function () {
44
31
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
45
32
  var modelType;
46
33
  return _regeneratorRuntime.wrap(function _callee$(_context) {
47
- while (1) {
48
- switch (_context.prev = _context.next) {
49
- case 0:
50
- modelType = this.getModelType();
51
- this.layerModel = new CanvasModels[modelType](this);
52
- _context.next = 4;
53
- return this.initLayerModels();
54
-
55
- case 4:
56
- case "end":
57
- return _context.stop();
58
- }
34
+ while (1) switch (_context.prev = _context.next) {
35
+ case 0:
36
+ modelType = this.getModelType();
37
+ this.layerModel = new CanvasModels[modelType](this);
38
+ _context.next = 4;
39
+ return this.initLayerModels();
40
+ case 4:
41
+ case "end":
42
+ return _context.stop();
59
43
  }
60
44
  }, _callee, this);
61
45
  }));
62
-
63
46
  function buildModels() {
64
47
  return _buildModels.apply(this, arguments);
65
48
  }
66
-
67
49
  return buildModels;
68
50
  }()
69
51
  }, {
@@ -73,7 +55,6 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
73
55
  if (this.layerModel.clearCanvas) {
74
56
  this.layerModel.clearCanvas();
75
57
  }
76
-
77
58
  this.updateLayerConfig({
78
59
  visible: false
79
60
  });
@@ -84,12 +65,10 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
84
65
  key: "renderModels",
85
66
  value: function renderModels() {
86
67
  var _this$layerModel,
87
- _this2 = this;
88
-
68
+ _this2 = this;
89
69
  if (this !== null && this !== void 0 && (_this$layerModel = this.layerModel) !== null && _this$layerModel !== void 0 && _this$layerModel.renderUpdate) {
90
70
  this.layerModel.renderUpdate();
91
71
  }
92
-
93
72
  this.models.forEach(function (model) {
94
73
  model.draw({
95
74
  uniforms: _this2.layerModel.getUninforms()
@@ -112,8 +91,6 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
112
91
  return 'canvas';
113
92
  }
114
93
  }]);
115
-
116
94
  return CanvasLayer;
117
95
  }(BaseLayer);
118
-
119
96
  export { CanvasLayer as default };