@antv/l7-layers 2.16.0 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (242) hide show
  1. package/es/Geometry/index.js +31 -9
  2. package/es/Geometry/models/billboard.js +89 -51
  3. package/es/Geometry/models/plane.js +143 -81
  4. package/es/Geometry/models/sprite.js +118 -60
  5. package/es/canvas/index.js +33 -10
  6. package/es/canvas/models/canvas.js +97 -41
  7. package/es/citybuliding/building.js +27 -8
  8. package/es/citybuliding/models/build.js +82 -57
  9. package/es/core/BaseLayer.js +485 -321
  10. package/es/core/BaseModel.js +126 -97
  11. package/es/core/LayerPickService.js +32 -21
  12. package/es/core/TextureService.js +13 -0
  13. package/es/core/interface.js +24 -17
  14. package/es/core/shape/Path.js +20 -13
  15. package/es/core/shape/extrude.js +31 -10
  16. package/es/core/triangulation.js +114 -54
  17. package/es/earth/index.js +33 -9
  18. package/es/earth/models/atmosphere.js +54 -30
  19. package/es/earth/models/base.js +85 -47
  20. package/es/earth/models/bloomsphere.js +54 -30
  21. package/es/earth/utils.js +13 -9
  22. package/es/heatmap/index.js +40 -10
  23. package/es/heatmap/models/grid.js +52 -28
  24. package/es/heatmap/models/grid3d.js +52 -28
  25. package/es/heatmap/models/heatmap.js +146 -91
  26. package/es/heatmap/models/hexagon.js +52 -28
  27. package/es/heatmap/triangulation.js +4 -0
  28. package/es/image/index.js +28 -9
  29. package/es/image/models/image.js +100 -66
  30. package/es/index.js +17 -9
  31. package/es/line/index.js +34 -9
  32. package/es/line/models/arc.js +118 -66
  33. package/es/line/models/arc_3d.js +108 -60
  34. package/es/line/models/earthArc_3d.js +111 -63
  35. package/es/line/models/great_circle.js +100 -56
  36. package/es/line/models/half.js +77 -46
  37. package/es/line/models/line.js +148 -94
  38. package/es/line/models/linearline.js +80 -45
  39. package/es/line/models/simpleLine.js +74 -41
  40. package/es/line/models/wall.js +92 -52
  41. package/es/mask/index.js +28 -9
  42. package/es/mask/models/fill.js +54 -29
  43. package/es/plugins/DataMappingPlugin.js +117 -80
  44. package/es/plugins/DataSourcePlugin.js +68 -45
  45. package/es/plugins/FeatureScalePlugin.js +122 -67
  46. package/es/plugins/LayerAnimateStylePlugin.js +5 -0
  47. package/es/plugins/LayerMaskPlugin.js +11 -3
  48. package/es/plugins/LayerModelPlugin.js +104 -67
  49. package/es/plugins/LayerStylePlugin.js +9 -3
  50. package/es/plugins/LightingPlugin.js +18 -12
  51. package/es/plugins/MultiPassRendererPlugin.js +16 -11
  52. package/es/plugins/PixelPickingPlugin.js +21 -12
  53. package/es/plugins/RegisterStyleAttributePlugin.js +12 -5
  54. package/es/plugins/ShaderUniformPlugin.js +27 -13
  55. package/es/plugins/UpdateModelPlugin.js +5 -0
  56. package/es/plugins/UpdateStyleAttributePlugin.js +11 -5
  57. package/es/point/index.js +77 -26
  58. package/es/point/models/earthExtrude.js +102 -61
  59. package/es/point/models/earthFill.js +87 -57
  60. package/es/point/models/extrude.js +101 -60
  61. package/es/point/models/fill.js +100 -70
  62. package/es/point/models/fillmage.js +107 -63
  63. package/es/point/models/image.js +88 -48
  64. package/es/point/models/index.js +2 -2
  65. package/es/point/models/normal.js +54 -30
  66. package/es/point/models/radar.js +64 -40
  67. package/es/point/models/simplePoint.js +69 -41
  68. package/es/point/models/text.js +301 -198
  69. package/es/point/shape/extrude.js +13 -4
  70. package/es/polygon/index.js +40 -11
  71. package/es/polygon/models/extrude.js +92 -48
  72. package/es/polygon/models/fill.js +88 -54
  73. package/es/polygon/models/index.js +2 -3
  74. package/es/polygon/models/ocean.js +76 -42
  75. package/es/polygon/models/water.js +71 -37
  76. package/es/raster/buffers/triangulation.js +4 -2
  77. package/es/raster/index.js +32 -9
  78. package/es/raster/models/raster.js +116 -80
  79. package/es/raster/models/rasterRgb.js +127 -84
  80. package/es/raster/models/rasterTerrainRgb.js +84 -56
  81. package/es/tile/interaction/getRasterData.js +20 -14
  82. package/es/tile/interaction/utils.js +9 -7
  83. package/es/tile/manager/base.js +96 -63
  84. package/es/tile/service/TileLayerService.js +55 -33
  85. package/es/tile/service/TilePickService.js +40 -26
  86. package/es/tile/service/TileSourceService.js +7 -3
  87. package/es/tile/tileFactory/DebugTile.js +46 -29
  88. package/es/tile/tileFactory/ImageTile.js +38 -20
  89. package/es/tile/tileFactory/MaskTile.js +43 -22
  90. package/es/tile/tileFactory/RasterRGBTile.js +42 -22
  91. package/es/tile/tileFactory/RasterTerrainRGBTile.js +38 -20
  92. package/es/tile/tileFactory/RasterTile.js +53 -30
  93. package/es/tile/tileFactory/Tile.js +97 -63
  94. package/es/tile/tileFactory/VectorTile.js +68 -41
  95. package/es/tile/tileFactory/index.js +11 -0
  96. package/es/tile/tileFactory/layers/TileDebugLayer.js +27 -6
  97. package/es/tile/tileFactory/util.js +3 -0
  98. package/es/tile/tileLayer/BaseLayer.js +146 -105
  99. package/es/tile/utils.js +1 -1
  100. package/es/utils/blend.js +2 -0
  101. package/es/utils/collision-index.js +16 -9
  102. package/es/utils/dataMappingStyle.js +18 -8
  103. package/es/utils/extrude_polyline.js +149 -101
  104. package/es/utils/grid-index.js +27 -2
  105. package/es/utils/identityScale.js +8 -0
  106. package/es/utils/layerData.js +44 -30
  107. package/es/utils/multiPassRender.js +13 -11
  108. package/es/utils/polylineNormal.js +37 -31
  109. package/es/utils/simpleLine.js +16 -2
  110. package/es/utils/stencil.js +3 -2
  111. package/es/utils/symbol-layout.js +53 -27
  112. package/es/wind/index.js +29 -9
  113. package/es/wind/models/utils.js +51 -26
  114. package/es/wind/models/wind.js +147 -101
  115. package/es/wind/models/windRender.js +66 -53
  116. package/lib/Geometry/index.js +38 -9
  117. package/lib/Geometry/models/billboard.js +97 -51
  118. package/lib/Geometry/models/index.js +5 -0
  119. package/lib/Geometry/models/plane.js +151 -79
  120. package/lib/Geometry/models/sprite.js +127 -60
  121. package/lib/canvas/index.js +40 -10
  122. package/lib/canvas/models/canvas.js +101 -41
  123. package/lib/canvas/models/index.js +3 -0
  124. package/lib/citybuliding/building.js +35 -8
  125. package/lib/citybuliding/models/build.js +92 -57
  126. package/lib/core/BaseLayer.js +479 -321
  127. package/lib/core/BaseModel.js +139 -97
  128. package/lib/core/LayerPickService.js +37 -21
  129. package/lib/core/TextureService.js +16 -0
  130. package/lib/core/interface.js +31 -21
  131. package/lib/core/schema.js +1 -0
  132. package/lib/core/shape/Path.js +31 -14
  133. package/lib/core/shape/extrude.js +54 -10
  134. package/lib/core/triangulation.js +153 -53
  135. package/lib/earth/index.js +43 -9
  136. package/lib/earth/models/atmosphere.js +63 -30
  137. package/lib/earth/models/base.js +90 -47
  138. package/lib/earth/models/bloomsphere.js +63 -30
  139. package/lib/earth/utils.js +31 -7
  140. package/lib/heatmap/index.js +48 -10
  141. package/lib/heatmap/models/grid.js +60 -28
  142. package/lib/heatmap/models/grid3d.js +60 -28
  143. package/lib/heatmap/models/heatmap.js +162 -91
  144. package/lib/heatmap/models/hexagon.js +60 -28
  145. package/lib/heatmap/models/index.js +6 -0
  146. package/lib/heatmap/triangulation.js +5 -0
  147. package/lib/image/index.js +36 -9
  148. package/lib/image/models/image.js +109 -66
  149. package/lib/image/models/index.js +3 -0
  150. package/lib/index.js +61 -7
  151. package/lib/line/index.js +40 -9
  152. package/lib/line/models/arc.js +128 -64
  153. package/lib/line/models/arc_3d.js +119 -58
  154. package/lib/line/models/earthArc_3d.js +122 -61
  155. package/lib/line/models/great_circle.js +111 -56
  156. package/lib/line/models/half.js +87 -46
  157. package/lib/line/models/index.js +11 -0
  158. package/lib/line/models/line.js +156 -92
  159. package/lib/line/models/linearline.js +92 -45
  160. package/lib/line/models/simpleLine.js +84 -41
  161. package/lib/line/models/wall.js +103 -52
  162. package/lib/mask/index.js +36 -9
  163. package/lib/mask/models/fill.js +63 -29
  164. package/lib/mask/models/index.js +3 -0
  165. package/lib/plugins/DataMappingPlugin.js +128 -80
  166. package/lib/plugins/DataSourcePlugin.js +76 -45
  167. package/lib/plugins/FeatureScalePlugin.js +138 -67
  168. package/lib/plugins/LayerAnimateStylePlugin.js +10 -0
  169. package/lib/plugins/LayerMaskPlugin.js +17 -4
  170. package/lib/plugins/LayerModelPlugin.js +113 -68
  171. package/lib/plugins/LayerStylePlugin.js +14 -4
  172. package/lib/plugins/LightingPlugin.js +25 -12
  173. package/lib/plugins/MultiPassRendererPlugin.js +22 -11
  174. package/lib/plugins/PixelPickingPlugin.js +27 -12
  175. package/lib/plugins/RegisterStyleAttributePlugin.js +19 -5
  176. package/lib/plugins/ShaderUniformPlugin.js +34 -13
  177. package/lib/plugins/UpdateModelPlugin.js +10 -1
  178. package/lib/plugins/UpdateStyleAttributePlugin.js +16 -5
  179. package/lib/point/index.js +83 -26
  180. package/lib/point/models/earthExtrude.js +113 -61
  181. package/lib/point/models/earthFill.js +117 -57
  182. package/lib/point/models/extrude.js +111 -60
  183. package/lib/point/models/fill.js +109 -68
  184. package/lib/point/models/fillmage.js +115 -61
  185. package/lib/point/models/image.js +98 -48
  186. package/lib/point/models/index.js +12 -1
  187. package/lib/point/models/normal.js +64 -30
  188. package/lib/point/models/radar.js +74 -40
  189. package/lib/point/models/simplePoint.js +79 -41
  190. package/lib/point/models/text.js +309 -198
  191. package/lib/point/shape/extrude.js +20 -4
  192. package/lib/polygon/index.js +48 -11
  193. package/lib/polygon/models/extrude.js +103 -48
  194. package/lib/polygon/models/fill.js +98 -54
  195. package/lib/polygon/models/index.js +14 -2
  196. package/lib/polygon/models/ocean.js +88 -42
  197. package/lib/polygon/models/water.js +82 -37
  198. package/lib/raster/buffers/triangulation.js +7 -3
  199. package/lib/raster/index.js +40 -9
  200. package/lib/raster/models/index.js +5 -0
  201. package/lib/raster/models/raster.js +125 -80
  202. package/lib/raster/models/rasterRgb.js +139 -84
  203. package/lib/raster/models/rasterTerrainRgb.js +93 -56
  204. package/lib/tile/interaction/getRasterData.js +25 -14
  205. package/lib/tile/interaction/utils.js +19 -7
  206. package/lib/tile/manager/base.js +104 -63
  207. package/lib/tile/service/TileLayerService.js +60 -33
  208. package/lib/tile/service/TilePickService.js +48 -26
  209. package/lib/tile/service/TileSourceService.js +16 -2
  210. package/lib/tile/style/utils.js +3 -0
  211. package/lib/tile/tileFactory/DebugTile.js +54 -29
  212. package/lib/tile/tileFactory/ImageTile.js +46 -20
  213. package/lib/tile/tileFactory/MaskTile.js +51 -22
  214. package/lib/tile/tileFactory/RasterRGBTile.js +50 -22
  215. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +46 -20
  216. package/lib/tile/tileFactory/RasterTile.js +63 -30
  217. package/lib/tile/tileFactory/Tile.js +102 -63
  218. package/lib/tile/tileFactory/VectorTile.js +76 -41
  219. package/lib/tile/tileFactory/index.js +25 -0
  220. package/lib/tile/tileFactory/layers/TileDebugLayer.js +32 -6
  221. package/lib/tile/tileFactory/util.js +9 -0
  222. package/lib/tile/tileLayer/BaseLayer.js +153 -105
  223. package/lib/tile/utils.js +5 -1
  224. package/lib/utils/blend.js +5 -0
  225. package/lib/utils/collision-index.js +25 -9
  226. package/lib/utils/dataMappingStyle.js +19 -8
  227. package/lib/utils/extrude_polyline.js +181 -101
  228. package/lib/utils/grid-index.js +28 -2
  229. package/lib/utils/identityScale.js +9 -0
  230. package/lib/utils/layerData.js +49 -30
  231. package/lib/utils/multiPassRender.js +16 -11
  232. package/lib/utils/polylineNormal.js +66 -31
  233. package/lib/utils/simpleLine.js +21 -2
  234. package/lib/utils/stencil.js +4 -0
  235. package/lib/utils/symbol-layout.js +55 -27
  236. package/lib/wind/index.js +37 -9
  237. package/lib/wind/models/index.js +3 -0
  238. package/lib/wind/models/utils.js +62 -26
  239. package/lib/wind/models/wind.js +157 -101
  240. package/lib/wind/models/windRender.js +71 -53
  241. package/lib/wind/models/windShader.js +1 -0
  242. package/package.json +7 -7
@@ -7,35 +7,50 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  import { AttributeType, gl } from '@antv/l7-core';
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  import { generateColorRamp } from '@antv/l7-utils';
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  import { isNumber } from 'lodash';
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  import BaseModel from "../../core/BaseModel";
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  import { LinearDir } from "../../core/interface";
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  import { LineTriangulation } from "../../core/triangulation";
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  /* babel-plugin-inline-import '../shaders/linearLine/line_linear_frag.glsl' */
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  var linear_line_frag = "uniform float u_opacity : 1.0;\nuniform sampler2D u_texture;\nuniform float u_linearDir: 1.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float linearRadio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n linearRadio = styleMappingMat[3][3];\n }\n\n gl_FragColor = texture2D(u_texture, vec2(linearRadio, 0.5));\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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  /* babel-plugin-inline-import '../shaders/linearLine/line_linear_vert.glsl' */
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  var linear_line_vert = "\nattribute float a_Miter;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_heightfixed: 0.0;\nuniform float u_vertexScale: 1.0;\nuniform float u_raisingHeight: 0.0;\n\nuniform float u_opacity: 1.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n styleMappingMat[3][0] = currentLinePointRatio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n styleMappingMat[3][3] = texV; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // mapbox - amap\n \n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
27
+
22
28
  var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
23
29
  _inherits(LinearLineModel, _BaseModel);
30
+
24
31
  var _super = _createSuper(LinearLineModel);
32
+
25
33
  function LinearLineModel() {
26
34
  var _this;
35
+
27
36
  _classCallCheck(this, LinearLineModel);
37
+
28
38
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
29
39
  args[_key] = arguments[_key];
30
40
  }
41
+
31
42
  _this = _super.call.apply(_super, [this].concat(args));
43
+
32
44
  _defineProperty(_assertThisInitialized(_this), "updateTexture", function () {
33
45
  var createTexture2D = _this.rendererService.createTexture2D;
46
+
34
47
  if (_this.colorTexture) {
35
48
  _this.colorTexture.destroy();
36
49
  }
50
+
37
51
  var _ref = _this.layer.getLayerConfig(),
38
- rampColors = _ref.rampColors;
52
+ rampColors = _ref.rampColors;
53
+
39
54
  var imageData = generateColorRamp(rampColors);
40
55
  _this.colorTexture = createTexture2D({
41
56
  data: new Uint8Array(imageData.data),
@@ -48,25 +63,29 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
48
63
  flipY: false
49
64
  });
50
65
  });
66
+
51
67
  return _this;
52
68
  }
69
+
53
70
  _createClass(LinearLineModel, [{
54
71
  key: "getUninforms",
55
72
  value: function getUninforms() {
56
73
  var _ref2 = this.layer.getLayerConfig(),
57
- _ref2$opacity = _ref2.opacity,
58
- opacity = _ref2$opacity === void 0 ? 1 : _ref2$opacity,
59
- _ref2$vertexHeightSca = _ref2.vertexHeightScale,
60
- vertexHeightScale = _ref2$vertexHeightSca === void 0 ? 20.0 : _ref2$vertexHeightSca,
61
- _ref2$raisingHeight = _ref2.raisingHeight,
62
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight,
63
- _ref2$heightfixed = _ref2.heightfixed,
64
- heightfixed = _ref2$heightfixed === void 0 ? false : _ref2$heightfixed,
65
- _ref2$linearDir = _ref2.linearDir,
66
- linearDir = _ref2$linearDir === void 0 ? LinearDir.VERTICAL : _ref2$linearDir;
74
+ _ref2$opacity = _ref2.opacity,
75
+ opacity = _ref2$opacity === void 0 ? 1 : _ref2$opacity,
76
+ _ref2$vertexHeightSca = _ref2.vertexHeightScale,
77
+ vertexHeightScale = _ref2$vertexHeightSca === void 0 ? 20.0 : _ref2$vertexHeightSca,
78
+ _ref2$raisingHeight = _ref2.raisingHeight,
79
+ raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight,
80
+ _ref2$heightfixed = _ref2.heightfixed,
81
+ heightfixed = _ref2$heightfixed === void 0 ? false : _ref2$heightfixed,
82
+ _ref2$linearDir = _ref2.linearDir,
83
+ linearDir = _ref2$linearDir === void 0 ? LinearDir.VERTICAL : _ref2$linearDir;
84
+
67
85
  if (this.rendererService.getDirty()) {
68
86
  this.colorTexture.bind();
69
87
  }
88
+
70
89
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
71
90
  opacity: opacity
72
91
  })) {
@@ -74,10 +93,12 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
74
93
  opacity: opacity
75
94
  });
76
95
  var encodeData = this.layer.getEncodedData();
96
+
77
97
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
78
- data = _this$calDataFrame.data,
79
- width = _this$calDataFrame.width,
80
- height = _this$calDataFrame.height;
98
+ data = _this$calDataFrame.data,
99
+ width = _this$calDataFrame.width,
100
+ height = _this$calDataFrame.height;
101
+
81
102
  this.rowCount = height; // 当前数据纹理有多少行
82
103
 
83
104
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -96,6 +117,7 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
96
117
  height: 1
97
118
  });
98
119
  }
120
+
99
121
  return {
100
122
  u_dataTexture: this.dataTexture,
101
123
  // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
@@ -105,7 +127,6 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
105
127
  // 纹理支持参数
106
128
  u_texture: this.colorTexture,
107
129
  // 贴图
108
-
109
130
  // 是否固定高度
110
131
  u_heightfixed: Number(heightfixed),
111
132
  // 顶点高度 scale
@@ -118,25 +139,31 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
118
139
  value: function () {
119
140
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
120
141
  return _regeneratorRuntime.wrap(function _callee$(_context) {
121
- while (1) switch (_context.prev = _context.next) {
122
- case 0:
123
- this.updateTexture();
124
- return _context.abrupt("return", this.buildModels());
125
- case 2:
126
- case "end":
127
- return _context.stop();
142
+ while (1) {
143
+ switch (_context.prev = _context.next) {
144
+ case 0:
145
+ this.updateTexture();
146
+ return _context.abrupt("return", this.buildModels());
147
+
148
+ case 2:
149
+ case "end":
150
+ return _context.stop();
151
+ }
128
152
  }
129
153
  }, _callee, this);
130
154
  }));
155
+
131
156
  function initModels() {
132
157
  return _initModels.apply(this, arguments);
133
158
  }
159
+
134
160
  return initModels;
135
161
  }()
136
162
  }, {
137
163
  key: "clearModels",
138
164
  value: function clearModels() {
139
165
  var _this$colorTexture, _this$dataTexture;
166
+
140
167
  (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
141
168
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
142
169
  }
@@ -145,33 +172,40 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
145
172
  value: function () {
146
173
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
147
174
  var _ref3, _ref3$depth, depth, model;
175
+
148
176
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
149
- while (1) switch (_context2.prev = _context2.next) {
150
- case 0:
151
- _ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth;
152
- this.layer.triangulation = LineTriangulation;
153
- _context2.next = 4;
154
- return this.layer.buildLayerModel({
155
- moduleName: 'lineRampColors',
156
- vertexShader: linear_line_vert,
157
- fragmentShader: linear_line_frag,
158
- triangulation: LineTriangulation,
159
- depth: {
160
- enable: depth
161
- }
162
- });
163
- case 4:
164
- model = _context2.sent;
165
- return _context2.abrupt("return", [model]);
166
- case 6:
167
- case "end":
168
- return _context2.stop();
177
+ while (1) {
178
+ switch (_context2.prev = _context2.next) {
179
+ case 0:
180
+ _ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth;
181
+ this.layer.triangulation = LineTriangulation;
182
+ _context2.next = 4;
183
+ return this.layer.buildLayerModel({
184
+ moduleName: 'lineRampColors',
185
+ vertexShader: linear_line_vert,
186
+ fragmentShader: linear_line_frag,
187
+ triangulation: LineTriangulation,
188
+ depth: {
189
+ enable: depth
190
+ }
191
+ });
192
+
193
+ case 4:
194
+ model = _context2.sent;
195
+ return _context2.abrupt("return", [model]);
196
+
197
+ case 6:
198
+ case "end":
199
+ return _context2.stop();
200
+ }
169
201
  }
170
202
  }, _callee2, this);
171
203
  }));
204
+
172
205
  function buildModels() {
173
206
  return _buildModels.apply(this, arguments);
174
207
  }
208
+
175
209
  return buildModels;
176
210
  }()
177
211
  }, {
@@ -225,13 +259,12 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
225
259
  size: 2,
226
260
  update: function update(feature) {
227
261
  var _feature$size = feature.size,
228
- size = _feature$size === void 0 ? 1 : _feature$size;
262
+ size = _feature$size === void 0 ? 1 : _feature$size;
229
263
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
230
264
  }
231
265
  }
232
- });
266
+ }); // point layer size;
233
267
 
234
- // point layer size;
235
268
  this.styleAttributeService.registerStyleAttribute({
236
269
  name: 'normal',
237
270
  type: AttributeType.Attribute,
@@ -268,6 +301,8 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
268
301
  });
269
302
  }
270
303
  }]);
304
+
271
305
  return LinearLineModel;
272
306
  }(BaseModel);
307
+
273
308
  export { LinearLineModel as default };
@@ -5,46 +5,60 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
5
5
  import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
6
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
7
  import _regeneratorRuntime from "@babel/runtime/regenerator";
8
+
8
9
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+
9
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
10
13
  import { AttributeType, gl } from '@antv/l7-core';
11
14
  import { rgb2arr } from '@antv/l7-utils';
12
15
  import { isNumber } from 'lodash';
13
16
  import BaseModel from "../../core/BaseModel";
14
17
  import { SimpleLineTriangulation } from "../../core/triangulation";
18
+
15
19
  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
16
20
  var simple_line_frag = "\nvarying vec4 v_color;\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n gl_FragColor = v_color;\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n"; // linear simple line shader
21
+
17
22
  /* babel-plugin-inline-import '../shaders/simple/simpleline_linear_frag.glsl' */
18
23
  var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n\n // styleMappingMat[3][0] \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = mix(u_sourceColor, u_targetColor, styleMappingMat[3][0]);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
24
+
19
25
  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
20
26
  var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n \n v_color = a_Color; \n styleMappingMat[3][0] = a_Distance / a_Total_Distance;\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
27
+
21
28
  var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
22
29
  _inherits(SimpleLineModel, _BaseModel);
30
+
23
31
  var _super = _createSuper(SimpleLineModel);
32
+
24
33
  function SimpleLineModel() {
25
34
  _classCallCheck(this, SimpleLineModel);
35
+
26
36
  return _super.apply(this, arguments);
27
37
  }
38
+
28
39
  _createClass(SimpleLineModel, [{
29
40
  key: "getUninforms",
30
41
  value: function getUninforms() {
31
42
  var _ref = this.layer.getLayerConfig(),
32
- _ref$opacity = _ref.opacity,
33
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
34
- sourceColor = _ref.sourceColor,
35
- targetColor = _ref.targetColor,
36
- _ref$vertexHeightScal = _ref.vertexHeightScale,
37
- vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal;
38
-
39
- // 转化渐变色
43
+ _ref$opacity = _ref.opacity,
44
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
45
+ sourceColor = _ref.sourceColor,
46
+ targetColor = _ref.targetColor,
47
+ _ref$vertexHeightScal = _ref.vertexHeightScale,
48
+ vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal; // 转化渐变色
49
+
50
+
40
51
  var useLinearColor = 0; // 默认不生效
52
+
41
53
  var sourceColorArr = [0, 0, 0, 0];
42
54
  var targetColorArr = [0, 0, 0, 0];
55
+
43
56
  if (sourceColor && targetColor) {
44
57
  sourceColorArr = rgb2arr(sourceColor);
45
58
  targetColorArr = rgb2arr(targetColor);
46
59
  useLinearColor = 1;
47
60
  }
61
+
48
62
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
49
63
  opacity: opacity
50
64
  })) {
@@ -52,10 +66,12 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
52
66
  opacity: opacity
53
67
  });
54
68
  var encodeData = this.layer.getEncodedData();
69
+
55
70
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
56
- data = _this$calDataFrame.data,
57
- width = _this$calDataFrame.width,
58
- height = _this$calDataFrame.height;
71
+ data = _this$calDataFrame.data,
72
+ width = _this$calDataFrame.width,
73
+ height = _this$calDataFrame.height;
74
+
59
75
  this.rowCount = height; // 当前数据纹理有多少行
60
76
 
61
77
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -74,6 +90,7 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
74
90
  height: 1
75
91
  });
76
92
  }
93
+
77
94
  return {
78
95
  u_dataTexture: this.dataTexture,
79
96
  // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
@@ -92,32 +109,39 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
92
109
  value: function () {
93
110
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
94
111
  return _regeneratorRuntime.wrap(function _callee$(_context) {
95
- while (1) switch (_context.prev = _context.next) {
96
- case 0:
97
- return _context.abrupt("return", this.buildModels());
98
- case 1:
99
- case "end":
100
- return _context.stop();
112
+ while (1) {
113
+ switch (_context.prev = _context.next) {
114
+ case 0:
115
+ return _context.abrupt("return", this.buildModels());
116
+
117
+ case 1:
118
+ case "end":
119
+ return _context.stop();
120
+ }
101
121
  }
102
122
  }, _callee, this);
103
123
  }));
124
+
104
125
  function initModels() {
105
126
  return _initModels.apply(this, arguments);
106
127
  }
128
+
107
129
  return initModels;
108
130
  }()
109
131
  }, {
110
132
  key: "clearModels",
111
133
  value: function clearModels() {
112
134
  var _this$dataTexture;
135
+
113
136
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
114
137
  }
115
138
  }, {
116
139
  key: "getShaders",
117
140
  value: function getShaders() {
118
141
  var _ref2 = this.layer.getLayerConfig(),
119
- sourceColor = _ref2.sourceColor,
120
- targetColor = _ref2.targetColor;
142
+ sourceColor = _ref2.sourceColor,
143
+ targetColor = _ref2.targetColor;
144
+
121
145
  if (sourceColor && targetColor) {
122
146
  // 分离 linear 功能
123
147
  return {
@@ -138,34 +162,41 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
138
162
  value: function () {
139
163
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
140
164
  var _this$getShaders, frag, vert, type, model;
165
+
141
166
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
142
- while (1) switch (_context2.prev = _context2.next) {
143
- case 0:
144
- _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
145
- _context2.next = 3;
146
- return this.layer.buildLayerModel({
147
- moduleName: type,
148
- vertexShader: vert,
149
- fragmentShader: frag,
150
- triangulation: SimpleLineTriangulation,
151
- primitive: gl.LINES,
152
- depth: {
153
- enable: false
154
- },
155
- pick: false
156
- });
157
- case 3:
158
- model = _context2.sent;
159
- return _context2.abrupt("return", [model]);
160
- case 5:
161
- case "end":
162
- return _context2.stop();
167
+ while (1) {
168
+ switch (_context2.prev = _context2.next) {
169
+ case 0:
170
+ _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
171
+ _context2.next = 3;
172
+ return this.layer.buildLayerModel({
173
+ moduleName: type,
174
+ vertexShader: vert,
175
+ fragmentShader: frag,
176
+ triangulation: SimpleLineTriangulation,
177
+ primitive: gl.LINES,
178
+ depth: {
179
+ enable: false
180
+ },
181
+ pick: false
182
+ });
183
+
184
+ case 3:
185
+ model = _context2.sent;
186
+ return _context2.abrupt("return", [model]);
187
+
188
+ case 5:
189
+ case "end":
190
+ return _context2.stop();
191
+ }
163
192
  }
164
193
  }, _callee2, this);
165
194
  }));
195
+
166
196
  function buildModels() {
167
197
  return _buildModels.apply(this, arguments);
168
198
  }
199
+
169
200
  return buildModels;
170
201
  }()
171
202
  }, {
@@ -219,13 +250,15 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
219
250
  size: 2,
220
251
  update: function update(feature) {
221
252
  var _feature$size = feature.size,
222
- size = _feature$size === void 0 ? 1 : _feature$size;
253
+ size = _feature$size === void 0 ? 1 : _feature$size;
223
254
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
224
255
  }
225
256
  }
226
257
  });
227
258
  }
228
259
  }]);
260
+
229
261
  return SimpleLineModel;
230
262
  }(BaseModel);
263
+
231
264
  export { SimpleLineModel as default };