@aethervtt/shard-render 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +3 -0
- package/dist/assets.d.ts +104 -0
- package/dist/assets.js +213 -0
- package/dist/atmosphere-model.d.ts +96 -0
- package/dist/atmosphere-model.js +370 -0
- package/dist/atmosphere-nodes.d.ts +55 -0
- package/dist/atmosphere-nodes.js +780 -0
- package/dist/atmosphere-plugin.d.ts +5 -0
- package/dist/atmosphere-plugin.js +42 -0
- package/dist/atmosphere-shaders.d.ts +7 -0
- package/dist/atmosphere-shaders.js +595 -0
- package/dist/atmosphere-state.d.ts +72 -0
- package/dist/atmosphere-state.js +18 -0
- package/dist/atmosphere.d.ts +191 -0
- package/dist/atmosphere.js +950 -0
- package/dist/camera.d.ts +83 -0
- package/dist/camera.js +163 -0
- package/dist/clusters.d.ts +68 -0
- package/dist/clusters.js +288 -0
- package/dist/culling-shaders.d.ts +2 -0
- package/dist/culling-shaders.js +203 -0
- package/dist/culling.d.ts +84 -0
- package/dist/culling.js +498 -0
- package/dist/debug-shaders.d.ts +3 -0
- package/dist/debug-shaders.js +207 -0
- package/dist/debug-views.d.ts +60 -0
- package/dist/debug-views.js +197 -0
- package/dist/deferred-plugin.d.ts +5 -0
- package/dist/deferred-plugin.js +20 -0
- package/dist/deferred-shaders.d.ts +2 -0
- package/dist/deferred-shaders.js +151 -0
- package/dist/deferred.d.ts +22 -0
- package/dist/deferred.js +296 -0
- package/dist/deform.d.ts +80 -0
- package/dist/deform.js +213 -0
- package/dist/describe-plugin.d.ts +5 -0
- package/dist/describe-plugin.js +19 -0
- package/dist/display-nodes.d.ts +5 -0
- package/dist/display-nodes.js +189 -0
- package/dist/dynamic-resolution.d.ts +47 -0
- package/dist/dynamic-resolution.js +191 -0
- package/dist/environment-plugin.d.ts +6 -0
- package/dist/environment-plugin.js +44 -0
- package/dist/environment-shaders.d.ts +2 -0
- package/dist/environment-shaders.js +260 -0
- package/dist/environment-state.d.ts +71 -0
- package/dist/environment-state.js +144 -0
- package/dist/environment.d.ts +70 -0
- package/dist/environment.js +529 -0
- package/dist/forward.d.ts +123 -0
- package/dist/forward.js +1216 -0
- package/dist/fxaa.d.ts +2 -0
- package/dist/fxaa.js +65 -0
- package/dist/gizmo-font.d.ts +21 -0
- package/dist/gizmo-font.js +132 -0
- package/dist/gizmos-plugin.d.ts +5 -0
- package/dist/gizmos-plugin.js +34 -0
- package/dist/gizmos.d.ts +156 -0
- package/dist/gizmos.js +772 -0
- package/dist/gpu-assets.d.ts +114 -0
- package/dist/gpu-assets.js +494 -0
- package/dist/graph.d.ts +204 -0
- package/dist/graph.js +417 -0
- package/dist/index.d.ts +53 -0
- package/dist/index.js +540 -0
- package/dist/instances.d.ts +349 -0
- package/dist/instances.js +1335 -0
- package/dist/large-world.d.ts +13 -0
- package/dist/large-world.js +20 -0
- package/dist/lights.d.ts +160 -0
- package/dist/lights.js +468 -0
- package/dist/material-noise.d.ts +19 -0
- package/dist/material-noise.js +7 -0
- package/dist/material-pipelines.d.ts +46 -0
- package/dist/material-pipelines.js +166 -0
- package/dist/materials.d.ts +108 -0
- package/dist/materials.js +219 -0
- package/dist/noise.d.ts +76 -0
- package/dist/noise.js +286 -0
- package/dist/overlay-registry.d.ts +18 -0
- package/dist/overlay-registry.js +30 -0
- package/dist/overlays.d.ts +35 -0
- package/dist/overlays.js +344 -0
- package/dist/paths.d.ts +20 -0
- package/dist/paths.js +46 -0
- package/dist/picking-plugin.d.ts +2 -0
- package/dist/picking-plugin.js +20 -0
- package/dist/picking.d.ts +94 -0
- package/dist/picking.js +456 -0
- package/dist/pixel-perfect-plugin.d.ts +9 -0
- package/dist/pixel-perfect-plugin.js +135 -0
- package/dist/pixel-perfect.d.ts +27 -0
- package/dist/pixel-perfect.js +70 -0
- package/dist/plugin.d.ts +111 -0
- package/dist/plugin.js +182 -0
- package/dist/pool.d.ts +19 -0
- package/dist/pool.js +43 -0
- package/dist/post-common.d.ts +51 -0
- package/dist/post-common.js +148 -0
- package/dist/post-nodes.d.ts +39 -0
- package/dist/post-nodes.js +849 -0
- package/dist/post-plugin.d.ts +5 -0
- package/dist/post-plugin.js +26 -0
- package/dist/post-shaders.d.ts +8 -0
- package/dist/post-shaders.js +698 -0
- package/dist/post.d.ts +175 -0
- package/dist/post.js +453 -0
- package/dist/readback.d.ts +4 -0
- package/dist/readback.js +95 -0
- package/dist/render-scale.d.ts +53 -0
- package/dist/render-scale.js +63 -0
- package/dist/shaders.d.ts +122 -0
- package/dist/shaders.js +1168 -0
- package/dist/shadows.d.ts +119 -0
- package/dist/shadows.js +562 -0
- package/dist/skin-asset.d.ts +26 -0
- package/dist/skin-asset.js +25 -0
- package/dist/skinning-plugin.d.ts +5 -0
- package/dist/skinning-plugin.js +16 -0
- package/dist/skinning.d.ts +19 -0
- package/dist/skinning.js +343 -0
- package/dist/standard-fields.d.ts +67 -0
- package/dist/standard-fields.js +73 -0
- package/dist/standard.d.ts +7 -0
- package/dist/standard.js +37 -0
- package/dist/stats.d.ts +25 -0
- package/dist/stats.js +18 -0
- package/dist/target.d.ts +55 -0
- package/dist/target.js +70 -0
- package/dist/testing.d.ts +34 -0
- package/dist/testing.js +126 -0
- package/dist/timer.d.ts +28 -0
- package/dist/timer.js +136 -0
- package/dist/view.d.ts +117 -0
- package/dist/view.js +389 -0
- package/dist/visibility.d.ts +10 -0
- package/dist/visibility.js +84 -0
- package/package.json +49 -0
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import {
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defineResource,
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defineSystem,
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mat4,
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ProfilerResource
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} from "@aethervtt/shard-core";
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import { Time } from "@aethervtt/shard-runtime";
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import { Exposure } from "./camera.js";
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import { drawMaterials, ForwardStateResource, PASS_PREPASS, viewBindGroup } from "./forward.js";
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import { RenderPhase } from "./graph.js";
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import { Graph, Views } from "./plugin.js";
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import { AutoExposure, cocParams, hasEffect, needsPrepass, PostEffect } from "./post.js";
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import {
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beginPass,
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forwardView,
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HDR,
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idOf,
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PostCache,
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sampler,
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scratch,
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tex,
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uniform
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} from "./post-common.js";
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import { RenderCounters } from "./stats.js";
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import { cameraOf } from "./view.js";
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const prepassNode = {
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kind: "render",
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phase: RenderPhase.Prepass,
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enabled: needsPrepass,
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reads: ["culled"],
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writes: ["prepass-normal", "velocity", "prepass-depth"],
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color: [
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{ resource: "prepass-normal", clear: { r: 0, g: 0, b: 0, a: 0 } },
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{ resource: "velocity", clear: { r: 0, g: 0, b: 0, a: 0 } }
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],
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depth: { resource: "prepass-depth", clear: 0 },
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run: (ctx) => {
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const v = forwardView(ctx);
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if (!v) return;
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const state = ctx.world.resource(ForwardStateResource);
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drawMaterials(ctx, state, v.pv, v.cam, v.cam.draws, PASS_PREPASS);
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if (v.cam.deferred) drawMaterials(ctx, state, v.pv, v.cam, v.cam.forwardOnly, PASS_PREPASS);
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}
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};
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const SSAO_STEPS = [
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[1, 4],
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[2, 4],
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[3, 6]
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];
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const invProj = mat4.create();
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function ssaoNode(phase, deferred) {
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const cache = new PostCache();
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let layouts;
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let layoutGen = -1;
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return {
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kind: "raw",
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phase,
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enabled: (view) => {
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const cam = cameraOf(view);
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return cam !== void 0 && cam.deferred === deferred && (cam.post.effects & PostEffect.Ssao) !== 0;
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},
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reads: ["ssao-normal", "ssao-depth"],
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writes: ["ssao", "ssao-half"],
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run: (ctx) => {
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const v = forwardView(ctx);
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if (!v) return;
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const gpu = ctx.gpu;
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if (!layouts || layoutGen !== gpu.generation) {
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layoutGen = gpu.generation;
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layouts = {
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gtao: gpu.layouts.bindGroupLayout({
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label: "ssao/gtao",
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entries: [uniform(0), tex(1, "depth"), tex(2, "unfilterable-float"), uniform(3)]
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}),
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up: gpu.layouts.bindGroupLayout({
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label: "ssao/upsample",
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entries: [uniform(0), tex(1, "depth"), uniform(3), tex(4, "unfilterable-float")]
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})
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};
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}
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const gtao = cache.render(
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ctx,
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"ssao/gtao",
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"shard::post::ssao",
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"gtao",
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[layouts.gtao],
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[{ format: "rg16float" }]
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);
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const up = cache.render(
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ctx,
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"ssao/upsample",
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"shard::post::ssao",
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"upsample",
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[layouts.up],
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[{ format: "r8unorm" }]
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);
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if (!gtao || !up) return;
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const { cam, pv } = v;
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const s = cam.post.ssao;
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const steps = SSAO_STEPS[s.quality] ?? SSAO_STEPS[1];
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scratch[0] = s.radius;
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scratch[1] = s.intensity;
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scratch[2] = steps[0];
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scratch[3] = steps[1];
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scratch[4] = cam.proj[5] * cam.height * 0.5;
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scratch[5] = scratch[6] = scratch[7] = 0;
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mat4.invert(invProj, cam.proj);
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scratch.set(invProj, 8);
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const params = cache.buffer(gpu, `${ctx.view.name}/ssao`, 96);
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params.write(scratch, 0, 0, 24);
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const depth = ctx.texture("ssao-depth");
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const normal = ctx.texture("ssao-normal");
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const half = ctx.texture("ssao-half");
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const out = ctx.texture("ssao");
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const g1 = cache.group(
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gpu,
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`${ctx.view.name}/gtao`,
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`${idOf(depth)}/${idOf(normal)}/${pv.uniform.version}/${params.version}`,
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layouts.gtao,
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() => [
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{ binding: 0, resource: { buffer: pv.uniform.buffer } },
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{ binding: 1, resource: depth.createView() },
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{ binding: 2, resource: normal.createView() },
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{ binding: 3, resource: { buffer: params.buffer } }
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]
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);
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let pass = beginPass(ctx, "ssao", half.createView());
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pass.setPipeline(gtao);
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pass.setBindGroup(0, g1);
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pass.draw(3);
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pass.end();
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const g2 = cache.group(
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gpu,
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`${ctx.view.name}/ssao-up`,
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`${idOf(depth)}/${idOf(half)}/${pv.uniform.version}/${params.version}`,
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layouts.up,
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() => [
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{ binding: 0, resource: { buffer: pv.uniform.buffer } },
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{ binding: 1, resource: depth.createView() },
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{ binding: 3, resource: { buffer: params.buffer } },
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{ binding: 4, resource: half.createView() }
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]
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);
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pass = beginPass(ctx, "ssao/upsample", out.createView());
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pass.setPipeline(up);
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pass.setBindGroup(0, g2);
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pass.draw(3);
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pass.end();
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pv.ao = out;
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}
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};
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}
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function fogNode() {
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const cache = new PostCache();
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let layout;
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let layoutGen = -1;
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return {
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kind: "render",
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phase: RenderPhase.Post,
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enabled: hasEffect(PostEffect.Fog),
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reads: ["fog-in", "depth", "environment", "clusters"],
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writes: ["fog-out"],
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color: [{ resource: "fog-out", clear: { r: 0, g: 0, b: 0, a: 1 } }],
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run: (ctx) => {
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const v = forwardView(ctx);
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if (!v) return;
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const gpu = ctx.gpu;
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const state = ctx.world.resource(ForwardStateResource);
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if (!layout || layoutGen !== gpu.generation) {
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layoutGen = gpu.generation;
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layout = gpu.layouts.bindGroupLayout({
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label: "fog",
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entries: [tex(0, "unfilterable-float"), tex(1, "depth"), uniform(2)]
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});
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}
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const pipeline = cache.render(
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ctx,
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"post/fog",
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"shard::post::fog",
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"fs",
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[state.layouts.view, layout],
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HDR
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);
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if (!pipeline) return;
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const f = v.cam.post.fog;
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scratch.set(f.color, 0);
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scratch[4] = f.density;
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scratch[5] = f.heightFalloff;
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scratch[6] = f.start;
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scratch[7] = f.sunScattering;
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const params = cache.buffer(gpu, `${ctx.view.name}/fog`, 32);
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params.write(scratch, 0, 0, 8);
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const input = ctx.texture("fog-in");
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const depth = ctx.texture("depth");
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const group = cache.group(
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gpu,
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`${ctx.view.name}/fog`,
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`${idOf(input)}/${idOf(depth)}/${params.version}`,
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layout,
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() => [
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{ binding: 0, resource: input.createView() },
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{ binding: 1, resource: depth.createView() },
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{ binding: 2, resource: { buffer: params.buffer } }
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]
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);
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const pass = ctx.renderPass;
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pass.setPipeline(pipeline);
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pass.setBindGroup(0, viewBindGroup(gpu, ctx.world, v.pv, v.cam));
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pass.setBindGroup(1, group);
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pass.draw(3);
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}
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};
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}
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function taaNode() {
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const cache = new PostCache();
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const histories = /* @__PURE__ */ new Map();
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let layout;
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let layoutGen = -1;
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return {
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kind: "raw",
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phase: RenderPhase.Post + 10,
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enabled: hasEffect(PostEffect.Taa),
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reads: ["taa-in", "depth", "velocity"],
|
|
224
|
+
writes: ["taa-out"],
|
|
225
|
+
run: (ctx) => {
|
|
226
|
+
const v = forwardView(ctx);
|
|
227
|
+
if (!v) return;
|
|
228
|
+
const gpu = ctx.gpu;
|
|
229
|
+
if (!layout || layoutGen !== gpu.generation) {
|
|
230
|
+
layoutGen = gpu.generation;
|
|
231
|
+
layout = gpu.layouts.bindGroupLayout({
|
|
232
|
+
label: "taa",
|
|
233
|
+
entries: [
|
|
234
|
+
uniform(0),
|
|
235
|
+
tex(1, "unfilterable-float"),
|
|
236
|
+
tex(2, "depth"),
|
|
237
|
+
tex(3, "unfilterable-float"),
|
|
238
|
+
tex(4),
|
|
239
|
+
sampler(5),
|
|
240
|
+
uniform(6)
|
|
241
|
+
]
|
|
242
|
+
});
|
|
243
|
+
histories.clear();
|
|
244
|
+
}
|
|
245
|
+
const pipeline = cache.render(
|
|
246
|
+
ctx,
|
|
247
|
+
"post/taa",
|
|
248
|
+
"shard::post::taa",
|
|
249
|
+
"fs",
|
|
250
|
+
[layout],
|
|
251
|
+
[{ format: "rgba16float" }, { format: "rgba16float" }]
|
|
252
|
+
);
|
|
253
|
+
if (!pipeline) return;
|
|
254
|
+
const input = ctx.texture("taa-in");
|
|
255
|
+
const out = ctx.texture("taa-out");
|
|
256
|
+
let h = histories.get(ctx.view.name);
|
|
257
|
+
if (!h || h.generation !== gpu.generation || h.textures[0].width !== input.width || h.textures[0].height !== input.height) {
|
|
258
|
+
for (const t of h?.textures ?? []) t.destroy();
|
|
259
|
+
const make = (i) => gpu.device.createTexture({
|
|
260
|
+
label: `${ctx.view.name}/taa-history-${i}`,
|
|
261
|
+
size: [input.width, input.height],
|
|
262
|
+
format: "rgba16float",
|
|
263
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING
|
|
264
|
+
});
|
|
265
|
+
h = { textures: [make(0), make(1)], index: 0, valid: false, generation: gpu.generation };
|
|
266
|
+
histories.set(ctx.view.name, h);
|
|
267
|
+
}
|
|
268
|
+
if (v.cam.frames === 1) h.valid = false;
|
|
269
|
+
const read = h.textures[h.index];
|
|
270
|
+
const write = h.textures[1 - h.index];
|
|
271
|
+
scratch[0] = 0.1;
|
|
272
|
+
scratch[1] = h.valid ? 0 : 1;
|
|
273
|
+
if (!h.valid) ctx.world.initResource(RenderCounters).taaResets++;
|
|
274
|
+
scratch[2] = scratch[3] = 0;
|
|
275
|
+
const params = cache.buffer(gpu, `${ctx.view.name}/taa`, 16);
|
|
276
|
+
params.write(scratch, 0, 0, 4);
|
|
277
|
+
const depth = ctx.texture("depth");
|
|
278
|
+
const velocity = ctx.texture("velocity");
|
|
279
|
+
const group = cache.group(
|
|
280
|
+
gpu,
|
|
281
|
+
`${ctx.view.name}/taa/${h.index}`,
|
|
282
|
+
`${idOf(input)}/${idOf(depth)}/${idOf(velocity)}/${idOf(read)}/${v.pv.uniform.version}/${params.version}`,
|
|
283
|
+
layout,
|
|
284
|
+
() => [
|
|
285
|
+
{ binding: 0, resource: { buffer: v.pv.uniform.buffer } },
|
|
286
|
+
{ binding: 1, resource: input.createView() },
|
|
287
|
+
{ binding: 2, resource: depth.createView() },
|
|
288
|
+
{ binding: 3, resource: velocity.createView() },
|
|
289
|
+
{ binding: 4, resource: read.createView() },
|
|
290
|
+
{ binding: 5, resource: cache.sampler(gpu) },
|
|
291
|
+
{ binding: 6, resource: { buffer: params.buffer } }
|
|
292
|
+
]
|
|
293
|
+
);
|
|
294
|
+
const pass = ctx.encoder.beginRenderPass({
|
|
295
|
+
label: `${ctx.view.name}/taa`,
|
|
296
|
+
colorAttachments: [
|
|
297
|
+
{ view: out.createView(), loadOp: "clear", storeOp: "store", clearValue: [0, 0, 0, 1] },
|
|
298
|
+
{ view: write.createView(), loadOp: "clear", storeOp: "store", clearValue: [0, 0, 0, 1] }
|
|
299
|
+
],
|
|
300
|
+
timestampWrites: ctx.timestamps("post/taa")
|
|
301
|
+
});
|
|
302
|
+
pass.setPipeline(pipeline);
|
|
303
|
+
pass.setBindGroup(0, group);
|
|
304
|
+
pass.draw(3);
|
|
305
|
+
pass.end();
|
|
306
|
+
h.index = 1 - h.index;
|
|
307
|
+
h.valid = true;
|
|
308
|
+
}
|
|
309
|
+
};
|
|
310
|
+
}
|
|
311
|
+
function motionBlurNode() {
|
|
312
|
+
const cache = new PostCache();
|
|
313
|
+
let layout;
|
|
314
|
+
let layoutGen = -1;
|
|
315
|
+
return {
|
|
316
|
+
kind: "render",
|
|
317
|
+
phase: RenderPhase.Post + 20,
|
|
318
|
+
enabled: hasEffect(PostEffect.MotionBlur),
|
|
319
|
+
reads: ["motion-blur-in", "depth", "velocity"],
|
|
320
|
+
writes: ["motion-blur-out"],
|
|
321
|
+
color: [{ resource: "motion-blur-out", clear: { r: 0, g: 0, b: 0, a: 1 } }],
|
|
322
|
+
run: (ctx) => {
|
|
323
|
+
const v = forwardView(ctx);
|
|
324
|
+
if (!v) return;
|
|
325
|
+
const gpu = ctx.gpu;
|
|
326
|
+
if (!layout || layoutGen !== gpu.generation) {
|
|
327
|
+
layoutGen = gpu.generation;
|
|
328
|
+
layout = gpu.layouts.bindGroupLayout({
|
|
329
|
+
label: "motion-blur",
|
|
330
|
+
entries: [
|
|
331
|
+
uniform(0),
|
|
332
|
+
tex(1),
|
|
333
|
+
tex(2, "depth"),
|
|
334
|
+
tex(3, "unfilterable-float"),
|
|
335
|
+
uniform(4),
|
|
336
|
+
sampler(5)
|
|
337
|
+
]
|
|
338
|
+
});
|
|
339
|
+
}
|
|
340
|
+
const pipeline = cache.render(
|
|
341
|
+
ctx,
|
|
342
|
+
"post/motion-blur",
|
|
343
|
+
"shard::post::motion_blur",
|
|
344
|
+
"fs",
|
|
345
|
+
[layout],
|
|
346
|
+
HDR
|
|
347
|
+
);
|
|
348
|
+
if (!pipeline) return;
|
|
349
|
+
const m = v.cam.post.motionBlur;
|
|
350
|
+
scratch[0] = m.shutter;
|
|
351
|
+
scratch[1] = m.maxBlur * v.cam.height;
|
|
352
|
+
scratch[2] = m.samples;
|
|
353
|
+
scratch[3] = 0;
|
|
354
|
+
const params = cache.buffer(gpu, `${ctx.view.name}/motion-blur`, 16);
|
|
355
|
+
params.write(scratch, 0, 0, 4);
|
|
356
|
+
const input = ctx.texture("motion-blur-in");
|
|
357
|
+
const depth = ctx.texture("depth");
|
|
358
|
+
const velocity = ctx.texture("velocity");
|
|
359
|
+
const group = cache.group(
|
|
360
|
+
gpu,
|
|
361
|
+
`${ctx.view.name}/motion-blur`,
|
|
362
|
+
`${idOf(input)}/${idOf(depth)}/${idOf(velocity)}/${v.pv.uniform.version}/${params.version}`,
|
|
363
|
+
layout,
|
|
364
|
+
() => [
|
|
365
|
+
{ binding: 0, resource: { buffer: v.pv.uniform.buffer } },
|
|
366
|
+
{ binding: 1, resource: input.createView() },
|
|
367
|
+
{ binding: 2, resource: depth.createView() },
|
|
368
|
+
{ binding: 3, resource: velocity.createView() },
|
|
369
|
+
{ binding: 4, resource: { buffer: params.buffer } },
|
|
370
|
+
{ binding: 5, resource: cache.sampler(gpu) }
|
|
371
|
+
]
|
|
372
|
+
);
|
|
373
|
+
const pass = ctx.renderPass;
|
|
374
|
+
pass.setPipeline(pipeline);
|
|
375
|
+
pass.setBindGroup(0, group);
|
|
376
|
+
pass.draw(3);
|
|
377
|
+
}
|
|
378
|
+
};
|
|
379
|
+
}
|
|
380
|
+
function dofNode() {
|
|
381
|
+
const cache = new PostCache();
|
|
382
|
+
let layout;
|
|
383
|
+
let layoutGen = -1;
|
|
384
|
+
const cocScratch = new Float32Array(4);
|
|
385
|
+
return {
|
|
386
|
+
kind: "raw",
|
|
387
|
+
phase: RenderPhase.Post + 30,
|
|
388
|
+
enabled: hasEffect(PostEffect.DepthOfField),
|
|
389
|
+
reads: ["dof-in", "depth"],
|
|
390
|
+
writes: ["dof-out", "dof-half", "dof-blur"],
|
|
391
|
+
run: (ctx) => {
|
|
392
|
+
const v = forwardView(ctx);
|
|
393
|
+
if (!v) return;
|
|
394
|
+
const gpu = ctx.gpu;
|
|
395
|
+
if (!layout || layoutGen !== gpu.generation) {
|
|
396
|
+
layoutGen = gpu.generation;
|
|
397
|
+
layout = gpu.layouts.bindGroupLayout({
|
|
398
|
+
label: "dof",
|
|
399
|
+
entries: [uniform(0), tex(1), tex(2, "depth"), uniform(3), tex(4), sampler(5)]
|
|
400
|
+
});
|
|
401
|
+
}
|
|
402
|
+
const prepare = cache.render(ctx, "dof/prepare", "shard::post::dof", "prepare", [layout], HDR);
|
|
403
|
+
const gather = cache.render(ctx, "dof/gather", "shard::post::dof", "gather", [layout], HDR);
|
|
404
|
+
const composite = cache.render(
|
|
405
|
+
ctx,
|
|
406
|
+
"dof/composite",
|
|
407
|
+
"shard::post::dof",
|
|
408
|
+
"composite",
|
|
409
|
+
[layout],
|
|
410
|
+
HDR
|
|
411
|
+
);
|
|
412
|
+
if (!prepare || !gather || !composite) return;
|
|
413
|
+
const params = cache.buffer(gpu, `${ctx.view.name}/dof`, 16);
|
|
414
|
+
params.write(cocParams(v.cam, cocScratch));
|
|
415
|
+
const input = ctx.texture("dof-in");
|
|
416
|
+
const depth = ctx.texture("depth");
|
|
417
|
+
const half = ctx.texture("dof-half");
|
|
418
|
+
const blur = ctx.texture("dof-blur");
|
|
419
|
+
const out = ctx.texture("dof-out");
|
|
420
|
+
const group = (slot, secondary) => cache.group(
|
|
421
|
+
gpu,
|
|
422
|
+
`${ctx.view.name}/dof/${slot}`,
|
|
423
|
+
`${idOf(input)}/${idOf(depth)}/${idOf(secondary)}/${v.pv.uniform.version}/${params.version}`,
|
|
424
|
+
layout,
|
|
425
|
+
() => [
|
|
426
|
+
{ binding: 0, resource: { buffer: v.pv.uniform.buffer } },
|
|
427
|
+
{ binding: 1, resource: input.createView() },
|
|
428
|
+
{ binding: 2, resource: depth.createView() },
|
|
429
|
+
{ binding: 3, resource: { buffer: params.buffer } },
|
|
430
|
+
{ binding: 4, resource: secondary.createView() },
|
|
431
|
+
{ binding: 5, resource: cache.sampler(gpu) }
|
|
432
|
+
]
|
|
433
|
+
);
|
|
434
|
+
const run = (name, pipeline, target, bound) => {
|
|
435
|
+
const pass = beginPass(ctx, name, target.createView());
|
|
436
|
+
pass.setPipeline(pipeline);
|
|
437
|
+
pass.setBindGroup(0, group(name, bound));
|
|
438
|
+
pass.draw(3);
|
|
439
|
+
pass.end();
|
|
440
|
+
};
|
|
441
|
+
run("post/dof", prepare, half, blur);
|
|
442
|
+
run("post/dof-gather", gather, blur, half);
|
|
443
|
+
run("post/dof-composite", composite, out, blur);
|
|
444
|
+
}
|
|
445
|
+
};
|
|
446
|
+
}
|
|
447
|
+
function bloomLevels(cam) {
|
|
448
|
+
const max = Math.max(1, Math.floor(Math.log2(Math.min(cam.width, cam.height) / 2)) - 1);
|
|
449
|
+
return Math.max(1, Math.min(max, Math.round(3 + cam.post.bloom.radius * (max - 3))));
|
|
450
|
+
}
|
|
451
|
+
function bloomNode() {
|
|
452
|
+
const cache = new PostCache();
|
|
453
|
+
let layout;
|
|
454
|
+
let layoutGen = -1;
|
|
455
|
+
const params = new Float32Array(64 * 20);
|
|
456
|
+
return {
|
|
457
|
+
kind: "raw",
|
|
458
|
+
phase: RenderPhase.Post + 40,
|
|
459
|
+
enabled: hasEffect(PostEffect.Bloom),
|
|
460
|
+
reads: ["bloom-in"],
|
|
461
|
+
writes: ["bloom-out", "bloom"],
|
|
462
|
+
run: (ctx) => {
|
|
463
|
+
const v = forwardView(ctx);
|
|
464
|
+
if (!v) return;
|
|
465
|
+
const gpu = ctx.gpu;
|
|
466
|
+
if (!layout || layoutGen !== gpu.generation) {
|
|
467
|
+
layoutGen = gpu.generation;
|
|
468
|
+
layout = gpu.layouts.bindGroupLayout({
|
|
469
|
+
label: "bloom",
|
|
470
|
+
entries: [tex(0), sampler(1), uniform(2), tex(3, "unfilterable-float")]
|
|
471
|
+
});
|
|
472
|
+
}
|
|
473
|
+
const add = { srcFactor: "one", dstFactor: "one", operation: "add" };
|
|
474
|
+
const prefilter = cache.render(
|
|
475
|
+
ctx,
|
|
476
|
+
"bloom/prefilter",
|
|
477
|
+
"shard::post::bloom",
|
|
478
|
+
"prefilter",
|
|
479
|
+
[layout],
|
|
480
|
+
HDR
|
|
481
|
+
);
|
|
482
|
+
const down = cache.render(
|
|
483
|
+
ctx,
|
|
484
|
+
"bloom/downsample",
|
|
485
|
+
"shard::post::bloom",
|
|
486
|
+
"downsample",
|
|
487
|
+
[layout],
|
|
488
|
+
HDR
|
|
489
|
+
);
|
|
490
|
+
const up = cache.render(
|
|
491
|
+
ctx,
|
|
492
|
+
"bloom/upsample",
|
|
493
|
+
"shard::post::bloom",
|
|
494
|
+
"upsample",
|
|
495
|
+
[layout],
|
|
496
|
+
[{ format: "rgba16float", blend: { color: add, alpha: add } }]
|
|
497
|
+
);
|
|
498
|
+
const composite = cache.render(
|
|
499
|
+
ctx,
|
|
500
|
+
"bloom/composite",
|
|
501
|
+
"shard::post::bloom",
|
|
502
|
+
"composite",
|
|
503
|
+
[layout],
|
|
504
|
+
HDR
|
|
505
|
+
);
|
|
506
|
+
if (!prefilter || !down || !up || !composite) return;
|
|
507
|
+
const { cam } = v;
|
|
508
|
+
const b = cam.post.bloom;
|
|
509
|
+
const input = ctx.texture("bloom-in");
|
|
510
|
+
const chain = ctx.texture("bloom");
|
|
511
|
+
const out = ctx.texture("bloom-out");
|
|
512
|
+
const levels = Math.min(chain.mipLevelCount, bloomLevels(cam));
|
|
513
|
+
const buffer = cache.buffer(gpu, `${ctx.view.name}/bloom`, 256 * 20);
|
|
514
|
+
const slot = (i2, w, h) => {
|
|
515
|
+
const o = i2 * 64;
|
|
516
|
+
params[o] = b.threshold * cam.exposure;
|
|
517
|
+
params[o + 1] = b.knee * b.threshold * cam.exposure;
|
|
518
|
+
params[o + 2] = 1 / w;
|
|
519
|
+
params[o + 3] = 1 / h;
|
|
520
|
+
params[o + 4] = b.intensity;
|
|
521
|
+
params[o + 5] = levels;
|
|
522
|
+
params[o + 6] = b.threshold > 0 ? 0 : 1;
|
|
523
|
+
params[o + 7] = 0;
|
|
524
|
+
};
|
|
525
|
+
const mipSize = (k) => [Math.max(1, chain.width >> k), Math.max(1, chain.height >> k)];
|
|
526
|
+
let n = 0;
|
|
527
|
+
slot(n++, input.width, input.height);
|
|
528
|
+
for (let k = 1; k < levels; k++) slot(n++, ...mipSize(k - 1));
|
|
529
|
+
for (let k = levels - 2; k >= 0; k--) slot(n++, ...mipSize(k + 1));
|
|
530
|
+
slot(n++, chain.width, chain.height);
|
|
531
|
+
buffer.write(params, 0, 0, n * 64);
|
|
532
|
+
const view = (k) => chain.createView({ baseMipLevel: k, mipLevelCount: 1 });
|
|
533
|
+
const group = (i2, source, mip) => cache.group(
|
|
534
|
+
gpu,
|
|
535
|
+
`${ctx.view.name}/bloom/${i2}`,
|
|
536
|
+
`${idOf(source)}/${mip}/${idOf(input)}/${buffer.version}`,
|
|
537
|
+
layout,
|
|
538
|
+
() => [
|
|
539
|
+
{ binding: 0, resource: source === chain ? view(mip) : source.createView() },
|
|
540
|
+
{ binding: 1, resource: cache.sampler(gpu) },
|
|
541
|
+
{ binding: 2, resource: { buffer: buffer.buffer, offset: i2 * 256, size: 32 } },
|
|
542
|
+
{ binding: 3, resource: input.createView() }
|
|
543
|
+
]
|
|
544
|
+
);
|
|
545
|
+
let i = 0;
|
|
546
|
+
const draw = (name, pipeline, target, source, mip, load = false) => {
|
|
547
|
+
const pass = beginPass(ctx, name, target, load);
|
|
548
|
+
pass.setPipeline(pipeline);
|
|
549
|
+
pass.setBindGroup(0, group(i++, source, mip));
|
|
550
|
+
pass.draw(3);
|
|
551
|
+
pass.end();
|
|
552
|
+
};
|
|
553
|
+
draw("post/bloom", prefilter, view(0), input, 0);
|
|
554
|
+
for (let k = 1; k < levels; k++) draw("post/bloom-down", down, view(k), chain, k - 1);
|
|
555
|
+
for (let k = levels - 2; k >= 0; k--) draw("post/bloom-up", up, view(k), chain, k + 1, true);
|
|
556
|
+
draw("post/bloom-composite", composite, out.createView(), chain, 0);
|
|
557
|
+
}
|
|
558
|
+
};
|
|
559
|
+
}
|
|
560
|
+
const METER_READBACKS = 3;
|
|
561
|
+
const ExposureMeters = defineResource("render/ExposureMeters", {
|
|
562
|
+
description: "Auto exposure per camera: the last metered EV100 and the adapted one.",
|
|
563
|
+
init: () => /* @__PURE__ */ new Map()
|
|
564
|
+
});
|
|
565
|
+
const METER_MIN_EV = -8;
|
|
566
|
+
const METER_BINS_PER_EV = 8;
|
|
567
|
+
const METER_BYTES = 256 * 4;
|
|
568
|
+
function histogramEv(bins) {
|
|
569
|
+
let total = 0;
|
|
570
|
+
for (let i = 0; i < bins.length; i++) total += bins[i];
|
|
571
|
+
if (total === 0) return void 0;
|
|
572
|
+
const lo = total * 0.1;
|
|
573
|
+
const hi = total * 0.98;
|
|
574
|
+
let seen = 0;
|
|
575
|
+
let sum = 0;
|
|
576
|
+
let weight = 0;
|
|
577
|
+
for (let i = 0; i < bins.length; i++) {
|
|
578
|
+
const n = bins[i];
|
|
579
|
+
const a = Math.max(seen, lo);
|
|
580
|
+
const b = Math.min(seen + n, hi);
|
|
581
|
+
if (b > a) {
|
|
582
|
+
sum += (b - a) * (METER_MIN_EV + (i + 0.5) / METER_BINS_PER_EV);
|
|
583
|
+
weight += b - a;
|
|
584
|
+
}
|
|
585
|
+
seen += n;
|
|
586
|
+
}
|
|
587
|
+
return weight > 0 ? sum / weight : void 0;
|
|
588
|
+
}
|
|
589
|
+
function autoExposureNode() {
|
|
590
|
+
const cache = new PostCache();
|
|
591
|
+
let layout;
|
|
592
|
+
let layoutGen = -1;
|
|
593
|
+
const perView = /* @__PURE__ */ new Map();
|
|
594
|
+
const zero = new Uint32Array(256);
|
|
595
|
+
return {
|
|
596
|
+
kind: "raw",
|
|
597
|
+
phase: RenderPhase.Post + 50,
|
|
598
|
+
enabled: hasEffect(PostEffect.AutoExposure),
|
|
599
|
+
reads: ["post-hdr"],
|
|
600
|
+
sideEffects: true,
|
|
601
|
+
run: (ctx) => {
|
|
602
|
+
const v = forwardView(ctx);
|
|
603
|
+
if (!v) return;
|
|
604
|
+
const gpu = ctx.gpu;
|
|
605
|
+
const C = GPUShaderStage.COMPUTE;
|
|
606
|
+
if (!layout || layoutGen !== gpu.generation) {
|
|
607
|
+
layoutGen = gpu.generation;
|
|
608
|
+
layout = gpu.layouts.bindGroupLayout({
|
|
609
|
+
label: "exposure",
|
|
610
|
+
entries: [
|
|
611
|
+
uniform(0, C),
|
|
612
|
+
{ binding: 1, visibility: C, texture: { sampleType: "unfilterable-float" } },
|
|
613
|
+
{ binding: 2, visibility: C, buffer: { type: "storage" } },
|
|
614
|
+
uniform(3, C)
|
|
615
|
+
]
|
|
616
|
+
});
|
|
617
|
+
perView.clear();
|
|
618
|
+
}
|
|
619
|
+
const pipeline = cache.compute(ctx, "post/exposure", "shard::post::exposure", "meter", [
|
|
620
|
+
layout
|
|
621
|
+
]);
|
|
622
|
+
if (!pipeline) return;
|
|
623
|
+
let state = perView.get(ctx.view.name);
|
|
624
|
+
if (!state || state.generation !== gpu.generation) {
|
|
625
|
+
state = {
|
|
626
|
+
histogram: gpu.device.createBuffer({
|
|
627
|
+
label: `${ctx.view.name}/exposure-histogram`,
|
|
628
|
+
size: METER_BYTES,
|
|
629
|
+
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST
|
|
630
|
+
}),
|
|
631
|
+
readbacks: Array.from(
|
|
632
|
+
{ length: METER_READBACKS },
|
|
633
|
+
(_, i) => gpu.device.createBuffer({
|
|
634
|
+
label: `${ctx.view.name}/exposure-readback-${i}`,
|
|
635
|
+
size: METER_BYTES,
|
|
636
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
|
|
637
|
+
})
|
|
638
|
+
),
|
|
639
|
+
busy: Array.from({ length: METER_READBACKS }, () => false),
|
|
640
|
+
generation: gpu.generation
|
|
641
|
+
};
|
|
642
|
+
perView.set(ctx.view.name, state);
|
|
643
|
+
}
|
|
644
|
+
const e = v.cam.post.exposure;
|
|
645
|
+
scratch[0] = METER_MIN_EV;
|
|
646
|
+
scratch[1] = METER_BINS_PER_EV;
|
|
647
|
+
scratch[2] = e.metering;
|
|
648
|
+
scratch[3] = 0;
|
|
649
|
+
const params = cache.buffer(gpu, `${ctx.view.name}/exposure`, 16);
|
|
650
|
+
params.write(scratch, 0, 0, 4);
|
|
651
|
+
const input = ctx.texture("post-hdr");
|
|
652
|
+
const histogram = state.histogram;
|
|
653
|
+
const group = cache.group(
|
|
654
|
+
gpu,
|
|
655
|
+
`${ctx.view.name}/exposure`,
|
|
656
|
+
`${idOf(input)}/${idOf(histogram)}/${v.pv.uniform.version}/${params.version}`,
|
|
657
|
+
layout,
|
|
658
|
+
() => [
|
|
659
|
+
{ binding: 0, resource: { buffer: v.pv.uniform.buffer } },
|
|
660
|
+
{ binding: 1, resource: input.createView() },
|
|
661
|
+
{ binding: 2, resource: { buffer: histogram } },
|
|
662
|
+
{ binding: 3, resource: { buffer: params.buffer } }
|
|
663
|
+
]
|
|
664
|
+
);
|
|
665
|
+
gpu.device.queue.writeBuffer(histogram, 0, zero);
|
|
666
|
+
const pass = ctx.encoder.beginComputePass({
|
|
667
|
+
label: `${ctx.view.name}/exposure`,
|
|
668
|
+
timestampWrites: ctx.timestamps("post/exposure")
|
|
669
|
+
});
|
|
670
|
+
pass.setPipeline(pipeline);
|
|
671
|
+
pass.setBindGroup(0, group);
|
|
672
|
+
pass.dispatchWorkgroups(Math.ceil(input.width / 64), Math.ceil(input.height / 64));
|
|
673
|
+
pass.end();
|
|
674
|
+
const k = state.busy.indexOf(false);
|
|
675
|
+
if (k < 0) return;
|
|
676
|
+
const readback = state.readbacks[k];
|
|
677
|
+
ctx.encoder.copyBufferToBuffer(histogram, 0, readback, 0, METER_BYTES);
|
|
678
|
+
state.busy[k] = true;
|
|
679
|
+
const busy = state.busy;
|
|
680
|
+
const meters = ctx.world.resource(ExposureMeters);
|
|
681
|
+
const entity = v.cam.entity;
|
|
682
|
+
const meter = meters.get(entity);
|
|
683
|
+
const index = meter ? ++meter.submitted : 0;
|
|
684
|
+
ctx.afterSubmit(() => {
|
|
685
|
+
readback.mapAsync(GPUMapMode.READ).then(
|
|
686
|
+
() => {
|
|
687
|
+
const ev = histogramEv(new Uint32Array(readback.getMappedRange().slice(0)));
|
|
688
|
+
readback.unmap();
|
|
689
|
+
busy[k] = false;
|
|
690
|
+
const m = meters.get(entity);
|
|
691
|
+
if (m && ev !== void 0 && index > m.reading) {
|
|
692
|
+
m.metered = ev;
|
|
693
|
+
m.reading = index;
|
|
694
|
+
m.readings++;
|
|
695
|
+
}
|
|
696
|
+
},
|
|
697
|
+
() => {
|
|
698
|
+
busy[k] = false;
|
|
699
|
+
}
|
|
700
|
+
);
|
|
701
|
+
});
|
|
702
|
+
}
|
|
703
|
+
};
|
|
704
|
+
}
|
|
705
|
+
const adaptExposure = defineSystem({
|
|
706
|
+
name: "render/auto-exposure",
|
|
707
|
+
description: "Adapts Exposure.ev100 of AutoExposure cameras toward their metered brightness.",
|
|
708
|
+
setup: (world) => ({ q: world.query({ with: [AutoExposure, Exposure] }) }),
|
|
709
|
+
run: ({ q }, world) => {
|
|
710
|
+
const meters = world.resource(ExposureMeters);
|
|
711
|
+
const dt = world.resource(Time).delta;
|
|
712
|
+
for (const table of q.tables) {
|
|
713
|
+
const ev = table.column(Exposure, "ev100");
|
|
714
|
+
const minEv = table.column(AutoExposure, "minEv");
|
|
715
|
+
const maxEv = table.column(AutoExposure, "maxEv");
|
|
716
|
+
const comp = table.column(AutoExposure, "compensation");
|
|
717
|
+
const upSpeed = table.column(AutoExposure, "speedUp");
|
|
718
|
+
const downSpeed = table.column(AutoExposure, "speedDown");
|
|
719
|
+
for (let i = 0; i < table.count; i++) {
|
|
720
|
+
const entity = table.entities[i];
|
|
721
|
+
let m = meters.get(entity);
|
|
722
|
+
if (!m) {
|
|
723
|
+
m = {
|
|
724
|
+
metered: void 0,
|
|
725
|
+
readings: 0,
|
|
726
|
+
submitted: 0,
|
|
727
|
+
reading: 0,
|
|
728
|
+
ev: ev[i],
|
|
729
|
+
started: true
|
|
730
|
+
};
|
|
731
|
+
meters.set(entity, m);
|
|
732
|
+
}
|
|
733
|
+
if (m.metered !== void 0) {
|
|
734
|
+
const target = Math.min(maxEv[i], Math.max(minEv[i], m.metered - comp[i]));
|
|
735
|
+
const speed = target > m.ev ? upSpeed[i] : downSpeed[i];
|
|
736
|
+
const step = speed * dt;
|
|
737
|
+
const d = target - m.ev;
|
|
738
|
+
m.ev += Math.abs(d) <= step ? d : Math.sign(d) * step;
|
|
739
|
+
}
|
|
740
|
+
ev[i] = m.ev;
|
|
741
|
+
}
|
|
742
|
+
table.markChanged(Exposure);
|
|
743
|
+
}
|
|
744
|
+
}
|
|
745
|
+
});
|
|
746
|
+
const POST_NODES = [
|
|
747
|
+
["post/fog", PostEffect.Fog],
|
|
748
|
+
["post/taa", PostEffect.Taa],
|
|
749
|
+
["post/motion-blur", PostEffect.MotionBlur],
|
|
750
|
+
["post/dof", PostEffect.DepthOfField],
|
|
751
|
+
["post/bloom", PostEffect.Bloom],
|
|
752
|
+
["post/exposure", PostEffect.AutoExposure],
|
|
753
|
+
["post/fxaa", PostEffect.Fxaa]
|
|
754
|
+
];
|
|
755
|
+
const halfSize = { divide: 2 };
|
|
756
|
+
function addPostNodes(world) {
|
|
757
|
+
const graph = world.resource(Graph);
|
|
758
|
+
world.initResource(ExposureMeters);
|
|
759
|
+
graph.declare({ name: "prepass-normal", format: "rgba16float" });
|
|
760
|
+
graph.declare({ name: "velocity", format: "rg16float" });
|
|
761
|
+
graph.declare({ name: "prepass-depth", format: "depth32float" });
|
|
762
|
+
graph.declare({ name: "ssao", format: "r8unorm" });
|
|
763
|
+
graph.declare({ name: "ssao-half", format: "rg16float", size: halfSize });
|
|
764
|
+
graph.declare({ name: "post-a", format: "rgba16float" });
|
|
765
|
+
graph.declare({ name: "post-b", format: "rgba16float" });
|
|
766
|
+
graph.declare({ name: "dof-half", format: "rgba16float", size: halfSize });
|
|
767
|
+
graph.declare({ name: "dof-blur", format: "rgba16float", size: halfSize });
|
|
768
|
+
graph.declare({
|
|
769
|
+
name: "bloom",
|
|
770
|
+
format: "rgba16float",
|
|
771
|
+
size: halfSize,
|
|
772
|
+
mipLevelCount: (view) => {
|
|
773
|
+
const cam = cameraOf(view);
|
|
774
|
+
return cam ? bloomLevels(cam) : 1;
|
|
775
|
+
}
|
|
776
|
+
});
|
|
777
|
+
graph.addNode("prepass", prepassNode);
|
|
778
|
+
graph.addNode("ssao", ssaoNode(RenderPhase.Prepass + 50, false));
|
|
779
|
+
graph.addNode("ssao-deferred", ssaoNode(RenderPhase.Opaque + 20, true));
|
|
780
|
+
graph.addNode("post/fog", fogNode());
|
|
781
|
+
graph.addNode("post/taa", taaNode());
|
|
782
|
+
graph.addNode("post/motion-blur", motionBlurNode());
|
|
783
|
+
graph.addNode("post/dof", dofNode());
|
|
784
|
+
graph.addNode("post/bloom", bloomNode());
|
|
785
|
+
graph.addNode("post/exposure", autoExposureNode());
|
|
786
|
+
}
|
|
787
|
+
const DESCRIBED = [
|
|
788
|
+
["ssao", "ssao", PostEffect.Ssao],
|
|
789
|
+
["fog", "post/fog", PostEffect.Fog],
|
|
790
|
+
["taa", "post/taa", PostEffect.Taa],
|
|
791
|
+
["motion-blur", "post/motion-blur", PostEffect.MotionBlur],
|
|
792
|
+
["dof", "post/dof", PostEffect.DepthOfField],
|
|
793
|
+
["bloom", "post/bloom", PostEffect.Bloom],
|
|
794
|
+
["auto-exposure", "post/exposure", PostEffect.AutoExposure],
|
|
795
|
+
["color-grading", "tonemap", PostEffect.Grading],
|
|
796
|
+
["vignette", "tonemap", PostEffect.Vignette],
|
|
797
|
+
["fxaa", "post/fxaa", PostEffect.Fxaa]
|
|
798
|
+
];
|
|
799
|
+
function gpuMs(timings, prefix) {
|
|
800
|
+
let total;
|
|
801
|
+
const key = `gpu:${prefix}`;
|
|
802
|
+
for (const name in timings) {
|
|
803
|
+
if (name === key || name.startsWith(`${key}-`) || name.startsWith(`${key}/`)) {
|
|
804
|
+
total = (total ?? 0) + timings[name].avg;
|
|
805
|
+
}
|
|
806
|
+
}
|
|
807
|
+
return total;
|
|
808
|
+
}
|
|
809
|
+
function describePost(world) {
|
|
810
|
+
const profiler = world.tryResource(ProfilerResource);
|
|
811
|
+
const timings = profiler?.all() ?? {};
|
|
812
|
+
const meters = world.tryResource(ExposureMeters);
|
|
813
|
+
const views = {};
|
|
814
|
+
for (const view of world.resource(Views).list) {
|
|
815
|
+
const cam = cameraOf(view);
|
|
816
|
+
if (!cam) continue;
|
|
817
|
+
const effects = [];
|
|
818
|
+
for (const [name, node, bit] of DESCRIBED) {
|
|
819
|
+
if ((cam.post.effects & bit) === 0) continue;
|
|
820
|
+
const shared = node === "tonemap";
|
|
821
|
+
effects.push({ name, gpuMs: shared ? void 0 : gpuMs(timings, node) });
|
|
822
|
+
}
|
|
823
|
+
const meter = meters?.get(cam.entity);
|
|
824
|
+
views[view.name] = {
|
|
825
|
+
effects,
|
|
826
|
+
antialiasing: cam.post.effects & PostEffect.Taa ? "taa" : cam.post.effects & PostEffect.Fxaa ? "fxaa" : cam.msaa > 1 ? `msaa x${cam.msaa}` : "none",
|
|
827
|
+
prepass: needsPrepass(view),
|
|
828
|
+
ev100: cam.ev100,
|
|
829
|
+
meteredEv100: meter?.metered,
|
|
830
|
+
// Per-pass times overlap on tile-based GPUs; these spans don't.
|
|
831
|
+
gpuMs: {
|
|
832
|
+
prepass: timings["gpu:prepass"]?.avg,
|
|
833
|
+
ssao: timings["gpu:span/ssao"]?.avg,
|
|
834
|
+
post: timings["gpu:span/post"]?.avg
|
|
835
|
+
}
|
|
836
|
+
};
|
|
837
|
+
}
|
|
838
|
+
return { views };
|
|
839
|
+
}
|
|
840
|
+
export {
|
|
841
|
+
ExposureMeters,
|
|
842
|
+
METER_READBACKS,
|
|
843
|
+
POST_NODES,
|
|
844
|
+
adaptExposure,
|
|
845
|
+
addPostNodes,
|
|
846
|
+
bloomLevels,
|
|
847
|
+
describePost,
|
|
848
|
+
histogramEv
|
|
849
|
+
};
|