win32console 1.0.8-i386-mswin32

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Files changed (119) hide show
  1. data/Console-i386-mswin32.def +2 -0
  2. data/Console.cpp +1203 -0
  3. data/Console.rdoc +690 -0
  4. data/Console_ANSI.rdoc +302 -0
  5. data/HISTORY.txt +7 -0
  6. data/INSTALL.txt +18 -0
  7. data/README.txt +26 -0
  8. data/Rakefile +38 -0
  9. data/doc/classes/Win32.html +115 -0
  10. data/doc/classes/Win32/Console.html +650 -0
  11. data/doc/classes/Win32/Console.src/M000001.html +31 -0
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  45. data/doc/classes/Win32/Console/ANSI.html +103 -0
  46. data/doc/classes/Win32/Console/ANSI/IO.html +220 -0
  47. data/doc/classes/Win32/Console/ANSI/IO.src/M000035.html +32 -0
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  49. data/doc/classes/Win32/Console/ANSI/IO.src/M000037.html +40 -0
  50. data/doc/classes/Win32/Console/ANSI/IO.src/M000038.html +25 -0
  51. data/doc/classes/Win32/Console/API.html +758 -0
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  93. data/doc/classes/Win32/Console/API.src/M000080.html +32 -0
  94. data/doc/classes/Win32/Console/Constants.html +360 -0
  95. data/doc/created.rid +1 -0
  96. data/doc/files/Console_ANSI_rdoc.html +407 -0
  97. data/doc/files/Console_cpp.html +104 -0
  98. data/doc/files/Console_rdoc.html +964 -0
  99. data/doc/files/lib/Win32/Console/ANSI_rb.html +123 -0
  100. data/doc/files/lib/Win32/Console_rb.html +297 -0
  101. data/doc/fr_class_index.html +32 -0
  102. data/doc/fr_file_index.html +31 -0
  103. data/doc/fr_method_index.html +106 -0
  104. data/doc/index.html +24 -0
  105. data/doc/rdoc-style.css +172 -0
  106. data/lib/Console.so +0 -0
  107. data/lib/README_GEM.txt +64 -0
  108. data/lib/Term/ansicolor.rb +76 -0
  109. data/lib/Win32/Console.rb +970 -0
  110. data/lib/Win32/Console/ANSI.rb +305 -0
  111. data/lib/win32console.rb +3 -0
  112. data/test/test_cursor.rb +9 -0
  113. data/test/test_mouse.rb +6 -0
  114. data/test/test_readinput.rb +62 -0
  115. data/test/test_readoutput.rb +52 -0
  116. data/test/test_sendevent.rb +17 -0
  117. data/test/test_title.rb +14 -0
  118. data/test/test_write.rb +36 -0
  119. metadata +180 -0
@@ -0,0 +1,970 @@
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+ # Win32::Console: an object implementing the Win32 API Console functions
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+ # Copyright (C) 2003 Gonzalo Garramuno (ggarramuno@aol.com)
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+ #
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+ # Original Win32API_Console was:
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+ # Copyright (C) 2001 Michael L. Semon (mlsemon@sega.net)
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+
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+ begin
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+ # If Console.so is available, use that. Otherwise, we define
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+ # equivalent functions in ruby (a tad slower)
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+ # That dll should define everything in an identical interface
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+ # to all the ruby code that the rescue below defines.
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+ require "Console.so"
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+ STDERR.print "Using faster, DLL Console.so\n" if $DEBUG
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+
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+ rescue Exception
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+
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+ STDERR.print "Using slower, non-DLL Console.rb\n" if $DEBUG
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+
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+ module Win32
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+ class Console
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+ end
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+ end
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+
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+ # The WINDOWS constants
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+ module Win32::Console::Constants
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+ STD_INPUT_HANDLE = 0xFFFFFFF6
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+ STD_OUTPUT_HANDLE = 0xFFFFFFF5
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+ STD_ERROR_HANDLE = 0xFFFFFFF4
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+ INVALID_HANDLE_VALUE = 0xFFFFFFFF
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+ GENERIC_READ = 0x80000000
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+ GENERIC_WRITE = 0x40000000
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+ FILE_SHARE_READ = 0x00000001
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+ FILE_SHARE_WRITE = 0x00000002
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+ CONSOLE_TEXTMODE_BUFFER = 0x00000001
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+
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+ FOREGROUND_BLUE = 0x0001
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+ FOREGROUND_GREEN = 0x0002
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+ FOREGROUND_RED = 0x0004
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+ FOREGROUND_INTENSITY = 0x0008
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+ BACKGROUND_BLUE = 0x0010
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+ BACKGROUND_GREEN = 0x0020
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+ BACKGROUND_RED = 0x0040
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+ BACKGROUND_INTENSITY = 0x0080
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+
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+ ENABLE_PROCESSED_INPUT = 0x0001
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+ ENABLE_LINE_INPUT = 0x0002
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+ ENABLE_ECHO_INPUT = 0x0004
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+ ENABLE_WINDOW_INPUT = 0x0008
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+ ENABLE_MOUSE_INPUT = 0x0010
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+ ENABLE_PROCESSED_OUTPUT = 0x0001
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+ ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002
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+
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+ KEY_EVENT = 0x0001
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+ MOUSE_EVENT = 0x0002
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+ WINDOW_BUFFER_SIZE_EVENT = 0x0004
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+ MENU_EVENT = 0x0008
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+ FOCUS_EVENT = 0x0010
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+
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+ CAPSLOCK_ON = 0x0080
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+ ENHANCED_KEY = 0x0100
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+ NUMLOCK_ON = 0x0020
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+ SHIFT_PRESSED = 0x0010
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+ LEFT_CTRL_PRESSED = 0x0008
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+ RIGHT_CTRL_PRESSED = 0x0004
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+ LEFT_ALT_PRESSED = 0x0002
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+ RIGHT_ALT_PRESSED = 0x0001
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+ SCROLLLOCK_ON = 0x0040
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+
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+ MOUSE_WHEELED = 0x0004
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+ DOUBLE_CLICK = 0x0002
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+ MOUSE_MOVED = 0x0001
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+
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+ FROM_LEFT_1ST_BUTTON_PRESSED = 0x0001
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+ FROM_LEFT_2ND_BUTTON_PRESSED = 0x0004
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+ FROM_LEFT_3RD_BUTTON_PRESSED = 0x0008
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+ FROM_LEFT_4TH_BUTTON_PRESSED = 0x0010
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+ RIGHTMOST_BUTTON_PRESSED = 0x0002
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+
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+ CTRL_C_EVENT = 0x0000
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+ CTRL_BREAK_EVENT = 0x0001
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+ CTRL_CLOSE_EVENT = 0x0002
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+ CTRL_LOGOFF_EVENT = 0x0005
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+ CTRL_SHUTDOWN_EVENT = 0x0006
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+ end
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+
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+ # The actual api to access windows functions
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+ class Win32::Console::API
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+ require 'Win32API'
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+
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+ private
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+ # This is a class-wide cache that will hold Win32API objects. As each
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+ # Win32API object is about 920 bytes, I didn't want to initialize all of
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+ # them at one time. That would waste about 42 kB for this object because
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+ # it has 47 functions. However, to not have a cache at all would reduce
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+ # the speed of this object by 164%.
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+ @@m_AllocConsole = nil
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+ @@m_CreateConsoleScreenBuffer = nil
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+ @@m_FillConsoleOutputAttribute = nil
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+ @@m_FillConsoleOutputCharacter = nil
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+ @@m_FlushConsoleInputBuffer = nil
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+ @@m_FreeConsole = nil
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+ @@m_GenerateConsoleCtrlEvent = nil
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+ @@m_GetConsoleCP = nil
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+ @@m_GetConsoleCursorInfo = nil
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+ @@m_GetConsoleMode = nil
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+ @@m_GetConsoleOutputCP = nil
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+ @@m_GetConsoleScreenBufferInfo = nil
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+ @@m_GetConsoleTitle = nil
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+ @@m_GetConsoleWindow = nil
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+ @@m_GetLargestConsoleWindowSize = nil
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+ @@m_GetNumberOfConsoleInputEvents = nil
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+ @@m_GetNumberOfConsoleMouseButtons = nil
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+ @@m_GetStdHandle = nil
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+ @@m_PeekConsoleInput = nil
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+ @@m_ReadConsole = nil
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+ @@m_ReadConsoleInput = nil
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+ @@m_ReadConsoleOutput = nil
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+ @@m_ReadConsoleOutputAttribute = nil
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+ @@m_ReadConsoleOutputCharacter = nil
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+ @@m_ScrollConsoleScreenBuffer = nil
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+ @@m_SetConsoleActiveScreenBuffer = nil
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+ @@m_SetConsoleCP = nil
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+ @@m_SetConsoleCursorInfo = nil
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+ @@m_SetConsoleCursorPosition = nil
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+ @@m_SetConsoleMode = nil
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+ @@m_SetConsoleOutputCP = nil
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+ @@m_SetConsoleScreenBufferSize = nil
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+ @@m_SetConsoleTextAttribute = nil
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+ @@m_SetConsoleTitle = nil
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+ @@m_SetConsoleWindowInfo = nil
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+ @@m_SetStdHandle = nil
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+ @@m_WriteConsole = nil
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+ @@m_WriteConsoleInput = nil
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+ @@m_WriteConsoleOutput = nil
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+ @@m_WriteConsoleOutputAttribute = nil
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+ @@m_WriteConsoleOutputCharacter = nil
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+
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+ public
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+
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+ class << self
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+
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+
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+ def constant(t)
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+ begin
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+ eval "return Win32::Console::Constants::#{t}"
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+ rescue
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+ return nil
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+ end
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+ end
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+
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+
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+ def AllocConsole()
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+ if @@m_AllocConsole == nil
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+ @@m_AllocConsole = Win32API.new( "kernel32", "AllocConsole",
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+ [], 'l' )
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+ end
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+ @@m_AllocConsole.call()
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+ end
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+
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+ def CreateConsoleScreenBuffer( dwDesiredAccess, dwShareMode, dwFlags )
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+ if @@m_CreateConsoleScreenBuffer == nil
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+ @@m_CreateConsoleScreenBuffer = Win32API.new( "kernel32", "CreateConsoleScreenBuffer", ['l', 'l', 'p', 'l', 'p'], 'l' )
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+ end
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+ @@m_CreateConsoleScreenBuffer.call( dwDesiredAccess, dwShareMode,
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+ nil, dwFlags, nil )
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+ end
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+
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+
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+
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+ def FillConsoleOutputAttribute( hConsoleOutput, wAttribute, nLength,
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+ col, row )
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+ if @@m_FillConsoleOutputAttribute == nil
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+ @@m_FillConsoleOutputAttribute = Win32API.new( "kernel32", "FillConsoleOutputAttribute", ['l', 'i', 'l', 'l', 'p'], 'l' )
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+ end
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+ dwWriteCoord = (row << 16) + col
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+ lpNumberOfAttrsWritten = ' ' * 4
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+ @@m_FillConsoleOutputAttribute.call( hConsoleOutput, wAttribute,
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+ nLength, dwWriteCoord,
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+ lpNumberOfAttrsWritten )
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+ return lpNumberOfAttrsWritten.unpack('L')
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+ end
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+
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+
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+
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+ def FillConsoleOutputCharacter( hConsoleOutput, cCharacter, nLength,
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+ col, row )
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+ if @@m_FillConsoleOutputCharacter == nil
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+ @@m_FillConsoleOutputCharacter = Win32API.new( "kernel32", "FillConsoleOutputCharacter", ['l', 'i', 'l', 'l', 'p'], 'l' )
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+ end
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+ dwWriteCoord = (row << 16) + col
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+ lpNumberOfAttrsWritten = ' ' * 4
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+ @@m_FillConsoleOutputCharacter.call( hConsoleOutput, cCharacter,
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+ nLength, dwWriteCoord,
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+ lpNumberOfAttrsWritten )
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+ return lpNumberOfAttrsWritten.unpack('L')
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+ end
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+
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+
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+ def FlushConsoleInputBuffer( hConsoleInput )
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+ if @@m_FlushConsoleInputBuffer == nil
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+ @@m_FlushConsoleInputBuffer = Win32API.new( "kernel32",
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+ "FillConsoleInputBuffer",
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+ ['l'], 'l' )
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+ end
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+ @@m_FlushConsoleInputBuffer.call( hConsoleInput )
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+ end
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+
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+
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+ def FreeConsole()
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+ if @@m_FreeConsole == nil
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+ @@m_FreeConsole = Win32API.new( "kernel32", "FreeConsole", [], 'l' )
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+ end
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+ @@m_FreeConsole.call()
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+ end
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+
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+
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+ def GenerateConsoleCtrlEvent( dwCtrlEvent, dwProcessGroupId )
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+ if @@m_GenerateConsoleCtrlEvent == nil
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+ @@m_GenerateConsoleCtrlEvent = Win32API.new( "kernel32", "GenerateConsoleCtrlEvent", ['l', 'l'], 'l' )
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+ end
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+ @@m_GenerateConsoleCtrlEvent.call( dwCtrlEvent, dwProcessGroupId )
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+ end
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+
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+ def GetConsoleCP()
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+ if @@m_GetConsoleCP == nil
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+ @@m_GetConsoleCP = Win32API.new( "kernel32", "GetConsoleCP",
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+ [], 'l' )
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+ end
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+ @@m_GetConsoleCP.call()
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+ end
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+
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+ def GetConsoleCursorInfo( hConsoleOutput )
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+ if @@m_GetConsoleCursorInfo == nil
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+ @@m_GetConsoleCursorInfo = Win32API.new( "kernel32",
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+ "GetConsoleCursorInfo",
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+ ['l', 'p'], 'l' )
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+ end
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+ lpConsoleCursorInfo = ' ' * 8
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+ @@m_GetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
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+ return lpConsoleCursorInfo.unpack('LL')
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+ end
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+
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+ def GetConsoleMode( hConsoleHandle )
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+ if @@m_GetConsoleMode == nil
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+ @@m_GetConsoleMode = Win32API.new( "kernel32", "GetConsoleMode",
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+ ['l', 'p'], 'l' )
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+ end
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+ lpMode = ' ' * 4
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+ @@m_GetConsoleMode.call( hConsoleHandle, lpMode )
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+ return lpMode.unpack('L')
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+ end
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+
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+ def GetConsoleOutputCP()
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+ if @@m_GetConsoleOutputCP == nil
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+ @@m_GetConsoleOutputCP = Win32API.new( "kernel32",
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+ "GetConsoleOutputCP", [], 'l' )
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+ end
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+ @@m_GetConsoleOutputCP.call()
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+ end
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+
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+ def GetConsoleScreenBufferInfo( hConsoleOutput )
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+ if @@m_GetConsoleScreenBufferInfo == nil
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+ @@m_GetConsoleScreenBufferInfo = Win32API.new( "kernel32", "GetConsoleScreenBufferInfo", ['l', 'p'], 'l' )
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+ end
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+ lpBuffer = ' ' * 22
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+ @@m_GetConsoleScreenBufferInfo.call( hConsoleOutput, lpBuffer )
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+ return lpBuffer.unpack('SSSSSssssSS')
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+ end
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+
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+ def GetConsoleTitle()
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+ if @@m_GetConsoleTitle == nil
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+ @@m_GetConsoleTitle = Win32API.new( "kernel32", "GetConsoleTitle",
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+ ['p', 'l'], 'l' )
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+ end
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+ nSize = 120
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+ lpConsoleTitle = ' ' * nSize
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+ @@m_GetConsoleTitle.call( lpConsoleTitle, nSize )
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+ return lpConsoleTitle.strip
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+ end
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+
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+ def GetConsoleWindow()
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+ if @@m_GetConsoleWindow == nil
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+ @@m_GetConsoleWindow = Win32API.new( "kernel32", "GetConsoleWindow",
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+ [], 'l' )
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+ end
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+ @@m_GetConsoleWindow.call()
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+ end
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+
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+ def GetLargestConsoleWindowSize( hConsoleOutput )
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+ if @@m_GetLargestConsoleWindowSize == nil
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+ @@m_GetLargestConsoleWindowSize = Win32API.new( "kernel32", "GetLargestConsoleWindowSize", ['l'], 'l' )
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+ end
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+ coord = @@m_GetLargestConsoleWindowSize.call( hConsoleOutput )
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+ x = coord >> 16
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+ y = coord & 0x0000ffff
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+ return [x,y]
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+ end
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+
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+ def GetNumberOfConsoleInputEvents( hConsoleInput )
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+ if @@m_GetNumberOfConsoleInputEvents == nil
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+ @@m_GetNumberOfConsoleInputEvents = Win32API.new( "kernel32", "GetNumberOfConsoleInputEvents", ['l', 'p'], 'l' )
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+ end
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+ lpcNumberOfEvents = 0
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+ @@m_GetNumberOfConsoleInputEvents.call( hConsoleInput,
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+ lpcNumberOfEvents )
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+ return lpcNumberOfEvents
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+ end
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+
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+ def GetNumberOfConsoleMouseButtons( )
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+ if @@m_GetNumberOfConsoleMouseButtons == nil
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+ @@m_GetNumberOfConsoleMouseButtons = Win32API.new( "kernel32", "GetNumberOfConsoleMouseButtons", ['p'], 'l' )
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+ end
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+ lpNumberOfMouseButtons = 0
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+ @@m_GetNumberOfConsoleMouseButtons.call( lpNumberOfMouseButtons )
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+ return lpNumberOfMouseButtons
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+ end
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+
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+ def GetStdHandle( nStdHandle )
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+ if @@m_GetStdHandle == nil
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+ @@m_GetStdHandle = Win32API.new( "kernel32", "GetStdHandle",
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+ ['l'], 'l' )
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+ end
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+ @@m_GetStdHandle.call( nStdHandle )
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+ end
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+
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+ # <<HandlerRoutine>> : This is not an actual API function, just a concept description in the SDK.
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+
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+ def PeekConsoleInput( hConsoleInput )
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+ if @@m_PeekConsoleInput == nil
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+ @@m_PeekConsoleInput = Win32API.new( "kernel32", "PeekConsoleInput",
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+ ['l', 'p', 'l', 'p'], 'l' )
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+ end
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+ lpNumberOfEventsRead = ' ' * 4
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+ lpBuffer = ' ' * 20
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+ nLength = 20
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+ @@m_PeekConsoleInput.call( hConsoleInput, lpBuffer, nLength,
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+ lpNumberOfEventsRead )
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+ type = lpBuffer.unpack('s')[0]
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+
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+ case type
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+ when KEY_EVENT
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+ return lpBuffer.unpack('sSSSSCS')
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+ when MOUSE_EVENT
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+ return lpBuffer.unpack('sSSSS')
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+ when WINDOW_BUFFER_SIZE_EVENT
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+ return lpBuffer.unpack('sS')
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+ when MENU_EVENT
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+ return lpBuffer.unpack('sS')
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+ when FOCUS_EVENT
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+ return lpBuffer.unpack('sS')
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+ else
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+ return []
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+ end
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+ end
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+
356
+ def ReadConsole( hConsoleInput, lpBuffer, nNumberOfCharsToRead )
357
+ if @@m_ReadConsole == nil
358
+ @@m_ReadConsole = Win32API.new( "kernel32", "ReadConsole",
359
+ ['l', 'p', 'l', 'p', 'p'], 'l' )
360
+ end
361
+ lpBuffer = ' ' * nNumberOfCharsToRead unless lpBuffer
362
+ lpNumberOfCharsRead = ' ' * 4
363
+ lpReserved = ' ' * 4
364
+ @@m_ReadConsole.call( hConsoleInput, lpBuffer, nNumberOfCharsToRead,
365
+ lpNumberOfCharsRead, lpReserved )
366
+ return lpNumberOfCharsRead.unpack('L')
367
+ end
368
+
369
+ def ReadConsoleInput( hConsoleInput )
370
+ if @@m_ReadConsoleInput == nil
371
+ @@m_ReadConsoleInput = Win32API.new( "kernel32", "ReadConsoleInput",
372
+ ['l', 'p', 'l', 'p'], 'l' )
373
+ end
374
+ lpNumberOfEventsRead = ' ' * 4
375
+ lpBuffer = ' ' * 20
376
+ nLength = 20
377
+ @@m_ReadConsoleInput.call( hConsoleInput, lpBuffer, nLength,
378
+ lpNumberOfEventsRead )
379
+ type = lpBuffer.unpack('s')[0]
380
+
381
+ case type
382
+ when KEY_EVENT
383
+ return lpBuffer.unpack('sSSSSCS')
384
+ when MOUSE_EVENT
385
+ return lpBuffer.unpack('sSSSS')
386
+ when WINDOW_BUFFER_SIZE_EVENT
387
+ return lpBuffer.unpack('sS')
388
+ when MENU_EVENT
389
+ return lpBuffer.unpack('sS')
390
+ when FOCUS_EVENT
391
+ return lpBuffer.unpack('sS')
392
+ else
393
+ return []
394
+ end
395
+ end
396
+
397
+ def ReadConsoleOutput( hConsoleOutput, lpBuffer, cols, rows,
398
+ bufx, bufy, left, top, right, bottom )
399
+ if @@m_ReadConsoleOutput == nil
400
+ @@m_ReadConsoleOutput = Win32API.new( "kernel32",
401
+ "ReadConsoleOutput",
402
+ ['l', 'p', 'l', 'l', 'p'], 'l' )
403
+ end
404
+ dwBufferSize = cols * rows * 4
405
+ lpBuffer = ' ' * dwBufferSize
406
+ dwBufferCoord = (bufy << 16) + bufx
407
+ lpReadRegion = [ left, top, right, bottom ].pack('ssss')
408
+ @@m_ReadConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize,
409
+ dwBufferCoord, lpReadRegion )
410
+ end
411
+
412
+ def ReadConsoleOutputAttribute( hConsoleOutput, nLength, col, row )
413
+ if @@m_ReadConsoleOutputAttribute == nil
414
+ @@m_ReadConsoleOutputAttribute = Win32API.new( "kernel32", "ReadConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
415
+ end
416
+ lpAttribute = ' ' * nLength
417
+ dwReadCoord = (row << 16) + col
418
+ lpNumberOfAttrsRead = ' ' * 4
419
+ @@m_ReadConsoleOutputAttribute.call( hConsoleOutput, lpAttribute,
420
+ nLength, dwReadCoord,
421
+ lpNumberOfAttrsRead )
422
+ return lpAttribute
423
+ end
424
+
425
+ def ReadConsoleOutputCharacter( hConsoleOutput, lpCharacter, nLength,
426
+ col, row )
427
+ if @@m_ReadConsoleOutputCharacter == nil
428
+ @@m_ReadConsoleOutputCharacter = Win32API.new( "kernel32", "ReadConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
429
+ end
430
+ dwReadCoord = (row << 16) + col
431
+ lpNumberOfCharsRead = ' ' * 4
432
+ @@m_ReadConsoleOutputCharacter.call( hConsoleOutput, lpCharacter,
433
+ nLength, dwReadCoord,
434
+ lpNumberOfCharsRead )
435
+ return lpNumberOfCharsRead.unpack('L')
436
+ end
437
+
438
+ def ScrollConsoleScreenBuffer( hConsoleOutput,
439
+ left1, top1, right1, bottom1,
440
+ col, row, char, attr,
441
+ left2, top2, right2, bottom2 )
442
+ if @@m_ScrollConsoleScreenBuffer == nil
443
+ @@m_ScrollConsoleScreenBuffer = Win32API.new( "kernel32", "ScrollConsoleScreenBuffer", ['l', 'p', 'p', 'l', 'p'], 'l' )
444
+ end
445
+ lpScrollRectangle = [left1, top1, right1, bottom1].pack('ssss')
446
+ lpClipRectangle = [left2, top2, right2, bottom2].pack('ssss')
447
+ dwDestinationOrigin = (row << 16) + col
448
+ lpFill = [char, attr].pack('ss')
449
+ @@m_ScrollConsoleScreenBuffer.call( hConsoleOutput, lpScrollRectangle,
450
+ lpClipRectangle,
451
+ dwDestinationOrigin, lpFill )
452
+ end
453
+
454
+ def SetConsoleActiveScreenBuffer( hConsoleOutput )
455
+ if @@m_SetConsoleActiveScreenBuffer == nil
456
+ @@m_SetConsoleActiveScreenBuffer = Win32API.new( "kernel32", "SetConsoleActiveScreenBuffer", ['l'], 'l' )
457
+ end
458
+ @@m_SetConsoleActiveScreenBuffer.call( hConsoleOutput )
459
+ end
460
+
461
+ # <<SetConsoleCtrlHandler>>: Will probably not be implemented.
462
+
463
+ def SetConsoleCP( wCodePageID )
464
+ if @@m_SetConsoleCP == nil
465
+ @@m_SetConsoleCP = Win32API.new( "kernel32", "SetConsoleCP",
466
+ ['l'], 'l' )
467
+ end
468
+ @@m_SetConsoleCP.call( wCodePageID )
469
+ end
470
+
471
+ def SetConsoleCursorInfo( hConsoleOutput, col, row )
472
+ if @@m_SetConsoleCursorInfo == nil
473
+ @@m_SetConsoleCursorInfo = Win32API.new( "kernel32",
474
+ "SetConsoleCursorInfo",
475
+ ['l', 'p'], 'l' )
476
+ end
477
+ lpConsoleCursorInfo = [size,visi].pack('LL')
478
+ @@m_SetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
479
+ end
480
+
481
+ def SetConsoleCursorPosition( hConsoleOutput, col, row )
482
+ if @@m_SetConsoleCursorPosition == nil
483
+ @@m_SetConsoleCursorPosition = Win32API.new( "kernel32", "SetConsoleCursorPosition", ['l', 'p'], 'l' )
484
+ end
485
+ dwCursorPosition = (row << 16) + col
486
+ @@m_SetConsoleCursorPosition.call( hConsoleOutput, dwCursorPosition )
487
+ end
488
+
489
+ def SetConsoleMode( hConsoleHandle, lpMode )
490
+ if @@m_SetConsoleMode == nil
491
+ @@m_SetConsoleMode = Win32API.new( "kernel32", "SetConsoleMode",
492
+ ['l', 'p'], 'l' )
493
+ end
494
+ @@m_SetConsoleMode.call( hConsoleHandle, lpMode )
495
+ end
496
+
497
+ def SetConsoleOutputCP( wCodePageID )
498
+ if @@m_SetConsoleOutputCP == nil
499
+ @@m_SetConsoleOutputCP = Win32API.new( "kernel32",
500
+ "GetConsoleOutputCP",
501
+ ['l'], 'l' )
502
+ end
503
+ @@m_SetConsoleOutputCP.call( wCodePageID )
504
+ end
505
+
506
+ def SetConsoleScreenBufferSize( hConsoleOutput, col, row )
507
+ if @@m_SetConsoleScreenBufferSize == nil
508
+ @@m_SetConsoleScreenBufferSize = Win32API.new( "kernel32", "SetConsoleScreenBufferSize", ['l', 'l'], 'l' )
509
+ end
510
+ dwSize = (row << 16) + col
511
+ @@m_SetConsoleScreenBufferSize.call( hConsoleOutput, dwSize )
512
+ end
513
+
514
+ def SetConsoleTextAttribute( hConsoleOutput, wAttributes )
515
+ if @@m_SetConsoleTextAttribute == nil
516
+ @@m_SetConsoleTextAttribute = Win32API.new( "kernel32", "SetConsoleTextAttribute", ['l', 'i'], 'l' )
517
+ end
518
+ @@m_SetConsoleTextAttribute.call( hConsoleOutput, wAttributes )
519
+ end
520
+
521
+ def SetConsoleTitle( lpConsoleTitle )
522
+ if @@m_SetConsoleTitle == nil
523
+ @@m_SetConsoleTitle = Win32API.new( "kernel32", "SetConsoleTitle",
524
+ ['p'], 'l' )
525
+ end
526
+ @@m_SetConsoleTitle.call( lpConsoleTitle )
527
+ end
528
+
529
+ def SetConsoleWindowInfo( hConsoleOutput, bAbsolute,
530
+ left, top, right, bottom )
531
+ if @@m_SetConsoleWindowInfo == nil
532
+ @@m_SetConsoleWindowInfo = Win32API.new( "kernel32",
533
+ "SetConsoleWindowInfo",
534
+ ['l', 'l', 'p'], 'l' )
535
+ end
536
+ lpConsoleWindow = [ left, top, right, bottom ].pack('ssss')
537
+ @@m_SetConsoleWindowInfo.call( hConsoleOutput, bAbsolute,
538
+ lpConsoleWindow )
539
+ end
540
+
541
+ def SetStdHandle( nStdHandle, hHandle )
542
+ if @@m_SetStdHandle == nil
543
+ @@m_SetStdHandle = Win32API.new( "kernel32", "SetStdHandle",
544
+ ['l', 'l'], 'l' )
545
+ end
546
+ @@m_SetStdHandle.call( nStdHandle, hHandle )
547
+ end
548
+
549
+ def WriteConsole( hConsoleOutput, lpBuffer )
550
+ if @@m_WriteConsole == nil
551
+ @@m_WriteConsole = Win32API.new( "kernel32", "WriteConsole",
552
+ ['l', 'p', 'l', 'p', 'p'], 'l' )
553
+ end
554
+ nNumberOfCharsToWrite = lpBuffer.length()
555
+ lpNumberOfCharsWritten = ' ' * 4
556
+ lpReserved = ' ' * 4
557
+ @@m_WriteConsole.call( hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
558
+ lpNumberOfCharsWritten, lpReserved )
559
+ return lpNumberOfCharsWritten
560
+ end
561
+
562
+ def WriteConsoleInput( hConsoleInput, lpBuffer )
563
+ if @@m_WriteConsoleInput == nil
564
+ @@m_WriteConsoleInput = Win32API.new( "kernel32", "WriteConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
565
+ end
566
+ @@m_WriteConsoleInput.call( hConsoleInput, lpBuffer, nLength,
567
+ lpNumberOfEventsWritten )
568
+ end
569
+
570
+ # @@ Todo: Test this
571
+ def WriteConsoleOutput( hConsoleOutput, buffer, cols, rows,
572
+ bufx, bufy, left, top, right, bottom )
573
+ if @@m_WriteConsoleOutput == nil
574
+ @@m_WriteConsoleOutput = Win32API.new( "kernel32", "WriteConsoleOutput", ['l', 'p', 'l', 'l', 'p'], 'l' )
575
+ end
576
+ lpBuffer = buffer.flatten.pack('ss' * buffer.length() * 2)
577
+ dwBufferSize = (buffer.length() << 16) + 2
578
+ dwBufferCoord = (row << 16) + col
579
+ lpWriteRegion = [ left, top, right, bottom ].pack('ssss')
580
+ @@m_WriteConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize,
581
+ dwBufferCoord, lpWriteRegion )
582
+ end
583
+
584
+ def WriteConsoleOutputAttribute( hConsoleOutput, lpAttribute, col, row )
585
+ if @@m_WriteConsoleOutputAttribute == nil
586
+ @@m_WriteConsoleOutputAttribute = Win32API.new( "kernel32", "WriteConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
587
+ end
588
+ nLength = lpAttribute.length()
589
+ dwWriteCoord = (row << 16) + col
590
+ lpNumberOfAttrsWritten = ' ' * 4
591
+ @@m_WriteConsoleOutputAttribute.call( hConsoleOutput, lpAttribute,
592
+ nLength, dwWriteCoord,
593
+ lpNumberOfAttrsWritten )
594
+ return lpNumberOfAttrsWritten.unpack('L')
595
+ end
596
+
597
+ def WriteConsoleOutputCharacter( hConsoleOutput, lpCharacter, col, row )
598
+ if @@m_WriteConsoleOutputCharacter == nil
599
+ @@m_WriteConsoleOutputCharacter = Win32API.new( "kernel32", "WriteConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
600
+ end
601
+ nLength = lpCharacter.length()
602
+ dwWriteCoord = (row << 16) + col
603
+ lpNumberOfCharsWritten = ' ' * 4
604
+ @@m_WriteConsoleOutputCharacter.call( hConsoleOutput, lpCharacter,
605
+ nLength, dwWriteCoord,
606
+ lpNumberOfCharsWritten )
607
+ return lpNumberOfCharsWritten.unpack('L')
608
+ end
609
+
610
+ end
611
+ end
612
+
613
+ end # rescue
614
+
615
+
616
+
617
+ module Win32
618
+ class Console
619
+
620
+ VERSION = '1.0'
621
+
622
+ include Win32::Console::Constants
623
+
624
+ def initialize( t = nil )
625
+ if t and ( t == STD_INPUT_HANDLE or t == STD_OUTPUT_HANDLE or
626
+ t == STD_ERROR_HANDLE )
627
+ @handle = API.GetStdHandle( t )
628
+ else
629
+ param1 = GENERIC_READ | GENERIC_WRITE
630
+ param2 = FILE_SHARE_READ | FILE_SHARE_WRITE
631
+ @handle = API.CreateConsoleScreenBuffer( param1, param2,
632
+ CONSOLE_TEXTMODE_BUFFER )
633
+ end
634
+ end
635
+
636
+
637
+ def Display
638
+ return API.SetConsoleActiveScreenBuffer(@handle)
639
+ end
640
+
641
+ def Select(type)
642
+ return API.SetStdHandle(type,@handle)
643
+ end
644
+
645
+ def Title(title = nil)
646
+ if title
647
+ return API.SetConsoleTitle(title)
648
+ else
649
+ return API.GetConsoleTitle()
650
+ end
651
+ end
652
+
653
+ def WriteChar(s, col, row)
654
+ API.WriteConsoleOutputCharacter( @handle, s, col, row )
655
+ end
656
+
657
+ def ReadChar(size, col, row)
658
+ buffer = ' ' * size
659
+ if API.ReadConsoleOutputCharacter( @handle, buffer, size, col, row )
660
+ return buffer
661
+ else
662
+ return nil
663
+ end
664
+ end
665
+
666
+ def WriteAttr(attr, col, row)
667
+ API.WriteConsoleOutputAttribute( @handle, attr, col, row )
668
+ end
669
+
670
+ def ReadAttr(size, col, row)
671
+ x = API.ReadConsoleOutputAttribute( @handle, size, col, row )
672
+ return x.unpack('c'*size)
673
+ end
674
+
675
+
676
+ def Cursor(*t)
677
+ col, row, size, visi = t
678
+ if col
679
+ row = -1 if !row
680
+ if col < 0 or row < 0
681
+ curr_col, curr_row = API.GetConsoleScreenBufferInfo(@handle)
682
+ col = curr_col if col < 0
683
+ row = curr_row if row < 0
684
+ end
685
+ API.SetConsoleCursorPosition( @handle, col, row )
686
+ if size and visi
687
+ curr_size, curr_visi = API.GetConsoleCursorInfo( @handle )
688
+ size = curr_size if size < 0
689
+ visi = curr_visi if visi < 0
690
+ size = 1 if size < 1
691
+ size = 99 if size > 99
692
+ API.SetConsoleCursorInfo( @handle, size, visi )
693
+ end
694
+ else
695
+ d, d, curr_col, curr_row = API.GetConsoleScreenBufferInfo(@handle)
696
+ curr_size, curr_visi = API.GetConsoleCursorInfo( @handle )
697
+ return [ curr_col, curr_row, curr_size, curr_visi ]
698
+ end
699
+ end
700
+
701
+ def Write(s)
702
+ API.WriteConsole( @handle, s )
703
+ end
704
+
705
+ def ReadRect( left, top, right, bottom )
706
+ col = right - left + 1
707
+ row = bottom - top + 1
708
+ size = col * row
709
+ buffer = ' ' * size * 4
710
+ if API.ReadConsoleOutput( @handle, buffer, col, row, 0, 0,
711
+ left, top, right, bottom )
712
+ #return buffer.unpack('US'*size) # for unicode
713
+ return buffer.unpack('axS'*size) # for ascii
714
+ else
715
+ return nil
716
+ end
717
+ end
718
+
719
+ def WriteRect( buffer, left, top, right, bottom )
720
+ col = right - left + 1
721
+ row = bottom - top + 1
722
+ API.WriteConsoleOutput( @handle, buffer, col, row, 0, 0,
723
+ left, top, right, bottom )
724
+ end
725
+
726
+
727
+
728
+ def Scroll( left1, top1, right1, bottom1,
729
+ col, row, char, attr,
730
+ left2, top2, right2, bottom2 )
731
+ API.ScrollConsoleScreenBuffer(@handle, left1, top1, right1, bottom1,
732
+ col, row, char, attr,
733
+ left2, top2, right2, bottom2)
734
+ end
735
+
736
+
737
+ def MaxWindow(flag = nil)
738
+ if !flag
739
+ info = API.GetConsoleScreenBufferInfo(@handle)
740
+ return info[9], info[10]
741
+ else
742
+ return API.GetLargestConsoleWindowSize(@handle)
743
+ end
744
+ end
745
+
746
+
747
+ def Info()
748
+ return API.GetConsoleScreenBufferInfo( @handle )
749
+ end
750
+
751
+
752
+ def GetEvents()
753
+ return API.GetNumberOfConsoleInputEvents(@handle)
754
+ end
755
+
756
+
757
+ def Flush()
758
+ return API.FlushConsoleInputBuffer(@handle)
759
+ end
760
+
761
+ def InputChar(number = nil)
762
+ number = 1 unless number
763
+ buffer = ' ' * number
764
+ if API.ReadConsole(@handle, buffer, number) == number
765
+ return buffer
766
+ else
767
+ return nil
768
+ end
769
+ end
770
+
771
+
772
+ def Input()
773
+ API.ReadConsoleInput(@handle)
774
+ end
775
+
776
+
777
+ def PeekInput()
778
+ API.PeekConsoleInput(@handle)
779
+ end
780
+
781
+
782
+ def Mode(mode = nil)
783
+ if mode
784
+ mode = mode.pack('L') if mode === Array
785
+ API.SetConsoleMode(@handle, mode)
786
+ else
787
+ return API.GetConsoleMode(@handle)
788
+ end
789
+ end
790
+
791
+ def WriteInput(*t)
792
+ API.WriteConsoleInput(@handle, *t)
793
+ end
794
+
795
+ def Attr(*attr)
796
+ if attr.size > 0
797
+ API.SetConsoleTextAttribute( @handle, attr[0] )
798
+ else
799
+ info = API.GetConsoleScreenBufferInfo( @handle )
800
+ return info[4]
801
+ end
802
+ end
803
+
804
+
805
+ def Size(*t)
806
+ if t.size == 0
807
+ col, row = API.GetConsoleScreenBufferInfo(@handle )
808
+ return [col, row]
809
+ else
810
+ row = -1 if !t[1]
811
+ col = -1 if !t[0]
812
+ if col < 0 or row < 0
813
+ curr_col, curr_row = Size()
814
+ col = curr_col if col < 0
815
+ row = curr_row if row < 0
816
+ end
817
+ API.SetConsoleScreenBufferSize(@handle, row, col)
818
+ end
819
+ end
820
+
821
+ def Window(*t)
822
+ if t.size != 5
823
+ info = API.GetConsoleScreenBufferInfo( @handle )
824
+ return info[5..8]
825
+ else
826
+ API.SetConsoleWindowInfo(@handle, t[0], t[1], t[2], t[3], t[4])
827
+ end
828
+ end
829
+
830
+ def FillAttr(attr, number = 1, col = -1, row = -1)
831
+ if col < 0 or row < 0
832
+ d, d, curr_col, curr_row = API.GetConsoleScreenBufferInfo(@handle)
833
+ col = curr_col if col < 0
834
+ row = curr_row if row < 0
835
+ end
836
+ API.FillConsoleOutputAttribute(@handle, attr, number, col, row)
837
+ end
838
+
839
+ def FillChar(char, number, col = -1, row = -1)
840
+ if col < 0 or row < 0
841
+ d, d, curr_col, curr_row = API.GetConsoleScreenBufferInfo(@handle)
842
+ col = curr_col if col < 0
843
+ row = curr_row if row < 0
844
+ end
845
+ API.FillConsoleOutputCharacter(@handle, char[0], number, col, row)
846
+ end
847
+
848
+ def Cls()
849
+ attr = ATTR_NORMAL
850
+ x, y = Size()
851
+ left, top, right , bottom = Window()
852
+ vx = right - left
853
+ vy = bottom - top
854
+ FillChar(' ', x*y, 0, 0)
855
+ FillAttr(attr, x*y, 0, 0)
856
+ Cursor(0,0)
857
+ Window(1,0,0,vx,vy)
858
+ end
859
+
860
+ def Console.Free()
861
+ API.FreeConsole()
862
+ end
863
+
864
+ def Console.Alloc()
865
+ API.AllocConsole()
866
+ end
867
+
868
+ def Console.MouseButtons()
869
+ API.GetNumberOfConsoleMouseButtons()
870
+ end
871
+
872
+ def Console.InputCP(codepage=nil)
873
+ if codepage
874
+ API.SetConsoleCP(codepage)
875
+ else
876
+ return API.GetConsoleCP()
877
+ end
878
+ end
879
+
880
+ def Console.OutputCP(codepage=nil)
881
+ if codepage
882
+ API.SetConsoleOutputCP(codepage)
883
+ else
884
+ return API.GetConsoleOutputCP()
885
+ end
886
+ end
887
+
888
+ def Console.GenerateCtrlEvent( type=nil, pid=nil )
889
+ type = API.constant('CTRL_C_EVENT') if type == nil
890
+ pid = 0 if pid == nil
891
+ API.GenerateConsoleCtrlEvent(type, pid)
892
+ end
893
+
894
+ end
895
+ end
896
+
897
+
898
+
899
+
900
+
901
+ FG_BLACK = 0
902
+ FG_BLUE = Win32::Console::API.constant("FOREGROUND_BLUE")
903
+ FG_LIGHTBLUE = Win32::Console::API.constant("FOREGROUND_BLUE")|
904
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
905
+ FG_RED = Win32::Console::API.constant("FOREGROUND_RED")
906
+ FG_LIGHTRED = Win32::Console::API.constant("FOREGROUND_RED")|
907
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
908
+ FG_GREEN = Win32::Console::API.constant("FOREGROUND_GREEN")
909
+ FG_LIGHTGREEN = Win32::Console::API.constant("FOREGROUND_GREEN")|
910
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
911
+ FG_MAGENTA = Win32::Console::API.constant("FOREGROUND_RED")|
912
+ Win32::Console::API.constant("FOREGROUND_BLUE")
913
+ FG_LIGHTMAGENTA = Win32::Console::API.constant("FOREGROUND_RED")|
914
+ Win32::Console::API.constant("FOREGROUND_BLUE")|
915
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
916
+ FG_CYAN = Win32::Console::API.constant("FOREGROUND_GREEN")|
917
+ Win32::Console::API.constant("FOREGROUND_BLUE")
918
+ FG_LIGHTCYAN = Win32::Console::API.constant("FOREGROUND_GREEN")|
919
+ Win32::Console::API.constant("FOREGROUND_BLUE")|
920
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
921
+ FG_BROWN = Win32::Console::API.constant("FOREGROUND_RED")|
922
+ Win32::Console::API.constant("FOREGROUND_GREEN")
923
+ FG_YELLOW = Win32::Console::API.constant("FOREGROUND_RED")|
924
+ Win32::Console::API.constant("FOREGROUND_GREEN")|
925
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
926
+ FG_GRAY = Win32::Console::API.constant("FOREGROUND_RED")|
927
+ Win32::Console::API.constant("FOREGROUND_GREEN")|
928
+ Win32::Console::API.constant("FOREGROUND_BLUE")
929
+ FG_WHITE = Win32::Console::API.constant("FOREGROUND_RED")|
930
+ Win32::Console::API.constant("FOREGROUND_GREEN")|
931
+ Win32::Console::API.constant("FOREGROUND_BLUE")|
932
+ Win32::Console::API.constant("FOREGROUND_INTENSITY")
933
+
934
+ BG_BLACK = 0
935
+ BG_BLUE = Win32::Console::API.constant("BACKGROUND_BLUE")
936
+ BG_LIGHTBLUE = Win32::Console::API.constant("BACKGROUND_BLUE")|
937
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
938
+ BG_RED = Win32::Console::API.constant("BACKGROUND_RED")
939
+ BG_LIGHTRED = Win32::Console::API.constant("BACKGROUND_RED")|
940
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
941
+ BG_GREEN = Win32::Console::API.constant("BACKGROUND_GREEN")
942
+ BG_LIGHTGREEN = Win32::Console::API.constant("BACKGROUND_GREEN")|
943
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
944
+ BG_MAGENTA = Win32::Console::API.constant("BACKGROUND_RED")|
945
+ Win32::Console::API.constant("BACKGROUND_BLUE")
946
+ BG_LIGHTMAGENTA = Win32::Console::API.constant("BACKGROUND_RED")|
947
+ Win32::Console::API.constant("BACKGROUND_BLUE")|
948
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
949
+ BG_CYAN = Win32::Console::API.constant("BACKGROUND_GREEN")|
950
+ Win32::Console::API.constant("BACKGROUND_BLUE")
951
+ BG_LIGHTCYAN = Win32::Console::API.constant("BACKGROUND_GREEN")|
952
+ Win32::Console::API.constant("BACKGROUND_BLUE")|
953
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
954
+ BG_BROWN = Win32::Console::API.constant("BACKGROUND_RED")|
955
+ Win32::Console::API.constant("BACKGROUND_GREEN")
956
+ BG_YELLOW = Win32::Console::API.constant("BACKGROUND_RED")|
957
+ Win32::Console::API.constant("BACKGROUND_GREEN")|
958
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
959
+ BG_GRAY = Win32::Console::API.constant("BACKGROUND_RED")|
960
+ Win32::Console::API.constant("BACKGROUND_GREEN")|
961
+ Win32::Console::API.constant("BACKGROUND_BLUE")
962
+ BG_WHITE = Win32::Console::API.constant("BACKGROUND_RED")|
963
+ Win32::Console::API.constant("BACKGROUND_GREEN")|
964
+ Win32::Console::API.constant("BACKGROUND_BLUE")|
965
+ Win32::Console::API.constant("BACKGROUND_INTENSITY")
966
+
967
+ ATTR_NORMAL = FG_GRAY | BG_BLACK
968
+ ATTR_INVERSE = FG_BLACK | BG_GRAY
969
+
970
+ include Win32::Console::Constants