@anov/3d-ability 0.0.142 → 0.0.143
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/business/Animation/motion/index.js +56 -35
- package/dist/business/Animation/motion/index.js.map +1 -1
- package/dist/business/Animation/type.js +2 -2
- package/dist/business/Area/Fence/FenceBase.js +187 -146
- package/dist/business/Area/Fence/FenceBase.js.map +1 -1
- package/dist/business/Area/Fence/fence_base_01.js +112 -120
- package/dist/business/Area/Fence/fence_base_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_feeting_01.js +130 -218
- package/dist/business/Area/Fence/fence_feeting_01.js.map +1 -1
- package/dist/business/Area/Fence/fence_roll_01.js +130 -140
- package/dist/business/Area/Fence/fence_roll_01.js.map +1 -1
- package/dist/business/Area/FillArea/FillAreaBase.js +126 -87
- package/dist/business/Area/FillArea/FillAreaBase.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_face_01.js +98 -72
- package/dist/business/Area/FillArea/fillArea_face_01.js.map +1 -1
- package/dist/business/Area/FillArea/fillArea_line_01.js +94 -66
- package/dist/business/Area/FillArea/fillArea_line_01.js.map +1 -1
- package/dist/business/Area/index.js +483 -267
- package/dist/business/Area/index.js.map +1 -1
- package/dist/business/Area/tool.js +26 -14
- package/dist/business/Area/tool.js.map +1 -1
- package/dist/business/Base/ObjectLayer.js +46 -21
- package/dist/business/Base/ObjectLayer.js.map +1 -1
- package/dist/business/Batch/index.js +234 -189
- package/dist/business/Batch/index.js.map +1 -1
- package/dist/business/Box/index.js +81 -52
- package/dist/business/Box/index.js.map +1 -1
- package/dist/business/Cylinder/index.js +79 -51
- package/dist/business/Cylinder/index.js.map +1 -1
- package/dist/business/Flyline/bubble/CircleBubble.js +9 -1
- package/dist/business/Flyline/bubble/CircleBubble.js.map +1 -1
- package/dist/business/Flyline/bubble/index.js +21 -7
- package/dist/business/Flyline/bubble/index.js.map +1 -1
- package/dist/business/Flyline/index.js +162 -96
- package/dist/business/Flyline/index.js.map +1 -1
- package/dist/business/Flyline/line/ArcLine.js +291 -208
- package/dist/business/Flyline/line/ArcLine.js.map +1 -1
- package/dist/business/Flyline/line/index.js +22 -8
- package/dist/business/Flyline/line/index.js.map +1 -1
- package/dist/business/HeatMap/HeatMap.js +467 -380
- package/dist/business/HeatMap/HeatMap.js.map +1 -1
- package/dist/business/HeatMap/core.js +525 -405
- package/dist/business/HeatMap/core.js.map +1 -1
- package/dist/business/HeatMap/shader.js +3 -69
- package/dist/business/HeatMap/shader.js.map +1 -1
- package/dist/business/InfoPanel/index.js +242 -201
- package/dist/business/InfoPanel/index.js.map +1 -1
- package/dist/business/Line/index.js +88 -55
- package/dist/business/Line/index.js.map +1 -1
- package/dist/business/Mark/KeyframeAnimation.js +176 -145
- package/dist/business/Mark/KeyframeAnimation.js.map +1 -1
- package/dist/business/Mark/index.js +294 -196
- package/dist/business/Mark/index.js.map +1 -1
- package/dist/business/Mark/shader/tanhao.js +3 -36
- package/dist/business/Mark/shader/tanhao.js.map +1 -1
- package/dist/business/Mark/type.js +1 -1
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js +551 -377
- package/dist/business/MaterialSwitch/MaterialSwitchSystem.js.map +1 -1
- package/dist/business/MaterialSwitch/inject.js +58 -92
- package/dist/business/MaterialSwitch/inject.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/finalFade.js +2 -74
- package/dist/business/MaterialSwitch/shader/finalFade.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/ground.js +16 -95
- package/dist/business/MaterialSwitch/shader/ground.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/groundBase64.js +3 -9
- package/dist/business/MaterialSwitch/shader/groundBase64.js.map +1 -1
- package/dist/business/MaterialSwitch/shader/realFade.js +9 -48
- package/dist/business/MaterialSwitch/shader/realFade.js.map +1 -1
- package/dist/business/Plane/index.js +78 -51
- package/dist/business/Plane/index.js.map +1 -1
- package/dist/business/Poi/index.js +336 -248
- package/dist/business/Poi/index.js.map +1 -1
- package/dist/business/Poi/link/Cylinder.js +89 -56
- package/dist/business/Poi/link/Cylinder.js.map +1 -1
- package/dist/business/Poi/link/Pyramid.js +165 -104
- package/dist/business/Poi/link/Pyramid.js.map +1 -1
- package/dist/business/Poi/link/index.js +114 -54
- package/dist/business/Poi/link/index.js.map +1 -1
- package/dist/business/Poi/panel/index.js +373 -315
- package/dist/business/Poi/panel/index.js.map +1 -1
- package/dist/business/Poi/panel/utils.js +10 -5
- package/dist/business/Poi/panel/utils.js.map +1 -1
- package/dist/business/Poi/particle/DoubleCircle.js +107 -71
- package/dist/business/Poi/particle/DoubleCircle.js.map +1 -1
- package/dist/business/Poi/particle/DynamicCircle.js +111 -75
- package/dist/business/Poi/particle/DynamicCircle.js.map +1 -1
- package/dist/business/Poi/particle/SingleCircle.js +98 -62
- package/dist/business/Poi/particle/SingleCircle.js.map +1 -1
- package/dist/business/Poi/particle/index.js +117 -49
- package/dist/business/Poi/particle/index.js.map +1 -1
- package/dist/business/Poi/shader/circle.js +3 -31
- package/dist/business/Poi/shader/circle.js.map +1 -1
- package/dist/business/Poi/shader/cylinder.js +3 -37
- package/dist/business/Poi/shader/cylinder.js.map +1 -1
- package/dist/business/Poi/shader/doubleCircle.js +3 -55
- package/dist/business/Poi/shader/doubleCircle.js.map +1 -1
- package/dist/business/Poi/shader/dynamicCircle.js +3 -67
- package/dist/business/Poi/shader/dynamicCircle.js.map +1 -1
- package/dist/business/Poi/title/Border.js +27 -7
- package/dist/business/Poi/title/Border.js.map +1 -1
- package/dist/business/Poi/title/Ellipse.js +27 -7
- package/dist/business/Poi/title/Ellipse.js.map +1 -1
- package/dist/business/Poi/title/index.js +292 -208
- package/dist/business/Poi/title/index.js.map +1 -1
- package/dist/business/Poi/tools.js +17 -18
- package/dist/business/Poi/tools.js.map +1 -1
- package/dist/business/Sphere/index.js +72 -47
- package/dist/business/Sphere/index.js.map +1 -1
- package/dist/business/Spline/index.js +245 -190
- package/dist/business/Spline/index.js.map +1 -1
- package/dist/business/SplitBuilding/index.js +536 -327
- package/dist/business/SplitBuilding/index.js.map +1 -1
- package/dist/business/SplitBuilding/type.js +2 -2
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js +275 -218
- package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js +177 -132
- package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js +1 -51
- package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js.map +1 -1
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js +1 -6
- package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js.map +1 -1
- package/dist/business/TrafficComponents/base.js +55 -32
- package/dist/business/TrafficComponents/base.js.map +1 -1
- package/dist/business/TrafficComponents/utils.js +24 -25
- package/dist/business/TrafficComponents/utils.js.map +1 -1
- package/dist/business/Utils/Curve.js +56 -40
- package/dist/business/Utils/Curve.js.map +1 -1
- package/dist/business/Utils/constant.js +1 -1
- package/dist/business/Utils/constant.js.map +1 -1
- package/dist/business/Utils/defineProps.js +14 -13
- package/dist/business/Utils/defineProps.js.map +1 -1
- package/dist/business/Utils/round-curve.js +153 -127
- package/dist/business/Utils/round-curve.js.map +1 -1
- package/dist/business/VideoPanel/index.js +319 -258
- package/dist/business/VideoPanel/index.js.map +1 -1
- package/dist/business/Water/index.js +108 -78
- package/dist/business/Water/index.js.map +1 -1
- package/dist/business/Water/types.js +1 -1
- package/dist/business/Water/types.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js +449 -383
- package/dist/core/Camera/PerspectiveCamera/CameraExpand.js.map +1 -1
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js +142 -107
- package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js.map +1 -1
- package/dist/core/Controls/FirstViewControl/index.js +96 -84
- package/dist/core/Controls/FirstViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/action/input.js +98 -77
- package/dist/core/Controls/ThirdViewControl/action/input.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js +1 -1
- package/dist/core/Controls/ThirdViewControl/config/constants.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/index.js +28 -19
- package/dist/core/Controls/ThirdViewControl/index.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/animation.js +155 -126
- package/dist/core/Controls/ThirdViewControl/player/animation.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/camera.js +63 -47
- package/dist/core/Controls/ThirdViewControl/player/camera.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player/control.js +49 -39
- package/dist/core/Controls/ThirdViewControl/player/control.js.map +1 -1
- package/dist/core/Controls/ThirdViewControl/player.js +91 -66
- package/dist/core/Controls/ThirdViewControl/player.js.map +1 -1
- package/dist/core/Controls/base.js +30 -14
- package/dist/core/Controls/base.js.map +1 -1
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js +131 -92
- package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js.map +1 -1
- package/dist/core/Debug/PerformanceInfo/Performance.js +47 -22
- package/dist/core/Debug/PerformanceInfo/Performance.js.map +1 -1
- package/dist/core/Light/PointLight/PointLightExt.js +21 -4
- package/dist/core/Light/PointLight/PointLightExt.js.map +1 -1
- package/dist/core/Material/FinirMaterial/FinirMaterial.js +57 -37
- package/dist/core/Material/FinirMaterial/FinirMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js +153 -116
- package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js +1 -95
- package/dist/core/Material/PristineGridMaterial/shader/fragment.js.map +1 -1
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js +1 -26
- package/dist/core/Material/PristineGridMaterial/shader/vertex.js.map +1 -1
- package/dist/core/Material/SurfaceMaterial/index.js +172 -76
- package/dist/core/Material/SurfaceMaterial/index.js.map +1 -1
- package/dist/core/Material/decorators.js +11 -6
- package/dist/core/Material/decorators.js.map +1 -1
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js +12 -16
- package/dist/core/PostEffects/addACESFilmicToneMappingPass.js.map +1 -1
- package/dist/core/PostEffects/addBrightnessContrastPass.js +13 -17
- package/dist/core/PostEffects/addBrightnessContrastPass.js.map +1 -1
- package/dist/core/PostEffects/bloomPass.js +10 -17
- package/dist/core/PostEffects/bloomPass.js.map +1 -1
- package/dist/core/PostEffects/bloomSelect.js +43 -60
- package/dist/core/PostEffects/bloomSelect.js.map +1 -1
- package/dist/core/PostEffects/colorifyPass.js +13 -17
- package/dist/core/PostEffects/colorifyPass.js.map +1 -1
- package/dist/core/PostEffects/index.js +22 -28
- package/dist/core/PostEffects/index.js.map +1 -1
- package/dist/core/PostEffects/outlinePass.js +50 -37
- package/dist/core/PostEffects/outlinePass.js.map +1 -1
- package/dist/core/PostEffects/postprocessing.js +12 -14
- package/dist/core/PostEffects/postprocessing.js.map +1 -1
- package/dist/core/PostEffects/saoPass.js +10 -15
- package/dist/core/PostEffects/saoPass.js.map +1 -1
- package/dist/core/PostEffects/shader/colorify.js +3 -22
- package/dist/core/PostEffects/shader/colorify.js.map +1 -1
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js +3 -27
- package/dist/core/PostEffects/shader/gammaCorrectionShader.js.map +1 -1
- package/dist/core/PostEffects/shader/mapping.js +3 -66
- package/dist/core/PostEffects/shader/mapping.js.map +1 -1
- package/dist/core/PostEffects/shader/thermalMaging.js +3 -28
- package/dist/core/PostEffects/shader/thermalMaging.js.map +1 -1
- package/dist/core/SceneEffect/grow/grow.js +101 -85
- package/dist/core/SceneEffect/grow/grow.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_down.js +77 -60
- package/dist/core/SceneEffect/grow/style_down.js.map +1 -1
- package/dist/core/SceneEffect/grow/style_up.js +81 -64
- package/dist/core/SceneEffect/grow/style_up.js.map +1 -1
- package/dist/core/SceneEffect/grow/type.js +2 -2
- package/dist/core/SceneEffect/grow/type.js.map +1 -1
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js +76 -51
- package/dist/core/WeatherSystem/DynamicWeatherSystem.js.map +1 -1
- package/dist/core/WeatherSystem/hdr/index.js +105 -69
- package/dist/core/WeatherSystem/hdr/index.js.map +1 -1
- package/dist/core/WeatherSystem/index.js +124 -77
- package/dist/core/WeatherSystem/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/fog/index.js +80 -52
- package/dist/core/WeatherSystem/objects/fog/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/index.js +84 -72
- package/dist/core/WeatherSystem/objects/rain/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/lineRain.js +118 -88
- package/dist/core/WeatherSystem/objects/rain/lineRain.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/plane.js +146 -116
- package/dist/core/WeatherSystem/objects/rain/plane.js.map +1 -1
- package/dist/core/WeatherSystem/objects/rain/point.js +148 -100
- package/dist/core/WeatherSystem/objects/rain/point.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/cloud.js +104 -71
- package/dist/core/WeatherSystem/objects/sky/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/index.js +84 -66
- package/dist/core/WeatherSystem/objects/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/objects/sky/outline.js +45 -25
- package/dist/core/WeatherSystem/objects/sky/outline.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/cloud.js +3 -74
- package/dist/core/WeatherSystem/shaders/cloud.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/fog.js +3 -103
- package/dist/core/WeatherSystem/shaders/fog.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/rain.js +7 -206
- package/dist/core/WeatherSystem/shaders/rain.js.map +1 -1
- package/dist/core/WeatherSystem/shaders/sky.js +3 -87
- package/dist/core/WeatherSystem/shaders/sky.js.map +1 -1
- package/dist/core/WeatherSystem/sky/index.js +135 -104
- package/dist/core/WeatherSystem/sky/index.js.map +1 -1
- package/dist/core/WeatherSystem/utils/constant.js +38 -44
- package/dist/core/WeatherSystem/utils/constant.js.map +1 -1
- package/dist/core/WeatherSystem/utils/math.js +25 -18
- package/dist/core/WeatherSystem/utils/math.js.map +1 -1
- package/dist/core/WeatherSystem/utils/type.js +1 -1
- package/dist/core/WeatherSystem/utils/type.js.map +1 -1
- package/dist/core/WeatherSystem/weather/index.js +141 -96
- package/dist/core/WeatherSystem/weather/index.js.map +1 -1
- package/dist/utils/index.js +1 -1
- package/dist/utils/index.js.map +1 -1
- package/package.json +3 -3
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vWorldPosition = worldPosition1.xyz;
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// 计算视线方向(从顶点指向相机)
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vViewDirection = normalize(cameraPosition - worldPosition1.xyz);
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export const frag_pre = /* glsl */`
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varying highp vec2 vUv;
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varying vec3 vWorldPosition;
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uniform float progress;
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uniform float objSize;
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uniform bool isFadeIn;
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uniform vec3 center;
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`;
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export const frag = /* glsl */`
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#include <map_fragment>
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vec3 myWorldPosition = vWorldPosition / objSize;
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float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);
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float circle2 = step(distance(center / objSize, myWorldPosition), progress);
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diffuseColor.xyz += vec3(circle2 - circle1) * 3.;
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diffuseColor.w *= circle2;
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float circle = step(distance(center / objSize, myWorldPosition), progress);
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diffuseColor.w *= step(circle, 0.);
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}
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}
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`;
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const RealFadeObjS = {
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frag_pre,
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frag
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export var ver_pre = /* glsl */"\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n";
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export var ver = /* glsl */"\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // \u8BA1\u7B97\u89C6\u7EBF\u65B9\u5411\uFF08\u4ECE\u9876\u70B9\u6307\u5411\u76F8\u673A\uFF09\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n";
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export var frag_pre = /* glsl */"\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n";
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export var frag = /* glsl */"\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n";
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var RealFadeObjS = {
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ver_pre: ver_pre,
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ver: ver,
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frag_pre: frag_pre,
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frag: frag
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{"version":3,"names":["ver_pre","ver","frag_pre","frag","RealFadeObjS"],"sources":["../../../../src/business/MaterialSwitch/shader/realFade.ts"],"sourcesContent":["export const ver_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n`\n\nexport const ver = /* glsl */ `\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // 计算视线方向(从顶点指向相机)\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n`\n\nexport const frag_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n`\n\nexport const frag = /* glsl */ `\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n`\n\nconst RealFadeObjS = { ver_pre, ver, frag_pre, frag }\n\nexport default RealFadeObjS"],"mappings":"AAAA,OAAO,
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{"version":3,"names":["ver_pre","ver","frag_pre","frag","RealFadeObjS"],"sources":["../../../../src/business/MaterialSwitch/shader/realFade.ts"],"sourcesContent":["export const ver_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nvarying vec3 vViewDirection;\n`\n\nexport const ver = /* glsl */ `\n#include <begin_vertex>\n\nvec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\nvWorldPosition = worldPosition1.xyz;\n // 计算视线方向(从顶点指向相机)\nvViewDirection = normalize(cameraPosition - worldPosition1.xyz);\n`\n\nexport const frag_pre = /* glsl */ `\nvarying highp vec2 vUv;\nvarying vec3 vWorldPosition;\nuniform float progress;\nuniform float objSize;\nuniform bool isFadeIn;\nuniform vec3 center;\n`\n\nexport const frag = /* glsl */ `\n#include <map_fragment>\nvec3 myWorldPosition = vWorldPosition / objSize;\n\nif (progress == 0.0) {\n diffuseColor.w = 0.0;\n} else if (progress == 1.0) {\n \n} else{\nif (isFadeIn) {\n float circle1 = step(distance(center / objSize, myWorldPosition), progress - 0.002);\n float circle2 = step(distance(center / objSize, myWorldPosition), progress);\n\n diffuseColor.xyz += vec3(circle2 - circle1) * 3.;\n diffuseColor.w *= circle2;\n} else {\n float circle = step(distance(center / objSize, myWorldPosition), progress);\n diffuseColor.w *= step(circle, 0.);\n}\n}\n\n`\n\nconst RealFadeObjS = { ver_pre, ver, frag_pre, frag }\n\nexport default RealFadeObjS"],"mappings":"AAAA,OAAO,IAAMA,OAAO,GAAG,mGAItB;AAED,OAAO,IAAMC,GAAG,GAAG,8SAOlB;AAED,OAAO,IAAMC,QAAQ,GAAG,oKAOvB;AAED,OAAO,IAAMC,IAAI,GAAG,6lBAqBnB;AAED,IAAMC,YAAY,GAAG;EAAEJ,OAAO,EAAPA,OAAO;EAAEC,GAAG,EAAHA,GAAG;EAAEC,QAAQ,EAARA,QAAQ;EAAEC,IAAI,EAAJA;AAAK,CAAC;AAErD,eAAeC,YAAY"}
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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import { PlaneGeometry, MeshBasicMaterial, Mesh } from '@anov/3d-core';
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{"version":3,"names":["ObjectLayer","PlaneGeometry","MeshBasicMaterial","Mesh","_","defineProps","Plane","
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{"version":3,"names":["ObjectLayer","PlaneGeometry","MeshBasicMaterial","Mesh","_","defineProps","Plane","_ObjectLayer","_inherits","_super","_createSuper","options","_this","_classCallCheck","call","_defineProperty","_assertThisInitialized","currentOptions","mesh","createPlane","add","_createClass","key","value","_options$length","length","_options$width","width","_options$lengthSegmen","lengthSegment","_options$widthSegment","widthSegment","_options$material","material","defaultMat","color","opacity","transparent","wireframe","visible","side","geometry","mat","_objectSpread","updatePlane","mergeWith","remove","dispose","destroy"],"sources":["../../../src/business/Plane/index.ts"],"sourcesContent":["/*\n * @Descripttion: \n * @version: \n * @Author: 周志国\n * @Date: 2025-09-09 14:27:25\n * @LastEditors: 周志国\n * @LastEditTime: 2025-09-15 10:47:49\n * @changeLog: \n * @FilePath: /anov-3d-webgl/packages/anov-3d-ability/src/business/Plane/index.ts\n */\nimport ObjectLayer from '../Base/ObjectLayer'\nimport type { options } from './types'\nimport { IPlane } from './interface'\nimport {\n PlaneGeometry,\n MeshBasicMaterial,\n MeshBasicMaterialParameters,\n Mesh,\n} from '@anov/3d-core'\nimport _ from 'lodash'\nimport { defineProps } from '../Utils/defineProps'\nexport class Plane extends ObjectLayer implements IPlane {\n private mesh!: Mesh\n private currentOptions!: options\n constructor(options: options) {\n super()\n this.currentOptions = options\n this.mesh = this.createPlane(options)\n this.add(this.mesh)\n defineProps(\n this,\n ['width', 'length', 'widthSegment', 'lengthSegment'],\n ['wireframe', 'color'],\n 'updatePlane'\n )\n }\n public createPlane(options: options): Mesh {\n const {\n length = 1,\n width = 1,\n lengthSegment = 1,\n widthSegment = 1,\n material = {},\n } = options\n\n // 默认材质参数\n const defaultMat: MeshBasicMaterialParameters = {\n color: 0xffffff,\n opacity: 1,\n transparent: false,\n wireframe: false,\n visible: true,\n side: 2,\n }\n const geometry = new PlaneGeometry(width, length, widthSegment, lengthSegment)\n const mat = new MeshBasicMaterial({ ...defaultMat, ...material })\n return new Mesh(geometry, mat)\n }\n updatePlane(options: options): void {\n if (!this.mesh) return\n _.mergeWith(this.currentOptions, options)\n this.remove(this.mesh)\n this.mesh.geometry.dispose();\n (this.mesh.material as any).dispose()\n this.mesh = this.createPlane(this.currentOptions)\n this.add(this.mesh)\n }\n /** 销毁释放资源 */\n public destroy() {\n if (!this.mesh) return\n this.remove(this.mesh)\n this.mesh.geometry.dispose()\n ; 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