@antv/l7-layers 2.16.0 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (242) hide show
  1. package/es/Geometry/index.js +31 -9
  2. package/es/Geometry/models/billboard.js +89 -51
  3. package/es/Geometry/models/plane.js +143 -81
  4. package/es/Geometry/models/sprite.js +118 -60
  5. package/es/canvas/index.js +33 -10
  6. package/es/canvas/models/canvas.js +97 -41
  7. package/es/citybuliding/building.js +27 -8
  8. package/es/citybuliding/models/build.js +82 -57
  9. package/es/core/BaseLayer.js +485 -321
  10. package/es/core/BaseModel.js +126 -97
  11. package/es/core/LayerPickService.js +32 -21
  12. package/es/core/TextureService.js +13 -0
  13. package/es/core/interface.js +24 -17
  14. package/es/core/shape/Path.js +20 -13
  15. package/es/core/shape/extrude.js +31 -10
  16. package/es/core/triangulation.js +114 -54
  17. package/es/earth/index.js +33 -9
  18. package/es/earth/models/atmosphere.js +54 -30
  19. package/es/earth/models/base.js +85 -47
  20. package/es/earth/models/bloomsphere.js +54 -30
  21. package/es/earth/utils.js +13 -9
  22. package/es/heatmap/index.js +40 -10
  23. package/es/heatmap/models/grid.js +52 -28
  24. package/es/heatmap/models/grid3d.js +52 -28
  25. package/es/heatmap/models/heatmap.js +146 -91
  26. package/es/heatmap/models/hexagon.js +52 -28
  27. package/es/heatmap/triangulation.js +4 -0
  28. package/es/image/index.js +28 -9
  29. package/es/image/models/image.js +100 -66
  30. package/es/index.js +17 -9
  31. package/es/line/index.js +34 -9
  32. package/es/line/models/arc.js +118 -66
  33. package/es/line/models/arc_3d.js +108 -60
  34. package/es/line/models/earthArc_3d.js +111 -63
  35. package/es/line/models/great_circle.js +100 -56
  36. package/es/line/models/half.js +77 -46
  37. package/es/line/models/line.js +148 -94
  38. package/es/line/models/linearline.js +80 -45
  39. package/es/line/models/simpleLine.js +74 -41
  40. package/es/line/models/wall.js +92 -52
  41. package/es/mask/index.js +28 -9
  42. package/es/mask/models/fill.js +54 -29
  43. package/es/plugins/DataMappingPlugin.js +117 -80
  44. package/es/plugins/DataSourcePlugin.js +68 -45
  45. package/es/plugins/FeatureScalePlugin.js +122 -67
  46. package/es/plugins/LayerAnimateStylePlugin.js +5 -0
  47. package/es/plugins/LayerMaskPlugin.js +11 -3
  48. package/es/plugins/LayerModelPlugin.js +104 -67
  49. package/es/plugins/LayerStylePlugin.js +9 -3
  50. package/es/plugins/LightingPlugin.js +18 -12
  51. package/es/plugins/MultiPassRendererPlugin.js +16 -11
  52. package/es/plugins/PixelPickingPlugin.js +21 -12
  53. package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
  54. package/es/plugins/ShaderUniformPlugin.js +27 -13
  55. package/es/plugins/UpdateModelPlugin.js +5 -0
  56. package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
  57. package/es/point/index.js +77 -26
  58. package/es/point/models/earthExtrude.js +102 -61
  59. package/es/point/models/earthFill.js +87 -57
  60. package/es/point/models/extrude.js +101 -60
  61. package/es/point/models/fill.js +100 -70
  62. package/es/point/models/fillmage.js +107 -63
  63. package/es/point/models/image.js +88 -48
  64. package/es/point/models/index.js +2 -2
  65. package/es/point/models/normal.js +54 -30
  66. package/es/point/models/radar.js +64 -40
  67. package/es/point/models/simplePoint.js +69 -41
  68. package/es/point/models/text.js +301 -198
  69. package/es/point/shape/extrude.js +13 -4
  70. package/es/polygon/index.js +40 -11
  71. package/es/polygon/models/extrude.js +92 -48
  72. package/es/polygon/models/fill.js +88 -54
  73. package/es/polygon/models/index.js +2 -3
  74. package/es/polygon/models/ocean.js +76 -42
  75. package/es/polygon/models/water.js +71 -37
  76. package/es/raster/buffers/triangulation.js +4 -2
  77. package/es/raster/index.js +32 -9
  78. package/es/raster/models/raster.js +116 -80
  79. package/es/raster/models/rasterRgb.js +127 -84
  80. package/es/raster/models/rasterTerrainRgb.js +84 -56
  81. package/es/tile/interaction/getRasterData.js +20 -14
  82. package/es/tile/interaction/utils.js +9 -7
  83. package/es/tile/manager/base.js +96 -63
  84. package/es/tile/service/TileLayerService.js +55 -33
  85. package/es/tile/service/TilePickService.js +40 -26
  86. package/es/tile/service/TileSourceService.js +7 -3
  87. package/es/tile/tileFactory/DebugTile.js +46 -29
  88. package/es/tile/tileFactory/ImageTile.js +38 -20
  89. package/es/tile/tileFactory/MaskTile.js +43 -22
  90. package/es/tile/tileFactory/RasterRGBTile.js +42 -22
  91. package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
  92. package/es/tile/tileFactory/RasterTile.js +53 -30
  93. package/es/tile/tileFactory/Tile.js +97 -63
  94. package/es/tile/tileFactory/VectorTile.js +68 -41
  95. package/es/tile/tileFactory/index.js +11 -0
  96. package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
  97. package/es/tile/tileFactory/util.js +3 -0
  98. package/es/tile/tileLayer/BaseLayer.js +146 -105
  99. package/es/tile/utils.js +1 -1
  100. package/es/utils/blend.js +2 -0
  101. package/es/utils/collision-index.js +16 -9
  102. package/es/utils/dataMappingStyle.js +18 -8
  103. package/es/utils/extrude_polyline.js +149 -101
  104. package/es/utils/grid-index.js +27 -2
  105. package/es/utils/identityScale.js +8 -0
  106. package/es/utils/layerData.js +44 -30
  107. package/es/utils/multiPassRender.js +13 -11
  108. package/es/utils/polylineNormal.js +37 -31
  109. package/es/utils/simpleLine.js +16 -2
  110. package/es/utils/stencil.js +3 -2
  111. package/es/utils/symbol-layout.js +53 -27
  112. package/es/wind/index.js +29 -9
  113. package/es/wind/models/utils.js +51 -26
  114. package/es/wind/models/wind.js +147 -101
  115. package/es/wind/models/windRender.js +66 -53
  116. package/lib/Geometry/index.js +38 -9
  117. package/lib/Geometry/models/billboard.js +97 -51
  118. package/lib/Geometry/models/index.js +5 -0
  119. package/lib/Geometry/models/plane.js +151 -79
  120. package/lib/Geometry/models/sprite.js +127 -60
  121. package/lib/canvas/index.js +40 -10
  122. package/lib/canvas/models/canvas.js +101 -41
  123. package/lib/canvas/models/index.js +3 -0
  124. package/lib/citybuliding/building.js +35 -8
  125. package/lib/citybuliding/models/build.js +92 -57
  126. package/lib/core/BaseLayer.js +479 -321
  127. package/lib/core/BaseModel.js +139 -97
  128. package/lib/core/LayerPickService.js +37 -21
  129. package/lib/core/TextureService.js +16 -0
  130. package/lib/core/interface.js +31 -21
  131. package/lib/core/schema.js +1 -0
  132. package/lib/core/shape/Path.js +31 -14
  133. package/lib/core/shape/extrude.js +54 -10
  134. package/lib/core/triangulation.js +153 -53
  135. package/lib/earth/index.js +43 -9
  136. package/lib/earth/models/atmosphere.js +63 -30
  137. package/lib/earth/models/base.js +90 -47
  138. package/lib/earth/models/bloomsphere.js +63 -30
  139. package/lib/earth/utils.js +31 -7
  140. package/lib/heatmap/index.js +48 -10
  141. package/lib/heatmap/models/grid.js +60 -28
  142. package/lib/heatmap/models/grid3d.js +60 -28
  143. package/lib/heatmap/models/heatmap.js +162 -91
  144. package/lib/heatmap/models/hexagon.js +60 -28
  145. package/lib/heatmap/models/index.js +6 -0
  146. package/lib/heatmap/triangulation.js +5 -0
  147. package/lib/image/index.js +36 -9
  148. package/lib/image/models/image.js +109 -66
  149. package/lib/image/models/index.js +3 -0
  150. package/lib/index.js +61 -7
  151. package/lib/line/index.js +40 -9
  152. package/lib/line/models/arc.js +128 -64
  153. package/lib/line/models/arc_3d.js +119 -58
  154. package/lib/line/models/earthArc_3d.js +122 -61
  155. package/lib/line/models/great_circle.js +111 -56
  156. package/lib/line/models/half.js +87 -46
  157. package/lib/line/models/index.js +11 -0
  158. package/lib/line/models/line.js +156 -92
  159. package/lib/line/models/linearline.js +92 -45
  160. package/lib/line/models/simpleLine.js +84 -41
  161. package/lib/line/models/wall.js +103 -52
  162. package/lib/mask/index.js +36 -9
  163. package/lib/mask/models/fill.js +63 -29
  164. package/lib/mask/models/index.js +3 -0
  165. package/lib/plugins/DataMappingPlugin.js +128 -80
  166. package/lib/plugins/DataSourcePlugin.js +76 -45
  167. package/lib/plugins/FeatureScalePlugin.js +138 -67
  168. package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
  169. package/lib/plugins/LayerMaskPlugin.js +17 -4
  170. package/lib/plugins/LayerModelPlugin.js +113 -68
  171. package/lib/plugins/LayerStylePlugin.js +14 -4
  172. package/lib/plugins/LightingPlugin.js +25 -12
  173. package/lib/plugins/MultiPassRendererPlugin.js +22 -11
  174. package/lib/plugins/PixelPickingPlugin.js +27 -12
  175. package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
  176. package/lib/plugins/ShaderUniformPlugin.js +34 -13
  177. package/lib/plugins/UpdateModelPlugin.js +10 -1
  178. package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
  179. package/lib/point/index.js +83 -26
  180. package/lib/point/models/earthExtrude.js +113 -61
  181. package/lib/point/models/earthFill.js +117 -57
  182. package/lib/point/models/extrude.js +111 -60
  183. package/lib/point/models/fill.js +109 -68
  184. package/lib/point/models/fillmage.js +115 -61
  185. package/lib/point/models/image.js +98 -48
  186. package/lib/point/models/index.js +12 -1
  187. package/lib/point/models/normal.js +64 -30
  188. package/lib/point/models/radar.js +74 -40
  189. package/lib/point/models/simplePoint.js +79 -41
  190. package/lib/point/models/text.js +309 -198
  191. package/lib/point/shape/extrude.js +20 -4
  192. package/lib/polygon/index.js +48 -11
  193. package/lib/polygon/models/extrude.js +103 -48
  194. package/lib/polygon/models/fill.js +98 -54
  195. package/lib/polygon/models/index.js +14 -2
  196. package/lib/polygon/models/ocean.js +88 -42
  197. package/lib/polygon/models/water.js +82 -37
  198. package/lib/raster/buffers/triangulation.js +7 -3
  199. package/lib/raster/index.js +40 -9
  200. package/lib/raster/models/index.js +5 -0
  201. package/lib/raster/models/raster.js +125 -80
  202. package/lib/raster/models/rasterRgb.js +139 -84
  203. package/lib/raster/models/rasterTerrainRgb.js +93 -56
  204. package/lib/tile/interaction/getRasterData.js +25 -14
  205. package/lib/tile/interaction/utils.js +19 -7
  206. package/lib/tile/manager/base.js +104 -63
  207. package/lib/tile/service/TileLayerService.js +60 -33
  208. package/lib/tile/service/TilePickService.js +48 -26
  209. package/lib/tile/service/TileSourceService.js +16 -2
  210. package/lib/tile/style/utils.js +3 -0
  211. package/lib/tile/tileFactory/DebugTile.js +54 -29
  212. package/lib/tile/tileFactory/ImageTile.js +46 -20
  213. package/lib/tile/tileFactory/MaskTile.js +51 -22
  214. package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
  215. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
  216. package/lib/tile/tileFactory/RasterTile.js +63 -30
  217. package/lib/tile/tileFactory/Tile.js +102 -63
  218. package/lib/tile/tileFactory/VectorTile.js +76 -41
  219. package/lib/tile/tileFactory/index.js +25 -0
  220. package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
  221. package/lib/tile/tileFactory/util.js +9 -0
  222. package/lib/tile/tileLayer/BaseLayer.js +153 -105
  223. package/lib/tile/utils.js +5 -1
  224. package/lib/utils/blend.js +5 -0
  225. package/lib/utils/collision-index.js +25 -9
  226. package/lib/utils/dataMappingStyle.js +19 -8
  227. package/lib/utils/extrude_polyline.js +181 -101
  228. package/lib/utils/grid-index.js +28 -2
  229. package/lib/utils/identityScale.js +9 -0
  230. package/lib/utils/layerData.js +49 -30
  231. package/lib/utils/multiPassRender.js +16 -11
  232. package/lib/utils/polylineNormal.js +66 -31
  233. package/lib/utils/simpleLine.js +21 -2
  234. package/lib/utils/stencil.js +4 -0
  235. package/lib/utils/symbol-layout.js +55 -27
  236. package/lib/wind/index.js +37 -9
  237. package/lib/wind/models/index.js +3 -0
  238. package/lib/wind/models/utils.js +62 -26
  239. package/lib/wind/models/wind.js +157 -101
  240. package/lib/wind/models/windRender.js +71 -53
  241. package/lib/wind/models/windShader.js +1 -0
  242. package/package.json +7 -7
@@ -1,61 +1,84 @@
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  "use strict";
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  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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  Object.defineProperty(exports, "__esModule", {
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  value: true
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  });
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  exports.default = void 0;
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  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
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  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
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  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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  var _l7Core = require("@antv/l7-core");
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  var _l7Utils = require("@antv/l7-utils");
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  var _lodash = require("lodash");
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  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
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  var _interface = require("../../core/interface");
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  /* babel-plugin-inline-import '../shaders/animate/wave_frag.glsl' */
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  // animate pointLayer shader - support animate
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  var waveFillFrag = "\nuniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nuniform float u_time;\nuniform vec4 u_animate: [ 1., 2., 1.0, 0.2 ];\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nvoid main() {\n\n vec4 textrueStroke = vec4(\n styleMappingMat[1][0],\n styleMappingMat[1][1],\n styleMappingMat[1][2],\n styleMappingMat[1][3]\n );\n\n float opacity = styleMappingMat[0][0];\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n \n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n float PI = 3.14159;\n float N_RINGS = 3.0;\n float FREQ = 1.0;\n\n gl_FragColor = vec4(v_color.rgb, v_color.a * opacity);\n\n float d = length(v_data.xy);\n if(d > 0.5) {\n discard;\n }\n float intensity = clamp(cos(d * PI), 0.0, 1.0) * clamp(cos(2.0 * PI * (d * 2.0 * u_animate.z - u_animate.y * u_time)), 0.0, 1.0);\n \n // \u6839\u636E\u53E0\u52A0\u6A21\u5F0F\u9009\u62E9\u6548\u679C\n if(u_additive > 0.0) {\n gl_FragColor *= intensity;\n // \u4F18\u5316\u6C34\u6CE2\u70B9 blend additive \u6A21\u5F0F\u4E0B\u6709\u7684\u62FE\u53D6\u6548\u679C \n gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);\n } else {\n gl_FragColor = vec4(gl_FragColor.xyz, gl_FragColor.a * intensity);\n gl_FragColor = filterColor(gl_FragColor);\n }\n}\n"; // static pointLayer shader - not support animate
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  /* babel-plugin-inline-import '../shaders/fill_frag.glsl' */
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  var pointFillFrag = "uniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\n\nvoid main() {\n int shape = int(floor(v_data.w + 0.5));\n\n vec4 textrueStroke = vec4(\n styleMappingMat[1][0],\n styleMappingMat[1][1],\n styleMappingMat[1][2],\n styleMappingMat[1][3]\n );\n\n float opacity = styleMappingMat[0][0];\n float stroke_opacity = styleMappingMat[0][1];\n float strokeWidth = styleMappingMat[0][2];\n vec4 strokeColor = textrueStroke == vec4(0) ? v_color : textrueStroke;\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius + strokeWidth);\n\n float outer_df;\n float inner_df;\n // 'circle', 'triangle', 'square', 'pentagon', 'hexagon', 'octogon', 'hexagram', 'rhombus', 'vesica'\n if (shape == 0) {\n outer_df = sdCircle(v_data.xy, 1.0);\n inner_df = sdCircle(v_data.xy, r);\n } else if (shape == 1) {\n outer_df = sdEquilateralTriangle(1.1 * v_data.xy);\n inner_df = sdEquilateralTriangle(1.1 / r * v_data.xy);\n } else if (shape == 2) {\n outer_df = sdBox(v_data.xy, vec2(1.));\n inner_df = sdBox(v_data.xy, vec2(r));\n } else if (shape == 3) {\n outer_df = sdPentagon(v_data.xy, 0.8);\n inner_df = sdPentagon(v_data.xy, r * 0.8);\n } else if (shape == 4) {\n outer_df = sdHexagon(v_data.xy, 0.8);\n inner_df = sdHexagon(v_data.xy, r * 0.8);\n } else if (shape == 5) {\n outer_df = sdOctogon(v_data.xy, 1.0);\n inner_df = sdOctogon(v_data.xy, r);\n } else if (shape == 6) {\n outer_df = sdHexagram(v_data.xy, 0.52);\n inner_df = sdHexagram(v_data.xy, r * 0.52);\n } else if (shape == 7) {\n outer_df = sdRhombus(v_data.xy, vec2(1.0));\n inner_df = sdRhombus(v_data.xy, vec2(r));\n } else if (shape == 8) {\n outer_df = sdVesica(v_data.xy, 1.1, 0.8);\n inner_df = sdVesica(v_data.xy, r * 1.1, r * 0.8);\n }\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n float color_t = strokeWidth < 0.01 ? 0.0 : smoothstep(\n antialiasblur,\n 0.0,\n inner_df\n );\n\n if(strokeWidth < 0.01) {\n gl_FragColor = vec4(v_color.rgb, v_color.a * opacity);\n } else {\n gl_FragColor = mix(vec4(v_color.rgb, v_color.a * opacity), strokeColor * stroke_opacity, color_t);\n }\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n gl_FragColor = filterColorAlpha(gl_FragColor, gl_FragColor.a);\n } else {\n gl_FragColor.a *= opacity_t;\n gl_FragColor = filterColor(gl_FragColor);\n }\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if(gl_FragColor.a < 0.01) {\n discard;\n } \n}\n";
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  /* babel-plugin-inline-import '../shaders/fill_vert.glsl' */
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  var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute float a_Shape;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform int u_Size_Unit;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\n\nuniform float u_opacity : 1;\nuniform float u_stroke_opacity : 1;\nuniform float u_stroke_width : 2;\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\nuniform vec2 u_offsets;\n\nuniform float u_blur : 0.0;\nuniform float u_raisingHeight: 0.0;\nuniform float u_heightfixed: 0.0;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n#pragma include \"styleMappingCalStrokeOpacity\"\n#pragma include \"styleMappingCalStrokeWidth\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float shape_type = a_Shape;\n /*\n * setPickingSize \u8BBE\u7F6E\u62FE\u53D6\u5927\u5C0F\n * u_meter2coord \u5728\u7B49\u9762\u79EF\u5927\u5C0F\u7684\u65F6\u5019\u8BBE\u7F6E\u5355\u4F4D\n */\n float newSize = setPickingSize(a_Size);\n // float newSize = setPickingSize(a_Size) * 0.00001038445708445579;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 strokeOpacityAndOffset = calStrokeOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][1] = strokeOpacityAndOffset.r;\n textureOffset = strokeOpacityAndOffset.g;\n\n vec2 strokeWidthAndOffset = calStrokeWidthAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][2] = strokeWidthAndOffset.r;\n textureOffset = strokeWidthAndOffset.g;\n\n vec4 textrueStroke = vec4(-1.0, -1.0, -1.0, -1.0);\n if(hasStroke()) {\n vec2 valueRPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][0] = pos2value(valueRPos, columnWidth, rowHeight); // R\n textureOffset += 1.0;\n\n vec2 valueGPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][1] = pos2value(valueGPos, columnWidth, rowHeight); // G\n textureOffset += 1.0;\n\n vec2 valueBPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][2] = pos2value(valueBPos, columnWidth, rowHeight); // B\n textureOffset += 1.0;\n\n vec2 valueAPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][3] = pos2value(valueAPos, columnWidth, rowHeight); // A\n textureOffset += 1.0;\n } else {\n if(u_stroke_color == vec4(0.0)) {\n styleMappingMat[1][0] = v_color.r;\n styleMappingMat[1][1] = v_color.g;\n styleMappingMat[1][2] = v_color.b;\n styleMappingMat[1][3] = v_color.a;\n } else {\n styleMappingMat[1][0] = u_stroke_color.r;\n styleMappingMat[1][1] = u_stroke_color.g;\n styleMappingMat[1][2] = u_stroke_color.b;\n styleMappingMat[1][3] = u_stroke_color.a;\n }\n }\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n\n // unpack color(vec2)\n v_color = a_Color;\nif(u_Size_Unit == 1) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n\n v_radius = newSize;\n\n // anti-alias\n // float antialiased_blur = -max(u_blur, antialiasblur);\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / newSize, u_blur);\n\n vec2 offset = (extrude.xy * (newSize + u_stroke_width) + textrueOffsets);\n vec3 aPosition = a_Position;\n\n offset = project_pixel(offset);\n \n // TODP: /abs(extrude.x) \u662F\u4E3A\u4E86\u517C\u5BB9\u5730\u7403\u6A21\u5F0F\n v_data = vec4(extrude.x/abs(extrude.x), extrude.y/abs(extrude.y), antialiasblur,shape_type);\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n float raisingHeight = u_raisingHeight;\n\n if(u_heightfixed < 1.0) { // false\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n \n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, raisingHeight, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, raisingHeight, 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
47
+
29
48
  var FillModel = /*#__PURE__*/function (_BaseModel) {
30
49
  (0, _inherits2.default)(FillModel, _BaseModel);
50
+
31
51
  var _super = _createSuper(FillModel);
52
+
32
53
  function FillModel() {
33
54
  (0, _classCallCheck2.default)(this, FillModel);
34
55
  return _super.apply(this, arguments);
35
56
  }
57
+
36
58
  (0, _createClass2.default)(FillModel, [{
37
59
  key: "getUninforms",
38
60
  value: function getUninforms() {
39
61
  var _ref = this.layer.getLayerConfig(),
40
- _ref$opacity = _ref.opacity,
41
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
42
- _ref$strokeOpacity = _ref.strokeOpacity,
43
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
44
- _ref$strokeWidth = _ref.strokeWidth,
45
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
46
- _ref$stroke = _ref.stroke,
47
- stroke = _ref$stroke === void 0 ? 'rgba(0,0,0,0)' : _ref$stroke,
48
- _ref$offsets = _ref.offsets,
49
- offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
50
- blend = _ref.blend,
51
- _ref$blur = _ref.blur,
52
- blur = _ref$blur === void 0 ? 0 : _ref$blur,
53
- _ref$raisingHeight = _ref.raisingHeight,
54
- raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
55
- _ref$heightfixed = _ref.heightfixed,
56
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
57
- _ref$unit = _ref.unit,
58
- unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
62
+ _ref$opacity = _ref.opacity,
63
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
64
+ _ref$strokeOpacity = _ref.strokeOpacity,
65
+ strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
66
+ _ref$strokeWidth = _ref.strokeWidth,
67
+ strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
68
+ _ref$stroke = _ref.stroke,
69
+ stroke = _ref$stroke === void 0 ? 'rgba(0,0,0,0)' : _ref$stroke,
70
+ _ref$offsets = _ref.offsets,
71
+ offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
72
+ blend = _ref.blend,
73
+ _ref$blur = _ref.blur,
74
+ blur = _ref$blur === void 0 ? 0 : _ref$blur,
75
+ _ref$raisingHeight = _ref.raisingHeight,
76
+ raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
77
+ _ref$heightfixed = _ref.heightfixed,
78
+ heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
79
+ _ref$unit = _ref.unit,
80
+ unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
81
+
59
82
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
60
83
  opacity: opacity,
61
84
  strokeOpacity: strokeOpacity,
@@ -72,11 +95,14 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
72
95
  offsets: offsets
73
96
  });
74
97
  var encodeData = this.layer.getEncodedData();
98
+
75
99
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
76
- data = _this$calDataFrame.data,
77
- width = _this$calDataFrame.width,
78
- height = _this$calDataFrame.height;
100
+ data = _this$calDataFrame.data,
101
+ width = _this$calDataFrame.width,
102
+ height = _this$calDataFrame.height;
103
+
79
104
  this.rowCount = height; // 当前数据纹理有多少行
105
+
80
106
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
81
107
  flipY: true,
82
108
  data: data,
@@ -93,6 +119,7 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
93
119
  height: 1
94
120
  });
95
121
  }
122
+
96
123
  return {
97
124
  u_raisingHeight: Number(raisingHeight),
98
125
  u_heightfixed: Number(heightfixed),
@@ -113,10 +140,11 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
113
140
  key: "getAnimateUniforms",
114
141
  value: function getAnimateUniforms() {
115
142
  var _ref2 = this.layer.getLayerConfig(),
116
- _ref2$animateOption = _ref2.animateOption,
117
- animateOption = _ref2$animateOption === void 0 ? {
118
- enable: false
119
- } : _ref2$animateOption;
143
+ _ref2$animateOption = _ref2.animateOption,
144
+ animateOption = _ref2$animateOption === void 0 ? {
145
+ enable: false
146
+ } : _ref2$animateOption;
147
+
120
148
  return {
121
149
  u_animate: this.animateOption2Array(animateOption),
122
150
  u_time: this.layer.getLayerAnimateTime()
@@ -132,18 +160,23 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
132
160
  value: function () {
133
161
  var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
134
162
  return _regenerator.default.wrap(function _callee$(_context) {
135
- while (1) switch (_context.prev = _context.next) {
136
- case 0:
137
- return _context.abrupt("return", this.buildModels());
138
- case 1:
139
- case "end":
140
- return _context.stop();
163
+ while (1) {
164
+ switch (_context.prev = _context.next) {
165
+ case 0:
166
+ return _context.abrupt("return", this.buildModels());
167
+
168
+ case 1:
169
+ case "end":
170
+ return _context.stop();
171
+ }
141
172
  }
142
173
  }, _callee, this);
143
174
  }));
175
+
144
176
  function initModels() {
145
177
  return _initModels.apply(this, arguments);
146
178
  }
179
+
147
180
  return initModels;
148
181
  }()
149
182
  }, {
@@ -151,48 +184,56 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
151
184
  value: function () {
152
185
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
153
186
  var _ref3, _ref3$animateOption, animateOption, _ref3$workerEnabled, workerEnabled, enablePicking, shape2d, _this$getShaders, frag, vert, type, model;
187
+
154
188
  return _regenerator.default.wrap(function _callee2$(_context2) {
155
- while (1) switch (_context2.prev = _context2.next) {
156
- case 0:
157
- _ref3 = this.layer.getLayerConfig(), _ref3$animateOption = _ref3.animateOption, animateOption = _ref3$animateOption === void 0 ? {
158
- enable: false
159
- } : _ref3$animateOption, _ref3$workerEnabled = _ref3.workerEnabled, workerEnabled = _ref3$workerEnabled === void 0 ? false : _ref3$workerEnabled, enablePicking = _ref3.enablePicking, shape2d = _ref3.shape2d;
160
- _this$getShaders = this.getShaders(animateOption), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
161
- this.layer.triangulation = _l7Utils.PointFillTriangulation;
162
- _context2.next = 5;
163
- return this.layer.buildLayerModel({
164
- moduleName: type,
165
- vertexShader: vert,
166
- fragmentShader: frag,
167
- triangulation: _l7Utils.PointFillTriangulation,
168
- depth: {
189
+ while (1) {
190
+ switch (_context2.prev = _context2.next) {
191
+ case 0:
192
+ _ref3 = this.layer.getLayerConfig(), _ref3$animateOption = _ref3.animateOption, animateOption = _ref3$animateOption === void 0 ? {
169
193
  enable: false
170
- },
171
- workerEnabled: workerEnabled,
172
- workerOptions: {
173
- modelType: type,
174
- enablePicking: enablePicking,
175
- shape2d: shape2d
176
- }
177
- });
178
- case 5:
179
- model = _context2.sent;
180
- return _context2.abrupt("return", [model]);
181
- case 7:
182
- case "end":
183
- return _context2.stop();
194
+ } : _ref3$animateOption, _ref3$workerEnabled = _ref3.workerEnabled, workerEnabled = _ref3$workerEnabled === void 0 ? false : _ref3$workerEnabled, enablePicking = _ref3.enablePicking, shape2d = _ref3.shape2d;
195
+ _this$getShaders = this.getShaders(animateOption), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
196
+ this.layer.triangulation = _l7Utils.PointFillTriangulation;
197
+ _context2.next = 5;
198
+ return this.layer.buildLayerModel({
199
+ moduleName: type,
200
+ vertexShader: vert,
201
+ fragmentShader: frag,
202
+ triangulation: _l7Utils.PointFillTriangulation,
203
+ depth: {
204
+ enable: false
205
+ },
206
+ workerEnabled: workerEnabled,
207
+ workerOptions: {
208
+ modelType: type,
209
+ enablePicking: enablePicking,
210
+ shape2d: shape2d
211
+ }
212
+ });
213
+
214
+ case 5:
215
+ model = _context2.sent;
216
+ return _context2.abrupt("return", [model]);
217
+
218
+ case 7:
219
+ case "end":
220
+ return _context2.stop();
221
+ }
184
222
  }
185
223
  }, _callee2, this);
186
224
  }));
225
+
187
226
  function buildModels() {
188
227
  return _buildModels.apply(this, arguments);
189
228
  }
229
+
190
230
  return buildModels;
191
231
  }()
192
232
  /**
193
233
  * 根据 animateOption 的值返回对应的 shader 代码
194
234
  * @returns
195
235
  */
236
+
196
237
  }, {
197
238
  key: "getShaders",
198
239
  value: function getShaders(animateOption) {
@@ -204,6 +245,7 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
204
245
  vert: pointFillVert,
205
246
  type: 'pointWave'
206
247
  };
248
+
207
249
  default:
208
250
  return {
209
251
  frag: waveFillFrag,
@@ -223,10 +265,10 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
223
265
  key: "clearModels",
224
266
  value: function clearModels() {
225
267
  var _this$dataTexture;
268
+
226
269
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
227
- }
270
+ } // overwrite baseModel func
228
271
 
229
- // overwrite baseModel func
230
272
  }, {
231
273
  key: "animateOption2Array",
232
274
  value: function animateOption2Array(option) {
@@ -254,9 +296,8 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
254
296
  return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
255
297
  }
256
298
  }
257
- });
299
+ }); // point layer size;
258
300
 
259
- // point layer size;
260
301
  this.styleAttributeService.registerStyleAttribute({
261
302
  name: 'size',
262
303
  type: _l7Core.AttributeType.Attribute,
@@ -271,13 +312,12 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
271
312
  size: 1,
272
313
  update: function update(feature) {
273
314
  var _feature$size = feature.size,
274
- size = _feature$size === void 0 ? 5 : _feature$size;
315
+ size = _feature$size === void 0 ? 5 : _feature$size;
275
316
  return Array.isArray(size) ? [size[0]] : [size];
276
317
  }
277
318
  }
278
- });
319
+ }); // point layer size;
279
320
 
280
- // point layer size;
281
321
  this.styleAttributeService.registerStyleAttribute({
282
322
  name: 'shape',
283
323
  type: _l7Core.AttributeType.Attribute,
@@ -292,7 +332,7 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
292
332
  size: 1,
293
333
  update: function update(feature) {
294
334
  var _feature$shape = feature.shape,
295
- shape = _feature$shape === void 0 ? 2 : _feature$shape;
335
+ shape = _feature$shape === void 0 ? 2 : _feature$shape;
296
336
  var shapeIndex = shape2d.indexOf(shape);
297
337
  return [shapeIndex];
298
338
  }
@@ -302,4 +342,5 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
302
342
  }]);
303
343
  return FillModel;
304
344
  }(_BaseModel2.default);
345
+
305
346
  exports.default = FillModel;