@antv/l7-layers 2.17.4 → 2.17.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (250) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.js +325 -483
  10. package/es/core/BaseModel.js +51 -80
  11. package/es/core/CommonStyleAttribute.js +2 -5
  12. package/es/core/LayerPickService.js +21 -32
  13. package/es/core/TextureService.js +0 -13
  14. package/es/core/interface.js +17 -24
  15. package/es/core/shape/Path.js +13 -20
  16. package/es/core/shape/extrude.js +27 -39
  17. package/es/core/triangulation.js +99 -136
  18. package/es/earth/index.js +9 -33
  19. package/es/earth/models/atmosphere.js +30 -54
  20. package/es/earth/models/base.js +47 -85
  21. package/es/earth/models/bloomsphere.js +30 -54
  22. package/es/earth/utils.js +9 -13
  23. package/es/heatmap/index.js +10 -40
  24. package/es/heatmap/models/grid.js +28 -52
  25. package/es/heatmap/models/grid3d.js +28 -52
  26. package/es/heatmap/models/heatmap.js +92 -149
  27. package/es/heatmap/models/hexagon.js +28 -52
  28. package/es/heatmap/triangulation.js +0 -4
  29. package/es/image/index.js +9 -28
  30. package/es/image/models/image.js +66 -100
  31. package/es/index.js +9 -17
  32. package/es/line/index.js +9 -35
  33. package/es/line/models/arc.js +63 -112
  34. package/es/line/models/arc_3d.js +58 -102
  35. package/es/line/models/earthArc_3d.js +60 -105
  36. package/es/line/models/flow.js +36 -60
  37. package/es/line/models/great_circle.js +53 -94
  38. package/es/line/models/line.js +92 -144
  39. package/es/line/models/linearline.js +42 -74
  40. package/es/line/models/simpleLine.js +38 -67
  41. package/es/line/models/wall.js +52 -92
  42. package/es/line/shaders/dash/line_dash_vert.glsl +1 -2
  43. package/es/line/shaders/line_frag.glsl +1 -3
  44. package/es/line/shaders/line_vert.glsl +2 -0
  45. package/es/line/shaders/linear/line_linear_frag.glsl +1 -1
  46. package/es/mask/index.js +9 -28
  47. package/es/mask/models/fill.js +29 -54
  48. package/es/plugins/DataMappingPlugin.js +78 -114
  49. package/es/plugins/DataSourcePlugin.js +45 -68
  50. package/es/plugins/FeatureScalePlugin.js +67 -122
  51. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  52. package/es/plugins/LayerMaskPlugin.js +3 -11
  53. package/es/plugins/LayerModelPlugin.js +69 -118
  54. package/es/plugins/LayerStylePlugin.js +4 -9
  55. package/es/plugins/LightingPlugin.js +12 -18
  56. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  57. package/es/plugins/PixelPickingPlugin.js +12 -21
  58. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  59. package/es/plugins/ShaderUniformPlugin.js +13 -27
  60. package/es/plugins/UpdateModelPlugin.js +0 -5
  61. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  62. package/es/point/index.js +26 -78
  63. package/es/point/models/earthExtrude.js +58 -95
  64. package/es/point/models/earthFill.js +52 -80
  65. package/es/point/models/extrude.js +57 -94
  66. package/es/point/models/fill.js +56 -81
  67. package/es/point/models/fillmage.js +60 -100
  68. package/es/point/models/image.js +47 -83
  69. package/es/point/models/index.js +2 -2
  70. package/es/point/models/normal.js +30 -54
  71. package/es/point/models/radar.js +38 -63
  72. package/es/point/models/simplePoint.js +38 -62
  73. package/es/point/models/text.js +199 -296
  74. package/es/point/shape/extrude.js +4 -13
  75. package/es/polygon/index.js +11 -41
  76. package/es/polygon/models/extrude.js +87 -135
  77. package/es/polygon/models/fill.js +50 -79
  78. package/es/polygon/models/index.js +3 -2
  79. package/es/polygon/models/ocean.js +42 -76
  80. package/es/polygon/models/water.js +37 -71
  81. package/es/raster/buffers/triangulation.js +2 -4
  82. package/es/raster/index.js +9 -32
  83. package/es/raster/models/raster.js +80 -116
  84. package/es/raster/models/rasterRgb.js +84 -127
  85. package/es/raster/models/rasterTerrainRgb.js +56 -84
  86. package/es/tile/interaction/getRasterData.js +14 -20
  87. package/es/tile/interaction/utils.js +7 -9
  88. package/es/tile/manager/base.js +63 -96
  89. package/es/tile/service/TileLayerService.js +33 -55
  90. package/es/tile/service/TilePickService.js +26 -40
  91. package/es/tile/service/TileSourceService.js +3 -7
  92. package/es/tile/tileFactory/DebugTile.js +29 -46
  93. package/es/tile/tileFactory/ImageTile.js +20 -38
  94. package/es/tile/tileFactory/MaskTile.js +22 -43
  95. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  96. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  97. package/es/tile/tileFactory/RasterTile.js +30 -53
  98. package/es/tile/tileFactory/Tile.js +63 -97
  99. package/es/tile/tileFactory/VectorTile.js +41 -68
  100. package/es/tile/tileFactory/index.js +0 -11
  101. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  102. package/es/tile/tileFactory/util.js +0 -3
  103. package/es/tile/tileLayer/BaseLayer.js +105 -146
  104. package/es/tile/utils.js +1 -1
  105. package/es/utils/blend.js +0 -2
  106. package/es/utils/collision-index.js +9 -16
  107. package/es/utils/extrude_polyline.js +101 -149
  108. package/es/utils/grid-index.js +2 -27
  109. package/es/utils/identityScale.js +0 -8
  110. package/es/utils/layerData.js +30 -44
  111. package/es/utils/multiPassRender.js +11 -13
  112. package/es/utils/polylineNormal.js +31 -37
  113. package/es/utils/simpleLine.js +2 -16
  114. package/es/utils/stencil.js +2 -3
  115. package/es/utils/symbol-layout.js +27 -53
  116. package/es/wind/index.js +9 -29
  117. package/es/wind/models/utils.js +26 -51
  118. package/es/wind/models/wind.js +101 -147
  119. package/es/wind/models/windRender.js +53 -66
  120. package/lib/Geometry/index.js +9 -38
  121. package/lib/Geometry/models/billboard.js +51 -97
  122. package/lib/Geometry/models/index.js +0 -5
  123. package/lib/Geometry/models/plane.js +79 -151
  124. package/lib/Geometry/models/sprite.js +60 -127
  125. package/lib/canvas/index.js +10 -40
  126. package/lib/canvas/models/canvas.js +41 -101
  127. package/lib/canvas/models/index.js +0 -3
  128. package/lib/citybuliding/building.js +8 -35
  129. package/lib/citybuliding/models/build.js +57 -92
  130. package/lib/core/BaseLayer.js +325 -474
  131. package/lib/core/BaseModel.js +51 -90
  132. package/lib/core/CommonStyleAttribute.js +2 -7
  133. package/lib/core/LayerPickService.js +21 -37
  134. package/lib/core/TextureService.js +0 -16
  135. package/lib/core/interface.js +21 -31
  136. package/lib/core/schema.js +0 -1
  137. package/lib/core/shape/Path.js +14 -31
  138. package/lib/core/shape/extrude.js +27 -62
  139. package/lib/core/triangulation.js +98 -177
  140. package/lib/earth/index.js +9 -43
  141. package/lib/earth/models/atmosphere.js +30 -63
  142. package/lib/earth/models/base.js +47 -90
  143. package/lib/earth/models/bloomsphere.js +30 -63
  144. package/lib/earth/utils.js +7 -31
  145. package/lib/heatmap/index.js +10 -48
  146. package/lib/heatmap/models/grid.js +28 -60
  147. package/lib/heatmap/models/grid3d.js +28 -60
  148. package/lib/heatmap/models/heatmap.js +92 -166
  149. package/lib/heatmap/models/hexagon.js +28 -60
  150. package/lib/heatmap/models/index.js +0 -6
  151. package/lib/heatmap/triangulation.js +0 -5
  152. package/lib/image/index.js +9 -36
  153. package/lib/image/models/image.js +66 -109
  154. package/lib/image/models/index.js +0 -3
  155. package/lib/index.js +7 -61
  156. package/lib/line/index.js +9 -40
  157. package/lib/line/models/arc.js +61 -122
  158. package/lib/line/models/arc_3d.js +56 -113
  159. package/lib/line/models/earthArc_3d.js +58 -115
  160. package/lib/line/models/flow.js +36 -70
  161. package/lib/line/models/great_circle.js +53 -104
  162. package/lib/line/models/index.js +0 -11
  163. package/lib/line/models/line.js +90 -152
  164. package/lib/line/models/linearline.js +42 -86
  165. package/lib/line/models/simpleLine.js +38 -77
  166. package/lib/line/models/wall.js +52 -103
  167. package/lib/line/shaders/dash/line_dash_vert.glsl +1 -2
  168. package/lib/line/shaders/line_frag.glsl +1 -3
  169. package/lib/line/shaders/line_vert.glsl +2 -0
  170. package/lib/line/shaders/linear/line_linear_frag.glsl +1 -1
  171. package/lib/mask/index.js +9 -36
  172. package/lib/mask/models/fill.js +29 -63
  173. package/lib/mask/models/index.js +0 -3
  174. package/lib/plugins/DataMappingPlugin.js +78 -125
  175. package/lib/plugins/DataSourcePlugin.js +45 -76
  176. package/lib/plugins/FeatureScalePlugin.js +67 -138
  177. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  178. package/lib/plugins/LayerMaskPlugin.js +4 -17
  179. package/lib/plugins/LayerModelPlugin.js +70 -127
  180. package/lib/plugins/LayerStylePlugin.js +5 -14
  181. package/lib/plugins/LightingPlugin.js +12 -25
  182. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  183. package/lib/plugins/PixelPickingPlugin.js +12 -27
  184. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  185. package/lib/plugins/ShaderUniformPlugin.js +13 -34
  186. package/lib/plugins/UpdateModelPlugin.js +1 -10
  187. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  188. package/lib/point/index.js +26 -83
  189. package/lib/point/models/earthExtrude.js +58 -106
  190. package/lib/point/models/earthFill.js +52 -110
  191. package/lib/point/models/extrude.js +57 -103
  192. package/lib/point/models/fill.js +54 -90
  193. package/lib/point/models/fillmage.js +58 -107
  194. package/lib/point/models/image.js +47 -92
  195. package/lib/point/models/index.js +1 -12
  196. package/lib/point/models/normal.js +30 -64
  197. package/lib/point/models/radar.js +38 -72
  198. package/lib/point/models/simplePoint.js +38 -72
  199. package/lib/point/models/text.js +199 -305
  200. package/lib/point/shape/extrude.js +4 -20
  201. package/lib/polygon/index.js +11 -48
  202. package/lib/polygon/models/extrude.js +87 -146
  203. package/lib/polygon/models/fill.js +50 -89
  204. package/lib/polygon/models/index.js +2 -14
  205. package/lib/polygon/models/ocean.js +42 -88
  206. package/lib/polygon/models/water.js +37 -82
  207. package/lib/raster/buffers/triangulation.js +3 -7
  208. package/lib/raster/index.js +9 -40
  209. package/lib/raster/models/index.js +0 -5
  210. package/lib/raster/models/raster.js +80 -125
  211. package/lib/raster/models/rasterRgb.js +84 -139
  212. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  213. package/lib/tile/interaction/getRasterData.js +14 -25
  214. package/lib/tile/interaction/utils.js +7 -19
  215. package/lib/tile/manager/base.js +63 -104
  216. package/lib/tile/service/TileLayerService.js +33 -60
  217. package/lib/tile/service/TilePickService.js +26 -48
  218. package/lib/tile/service/TileSourceService.js +2 -16
  219. package/lib/tile/style/utils.js +0 -3
  220. package/lib/tile/tileFactory/DebugTile.js +29 -54
  221. package/lib/tile/tileFactory/ImageTile.js +20 -46
  222. package/lib/tile/tileFactory/MaskTile.js +22 -51
  223. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  224. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  225. package/lib/tile/tileFactory/RasterTile.js +30 -63
  226. package/lib/tile/tileFactory/Tile.js +63 -102
  227. package/lib/tile/tileFactory/VectorTile.js +41 -76
  228. package/lib/tile/tileFactory/index.js +0 -25
  229. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  230. package/lib/tile/tileFactory/util.js +0 -9
  231. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  232. package/lib/tile/utils.js +1 -5
  233. package/lib/utils/blend.js +0 -5
  234. package/lib/utils/collision-index.js +9 -25
  235. package/lib/utils/extrude_polyline.js +101 -181
  236. package/lib/utils/grid-index.js +2 -28
  237. package/lib/utils/identityScale.js +0 -9
  238. package/lib/utils/layerData.js +30 -49
  239. package/lib/utils/multiPassRender.js +11 -16
  240. package/lib/utils/polylineNormal.js +31 -66
  241. package/lib/utils/simpleLine.js +2 -21
  242. package/lib/utils/stencil.js +0 -4
  243. package/lib/utils/symbol-layout.js +27 -55
  244. package/lib/wind/index.js +9 -37
  245. package/lib/wind/models/index.js +0 -3
  246. package/lib/wind/models/utils.js +26 -62
  247. package/lib/wind/models/wind.js +101 -157
  248. package/lib/wind/models/windRender.js +53 -71
  249. package/lib/wind/models/windShader.js +0 -1
  250. package/package.json +7 -7
@@ -7,89 +7,70 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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-
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  import { AttributeType, gl } from '@antv/l7-core';
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  import { calculateCentroid, getCullFace, rgb2arr } from '@antv/l7-utils';
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  import BaseModel from "../../core/BaseModel";
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  import { PointExtrudeTriangulation } from "../../core/triangulation";
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  /* babel-plugin-inline-import '../shaders/extrude/extrude_frag.glsl' */
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  var pointExtrudeFrag = "varying vec4 v_color;\nvarying float v_lightWeight;\nuniform float u_pickLight: 0.0;\n\n#pragma include \"picking\"\n\n\nvoid main() {\n\n gl_FragColor = v_color;\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n // picking\n if(u_pickLight > 0.0) {\n gl_FragColor = filterColorAlpha(gl_FragColor, v_lightWeight);\n } else {\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n";
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  /* babel-plugin-inline-import '../shaders/extrude/extrude_vert.glsl' */
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  var pointExtrudeVert = "precision highp float;\n\n#define pi 3.1415926535\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec3 a_Position;\nattribute vec3 a_Pos;\nattribute vec4 a_Color;\nattribute vec3 a_Size;\nattribute vec3 a_Normal;\n\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_r;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\nvarying float v_lightWeight;\nvarying float v_barLinearZ;\n\nuniform float u_opacity : 1;\nuniform float u_lightEnable: 1;\nuniform float u_opacitylinear: 0.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_opacitylinear_dir: 1.0;\nuniform float u_linearColor: 0.0;\n\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n\n vec3 size = a_Size * a_Position;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Pos.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n\n v_lightWeight = lightWeight;\n\n v_color = a_Color;\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n v_color = mix(u_sourceColor, u_targetColor, a_Position.z);\n v_color.a = v_color.a * u_opacity;\n } else {\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w * u_opacity);\n }\n\n if(u_opacitylinear > 0.0) {\n v_color.a *= u_opacitylinear_dir > 0.0 ? (1.0 - a_Position.z): a_Position.z;\n }\n\n\n // gl_Position = project_common_position_to_clipspace(pos);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * pos;\n } else {\n gl_Position = project_common_position_to_clipspace(pos);\n }\n\n setPickingColor(a_PickingColor);\n}\n";
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  var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
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  _inherits(ExtrudeModel, _BaseModel);
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  var _super = _createSuper(ExtrudeModel);
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  function ExtrudeModel() {
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  var _this;
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  _classCallCheck(this, ExtrudeModel);
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  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
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  args[_key] = arguments[_key];
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  }
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  _this = _super.call.apply(_super, [this].concat(args));
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  _defineProperty(_assertThisInitialized(_this), "raiseCount", 0);
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  _defineProperty(_assertThisInitialized(_this), "raiseRepeat", 0);
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  return _this;
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  }
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  _createClass(ExtrudeModel, [{
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  key: "getUninforms",
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  value: function getUninforms() {
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  var _ref = this.layer.getLayerConfig(),
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- _ref$animateOption = _ref.animateOption,
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- animateOption = _ref$animateOption === void 0 ? {
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- enable: false,
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- speed: 0.01,
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- repeat: false
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- } : _ref$animateOption,
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- _ref$opacity = _ref.opacity,
60
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
61
- sourceColor = _ref.sourceColor,
62
- targetColor = _ref.targetColor,
63
- _ref$pickLight = _ref.pickLight,
64
- pickLight = _ref$pickLight === void 0 ? false : _ref$pickLight,
65
- _ref$heightfixed = _ref.heightfixed,
66
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
67
- _ref$opacityLinear = _ref.opacityLinear,
68
- opacityLinear = _ref$opacityLinear === void 0 ? {
69
- enable: false,
70
- dir: 'up'
71
- } : _ref$opacityLinear,
72
- _ref$lightEnable = _ref.lightEnable,
73
- lightEnable = _ref$lightEnable === void 0 ? true : _ref$lightEnable; // 转化渐变色
74
-
75
-
38
+ _ref$animateOption = _ref.animateOption,
39
+ animateOption = _ref$animateOption === void 0 ? {
40
+ enable: false,
41
+ speed: 0.01,
42
+ repeat: false
43
+ } : _ref$animateOption,
44
+ _ref$opacity = _ref.opacity,
45
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
46
+ sourceColor = _ref.sourceColor,
47
+ targetColor = _ref.targetColor,
48
+ _ref$pickLight = _ref.pickLight,
49
+ pickLight = _ref$pickLight === void 0 ? false : _ref$pickLight,
50
+ _ref$heightfixed = _ref.heightfixed,
51
+ heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
52
+ _ref$opacityLinear = _ref.opacityLinear,
53
+ opacityLinear = _ref$opacityLinear === void 0 ? {
54
+ enable: false,
55
+ dir: 'up'
56
+ } : _ref$opacityLinear,
57
+ _ref$lightEnable = _ref.lightEnable,
58
+ lightEnable = _ref$lightEnable === void 0 ? true : _ref$lightEnable;
59
+
60
+ // 转化渐变色
76
61
  var useLinearColor = 0; // 默认不生效
77
-
78
62
  var sourceColorArr = [0, 0, 0, 0];
79
63
  var targetColorArr = [0, 0, 0, 0];
80
-
81
64
  if (sourceColor && targetColor) {
82
65
  sourceColorArr = rgb2arr(sourceColor);
83
66
  targetColorArr = rgb2arr(targetColor);
84
67
  useLinearColor = 1;
85
68
  }
86
-
87
69
  if (this.raiseCount < 1 && this.raiseRepeat > 0) {
88
70
  if (animateOption.enable) {
89
71
  var _animateOption$speed = animateOption.speed,
90
- speed = _animateOption$speed === void 0 ? 0.01 : _animateOption$speed;
72
+ speed = _animateOption$speed === void 0 ? 0.01 : _animateOption$speed;
91
73
  this.raiseCount += speed;
92
-
93
74
  if (this.raiseCount >= 1) {
94
75
  if (this.raiseRepeat > 1) {
95
76
  this.raiseCount = 0;
@@ -100,7 +81,6 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
100
81
  }
101
82
  }
102
83
  }
103
-
104
84
  return {
105
85
  // 圆柱体的拾取高亮是否要计算光照
106
86
  u_pickLight: Number(pickLight),
@@ -124,23 +104,18 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
124
104
  value: function () {
125
105
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
126
106
  return _regeneratorRuntime.wrap(function _callee$(_context) {
127
- while (1) {
128
- switch (_context.prev = _context.next) {
129
- case 0:
130
- return _context.abrupt("return", this.buildModels());
131
-
132
- case 1:
133
- case "end":
134
- return _context.stop();
135
- }
107
+ while (1) switch (_context.prev = _context.next) {
108
+ case 0:
109
+ return _context.abrupt("return", this.buildModels());
110
+ case 1:
111
+ case "end":
112
+ return _context.stop();
136
113
  }
137
114
  }, _callee, this);
138
115
  }));
139
-
140
116
  function initModels() {
141
117
  return _initModels.apply(this, arguments);
142
118
  }
143
-
144
119
  return initModels;
145
120
  }()
146
121
  }, {
@@ -148,45 +123,38 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
148
123
  value: function () {
149
124
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
150
125
  var _ref2, _ref2$depth, depth, _ref2$animateOption$r, repeat, model;
151
-
152
126
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
153
- while (1) {
154
- switch (_context2.prev = _context2.next) {
155
- case 0:
156
- // GAODE1.x GAODE2.x MAPBOX
157
- _ref2 = this.layer.getLayerConfig(), _ref2$depth = _ref2.depth, depth = _ref2$depth === void 0 ? true : _ref2$depth, _ref2$animateOption$r = _ref2.animateOption.repeat, repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
158
- this.raiseRepeat = repeat;
159
- _context2.next = 4;
160
- return this.layer.buildLayerModel({
161
- moduleName: 'pointExtrude',
162
- vertexShader: pointExtrudeVert,
163
- fragmentShader: pointExtrudeFrag,
164
- triangulation: PointExtrudeTriangulation,
165
- cull: {
166
- enable: true,
167
- face: getCullFace(this.mapService.version)
168
- },
169
- depth: {
170
- enable: depth
171
- }
172
- });
173
-
174
- case 4:
175
- model = _context2.sent;
176
- return _context2.abrupt("return", [model]);
177
-
178
- case 6:
179
- case "end":
180
- return _context2.stop();
181
- }
127
+ while (1) switch (_context2.prev = _context2.next) {
128
+ case 0:
129
+ // GAODE1.x GAODE2.x MAPBOX
130
+ _ref2 = this.layer.getLayerConfig(), _ref2$depth = _ref2.depth, depth = _ref2$depth === void 0 ? true : _ref2$depth, _ref2$animateOption$r = _ref2.animateOption.repeat, repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
131
+ this.raiseRepeat = repeat;
132
+ _context2.next = 4;
133
+ return this.layer.buildLayerModel({
134
+ moduleName: 'pointExtrude',
135
+ vertexShader: pointExtrudeVert,
136
+ fragmentShader: pointExtrudeFrag,
137
+ triangulation: PointExtrudeTriangulation,
138
+ cull: {
139
+ enable: true,
140
+ face: getCullFace(this.mapService.version)
141
+ },
142
+ depth: {
143
+ enable: depth
144
+ }
145
+ });
146
+ case 4:
147
+ model = _context2.sent;
148
+ return _context2.abrupt("return", [model]);
149
+ case 6:
150
+ case "end":
151
+ return _context2.stop();
182
152
  }
183
153
  }, _callee2, this);
184
154
  }));
185
-
186
155
  function buildModels() {
187
156
  return _buildModels.apply(this, arguments);
188
157
  }
189
-
190
158
  return buildModels;
191
159
  }()
192
160
  }, {
@@ -206,26 +174,23 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
206
174
  size: 3,
207
175
  update: function update(feature) {
208
176
  var size = feature.size;
209
-
210
177
  if (size) {
211
178
  var buffersize = [];
212
-
213
179
  if (Array.isArray(size)) {
214
180
  buffersize = size.length === 2 ? [size[0], size[0], size[1]] : size;
215
181
  }
216
-
217
182
  if (!Array.isArray(size)) {
218
183
  buffersize = [size, size, size];
219
184
  }
220
-
221
185
  return buffersize;
222
186
  } else {
223
187
  return [2, 2, 2];
224
188
  }
225
189
  }
226
190
  }
227
- }); // point layer size;
191
+ });
228
192
 
193
+ // point layer size;
229
194
  this.styleAttributeService.registerStyleAttribute({
230
195
  name: 'normal',
231
196
  type: AttributeType.Attribute,
@@ -263,8 +228,6 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
263
228
  });
264
229
  }
265
230
  }]);
266
-
267
231
  return ExtrudeModel;
268
232
  }(BaseModel);
269
-
270
233
  export { ExtrudeModel as default };
@@ -6,54 +6,43 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
6
6
  import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
7
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
8
  import _regeneratorRuntime from "@babel/runtime/regenerator";
9
-
10
9
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
-
12
10
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
-
14
11
  import { AttributeType, gl } from '@antv/l7-core';
15
12
  import { PointFillTriangulation } from '@antv/l7-utils';
16
13
  import BaseModel from "../../core/BaseModel";
17
- import { SizeUnitType } from "../../core/interface"; // animate pointLayer shader - support animate
18
-
14
+ import { SizeUnitType } from "../../core/interface";
15
+ // animate pointLayer shader - support animate
19
16
  /* babel-plugin-inline-import '../shaders/animate/wave_frag.glsl' */
20
17
  var waveFillFrag = "\nuniform float u_additive;\n\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nvoid main() {\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n \n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n float PI = 3.14159;\n float N_RINGS = 3.0;\n float FREQ = 1.0;\n\n gl_FragColor = v_color;\n\n float d = length(v_data.xy);\n if(d > 0.5) {\n discard;\n }\n float intensity = clamp(cos(d * PI), 0.0, 1.0) * clamp(cos(2.0 * PI * (d * 2.0 * u_animate.z - u_animate.y * u_time)), 0.0, 1.0);\n \n // \u6839\u636E\u53E0\u52A0\u6A21\u5F0F\u9009\u62E9\u6548\u679C\n if(u_additive > 0.0) {\n gl_FragColor *= intensity;\n // \u4F18\u5316\u6C34\u6CE2\u70B9 blend additive \u6A21\u5F0F\u4E0B\u6709\u7684\u62FE\u53D6\u6548\u679C \n gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);\n } else {\n gl_FragColor = vec4(gl_FragColor.xyz, gl_FragColor.a * intensity);\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n"; // static pointLayer shader - not support animate
21
-
22
18
  /* babel-plugin-inline-import '../shaders/fill_frag.glsl' */
23
19
  var pointFillFrag = "uniform float u_additive;\nuniform float u_stroke_opacity : 1;\nuniform float u_stroke_width : 2;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec4 v_stroke;\n\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + u_stroke_width);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = u_stroke_width < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n\n if(u_stroke_width < 0.01) {\n gl_FragColor = v_color;\n } else {\n gl_FragColor = mix(v_color, v_stroke * u_stroke_opacity, color_t);\n }\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);\n } else {\n gl_FragColor.a *= opacity_t;\n gl_FragColor = filterColor(gl_FragColor);\n }\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if(gl_FragColor.a < 0.01) {\n discard;\n } \n}\n";
24
-
25
20
  /* babel-plugin-inline-import '../shaders/fill_vert.glsl' */
26
21
  var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute float a_Shape;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform int u_size_unit;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec4 v_stroke;\n\n// uniform float u_opacity : 1;\nuniform float u_stroke_width: 2;\nuniform vec3 u_blur_height_fixed: [0, 0, 0];\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n // \u900F\u660E\u5EA6\u8BA1\u7B97\n v_stroke = stroke; \n vec3 extrude = a_Extrude;\n float shape_type = a_Shape;\n /*\n * setPickingSize \u8BBE\u7F6E\u62FE\u53D6\u5927\u5C0F\n * u_meter2coord \u5728\u7B49\u9762\u79EF\u5927\u5C0F\u7684\u65F6\u5019\u8BBE\u7F6E\u5355\u4F4D\n */\n float newSize = setPickingSize(a_Size);\n // float newSize = setPickingSize(a_Size) * 0.00001038445708445579;\n\n\n\n // unpack color(vec2)\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n\n if(u_size_unit == 1) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n\n v_radius = newSize;\n\n // anti-alias\n // float antialiased_blur = -max(u_blur, antialiasblur);\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / newSize, u_blur_height_fixed.x);\n\n vec2 offset = (extrude.xy * (newSize + u_stroke_width) + u_offsets);\n vec3 aPosition = a_Position;\n\n offset = project_pixel(offset);\n \n // TODP: /abs(extrude.x) \u662F\u4E3A\u4E86\u517C\u5BB9\u5730\u7403\u6A21\u5F0F\n v_data = vec4(extrude.x/abs(extrude.x), extrude.y/abs(extrude.y), antialiasblur,shape_type);\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n float raisingHeight = u_blur_height_fixed.y;\n\n if(u_blur_height_fixed.z < 1.0) { // false\n raisingHeight = project_pixel(u_blur_height_fixed.y);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_blur_height_fixed.y * mapboxZoomScale;\n }\n }\n \n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, raisingHeight, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, raisingHeight, 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
27
-
28
22
  var FillModel = /*#__PURE__*/function (_BaseModel) {
29
23
  _inherits(FillModel, _BaseModel);
30
-
31
24
  var _super = _createSuper(FillModel);
32
-
33
25
  function FillModel() {
34
26
  _classCallCheck(this, FillModel);
35
-
36
27
  return _super.apply(this, arguments);
37
28
  }
38
-
39
29
  _createClass(FillModel, [{
40
30
  key: "getUninforms",
41
31
  value: function getUninforms() {
42
32
  var _ref = this.layer.getLayerConfig(),
43
- _ref$strokeOpacity = _ref.strokeOpacity,
44
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
45
- _ref$strokeWidth = _ref.strokeWidth,
46
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
47
- blend = _ref.blend,
48
- _ref$blur = _ref.blur,
49
- blur = _ref$blur === void 0 ? 0 : _ref$blur,
50
- _ref$raisingHeight = _ref.raisingHeight,
51
- raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
52
- _ref$heightfixed = _ref.heightfixed,
53
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
54
- _ref$unit = _ref.unit,
55
- unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
56
-
33
+ _ref$strokeOpacity = _ref.strokeOpacity,
34
+ strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
35
+ _ref$strokeWidth = _ref.strokeWidth,
36
+ strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
37
+ blend = _ref.blend,
38
+ _ref$blur = _ref.blur,
39
+ blur = _ref$blur === void 0 ? 0 : _ref$blur,
40
+ _ref$raisingHeight = _ref.raisingHeight,
41
+ raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
42
+ _ref$heightfixed = _ref.heightfixed,
43
+ heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
44
+ _ref$unit = _ref.unit,
45
+ unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
57
46
  return _objectSpread({
58
47
  u_blur_height_fixed: [blur, Number(raisingHeight), Number(heightfixed)],
59
48
  u_additive: blend === 'additive' ? 1.0 : 0.0,
@@ -66,11 +55,10 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
66
55
  key: "getAnimateUniforms",
67
56
  value: function getAnimateUniforms() {
68
57
  var _ref2 = this.layer.getLayerConfig(),
69
- _ref2$animateOption = _ref2.animateOption,
70
- animateOption = _ref2$animateOption === void 0 ? {
71
- enable: false
72
- } : _ref2$animateOption;
73
-
58
+ _ref2$animateOption = _ref2.animateOption,
59
+ animateOption = _ref2$animateOption === void 0 ? {
60
+ enable: false
61
+ } : _ref2$animateOption;
74
62
  return {
75
63
  u_animate: this.animateOption2Array(animateOption),
76
64
  u_time: this.layer.getLayerAnimateTime()
@@ -86,23 +74,18 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
86
74
  value: function () {
87
75
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
88
76
  return _regeneratorRuntime.wrap(function _callee$(_context) {
89
- while (1) {
90
- switch (_context.prev = _context.next) {
91
- case 0:
92
- return _context.abrupt("return", this.buildModels());
93
-
94
- case 1:
95
- case "end":
96
- return _context.stop();
97
- }
77
+ while (1) switch (_context.prev = _context.next) {
78
+ case 0:
79
+ return _context.abrupt("return", this.buildModels());
80
+ case 1:
81
+ case "end":
82
+ return _context.stop();
98
83
  }
99
84
  }, _callee, this);
100
85
  }));
101
-
102
86
  function initModels() {
103
87
  return _initModels.apply(this, arguments);
104
88
  }
105
-
106
89
  return initModels;
107
90
  }()
108
91
  }, {
@@ -110,51 +93,43 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
110
93
  value: function () {
111
94
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
112
95
  var _ref3, _ref3$animateOption, animateOption, _this$getShaders, frag, vert, type, model;
113
-
114
96
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
115
- while (1) {
116
- switch (_context2.prev = _context2.next) {
117
- case 0:
118
- _ref3 = this.layer.getLayerConfig(), _ref3$animateOption = _ref3.animateOption, animateOption = _ref3$animateOption === void 0 ? {
97
+ while (1) switch (_context2.prev = _context2.next) {
98
+ case 0:
99
+ _ref3 = this.layer.getLayerConfig(), _ref3$animateOption = _ref3.animateOption, animateOption = _ref3$animateOption === void 0 ? {
100
+ enable: false
101
+ } : _ref3$animateOption;
102
+ _this$getShaders = this.getShaders(animateOption), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
103
+ this.layer.triangulation = PointFillTriangulation;
104
+ _context2.next = 5;
105
+ return this.layer.buildLayerModel({
106
+ moduleName: type,
107
+ vertexShader: vert,
108
+ fragmentShader: frag,
109
+ inject: this.getInject(),
110
+ triangulation: PointFillTriangulation,
111
+ depth: {
119
112
  enable: false
120
- } : _ref3$animateOption;
121
- _this$getShaders = this.getShaders(animateOption), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
122
- this.layer.triangulation = PointFillTriangulation;
123
- _context2.next = 5;
124
- return this.layer.buildLayerModel({
125
- moduleName: type,
126
- vertexShader: vert,
127
- fragmentShader: frag,
128
- inject: this.getInject(),
129
- triangulation: PointFillTriangulation,
130
- depth: {
131
- enable: false
132
- }
133
- });
134
-
135
- case 5:
136
- model = _context2.sent;
137
- return _context2.abrupt("return", [model]);
138
-
139
- case 7:
140
- case "end":
141
- return _context2.stop();
142
- }
113
+ }
114
+ });
115
+ case 5:
116
+ model = _context2.sent;
117
+ return _context2.abrupt("return", [model]);
118
+ case 7:
119
+ case "end":
120
+ return _context2.stop();
143
121
  }
144
122
  }, _callee2, this);
145
123
  }));
146
-
147
124
  function buildModels() {
148
125
  return _buildModels.apply(this, arguments);
149
126
  }
150
-
151
127
  return buildModels;
152
128
  }()
153
129
  /**
154
130
  * 根据 animateOption 的值返回对应的 shader 代码
155
131
  * @returns
156
132
  */
157
-
158
133
  }, {
159
134
  key: "getShaders",
160
135
  value: function getShaders(animateOption) {
@@ -166,7 +141,6 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
166
141
  vert: pointFillVert,
167
142
  type: 'pointWave'
168
143
  };
169
-
170
144
  default:
171
145
  return {
172
146
  frag: waveFillFrag,
@@ -181,8 +155,9 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
181
155
  type: 'pointFill'
182
156
  };
183
157
  }
184
- } // overwrite baseModel func
158
+ }
185
159
 
160
+ // overwrite baseModel func
186
161
  }, {
187
162
  key: "animateOption2Array",
188
163
  value: function animateOption2Array(option) {
@@ -211,8 +186,9 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
211
186
  return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
212
187
  }
213
188
  }
214
- }); // point layer size;
189
+ });
215
190
 
191
+ // point layer size;
216
192
  this.styleAttributeService.registerStyleAttribute({
217
193
  name: 'size',
218
194
  type: AttributeType.Attribute,
@@ -227,12 +203,13 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
227
203
  size: 1,
228
204
  update: function update(feature) {
229
205
  var _feature$size = feature.size,
230
- size = _feature$size === void 0 ? 5 : _feature$size;
206
+ size = _feature$size === void 0 ? 5 : _feature$size;
231
207
  return Array.isArray(size) ? [size[0]] : [size];
232
208
  }
233
209
  }
234
- }); // point layer shape;
210
+ });
235
211
 
212
+ // point layer shape;
236
213
  this.styleAttributeService.registerStyleAttribute({
237
214
  name: 'shape',
238
215
  type: AttributeType.Attribute,
@@ -247,7 +224,7 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
247
224
  size: 1,
248
225
  update: function update(feature) {
249
226
  var _feature$shape = feature.shape,
250
- shape = _feature$shape === void 0 ? 2 : _feature$shape;
227
+ shape = _feature$shape === void 0 ? 2 : _feature$shape;
251
228
  var shapeIndex = shape2d.indexOf(shape);
252
229
  return [shapeIndex];
253
230
  }
@@ -255,8 +232,6 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
255
232
  });
256
233
  }
257
234
  }]);
258
-
259
235
  return FillModel;
260
236
  }(BaseModel);
261
-
262
237
  export { FillModel as default };