webruby 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1364) hide show
  1. checksums.yaml +7 -0
  2. data/bin/webruby +36 -0
  3. data/driver/driver.c +50 -0
  4. data/driver/main.c +40 -0
  5. data/lib/webruby/app.rb +13 -0
  6. data/lib/webruby/config.rb +61 -0
  7. data/lib/webruby/environment.rb +32 -0
  8. data/lib/webruby/rake/files.rake +66 -0
  9. data/lib/webruby/rake/general.rake +22 -0
  10. data/lib/webruby/rake/mruby.rake +44 -0
  11. data/lib/webruby/utility.rb +132 -0
  12. data/lib/webruby.rb +10 -0
  13. data/modules/emscripten/AUTHORS +89 -0
  14. data/modules/emscripten/LICENSE +68 -0
  15. data/modules/emscripten/README.markdown +14 -0
  16. data/modules/emscripten/cmake/Platform/Emscripten.cmake +61 -0
  17. data/modules/emscripten/cmake/Platform/Emscripten_unix.cmake +24 -0
  18. data/modules/emscripten/em++ +12 -0
  19. data/modules/emscripten/em++.bat +2 -0
  20. data/modules/emscripten/em-config +24 -0
  21. data/modules/emscripten/em-config.bat +2 -0
  22. data/modules/emscripten/emar +24 -0
  23. data/modules/emscripten/emar.bat +2 -0
  24. data/modules/emscripten/emcc +1744 -0
  25. data/modules/emscripten/emcc.bat +2 -0
  26. data/modules/emscripten/emcc.py +5 -0
  27. data/modules/emscripten/emconfigure +27 -0
  28. data/modules/emscripten/emconfigure.bat +2 -0
  29. data/modules/emscripten/emlibtool +11 -0
  30. data/modules/emscripten/emlibtool.bat +2 -0
  31. data/modules/emscripten/emlink.py +293 -0
  32. data/modules/emscripten/emmake +29 -0
  33. data/modules/emscripten/emmake.bat +2 -0
  34. data/modules/emscripten/emranlib +9 -0
  35. data/modules/emscripten/emranlib.bat +2 -0
  36. data/modules/emscripten/emscons +20 -0
  37. data/modules/emscripten/emscripten.py +835 -0
  38. data/modules/emscripten/patches/README +4 -0
  39. data/modules/emscripten/patches/series +2 -0
  40. data/modules/emscripten/scons-tools/closure.py +28 -0
  41. data/modules/emscripten/scons-tools/emscripten.py +359 -0
  42. data/modules/emscripten/scons-tools/llvm.py +33 -0
  43. data/modules/emscripten/src/analyzer.js +1695 -0
  44. data/modules/emscripten/src/compiler.html +48 -0
  45. data/modules/emscripten/src/compiler.js +298 -0
  46. data/modules/emscripten/src/corruptionCheck.js +98 -0
  47. data/modules/emscripten/src/determinstic.js +20 -0
  48. data/modules/emscripten/src/embind/embind.js +1677 -0
  49. data/modules/emscripten/src/embind/emval.js +283 -0
  50. data/modules/emscripten/src/experimental/allow_loopvars_from_memsetcpy_inasm.diff +97 -0
  51. data/modules/emscripten/src/experimental/batching.diff +44 -0
  52. data/modules/emscripten/src/experimental/functypeopt.diff +113 -0
  53. data/modules/emscripten/src/experimental/multiple_heaps.diff +175 -0
  54. data/modules/emscripten/src/experimental/noncallgraphprofiling.diff +197 -0
  55. data/modules/emscripten/src/experimental/optimize_memcpy_for_ta1.diff +124 -0
  56. data/modules/emscripten/src/experimental/remove__label__s.diff +140 -0
  57. data/modules/emscripten/src/experimental/renderer_cache_hash.diff +99 -0
  58. data/modules/emscripten/src/experimental/sdl_key_forwarding.diff +57 -0
  59. data/modules/emscripten/src/experimental/simplifyGeneratedFunctionsDetection.diff +336 -0
  60. data/modules/emscripten/src/experimental/stringCache.diff +147 -0
  61. data/modules/emscripten/src/fastLong.js +299 -0
  62. data/modules/emscripten/src/framework.js +257 -0
  63. data/modules/emscripten/src/gl-matrix.js +1952 -0
  64. data/modules/emscripten/src/headless.js +904 -0
  65. data/modules/emscripten/src/intertyper.js +1050 -0
  66. data/modules/emscripten/src/jsifier.js +1827 -0
  67. data/modules/emscripten/src/library.js +8270 -0
  68. data/modules/emscripten/src/library_browser.js +911 -0
  69. data/modules/emscripten/src/library_egl.js +491 -0
  70. data/modules/emscripten/src/library_gc.js +236 -0
  71. data/modules/emscripten/src/library_gl.js +4452 -0
  72. data/modules/emscripten/src/library_glfw.js +576 -0
  73. data/modules/emscripten/src/library_glut.js +449 -0
  74. data/modules/emscripten/src/library_jansson.js +320 -0
  75. data/modules/emscripten/src/library_openal.js +602 -0
  76. data/modules/emscripten/src/library_sdl.js +2024 -0
  77. data/modules/emscripten/src/library_strtok_r.c +97 -0
  78. data/modules/emscripten/src/library_xlib.js +23 -0
  79. data/modules/emscripten/src/long.js +1609 -0
  80. data/modules/emscripten/src/modules.js +491 -0
  81. data/modules/emscripten/src/parseTools.js +2474 -0
  82. data/modules/emscripten/src/postamble.js +170 -0
  83. data/modules/emscripten/src/postamble_sharedlib.js +16 -0
  84. data/modules/emscripten/src/preamble.js +914 -0
  85. data/modules/emscripten/src/preamble_sharedlib.js +25 -0
  86. data/modules/emscripten/src/relooper/README.markdown +14 -0
  87. data/modules/emscripten/src/relooper/Relooper.cpp +1236 -0
  88. data/modules/emscripten/src/relooper/Relooper.h +250 -0
  89. data/modules/emscripten/src/relooper/doit.sh +70 -0
  90. data/modules/emscripten/src/relooper/emscripten/glue.js +57 -0
  91. data/modules/emscripten/src/relooper/emscripten/test.js +44 -0
  92. data/modules/emscripten/src/relooper/fuzzer.py +116 -0
  93. data/modules/emscripten/src/relooper/ministring.h +35 -0
  94. data/modules/emscripten/src/relooper/paper.pdf +0 -0
  95. data/modules/emscripten/src/relooper/test.cpp +262 -0
  96. data/modules/emscripten/src/relooper/test.txt +155 -0
  97. data/modules/emscripten/src/relooper/test2.c +44 -0
  98. data/modules/emscripten/src/relooper/test2.txt +12 -0
  99. data/modules/emscripten/src/relooper/test3.c +42 -0
  100. data/modules/emscripten/src/relooper/test3.txt +27 -0
  101. data/modules/emscripten/src/relooper/test4.cpp +40 -0
  102. data/modules/emscripten/src/relooper/test4.txt +23 -0
  103. data/modules/emscripten/src/relooper/test5.cpp +40 -0
  104. data/modules/emscripten/src/relooper/test5.txt +32 -0
  105. data/modules/emscripten/src/relooper/test6.cpp +31 -0
  106. data/modules/emscripten/src/relooper/test6.txt +12 -0
  107. data/modules/emscripten/src/relooper/test_dead.cpp +28 -0
  108. data/modules/emscripten/src/relooper/test_dead.txt +9 -0
  109. data/modules/emscripten/src/relooper/test_debug.cpp +30 -0
  110. data/modules/emscripten/src/relooper/test_debug.txt +128 -0
  111. data/modules/emscripten/src/relooper/test_fuzz1.cpp +52 -0
  112. data/modules/emscripten/src/relooper/test_fuzz1.txt +32 -0
  113. data/modules/emscripten/src/relooper/test_fuzz2.cpp +34 -0
  114. data/modules/emscripten/src/relooper/test_fuzz2.txt +13 -0
  115. data/modules/emscripten/src/relooper/test_fuzz3.cpp +36 -0
  116. data/modules/emscripten/src/relooper/test_fuzz3.txt +9 -0
  117. data/modules/emscripten/src/relooper/test_fuzz4.cpp +38 -0
  118. data/modules/emscripten/src/relooper/test_fuzz4.txt +19 -0
  119. data/modules/emscripten/src/relooper/test_fuzz5.cpp +57 -0
  120. data/modules/emscripten/src/relooper/test_fuzz5.txt +52 -0
  121. data/modules/emscripten/src/relooper/test_fuzz6.cpp +322 -0
  122. data/modules/emscripten/src/relooper/test_fuzz6.txt +108 -0
  123. data/modules/emscripten/src/relooper/test_inf.cpp +813 -0
  124. data/modules/emscripten/src/relooper/test_inf.txt +385 -0
  125. data/modules/emscripten/src/relooper/testit.sh +62 -0
  126. data/modules/emscripten/src/relooper/updateit.sh +17 -0
  127. data/modules/emscripten/src/relooper.js +11516 -0
  128. data/modules/emscripten/src/relooper.js.raw.js +11511 -0
  129. data/modules/emscripten/src/runtime.js +546 -0
  130. data/modules/emscripten/src/settings.js +1284 -0
  131. data/modules/emscripten/src/shell.html +92 -0
  132. data/modules/emscripten/src/shell.js +153 -0
  133. data/modules/emscripten/src/shell_sharedlib.js +12 -0
  134. data/modules/emscripten/src/socket.io.js +3870 -0
  135. data/modules/emscripten/src/utility.js +379 -0
  136. data/modules/emscripten/src/wrtcp.js +821 -0
  137. data/modules/emscripten/system/include/AL/al.h +172 -0
  138. data/modules/emscripten/system/include/AL/alc.h +84 -0
  139. data/modules/emscripten/system/include/EGL/egl.h +329 -0
  140. data/modules/emscripten/system/include/EGL/eglext.h +398 -0
  141. data/modules/emscripten/system/include/EGL/eglplatform.h +141 -0
  142. data/modules/emscripten/system/include/GL/freeglut_std.h +628 -0
  143. data/modules/emscripten/system/include/GL/gl.h +2241 -0
  144. data/modules/emscripten/system/include/GL/glew.h +6 -0
  145. data/modules/emscripten/system/include/GL/glext.h +11127 -0
  146. data/modules/emscripten/system/include/GL/glfw.h +518 -0
  147. data/modules/emscripten/system/include/GL/glu.h +353 -0
  148. data/modules/emscripten/system/include/GL/glut.h +21 -0
  149. data/modules/emscripten/system/include/GLES/gl.h +770 -0
  150. data/modules/emscripten/system/include/GLES/glext.h +1278 -0
  151. data/modules/emscripten/system/include/GLES/glplatform.h +30 -0
  152. data/modules/emscripten/system/include/GLES2/gl2.h +621 -0
  153. data/modules/emscripten/system/include/GLES2/gl2ext.h +803 -0
  154. data/modules/emscripten/system/include/GLES2/gl2platform.h +30 -0
  155. data/modules/emscripten/system/include/KHR/khrplatform.h +277 -0
  156. data/modules/emscripten/system/include/SDL/COPYING +19 -0
  157. data/modules/emscripten/system/include/SDL/SDL.h +162 -0
  158. data/modules/emscripten/system/include/SDL/SDL_assert.h +241 -0
  159. data/modules/emscripten/system/include/SDL/SDL_atomic.h +318 -0
  160. data/modules/emscripten/system/include/SDL/SDL_audio.h +509 -0
  161. data/modules/emscripten/system/include/SDL/SDL_blendmode.h +60 -0
  162. data/modules/emscripten/system/include/SDL/SDL_clipboard.h +75 -0
  163. data/modules/emscripten/system/include/SDL/SDL_compat.h +365 -0
  164. data/modules/emscripten/system/include/SDL/SDL_config.h +48 -0
  165. data/modules/emscripten/system/include/SDL/SDL_config.h.in +297 -0
  166. data/modules/emscripten/system/include/SDL/SDL_config_android.h +133 -0
  167. data/modules/emscripten/system/include/SDL/SDL_config_iphoneos.h +148 -0
  168. data/modules/emscripten/system/include/SDL/SDL_config_macosx.h +172 -0
  169. data/modules/emscripten/system/include/SDL/SDL_config_minimal.h +74 -0
  170. data/modules/emscripten/system/include/SDL/SDL_config_nintendods.h +129 -0
  171. data/modules/emscripten/system/include/SDL/SDL_config_pandora.h +125 -0
  172. data/modules/emscripten/system/include/SDL/SDL_config_windows.h +207 -0
  173. data/modules/emscripten/system/include/SDL/SDL_config_wiz.h +119 -0
  174. data/modules/emscripten/system/include/SDL/SDL_copying.h +20 -0
  175. data/modules/emscripten/system/include/SDL/SDL_cpuinfo.h +150 -0
  176. data/modules/emscripten/system/include/SDL/SDL_endian.h +248 -0
  177. data/modules/emscripten/system/include/SDL/SDL_error.h +77 -0
  178. data/modules/emscripten/system/include/SDL/SDL_events.h +639 -0
  179. data/modules/emscripten/system/include/SDL/SDL_gesture.h +91 -0
  180. data/modules/emscripten/system/include/SDL/SDL_gfxPrimitives.h +246 -0
  181. data/modules/emscripten/system/include/SDL/SDL_haptic.h +1200 -0
  182. data/modules/emscripten/system/include/SDL/SDL_hints.h +206 -0
  183. data/modules/emscripten/system/include/SDL/SDL_image.h +138 -0
  184. data/modules/emscripten/system/include/SDL/SDL_input.h +87 -0
  185. data/modules/emscripten/system/include/SDL/SDL_joystick.h +208 -0
  186. data/modules/emscripten/system/include/SDL/SDL_keyboard.h +169 -0
  187. data/modules/emscripten/system/include/SDL/SDL_keycode.h +344 -0
  188. data/modules/emscripten/system/include/SDL/SDL_loadso.h +85 -0
  189. data/modules/emscripten/system/include/SDL/SDL_log.h +211 -0
  190. data/modules/emscripten/system/include/SDL/SDL_main.h +98 -0
  191. data/modules/emscripten/system/include/SDL/SDL_mixer.h +634 -0
  192. data/modules/emscripten/system/include/SDL/SDL_mouse.h +213 -0
  193. data/modules/emscripten/system/include/SDL/SDL_mutex.h +248 -0
  194. data/modules/emscripten/system/include/SDL/SDL_name.h +11 -0
  195. data/modules/emscripten/system/include/SDL/SDL_opengl.h +11116 -0
  196. data/modules/emscripten/system/include/SDL/SDL_opengles.h +38 -0
  197. data/modules/emscripten/system/include/SDL/SDL_opengles2.h +38 -0
  198. data/modules/emscripten/system/include/SDL/SDL_pixels.h +423 -0
  199. data/modules/emscripten/system/include/SDL/SDL_platform.h +160 -0
  200. data/modules/emscripten/system/include/SDL/SDL_power.h +79 -0
  201. data/modules/emscripten/system/include/SDL/SDL_quit.h +58 -0
  202. data/modules/emscripten/system/include/SDL/SDL_rect.h +136 -0
  203. data/modules/emscripten/system/include/SDL/SDL_render.h +615 -0
  204. data/modules/emscripten/system/include/SDL/SDL_revision.h +2 -0
  205. data/modules/emscripten/system/include/SDL/SDL_revision.h.orig +2 -0
  206. data/modules/emscripten/system/include/SDL/SDL_rotozoom.h +123 -0
  207. data/modules/emscripten/system/include/SDL/SDL_rwops.h +220 -0
  208. data/modules/emscripten/system/include/SDL/SDL_scancode.h +398 -0
  209. data/modules/emscripten/system/include/SDL/SDL_shape.h +147 -0
  210. data/modules/emscripten/system/include/SDL/SDL_stdinc.h +764 -0
  211. data/modules/emscripten/system/include/SDL/SDL_surface.h +499 -0
  212. data/modules/emscripten/system/include/SDL/SDL_syswm.h +241 -0
  213. data/modules/emscripten/system/include/SDL/SDL_thread.h +182 -0
  214. data/modules/emscripten/system/include/SDL/SDL_timer.h +108 -0
  215. data/modules/emscripten/system/include/SDL/SDL_touch.h +124 -0
  216. data/modules/emscripten/system/include/SDL/SDL_ttf.h +249 -0
  217. data/modules/emscripten/system/include/SDL/SDL_types.h +29 -0
  218. data/modules/emscripten/system/include/SDL/SDL_version.h +166 -0
  219. data/modules/emscripten/system/include/SDL/SDL_video.h +820 -0
  220. data/modules/emscripten/system/include/SDL/begin_code.h +135 -0
  221. data/modules/emscripten/system/include/SDL/close_code.h +37 -0
  222. data/modules/emscripten/system/include/X11/X.h +717 -0
  223. data/modules/emscripten/system/include/X11/Xatom.h +79 -0
  224. data/modules/emscripten/system/include/X11/Xfuncproto.h +127 -0
  225. data/modules/emscripten/system/include/X11/Xlib.h +4023 -0
  226. data/modules/emscripten/system/include/X11/Xosdefs.h +116 -0
  227. data/modules/emscripten/system/include/X11/Xutil.h +826 -0
  228. data/modules/emscripten/system/include/X11/keysym.h +73 -0
  229. data/modules/emscripten/system/include/X11/keysymdef.h +2389 -0
  230. data/modules/emscripten/system/include/bsd/float.h +91 -0
  231. data/modules/emscripten/system/include/bsd/readme.txt +2 -0
  232. data/modules/emscripten/system/include/bsd/sys/mman.h +180 -0
  233. data/modules/emscripten/system/include/bsd/sys/utsname.h +70 -0
  234. data/modules/emscripten/system/include/dlfcn.h +31 -0
  235. data/modules/emscripten/system/include/emscripten/bind.h +1210 -0
  236. data/modules/emscripten/system/include/emscripten/emscripten.h +388 -0
  237. data/modules/emscripten/system/include/emscripten/val.h +311 -0
  238. data/modules/emscripten/system/include/emscripten/wire.h +393 -0
  239. data/modules/emscripten/system/include/err.h +95 -0
  240. data/modules/emscripten/system/include/execinfo.h +44 -0
  241. data/modules/emscripten/system/include/features.h +3 -0
  242. data/modules/emscripten/system/include/gc.h +70 -0
  243. data/modules/emscripten/system/include/gfx/png.h +3798 -0
  244. data/modules/emscripten/system/include/gfx/pngconf.h +1665 -0
  245. data/modules/emscripten/system/include/gfx/tiff.h +654 -0
  246. data/modules/emscripten/system/include/gfx/tiffconf.h +104 -0
  247. data/modules/emscripten/system/include/gfx/tiffio.h +526 -0
  248. data/modules/emscripten/system/include/gfx/tiffvers.h +9 -0
  249. data/modules/emscripten/system/include/jansson.h +323 -0
  250. data/modules/emscripten/system/include/jansson_config.h +54 -0
  251. data/modules/emscripten/system/include/libc/_ansi.h +135 -0
  252. data/modules/emscripten/system/include/libc/_syslist.h +40 -0
  253. data/modules/emscripten/system/include/libc/alloca.h +21 -0
  254. data/modules/emscripten/system/include/libc/ar.h +69 -0
  255. data/modules/emscripten/system/include/libc/argz.h +33 -0
  256. data/modules/emscripten/system/include/libc/assert.h +46 -0
  257. data/modules/emscripten/system/include/libc/complex.h +124 -0
  258. data/modules/emscripten/system/include/libc/ctype.h +196 -0
  259. data/modules/emscripten/system/include/libc/dirent.h +16 -0
  260. data/modules/emscripten/system/include/libc/endian.h +3 -0
  261. data/modules/emscripten/system/include/libc/envlock.h +15 -0
  262. data/modules/emscripten/system/include/libc/envz.h +16 -0
  263. data/modules/emscripten/system/include/libc/errno.h +11 -0
  264. data/modules/emscripten/system/include/libc/fastmath.h +13 -0
  265. data/modules/emscripten/system/include/libc/fcntl.h +1 -0
  266. data/modules/emscripten/system/include/libc/fnmatch.h +55 -0
  267. data/modules/emscripten/system/include/libc/getopt.h +196 -0
  268. data/modules/emscripten/system/include/libc/glob.h +89 -0
  269. data/modules/emscripten/system/include/libc/grp.h +94 -0
  270. data/modules/emscripten/system/include/libc/iconv.h +62 -0
  271. data/modules/emscripten/system/include/libc/ieeefp.h +256 -0
  272. data/modules/emscripten/system/include/libc/ifaddrs.h +64 -0
  273. data/modules/emscripten/system/include/libc/inttypes.h +290 -0
  274. data/modules/emscripten/system/include/libc/iso646.h +43 -0
  275. data/modules/emscripten/system/include/libc/langinfo.h +316 -0
  276. data/modules/emscripten/system/include/libc/libgen.h +23 -0
  277. data/modules/emscripten/system/include/libc/limits.h +155 -0
  278. data/modules/emscripten/system/include/libc/locale.h +80 -0
  279. data/modules/emscripten/system/include/libc/machine/_default_types.h +121 -0
  280. data/modules/emscripten/system/include/libc/machine/_types.h +8 -0
  281. data/modules/emscripten/system/include/libc/machine/ansi.h +1 -0
  282. data/modules/emscripten/system/include/libc/machine/endian.h +31 -0
  283. data/modules/emscripten/system/include/libc/machine/fastmath.h +100 -0
  284. data/modules/emscripten/system/include/libc/machine/ieeefp.h +376 -0
  285. data/modules/emscripten/system/include/libc/machine/malloc.h +8 -0
  286. data/modules/emscripten/system/include/libc/machine/param.h +1 -0
  287. data/modules/emscripten/system/include/libc/machine/setjmp-dj.h +43 -0
  288. data/modules/emscripten/system/include/libc/machine/setjmp.h +361 -0
  289. data/modules/emscripten/system/include/libc/machine/stdlib.h +8 -0
  290. data/modules/emscripten/system/include/libc/machine/termios.h +1 -0
  291. data/modules/emscripten/system/include/libc/machine/time.h +19 -0
  292. data/modules/emscripten/system/include/libc/machine/types.h +30 -0
  293. data/modules/emscripten/system/include/libc/malloc.h +169 -0
  294. data/modules/emscripten/system/include/libc/math.h +594 -0
  295. data/modules/emscripten/system/include/libc/newlib.h +2 -0
  296. data/modules/emscripten/system/include/libc/paths.h +7 -0
  297. data/modules/emscripten/system/include/libc/process.h +44 -0
  298. data/modules/emscripten/system/include/libc/pthread.h +362 -0
  299. data/modules/emscripten/system/include/libc/pwd.h +78 -0
  300. data/modules/emscripten/system/include/libc/readme.txt +3 -0
  301. data/modules/emscripten/system/include/libc/reent.h +183 -0
  302. data/modules/emscripten/system/include/libc/regdef.h +7 -0
  303. data/modules/emscripten/system/include/libc/regex.h +102 -0
  304. data/modules/emscripten/system/include/libc/sched.h +97 -0
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  1340. data/modules/mruby/test/t/object.rb +11 -0
  1341. data/modules/mruby/test/t/proc.rb +56 -0
  1342. data/modules/mruby/test/t/range.rb +82 -0
  1343. data/modules/mruby/test/t/rangeerror.rb +10 -0
  1344. data/modules/mruby/test/t/regexperror.rb +4 -0
  1345. data/modules/mruby/test/t/runtimeerror.rb +6 -0
  1346. data/modules/mruby/test/t/standarderror.rb +10 -0
  1347. data/modules/mruby/test/t/string.rb +483 -0
  1348. data/modules/mruby/test/t/symbol.rb +27 -0
  1349. data/modules/mruby/test/t/syntax.rb +67 -0
  1350. data/modules/mruby/test/t/true.rb +33 -0
  1351. data/modules/mruby/test/t/typeerror.rb +11 -0
  1352. data/modules/mruby/tools/mrbc/mrbc.c +318 -0
  1353. data/modules/mruby/tools/mrbc/mrbc.rake +14 -0
  1354. data/modules/mruby/travis_config.rb +6 -0
  1355. data/modules/mrubymix/LICENSE +21 -0
  1356. data/modules/mrubymix/README.md +6 -0
  1357. data/modules/mrubymix/bin/mrubymix +29 -0
  1358. data/modules/mrubymix/lib/mrubymix.rb +93 -0
  1359. data/modules/mrubymix/mrubymix.gemspec +13 -0
  1360. data/scripts/gen_gems_config.rb +185 -0
  1361. data/scripts/gen_post.rb +104 -0
  1362. data/templates/minimal/Rakefile +36 -0
  1363. data/templates/minimal/app/app.rb +3 -0
  1364. metadata +1408 -0
@@ -0,0 +1,615 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_render.h
24
+ *
25
+ * Header file for SDL 2D rendering functions.
26
+ *
27
+ * This API supports the following features:
28
+ * * single pixel points
29
+ * * single pixel lines
30
+ * * filled rectangles
31
+ * * texture images
32
+ *
33
+ * The primitives may be drawn in opaque, blended, or additive modes.
34
+ *
35
+ * The texture images may be drawn in opaque, blended, or additive modes.
36
+ * They can have an additional color tint or alpha modulation applied to
37
+ * them, and may also be stretched with linear interpolation.
38
+ *
39
+ * This API is designed to accelerate simple 2D operations. You may
40
+ * want more functionality such as rotation and particle effects and
41
+ * in that case you should use SDL's OpenGL/Direct3D support or one
42
+ * of the many good 3D engines.
43
+ */
44
+
45
+ #ifndef _SDL_render_h
46
+ #define _SDL_render_h
47
+
48
+ #include "SDL_stdinc.h"
49
+ #include "SDL_rect.h"
50
+ #include "SDL_video.h"
51
+
52
+ #include "begin_code.h"
53
+ /* Set up for C function definitions, even when using C++ */
54
+ #ifdef __cplusplus
55
+ /* *INDENT-OFF* */
56
+ extern "C" {
57
+ /* *INDENT-ON* */
58
+ #endif
59
+
60
+ /**
61
+ * \brief Flags used when creating a rendering context
62
+ */
63
+ typedef enum
64
+ {
65
+ SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */
66
+ SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware
67
+ acceleration */
68
+ SDL_RENDERER_PRESENTVSYNC = 0x00000004 /**< Present is synchronized
69
+ with the refresh rate */
70
+ } SDL_RendererFlags;
71
+
72
+ /**
73
+ * \brief Information on the capabilities of a render driver or context.
74
+ */
75
+ typedef struct SDL_RendererInfo
76
+ {
77
+ const char *name; /**< The name of the renderer */
78
+ Uint32 flags; /**< Supported ::SDL_RendererFlags */
79
+ Uint32 num_texture_formats; /**< The number of available texture formats */
80
+ Uint32 texture_formats[16]; /**< The available texture formats */
81
+ int max_texture_width; /**< The maximimum texture width */
82
+ int max_texture_height; /**< The maximimum texture height */
83
+ } SDL_RendererInfo;
84
+
85
+ /**
86
+ * \brief The access pattern allowed for a texture.
87
+ */
88
+ typedef enum
89
+ {
90
+ SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */
91
+ SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */
92
+ } SDL_TextureAccess;
93
+
94
+ /**
95
+ * \brief The texture channel modulation used in SDL_RenderCopy().
96
+ */
97
+ typedef enum
98
+ {
99
+ SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */
100
+ SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */
101
+ SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */
102
+ } SDL_TextureModulate;
103
+
104
+ /**
105
+ * \brief A structure representing rendering state
106
+ */
107
+ struct SDL_Renderer;
108
+ typedef struct SDL_Renderer SDL_Renderer;
109
+
110
+ /**
111
+ * \brief An efficient driver-specific representation of pixel data
112
+ */
113
+ struct SDL_Texture;
114
+ typedef struct SDL_Texture SDL_Texture;
115
+
116
+
117
+ /* Function prototypes */
118
+
119
+ /**
120
+ * \brief Get the number of 2D rendering drivers available for the current
121
+ * display.
122
+ *
123
+ * A render driver is a set of code that handles rendering and texture
124
+ * management on a particular display. Normally there is only one, but
125
+ * some drivers may have several available with different capabilities.
126
+ *
127
+ * \sa SDL_GetRenderDriverInfo()
128
+ * \sa SDL_CreateRenderer()
129
+ */
130
+ extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
131
+
132
+ /**
133
+ * \brief Get information about a specific 2D rendering driver for the current
134
+ * display.
135
+ *
136
+ * \param index The index of the driver to query information about.
137
+ * \param info A pointer to an SDL_RendererInfo struct to be filled with
138
+ * information on the rendering driver.
139
+ *
140
+ * \return 0 on success, -1 if the index was out of range.
141
+ *
142
+ * \sa SDL_CreateRenderer()
143
+ */
144
+ extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
145
+ SDL_RendererInfo * info);
146
+
147
+ /**
148
+ * \brief Create a 2D rendering context for a window.
149
+ *
150
+ * \param window The window where rendering is displayed.
151
+ * \param index The index of the rendering driver to initialize, or -1 to
152
+ * initialize the first one supporting the requested flags.
153
+ * \param flags ::SDL_RendererFlags.
154
+ *
155
+ * \return A valid rendering context or NULL if there was an error.
156
+ *
157
+ * \sa SDL_CreateSoftwareRenderer()
158
+ * \sa SDL_GetRendererInfo()
159
+ * \sa SDL_DestroyRenderer()
160
+ */
161
+ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
162
+ int index, Uint32 flags);
163
+
164
+ /**
165
+ * \brief Create a 2D software rendering context for a surface.
166
+ *
167
+ * \param surface The surface where rendering is done.
168
+ *
169
+ * \return A valid rendering context or NULL if there was an error.
170
+ *
171
+ * \sa SDL_CreateRenderer()
172
+ * \sa SDL_DestroyRenderer()
173
+ */
174
+ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface);
175
+
176
+ /**
177
+ * \brief Get the renderer associated with a window.
178
+ */
179
+ extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
180
+
181
+ /**
182
+ * \brief Get information about a rendering context.
183
+ */
184
+ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
185
+ SDL_RendererInfo * info);
186
+
187
+ /**
188
+ * \brief Create a texture for a rendering context.
189
+ *
190
+ * \param format The format of the texture.
191
+ * \param access One of the enumerated values in ::SDL_TextureAccess.
192
+ * \param w The width of the texture in pixels.
193
+ * \param h The height of the texture in pixels.
194
+ *
195
+ * \return The created texture is returned, or 0 if no rendering context was
196
+ * active, the format was unsupported, or the width or height were out
197
+ * of range.
198
+ *
199
+ * \sa SDL_QueryTexture()
200
+ * \sa SDL_UpdateTexture()
201
+ * \sa SDL_DestroyTexture()
202
+ */
203
+ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
204
+ Uint32 format,
205
+ int access, int w,
206
+ int h);
207
+
208
+ /**
209
+ * \brief Create a texture from an existing surface.
210
+ *
211
+ * \param surface The surface containing pixel data used to fill the texture.
212
+ *
213
+ * \return The created texture is returned, or 0 on error.
214
+ *
215
+ * \note The surface is not modified or freed by this function.
216
+ *
217
+ * \sa SDL_QueryTexture()
218
+ * \sa SDL_DestroyTexture()
219
+ */
220
+ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface);
221
+
222
+ /**
223
+ * \brief Query the attributes of a texture
224
+ *
225
+ * \param texture A texture to be queried.
226
+ * \param format A pointer filled in with the raw format of the texture. The
227
+ * actual format may differ, but pixel transfers will use this
228
+ * format.
229
+ * \param access A pointer filled in with the actual access to the texture.
230
+ * \param w A pointer filled in with the width of the texture in pixels.
231
+ * \param h A pointer filled in with the height of the texture in pixels.
232
+ *
233
+ * \return 0 on success, or -1 if the texture is not valid.
234
+ */
235
+ extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
236
+ Uint32 * format, int *access,
237
+ int *w, int *h);
238
+
239
+ /**
240
+ * \brief Set an additional color value used in render copy operations.
241
+ *
242
+ * \param texture The texture to update.
243
+ * \param r The red color value multiplied into copy operations.
244
+ * \param g The green color value multiplied into copy operations.
245
+ * \param b The blue color value multiplied into copy operations.
246
+ *
247
+ * \return 0 on success, or -1 if the texture is not valid or color modulation
248
+ * is not supported.
249
+ *
250
+ * \sa SDL_GetTextureColorMod()
251
+ */
252
+ extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
253
+ Uint8 r, Uint8 g, Uint8 b);
254
+
255
+
256
+ /**
257
+ * \brief Get the additional color value used in render copy operations.
258
+ *
259
+ * \param texture The texture to query.
260
+ * \param r A pointer filled in with the current red color value.
261
+ * \param g A pointer filled in with the current green color value.
262
+ * \param b A pointer filled in with the current blue color value.
263
+ *
264
+ * \return 0 on success, or -1 if the texture is not valid.
265
+ *
266
+ * \sa SDL_SetTextureColorMod()
267
+ */
268
+ extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
269
+ Uint8 * r, Uint8 * g,
270
+ Uint8 * b);
271
+
272
+ /**
273
+ * \brief Set an additional alpha value used in render copy operations.
274
+ *
275
+ * \param texture The texture to update.
276
+ * \param alpha The alpha value multiplied into copy operations.
277
+ *
278
+ * \return 0 on success, or -1 if the texture is not valid or alpha modulation
279
+ * is not supported.
280
+ *
281
+ * \sa SDL_GetTextureAlphaMod()
282
+ */
283
+ extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
284
+ Uint8 alpha);
285
+
286
+ /**
287
+ * \brief Get the additional alpha value used in render copy operations.
288
+ *
289
+ * \param texture The texture to query.
290
+ * \param alpha A pointer filled in with the current alpha value.
291
+ *
292
+ * \return 0 on success, or -1 if the texture is not valid.
293
+ *
294
+ * \sa SDL_SetTextureAlphaMod()
295
+ */
296
+ extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
297
+ Uint8 * alpha);
298
+
299
+ /**
300
+ * \brief Set the blend mode used for texture copy operations.
301
+ *
302
+ * \param texture The texture to update.
303
+ * \param blendMode ::SDL_BlendMode to use for texture blending.
304
+ *
305
+ * \return 0 on success, or -1 if the texture is not valid or the blend mode is
306
+ * not supported.
307
+ *
308
+ * \note If the blend mode is not supported, the closest supported mode is
309
+ * chosen.
310
+ *
311
+ * \sa SDL_GetTextureBlendMode()
312
+ */
313
+ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
314
+ SDL_BlendMode blendMode);
315
+
316
+ /**
317
+ * \brief Get the blend mode used for texture copy operations.
318
+ *
319
+ * \param texture The texture to query.
320
+ * \param blendMode A pointer filled in with the current blend mode.
321
+ *
322
+ * \return 0 on success, or -1 if the texture is not valid.
323
+ *
324
+ * \sa SDL_SetTextureBlendMode()
325
+ */
326
+ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
327
+ SDL_BlendMode *blendMode);
328
+
329
+ /**
330
+ * \brief Update the given texture rectangle with new pixel data.
331
+ *
332
+ * \param texture The texture to update
333
+ * \param rect A pointer to the rectangle of pixels to update, or NULL to
334
+ * update the entire texture.
335
+ * \param pixels The raw pixel data.
336
+ * \param pitch The number of bytes between rows of pixel data.
337
+ *
338
+ * \return 0 on success, or -1 if the texture is not valid.
339
+ *
340
+ * \note This is a fairly slow function.
341
+ */
342
+ extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
343
+ const SDL_Rect * rect,
344
+ const void *pixels, int pitch);
345
+
346
+ /**
347
+ * \brief Lock a portion of the texture for pixel access.
348
+ *
349
+ * \param texture The texture to lock for access, which was created with
350
+ * ::SDL_TEXTUREACCESS_STREAMING.
351
+ * \param rect A pointer to the rectangle to lock for access. If the rect
352
+ * is NULL, the entire texture will be locked.
353
+ * \param pixels This is filled in with a pointer to the locked pixels,
354
+ * appropriately offset by the locked area.
355
+ * \param pitch This is filled in with the pitch of the locked pixels.
356
+ *
357
+ * \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
358
+ *
359
+ * \sa SDL_UnlockTexture()
360
+ */
361
+ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
362
+ const SDL_Rect * rect,
363
+ void **pixels, int *pitch);
364
+
365
+ /**
366
+ * \brief Unlock a texture, uploading the changes to video memory, if needed.
367
+ *
368
+ * \sa SDL_LockTexture()
369
+ */
370
+ extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
371
+
372
+ /**
373
+ * \brief Set the drawing area for rendering on the current target.
374
+ *
375
+ * \param rect The rectangle representing the drawing area, or NULL to set the viewport to the entire target.
376
+ *
377
+ * The x,y of the viewport rect represents the origin for rendering.
378
+ *
379
+ * \note When the window is resized, the current viewport is automatically
380
+ * centered within the new window size.
381
+ */
382
+ extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
383
+ const SDL_Rect * rect);
384
+
385
+ /**
386
+ * \brief Get the drawing area for the current target.
387
+ */
388
+ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
389
+ SDL_Rect * rect);
390
+
391
+ /**
392
+ * \brief Set the color used for drawing operations (Fill and Line).
393
+ *
394
+ * \param r The red value used to draw on the rendering target.
395
+ * \param g The green value used to draw on the rendering target.
396
+ * \param b The blue value used to draw on the rendering target.
397
+ * \param a The alpha value used to draw on the rendering target, usually
398
+ * ::SDL_ALPHA_OPAQUE (255).
399
+ *
400
+ * \return 0 on success, or -1 on error
401
+ */
402
+ extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
403
+ Uint8 r, Uint8 g, Uint8 b,
404
+ Uint8 a);
405
+
406
+ /**
407
+ * \brief Get the color used for drawing operations (Fill and Line).
408
+ *
409
+ * \param r A pointer to the red value used to draw on the rendering target.
410
+ * \param g A pointer to the green value used to draw on the rendering target.
411
+ * \param b A pointer to the blue value used to draw on the rendering target.
412
+ * \param a A pointer to the alpha value used to draw on the rendering target,
413
+ * usually ::SDL_ALPHA_OPAQUE (255).
414
+ *
415
+ * \return 0 on success, or -1 on error
416
+ */
417
+ extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
418
+ Uint8 * r, Uint8 * g, Uint8 * b,
419
+ Uint8 * a);
420
+
421
+ /**
422
+ * \brief Set the blend mode used for drawing operations (Fill and Line).
423
+ *
424
+ * \param blendMode ::SDL_BlendMode to use for blending.
425
+ *
426
+ * \return 0 on success, or -1 on error
427
+ *
428
+ * \note If the blend mode is not supported, the closest supported mode is
429
+ * chosen.
430
+ *
431
+ * \sa SDL_GetRenderDrawBlendMode()
432
+ */
433
+ extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
434
+ SDL_BlendMode blendMode);
435
+
436
+ /**
437
+ * \brief Get the blend mode used for drawing operations.
438
+ *
439
+ * \param blendMode A pointer filled in with the current blend mode.
440
+ *
441
+ * \return 0 on success, or -1 on error
442
+ *
443
+ * \sa SDL_SetRenderDrawBlendMode()
444
+ */
445
+ extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
446
+ SDL_BlendMode *blendMode);
447
+
448
+ /**
449
+ * \brief Clear the current rendering target with the drawing color
450
+ *
451
+ * This function clears the entire rendering target, ignoring the viewport.
452
+ */
453
+ extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
454
+
455
+ /**
456
+ * \brief Draw a point on the current rendering target.
457
+ *
458
+ * \param x The x coordinate of the point.
459
+ * \param y The y coordinate of the point.
460
+ *
461
+ * \return 0 on success, or -1 on error
462
+ */
463
+ extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
464
+ int x, int y);
465
+
466
+ /**
467
+ * \brief Draw multiple points on the current rendering target.
468
+ *
469
+ * \param points The points to draw
470
+ * \param count The number of points to draw
471
+ *
472
+ * \return 0 on success, or -1 on error
473
+ */
474
+ extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
475
+ const SDL_Point * points,
476
+ int count);
477
+
478
+ /**
479
+ * \brief Draw a line on the current rendering target.
480
+ *
481
+ * \param x1 The x coordinate of the start point.
482
+ * \param y1 The y coordinate of the start point.
483
+ * \param x2 The x coordinate of the end point.
484
+ * \param y2 The y coordinate of the end point.
485
+ *
486
+ * \return 0 on success, or -1 on error
487
+ */
488
+ extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
489
+ int x1, int y1, int x2, int y2);
490
+
491
+ /**
492
+ * \brief Draw a series of connected lines on the current rendering target.
493
+ *
494
+ * \param points The points along the lines
495
+ * \param count The number of points, drawing count-1 lines
496
+ *
497
+ * \return 0 on success, or -1 on error
498
+ */
499
+ extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
500
+ const SDL_Point * points,
501
+ int count);
502
+
503
+ /**
504
+ * \brief Draw a rectangle on the current rendering target.
505
+ *
506
+ * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
507
+ *
508
+ * \return 0 on success, or -1 on error
509
+ */
510
+ extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
511
+ const SDL_Rect * rect);
512
+
513
+ /**
514
+ * \brief Draw some number of rectangles on the current rendering target.
515
+ *
516
+ * \param rects A pointer to an array of destination rectangles.
517
+ * \param count The number of rectangles.
518
+ *
519
+ * \return 0 on success, or -1 on error
520
+ */
521
+ extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
522
+ const SDL_Rect * rects,
523
+ int count);
524
+
525
+ /**
526
+ * \brief Fill a rectangle on the current rendering target with the drawing color.
527
+ *
528
+ * \param rect A pointer to the destination rectangle, or NULL for the entire
529
+ * rendering target.
530
+ *
531
+ * \return 0 on success, or -1 on error
532
+ */
533
+ extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
534
+ const SDL_Rect * rect);
535
+
536
+ /**
537
+ * \brief Fill some number of rectangles on the current rendering target with the drawing color.
538
+ *
539
+ * \param rects A pointer to an array of destination rectangles.
540
+ * \param count The number of rectangles.
541
+ *
542
+ * \return 0 on success, or -1 on error
543
+ */
544
+ extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
545
+ const SDL_Rect * rects,
546
+ int count);
547
+
548
+ /**
549
+ * \brief Copy a portion of the texture to the current rendering target.
550
+ *
551
+ * \param texture The source texture.
552
+ * \param srcrect A pointer to the source rectangle, or NULL for the entire
553
+ * texture.
554
+ * \param dstrect A pointer to the destination rectangle, or NULL for the
555
+ * entire rendering target.
556
+ *
557
+ * \return 0 on success, or -1 on error
558
+ */
559
+ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
560
+ SDL_Texture * texture,
561
+ const SDL_Rect * srcrect,
562
+ const SDL_Rect * dstrect);
563
+
564
+ /**
565
+ * \brief Read pixels from the current rendering target.
566
+ *
567
+ * \param rect A pointer to the rectangle to read, or NULL for the entire
568
+ * render target.
569
+ * \param format The desired format of the pixel data, or 0 to use the format
570
+ * of the rendering target
571
+ * \param pixels A pointer to be filled in with the pixel data
572
+ * \param pitch The pitch of the pixels parameter.
573
+ *
574
+ * \return 0 on success, or -1 if pixel reading is not supported.
575
+ *
576
+ * \warning This is a very slow operation, and should not be used frequently.
577
+ */
578
+ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
579
+ const SDL_Rect * rect,
580
+ Uint32 format,
581
+ void *pixels, int pitch);
582
+
583
+ /**
584
+ * \brief Update the screen with rendering performed.
585
+ */
586
+ extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
587
+
588
+ /**
589
+ * \brief Destroy the specified texture.
590
+ *
591
+ * \sa SDL_CreateTexture()
592
+ * \sa SDL_CreateTextureFromSurface()
593
+ */
594
+ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
595
+
596
+ /**
597
+ * \brief Destroy the rendering context for a window and free associated
598
+ * textures.
599
+ *
600
+ * \sa SDL_CreateRenderer()
601
+ */
602
+ extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
603
+
604
+
605
+ /* Ends C function definitions when using C++ */
606
+ #ifdef __cplusplus
607
+ /* *INDENT-OFF* */
608
+ }
609
+ /* *INDENT-ON* */
610
+ #endif
611
+ #include "close_code.h"
612
+
613
+ #endif /* _SDL_render_h */
614
+
615
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,2 @@
1
+ #define SDL_REVISION "hg-5605:9269bf952041"
2
+ #define SDL_REVISION_NUMBER 5605
@@ -0,0 +1,2 @@
1
+ #define SDL_REVISION "hg-5603:e1ca92e7f2ff"
2
+ #define SDL_REVISION_NUMBER 5603