@anov/3d-ability 0.0.142 → 0.0.143
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/business/Animation/motion/index.js +56 -35
- package/dist/business/Animation/motion/index.js.map +1 -1
- package/dist/business/Animation/type.js +2 -2
- package/dist/business/Area/Fence/FenceBase.js +187 -146
- package/dist/business/Area/Fence/FenceBase.js.map +1 -1
- package/dist/business/Area/Fence/fence_base_01.js +112 -120
- package/dist/business/Area/Fence/fence_base_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_feeting_01.js +130 -218
- package/dist/business/Area/Fence/fence_feeting_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_roll_01.js +130 -140
- package/dist/business/Area/Fence/fence_roll_01.js.map +1 -1
- package/dist/business/Area/FillArea/FillAreaBase.js +126 -87
- package/dist/business/Area/FillArea/FillAreaBase.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_face_01.js +98 -72
- package/dist/business/Area/FillArea/fillArea_face_01.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_line_01.js +94 -66
- package/dist/business/Area/FillArea/fillArea_line_01.js.map +1 -1
- package/dist/business/Area/index.js +483 -267
- package/dist/business/Area/index.js.map +1 -1
- package/dist/business/Area/tool.js +26 -14
- package/dist/business/Area/tool.js.map +1 -1
- package/dist/business/Base/ObjectLayer.js +46 -21
- package/dist/business/Base/ObjectLayer.js.map +1 -1
- package/dist/business/Batch/index.js +234 -189
- package/dist/business/Batch/index.js.map +1 -1
- package/dist/business/Box/index.js +81 -52
- package/dist/business/Box/index.js.map +1 -1
- package/dist/business/Cylinder/index.js +79 -51
- package/dist/business/Cylinder/index.js.map +1 -1
- package/dist/business/Flyline/bubble/CircleBubble.js +9 -1
- package/dist/business/Flyline/bubble/CircleBubble.js.map +1 -1
- package/dist/business/Flyline/bubble/index.js +21 -7
- package/dist/business/Flyline/bubble/index.js.map +1 -1
- package/dist/business/Flyline/index.js +162 -96
- package/dist/business/Flyline/index.js.map +1 -1
- package/dist/business/Flyline/line/ArcLine.js +291 -208
- package/dist/business/Flyline/line/ArcLine.js.map +1 -1
- package/dist/business/Flyline/line/index.js +22 -8
- package/dist/business/Flyline/line/index.js.map +1 -1
- package/dist/business/HeatMap/HeatMap.js +467 -380
- package/dist/business/HeatMap/HeatMap.js.map +1 -1
- package/dist/business/HeatMap/core.js +525 -405
- package/dist/business/HeatMap/core.js.map +1 -1
- package/dist/business/HeatMap/shader.js +3 -69
- package/dist/business/HeatMap/shader.js.map +1 -1
- package/dist/business/InfoPanel/index.js +242 -201
- package/dist/business/InfoPanel/index.js.map +1 -1
- package/dist/business/Line/index.js +88 -55
- package/dist/business/Line/index.js.map +1 -1
- package/dist/business/Mark/KeyframeAnimation.js +176 -145
- package/dist/business/Mark/KeyframeAnimation.js.map +1 -1
- package/dist/business/Mark/index.js +294 -196
- package/dist/business/Mark/index.js.map +1 -1
- package/dist/business/Mark/shader/tanhao.js +3 -36
- package/dist/business/Mark/shader/tanhao.js.map +1 -1
- package/dist/business/Mark/type.js +1 -1
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js +551 -377
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js.map +1 -1
- package/dist/business/MaterialSwitch/inject.js +58 -92
- package/dist/business/MaterialSwitch/inject.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/finalFade.js +2 -74
- package/dist/business/MaterialSwitch/shader/finalFade.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/ground.js +16 -95
- package/dist/business/MaterialSwitch/shader/ground.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/groundBase64.js +3 -9
- package/dist/business/MaterialSwitch/shader/groundBase64.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/realFade.js +9 -48
- package/dist/business/MaterialSwitch/shader/realFade.js.map +1 -1
- package/dist/business/Plane/index.js +78 -51
- package/dist/business/Plane/index.js.map +1 -1
- package/dist/business/Poi/index.js +336 -248
- package/dist/business/Poi/index.js.map +1 -1
- package/dist/business/Poi/link/Cylinder.js +89 -56
- package/dist/business/Poi/link/Cylinder.js.map +1 -1
- package/dist/business/Poi/link/Pyramid.js +165 -104
- package/dist/business/Poi/link/Pyramid.js.map +1 -1
- package/dist/business/Poi/link/index.js +114 -54
- package/dist/business/Poi/link/index.js.map +1 -1
- package/dist/business/Poi/panel/index.js +373 -315
- package/dist/business/Poi/panel/index.js.map +1 -1
- package/dist/business/Poi/panel/utils.js +10 -5
- package/dist/business/Poi/panel/utils.js.map +1 -1
- package/dist/business/Poi/particle/DoubleCircle.js +107 -71
- package/dist/business/Poi/particle/DoubleCircle.js.map +1 -1
- package/dist/business/Poi/particle/DynamicCircle.js +111 -75
- package/dist/business/Poi/particle/DynamicCircle.js.map +1 -1
- package/dist/business/Poi/particle/SingleCircle.js +98 -62
- package/dist/business/Poi/particle/SingleCircle.js.map +1 -1
- package/dist/business/Poi/particle/index.js +117 -49
- package/dist/business/Poi/particle/index.js.map +1 -1
- package/dist/business/Poi/shader/circle.js +3 -31
- package/dist/business/Poi/shader/circle.js.map +1 -1
- package/dist/business/Poi/shader/cylinder.js +3 -37
- package/dist/business/Poi/shader/cylinder.js.map +1 -1
- package/dist/business/Poi/shader/doubleCircle.js +3 -55
- package/dist/business/Poi/shader/doubleCircle.js.map +1 -1
- package/dist/business/Poi/shader/dynamicCircle.js +3 -67
- package/dist/business/Poi/shader/dynamicCircle.js.map +1 -1
- package/dist/business/Poi/title/Border.js +27 -7
- package/dist/business/Poi/title/Border.js.map +1 -1
- package/dist/business/Poi/title/Ellipse.js +27 -7
- package/dist/business/Poi/title/Ellipse.js.map +1 -1
- package/dist/business/Poi/title/index.js +292 -208
- package/dist/business/Poi/title/index.js.map +1 -1
- package/dist/business/Poi/tools.js +17 -18
- package/dist/business/Poi/tools.js.map +1 -1
- package/dist/business/Sphere/index.js +72 -47
- package/dist/business/Sphere/index.js.map +1 -1
- package/dist/business/Spline/index.js +245 -190
- package/dist/business/Spline/index.js.map +1 -1
- package/dist/business/SplitBuilding/index.js +536 -327
- package/dist/business/SplitBuilding/index.js.map +1 -1
- package/dist/business/SplitBuilding/type.js +2 -2
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js +275 -218
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js +177 -132
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js +1 -51
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js +1 -6
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js.map +1 -1
- package/dist/business/TrafficComponents/base.js +55 -32
- package/dist/business/TrafficComponents/base.js.map +1 -1
- package/dist/business/TrafficComponents/utils.js +24 -25
- package/dist/business/TrafficComponents/utils.js.map +1 -1
- package/dist/business/Utils/Curve.js +56 -40
- package/dist/business/Utils/Curve.js.map +1 -1
- package/dist/business/Utils/constant.js +1 -1
- package/dist/business/Utils/constant.js.map +1 -1
- package/dist/business/Utils/defineProps.js +14 -13
- package/dist/business/Utils/defineProps.js.map +1 -1
- package/dist/business/Utils/round-curve.js +153 -127
- package/dist/business/Utils/round-curve.js.map +1 -1
- package/dist/business/VideoPanel/index.js +319 -258
- package/dist/business/VideoPanel/index.js.map +1 -1
- package/dist/business/Water/index.js +108 -78
- package/dist/business/Water/index.js.map +1 -1
- package/dist/business/Water/types.js +1 -1
- package/dist/business/Water/types.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js +449 -383
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js +142 -107
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js.map +1 -1
- package/dist/core/Controls/FirstViewControl/index.js +96 -84
- package/dist/core/Controls/FirstViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/action/input.js +98 -77
- package/dist/core/Controls/ThirdViewControl/action/input.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/index.js +28 -19
- package/dist/core/Controls/ThirdViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/animation.js +155 -126
- package/dist/core/Controls/ThirdViewControl/player/animation.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/camera.js +63 -47
- package/dist/core/Controls/ThirdViewControl/player/camera.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/control.js +49 -39
- package/dist/core/Controls/ThirdViewControl/player/control.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player.js +91 -66
- package/dist/core/Controls/ThirdViewControl/player.js.map +1 -1
- package/dist/core/Controls/base.js +30 -14
- package/dist/core/Controls/base.js.map +1 -1
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js +131 -92
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js.map +1 -1
- package/dist/core/Debug/PerformanceInfo/Performance.js +47 -22
- package/dist/core/Debug/PerformanceInfo/Performance.js.map +1 -1
- package/dist/core/Light/PointLight/PointLightExt.js +21 -4
- package/dist/core/Light/PointLight/PointLightExt.js.map +1 -1
- package/dist/core/Material/FinirMaterial/FinirMaterial.js +57 -37
- package/dist/core/Material/FinirMaterial/FinirMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js +153 -116
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js +1 -95
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js +1 -26
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js.map +1 -1
- package/dist/core/Material/SurfaceMaterial/index.js +172 -76
- package/dist/core/Material/SurfaceMaterial/index.js.map +1 -1
- package/dist/core/Material/decorators.js +11 -6
- package/dist/core/Material/decorators.js.map +1 -1
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js +12 -16
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js.map +1 -1
- package/dist/core/PostEffects/addBrightnessContrastPass.js +13 -17
- package/dist/core/PostEffects/addBrightnessContrastPass.js.map +1 -1
- package/dist/core/PostEffects/bloomPass.js +10 -17
- package/dist/core/PostEffects/bloomPass.js.map +1 -1
- package/dist/core/PostEffects/bloomSelect.js +43 -60
- package/dist/core/PostEffects/bloomSelect.js.map +1 -1
- package/dist/core/PostEffects/colorifyPass.js +13 -17
- package/dist/core/PostEffects/colorifyPass.js.map +1 -1
- package/dist/core/PostEffects/index.js +22 -28
- package/dist/core/PostEffects/index.js.map +1 -1
- package/dist/core/PostEffects/outlinePass.js +50 -37
- package/dist/core/PostEffects/outlinePass.js.map +1 -1
- package/dist/core/PostEffects/postprocessing.js +12 -14
- package/dist/core/PostEffects/postprocessing.js.map +1 -1
- package/dist/core/PostEffects/saoPass.js +10 -15
- package/dist/core/PostEffects/saoPass.js.map +1 -1
- package/dist/core/PostEffects/shader/colorify.js +3 -22
- package/dist/core/PostEffects/shader/colorify.js.map +1 -1
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js +3 -27
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js.map +1 -1
- package/dist/core/PostEffects/shader/mapping.js +3 -66
- package/dist/core/PostEffects/shader/mapping.js.map +1 -1
- package/dist/core/PostEffects/shader/thermalMaging.js +3 -28
- package/dist/core/PostEffects/shader/thermalMaging.js.map +1 -1
- package/dist/core/SceneEffect/grow/grow.js +101 -85
- package/dist/core/SceneEffect/grow/grow.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_down.js +77 -60
- package/dist/core/SceneEffect/grow/style_down.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_up.js +81 -64
- package/dist/core/SceneEffect/grow/style_up.js.map +1 -1
- package/dist/core/SceneEffect/grow/type.js +2 -2
- package/dist/core/SceneEffect/grow/type.js.map +1 -1
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js +76 -51
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js.map +1 -1
- package/dist/core/WeatherSystem/hdr/index.js +105 -69
- package/dist/core/WeatherSystem/hdr/index.js.map +1 -1
- package/dist/core/WeatherSystem/index.js +124 -77
- package/dist/core/WeatherSystem/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/fog/index.js +80 -52
- package/dist/core/WeatherSystem/objects/fog/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/index.js +84 -72
- package/dist/core/WeatherSystem/objects/rain/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/lineRain.js +118 -88
- package/dist/core/WeatherSystem/objects/rain/lineRain.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/plane.js +146 -116
- package/dist/core/WeatherSystem/objects/rain/plane.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/point.js +148 -100
- package/dist/core/WeatherSystem/objects/rain/point.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/cloud.js +104 -71
- package/dist/core/WeatherSystem/objects/sky/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/index.js +84 -66
- package/dist/core/WeatherSystem/objects/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/outline.js +45 -25
- package/dist/core/WeatherSystem/objects/sky/outline.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/cloud.js +3 -74
- package/dist/core/WeatherSystem/shaders/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/fog.js +3 -103
- package/dist/core/WeatherSystem/shaders/fog.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/rain.js +7 -206
- package/dist/core/WeatherSystem/shaders/rain.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/sky.js +3 -87
- package/dist/core/WeatherSystem/shaders/sky.js.map +1 -1
- package/dist/core/WeatherSystem/sky/index.js +135 -104
- package/dist/core/WeatherSystem/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/utils/constant.js +38 -44
- package/dist/core/WeatherSystem/utils/constant.js.map +1 -1
- package/dist/core/WeatherSystem/utils/math.js +25 -18
- package/dist/core/WeatherSystem/utils/math.js.map +1 -1
- package/dist/core/WeatherSystem/utils/type.js +1 -1
- package/dist/core/WeatherSystem/utils/type.js.map +1 -1
- package/dist/core/WeatherSystem/weather/index.js +141 -96
- package/dist/core/WeatherSystem/weather/index.js.map +1 -1
- package/dist/utils/index.js +1 -1
- package/dist/utils/index.js.map +1 -1
- package/package.json +3 -3
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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import { MathUtils, Vector3, gsap } from '@anov/3d-core';
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function GrowStyleDown(objs, opt) {
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var distance = Math.abs(obj.position.distanceTo(_this._opt.center));
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obj.userData.growDistance = distance;
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obj.userData.growY = obj.position.y;
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if (distance > _this.maxDistance) _this.maxDistance = distance;
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});
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this._objs.map(function (obj) {
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// 计算排序延迟
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obj.userData.growDelay = MathUtils.lerp(0, max, obj.userData.growDistance / _this.maxDistance);
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// 距离
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obj.position.y += _this._opt.distance;
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// 旋转
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_this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270));
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// 缩放
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_this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1);
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});
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}
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}, {
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key: "in",
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value: function _in() {
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this._tl.clear();
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this._objs.map(function (obj) {
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_this2._tl.add(gsap.to(obj.position, {
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y: obj.position.y - _this2._opt.distance,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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if (_this2._opt.isRotate) _this2._tl.add(gsap.to(obj.rotation, {
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y: 0,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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if (_this2._opt.isScale) _this2._tl.add(gsap.to(obj.scale, {
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x: 1,
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y: 1,
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z: 1,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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});
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this._tl.play(0, false);
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}
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}, {
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key: "out",
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value: function out() {
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}
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}, {
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key: "getTimeLine",
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value: function getTimeLine() {
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return this._tl;
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}
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}]);
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return GrowStyleDown;
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}();
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//# sourceMappingURL=style_down.js.map
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{"version":3,"names":["MathUtils","Vector3","gsap","GrowStyleDown","
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{"version":3,"names":["MathUtils","Vector3","gsap","GrowStyleDown","objs","opt","_classCallCheck","_defineProperty","_objs","_opt","_tl","maxDistance","_createClass","key","value","init","_this","timeline","max","gapTime","time","Array","isArray","center","fromArray","map","obj","distance","Math","abs","position","distanceTo","userData","growDistance","growY","y","growDelay","lerp","isRotate","rotateY","degToRad","isScale","scale","set","x","z","_in","_this2","clear","add","to","duration","ease","delay","rotation","play","out","timeScale","reverse","getTimeLine"],"sources":["../../../../src/core/SceneEffect/grow/style_down.ts"],"sourcesContent":["import type { Object3D } from '@anov/3d-core'\nimport { MathUtils, Vector3, gsap, use } from '@anov/3d-core'\nimport type { GrowOption, IGrowStyle } from './type'\n\n// 向下掉落\nexport class GrowStyleDown implements IGrowStyle {\n private _objs: Array<Object3D>\n private _opt: GrowOption\n private _tl: gsap.core.Timeline\n private maxDistance: number\n\n constructor(objs: Array<Object3D>, opt: GrowOption) {\n this._objs = objs\n this._opt = opt\n this._tl = null// gsap.timeline()\n this.maxDistance = 0\n }\n\n // 对象初始化\n init(): void {\n this._tl = gsap.timeline()\n\n const max = this._opt.gapTime + this._opt.time\n // 统一为Vector3\n if (Array.isArray(this._opt.center))\n this._opt.center = new Vector3().fromArray(this._opt.center as number[])\n // 找到对象最远距离\n this._objs.map((obj) => {\n const distance = Math.abs(obj.position.distanceTo(this._opt.center as Vector3))\n obj.userData.growDistance = distance\n obj.userData.growY = obj.position.y\n if (distance > this.maxDistance)\n this.maxDistance = distance\n })\n\n this._objs.map((obj) => {\n // 计算排序延迟\n obj.userData.growDelay = MathUtils.lerp(0, max, obj.userData.growDistance / this.maxDistance)\n // 距离\n obj.position.y += this._opt.distance\n // 旋转\n this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270))\n // 缩放\n this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1)\n })\n }\n\n in(): void {\n this._tl.clear()\n\n this._objs.map((obj) => {\n this._tl.add(gsap.to(obj.position, { y: obj.position.y - this._opt.distance, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n if (this._opt.isRotate)\n this._tl.add(gsap.to(obj.rotation, { y: 0, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n if (this._opt.isScale)\n this._tl.add(gsap.to(obj.scale, { x: 1, y: 1, z: 1, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n })\n this._tl.play(0, false)\n }\n\n out(): void {\n this._tl.timeScale(this._opt.scale).reverse()\n }\n\n getTimeLine(): gsap.core.Timeline {\n return this._tl\n }\n}"],"mappings":";;;;;;;AACA,SAASA,SAAS,EAAEC,OAAO,EAAEC,IAAI,QAAa,eAAe;AAG7D;AACA,WAAaC,aAAa;EAMxB,SAAAA,cAAYC,IAAqB,EAAEC,GAAe,EAAE;IAAAC,eAAA,OAAAH,aAAA;IAAAI,eAAA;IAAAA,eAAA;IAAAA,eAAA;IAAAA,eAAA;IAClD,IAAI,CAACC,KAAK,GAAGJ,IAAI;IACjB,IAAI,CAACK,IAAI,GAAGJ,GAAG;IACf,IAAI,CAACK,GAAG,GAAG,IAAI;IACf,IAAI,CAACC,WAAW,GAAG,CAAC;EACtB;;EAEA;EAAAC,YAAA,CAAAT,aAAA;IAAAU,GAAA;IAAAC,KAAA,EACA,SAAAC,KAAA,EAAa;MAAA,IAAAC,KAAA;MACX,IAAI,CAACN,GAAG,GAAGR,IAAI,CAACe,QAAQ,CAAC,CAAC;MAE1B,IAAMC,GAAG,GAAG,IAAI,CAACT,IAAI,CAACU,OAAO,GAAG,IAAI,CAACV,IAAI,CAACW,IAAI;MAC9C;MACA,IAAIC,KAAK,CAACC,OAAO,CAAC,IAAI,CAACb,IAAI,CAACc,MAAM,CAAC,EACjC,IAAI,CAACd,IAAI,CAACc,MAAM,GAAG,IAAItB,OAAO,CAAC,CAAC,CAACuB,SAAS,CAAC,IAAI,CAACf,IAAI,CAACc,MAAkB,CAAC;MAC1E;MACA,IAAI,CAACf,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB,IAAMC,QAAQ,GAAGC,IAAI,CAACC,GAAG,CAACH,GAAG,CAACI,QAAQ,CAACC,UAAU,CAACf,KAAI,CAACP,IAAI,CAACc,MAAiB,CAAC,CAAC;QAC/EG,GAAG,CAACM,QAAQ,CAACC,YAAY,GAAGN,QAAQ;QACpCD,GAAG,CAACM,QAAQ,CAACE,KAAK,GAAGR,GAAG,CAACI,QAAQ,CAACK,CAAC;QACnC,IAAIR,QAAQ,GAAGX,KAAI,CAACL,WAAW,EAC7BK,KAAI,CAACL,WAAW,GAAGgB,QAAQ;MAC/B,CAAC,CAAC;MAEF,IAAI,CAACnB,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB;QACAA,GAAG,CAACM,QAAQ,CAACI,SAAS,GAAGpC,SAAS,CAACqC,IAAI,CAAC,CAAC,EAAEnB,GAAG,EAAEQ,GAAG,CAACM,QAAQ,CAACC,YAAY,GAAGjB,KAAI,CAACL,WAAW,CAAC;QAC7F;QACAe,GAAG,CAACI,QAAQ,CAACK,CAAC,IAAInB,KAAI,CAACP,IAAI,CAACkB,QAAQ;QACpC;QACAX,KAAI,CAACP,IAAI,CAAC6B,QAAQ,IAAIZ,GAAG,CAACa,OAAO,CAACvC,SAAS,CAACwC,QAAQ,CAAC,GAAG,CAAC,CAAC;QAC1D;QACAxB,KAAI,CAACP,IAAI,CAACgC,OAAO,IAAIf,GAAG,CAACgB,KAAK,CAACC,GAAG,CAACjB,GAAG,CAACgB,KAAK,CAACE,CAAC,GAAG,GAAG,EAAElB,GAAG,CAACgB,KAAK,CAACP,CAAC,GAAG,GAAG,EAAET,GAAG,CAACgB,KAAK,CAACG,CAAC,GAAG,GAAG,CAAC;MAC7F,CAAC,CAAC;IACJ;EAAC;IAAAhC,GAAA;IAAAC,KAAA,EAED,SAAAgC,IAAA,EAAW;MAAA,IAAAC,MAAA;MACT,IAAI,CAACrC,GAAG,CAACsC,KAAK,CAAC,CAAC;MAEhB,IAAI,CAACxC,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtBqB,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAACI,QAAQ,EAAE;UAAEK,CAAC,EAAET,GAAG,CAACI,QAAQ,CAACK,CAAC,GAAGY,MAAI,CAACtC,IAAI,CAACkB,QAAQ;UAAEwB,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QACjK,IAAIW,MAAI,CAACtC,IAAI,CAAC6B,QAAQ,EACpBS,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAAC4B,QAAQ,EAAE;UAAEnB,CAAC,EAAE,CAAC;UAAEgB,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QACjI,IAAIW,MAAI,CAACtC,IAAI,CAACgC,OAAO,EACnBM,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAACgB,KAAK,EAAE;UAAEE,CAAC,EAAE,CAAC;UAAET,CAAC,EAAE,CAAC;UAAEU,CAAC,EAAE,CAAC;UAAEM,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;MAC5I,CAAC,CAAC;MACF,IAAI,CAAC1B,GAAG,CAAC6C,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;IACzB;EAAC;IAAA1C,GAAA;IAAAC,KAAA,EAED,SAAA0C,IAAA,EAAY;MACV,IAAI,CAAC9C,GAAG,CAAC+C,SAAS,CAAC,IAAI,CAAChD,IAAI,CAACiC,KAAK,CAAC,CAACgB,OAAO,CAAC,CAAC;IAC/C;EAAC;IAAA7C,GAAA;IAAAC,KAAA,EAED,SAAA6C,YAAA,EAAkC;MAChC,OAAO,IAAI,CAACjD,GAAG;IACjB;EAAC;EAAA,OAAAP,aAAA;AAAA"}
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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export var GrowStyleUp = /*#__PURE__*/function () {
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function GrowStyleUp(objs, opt) {
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_classCallCheck(this, GrowStyleUp);
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_createClass(GrowStyleUp, [{
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this._tl = gsap.timeline();
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if (Array.isArray(this._opt.center)) this._opt.center = new Vector3().fromArray(this._opt.center);
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// 找到对象最远距离
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this._objs.map(function (obj) {
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var distance = Math.abs(obj.position.distanceTo(_this._opt.center));
|
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obj.userData.growDistance = distance;
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obj.userData.growY = obj.position.y;
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if (distance > _this.maxDistance) _this.maxDistance = distance;
|
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});
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this._objs.map(function (obj) {
|
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// 计算排序延迟
|
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obj.userData.growDelay = MathUtils.lerp(0, max, obj.userData.growDistance / _this.maxDistance);
|
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// 距离
|
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obj.position.y -= _this._opt.distance;
|
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// 旋转
|
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|
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_this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270));
|
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// 缩放
|
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|
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_this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1);
|
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});
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}
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value: function _in() {
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|
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this._tl.clear();
|
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// this._tl = gsap.timeline({ onComplete: this._opt.onGrowInCompleted, onReverseComplete: this._opt.onGrowOutCompleted })
|
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this._objs.map(function (obj) {
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// 距离1
|
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_this2._tl.add(gsap.to(obj.position, {
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y: obj.position.y + _this2._opt.distance,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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// 旋转
|
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if (_this2._opt.isRotate) _this2._tl.add(gsap.to(obj.rotation, {
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y: 0,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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// 缩放
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if (_this2._opt.isScale) _this2._tl.add(gsap.to(obj.scale, {
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x: 1,
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y: 1,
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z: 1,
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duration: _this2._opt.time,
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ease: _this2._opt.ease,
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delay: obj.userData.growDelay
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}), 0);
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});
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this._tl.play(0, false);
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}
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}, {
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key: "out",
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value: function out() {
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this._tl.timeScale(this._opt.scale).reverse();
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}
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}, {
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key: "getTimeLine",
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value: function getTimeLine() {
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return this._tl;
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}
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}]);
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return GrowStyleUp;
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}();
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//# sourceMappingURL=style_up.js.map
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@@ -1 +1 @@
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-
{"version":3,"names":["MathUtils","Vector3","gsap","GrowStyleUp","
|
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+
{"version":3,"names":["MathUtils","Vector3","gsap","GrowStyleUp","objs","opt","_classCallCheck","_defineProperty","_objs","_opt","_tl","maxDistance","_createClass","key","value","init","_this","timeline","max","gapTime","time","Array","isArray","center","fromArray","map","obj","distance","Math","abs","position","distanceTo","userData","growDistance","growY","y","growDelay","lerp","isRotate","rotateY","degToRad","isScale","scale","set","x","z","_in","_this2","clear","add","to","duration","ease","delay","rotation","play","out","timeScale","reverse","getTimeLine"],"sources":["../../../../src/core/SceneEffect/grow/style_up.ts"],"sourcesContent":["import type { Object3D } from '@anov/3d-core'\nimport { MathUtils, Vector3, gsap, use } from '@anov/3d-core'\nimport type { GrowOption, IGrowStyle } from './type'\n\n// 向上生长\nexport class GrowStyleUp implements IGrowStyle {\n private _objs: Array<Object3D>\n private _opt: GrowOption\n private _tl: gsap.core.Timeline\n private maxDistance: number\n\n constructor(objs: Array<Object3D>, opt: GrowOption) {\n this._objs = objs\n this._opt = opt\n this._tl = null // gsap.timeline()\n this.maxDistance = 0\n }\n\n // 对象初始化\n init(): void {\n this._tl = gsap.timeline()\n\n const max = this._opt.gapTime + this._opt.time\n // 统一为Vector3\n if (Array.isArray(this._opt.center))\n this._opt.center = new Vector3().fromArray(this._opt.center as number[])\n // 找到对象最远距离\n this._objs.map((obj) => {\n const distance = Math.abs(obj.position.distanceTo(this._opt.center as Vector3))\n obj.userData.growDistance = distance\n obj.userData.growY = obj.position.y\n if (distance > this.maxDistance)\n this.maxDistance = distance\n })\n\n this._objs.map((obj) => {\n // 计算排序延迟\n obj.userData.growDelay = MathUtils.lerp(0, max, obj.userData.growDistance / this.maxDistance)\n // 距离\n obj.position.y -= this._opt.distance\n // 旋转\n this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270))\n // 缩放\n this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1)\n })\n }\n\n in(): void {\n this._tl.clear()\n // this._tl = gsap.timeline({ onComplete: this._opt.onGrowInCompleted, onReverseComplete: this._opt.onGrowOutCompleted })\n this._objs.map((obj) => {\n // 距离1\n this._tl.add(gsap.to(obj.position, { y: obj.position.y + this._opt.distance, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n // 旋转\n if (this._opt.isRotate)\n this._tl.add(gsap.to(obj.rotation, { y: 0, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n // 缩放\n if (this._opt.isScale)\n this._tl.add(gsap.to(obj.scale, { x: 1, y: 1, z: 1, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n })\n this._tl.play(0, false)\n }\n\n out(): void {\n this._tl.timeScale(this._opt.scale).reverse()\n }\n\n getTimeLine(): gsap.core.Timeline {\n return this._tl\n }\n}"],"mappings":";;;;;;;AACA,SAASA,SAAS,EAAEC,OAAO,EAAEC,IAAI,QAAa,eAAe;AAG7D;AACA,WAAaC,WAAW;EAMtB,SAAAA,YAAYC,IAAqB,EAAEC,GAAe,EAAE;IAAAC,eAAA,OAAAH,WAAA;IAAAI,eAAA;IAAAA,eAAA;IAAAA,eAAA;IAAAA,eAAA;IAClD,IAAI,CAACC,KAAK,GAAGJ,IAAI;IACjB,IAAI,CAACK,IAAI,GAAGJ,GAAG;IACf,IAAI,CAACK,GAAG,GAAG,IAAI,EAAC;IAChB,IAAI,CAACC,WAAW,GAAG,CAAC;EACtB;;EAEA;EAAAC,YAAA,CAAAT,WAAA;IAAAU,GAAA;IAAAC,KAAA,EACA,SAAAC,KAAA,EAAa;MAAA,IAAAC,KAAA;MACX,IAAI,CAACN,GAAG,GAAGR,IAAI,CAACe,QAAQ,CAAC,CAAC;MAE1B,IAAMC,GAAG,GAAG,IAAI,CAACT,IAAI,CAACU,OAAO,GAAG,IAAI,CAACV,IAAI,CAACW,IAAI;MAC9C;MACA,IAAIC,KAAK,CAACC,OAAO,CAAC,IAAI,CAACb,IAAI,CAACc,MAAM,CAAC,EACjC,IAAI,CAACd,IAAI,CAACc,MAAM,GAAG,IAAItB,OAAO,CAAC,CAAC,CAACuB,SAAS,CAAC,IAAI,CAACf,IAAI,CAACc,MAAkB,CAAC;MAC1E;MACA,IAAI,CAACf,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB,IAAMC,QAAQ,GAAGC,IAAI,CAACC,GAAG,CAACH,GAAG,CAACI,QAAQ,CAACC,UAAU,CAACf,KAAI,CAACP,IAAI,CAACc,MAAiB,CAAC,CAAC;QAC/EG,GAAG,CAACM,QAAQ,CAACC,YAAY,GAAGN,QAAQ;QACpCD,GAAG,CAACM,QAAQ,CAACE,KAAK,GAAGR,GAAG,CAACI,QAAQ,CAACK,CAAC;QACnC,IAAIR,QAAQ,GAAGX,KAAI,CAACL,WAAW,EAC7BK,KAAI,CAACL,WAAW,GAAGgB,QAAQ;MAC/B,CAAC,CAAC;MAEF,IAAI,CAACnB,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB;QACAA,GAAG,CAACM,QAAQ,CAACI,SAAS,GAAGpC,SAAS,CAACqC,IAAI,CAAC,CAAC,EAAEnB,GAAG,EAAEQ,GAAG,CAACM,QAAQ,CAACC,YAAY,GAAGjB,KAAI,CAACL,WAAW,CAAC;QAC7F;QACAe,GAAG,CAACI,QAAQ,CAACK,CAAC,IAAInB,KAAI,CAACP,IAAI,CAACkB,QAAQ;QACpC;QACAX,KAAI,CAACP,IAAI,CAAC6B,QAAQ,IAAIZ,GAAG,CAACa,OAAO,CAACvC,SAAS,CAACwC,QAAQ,CAAC,GAAG,CAAC,CAAC;QAC1D;QACAxB,KAAI,CAACP,IAAI,CAACgC,OAAO,IAAIf,GAAG,CAACgB,KAAK,CAACC,GAAG,CAACjB,GAAG,CAACgB,KAAK,CAACE,CAAC,GAAG,GAAG,EAAElB,GAAG,CAACgB,KAAK,CAACP,CAAC,GAAG,GAAG,EAAET,GAAG,CAACgB,KAAK,CAACG,CAAC,GAAG,GAAG,CAAC;MAC7F,CAAC,CAAC;IACJ;EAAC;IAAAhC,GAAA;IAAAC,KAAA,EAED,SAAAgC,IAAA,EAAW;MAAA,IAAAC,MAAA;MACT,IAAI,CAACrC,GAAG,CAACsC,KAAK,CAAC,CAAC;MAChB;MACA,IAAI,CAACxC,KAAK,CAACiB,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB;QACAqB,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAACI,QAAQ,EAAE;UAAEK,CAAC,EAAET,GAAG,CAACI,QAAQ,CAACK,CAAC,GAAGY,MAAI,CAACtC,IAAI,CAACkB,QAAQ;UAAEwB,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QACjK;QACA,IAAIW,MAAI,CAACtC,IAAI,CAAC6B,QAAQ,EACpBS,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAAC4B,QAAQ,EAAE;UAAEnB,CAAC,EAAE,CAAC;UAAEgB,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QACjI;QACA,IAAIW,MAAI,CAACtC,IAAI,CAACgC,OAAO,EACnBM,MAAI,CAACrC,GAAG,CAACuC,GAAG,CAAC/C,IAAI,CAACgD,EAAE,CAACxB,GAAG,CAACgB,KAAK,EAAE;UAAEE,CAAC,EAAE,CAAC;UAAET,CAAC,EAAE,CAAC;UAAEU,CAAC,EAAE,CAAC;UAAEM,QAAQ,EAAEJ,MAAI,CAACtC,IAAI,CAACW,IAAI;UAAEgC,IAAI,EAAEL,MAAI,CAACtC,IAAI,CAAC2C,IAAI;UAAEC,KAAK,EAAE3B,GAAG,CAACM,QAAQ,CAACI;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;MAC5I,CAAC,CAAC;MACF,IAAI,CAAC1B,GAAG,CAAC6C,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;IACzB;EAAC;IAAA1C,GAAA;IAAAC,KAAA,EAED,SAAA0C,IAAA,EAAY;MACV,IAAI,CAAC9C,GAAG,CAAC+C,SAAS,CAAC,IAAI,CAAChD,IAAI,CAACiC,KAAK,CAAC,CAACgB,OAAO,CAAC,CAAC;IAC/C;EAAC;IAAA7C,GAAA;IAAAC,KAAA,EAED,SAAA6C,YAAA,EAAkC;MAChC,OAAO,IAAI,CAACjD,GAAG;IACjB;EAAC;EAAA,OAAAP,WAAA;AAAA"}
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1
1
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// 生长动画类型
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-
export
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export var ESceneGrowType = /*#__PURE__*/function (ESceneGrowType) {
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3
|
ESceneGrowType[ESceneGrowType["Up"] = 0] = "Up";
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4
|
ESceneGrowType[ESceneGrowType["Down"] = 1] = "Down";
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5
|
return ESceneGrowType;
|
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6
|
}({});
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7
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// 动画ease类型
|
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|
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export
|
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+
export var EEaseType = {
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Linear: 'none',
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// 均速
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SineIn: 'sine.in',
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{"version":3,"names":["ESceneGrowType","EEaseType","Linear","SineIn","SineOut","SineInOut","BackIn","BackOut","BackInOut","BounceIn","BounceOut","BounceInOut","ExpoIn","ExpoOut","ExpoInOut","ElasticIn","ElasticOut","ElasticInOut"],"sources":["../../../../src/core/SceneEffect/grow/type.ts"],"sourcesContent":["import type { Vector3, gsap } from '@anov/3d-core'\n\nexport interface IGrowStyle {\n init(): void\n in(): void\n out(): void\n getTimeLine(): gsap.core.Timeline\n}\n\nexport interface GrowOption {\n tag?: string // 可选,进场对象Tag, 默认 \"*\" 所有对象,\n type?: ESceneGrowType // 可选,进场动画类型,默认 ESceneGrowType.Up向上生长\n time?: number // 可选,单对象进场时间,默认0.5秒\n gapTime?: number // 可选,多个对象之间间隔事件,默认0.2秒\n ease?: string // 可选,默认缓入缓出\n center?: Vector3 | Array<number> | null // 可选,生长中心位置,默认[0,0,0]\n scale?: number // 可选,出场倍数,是进场时间的几倍,默认为1, 注意:进场无效。\n distance?: number // 可选,初始化UP/DOWN起始距离,默认1000\n isRotate?: boolean // 可选,初始化UP/DOWN起始旋转角度,默认270\n isScale?: boolean // 可选,初始化UP/DOWN起始缩放大小,默认0.1\n onGrowInitCompleted?(): void // 可选,初始化\n onGrowInStart?(): void // 可选,生长开始回调\n onGrowInCompleted?(): void // 可选,生长完成回调\n onGrowOutStart?(): void // 可选,消失开始回调\n onGrowOutCompleted?(): void // 可选,消失完成回调\n}\n\n// 生长动画类型\nexport enum ESceneGrowType {\n Up,\n Down,\n}\n\n// 动画ease类型\nexport const EEaseType = {\n Linear: 'none', // 均速\n SineIn: 'sine.in', // 缓入\n SineOut: 'sine.out', // 缓出\n SineInOut: 'sine.inOut', // 缓入缓出\n BackIn: 'back.in(1.7)', // 回退入\n BackOut: 'back.out(1.7)', // 回退出\n BackInOut: 'back.inOut(1.7)', // 回退入回退出\n BounceIn: 'bounce.in', // 硬弹跳入,步伐越来越大,类似三级跳远,\n BounceOut: 'bounce.out', // 硬弹跳出,步伐越来越小,类似乒乓球掉落到停止\n BounceInOut: 'bounce.inOut', // 弹跳入弹跳出\n ExpoIn: 'expo.in', // 缓入, 类似SineIn * 4倍效果\n ExpoOut: 'expo.out', // 缓出, 类似SineOut * 4倍效果\n ExpoInOut: 'expo.inOut', // 缓入缓出, 类似SineInOut * 4倍效果\n ElasticIn: 'elastic.in(1,0.3)', // 弹入,软回弹,类似橡胶\n ElasticOut: 'elastic.out(1,0.3)', // 弹出,软回弹,类似橡胶\n ElasticInOut: 'elastic.inOut(1,0.3)', // 弹入弹出,软回弹,类似橡胶\n}"],"mappings":"AA2BA;AACA,WAAYA,cAAc,0BAAdA,cAAc;EAAdA,cAAc,CAAdA,cAAc;EAAdA,cAAc,CAAdA,cAAc;EAAA,OAAdA,cAAc;AAAA;;AAK1B;AACA,OAAO,
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+
{"version":3,"names":["ESceneGrowType","EEaseType","Linear","SineIn","SineOut","SineInOut","BackIn","BackOut","BackInOut","BounceIn","BounceOut","BounceInOut","ExpoIn","ExpoOut","ExpoInOut","ElasticIn","ElasticOut","ElasticInOut"],"sources":["../../../../src/core/SceneEffect/grow/type.ts"],"sourcesContent":["import type { Vector3, gsap } from '@anov/3d-core'\n\nexport interface IGrowStyle {\n init(): void\n in(): void\n out(): void\n getTimeLine(): gsap.core.Timeline\n}\n\nexport interface GrowOption {\n tag?: string // 可选,进场对象Tag, 默认 \"*\" 所有对象,\n type?: ESceneGrowType // 可选,进场动画类型,默认 ESceneGrowType.Up向上生长\n time?: number // 可选,单对象进场时间,默认0.5秒\n gapTime?: number // 可选,多个对象之间间隔事件,默认0.2秒\n ease?: string // 可选,默认缓入缓出\n center?: Vector3 | Array<number> | null // 可选,生长中心位置,默认[0,0,0]\n scale?: number // 可选,出场倍数,是进场时间的几倍,默认为1, 注意:进场无效。\n distance?: number // 可选,初始化UP/DOWN起始距离,默认1000\n isRotate?: boolean // 可选,初始化UP/DOWN起始旋转角度,默认270\n isScale?: boolean // 可选,初始化UP/DOWN起始缩放大小,默认0.1\n onGrowInitCompleted?(): void // 可选,初始化\n onGrowInStart?(): void // 可选,生长开始回调\n onGrowInCompleted?(): void // 可选,生长完成回调\n onGrowOutStart?(): void // 可选,消失开始回调\n onGrowOutCompleted?(): void // 可选,消失完成回调\n}\n\n// 生长动画类型\nexport enum ESceneGrowType {\n Up,\n Down,\n}\n\n// 动画ease类型\nexport const EEaseType = {\n Linear: 'none', // 均速\n SineIn: 'sine.in', // 缓入\n SineOut: 'sine.out', // 缓出\n SineInOut: 'sine.inOut', // 缓入缓出\n BackIn: 'back.in(1.7)', // 回退入\n BackOut: 'back.out(1.7)', // 回退出\n BackInOut: 'back.inOut(1.7)', // 回退入回退出\n BounceIn: 'bounce.in', // 硬弹跳入,步伐越来越大,类似三级跳远,\n BounceOut: 'bounce.out', // 硬弹跳出,步伐越来越小,类似乒乓球掉落到停止\n BounceInOut: 'bounce.inOut', // 弹跳入弹跳出\n ExpoIn: 'expo.in', // 缓入, 类似SineIn * 4倍效果\n ExpoOut: 'expo.out', // 缓出, 类似SineOut * 4倍效果\n ExpoInOut: 'expo.inOut', // 缓入缓出, 类似SineInOut * 4倍效果\n ElasticIn: 'elastic.in(1,0.3)', // 弹入,软回弹,类似橡胶\n ElasticOut: 'elastic.out(1,0.3)', // 弹出,软回弹,类似橡胶\n ElasticInOut: 'elastic.inOut(1,0.3)', // 弹入弹出,软回弹,类似橡胶\n}"],"mappings":"AA2BA;AACA,WAAYA,cAAc,0BAAdA,cAAc;EAAdA,cAAc,CAAdA,cAAc;EAAdA,cAAc,CAAdA,cAAc;EAAA,OAAdA,cAAc;AAAA;;AAK1B;AACA,OAAO,IAAMC,SAAS,GAAG;EACvBC,MAAM,EAAE,MAAM;EAAE;EAChBC,MAAM,EAAE,SAAS;EAAE;EACnBC,OAAO,EAAE,UAAU;EAAE;EACrBC,SAAS,EAAE,YAAY;EAAE;EACzBC,MAAM,EAAE,cAAc;EAAE;EACxBC,OAAO,EAAE,eAAe;EAAE;EAC1BC,SAAS,EAAE,iBAAiB;EAAE;EAC9BC,QAAQ,EAAE,WAAW;EAAE;EACvBC,SAAS,EAAE,YAAY;EAAE;EACzBC,WAAW,EAAE,cAAc;EAAE;EAC7BC,MAAM,EAAE,SAAS;EAAE;EACnBC,OAAO,EAAE,UAAU;EAAE;EACrBC,SAAS,EAAE,YAAY;EAAE;EACzBC,SAAS,EAAE,mBAAmB;EAAE;EAChCC,UAAU,EAAE,oBAAoB;EAAE;EAClCC,YAAY,EAAE,sBAAsB,CAAE;AACxC,CAAC"}
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@@ -1,6 +1,17 @@
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
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function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
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function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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11
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+
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
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1
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function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
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2
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-
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" ==
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3
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-
function _toPrimitive(t, r) { if ("object" !=
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
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14
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+
function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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4
15
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import { Object3D, Vector3, use } from '@anov/3d-core';
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5
16
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import { EWeatherType } from "./utils/type";
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6
17
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import { SkySystem } from "./sky";
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@@ -11,63 +22,77 @@ import { handleTimeString } from "./utils/math";
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11
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* 天气时间系统
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* base version
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13
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*/
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export
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-
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this
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this.weatherLayer = new WeatherLayer();
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this.add(this.skyLayer);
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37
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this.add(this.weatherLayer);
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38
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this.skyLayer.setTime(handleTimeString(this._time));
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39
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this.weatherLayer.setWeather(EWeatherType.Sunny, this._time.split(':').map(Number)[0]);
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40
|
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use.useframe(() => {
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41
|
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const {
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42
|
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camera
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43
|
-
} = use.useScene();
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25
|
+
export var DynamicWeatherSystem = /*#__PURE__*/function (_Object3D) {
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26
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+
_inherits(DynamicWeatherSystem, _Object3D);
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27
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+
var _super = _createSuper(DynamicWeatherSystem);
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28
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+
function DynamicWeatherSystem() {
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+
var _this;
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30
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_classCallCheck(this, DynamicWeatherSystem);
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|
31
|
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_this = _super.call(this);
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|
32
|
+
_defineProperty(_assertThisInitialized(_this), "_time", '08:00');
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33
|
+
_defineProperty(_assertThisInitialized(_this), "_weather", void 0);
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|
34
|
+
_defineProperty(_assertThisInitialized(_this), "skyLayer", void 0);
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35
|
+
_defineProperty(_assertThisInitialized(_this), "weatherLayer", void 0);
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36
|
+
_defineProperty(_assertThisInitialized(_this), "_weatherRoot", new Object3D());
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37
|
+
_this.skyLayer = new SkySystem();
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|
38
|
+
_this.weatherLayer = new WeatherLayer();
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39
|
+
_this.add(_this.skyLayer);
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|
40
|
+
_this.add(_this.weatherLayer);
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|
41
|
+
_this.skyLayer.setTime(handleTimeString(_this._time));
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|
42
|
+
_this.weatherLayer.setWeather(EWeatherType.Sunny, _this._time.split(':').map(Number)[0]);
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|
43
|
+
use.useframe(function () {
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|
44
|
+
var _use$useScene = use.useScene(),
|
|
45
|
+
camera = _use$useScene.camera;
|
|
44
46
|
|
|
45
47
|
// 假设天空中心在 (0,0,0),你可以改成其他场景中心点
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|
46
|
-
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|
47
|
-
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|
48
|
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|
49
|
-
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|
48
|
+
var skyCenter = new Vector3(0, 0, 0);
|
|
49
|
+
var distance = camera.position.distanceTo(skyCenter);
|
|
50
|
+
var minDistance = 10; // 太近不显示
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|
51
|
+
var maxDistance = 8500; // 太远不显示
|
|
50
52
|
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|
51
53
|
// this.skyLayer.updateSky(camera)
|
|
52
54
|
// 根据距离决定显示
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|
53
55
|
if (distance > maxDistance) {
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|
54
|
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|
55
|
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|
56
|
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|
56
|
+
_this._weatherRoot.position.lerp(camera.position, 0.3);
|
|
57
|
+
var scale = distance * 0.000135;
|
|
58
|
+
_this.weatherLayer.scale.setScalar(scale);
|
|
57
59
|
} else {
|
|
58
|
-
|
|
59
|
-
|
|
60
|
+
_this.weatherLayer.scale.setScalar(1);
|
|
61
|
+
_this.skyLayer.scale.setScalar(1);
|
|
60
62
|
}
|
|
61
63
|
});
|
|
64
|
+
return _this;
|
|
62
65
|
}
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
}
|
|
72
|
-
|
|
66
|
+
_createClass(DynamicWeatherSystem, [{
|
|
67
|
+
key: "time",
|
|
68
|
+
get: function get() {
|
|
69
|
+
return this._time;
|
|
70
|
+
},
|
|
71
|
+
set: function set(time) {
|
|
72
|
+
this.setTime(time);
|
|
73
|
+
}
|
|
74
|
+
}, {
|
|
75
|
+
key: "weather",
|
|
76
|
+
get: function get() {
|
|
77
|
+
return this._weather;
|
|
78
|
+
},
|
|
79
|
+
set: function set(weather) {
|
|
80
|
+
this.setWeather(weather);
|
|
81
|
+
}
|
|
82
|
+
}, {
|
|
83
|
+
key: "setTime",
|
|
84
|
+
value: function setTime(time) {
|
|
85
|
+
this._time = time;
|
|
86
|
+
this.skyLayer.setTime(handleTimeString(time));
|
|
87
|
+
this.weatherLayer.setTime(time.split(':').map(Number)[0]);
|
|
88
|
+
}
|
|
89
|
+
}, {
|
|
90
|
+
key: "setWeather",
|
|
91
|
+
value: function setWeather(weather) {
|
|
92
|
+
this._weather = weather;
|
|
93
|
+
this.weatherLayer.setWeather(weather, this._time.split(':').map(Number)[0]);
|
|
94
|
+
}
|
|
95
|
+
}]);
|
|
96
|
+
return DynamicWeatherSystem;
|
|
97
|
+
}(Object3D);
|
|
73
98
|
//# sourceMappingURL=DynamicWeatherSystem.js.map
|