@aethervtt/shard-render 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (139) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +3 -0
  3. package/dist/assets.d.ts +104 -0
  4. package/dist/assets.js +213 -0
  5. package/dist/atmosphere-model.d.ts +96 -0
  6. package/dist/atmosphere-model.js +370 -0
  7. package/dist/atmosphere-nodes.d.ts +55 -0
  8. package/dist/atmosphere-nodes.js +780 -0
  9. package/dist/atmosphere-plugin.d.ts +5 -0
  10. package/dist/atmosphere-plugin.js +42 -0
  11. package/dist/atmosphere-shaders.d.ts +7 -0
  12. package/dist/atmosphere-shaders.js +595 -0
  13. package/dist/atmosphere-state.d.ts +72 -0
  14. package/dist/atmosphere-state.js +18 -0
  15. package/dist/atmosphere.d.ts +191 -0
  16. package/dist/atmosphere.js +950 -0
  17. package/dist/camera.d.ts +83 -0
  18. package/dist/camera.js +163 -0
  19. package/dist/clusters.d.ts +68 -0
  20. package/dist/clusters.js +288 -0
  21. package/dist/culling-shaders.d.ts +2 -0
  22. package/dist/culling-shaders.js +203 -0
  23. package/dist/culling.d.ts +84 -0
  24. package/dist/culling.js +498 -0
  25. package/dist/debug-shaders.d.ts +3 -0
  26. package/dist/debug-shaders.js +207 -0
  27. package/dist/debug-views.d.ts +60 -0
  28. package/dist/debug-views.js +197 -0
  29. package/dist/deferred-plugin.d.ts +5 -0
  30. package/dist/deferred-plugin.js +20 -0
  31. package/dist/deferred-shaders.d.ts +2 -0
  32. package/dist/deferred-shaders.js +151 -0
  33. package/dist/deferred.d.ts +22 -0
  34. package/dist/deferred.js +296 -0
  35. package/dist/deform.d.ts +80 -0
  36. package/dist/deform.js +213 -0
  37. package/dist/describe-plugin.d.ts +5 -0
  38. package/dist/describe-plugin.js +19 -0
  39. package/dist/display-nodes.d.ts +5 -0
  40. package/dist/display-nodes.js +189 -0
  41. package/dist/dynamic-resolution.d.ts +47 -0
  42. package/dist/dynamic-resolution.js +191 -0
  43. package/dist/environment-plugin.d.ts +6 -0
  44. package/dist/environment-plugin.js +44 -0
  45. package/dist/environment-shaders.d.ts +2 -0
  46. package/dist/environment-shaders.js +260 -0
  47. package/dist/environment-state.d.ts +71 -0
  48. package/dist/environment-state.js +144 -0
  49. package/dist/environment.d.ts +70 -0
  50. package/dist/environment.js +529 -0
  51. package/dist/forward.d.ts +123 -0
  52. package/dist/forward.js +1216 -0
  53. package/dist/fxaa.d.ts +2 -0
  54. package/dist/fxaa.js +65 -0
  55. package/dist/gizmo-font.d.ts +21 -0
  56. package/dist/gizmo-font.js +132 -0
  57. package/dist/gizmos-plugin.d.ts +5 -0
  58. package/dist/gizmos-plugin.js +34 -0
  59. package/dist/gizmos.d.ts +156 -0
  60. package/dist/gizmos.js +772 -0
  61. package/dist/gpu-assets.d.ts +114 -0
  62. package/dist/gpu-assets.js +494 -0
  63. package/dist/graph.d.ts +204 -0
  64. package/dist/graph.js +417 -0
  65. package/dist/index.d.ts +53 -0
  66. package/dist/index.js +540 -0
  67. package/dist/instances.d.ts +349 -0
  68. package/dist/instances.js +1335 -0
  69. package/dist/large-world.d.ts +13 -0
  70. package/dist/large-world.js +20 -0
  71. package/dist/lights.d.ts +160 -0
  72. package/dist/lights.js +468 -0
  73. package/dist/material-noise.d.ts +19 -0
  74. package/dist/material-noise.js +7 -0
  75. package/dist/material-pipelines.d.ts +46 -0
  76. package/dist/material-pipelines.js +166 -0
  77. package/dist/materials.d.ts +108 -0
  78. package/dist/materials.js +219 -0
  79. package/dist/noise.d.ts +76 -0
  80. package/dist/noise.js +286 -0
  81. package/dist/overlay-registry.d.ts +18 -0
  82. package/dist/overlay-registry.js +30 -0
  83. package/dist/overlays.d.ts +35 -0
  84. package/dist/overlays.js +344 -0
  85. package/dist/paths.d.ts +20 -0
  86. package/dist/paths.js +46 -0
  87. package/dist/picking-plugin.d.ts +2 -0
  88. package/dist/picking-plugin.js +20 -0
  89. package/dist/picking.d.ts +94 -0
  90. package/dist/picking.js +456 -0
  91. package/dist/pixel-perfect-plugin.d.ts +9 -0
  92. package/dist/pixel-perfect-plugin.js +135 -0
  93. package/dist/pixel-perfect.d.ts +27 -0
  94. package/dist/pixel-perfect.js +70 -0
  95. package/dist/plugin.d.ts +111 -0
  96. package/dist/plugin.js +182 -0
  97. package/dist/pool.d.ts +19 -0
  98. package/dist/pool.js +43 -0
  99. package/dist/post-common.d.ts +51 -0
  100. package/dist/post-common.js +148 -0
  101. package/dist/post-nodes.d.ts +39 -0
  102. package/dist/post-nodes.js +849 -0
  103. package/dist/post-plugin.d.ts +5 -0
  104. package/dist/post-plugin.js +26 -0
  105. package/dist/post-shaders.d.ts +8 -0
  106. package/dist/post-shaders.js +698 -0
  107. package/dist/post.d.ts +175 -0
  108. package/dist/post.js +453 -0
  109. package/dist/readback.d.ts +4 -0
  110. package/dist/readback.js +95 -0
  111. package/dist/render-scale.d.ts +53 -0
  112. package/dist/render-scale.js +63 -0
  113. package/dist/shaders.d.ts +122 -0
  114. package/dist/shaders.js +1168 -0
  115. package/dist/shadows.d.ts +119 -0
  116. package/dist/shadows.js +562 -0
  117. package/dist/skin-asset.d.ts +26 -0
  118. package/dist/skin-asset.js +25 -0
  119. package/dist/skinning-plugin.d.ts +5 -0
  120. package/dist/skinning-plugin.js +16 -0
  121. package/dist/skinning.d.ts +19 -0
  122. package/dist/skinning.js +343 -0
  123. package/dist/standard-fields.d.ts +67 -0
  124. package/dist/standard-fields.js +73 -0
  125. package/dist/standard.d.ts +7 -0
  126. package/dist/standard.js +37 -0
  127. package/dist/stats.d.ts +25 -0
  128. package/dist/stats.js +18 -0
  129. package/dist/target.d.ts +55 -0
  130. package/dist/target.js +70 -0
  131. package/dist/testing.d.ts +34 -0
  132. package/dist/testing.js +126 -0
  133. package/dist/timer.d.ts +28 -0
  134. package/dist/timer.js +136 -0
  135. package/dist/view.d.ts +117 -0
  136. package/dist/view.js +389 -0
  137. package/dist/visibility.d.ts +10 -0
  138. package/dist/visibility.js +84 -0
  139. package/package.json +49 -0
package/dist/index.js ADDED
@@ -0,0 +1,540 @@
1
+ import {
2
+ AssetStore,
3
+ MaterialAsset,
4
+ MaterialAssetType,
5
+ MaterialImporter,
6
+ Materials,
7
+ MeshAsset,
8
+ Meshes,
9
+ materialFields,
10
+ materialFromJson,
11
+ materialTypeOf,
12
+ RenderTargets,
13
+ STANDARD_TYPE,
14
+ StandardMaterial,
15
+ validateMaterial
16
+ } from "./assets.js";
17
+ import {
18
+ Atmosphere,
19
+ AtmospherePresets,
20
+ AtmosphereSettings,
21
+ AtmosphereStore,
22
+ Atmospheres,
23
+ atmosphereMethods,
24
+ atmosphereModel,
25
+ describeAtmospheres,
26
+ sampleAtmosphere,
27
+ selectAtmospheres,
28
+ sunTransmittanceAt
29
+ } from "./atmosphere.js";
30
+ import {
31
+ createSkySample,
32
+ integrateSky,
33
+ multiscatterLut,
34
+ transmittanceLut,
35
+ transmittanceToTop
36
+ } from "./atmosphere-model.js";
37
+ import { AtmosphereGpu, AtmosphereGpuResource, LUT_LAYERS } from "./atmosphere-nodes.js";
38
+ import { atmospherePlugin } from "./atmosphere-plugin.js";
39
+ import {
40
+ applyPhysicalCameras,
41
+ Camera3d,
42
+ camera2d,
43
+ Exposure,
44
+ ExposurePresets,
45
+ ev100,
46
+ ev100FromCamera,
47
+ ev100FromIlluminance,
48
+ exposureScale,
49
+ LightPresets,
50
+ lux,
51
+ PhysicalCamera
52
+ } from "./camera.js";
53
+ import {
54
+ CLUSTER_COUNT,
55
+ CLUSTER_X,
56
+ CLUSTER_Y,
57
+ CLUSTER_Z,
58
+ ClusterBuffers,
59
+ clusterAabb,
60
+ clusterAabbs,
61
+ clusterLightsCpu,
62
+ clusterRange,
63
+ MAX_LIGHTS_PER_CLUSTER,
64
+ ViewLightList
65
+ } from "./clusters.js";
66
+ import { Culler, GpuCuller, readVisibleSlots, visibleSlots } from "./culling.js";
67
+ import {
68
+ captureShadowMap,
69
+ DEBUG_VIEWS,
70
+ describeCulling,
71
+ describeLighting,
72
+ readBuffer,
73
+ readTextureLayer,
74
+ setDebugView
75
+ } from "./debug-views.js";
76
+ import {
77
+ captureGBuffer,
78
+ describeDeferred,
79
+ GBUFFER_CHANNELS
80
+ } from "./deferred.js";
81
+ import { deferredPlugin } from "./deferred-plugin.js";
82
+ import { DEFORM_WORDS, DeformStore } from "./deform.js";
83
+ import { renderDescribePlugin } from "./describe-plugin.js";
84
+ import { whiteBalance } from "./display-nodes.js";
85
+ import {
86
+ dynamicResolutionPlugin,
87
+ RenderScaleController,
88
+ updateRenderScale
89
+ } from "./dynamic-resolution.js";
90
+ import {
91
+ DefaultEnvironment,
92
+ describeEnvironment,
93
+ Environment,
94
+ EnvironmentMap,
95
+ EnvironmentPresets,
96
+ EnvironmentStore,
97
+ Environments,
98
+ environmentBakers,
99
+ ProceduralSky,
100
+ Skybox
101
+ } from "./environment.js";
102
+ import { environmentPlugin } from "./environment-plugin.js";
103
+ import {
104
+ ForwardStateResource,
105
+ forwardCorePlugin,
106
+ PICK_TARGETS,
107
+ sceneColor,
108
+ viewBindGroup
109
+ } from "./forward.js";
110
+ import { fxaaPlugin } from "./fxaa.js";
111
+ import { LABEL_FONT, labelWidth } from "./gizmo-font.js";
112
+ import {
113
+ GIZMO_LINE_FLOATS,
114
+ GizmoStore,
115
+ Gizmos,
116
+ packGizmoColor
117
+ } from "./gizmos.js";
118
+ import { gizmosPlugin } from "./gizmos-plugin.js";
119
+ import {
120
+ GpuAssets,
121
+ GpuAssetsResource
122
+ } from "./gpu-assets.js";
123
+ import {
124
+ RenderGraph,
125
+ RenderPhase,
126
+ resolveGraph,
127
+ VIEW_TARGET
128
+ } from "./graph.js";
129
+ import {
130
+ createDrawList,
131
+ DeformPath,
132
+ INSTANCE_BYTES,
133
+ INSTANCE_FLOATS,
134
+ InstanceData,
135
+ InstanceFlags,
136
+ InstanceSlot,
137
+ InstanceStore,
138
+ Instances,
139
+ LOD_BIT,
140
+ Lod,
141
+ lodSize,
142
+ Mesh3d,
143
+ MeshMaterial,
144
+ MorphWeights,
145
+ NotShadowCaster,
146
+ NotShadowReceiver,
147
+ SkinnedMesh,
148
+ selectLod,
149
+ VisibilityRange
150
+ } from "./instances.js";
151
+ import { observeOriginShifts, shiftRenderHistory } from "./large-world.js";
152
+ import {
153
+ AmbientLight,
154
+ CascadeSettings,
155
+ DirectionalLight,
156
+ LIGHT_FLOATS,
157
+ LightingSettings,
158
+ LightStore,
159
+ Lights,
160
+ LuminousPowerPresets,
161
+ lumens,
162
+ PointLight,
163
+ SpotLight
164
+ } from "./lights.js";
165
+ import { MaterialNoise } from "./material-noise.js";
166
+ import { registerMaterialModule, typeOrdinal } from "./material-pipelines.js";
167
+ import {
168
+ allMaterialTypes,
169
+ BLEND_MODES,
170
+ defineMaterial,
171
+ findMaterialType,
172
+ isTransparent,
173
+ MaterialType,
174
+ materialModulePath,
175
+ onMaterialTypeChange
176
+ } from "./materials.js";
177
+ import {
178
+ allOverlays,
179
+ DebugOverlays,
180
+ defineOverlay,
181
+ gridsOverlay,
182
+ isOverlayOn,
183
+ OVERLAYS,
184
+ overlayNames,
185
+ setOverlays
186
+ } from "./overlays.js";
187
+ import { descendantPaths, entityName, findModelRoot } from "./paths.js";
188
+ import {
189
+ Picking,
190
+ pick,
191
+ primaryView,
192
+ raycast
193
+ } from "./picking.js";
194
+ import { pickingPlugin } from "./picking-plugin.js";
195
+ import {
196
+ PixelPerfect,
197
+ PixelPerfectPath,
198
+ PixelTargets,
199
+ pixelPerfectLayout
200
+ } from "./pixel-perfect.js";
201
+ import { pixelPerfectPlugin } from "./pixel-perfect-plugin.js";
202
+ import {
203
+ captureBuffer,
204
+ captureView,
205
+ describeRender,
206
+ Gpu,
207
+ GpuDeviceLost,
208
+ Graph,
209
+ RenderDescribers,
210
+ RenderSet,
211
+ renderPlugin,
212
+ Shaders,
213
+ Views,
214
+ Window
215
+ } from "./plugin.js";
216
+ import { TexturePool } from "./pool.js";
217
+ import {
218
+ ANTIALIASING_MODES,
219
+ Antialiasing,
220
+ AutoExposure,
221
+ Bloom,
222
+ ColorGrading,
223
+ cocRadiusPixels,
224
+ DepthOfField,
225
+ Fog,
226
+ METERING_MODES,
227
+ MotionBlur,
228
+ PostEffect,
229
+ SSAO_QUALITIES,
230
+ Ssao,
231
+ Vignette
232
+ } from "./post.js";
233
+ import {
234
+ bloomLevels,
235
+ describePost,
236
+ ExposureMeters,
237
+ histogramEv,
238
+ METER_READBACKS,
239
+ POST_NODES
240
+ } from "./post-nodes.js";
241
+ import { postPlugin } from "./post-plugin.js";
242
+ import {
243
+ describeRenderScale,
244
+ RenderScale,
245
+ SCALE_STEP,
246
+ scaledSize
247
+ } from "./render-scale.js";
248
+ import {
249
+ ENGINE_SHADERS,
250
+ materialLayout,
251
+ registerEngineShaders,
252
+ registerShaders,
253
+ ViewUniform,
254
+ viewLayout
255
+ } from "./shaders.js";
256
+ import {
257
+ Cascades,
258
+ cascadeSplits,
259
+ LocalShadows,
260
+ ShadowsResource,
261
+ sliceSphere
262
+ } from "./shadows.js";
263
+ import { MAX_JOINTS, SkinAssetType, Skins, skinArtifact } from "./skin-asset.js";
264
+ import { prepareDeforms } from "./skinning.js";
265
+ import { skinningPlugin } from "./skinning-plugin.js";
266
+ import { forwardPlugin } from "./standard.js";
267
+ import {
268
+ GpuMemory,
269
+ RenderCounters,
270
+ RenderStats
271
+ } from "./stats.js";
272
+ import {
273
+ OffscreenTarget,
274
+ WindowTarget
275
+ } from "./target.js";
276
+ import { GpuTimer } from "./timer.js";
277
+ import {
278
+ Cameras,
279
+ cameraOf,
280
+ DEFAULT_CURVE,
281
+ isScaled,
282
+ RenderPath,
283
+ shiftCameraHistory,
284
+ TONEMAP_CURVES,
285
+ Tonemapping,
286
+ ViewSettings,
287
+ viewAliases
288
+ } from "./view.js";
289
+ import { ComputedVisibility, computeVisibility, Visibility } from "./visibility.js";
290
+ export {
291
+ ANTIALIASING_MODES,
292
+ AmbientLight,
293
+ Antialiasing,
294
+ AssetStore,
295
+ Atmosphere,
296
+ AtmosphereGpu,
297
+ AtmosphereGpuResource,
298
+ AtmospherePresets,
299
+ AtmosphereSettings,
300
+ AtmosphereStore,
301
+ Atmospheres,
302
+ AutoExposure,
303
+ BLEND_MODES,
304
+ Bloom,
305
+ CLUSTER_COUNT,
306
+ CLUSTER_X,
307
+ CLUSTER_Y,
308
+ CLUSTER_Z,
309
+ Camera3d,
310
+ Cameras,
311
+ CascadeSettings,
312
+ Cascades,
313
+ ClusterBuffers,
314
+ ColorGrading,
315
+ ComputedVisibility,
316
+ Culler,
317
+ DEBUG_VIEWS,
318
+ DEFAULT_CURVE,
319
+ DEFORM_WORDS,
320
+ DebugOverlays,
321
+ DefaultEnvironment,
322
+ DeformPath,
323
+ DeformStore,
324
+ DepthOfField,
325
+ DirectionalLight,
326
+ ENGINE_SHADERS,
327
+ Environment,
328
+ EnvironmentMap,
329
+ EnvironmentPresets,
330
+ EnvironmentStore,
331
+ Environments,
332
+ Exposure,
333
+ ExposureMeters,
334
+ ExposurePresets,
335
+ Fog,
336
+ ForwardStateResource,
337
+ GBUFFER_CHANNELS,
338
+ GIZMO_LINE_FLOATS,
339
+ GizmoStore,
340
+ Gizmos,
341
+ Gpu,
342
+ GpuAssets,
343
+ GpuAssetsResource,
344
+ GpuCuller,
345
+ GpuDeviceLost,
346
+ GpuMemory,
347
+ GpuTimer,
348
+ Graph,
349
+ INSTANCE_BYTES,
350
+ INSTANCE_FLOATS,
351
+ InstanceData,
352
+ InstanceFlags,
353
+ InstanceSlot,
354
+ InstanceStore,
355
+ Instances,
356
+ LABEL_FONT,
357
+ LIGHT_FLOATS,
358
+ LOD_BIT,
359
+ LUT_LAYERS,
360
+ LightPresets,
361
+ LightStore,
362
+ LightingSettings,
363
+ Lights,
364
+ LocalShadows,
365
+ Lod,
366
+ LuminousPowerPresets,
367
+ MAX_JOINTS,
368
+ MAX_LIGHTS_PER_CLUSTER,
369
+ METERING_MODES,
370
+ METER_READBACKS,
371
+ MaterialAsset,
372
+ MaterialAssetType,
373
+ MaterialImporter,
374
+ MaterialNoise,
375
+ MaterialType,
376
+ Materials,
377
+ Mesh3d,
378
+ MeshAsset,
379
+ MeshMaterial,
380
+ Meshes,
381
+ MorphWeights,
382
+ MotionBlur,
383
+ NotShadowCaster,
384
+ NotShadowReceiver,
385
+ OVERLAYS,
386
+ OffscreenTarget,
387
+ PICK_TARGETS,
388
+ POST_NODES,
389
+ PhysicalCamera,
390
+ Picking,
391
+ PixelPerfect,
392
+ PixelPerfectPath,
393
+ PixelTargets,
394
+ PointLight,
395
+ PostEffect,
396
+ ProceduralSky,
397
+ RenderCounters,
398
+ RenderDescribers,
399
+ RenderGraph,
400
+ RenderPath,
401
+ RenderPhase,
402
+ RenderScale,
403
+ RenderScaleController,
404
+ RenderSet,
405
+ RenderStats,
406
+ RenderTargets,
407
+ SCALE_STEP,
408
+ SSAO_QUALITIES,
409
+ STANDARD_TYPE,
410
+ Shaders,
411
+ ShadowsResource,
412
+ SkinAssetType,
413
+ SkinnedMesh,
414
+ Skins,
415
+ Skybox,
416
+ SpotLight,
417
+ Ssao,
418
+ StandardMaterial,
419
+ TONEMAP_CURVES,
420
+ TexturePool,
421
+ Tonemapping,
422
+ VIEW_TARGET,
423
+ ViewLightList,
424
+ ViewSettings,
425
+ ViewUniform,
426
+ Views,
427
+ Vignette,
428
+ Visibility,
429
+ VisibilityRange,
430
+ Window,
431
+ WindowTarget,
432
+ allMaterialTypes,
433
+ allOverlays,
434
+ applyPhysicalCameras,
435
+ atmosphereMethods,
436
+ atmosphereModel,
437
+ atmospherePlugin,
438
+ bloomLevels,
439
+ camera2d,
440
+ cameraOf,
441
+ captureBuffer,
442
+ captureGBuffer,
443
+ captureShadowMap,
444
+ captureView,
445
+ cascadeSplits,
446
+ clusterAabb,
447
+ clusterAabbs,
448
+ clusterLightsCpu,
449
+ clusterRange,
450
+ cocRadiusPixels,
451
+ computeVisibility,
452
+ createDrawList,
453
+ createSkySample,
454
+ deferredPlugin,
455
+ defineMaterial,
456
+ defineOverlay,
457
+ descendantPaths,
458
+ describeAtmospheres,
459
+ describeCulling,
460
+ describeDeferred,
461
+ describeEnvironment,
462
+ describeLighting,
463
+ describePost,
464
+ describeRender,
465
+ describeRenderScale,
466
+ dynamicResolutionPlugin,
467
+ entityName,
468
+ environmentBakers,
469
+ environmentPlugin,
470
+ ev100,
471
+ ev100FromCamera,
472
+ ev100FromIlluminance,
473
+ exposureScale,
474
+ findMaterialType,
475
+ findModelRoot,
476
+ forwardCorePlugin,
477
+ forwardPlugin,
478
+ fxaaPlugin,
479
+ gizmosPlugin,
480
+ gridsOverlay,
481
+ histogramEv,
482
+ integrateSky,
483
+ isOverlayOn,
484
+ isScaled,
485
+ isTransparent,
486
+ labelWidth,
487
+ lodSize,
488
+ lumens,
489
+ lux,
490
+ materialFields,
491
+ materialFromJson,
492
+ materialLayout,
493
+ materialModulePath,
494
+ materialTypeOf,
495
+ multiscatterLut,
496
+ observeOriginShifts,
497
+ onMaterialTypeChange,
498
+ overlayNames,
499
+ packGizmoColor,
500
+ pick,
501
+ pickingPlugin,
502
+ pixelPerfectLayout,
503
+ pixelPerfectPlugin,
504
+ postPlugin,
505
+ prepareDeforms,
506
+ primaryView,
507
+ raycast,
508
+ readBuffer,
509
+ readTextureLayer,
510
+ readVisibleSlots,
511
+ registerEngineShaders,
512
+ registerMaterialModule,
513
+ registerShaders,
514
+ renderDescribePlugin,
515
+ renderPlugin,
516
+ resolveGraph,
517
+ sampleAtmosphere,
518
+ scaledSize,
519
+ sceneColor,
520
+ selectAtmospheres,
521
+ selectLod,
522
+ setDebugView,
523
+ setOverlays,
524
+ shiftCameraHistory,
525
+ shiftRenderHistory,
526
+ skinArtifact,
527
+ skinningPlugin,
528
+ sliceSphere,
529
+ sunTransmittanceAt,
530
+ transmittanceLut,
531
+ transmittanceToTop,
532
+ typeOrdinal,
533
+ updateRenderScale,
534
+ validateMaterial,
535
+ viewAliases,
536
+ viewBindGroup,
537
+ viewLayout,
538
+ visibleSlots,
539
+ whiteBalance
540
+ };