zyps 0.4.1 → 0.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (112) hide show
  1. data/bin/zyps +32 -80
  2. data/lib/zyps/actions.rb +74 -2
  3. data/lib/zyps/environmental_factors.rb +16 -0
  4. data/lib/zyps.rb +90 -17
  5. data/test/test_zyps.rb +111 -8
  6. data/test/zyps/test_actions.rb +111 -46
  7. data/test/zyps/test_behaviors.rb +0 -0
  8. data/test/zyps/test_environmental_factors.rb +33 -0
  9. metadata +3 -134
  10. data/doc/classes/AccelerateAction.html +0 -182
  11. data/doc/classes/AccelerateAction.src/M000009.html +0 -19
  12. data/doc/classes/AccelerateAction.src/M000010.html +0 -18
  13. data/doc/classes/Action.html +0 -118
  14. data/doc/classes/AgeCondition.html +0 -181
  15. data/doc/classes/AgeCondition.src/M000039.html +0 -18
  16. data/doc/classes/AgeCondition.src/M000040.html +0 -18
  17. data/doc/classes/ApproachAction.html +0 -189
  18. data/doc/classes/ApproachAction.src/M000048.html +0 -19
  19. data/doc/classes/ApproachAction.src/M000049.html +0 -38
  20. data/doc/classes/Behavior.html +0 -202
  21. data/doc/classes/Behavior.src/M000001.html +0 -18
  22. data/doc/classes/Behavior.src/M000002.html +0 -19
  23. data/doc/classes/BlendAction.html +0 -181
  24. data/doc/classes/BlendAction.src/M000043.html +0 -18
  25. data/doc/classes/BlendAction.src/M000044.html +0 -18
  26. data/doc/classes/Clock.html +0 -165
  27. data/doc/classes/Clock.src/M000041.html +0 -18
  28. data/doc/classes/Clock.src/M000042.html +0 -21
  29. data/doc/classes/CollisionCondition.html +0 -148
  30. data/doc/classes/CollisionCondition.src/M000053.html +0 -18
  31. data/doc/classes/Color.html +0 -299
  32. data/doc/classes/Color.src/M000022.html +0 -18
  33. data/doc/classes/Color.src/M000023.html +0 -16
  34. data/doc/classes/Color.src/M000024.html +0 -16
  35. data/doc/classes/Color.src/M000025.html +0 -16
  36. data/doc/classes/Color.src/M000026.html +0 -18
  37. data/doc/classes/Color.src/M000027.html +0 -22
  38. data/doc/classes/Condition.html +0 -118
  39. data/doc/classes/Creature.html +0 -191
  40. data/doc/classes/Creature.src/M000011.html +0 -19
  41. data/doc/classes/Creature.src/M000012.html +0 -18
  42. data/doc/classes/DestroyAction.html +0 -181
  43. data/doc/classes/DestroyAction.src/M000030.html +0 -18
  44. data/doc/classes/DestroyAction.src/M000031.html +0 -18
  45. data/doc/classes/EatAction.html +0 -149
  46. data/doc/classes/EatAction.src/M000045.html +0 -21
  47. data/doc/classes/Enclosure.html +0 -206
  48. data/doc/classes/Enclosure.src/M000005.html +0 -18
  49. data/doc/classes/Enclosure.src/M000006.html +0 -31
  50. data/doc/classes/Environment.html +0 -203
  51. data/doc/classes/Environment.src/M000046.html +0 -19
  52. data/doc/classes/Environment.src/M000047.html +0 -45
  53. data/doc/classes/EnvironmentalFactor.html +0 -118
  54. data/doc/classes/FaceAction.html +0 -148
  55. data/doc/classes/FaceAction.src/M000052.html +0 -18
  56. data/doc/classes/FleeAction.html +0 -189
  57. data/doc/classes/FleeAction.src/M000054.html +0 -19
  58. data/doc/classes/FleeAction.src/M000055.html +0 -38
  59. data/doc/classes/GameObject.html +0 -282
  60. data/doc/classes/GameObject.src/M000032.html +0 -19
  61. data/doc/classes/GameObject.src/M000033.html +0 -16
  62. data/doc/classes/GameObject.src/M000034.html +0 -19
  63. data/doc/classes/GameObject.src/M000035.html +0 -16
  64. data/doc/classes/GameObject.src/M000036.html +0 -16
  65. data/doc/classes/Location.html +0 -167
  66. data/doc/classes/Location.src/M000021.html +0 -18
  67. data/doc/classes/ProximityCondition.html +0 -182
  68. data/doc/classes/ProximityCondition.src/M000037.html +0 -18
  69. data/doc/classes/ProximityCondition.src/M000038.html +0 -18
  70. data/doc/classes/TagAction.html +0 -181
  71. data/doc/classes/TagAction.src/M000028.html +0 -18
  72. data/doc/classes/TagAction.src/M000029.html +0 -18
  73. data/doc/classes/TagCondition.html +0 -181
  74. data/doc/classes/TagCondition.src/M000007.html +0 -18
  75. data/doc/classes/TagCondition.src/M000008.html +0 -18
  76. data/doc/classes/TrailsView.html +0 -209
  77. data/doc/classes/TrailsView.src/M000003.html +0 -40
  78. data/doc/classes/TrailsView.src/M000004.html +0 -78
  79. data/doc/classes/TurnAction.html +0 -182
  80. data/doc/classes/TurnAction.src/M000050.html +0 -19
  81. data/doc/classes/TurnAction.src/M000051.html +0 -18
  82. data/doc/classes/Utility.html +0 -264
  83. data/doc/classes/Utility.src/M000056.html +0 -26
  84. data/doc/classes/Utility.src/M000057.html +0 -22
  85. data/doc/classes/Utility.src/M000058.html +0 -18
  86. data/doc/classes/Utility.src/M000059.html +0 -21
  87. data/doc/classes/Utility.src/M000060.html +0 -25
  88. data/doc/classes/Utility.src/M000061.html +0 -21
  89. data/doc/classes/Utility.src/M000062.html +0 -21
  90. data/doc/classes/Vector.html +0 -281
  91. data/doc/classes/Vector.src/M000013.html +0 -19
  92. data/doc/classes/Vector.src/M000014.html +0 -16
  93. data/doc/classes/Vector.src/M000015.html +0 -21
  94. data/doc/classes/Vector.src/M000016.html +0 -16
  95. data/doc/classes/Vector.src/M000017.html +0 -18
  96. data/doc/classes/Vector.src/M000018.html +0 -16
  97. data/doc/classes/Vector.src/M000019.html +0 -18
  98. data/doc/classes/Vector.src/M000020.html +0 -25
  99. data/doc/created.rid +0 -1
  100. data/doc/files/COPYING_LESSER_txt.html +0 -311
  101. data/doc/files/COPYING_txt.html +0 -1003
  102. data/doc/files/README_txt.html +0 -214
  103. data/doc/files/lib/zyps/actions_rb.html +0 -134
  104. data/doc/files/lib/zyps/conditions_rb.html +0 -134
  105. data/doc/files/lib/zyps/environmental_factors_rb.html +0 -134
  106. data/doc/files/lib/zyps/views/trails_rb.html +0 -134
  107. data/doc/files/lib/zyps_rb.html +0 -134
  108. data/doc/fr_class_index.html +0 -53
  109. data/doc/fr_file_index.html +0 -34
  110. data/doc/fr_method_index.html +0 -88
  111. data/doc/index.html +0 -24
  112. data/doc/rdoc-style.css +0 -208
@@ -1,209 +0,0 @@
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- <!DOCTYPE html
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-
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- <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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- <head>
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- <title>Class: TrailsView</title>
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- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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- <meta http-equiv="Content-Script-Type" content="text/javascript" />
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- <link rel="stylesheet" href=".././rdoc-style.css" type="text/css" media="screen" />
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- <script type="text/javascript">
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- // <![CDATA[
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-
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- function popupCode( url ) {
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- window.open(url, "Code", "resizable=yes,scrollbars=yes,toolbar=no,status=no,height=150,width=400")
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- }
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- function toggleCode( id ) {
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- if ( document.getElementById )
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- elem = document.getElementById( id );
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- else if ( document.all )
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- elem = eval( "document.all." + id );
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- else
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- return false;
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-
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- elemStyle = elem.style;
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-
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- if ( elemStyle.display != "block" ) {
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- elemStyle.display = "block"
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- } else {
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- elemStyle.display = "none"
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- }
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-
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- return true;
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- }
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-
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- // Make codeblocks hidden by default
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- document.writeln( "<style type=\"text/css\">div.method-source-code { display: none }</style>" )
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-
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- // ]]>
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- </script>
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-
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- </head>
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- <body>
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-
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- <div id="classHeader">
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- <table class="header-table">
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- <tr class="top-aligned-row">
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- <td><strong>Class</strong></td>
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- <td class="class-name-in-header">TrailsView</td>
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- </tr>
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- <tr class="top-aligned-row">
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- <td><strong>In:</strong></td>
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- <td>
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- <a href="../files/lib/zyps/views/trails_rb.html">
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- lib/zyps/views/trails.rb
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- </a>
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- <br />
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- </td>
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- </tr>
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-
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- <tr class="top-aligned-row">
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- <td><strong>Parent:</strong></td>
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- <td>
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- Object
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- </td>
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- </tr>
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- </table>
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- </div>
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- <!-- banner header -->
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-
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- <div id="bodyContent">
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-
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-
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-
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- <div id="contextContent">
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-
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- <div id="description">
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- <p>
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- A view of game objects.
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- </p>
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-
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- </div>
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-
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-
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- </div>
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-
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- <div id="method-list">
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- <h3 class="section-bar">Methods</h3>
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-
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- <div class="name-list">
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- <a href="#M000003">new</a>&nbsp;&nbsp;
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- <a href="#M000004">update</a>&nbsp;&nbsp;
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- </div>
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- </div>
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-
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- </div>
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- <!-- if includes -->
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-
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- <div id="section">
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-
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-
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- <div id="attribute-list">
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- <h3 class="section-bar">Attributes</h3>
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-
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- <div class="name-list">
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- <table>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">canvas</td>
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- <td class="context-item-value">&nbsp;[R]&nbsp;</td>
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- <td class="context-item-desc">
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- A Gtk::DrawingArea to render objects on.
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-
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- </td>
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- </tr>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">height</td>
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- <td class="context-item-value">&nbsp;[R]&nbsp;</td>
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- <td class="context-item-desc">
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- Dimensions of the view.
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-
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- </td>
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- </tr>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">trail_length</td>
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- <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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- <td class="context-item-desc">
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- Number of line segments to draw for each object.
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-
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- </td>
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- </tr>
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- <tr class="top-aligned-row context-row">
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- <td class="context-item-name">width</td>
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- <td class="context-item-value">&nbsp;[R]&nbsp;</td>
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- <td class="context-item-desc">
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- Dimensions of the view.
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-
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- </td>
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- </tr>
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- </table>
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- </div>
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- </div>
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-
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-
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-
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- <!-- if method_list -->
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- <div id="methods">
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- <h3 class="section-bar">Public Class methods</h3>
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-
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- <div id="method-M000003" class="method-detail">
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- <a name="M000003"></a>
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-
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- <div class="method-heading">
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- <a href="TrailsView.src/M000003.html" target="Code" class="method-signature"
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- onclick="popupCode('TrailsView.src/M000003.html');return false;">
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- <span class="method-name">new</span><span class="method-args">(width = 600, height = 400, trail_length = 5)</span>
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- </a>
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- </div>
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-
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- <div class="method-description">
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- </div>
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- </div>
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-
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- <h3 class="section-bar">Public Instance methods</h3>
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-
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- <div id="method-M000004" class="method-detail">
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- <a name="M000004"></a>
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-
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- <div class="method-heading">
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- <a href="TrailsView.src/M000004.html" target="Code" class="method-signature"
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- onclick="popupCode('TrailsView.src/M000004.html');return false;">
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- <span class="method-name">update</span><span class="method-args">(environment)</span>
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- </a>
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- </div>
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-
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- <div class="method-description">
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- <p>
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- Takes an <a href="Environment.html">Environment</a>, and draws it to the
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- canvas. Tracks the position of each <a
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- href="GameObject.html">GameObject</a> over time so it can draw a trail
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- behind it. The head will match the object&#8216;s <a
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- href="Color.html">Color</a> exactly, fading to black at the tail.
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- GameObject.size will be used as the line thickness at the object&#8216;s
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- head, diminishing to 1 at the tail.
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- </p>
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- </div>
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- </div>
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-
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- </div>
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-
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- </div>
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-
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-
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- <div id="validator-badges">
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- <p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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- </div>
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-
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- </body>
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- </html>
@@ -1,40 +0,0 @@
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- <?xml version="1.0" encoding="iso-8859-1"?>
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- <!DOCTYPE html
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- PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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-
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- <html>
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- <head>
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- <title>new (TrailsView)</title>
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- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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- <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
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- </head>
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- <body class="standalone-code">
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- <pre><span class="ruby-comment cmt"># File lib/zyps/views/trails.rb, line 32</span>
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- <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span> (<span class="ruby-identifier">width</span> = <span class="ruby-value">600</span>, <span class="ruby-identifier">height</span> = <span class="ruby-value">400</span>, <span class="ruby-identifier">trail_length</span> = <span class="ruby-value">5</span>)
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-
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- <span class="ruby-ivar">@width</span>, <span class="ruby-ivar">@height</span>, <span class="ruby-ivar">@trail_length</span>, = <span class="ruby-identifier">width</span>, <span class="ruby-identifier">height</span>, <span class="ruby-identifier">trail_length</span>
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-
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- <span class="ruby-comment cmt">#Create a drawing area.</span>
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- <span class="ruby-ivar">@canvas</span> = <span class="ruby-constant">Gtk</span><span class="ruby-operator">::</span><span class="ruby-constant">DrawingArea</span>.<span class="ruby-identifier">new</span>
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- <span class="ruby-comment cmt">#Set to correct size.</span>
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- <span class="ruby-identifier">resize</span>
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-
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- <span class="ruby-comment cmt">#Whenever the drawing area needs updating...</span>
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- <span class="ruby-ivar">@canvas</span>.<span class="ruby-identifier">signal_connect</span>(<span class="ruby-value str">&quot;expose_event&quot;</span>) <span class="ruby-keyword kw">do</span>
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- <span class="ruby-comment cmt">#Copy buffer bitmap to canvas.</span>
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- <span class="ruby-ivar">@canvas</span>.<span class="ruby-identifier">window</span>.<span class="ruby-identifier">draw_drawable</span>(
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- <span class="ruby-ivar">@canvas</span>.<span class="ruby-identifier">style</span>.<span class="ruby-identifier">fg_gc</span>(<span class="ruby-ivar">@canvas</span>.<span class="ruby-identifier">state</span>), <span class="ruby-comment cmt">#Gdk::GC (graphics context) to use when drawing.</span>
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- <span class="ruby-identifier">buffer</span>, <span class="ruby-comment cmt">#Gdk::Drawable source to copy onto canvas.</span>
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- <span class="ruby-value">0</span>, <span class="ruby-value">0</span>, <span class="ruby-comment cmt">#Pull from upper left of source.</span>
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- <span class="ruby-value">0</span>, <span class="ruby-value">0</span>, <span class="ruby-comment cmt">#Copy to upper left of canvas.</span>
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- <span class="ruby-value">-1</span>, <span class="ruby-value">-1</span> <span class="ruby-comment cmt">#-1 width and height signals to copy entire source over.</span>
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- )
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- <span class="ruby-keyword kw">end</span>
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-
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- <span class="ruby-comment cmt">#Track a list of locations for each object.</span>
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- <span class="ruby-ivar">@locations</span> = <span class="ruby-constant">Hash</span>.<span class="ruby-identifier">new</span> {<span class="ruby-operator">|</span><span class="ruby-identifier">h</span>, <span class="ruby-identifier">k</span><span class="ruby-operator">|</span> <span class="ruby-identifier">h</span>[<span class="ruby-identifier">k</span>] = <span class="ruby-constant">Array</span>.<span class="ruby-identifier">new</span>}
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-
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- <span class="ruby-keyword kw">end</span></pre>
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- </body>
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- <pre><span class="ruby-comment cmt"># File lib/zyps/views/trails.rb, line 71</span>
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- <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">update</span>(<span class="ruby-identifier">environment</span>)
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-
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- <span class="ruby-comment cmt">#Clear the background on the buffer.</span>
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- <span class="ruby-identifier">graphics_context</span> = <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">GC</span>.<span class="ruby-identifier">new</span>(<span class="ruby-identifier">buffer</span>)
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- <span class="ruby-identifier">graphics_context</span>.<span class="ruby-identifier">rgb_fg_color</span> = <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">Color</span>.<span class="ruby-identifier">new</span>(<span class="ruby-value">0</span>, <span class="ruby-value">0</span>, <span class="ruby-value">0</span>)
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- <span class="ruby-identifier">buffer</span>.<span class="ruby-identifier">draw_rectangle</span>(
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- <span class="ruby-identifier">graphics_context</span>,
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- <span class="ruby-keyword kw">true</span>, <span class="ruby-comment cmt">#Filled.</span>
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- <span class="ruby-value">0</span>, <span class="ruby-value">0</span>, <span class="ruby-comment cmt">#Lower-left corner.</span>
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- <span class="ruby-ivar">@width</span>, <span class="ruby-ivar">@height</span> <span class="ruby-comment cmt">#Upper-right corner.</span>
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- )
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-
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- <span class="ruby-comment cmt">#For each GameObject in the environment:</span>
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- <span class="ruby-identifier">environment</span>.<span class="ruby-identifier">objects</span>.<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">object</span><span class="ruby-operator">|</span>
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-
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- <span class="ruby-identifier">object_radius</span> = <span class="ruby-constant">Math</span>.<span class="ruby-identifier">sqrt</span>(<span class="ruby-identifier">object</span>.<span class="ruby-identifier">size</span> <span class="ruby-operator">/</span> <span class="ruby-constant">Math</span><span class="ruby-operator">::</span><span class="ruby-constant">PI</span>)
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-
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- <span class="ruby-comment cmt">#Add the object's current location to the list.</span>
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- <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>] <span class="ruby-operator">&lt;&lt;</span> [<span class="ruby-identifier">object</span>.<span class="ruby-identifier">location</span>.<span class="ruby-identifier">x</span>, <span class="ruby-identifier">object</span>.<span class="ruby-identifier">location</span>.<span class="ruby-identifier">y</span>]
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- <span class="ruby-comment cmt">#If the list is larger than the number of tail segments, delete the first position.</span>
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- <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>].<span class="ruby-identifier">shift</span> <span class="ruby-keyword kw">if</span> <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>].<span class="ruby-identifier">length</span> <span class="ruby-operator">&gt;</span> <span class="ruby-ivar">@trail_length</span>
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-
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- <span class="ruby-comment cmt">#For each location in this object's list:</span>
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- <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>].<span class="ruby-identifier">each_with_index</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">location</span>, <span class="ruby-identifier">index</span><span class="ruby-operator">|</span>
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-
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- <span class="ruby-comment cmt">#Skip first location.</span>
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- <span class="ruby-keyword kw">next</span> <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">index</span> <span class="ruby-operator">==</span> <span class="ruby-value">0</span>
41
-
42
- <span class="ruby-comment cmt">#Divide the current segment number by trail segment count to get the multiplier to use for brightness and width.</span>
43
- <span class="ruby-identifier">multiplier</span> = <span class="ruby-identifier">index</span>.<span class="ruby-identifier">to_f</span> <span class="ruby-operator">/</span> <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>].<span class="ruby-identifier">length</span>.<span class="ruby-identifier">to_f</span>
44
-
45
- <span class="ruby-comment cmt">#Set the drawing color to use the object's colors, adjusted by the multiplier.</span>
46
- <span class="ruby-identifier">graphics_context</span>.<span class="ruby-identifier">rgb_fg_color</span> = <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">Color</span>.<span class="ruby-identifier">new</span>( <span class="ruby-comment cmt">#Don't use Gdk::GC.foreground= here, as that requires a color to be in the color map already.</span>
47
- <span class="ruby-identifier">object</span>.<span class="ruby-identifier">color</span>.<span class="ruby-identifier">red</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">multiplier</span> <span class="ruby-operator">*</span> <span class="ruby-value">65535</span>,
48
- <span class="ruby-identifier">object</span>.<span class="ruby-identifier">color</span>.<span class="ruby-identifier">green</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">multiplier</span> <span class="ruby-operator">*</span> <span class="ruby-value">65535</span>,
49
- <span class="ruby-identifier">object</span>.<span class="ruby-identifier">color</span>.<span class="ruby-identifier">blue</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">multiplier</span> <span class="ruby-operator">*</span> <span class="ruby-value">65535</span>
50
- )
51
-
52
- <span class="ruby-comment cmt">#Multiply the actual drawing width by the current multiplier to get the current drawing width.</span>
53
- <span class="ruby-identifier">graphics_context</span>.<span class="ruby-identifier">set_line_attributes</span>(
54
- (<span class="ruby-identifier">object_radius</span> <span class="ruby-operator">*</span> <span class="ruby-value">2</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">multiplier</span>).<span class="ruby-identifier">ceil</span>,
55
- <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">GC</span><span class="ruby-operator">::</span><span class="ruby-constant">LINE_SOLID</span>,
56
- <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">GC</span><span class="ruby-operator">::</span><span class="ruby-constant">CAP_ROUND</span>, <span class="ruby-comment cmt">#Line ends drawn as semicircles.</span>
57
- <span class="ruby-constant">Gdk</span><span class="ruby-operator">::</span><span class="ruby-constant">GC</span><span class="ruby-operator">::</span><span class="ruby-constant">JOIN_MITER</span> <span class="ruby-comment cmt">#Only used for polygons.</span>
58
- )
59
-
60
- <span class="ruby-comment cmt">#Get previous location so we can draw a line from it.</span>
61
- <span class="ruby-identifier">previous_location</span> = <span class="ruby-ivar">@locations</span>[<span class="ruby-identifier">object</span>.<span class="ruby-identifier">identifier</span>][<span class="ruby-identifier">index</span> <span class="ruby-operator">-</span> <span class="ruby-value">1</span>]
62
-
63
- <span class="ruby-comment cmt">#Draw a line with the current width from the prior location to the current location.</span>
64
- <span class="ruby-identifier">buffer</span>.<span class="ruby-identifier">draw_line</span>(
65
- <span class="ruby-identifier">graphics_context</span>,
66
- <span class="ruby-identifier">previous_location</span>[<span class="ruby-value">0</span>], <span class="ruby-identifier">previous_location</span>[<span class="ruby-value">1</span>],
67
- <span class="ruby-identifier">location</span>[<span class="ruby-value">0</span>], <span class="ruby-identifier">location</span>[<span class="ruby-value">1</span>]
68
- )
69
-
70
- <span class="ruby-keyword kw">end</span>
71
-
72
- <span class="ruby-keyword kw">end</span>
73
-
74
- <span class="ruby-ivar">@canvas</span>.<span class="ruby-identifier">queue_draw_area</span>(<span class="ruby-value">0</span>, <span class="ruby-value">0</span>, <span class="ruby-ivar">@width</span>, <span class="ruby-ivar">@height</span>)
75
-
76
- <span class="ruby-keyword kw">end</span></pre>
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- <link rel="stylesheet" href=".././rdoc-style.css" type="text/css" media="screen" />
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- <script type="text/javascript">
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- // <![CDATA[
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22
- else if ( document.all )
23
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24
- else
25
- return false;
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27
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28
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29
- if ( elemStyle.display != "block" ) {
30
- elemStyle.display = "block"
31
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32
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33
- }
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-
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- return true;
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- }
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-
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- // Make codeblocks hidden by default
39
- document.writeln( "<style type=\"text/css\">div.method-source-code { display: none }</style>" )
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-
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- // ]]>
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- </script>
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-
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- </head>
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- <body>
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-
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-
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-
49
- <div id="classHeader">
50
- <table class="header-table">
51
- <tr class="top-aligned-row">
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- <td><strong>Class</strong></td>
53
- <td class="class-name-in-header">TurnAction</td>
54
- </tr>
55
- <tr class="top-aligned-row">
56
- <td><strong>In:</strong></td>
57
- <td>
58
- <a href="../files/lib/zyps/actions_rb.html">
59
- lib/zyps/actions.rb
60
- </a>
61
- <br />
62
- </td>
63
- </tr>
64
-
65
- <tr class="top-aligned-row">
66
- <td><strong>Parent:</strong></td>
67
- <td>
68
- <a href="Action.html">
69
- Action
70
- </a>
71
- </td>
72
- </tr>
73
- </table>
74
- </div>
75
- <!-- banner header -->
76
-
77
- <div id="bodyContent">
78
-
79
-
80
-
81
- <div id="contextContent">
82
-
83
- <div id="description">
84
- <p>
85
- Turn over time.
86
- </p>
87
-
88
- </div>
89
-
90
-
91
- </div>
92
-
93
- <div id="method-list">
94
- <h3 class="section-bar">Methods</h3>
95
-
96
- <div class="name-list">
97
- <a href="#M000051">do</a>&nbsp;&nbsp;
98
- <a href="#M000050">new</a>&nbsp;&nbsp;
99
- </div>
100
- </div>
101
-
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- </div>
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-
104
-
105
- <!-- if includes -->
106
-
107
- <div id="section">
108
-
109
-
110
-
111
-
112
-
113
- <div id="attribute-list">
114
- <h3 class="section-bar">Attributes</h3>
115
-
116
- <div class="name-list">
117
- <table>
118
- <tr class="top-aligned-row context-row">
119
- <td class="context-item-name">rate</td>
120
- <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
121
- <td class="context-item-desc">
122
- Degrees per second to turn. Positive turns clockwise, negative turns
123
- counter-clockwise.
124
-
125
- </td>
126
- </tr>
127
- </table>
128
- </div>
129
- </div>
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-
131
-
132
-
133
- <!-- if method_list -->
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- <div id="methods">
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- <h3 class="section-bar">Public Class methods</h3>
136
-
137
- <div id="method-M000050" class="method-detail">
138
- <a name="M000050"></a>
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-
140
- <div class="method-heading">
141
- <a href="TurnAction.src/M000050.html" target="Code" class="method-signature"
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- onclick="popupCode('TurnAction.src/M000050.html');return false;">
143
- <span class="method-name">new</span><span class="method-args">(rate = 0)</span>
144
- </a>
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- </div>
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-
147
- <div class="method-description">
148
- </div>
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- </div>
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-
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- <h3 class="section-bar">Public Instance methods</h3>
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-
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- <div id="method-M000051" class="method-detail">
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- <a name="M000051"></a>
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-
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- <div class="method-heading">
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- <a href="TurnAction.src/M000051.html" target="Code" class="method-signature"
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- onclick="popupCode('TurnAction.src/M000051.html');return false;">
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- <span class="method-name">do</span><span class="method-args">(actor, target)</span>
160
- </a>
161
- </div>
162
-
163
- <div class="method-description">
164
- <p>
165
- Turn according to elapsed time.
166
- </p>
167
- </div>
168
- </div>
169
-
170
-
171
- </div>
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-
173
-
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- </div>
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-
176
-
177
- <div id="validator-badges">
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- <p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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- </div>
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-
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- </body>
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@@ -1,19 +0,0 @@
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-
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- <head>
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- <title>new (TurnAction)</title>
9
- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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- <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
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- </head>
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- <body class="standalone-code">
13
- <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 50</span>
14
- <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">rate</span> = <span class="ruby-value">0</span>)
15
- <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">rate</span> = <span class="ruby-identifier">rate</span>
16
- <span class="ruby-ivar">@clock</span> = <span class="ruby-constant">Clock</span>.<span class="ruby-identifier">new</span>
17
- <span class="ruby-keyword kw">end</span></pre>
18
- </body>
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@@ -1,18 +0,0 @@
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- <head>
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- <title>do (TurnAction)</title>
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- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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- <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
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- </head>
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- <body class="standalone-code">
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- <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 55</span>
14
- <span class="ruby-keyword kw">def</span> <span class="ruby-keyword kw">do</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
15
- <span class="ruby-identifier">actor</span>.<span class="ruby-identifier">vector</span>.<span class="ruby-identifier">pitch</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">rate</span>
16
- <span class="ruby-keyword kw">end</span></pre>
17
- </body>
18
- </html>