zyps 0.4.1 → 0.5.1
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- data/bin/zyps +32 -80
- data/lib/zyps/actions.rb +74 -2
- data/lib/zyps/environmental_factors.rb +16 -0
- data/lib/zyps.rb +90 -17
- data/test/test_zyps.rb +111 -8
- data/test/zyps/test_actions.rb +111 -46
- data/test/zyps/test_behaviors.rb +0 -0
- data/test/zyps/test_environmental_factors.rb +33 -0
- metadata +3 -134
- data/doc/classes/AccelerateAction.html +0 -182
- data/doc/classes/AccelerateAction.src/M000009.html +0 -19
- data/doc/classes/AccelerateAction.src/M000010.html +0 -18
- data/doc/classes/Action.html +0 -118
- data/doc/classes/AgeCondition.html +0 -181
- data/doc/classes/AgeCondition.src/M000039.html +0 -18
- data/doc/classes/AgeCondition.src/M000040.html +0 -18
- data/doc/classes/ApproachAction.html +0 -189
- data/doc/classes/ApproachAction.src/M000048.html +0 -19
- data/doc/classes/ApproachAction.src/M000049.html +0 -38
- data/doc/classes/Behavior.html +0 -202
- data/doc/classes/Behavior.src/M000001.html +0 -18
- data/doc/classes/Behavior.src/M000002.html +0 -19
- data/doc/classes/BlendAction.html +0 -181
- data/doc/classes/BlendAction.src/M000043.html +0 -18
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- data/doc/classes/Clock.html +0 -165
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- data/doc/classes/CollisionCondition.html +0 -148
- data/doc/classes/CollisionCondition.src/M000053.html +0 -18
- data/doc/classes/Color.html +0 -299
- data/doc/classes/Color.src/M000022.html +0 -18
- data/doc/classes/Color.src/M000023.html +0 -16
- data/doc/classes/Color.src/M000024.html +0 -16
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- data/doc/classes/Condition.html +0 -118
- data/doc/classes/Creature.html +0 -191
- data/doc/classes/Creature.src/M000011.html +0 -19
- data/doc/classes/Creature.src/M000012.html +0 -18
- data/doc/classes/DestroyAction.html +0 -181
- data/doc/classes/DestroyAction.src/M000030.html +0 -18
- data/doc/classes/DestroyAction.src/M000031.html +0 -18
- data/doc/classes/EatAction.html +0 -149
- data/doc/classes/EatAction.src/M000045.html +0 -21
- data/doc/classes/Enclosure.html +0 -206
- data/doc/classes/Enclosure.src/M000005.html +0 -18
- data/doc/classes/Enclosure.src/M000006.html +0 -31
- data/doc/classes/Environment.html +0 -203
- data/doc/classes/Environment.src/M000046.html +0 -19
- data/doc/classes/Environment.src/M000047.html +0 -45
- data/doc/classes/EnvironmentalFactor.html +0 -118
- data/doc/classes/FaceAction.html +0 -148
- data/doc/classes/FaceAction.src/M000052.html +0 -18
- data/doc/classes/FleeAction.html +0 -189
- data/doc/classes/FleeAction.src/M000054.html +0 -19
- data/doc/classes/FleeAction.src/M000055.html +0 -38
- data/doc/classes/GameObject.html +0 -282
- data/doc/classes/GameObject.src/M000032.html +0 -19
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- data/doc/classes/GameObject.src/M000035.html +0 -16
- data/doc/classes/GameObject.src/M000036.html +0 -16
- data/doc/classes/Location.html +0 -167
- data/doc/classes/Location.src/M000021.html +0 -18
- data/doc/classes/ProximityCondition.html +0 -182
- data/doc/classes/ProximityCondition.src/M000037.html +0 -18
- data/doc/classes/ProximityCondition.src/M000038.html +0 -18
- data/doc/classes/TagAction.html +0 -181
- data/doc/classes/TagAction.src/M000028.html +0 -18
- data/doc/classes/TagAction.src/M000029.html +0 -18
- data/doc/classes/TagCondition.html +0 -181
- data/doc/classes/TagCondition.src/M000007.html +0 -18
- data/doc/classes/TagCondition.src/M000008.html +0 -18
- data/doc/classes/TrailsView.html +0 -209
- data/doc/classes/TrailsView.src/M000003.html +0 -40
- data/doc/classes/TrailsView.src/M000004.html +0 -78
- data/doc/classes/TurnAction.html +0 -182
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- data/doc/classes/Vector.html +0 -281
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- data/doc/classes/Vector.src/M000020.html +0 -25
- data/doc/created.rid +0 -1
- data/doc/files/COPYING_LESSER_txt.html +0 -311
- data/doc/files/COPYING_txt.html +0 -1003
- data/doc/files/README_txt.html +0 -214
- data/doc/files/lib/zyps/actions_rb.html +0 -134
- data/doc/files/lib/zyps/conditions_rb.html +0 -134
- data/doc/files/lib/zyps/environmental_factors_rb.html +0 -134
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- data/doc/files/lib/zyps_rb.html +0 -134
- data/doc/fr_class_index.html +0 -53
- data/doc/fr_file_index.html +0 -34
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<title>interact (Environment)</title>
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<pre><span class="ruby-comment cmt"># File lib/zyps.rb, line 41</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">interact</span>
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<span class="ruby-comment cmt">#Get time since last interaction.</span>
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<span class="ruby-identifier">elapsed_time</span> = <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span>
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<span class="ruby-identifier">objects</span>.<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">object</span><span class="ruby-operator">|</span>
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<span class="ruby-comment cmt">#Move each object according to its vector.</span>
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<span class="ruby-identifier">object</span>.<span class="ruby-identifier">move</span>(<span class="ruby-identifier">elapsed_time</span>)
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<span class="ruby-comment cmt">#Have all environmental factors interact with each object.</span>
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<span class="ruby-identifier">environmental_factors</span>.<span class="ruby-identifier">each</span> {<span class="ruby-operator">|</span><span class="ruby-identifier">factor</span><span class="ruby-operator">|</span> <span class="ruby-identifier">factor</span>.<span class="ruby-identifier">act</span>(<span class="ruby-identifier">object</span>)}
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<span class="ruby-comment cmt">#Have all creatures interact with each other.</span>
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<span class="ruby-keyword kw">if</span> <span class="ruby-identifier">object</span>.<span class="ruby-identifier">respond_to?</span>(<span class="ruby-identifier">:act</span>)
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<span class="ruby-identifier">objects</span>.<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">target</span><span class="ruby-operator">|</span>
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<span class="ruby-keyword kw">next</span> <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">target</span>.<span class="ruby-identifier">equal?</span>(<span class="ruby-identifier">object</span>) <span class="ruby-comment cmt">#Ensure object does not act on itself.</span>
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<span class="ruby-identifier">object</span>.<span class="ruby-identifier">act</span>(<span class="ruby-identifier">target</span>)
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<span class="ruby-comment cmt">#Mark environment as changed.</span>
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<span class="ruby-identifier">changed</span>
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<span class="ruby-comment cmt">#Alert observers.</span>
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Something in the environment that acts on creatures. EnvironmentalFactors
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must implement an act(target) instance method.
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<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">vector</span>.<span class="ruby-identifier">pitch</span> = <span class="ruby-constant">Utility</span>.<span class="ruby-identifier">find_angle</span>(<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">location</span>, <span class="ruby-identifier">target</span>.<span class="ruby-identifier">location</span>)
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<pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 104</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">heading</span> = <span class="ruby-constant">Vector</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">turn_rate</span> = <span class="ruby-value">360</span>)
|
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<span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">heading</span>, <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">turn_rate</span> = <span class="ruby-identifier">heading</span>, <span class="ruby-identifier">turn_rate</span>
|
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<pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 109</span>
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|
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|
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<span class="ruby-identifier">turn_angle</span> = <span class="ruby-constant">Utility</span>.<span class="ruby-identifier">find_angle</span>(<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">location</span>, <span class="ruby-identifier">target</span>.<span class="ruby-identifier">location</span>) <span class="ruby-operator">-</span> <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span> <span class="ruby-operator">+</span> <span class="ruby-value">180</span>
|
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|
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|
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|
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<span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">></span> <span class="ruby-value">180</span> <span class="ruby-keyword kw">then</span>
|
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|
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<span class="ruby-keyword kw">elsif</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator"><</span> <span class="ruby-value">-180</span> <span class="ruby-keyword kw">then</span>
|
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|
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|
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|
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<span class="ruby-identifier">maximum_turn</span> = <span class="ruby-identifier">turn_rate</span> <span class="ruby-operator">*</span> <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span>
|
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<span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span>.<span class="ruby-identifier">abs</span> <span class="ruby-operator">></span> <span class="ruby-identifier">maximum_turn</span>
|
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|
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|
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|
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|
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|
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|
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<span class="ruby-comment cmt">#Apply the heading to the creature's movement vector.</span>
|
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<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">vector</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@heading</span>
|
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|
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|
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