@anov/3d-ability 0.0.142 → 0.0.143

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (256) hide show
  1. package/dist/business/Animation/motion/index.js +56 -35
  2. package/dist/business/Animation/motion/index.js.map +1 -1
  3. package/dist/business/Animation/type.js +2 -2
  4. package/dist/business/Area/Fence/FenceBase.js +187 -146
  5. package/dist/business/Area/Fence/FenceBase.js.map +1 -1
  6. package/dist/business/Area/Fence/fence_base_01.js +112 -120
  7. package/dist/business/Area/Fence/fence_base_01.js.map +1 -1
  8. package/dist/business/Area/Fence/fence_feeting_01.js +130 -218
  9. package/dist/business/Area/Fence/fence_feeting_01.js.map +1 -1
  10. package/dist/business/Area/Fence/fence_roll_01.js +130 -140
  11. package/dist/business/Area/Fence/fence_roll_01.js.map +1 -1
  12. package/dist/business/Area/FillArea/FillAreaBase.js +126 -87
  13. package/dist/business/Area/FillArea/FillAreaBase.js.map +1 -1
  14. package/dist/business/Area/FillArea/fillArea_face_01.js +98 -72
  15. package/dist/business/Area/FillArea/fillArea_face_01.js.map +1 -1
  16. package/dist/business/Area/FillArea/fillArea_line_01.js +94 -66
  17. package/dist/business/Area/FillArea/fillArea_line_01.js.map +1 -1
  18. package/dist/business/Area/index.js +483 -267
  19. package/dist/business/Area/index.js.map +1 -1
  20. package/dist/business/Area/tool.js +26 -14
  21. package/dist/business/Area/tool.js.map +1 -1
  22. package/dist/business/Base/ObjectLayer.js +46 -21
  23. package/dist/business/Base/ObjectLayer.js.map +1 -1
  24. package/dist/business/Batch/index.js +234 -189
  25. package/dist/business/Batch/index.js.map +1 -1
  26. package/dist/business/Box/index.js +81 -52
  27. package/dist/business/Box/index.js.map +1 -1
  28. package/dist/business/Cylinder/index.js +79 -51
  29. package/dist/business/Cylinder/index.js.map +1 -1
  30. package/dist/business/Flyline/bubble/CircleBubble.js +9 -1
  31. package/dist/business/Flyline/bubble/CircleBubble.js.map +1 -1
  32. package/dist/business/Flyline/bubble/index.js +21 -7
  33. package/dist/business/Flyline/bubble/index.js.map +1 -1
  34. package/dist/business/Flyline/index.js +162 -96
  35. package/dist/business/Flyline/index.js.map +1 -1
  36. package/dist/business/Flyline/line/ArcLine.js +291 -208
  37. package/dist/business/Flyline/line/ArcLine.js.map +1 -1
  38. package/dist/business/Flyline/line/index.js +22 -8
  39. package/dist/business/Flyline/line/index.js.map +1 -1
  40. package/dist/business/HeatMap/HeatMap.js +467 -380
  41. package/dist/business/HeatMap/HeatMap.js.map +1 -1
  42. package/dist/business/HeatMap/core.js +525 -405
  43. package/dist/business/HeatMap/core.js.map +1 -1
  44. package/dist/business/HeatMap/shader.js +3 -69
  45. package/dist/business/HeatMap/shader.js.map +1 -1
  46. package/dist/business/InfoPanel/index.js +242 -201
  47. package/dist/business/InfoPanel/index.js.map +1 -1
  48. package/dist/business/Line/index.js +88 -55
  49. package/dist/business/Line/index.js.map +1 -1
  50. package/dist/business/Mark/KeyframeAnimation.js +176 -145
  51. package/dist/business/Mark/KeyframeAnimation.js.map +1 -1
  52. package/dist/business/Mark/index.js +294 -196
  53. package/dist/business/Mark/index.js.map +1 -1
  54. package/dist/business/Mark/shader/tanhao.js +3 -36
  55. package/dist/business/Mark/shader/tanhao.js.map +1 -1
  56. package/dist/business/Mark/type.js +1 -1
  57. package/dist/business/MaterialSwitch/MaterialSwitchSystem.js +551 -377
  58. package/dist/business/MaterialSwitch/MaterialSwitchSystem.js.map +1 -1
  59. package/dist/business/MaterialSwitch/inject.js +58 -92
  60. package/dist/business/MaterialSwitch/inject.js.map +1 -1
  61. package/dist/business/MaterialSwitch/shader/finalFade.js +2 -74
  62. package/dist/business/MaterialSwitch/shader/finalFade.js.map +1 -1
  63. package/dist/business/MaterialSwitch/shader/ground.js +16 -95
  64. package/dist/business/MaterialSwitch/shader/ground.js.map +1 -1
  65. package/dist/business/MaterialSwitch/shader/groundBase64.js +3 -9
  66. package/dist/business/MaterialSwitch/shader/groundBase64.js.map +1 -1
  67. package/dist/business/MaterialSwitch/shader/realFade.js +9 -48
  68. package/dist/business/MaterialSwitch/shader/realFade.js.map +1 -1
  69. package/dist/business/Plane/index.js +78 -51
  70. package/dist/business/Plane/index.js.map +1 -1
  71. package/dist/business/Poi/index.js +336 -248
  72. package/dist/business/Poi/index.js.map +1 -1
  73. package/dist/business/Poi/link/Cylinder.js +89 -56
  74. package/dist/business/Poi/link/Cylinder.js.map +1 -1
  75. package/dist/business/Poi/link/Pyramid.js +165 -104
  76. package/dist/business/Poi/link/Pyramid.js.map +1 -1
  77. package/dist/business/Poi/link/index.js +114 -54
  78. package/dist/business/Poi/link/index.js.map +1 -1
  79. package/dist/business/Poi/panel/index.js +373 -315
  80. package/dist/business/Poi/panel/index.js.map +1 -1
  81. package/dist/business/Poi/panel/utils.js +10 -5
  82. package/dist/business/Poi/panel/utils.js.map +1 -1
  83. package/dist/business/Poi/particle/DoubleCircle.js +107 -71
  84. package/dist/business/Poi/particle/DoubleCircle.js.map +1 -1
  85. package/dist/business/Poi/particle/DynamicCircle.js +111 -75
  86. package/dist/business/Poi/particle/DynamicCircle.js.map +1 -1
  87. package/dist/business/Poi/particle/SingleCircle.js +98 -62
  88. package/dist/business/Poi/particle/SingleCircle.js.map +1 -1
  89. package/dist/business/Poi/particle/index.js +117 -49
  90. package/dist/business/Poi/particle/index.js.map +1 -1
  91. package/dist/business/Poi/shader/circle.js +3 -31
  92. package/dist/business/Poi/shader/circle.js.map +1 -1
  93. package/dist/business/Poi/shader/cylinder.js +3 -37
  94. package/dist/business/Poi/shader/cylinder.js.map +1 -1
  95. package/dist/business/Poi/shader/doubleCircle.js +3 -55
  96. package/dist/business/Poi/shader/doubleCircle.js.map +1 -1
  97. package/dist/business/Poi/shader/dynamicCircle.js +3 -67
  98. package/dist/business/Poi/shader/dynamicCircle.js.map +1 -1
  99. package/dist/business/Poi/title/Border.js +27 -7
  100. package/dist/business/Poi/title/Border.js.map +1 -1
  101. package/dist/business/Poi/title/Ellipse.js +27 -7
  102. package/dist/business/Poi/title/Ellipse.js.map +1 -1
  103. package/dist/business/Poi/title/index.js +292 -208
  104. package/dist/business/Poi/title/index.js.map +1 -1
  105. package/dist/business/Poi/tools.js +17 -18
  106. package/dist/business/Poi/tools.js.map +1 -1
  107. package/dist/business/Sphere/index.js +72 -47
  108. package/dist/business/Sphere/index.js.map +1 -1
  109. package/dist/business/Spline/index.js +245 -190
  110. package/dist/business/Spline/index.js.map +1 -1
  111. package/dist/business/SplitBuilding/index.js +536 -327
  112. package/dist/business/SplitBuilding/index.js.map +1 -1
  113. package/dist/business/SplitBuilding/type.js +2 -2
  114. package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js +275 -218
  115. package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js.map +1 -1
  116. package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js +177 -132
  117. package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js.map +1 -1
  118. package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js +1 -51
  119. package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js.map +1 -1
  120. package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js +1 -6
  121. package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js.map +1 -1
  122. package/dist/business/TrafficComponents/base.js +55 -32
  123. package/dist/business/TrafficComponents/base.js.map +1 -1
  124. package/dist/business/TrafficComponents/utils.js +24 -25
  125. package/dist/business/TrafficComponents/utils.js.map +1 -1
  126. package/dist/business/Utils/Curve.js +56 -40
  127. package/dist/business/Utils/Curve.js.map +1 -1
  128. package/dist/business/Utils/constant.js +1 -1
  129. package/dist/business/Utils/constant.js.map +1 -1
  130. package/dist/business/Utils/defineProps.js +14 -13
  131. package/dist/business/Utils/defineProps.js.map +1 -1
  132. package/dist/business/Utils/round-curve.js +153 -127
  133. package/dist/business/Utils/round-curve.js.map +1 -1
  134. package/dist/business/VideoPanel/index.js +319 -258
  135. package/dist/business/VideoPanel/index.js.map +1 -1
  136. package/dist/business/Water/index.js +108 -78
  137. package/dist/business/Water/index.js.map +1 -1
  138. package/dist/business/Water/types.js +1 -1
  139. package/dist/business/Water/types.js.map +1 -1
  140. package/dist/core/Camera/PerspectiveCamera/CameraExpand.js +449 -383
  141. package/dist/core/Camera/PerspectiveCamera/CameraExpand.js.map +1 -1
  142. package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js +142 -107
  143. package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js.map +1 -1
  144. package/dist/core/Controls/FirstViewControl/index.js +96 -84
  145. package/dist/core/Controls/FirstViewControl/index.js.map +1 -1
  146. package/dist/core/Controls/ThirdViewControl/action/input.js +98 -77
  147. package/dist/core/Controls/ThirdViewControl/action/input.js.map +1 -1
  148. package/dist/core/Controls/ThirdViewControl/config/constants.js +1 -1
  149. package/dist/core/Controls/ThirdViewControl/config/constants.js.map +1 -1
  150. package/dist/core/Controls/ThirdViewControl/index.js +28 -19
  151. package/dist/core/Controls/ThirdViewControl/index.js.map +1 -1
  152. package/dist/core/Controls/ThirdViewControl/player/animation.js +155 -126
  153. package/dist/core/Controls/ThirdViewControl/player/animation.js.map +1 -1
  154. package/dist/core/Controls/ThirdViewControl/player/camera.js +63 -47
  155. package/dist/core/Controls/ThirdViewControl/player/camera.js.map +1 -1
  156. package/dist/core/Controls/ThirdViewControl/player/control.js +49 -39
  157. package/dist/core/Controls/ThirdViewControl/player/control.js.map +1 -1
  158. package/dist/core/Controls/ThirdViewControl/player.js +91 -66
  159. package/dist/core/Controls/ThirdViewControl/player.js.map +1 -1
  160. package/dist/core/Controls/base.js +30 -14
  161. package/dist/core/Controls/base.js.map +1 -1
  162. package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js +131 -92
  163. package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js.map +1 -1
  164. package/dist/core/Debug/PerformanceInfo/Performance.js +47 -22
  165. package/dist/core/Debug/PerformanceInfo/Performance.js.map +1 -1
  166. package/dist/core/Light/PointLight/PointLightExt.js +21 -4
  167. package/dist/core/Light/PointLight/PointLightExt.js.map +1 -1
  168. package/dist/core/Material/FinirMaterial/FinirMaterial.js +57 -37
  169. package/dist/core/Material/FinirMaterial/FinirMaterial.js.map +1 -1
  170. package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js +153 -116
  171. package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js.map +1 -1
  172. package/dist/core/Material/PristineGridMaterial/shader/fragment.js +1 -95
  173. package/dist/core/Material/PristineGridMaterial/shader/fragment.js.map +1 -1
  174. package/dist/core/Material/PristineGridMaterial/shader/vertex.js +1 -26
  175. package/dist/core/Material/PristineGridMaterial/shader/vertex.js.map +1 -1
  176. package/dist/core/Material/SurfaceMaterial/index.js +172 -76
  177. package/dist/core/Material/SurfaceMaterial/index.js.map +1 -1
  178. package/dist/core/Material/decorators.js +11 -6
  179. package/dist/core/Material/decorators.js.map +1 -1
  180. package/dist/core/PostEffects/addACESFilmicToneMappingPass.js +12 -16
  181. package/dist/core/PostEffects/addACESFilmicToneMappingPass.js.map +1 -1
  182. package/dist/core/PostEffects/addBrightnessContrastPass.js +13 -17
  183. package/dist/core/PostEffects/addBrightnessContrastPass.js.map +1 -1
  184. package/dist/core/PostEffects/bloomPass.js +10 -17
  185. package/dist/core/PostEffects/bloomPass.js.map +1 -1
  186. package/dist/core/PostEffects/bloomSelect.js +43 -60
  187. package/dist/core/PostEffects/bloomSelect.js.map +1 -1
  188. package/dist/core/PostEffects/colorifyPass.js +13 -17
  189. package/dist/core/PostEffects/colorifyPass.js.map +1 -1
  190. package/dist/core/PostEffects/index.js +22 -28
  191. package/dist/core/PostEffects/index.js.map +1 -1
  192. package/dist/core/PostEffects/outlinePass.js +50 -37
  193. package/dist/core/PostEffects/outlinePass.js.map +1 -1
  194. package/dist/core/PostEffects/postprocessing.js +12 -14
  195. package/dist/core/PostEffects/postprocessing.js.map +1 -1
  196. package/dist/core/PostEffects/saoPass.js +10 -15
  197. package/dist/core/PostEffects/saoPass.js.map +1 -1
  198. package/dist/core/PostEffects/shader/colorify.js +3 -22
  199. package/dist/core/PostEffects/shader/colorify.js.map +1 -1
  200. package/dist/core/PostEffects/shader/gammaCorrectionShader.js +3 -27
  201. package/dist/core/PostEffects/shader/gammaCorrectionShader.js.map +1 -1
  202. package/dist/core/PostEffects/shader/mapping.js +3 -66
  203. package/dist/core/PostEffects/shader/mapping.js.map +1 -1
  204. package/dist/core/PostEffects/shader/thermalMaging.js +3 -28
  205. package/dist/core/PostEffects/shader/thermalMaging.js.map +1 -1
  206. package/dist/core/SceneEffect/grow/grow.js +101 -85
  207. package/dist/core/SceneEffect/grow/grow.js.map +1 -1
  208. package/dist/core/SceneEffect/grow/style_down.js +77 -60
  209. package/dist/core/SceneEffect/grow/style_down.js.map +1 -1
  210. package/dist/core/SceneEffect/grow/style_up.js +81 -64
  211. package/dist/core/SceneEffect/grow/style_up.js.map +1 -1
  212. package/dist/core/SceneEffect/grow/type.js +2 -2
  213. package/dist/core/SceneEffect/grow/type.js.map +1 -1
  214. package/dist/core/WeatherSystem/DynamicWeatherSystem.js +76 -51
  215. package/dist/core/WeatherSystem/DynamicWeatherSystem.js.map +1 -1
  216. package/dist/core/WeatherSystem/hdr/index.js +105 -69
  217. package/dist/core/WeatherSystem/hdr/index.js.map +1 -1
  218. package/dist/core/WeatherSystem/index.js +124 -77
  219. package/dist/core/WeatherSystem/index.js.map +1 -1
  220. package/dist/core/WeatherSystem/objects/fog/index.js +80 -52
  221. package/dist/core/WeatherSystem/objects/fog/index.js.map +1 -1
  222. package/dist/core/WeatherSystem/objects/rain/index.js +84 -72
  223. package/dist/core/WeatherSystem/objects/rain/index.js.map +1 -1
  224. package/dist/core/WeatherSystem/objects/rain/lineRain.js +118 -88
  225. package/dist/core/WeatherSystem/objects/rain/lineRain.js.map +1 -1
  226. package/dist/core/WeatherSystem/objects/rain/plane.js +146 -116
  227. package/dist/core/WeatherSystem/objects/rain/plane.js.map +1 -1
  228. package/dist/core/WeatherSystem/objects/rain/point.js +148 -100
  229. package/dist/core/WeatherSystem/objects/rain/point.js.map +1 -1
  230. package/dist/core/WeatherSystem/objects/sky/cloud.js +104 -71
  231. package/dist/core/WeatherSystem/objects/sky/cloud.js.map +1 -1
  232. package/dist/core/WeatherSystem/objects/sky/index.js +84 -66
  233. package/dist/core/WeatherSystem/objects/sky/index.js.map +1 -1
  234. package/dist/core/WeatherSystem/objects/sky/outline.js +45 -25
  235. package/dist/core/WeatherSystem/objects/sky/outline.js.map +1 -1
  236. package/dist/core/WeatherSystem/shaders/cloud.js +3 -74
  237. package/dist/core/WeatherSystem/shaders/cloud.js.map +1 -1
  238. package/dist/core/WeatherSystem/shaders/fog.js +3 -103
  239. package/dist/core/WeatherSystem/shaders/fog.js.map +1 -1
  240. package/dist/core/WeatherSystem/shaders/rain.js +7 -206
  241. package/dist/core/WeatherSystem/shaders/rain.js.map +1 -1
  242. package/dist/core/WeatherSystem/shaders/sky.js +3 -87
  243. package/dist/core/WeatherSystem/shaders/sky.js.map +1 -1
  244. package/dist/core/WeatherSystem/sky/index.js +135 -104
  245. package/dist/core/WeatherSystem/sky/index.js.map +1 -1
  246. package/dist/core/WeatherSystem/utils/constant.js +38 -44
  247. package/dist/core/WeatherSystem/utils/constant.js.map +1 -1
  248. package/dist/core/WeatherSystem/utils/math.js +25 -18
  249. package/dist/core/WeatherSystem/utils/math.js.map +1 -1
  250. package/dist/core/WeatherSystem/utils/type.js +1 -1
  251. package/dist/core/WeatherSystem/utils/type.js.map +1 -1
  252. package/dist/core/WeatherSystem/weather/index.js +141 -96
  253. package/dist/core/WeatherSystem/weather/index.js.map +1 -1
  254. package/dist/utils/index.js +1 -1
  255. package/dist/utils/index.js.map +1 -1
  256. package/package.json +3 -3
@@ -1,51 +1,12 @@
1
- export const ver_pre = /* glsl */`
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- varying highp vec2 vUv;
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- varying vec3 vWorldPosition;
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- varying vec3 vViewDirection;
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- `;
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- export const ver = /* glsl */`
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- #include <begin_vertex>
8
-
9
- vec4 worldPosition1 = modelMatrix * vec4(position, 1.0);
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- vWorldPosition = worldPosition1.xyz;
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- // 计算视线方向(从顶点指向相机)
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- vViewDirection = normalize(cameraPosition - worldPosition1.xyz);
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- `;
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- export const frag_pre = /* glsl */`
15
- varying highp vec2 vUv;
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- varying vec3 vWorldPosition;
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- uniform float progress;
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- uniform float objSize;
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- uniform bool isFadeIn;
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- uniform vec3 center;
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- `;
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- export const frag = /* glsl */`
23
- #include <map_fragment>
24
- vec3 myWorldPosition = vWorldPosition / objSize;
25
-
26
- if (progress == 0.0) {
27
- diffuseColor.w = 0.0;
28
- } else if (progress == 1.0) {
29
-
30
- } else{
31
- if (isFadeIn) {
32
- float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);
33
- float circle2 = step(distance(center / objSize, myWorldPosition), progress);
34
-
35
- diffuseColor.xyz += vec3(circle2 - circle1) * 3.;
36
- diffuseColor.w *= circle2;
37
- } else {
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- float circle = step(distance(center / objSize, myWorldPosition), progress);
39
- diffuseColor.w *= step(circle, 0.);
40
- }
41
- }
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-
43
- `;
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- const RealFadeObjS = {
45
- ver_pre,
46
- ver,
47
- frag_pre,
48
- frag
1
+ export var ver_pre = /* glsl */"\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n";
2
+ export var ver = /* glsl */"\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // \u8BA1\u7B97\u89C6\u7EBF\u65B9\u5411\uFF08\u4ECE\u9876\u70B9\u6307\u5411\u76F8\u673A\uFF09\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n";
3
+ export var frag_pre = /* glsl */"\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n";
4
+ export var frag = /* glsl */"\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n";
5
+ var RealFadeObjS = {
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+ ver_pre: ver_pre,
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+ ver: ver,
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+ frag_pre: frag_pre,
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+ frag: frag
49
10
  };
50
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  export default RealFadeObjS;
51
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  //# sourceMappingURL=realFade.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["ver_pre","ver","frag_pre","frag","RealFadeObjS"],"sources":["../../../../src/business/MaterialSwitch/shader/realFade.ts"],"sourcesContent":["export const ver_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n`\n\nexport const ver = /* glsl */ `\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // 计算视线方向(从顶点指向相机)\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n`\n\nexport const frag_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n`\n\nexport const frag = /* glsl */ `\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n`\n\nconst RealFadeObjS = { ver_pre, ver, frag_pre, frag }\n\nexport default RealFadeObjS"],"mappings":"AAAA,OAAO,MAAMA,OAAO,GAAG,UAAY;AACnC;AACA;AACA;AACA,CAAC;AAED,OAAO,MAAMC,GAAG,GAAG,UAAY;AAC/B;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AAED,OAAO,MAAMC,QAAQ,GAAG,UAAY;AACpC;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AAED,OAAO,MAAMC,IAAI,GAAG,UAAY;AAChC;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AAED,MAAMC,YAAY,GAAG;EAAEJ,OAAO;EAAEC,GAAG;EAAEC,QAAQ;EAAEC;AAAK,CAAC;AAErD,eAAeC,YAAY"}
1
+ {"version":3,"names":["ver_pre","ver","frag_pre","frag","RealFadeObjS"],"sources":["../../../../src/business/MaterialSwitch/shader/realFade.ts"],"sourcesContent":["export const ver_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n`\n\nexport const ver = /* glsl */ `\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // 计算视线方向(从顶点指向相机)\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n`\n\nexport const frag_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n`\n\nexport const frag = /* glsl */ `\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n`\n\nconst RealFadeObjS = { ver_pre, ver, frag_pre, frag }\n\nexport default RealFadeObjS"],"mappings":"AAAA,OAAO,IAAMA,OAAO,GAAG,mGAItB;AAED,OAAO,IAAMC,GAAG,GAAG,8SAOlB;AAED,OAAO,IAAMC,QAAQ,GAAG,oKAOvB;AAED,OAAO,IAAMC,IAAI,GAAG,6lBAqBnB;AAED,IAAMC,YAAY,GAAG;EAAEJ,OAAO,EAAPA,OAAO;EAAEC,GAAG,EAAHA,GAAG;EAAEC,QAAQ,EAARA,QAAQ;EAAEC,IAAI,EAAJA;AAAK,CAAC;AAErD,eAAeC,YAAY"}
@@ -1,8 +1,19 @@
1
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
1
2
  function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
2
3
  function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
4
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
5
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
6
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
7
+ function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
8
+ function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
9
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+ function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
11
+ function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
12
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
+ function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
3
14
  function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
4
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); }
5
- function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
15
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
16
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
6
17
  /*
7
18
  * @Descripttion:
8
19
  * @version:
@@ -17,55 +28,71 @@ import ObjectLayer from "../Base/ObjectLayer";
17
28
  import { PlaneGeometry, MeshBasicMaterial, Mesh } from '@anov/3d-core';
18
29
  import _ from 'lodash';
19
30
  import { defineProps } from "../Utils/defineProps";
20
- export class Plane extends ObjectLayer {
21
- constructor(options) {
22
- super();
23
- _defineProperty(this, "mesh", void 0);
24
- _defineProperty(this, "currentOptions", void 0);
25
- this.currentOptions = options;
26
- this.mesh = this.createPlane(options);
27
- this.add(this.mesh);
28
- defineProps(this, ['width', 'length', 'widthSegment', 'lengthSegment'], ['wireframe', 'color'], 'updatePlane');
31
+ export var Plane = /*#__PURE__*/function (_ObjectLayer) {
32
+ _inherits(Plane, _ObjectLayer);
33
+ var _super = _createSuper(Plane);
34
+ function Plane(options) {
35
+ var _this;
36
+ _classCallCheck(this, Plane);
37
+ _this = _super.call(this);
38
+ _defineProperty(_assertThisInitialized(_this), "mesh", void 0);
39
+ _defineProperty(_assertThisInitialized(_this), "currentOptions", void 0);
40
+ _this.currentOptions = options;
41
+ _this.mesh = _this.createPlane(options);
42
+ _this.add(_this.mesh);
43
+ defineProps(_assertThisInitialized(_this), ['width', 'length', 'widthSegment', 'lengthSegment'], ['wireframe', 'color'], 'updatePlane');
44
+ return _this;
29
45
  }
30
- createPlane(options) {
31
- const {
32
- length = 1,
33
- width = 1,
34
- lengthSegment = 1,
35
- widthSegment = 1,
36
- material = {}
37
- } = options;
46
+ _createClass(Plane, [{
47
+ key: "createPlane",
48
+ value: function createPlane(options) {
49
+ var _options$length = options.length,
50
+ length = _options$length === void 0 ? 1 : _options$length,
51
+ _options$width = options.width,
52
+ width = _options$width === void 0 ? 1 : _options$width,
53
+ _options$lengthSegmen = options.lengthSegment,
54
+ lengthSegment = _options$lengthSegmen === void 0 ? 1 : _options$lengthSegmen,
55
+ _options$widthSegment = options.widthSegment,
56
+ widthSegment = _options$widthSegment === void 0 ? 1 : _options$widthSegment,
57
+ _options$material = options.material,
58
+ material = _options$material === void 0 ? {} : _options$material;
38
59
 
39
- // 默认材质参数
40
- const defaultMat = {
41
- color: 0xffffff,
42
- opacity: 1,
43
- transparent: false,
44
- wireframe: false,
45
- visible: true,
46
- side: 2
47
- };
48
- const geometry = new PlaneGeometry(width, length, widthSegment, lengthSegment);
49
- const mat = new MeshBasicMaterial(_objectSpread(_objectSpread({}, defaultMat), material));
50
- return new Mesh(geometry, mat);
51
- }
52
- updatePlane(options) {
53
- if (!this.mesh) return;
54
- _.mergeWith(this.currentOptions, options);
55
- this.remove(this.mesh);
56
- this.mesh.geometry.dispose();
57
- this.mesh.material.dispose();
58
- this.mesh = this.createPlane(this.currentOptions);
59
- this.add(this.mesh);
60
- }
61
- /** 销毁释放资源 */
62
- destroy() {
63
- if (!this.mesh) return;
64
- this.remove(this.mesh);
65
- this.mesh.geometry.dispose();
66
- this.mesh.material.dispose();
67
- // @ts-ignore
68
- this.mesh = null;
69
- }
70
- }
60
+ // 默认材质参数
61
+ var defaultMat = {
62
+ color: 0xffffff,
63
+ opacity: 1,
64
+ transparent: false,
65
+ wireframe: false,
66
+ visible: true,
67
+ side: 2
68
+ };
69
+ var geometry = new PlaneGeometry(width, length, widthSegment, lengthSegment);
70
+ var mat = new MeshBasicMaterial(_objectSpread(_objectSpread({}, defaultMat), material));
71
+ return new Mesh(geometry, mat);
72
+ }
73
+ }, {
74
+ key: "updatePlane",
75
+ value: function updatePlane(options) {
76
+ if (!this.mesh) return;
77
+ _.mergeWith(this.currentOptions, options);
78
+ this.remove(this.mesh);
79
+ this.mesh.geometry.dispose();
80
+ this.mesh.material.dispose();
81
+ this.mesh = this.createPlane(this.currentOptions);
82
+ this.add(this.mesh);
83
+ }
84
+ /** 销毁释放资源 */
85
+ }, {
86
+ key: "destroy",
87
+ value: function destroy() {
88
+ if (!this.mesh) return;
89
+ this.remove(this.mesh);
90
+ this.mesh.geometry.dispose();
91
+ this.mesh.material.dispose();
92
+ // @ts-ignore
93
+ this.mesh = null;
94
+ }
95
+ }]);
96
+ return Plane;
97
+ }(ObjectLayer);
71
98
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["ObjectLayer","PlaneGeometry","MeshBasicMaterial","Mesh","_","defineProps","Plane","constructor","options","_defineProperty","currentOptions","mesh","createPlane","add","length","width","lengthSegment","widthSegment","material","defaultMat","color","opacity","transparent","wireframe","visible","side","geometry","mat","_objectSpread","updatePlane","mergeWith","remove","dispose","destroy"],"sources":["../../../src/business/Plane/index.ts"],"sourcesContent":["/*\n * @Descripttion: \n * @version: \n * @Author: 周志国\n * @Date: 2025-09-09 14:27:25\n * @LastEditors: 周志国\n * @LastEditTime: 2025-09-15 10:47:49\n * @changeLog: \n * @FilePath: /anov-3d-webgl/packages/anov-3d-ability/src/business/Plane/index.ts\n */\nimport ObjectLayer from '../Base/ObjectLayer'\nimport type { options } from './types'\nimport { IPlane } from './interface'\nimport {\n PlaneGeometry,\n MeshBasicMaterial,\n MeshBasicMaterialParameters,\n Mesh,\n} from '@anov/3d-core'\nimport _ from 'lodash'\nimport { defineProps } from '../Utils/defineProps'\nexport class Plane extends ObjectLayer implements IPlane {\n private mesh!: Mesh\n private currentOptions!: options\n constructor(options: options) {\n super()\n this.currentOptions = options\n this.mesh = this.createPlane(options)\n this.add(this.mesh)\n defineProps(\n this,\n ['width', 'length', 'widthSegment', 'lengthSegment'],\n ['wireframe', 'color'],\n 'updatePlane'\n )\n }\n public createPlane(options: options): Mesh {\n const {\n length = 1,\n width = 1,\n lengthSegment = 1,\n widthSegment = 1,\n material = {},\n } = options\n\n // 默认材质参数\n const defaultMat: MeshBasicMaterialParameters = {\n color: 0xffffff,\n opacity: 1,\n transparent: false,\n wireframe: false,\n visible: true,\n side: 2,\n }\n const geometry = new PlaneGeometry(width, length, widthSegment, lengthSegment)\n const mat = new MeshBasicMaterial({ ...defaultMat, ...material })\n return new Mesh(geometry, mat)\n }\n updatePlane(options: options): void {\n if (!this.mesh) return\n _.mergeWith(this.currentOptions, options)\n this.remove(this.mesh)\n this.mesh.geometry.dispose();\n (this.mesh.material as any).dispose()\n this.mesh = this.createPlane(this.currentOptions)\n this.add(this.mesh)\n }\n /** 销毁释放资源 */\n public destroy() {\n if (!this.mesh) return\n this.remove(this.mesh)\n this.mesh.geometry.dispose()\n ; (this.mesh.material as any).dispose()\n // @ts-ignore\n this.mesh = null\n }\n}\n"],"mappings":";;;;;AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,OAAOA,WAAW;AAGlB,SACEC,aAAa,EACbC,iBAAiB,EAEjBC,IAAI,QACC,eAAe;AACtB,OAAOC,CAAC,MAAM,QAAQ;AACtB,SAASC,WAAW;AACpB,OAAO,MAAMC,KAAK,SAASN,WAAW,CAAmB;EAGvDO,WAAWA,CAACC,OAAgB,EAAE;IAC5B,KAAK,CAAC,CAAC;IAAAC,eAAA;IAAAA,eAAA;IACP,IAAI,CAACC,cAAc,GAAGF,OAAO;IAC7B,IAAI,CAACG,IAAI,GAAG,IAAI,CAACC,WAAW,CAACJ,OAAO,CAAC;IACrC,IAAI,CAACK,GAAG,CAAC,IAAI,CAACF,IAAI,CAAC;IACnBN,WAAW,CACT,IAAI,EACJ,CAAC,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,eAAe,CAAC,EACpD,CAAC,WAAW,EAAE,OAAO,CAAC,EACtB,aACF,CAAC;EACH;EACOO,WAAWA,CAACJ,OAAgB,EAAQ;IACzC,MAAM;MACJM,MAAM,GAAG,CAAC;MACVC,KAAK,GAAG,CAAC;MACTC,aAAa,GAAG,CAAC;MACjBC,YAAY,GAAG,CAAC;MAChBC,QAAQ,GAAG,CAAC;IACd,CAAC,GAAGV,OAAO;;IAEX;IACA,MAAMW,UAAuC,GAAG;MAC9CC,KAAK,EAAE,QAAQ;MACfC,OAAO,EAAE,CAAC;MACVC,WAAW,EAAE,KAAK;MAClBC,SAAS,EAAE,KAAK;MAChBC,OAAO,EAAE,IAAI;MACbC,IAAI,EAAE;IACR,CAAC;IACD,MAAMC,QAAQ,GAAG,IAAIzB,aAAa,CAACc,KAAK,EAAED,MAAM,EAAEG,YAAY,EAAED,aAAa,CAAC;IAC9E,MAAMW,GAAG,GAAG,IAAIzB,iBAAiB,CAAA0B,aAAA,CAAAA,aAAA,KAAMT,UAAU,GAAKD,QAAQ,CAAE,CAAC;IACjE,OAAO,IAAIf,IAAI,CAACuB,QAAQ,EAAEC,GAAG,CAAC;EAChC;EACAE,WAAWA,CAACrB,OAAgB,EAAQ;IAClC,IAAI,CAAC,IAAI,CAACG,IAAI,EAAE;IAChBP,CAAC,CAAC0B,SAAS,CAAC,IAAI,CAACpB,cAAc,EAAEF,OAAO,CAAC;IACzC,IAAI,CAACuB,MAAM,CAAC,IAAI,CAACpB,IAAI,CAAC;IACtB,IAAI,CAACA,IAAI,CAACe,QAAQ,CAACM,OAAO,CAAC,CAAC;IAC3B,IAAI,CAACrB,IAAI,CAACO,QAAQ,CAASc,OAAO,CAAC,CAAC;IACrC,IAAI,CAACrB,IAAI,GAAG,IAAI,CAACC,WAAW,CAAC,IAAI,CAACF,cAAc,CAAC;IACjD,IAAI,CAACG,GAAG,CAAC,IAAI,CAACF,IAAI,CAAC;EACrB;EACA;EACOsB,OAAOA,CAAA,EAAG;IACf,IAAI,CAAC,IAAI,CAACtB,IAAI,EAAE;IAChB,IAAI,CAACoB,MAAM,CAAC,IAAI,CAACpB,IAAI,CAAC;IACtB,IAAI,CAACA,IAAI,CAACe,QAAQ,CAACM,OAAO,CAAC,CAAC;IACvB,IAAI,CAACrB,IAAI,CAACO,QAAQ,CAASc,OAAO,CAAC,CAAC;IACzC;IACA,IAAI,CAACrB,IAAI,GAAG,IAAI;EAClB;AACF"}
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+ {"version":3,"names":["ObjectLayer","PlaneGeometry","MeshBasicMaterial","Mesh","_","defineProps","Plane","_ObjectLayer","_inherits","_super","_createSuper","options","_this","_classCallCheck","call","_defineProperty","_assertThisInitialized","currentOptions","mesh","createPlane","add","_createClass","key","value","_options$length","length","_options$width","width","_options$lengthSegmen","lengthSegment","_options$widthSegment","widthSegment","_options$material","material","defaultMat","color","opacity","transparent","wireframe","visible","side","geometry","mat","_objectSpread","updatePlane","mergeWith","remove","dispose","destroy"],"sources":["../../../src/business/Plane/index.ts"],"sourcesContent":["/*\n * @Descripttion: \n * @version: \n * @Author: 周志国\n * @Date: 2025-09-09 14:27:25\n * @LastEditors: 周志国\n * @LastEditTime: 2025-09-15 10:47:49\n * @changeLog: \n * @FilePath: /anov-3d-webgl/packages/anov-3d-ability/src/business/Plane/index.ts\n */\nimport ObjectLayer from '../Base/ObjectLayer'\nimport type { options } from './types'\nimport { IPlane } from './interface'\nimport {\n PlaneGeometry,\n MeshBasicMaterial,\n MeshBasicMaterialParameters,\n Mesh,\n} from '@anov/3d-core'\nimport _ from 'lodash'\nimport { defineProps } from '../Utils/defineProps'\nexport class Plane extends ObjectLayer implements IPlane {\n private mesh!: Mesh\n private currentOptions!: options\n constructor(options: options) {\n super()\n this.currentOptions = options\n this.mesh = this.createPlane(options)\n this.add(this.mesh)\n defineProps(\n this,\n ['width', 'length', 'widthSegment', 'lengthSegment'],\n ['wireframe', 'color'],\n 'updatePlane'\n )\n }\n public createPlane(options: options): Mesh {\n const {\n length = 1,\n width = 1,\n lengthSegment = 1,\n widthSegment = 1,\n material = {},\n } = options\n\n // 默认材质参数\n const defaultMat: MeshBasicMaterialParameters = {\n color: 0xffffff,\n opacity: 1,\n transparent: false,\n wireframe: false,\n visible: true,\n side: 2,\n }\n const geometry = new PlaneGeometry(width, length, widthSegment, lengthSegment)\n const mat = new MeshBasicMaterial({ ...defaultMat, ...material })\n return new Mesh(geometry, mat)\n }\n updatePlane(options: options): void {\n if (!this.mesh) return\n _.mergeWith(this.currentOptions, options)\n this.remove(this.mesh)\n this.mesh.geometry.dispose();\n (this.mesh.material as any).dispose()\n this.mesh = this.createPlane(this.currentOptions)\n this.add(this.mesh)\n }\n /** 销毁释放资源 */\n public destroy() {\n if (!this.mesh) return\n this.remove(this.mesh)\n this.mesh.geometry.dispose()\n ; 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