webruby 0.1.0

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Files changed (1364) hide show
  1. checksums.yaml +7 -0
  2. data/bin/webruby +36 -0
  3. data/driver/driver.c +50 -0
  4. data/driver/main.c +40 -0
  5. data/lib/webruby/app.rb +13 -0
  6. data/lib/webruby/config.rb +61 -0
  7. data/lib/webruby/environment.rb +32 -0
  8. data/lib/webruby/rake/files.rake +66 -0
  9. data/lib/webruby/rake/general.rake +22 -0
  10. data/lib/webruby/rake/mruby.rake +44 -0
  11. data/lib/webruby/utility.rb +132 -0
  12. data/lib/webruby.rb +10 -0
  13. data/modules/emscripten/AUTHORS +89 -0
  14. data/modules/emscripten/LICENSE +68 -0
  15. data/modules/emscripten/README.markdown +14 -0
  16. data/modules/emscripten/cmake/Platform/Emscripten.cmake +61 -0
  17. data/modules/emscripten/cmake/Platform/Emscripten_unix.cmake +24 -0
  18. data/modules/emscripten/em++ +12 -0
  19. data/modules/emscripten/em++.bat +2 -0
  20. data/modules/emscripten/em-config +24 -0
  21. data/modules/emscripten/em-config.bat +2 -0
  22. data/modules/emscripten/emar +24 -0
  23. data/modules/emscripten/emar.bat +2 -0
  24. data/modules/emscripten/emcc +1744 -0
  25. data/modules/emscripten/emcc.bat +2 -0
  26. data/modules/emscripten/emcc.py +5 -0
  27. data/modules/emscripten/emconfigure +27 -0
  28. data/modules/emscripten/emconfigure.bat +2 -0
  29. data/modules/emscripten/emlibtool +11 -0
  30. data/modules/emscripten/emlibtool.bat +2 -0
  31. data/modules/emscripten/emlink.py +293 -0
  32. data/modules/emscripten/emmake +29 -0
  33. data/modules/emscripten/emmake.bat +2 -0
  34. data/modules/emscripten/emranlib +9 -0
  35. data/modules/emscripten/emranlib.bat +2 -0
  36. data/modules/emscripten/emscons +20 -0
  37. data/modules/emscripten/emscripten.py +835 -0
  38. data/modules/emscripten/patches/README +4 -0
  39. data/modules/emscripten/patches/series +2 -0
  40. data/modules/emscripten/scons-tools/closure.py +28 -0
  41. data/modules/emscripten/scons-tools/emscripten.py +359 -0
  42. data/modules/emscripten/scons-tools/llvm.py +33 -0
  43. data/modules/emscripten/src/analyzer.js +1695 -0
  44. data/modules/emscripten/src/compiler.html +48 -0
  45. data/modules/emscripten/src/compiler.js +298 -0
  46. data/modules/emscripten/src/corruptionCheck.js +98 -0
  47. data/modules/emscripten/src/determinstic.js +20 -0
  48. data/modules/emscripten/src/embind/embind.js +1677 -0
  49. data/modules/emscripten/src/embind/emval.js +283 -0
  50. data/modules/emscripten/src/experimental/allow_loopvars_from_memsetcpy_inasm.diff +97 -0
  51. data/modules/emscripten/src/experimental/batching.diff +44 -0
  52. data/modules/emscripten/src/experimental/functypeopt.diff +113 -0
  53. data/modules/emscripten/src/experimental/multiple_heaps.diff +175 -0
  54. data/modules/emscripten/src/experimental/noncallgraphprofiling.diff +197 -0
  55. data/modules/emscripten/src/experimental/optimize_memcpy_for_ta1.diff +124 -0
  56. data/modules/emscripten/src/experimental/remove__label__s.diff +140 -0
  57. data/modules/emscripten/src/experimental/renderer_cache_hash.diff +99 -0
  58. data/modules/emscripten/src/experimental/sdl_key_forwarding.diff +57 -0
  59. data/modules/emscripten/src/experimental/simplifyGeneratedFunctionsDetection.diff +336 -0
  60. data/modules/emscripten/src/experimental/stringCache.diff +147 -0
  61. data/modules/emscripten/src/fastLong.js +299 -0
  62. data/modules/emscripten/src/framework.js +257 -0
  63. data/modules/emscripten/src/gl-matrix.js +1952 -0
  64. data/modules/emscripten/src/headless.js +904 -0
  65. data/modules/emscripten/src/intertyper.js +1050 -0
  66. data/modules/emscripten/src/jsifier.js +1827 -0
  67. data/modules/emscripten/src/library.js +8270 -0
  68. data/modules/emscripten/src/library_browser.js +911 -0
  69. data/modules/emscripten/src/library_egl.js +491 -0
  70. data/modules/emscripten/src/library_gc.js +236 -0
  71. data/modules/emscripten/src/library_gl.js +4452 -0
  72. data/modules/emscripten/src/library_glfw.js +576 -0
  73. data/modules/emscripten/src/library_glut.js +449 -0
  74. data/modules/emscripten/src/library_jansson.js +320 -0
  75. data/modules/emscripten/src/library_openal.js +602 -0
  76. data/modules/emscripten/src/library_sdl.js +2024 -0
  77. data/modules/emscripten/src/library_strtok_r.c +97 -0
  78. data/modules/emscripten/src/library_xlib.js +23 -0
  79. data/modules/emscripten/src/long.js +1609 -0
  80. data/modules/emscripten/src/modules.js +491 -0
  81. data/modules/emscripten/src/parseTools.js +2474 -0
  82. data/modules/emscripten/src/postamble.js +170 -0
  83. data/modules/emscripten/src/postamble_sharedlib.js +16 -0
  84. data/modules/emscripten/src/preamble.js +914 -0
  85. data/modules/emscripten/src/preamble_sharedlib.js +25 -0
  86. data/modules/emscripten/src/relooper/README.markdown +14 -0
  87. data/modules/emscripten/src/relooper/Relooper.cpp +1236 -0
  88. data/modules/emscripten/src/relooper/Relooper.h +250 -0
  89. data/modules/emscripten/src/relooper/doit.sh +70 -0
  90. data/modules/emscripten/src/relooper/emscripten/glue.js +57 -0
  91. data/modules/emscripten/src/relooper/emscripten/test.js +44 -0
  92. data/modules/emscripten/src/relooper/fuzzer.py +116 -0
  93. data/modules/emscripten/src/relooper/ministring.h +35 -0
  94. data/modules/emscripten/src/relooper/paper.pdf +0 -0
  95. data/modules/emscripten/src/relooper/test.cpp +262 -0
  96. data/modules/emscripten/src/relooper/test.txt +155 -0
  97. data/modules/emscripten/src/relooper/test2.c +44 -0
  98. data/modules/emscripten/src/relooper/test2.txt +12 -0
  99. data/modules/emscripten/src/relooper/test3.c +42 -0
  100. data/modules/emscripten/src/relooper/test3.txt +27 -0
  101. data/modules/emscripten/src/relooper/test4.cpp +40 -0
  102. data/modules/emscripten/src/relooper/test4.txt +23 -0
  103. data/modules/emscripten/src/relooper/test5.cpp +40 -0
  104. data/modules/emscripten/src/relooper/test5.txt +32 -0
  105. data/modules/emscripten/src/relooper/test6.cpp +31 -0
  106. data/modules/emscripten/src/relooper/test6.txt +12 -0
  107. data/modules/emscripten/src/relooper/test_dead.cpp +28 -0
  108. data/modules/emscripten/src/relooper/test_dead.txt +9 -0
  109. data/modules/emscripten/src/relooper/test_debug.cpp +30 -0
  110. data/modules/emscripten/src/relooper/test_debug.txt +128 -0
  111. data/modules/emscripten/src/relooper/test_fuzz1.cpp +52 -0
  112. data/modules/emscripten/src/relooper/test_fuzz1.txt +32 -0
  113. data/modules/emscripten/src/relooper/test_fuzz2.cpp +34 -0
  114. data/modules/emscripten/src/relooper/test_fuzz2.txt +13 -0
  115. data/modules/emscripten/src/relooper/test_fuzz3.cpp +36 -0
  116. data/modules/emscripten/src/relooper/test_fuzz3.txt +9 -0
  117. data/modules/emscripten/src/relooper/test_fuzz4.cpp +38 -0
  118. data/modules/emscripten/src/relooper/test_fuzz4.txt +19 -0
  119. data/modules/emscripten/src/relooper/test_fuzz5.cpp +57 -0
  120. data/modules/emscripten/src/relooper/test_fuzz5.txt +52 -0
  121. data/modules/emscripten/src/relooper/test_fuzz6.cpp +322 -0
  122. data/modules/emscripten/src/relooper/test_fuzz6.txt +108 -0
  123. data/modules/emscripten/src/relooper/test_inf.cpp +813 -0
  124. data/modules/emscripten/src/relooper/test_inf.txt +385 -0
  125. data/modules/emscripten/src/relooper/testit.sh +62 -0
  126. data/modules/emscripten/src/relooper/updateit.sh +17 -0
  127. data/modules/emscripten/src/relooper.js +11516 -0
  128. data/modules/emscripten/src/relooper.js.raw.js +11511 -0
  129. data/modules/emscripten/src/runtime.js +546 -0
  130. data/modules/emscripten/src/settings.js +1284 -0
  131. data/modules/emscripten/src/shell.html +92 -0
  132. data/modules/emscripten/src/shell.js +153 -0
  133. data/modules/emscripten/src/shell_sharedlib.js +12 -0
  134. data/modules/emscripten/src/socket.io.js +3870 -0
  135. data/modules/emscripten/src/utility.js +379 -0
  136. data/modules/emscripten/src/wrtcp.js +821 -0
  137. data/modules/emscripten/system/include/AL/al.h +172 -0
  138. data/modules/emscripten/system/include/AL/alc.h +84 -0
  139. data/modules/emscripten/system/include/EGL/egl.h +329 -0
  140. data/modules/emscripten/system/include/EGL/eglext.h +398 -0
  141. data/modules/emscripten/system/include/EGL/eglplatform.h +141 -0
  142. data/modules/emscripten/system/include/GL/freeglut_std.h +628 -0
  143. data/modules/emscripten/system/include/GL/gl.h +2241 -0
  144. data/modules/emscripten/system/include/GL/glew.h +6 -0
  145. data/modules/emscripten/system/include/GL/glext.h +11127 -0
  146. data/modules/emscripten/system/include/GL/glfw.h +518 -0
  147. data/modules/emscripten/system/include/GL/glu.h +353 -0
  148. data/modules/emscripten/system/include/GL/glut.h +21 -0
  149. data/modules/emscripten/system/include/GLES/gl.h +770 -0
  150. data/modules/emscripten/system/include/GLES/glext.h +1278 -0
  151. data/modules/emscripten/system/include/GLES/glplatform.h +30 -0
  152. data/modules/emscripten/system/include/GLES2/gl2.h +621 -0
  153. data/modules/emscripten/system/include/GLES2/gl2ext.h +803 -0
  154. data/modules/emscripten/system/include/GLES2/gl2platform.h +30 -0
  155. data/modules/emscripten/system/include/KHR/khrplatform.h +277 -0
  156. data/modules/emscripten/system/include/SDL/COPYING +19 -0
  157. data/modules/emscripten/system/include/SDL/SDL.h +162 -0
  158. data/modules/emscripten/system/include/SDL/SDL_assert.h +241 -0
  159. data/modules/emscripten/system/include/SDL/SDL_atomic.h +318 -0
  160. data/modules/emscripten/system/include/SDL/SDL_audio.h +509 -0
  161. data/modules/emscripten/system/include/SDL/SDL_blendmode.h +60 -0
  162. data/modules/emscripten/system/include/SDL/SDL_clipboard.h +75 -0
  163. data/modules/emscripten/system/include/SDL/SDL_compat.h +365 -0
  164. data/modules/emscripten/system/include/SDL/SDL_config.h +48 -0
  165. data/modules/emscripten/system/include/SDL/SDL_config.h.in +297 -0
  166. data/modules/emscripten/system/include/SDL/SDL_config_android.h +133 -0
  167. data/modules/emscripten/system/include/SDL/SDL_config_iphoneos.h +148 -0
  168. data/modules/emscripten/system/include/SDL/SDL_config_macosx.h +172 -0
  169. data/modules/emscripten/system/include/SDL/SDL_config_minimal.h +74 -0
  170. data/modules/emscripten/system/include/SDL/SDL_config_nintendods.h +129 -0
  171. data/modules/emscripten/system/include/SDL/SDL_config_pandora.h +125 -0
  172. data/modules/emscripten/system/include/SDL/SDL_config_windows.h +207 -0
  173. data/modules/emscripten/system/include/SDL/SDL_config_wiz.h +119 -0
  174. data/modules/emscripten/system/include/SDL/SDL_copying.h +20 -0
  175. data/modules/emscripten/system/include/SDL/SDL_cpuinfo.h +150 -0
  176. data/modules/emscripten/system/include/SDL/SDL_endian.h +248 -0
  177. data/modules/emscripten/system/include/SDL/SDL_error.h +77 -0
  178. data/modules/emscripten/system/include/SDL/SDL_events.h +639 -0
  179. data/modules/emscripten/system/include/SDL/SDL_gesture.h +91 -0
  180. data/modules/emscripten/system/include/SDL/SDL_gfxPrimitives.h +246 -0
  181. data/modules/emscripten/system/include/SDL/SDL_haptic.h +1200 -0
  182. data/modules/emscripten/system/include/SDL/SDL_hints.h +206 -0
  183. data/modules/emscripten/system/include/SDL/SDL_image.h +138 -0
  184. data/modules/emscripten/system/include/SDL/SDL_input.h +87 -0
  185. data/modules/emscripten/system/include/SDL/SDL_joystick.h +208 -0
  186. data/modules/emscripten/system/include/SDL/SDL_keyboard.h +169 -0
  187. data/modules/emscripten/system/include/SDL/SDL_keycode.h +344 -0
  188. data/modules/emscripten/system/include/SDL/SDL_loadso.h +85 -0
  189. data/modules/emscripten/system/include/SDL/SDL_log.h +211 -0
  190. data/modules/emscripten/system/include/SDL/SDL_main.h +98 -0
  191. data/modules/emscripten/system/include/SDL/SDL_mixer.h +634 -0
  192. data/modules/emscripten/system/include/SDL/SDL_mouse.h +213 -0
  193. data/modules/emscripten/system/include/SDL/SDL_mutex.h +248 -0
  194. data/modules/emscripten/system/include/SDL/SDL_name.h +11 -0
  195. data/modules/emscripten/system/include/SDL/SDL_opengl.h +11116 -0
  196. data/modules/emscripten/system/include/SDL/SDL_opengles.h +38 -0
  197. data/modules/emscripten/system/include/SDL/SDL_opengles2.h +38 -0
  198. data/modules/emscripten/system/include/SDL/SDL_pixels.h +423 -0
  199. data/modules/emscripten/system/include/SDL/SDL_platform.h +160 -0
  200. data/modules/emscripten/system/include/SDL/SDL_power.h +79 -0
  201. data/modules/emscripten/system/include/SDL/SDL_quit.h +58 -0
  202. data/modules/emscripten/system/include/SDL/SDL_rect.h +136 -0
  203. data/modules/emscripten/system/include/SDL/SDL_render.h +615 -0
  204. data/modules/emscripten/system/include/SDL/SDL_revision.h +2 -0
  205. data/modules/emscripten/system/include/SDL/SDL_revision.h.orig +2 -0
  206. data/modules/emscripten/system/include/SDL/SDL_rotozoom.h +123 -0
  207. data/modules/emscripten/system/include/SDL/SDL_rwops.h +220 -0
  208. data/modules/emscripten/system/include/SDL/SDL_scancode.h +398 -0
  209. data/modules/emscripten/system/include/SDL/SDL_shape.h +147 -0
  210. data/modules/emscripten/system/include/SDL/SDL_stdinc.h +764 -0
  211. data/modules/emscripten/system/include/SDL/SDL_surface.h +499 -0
  212. data/modules/emscripten/system/include/SDL/SDL_syswm.h +241 -0
  213. data/modules/emscripten/system/include/SDL/SDL_thread.h +182 -0
  214. data/modules/emscripten/system/include/SDL/SDL_timer.h +108 -0
  215. data/modules/emscripten/system/include/SDL/SDL_touch.h +124 -0
  216. data/modules/emscripten/system/include/SDL/SDL_ttf.h +249 -0
  217. data/modules/emscripten/system/include/SDL/SDL_types.h +29 -0
  218. data/modules/emscripten/system/include/SDL/SDL_version.h +166 -0
  219. data/modules/emscripten/system/include/SDL/SDL_video.h +820 -0
  220. data/modules/emscripten/system/include/SDL/begin_code.h +135 -0
  221. data/modules/emscripten/system/include/SDL/close_code.h +37 -0
  222. data/modules/emscripten/system/include/X11/X.h +717 -0
  223. data/modules/emscripten/system/include/X11/Xatom.h +79 -0
  224. data/modules/emscripten/system/include/X11/Xfuncproto.h +127 -0
  225. data/modules/emscripten/system/include/X11/Xlib.h +4023 -0
  226. data/modules/emscripten/system/include/X11/Xosdefs.h +116 -0
  227. data/modules/emscripten/system/include/X11/Xutil.h +826 -0
  228. data/modules/emscripten/system/include/X11/keysym.h +73 -0
  229. data/modules/emscripten/system/include/X11/keysymdef.h +2389 -0
  230. data/modules/emscripten/system/include/bsd/float.h +91 -0
  231. data/modules/emscripten/system/include/bsd/readme.txt +2 -0
  232. data/modules/emscripten/system/include/bsd/sys/mman.h +180 -0
  233. data/modules/emscripten/system/include/bsd/sys/utsname.h +70 -0
  234. data/modules/emscripten/system/include/dlfcn.h +31 -0
  235. data/modules/emscripten/system/include/emscripten/bind.h +1210 -0
  236. data/modules/emscripten/system/include/emscripten/emscripten.h +388 -0
  237. data/modules/emscripten/system/include/emscripten/val.h +311 -0
  238. data/modules/emscripten/system/include/emscripten/wire.h +393 -0
  239. data/modules/emscripten/system/include/err.h +95 -0
  240. data/modules/emscripten/system/include/execinfo.h +44 -0
  241. data/modules/emscripten/system/include/features.h +3 -0
  242. data/modules/emscripten/system/include/gc.h +70 -0
  243. data/modules/emscripten/system/include/gfx/png.h +3798 -0
  244. data/modules/emscripten/system/include/gfx/pngconf.h +1665 -0
  245. data/modules/emscripten/system/include/gfx/tiff.h +654 -0
  246. data/modules/emscripten/system/include/gfx/tiffconf.h +104 -0
  247. data/modules/emscripten/system/include/gfx/tiffio.h +526 -0
  248. data/modules/emscripten/system/include/gfx/tiffvers.h +9 -0
  249. data/modules/emscripten/system/include/jansson.h +323 -0
  250. data/modules/emscripten/system/include/jansson_config.h +54 -0
  251. data/modules/emscripten/system/include/libc/_ansi.h +135 -0
  252. data/modules/emscripten/system/include/libc/_syslist.h +40 -0
  253. data/modules/emscripten/system/include/libc/alloca.h +21 -0
  254. data/modules/emscripten/system/include/libc/ar.h +69 -0
  255. data/modules/emscripten/system/include/libc/argz.h +33 -0
  256. data/modules/emscripten/system/include/libc/assert.h +46 -0
  257. data/modules/emscripten/system/include/libc/complex.h +124 -0
  258. data/modules/emscripten/system/include/libc/ctype.h +196 -0
  259. data/modules/emscripten/system/include/libc/dirent.h +16 -0
  260. data/modules/emscripten/system/include/libc/endian.h +3 -0
  261. data/modules/emscripten/system/include/libc/envlock.h +15 -0
  262. data/modules/emscripten/system/include/libc/envz.h +16 -0
  263. data/modules/emscripten/system/include/libc/errno.h +11 -0
  264. data/modules/emscripten/system/include/libc/fastmath.h +13 -0
  265. data/modules/emscripten/system/include/libc/fcntl.h +1 -0
  266. data/modules/emscripten/system/include/libc/fnmatch.h +55 -0
  267. data/modules/emscripten/system/include/libc/getopt.h +196 -0
  268. data/modules/emscripten/system/include/libc/glob.h +89 -0
  269. data/modules/emscripten/system/include/libc/grp.h +94 -0
  270. data/modules/emscripten/system/include/libc/iconv.h +62 -0
  271. data/modules/emscripten/system/include/libc/ieeefp.h +256 -0
  272. data/modules/emscripten/system/include/libc/ifaddrs.h +64 -0
  273. data/modules/emscripten/system/include/libc/inttypes.h +290 -0
  274. data/modules/emscripten/system/include/libc/iso646.h +43 -0
  275. data/modules/emscripten/system/include/libc/langinfo.h +316 -0
  276. data/modules/emscripten/system/include/libc/libgen.h +23 -0
  277. data/modules/emscripten/system/include/libc/limits.h +155 -0
  278. data/modules/emscripten/system/include/libc/locale.h +80 -0
  279. data/modules/emscripten/system/include/libc/machine/_default_types.h +121 -0
  280. data/modules/emscripten/system/include/libc/machine/_types.h +8 -0
  281. data/modules/emscripten/system/include/libc/machine/ansi.h +1 -0
  282. data/modules/emscripten/system/include/libc/machine/endian.h +31 -0
  283. data/modules/emscripten/system/include/libc/machine/fastmath.h +100 -0
  284. data/modules/emscripten/system/include/libc/machine/ieeefp.h +376 -0
  285. data/modules/emscripten/system/include/libc/machine/malloc.h +8 -0
  286. data/modules/emscripten/system/include/libc/machine/param.h +1 -0
  287. data/modules/emscripten/system/include/libc/machine/setjmp-dj.h +43 -0
  288. data/modules/emscripten/system/include/libc/machine/setjmp.h +361 -0
  289. data/modules/emscripten/system/include/libc/machine/stdlib.h +8 -0
  290. data/modules/emscripten/system/include/libc/machine/termios.h +1 -0
  291. data/modules/emscripten/system/include/libc/machine/time.h +19 -0
  292. data/modules/emscripten/system/include/libc/machine/types.h +30 -0
  293. data/modules/emscripten/system/include/libc/malloc.h +169 -0
  294. data/modules/emscripten/system/include/libc/math.h +594 -0
  295. data/modules/emscripten/system/include/libc/newlib.h +2 -0
  296. data/modules/emscripten/system/include/libc/paths.h +7 -0
  297. data/modules/emscripten/system/include/libc/process.h +44 -0
  298. data/modules/emscripten/system/include/libc/pthread.h +362 -0
  299. data/modules/emscripten/system/include/libc/pwd.h +78 -0
  300. data/modules/emscripten/system/include/libc/readme.txt +3 -0
  301. data/modules/emscripten/system/include/libc/reent.h +183 -0
  302. data/modules/emscripten/system/include/libc/regdef.h +7 -0
  303. data/modules/emscripten/system/include/libc/regex.h +102 -0
  304. data/modules/emscripten/system/include/libc/sched.h +97 -0
  305. data/modules/emscripten/system/include/libc/search.h +59 -0
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  1340. data/modules/mruby/test/t/object.rb +11 -0
  1341. data/modules/mruby/test/t/proc.rb +56 -0
  1342. data/modules/mruby/test/t/range.rb +82 -0
  1343. data/modules/mruby/test/t/rangeerror.rb +10 -0
  1344. data/modules/mruby/test/t/regexperror.rb +4 -0
  1345. data/modules/mruby/test/t/runtimeerror.rb +6 -0
  1346. data/modules/mruby/test/t/standarderror.rb +10 -0
  1347. data/modules/mruby/test/t/string.rb +483 -0
  1348. data/modules/mruby/test/t/symbol.rb +27 -0
  1349. data/modules/mruby/test/t/syntax.rb +67 -0
  1350. data/modules/mruby/test/t/true.rb +33 -0
  1351. data/modules/mruby/test/t/typeerror.rb +11 -0
  1352. data/modules/mruby/tools/mrbc/mrbc.c +318 -0
  1353. data/modules/mruby/tools/mrbc/mrbc.rake +14 -0
  1354. data/modules/mruby/travis_config.rb +6 -0
  1355. data/modules/mrubymix/LICENSE +21 -0
  1356. data/modules/mrubymix/README.md +6 -0
  1357. data/modules/mrubymix/bin/mrubymix +29 -0
  1358. data/modules/mrubymix/lib/mrubymix.rb +93 -0
  1359. data/modules/mrubymix/mrubymix.gemspec +13 -0
  1360. data/scripts/gen_gems_config.rb +185 -0
  1361. data/scripts/gen_post.rb +104 -0
  1362. data/templates/minimal/Rakefile +36 -0
  1363. data/templates/minimal/app/app.rb +3 -0
  1364. metadata +1408 -0
@@ -0,0 +1,634 @@
1
+ /*
2
+ SDL_mixer: An audio mixer library based on the SDL library
3
+ Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /* $Id$ */
23
+
24
+ #ifndef _SDL_MIXER_H
25
+ #define _SDL_MIXER_H
26
+
27
+ #include "SDL_types.h"
28
+ #include "SDL_rwops.h"
29
+ #include "SDL_audio.h"
30
+ #include "SDL_endian.h"
31
+ #include "SDL_version.h"
32
+ #include "begin_code.h"
33
+
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
40
+ */
41
+ #define SDL_MIXER_MAJOR_VERSION 1
42
+ #define SDL_MIXER_MINOR_VERSION 2
43
+ #define SDL_MIXER_PATCHLEVEL 12
44
+
45
+ /* This macro can be used to fill a version structure with the compile-time
46
+ * version of the SDL_mixer library.
47
+ */
48
+ #define SDL_MIXER_VERSION(X) \
49
+ { \
50
+ (X)->major = SDL_MIXER_MAJOR_VERSION; \
51
+ (X)->minor = SDL_MIXER_MINOR_VERSION; \
52
+ (X)->patch = SDL_MIXER_PATCHLEVEL; \
53
+ }
54
+
55
+ /* Backwards compatibility */
56
+ #define MIX_MAJOR_VERSION SDL_MIXER_MAJOR_VERSION
57
+ #define MIX_MINOR_VERSION SDL_MIXER_MINOR_VERSION
58
+ #define MIX_PATCHLEVEL SDL_MIXER_PATCHLEVEL
59
+ #define MIX_VERSION(X) SDL_MIXER_VERSION(X)
60
+
61
+ /* This function gets the version of the dynamically linked SDL_mixer library.
62
+ it should NOT be used to fill a version structure, instead you should
63
+ use the SDL_MIXER_VERSION() macro.
64
+ */
65
+ extern DECLSPEC const SDL_version * SDLCALL Mix_Linked_Version(void);
66
+
67
+ typedef enum
68
+ {
69
+ MIX_INIT_FLAC = 0x00000001,
70
+ MIX_INIT_MOD = 0x00000002,
71
+ MIX_INIT_MP3 = 0x00000004,
72
+ MIX_INIT_OGG = 0x00000008,
73
+ MIX_INIT_FLUIDSYNTH = 0x00000010
74
+ } MIX_InitFlags;
75
+
76
+ /* Loads dynamic libraries and prepares them for use. Flags should be
77
+ one or more flags from MIX_InitFlags OR'd together.
78
+ It returns the flags successfully initialized, or 0 on failure.
79
+ */
80
+ extern DECLSPEC int SDLCALL Mix_Init(int flags);
81
+
82
+ /* Unloads libraries loaded with Mix_Init */
83
+ extern DECLSPEC void SDLCALL Mix_Quit(void);
84
+
85
+
86
+ /* The default mixer has 8 simultaneous mixing channels */
87
+ #ifndef MIX_CHANNELS
88
+ #define MIX_CHANNELS 8
89
+ #endif
90
+
91
+ /* Good default values for a PC soundcard */
92
+ #define MIX_DEFAULT_FREQUENCY 22050
93
+ #if SDL_BYTEORDER == SDL_LIL_ENDIAN
94
+ #define MIX_DEFAULT_FORMAT AUDIO_S16LSB
95
+ #else
96
+ #define MIX_DEFAULT_FORMAT AUDIO_S16MSB
97
+ #endif
98
+ #define MIX_DEFAULT_CHANNELS 2
99
+ #define MIX_MAX_VOLUME 128 /* Volume of a chunk */
100
+
101
+ /* The internal format for an audio chunk */
102
+ typedef struct Mix_Chunk {
103
+ int allocated;
104
+ Uint8 *abuf;
105
+ Uint32 alen;
106
+ Uint8 volume; /* Per-sample volume, 0-128 */
107
+ } Mix_Chunk;
108
+
109
+ /* The different fading types supported */
110
+ typedef enum {
111
+ MIX_NO_FADING,
112
+ MIX_FADING_OUT,
113
+ MIX_FADING_IN
114
+ } Mix_Fading;
115
+
116
+ typedef enum {
117
+ MUS_NONE,
118
+ MUS_CMD,
119
+ MUS_WAV,
120
+ MUS_MOD,
121
+ MUS_MID,
122
+ MUS_OGG,
123
+ MUS_MP3,
124
+ MUS_MP3_MAD,
125
+ MUS_FLAC,
126
+ MUS_MODPLUG
127
+ } Mix_MusicType;
128
+
129
+ /* The internal format for a music chunk interpreted via mikmod */
130
+ typedef struct _Mix_Music Mix_Music;
131
+
132
+ /* Open the mixer with a certain audio format */
133
+ extern DECLSPEC int SDLCALL Mix_OpenAudio(int frequency, Uint16 format, int channels,
134
+ int chunksize);
135
+
136
+ /* Dynamically change the number of channels managed by the mixer.
137
+ If decreasing the number of channels, the upper channels are
138
+ stopped.
139
+ This function returns the new number of allocated channels.
140
+ */
141
+ extern DECLSPEC int SDLCALL Mix_AllocateChannels(int numchans);
142
+
143
+ /* Find out what the actual audio device parameters are.
144
+ This function returns 1 if the audio has been opened, 0 otherwise.
145
+ */
146
+ extern DECLSPEC int SDLCALL Mix_QuerySpec(int *frequency,Uint16 *format,int *channels);
147
+
148
+ /* Load a wave file or a music (.mod .s3m .it .xm) file */
149
+ extern DECLSPEC Mix_Chunk * SDLCALL Mix_LoadWAV_RW(SDL_RWops *src, int freesrc);
150
+ #define Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1)
151
+ extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS(const char *file);
152
+
153
+ /* Load a music file from an SDL_RWop object (Ogg and MikMod specific currently)
154
+ Matt Campbell (matt@campbellhome.dhs.org) April 2000 */
155
+ extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS_RW(SDL_RWops *rw);
156
+
157
+ /* Load a music file from an SDL_RWop object assuming a specific format */
158
+ extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUSType_RW(SDL_RWops *rw, Mix_MusicType type, int freesrc);
159
+
160
+ /* Load a wave file of the mixer format from a memory buffer */
161
+ extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_WAV(Uint8 *mem);
162
+
163
+ /* Load raw audio data of the mixer format from a memory buffer */
164
+ extern DECLSPEC Mix_Chunk * SDLCALL Mix_QuickLoad_RAW(Uint8 *mem, Uint32 len);
165
+
166
+ /* Free an audio chunk previously loaded */
167
+ extern DECLSPEC void SDLCALL Mix_FreeChunk(Mix_Chunk *chunk);
168
+ extern DECLSPEC void SDLCALL Mix_FreeMusic(Mix_Music *music);
169
+
170
+ /* Get a list of chunk/music decoders that this build of SDL_mixer provides.
171
+ This list can change between builds AND runs of the program, if external
172
+ libraries that add functionality become available.
173
+ You must successfully call Mix_OpenAudio() before calling these functions.
174
+ This API is only available in SDL_mixer 1.2.9 and later.
175
+
176
+ // usage...
177
+ int i;
178
+ const int total = Mix_GetNumChunkDecoders();
179
+ for (i = 0; i < total; i++)
180
+ printf("Supported chunk decoder: [%s]\n", Mix_GetChunkDecoder(i));
181
+
182
+ Appearing in this list doesn't promise your specific audio file will
183
+ decode...but it's handy to know if you have, say, a functioning Timidity
184
+ install.
185
+
186
+ These return values are static, read-only data; do not modify or free it.
187
+ The pointers remain valid until you call Mix_CloseAudio().
188
+ */
189
+ extern DECLSPEC int SDLCALL Mix_GetNumChunkDecoders(void);
190
+ extern DECLSPEC const char * SDLCALL Mix_GetChunkDecoder(int index);
191
+ extern DECLSPEC int SDLCALL Mix_GetNumMusicDecoders(void);
192
+ extern DECLSPEC const char * SDLCALL Mix_GetMusicDecoder(int index);
193
+
194
+ /* Find out the music format of a mixer music, or the currently playing
195
+ music, if 'music' is NULL.
196
+ */
197
+ extern DECLSPEC Mix_MusicType SDLCALL Mix_GetMusicType(const Mix_Music *music);
198
+
199
+ /* Set a function that is called after all mixing is performed.
200
+ This can be used to provide real-time visual display of the audio stream
201
+ or add a custom mixer filter for the stream data.
202
+ */
203
+ extern DECLSPEC void SDLCALL Mix_SetPostMix(void (*mix_func)
204
+ (void *udata, Uint8 *stream, int len), void *arg);
205
+
206
+ /* Add your own music player or additional mixer function.
207
+ If 'mix_func' is NULL, the default music player is re-enabled.
208
+ */
209
+ extern DECLSPEC void SDLCALL Mix_HookMusic(void (*mix_func)
210
+ (void *udata, Uint8 *stream, int len), void *arg);
211
+
212
+ /* Add your own callback when the music has finished playing.
213
+ This callback is only called if the music finishes naturally.
214
+ */
215
+ extern DECLSPEC void SDLCALL Mix_HookMusicFinished(void (*music_finished)(void));
216
+
217
+ /* Get a pointer to the user data for the current music hook */
218
+ extern DECLSPEC void * SDLCALL Mix_GetMusicHookData(void);
219
+
220
+ /*
221
+ * Add your own callback when a channel has finished playing. NULL
222
+ * to disable callback. The callback may be called from the mixer's audio
223
+ * callback or it could be called as a result of Mix_HaltChannel(), etc.
224
+ * do not call SDL_LockAudio() from this callback; you will either be
225
+ * inside the audio callback, or SDL_mixer will explicitly lock the audio
226
+ * before calling your callback.
227
+ */
228
+ extern DECLSPEC void SDLCALL Mix_ChannelFinished(void (*channel_finished)(int channel));
229
+
230
+
231
+ /* Special Effects API by ryan c. gordon. (icculus@icculus.org) */
232
+
233
+ #define MIX_CHANNEL_POST -2
234
+
235
+ /* This is the format of a special effect callback:
236
+ *
237
+ * myeffect(int chan, void *stream, int len, void *udata);
238
+ *
239
+ * (chan) is the channel number that your effect is affecting. (stream) is
240
+ * the buffer of data to work upon. (len) is the size of (stream), and
241
+ * (udata) is a user-defined bit of data, which you pass as the last arg of
242
+ * Mix_RegisterEffect(), and is passed back unmolested to your callback.
243
+ * Your effect changes the contents of (stream) based on whatever parameters
244
+ * are significant, or just leaves it be, if you prefer. You can do whatever
245
+ * you like to the buffer, though, and it will continue in its changed state
246
+ * down the mixing pipeline, through any other effect functions, then finally
247
+ * to be mixed with the rest of the channels and music for the final output
248
+ * stream.
249
+ *
250
+ * DO NOT EVER call SDL_LockAudio() from your callback function!
251
+ */
252
+ typedef void (*Mix_EffectFunc_t)(int chan, void *stream, int len, void *udata);
253
+
254
+ /*
255
+ * This is a callback that signifies that a channel has finished all its
256
+ * loops and has completed playback. This gets called if the buffer
257
+ * plays out normally, or if you call Mix_HaltChannel(), implicitly stop
258
+ * a channel via Mix_AllocateChannels(), or unregister a callback while
259
+ * it's still playing.
260
+ *
261
+ * DO NOT EVER call SDL_LockAudio() from your callback function!
262
+ */
263
+ typedef void (*Mix_EffectDone_t)(int chan, void *udata);
264
+
265
+
266
+ /* Register a special effect function. At mixing time, the channel data is
267
+ * copied into a buffer and passed through each registered effect function.
268
+ * After it passes through all the functions, it is mixed into the final
269
+ * output stream. The copy to buffer is performed once, then each effect
270
+ * function performs on the output of the previous effect. Understand that
271
+ * this extra copy to a buffer is not performed if there are no effects
272
+ * registered for a given chunk, which saves CPU cycles, and any given
273
+ * effect will be extra cycles, too, so it is crucial that your code run
274
+ * fast. Also note that the data that your function is given is in the
275
+ * format of the sound device, and not the format you gave to Mix_OpenAudio(),
276
+ * although they may in reality be the same. This is an unfortunate but
277
+ * necessary speed concern. Use Mix_QuerySpec() to determine if you can
278
+ * handle the data before you register your effect, and take appropriate
279
+ * actions.
280
+ * You may also specify a callback (Mix_EffectDone_t) that is called when
281
+ * the channel finishes playing. This gives you a more fine-grained control
282
+ * than Mix_ChannelFinished(), in case you need to free effect-specific
283
+ * resources, etc. If you don't need this, you can specify NULL.
284
+ * You may set the callbacks before or after calling Mix_PlayChannel().
285
+ * Things like Mix_SetPanning() are just internal special effect functions,
286
+ * so if you are using that, you've already incurred the overhead of a copy
287
+ * to a separate buffer, and that these effects will be in the queue with
288
+ * any functions you've registered. The list of registered effects for a
289
+ * channel is reset when a chunk finishes playing, so you need to explicitly
290
+ * set them with each call to Mix_PlayChannel*().
291
+ * You may also register a special effect function that is to be run after
292
+ * final mixing occurs. The rules for these callbacks are identical to those
293
+ * in Mix_RegisterEffect, but they are run after all the channels and the
294
+ * music have been mixed into a single stream, whereas channel-specific
295
+ * effects run on a given channel before any other mixing occurs. These
296
+ * global effect callbacks are call "posteffects". Posteffects only have
297
+ * their Mix_EffectDone_t function called when they are unregistered (since
298
+ * the main output stream is never "done" in the same sense as a channel).
299
+ * You must unregister them manually when you've had enough. Your callback
300
+ * will be told that the channel being mixed is (MIX_CHANNEL_POST) if the
301
+ * processing is considered a posteffect.
302
+ *
303
+ * After all these effects have finished processing, the callback registered
304
+ * through Mix_SetPostMix() runs, and then the stream goes to the audio
305
+ * device.
306
+ *
307
+ * DO NOT EVER call SDL_LockAudio() from your callback function!
308
+ *
309
+ * returns zero if error (no such channel), nonzero if added.
310
+ * Error messages can be retrieved from Mix_GetError().
311
+ */
312
+ extern DECLSPEC int SDLCALL Mix_RegisterEffect(int chan, Mix_EffectFunc_t f,
313
+ Mix_EffectDone_t d, void *arg);
314
+
315
+
316
+ /* You may not need to call this explicitly, unless you need to stop an
317
+ * effect from processing in the middle of a chunk's playback.
318
+ * Posteffects are never implicitly unregistered as they are for channels,
319
+ * but they may be explicitly unregistered through this function by
320
+ * specifying MIX_CHANNEL_POST for a channel.
321
+ * returns zero if error (no such channel or effect), nonzero if removed.
322
+ * Error messages can be retrieved from Mix_GetError().
323
+ */
324
+ extern DECLSPEC int SDLCALL Mix_UnregisterEffect(int channel, Mix_EffectFunc_t f);
325
+
326
+
327
+ /* You may not need to call this explicitly, unless you need to stop all
328
+ * effects from processing in the middle of a chunk's playback. Note that
329
+ * this will also shut off some internal effect processing, since
330
+ * Mix_SetPanning() and others may use this API under the hood. This is
331
+ * called internally when a channel completes playback.
332
+ * Posteffects are never implicitly unregistered as they are for channels,
333
+ * but they may be explicitly unregistered through this function by
334
+ * specifying MIX_CHANNEL_POST for a channel.
335
+ * returns zero if error (no such channel), nonzero if all effects removed.
336
+ * Error messages can be retrieved from Mix_GetError().
337
+ */
338
+ extern DECLSPEC int SDLCALL Mix_UnregisterAllEffects(int channel);
339
+
340
+
341
+ #define MIX_EFFECTSMAXSPEED "MIX_EFFECTSMAXSPEED"
342
+
343
+ /*
344
+ * These are the internally-defined mixing effects. They use the same API that
345
+ * effects defined in the application use, but are provided here as a
346
+ * convenience. Some effects can reduce their quality or use more memory in
347
+ * the name of speed; to enable this, make sure the environment variable
348
+ * MIX_EFFECTSMAXSPEED (see above) is defined before you call
349
+ * Mix_OpenAudio().
350
+ */
351
+
352
+
353
+ /* Set the panning of a channel. The left and right channels are specified
354
+ * as integers between 0 and 255, quietest to loudest, respectively.
355
+ *
356
+ * Technically, this is just individual volume control for a sample with
357
+ * two (stereo) channels, so it can be used for more than just panning.
358
+ * If you want real panning, call it like this:
359
+ *
360
+ * Mix_SetPanning(channel, left, 255 - left);
361
+ *
362
+ * ...which isn't so hard.
363
+ *
364
+ * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
365
+ * the panning will be done to the final mixed stream before passing it on
366
+ * to the audio device.
367
+ *
368
+ * This uses the Mix_RegisterEffect() API internally, and returns without
369
+ * registering the effect function if the audio device is not configured
370
+ * for stereo output. Setting both (left) and (right) to 255 causes this
371
+ * effect to be unregistered, since that is the data's normal state.
372
+ *
373
+ * returns zero if error (no such channel or Mix_RegisterEffect() fails),
374
+ * nonzero if panning effect enabled. Note that an audio device in mono
375
+ * mode is a no-op, but this call will return successful in that case.
376
+ * Error messages can be retrieved from Mix_GetError().
377
+ */
378
+ extern DECLSPEC int SDLCALL Mix_SetPanning(int channel, Uint8 left, Uint8 right);
379
+
380
+
381
+ /* Set the position of a channel. (angle) is an integer from 0 to 360, that
382
+ * specifies the location of the sound in relation to the listener. (angle)
383
+ * will be reduced as neccesary (540 becomes 180 degrees, -100 becomes 260).
384
+ * Angle 0 is due north, and rotates clockwise as the value increases.
385
+ * For efficiency, the precision of this effect may be limited (angles 1
386
+ * through 7 might all produce the same effect, 8 through 15 are equal, etc).
387
+ * (distance) is an integer between 0 and 255 that specifies the space
388
+ * between the sound and the listener. The larger the number, the further
389
+ * away the sound is. Using 255 does not guarantee that the channel will be
390
+ * culled from the mixing process or be completely silent. For efficiency,
391
+ * the precision of this effect may be limited (distance 0 through 5 might
392
+ * all produce the same effect, 6 through 10 are equal, etc). Setting (angle)
393
+ * and (distance) to 0 unregisters this effect, since the data would be
394
+ * unchanged.
395
+ *
396
+ * If you need more precise positional audio, consider using OpenAL for
397
+ * spatialized effects instead of SDL_mixer. This is only meant to be a
398
+ * basic effect for simple "3D" games.
399
+ *
400
+ * If the audio device is configured for mono output, then you won't get
401
+ * any effectiveness from the angle; however, distance attenuation on the
402
+ * channel will still occur. While this effect will function with stereo
403
+ * voices, it makes more sense to use voices with only one channel of sound,
404
+ * so when they are mixed through this effect, the positioning will sound
405
+ * correct. You can convert them to mono through SDL before giving them to
406
+ * the mixer in the first place if you like.
407
+ *
408
+ * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
409
+ * the positioning will be done to the final mixed stream before passing it
410
+ * on to the audio device.
411
+ *
412
+ * This is a convenience wrapper over Mix_SetDistance() and Mix_SetPanning().
413
+ *
414
+ * returns zero if error (no such channel or Mix_RegisterEffect() fails),
415
+ * nonzero if position effect is enabled.
416
+ * Error messages can be retrieved from Mix_GetError().
417
+ */
418
+ extern DECLSPEC int SDLCALL Mix_SetPosition(int channel, Sint16 angle, Uint8 distance);
419
+
420
+
421
+ /* Set the "distance" of a channel. (distance) is an integer from 0 to 255
422
+ * that specifies the location of the sound in relation to the listener.
423
+ * Distance 0 is overlapping the listener, and 255 is as far away as possible
424
+ * A distance of 255 does not guarantee silence; in such a case, you might
425
+ * want to try changing the chunk's volume, or just cull the sample from the
426
+ * mixing process with Mix_HaltChannel().
427
+ * For efficiency, the precision of this effect may be limited (distances 1
428
+ * through 7 might all produce the same effect, 8 through 15 are equal, etc).
429
+ * (distance) is an integer between 0 and 255 that specifies the space
430
+ * between the sound and the listener. The larger the number, the further
431
+ * away the sound is.
432
+ * Setting (distance) to 0 unregisters this effect, since the data would be
433
+ * unchanged.
434
+ * If you need more precise positional audio, consider using OpenAL for
435
+ * spatialized effects instead of SDL_mixer. This is only meant to be a
436
+ * basic effect for simple "3D" games.
437
+ *
438
+ * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
439
+ * the distance attenuation will be done to the final mixed stream before
440
+ * passing it on to the audio device.
441
+ *
442
+ * This uses the Mix_RegisterEffect() API internally.
443
+ *
444
+ * returns zero if error (no such channel or Mix_RegisterEffect() fails),
445
+ * nonzero if position effect is enabled.
446
+ * Error messages can be retrieved from Mix_GetError().
447
+ */
448
+ extern DECLSPEC int SDLCALL Mix_SetDistance(int channel, Uint8 distance);
449
+
450
+
451
+ /*
452
+ * !!! FIXME : Haven't implemented, since the effect goes past the
453
+ * end of the sound buffer. Will have to think about this.
454
+ * --ryan.
455
+ */
456
+ #if 0
457
+ /* Causes an echo effect to be mixed into a sound. (echo) is the amount
458
+ * of echo to mix. 0 is no echo, 255 is infinite (and probably not
459
+ * what you want).
460
+ *
461
+ * Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
462
+ * the reverbing will be done to the final mixed stream before passing it on
463
+ * to the audio device.
464
+ *
465
+ * This uses the Mix_RegisterEffect() API internally. If you specify an echo
466
+ * of zero, the effect is unregistered, as the data is already in that state.
467
+ *
468
+ * returns zero if error (no such channel or Mix_RegisterEffect() fails),
469
+ * nonzero if reversing effect is enabled.
470
+ * Error messages can be retrieved from Mix_GetError().
471
+ */
472
+ extern no_parse_DECLSPEC int SDLCALL Mix_SetReverb(int channel, Uint8 echo);
473
+ #endif
474
+
475
+ /* Causes a channel to reverse its stereo. This is handy if the user has his
476
+ * speakers hooked up backwards, or you would like to have a minor bit of
477
+ * psychedelia in your sound code. :) Calling this function with (flip)
478
+ * set to non-zero reverses the chunks's usual channels. If (flip) is zero,
479
+ * the effect is unregistered.
480
+ *
481
+ * This uses the Mix_RegisterEffect() API internally, and thus is probably
482
+ * more CPU intensive than having the user just plug in his speakers
483
+ * correctly. Mix_SetReverseStereo() returns without registering the effect
484
+ * function if the audio device is not configured for stereo output.
485
+ *
486
+ * If you specify MIX_CHANNEL_POST for (channel), then this the effect is used
487
+ * on the final mixed stream before sending it on to the audio device (a
488
+ * posteffect).
489
+ *
490
+ * returns zero if error (no such channel or Mix_RegisterEffect() fails),
491
+ * nonzero if reversing effect is enabled. Note that an audio device in mono
492
+ * mode is a no-op, but this call will return successful in that case.
493
+ * Error messages can be retrieved from Mix_GetError().
494
+ */
495
+ extern DECLSPEC int SDLCALL Mix_SetReverseStereo(int channel, int flip);
496
+
497
+ /* end of effects API. --ryan. */
498
+
499
+
500
+ /* Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
501
+ them dynamically to the next sample if requested with a -1 value below.
502
+ Returns the number of reserved channels.
503
+ */
504
+ extern DECLSPEC int SDLCALL Mix_ReserveChannels(int num);
505
+
506
+ /* Channel grouping functions */
507
+
508
+ /* Attach a tag to a channel. A tag can be assigned to several mixer
509
+ channels, to form groups of channels.
510
+ If 'tag' is -1, the tag is removed (actually -1 is the tag used to
511
+ represent the group of all the channels).
512
+ Returns true if everything was OK.
513
+ */
514
+ extern DECLSPEC int SDLCALL Mix_GroupChannel(int which, int tag);
515
+ /* Assign several consecutive channels to a group */
516
+ extern DECLSPEC int SDLCALL Mix_GroupChannels(int from, int to, int tag);
517
+ /* Finds the first available channel in a group of channels,
518
+ returning -1 if none are available.
519
+ */
520
+ extern DECLSPEC int SDLCALL Mix_GroupAvailable(int tag);
521
+ /* Returns the number of channels in a group. This is also a subtle
522
+ way to get the total number of channels when 'tag' is -1
523
+ */
524
+ extern DECLSPEC int SDLCALL Mix_GroupCount(int tag);
525
+ /* Finds the "oldest" sample playing in a group of channels */
526
+ extern DECLSPEC int SDLCALL Mix_GroupOldest(int tag);
527
+ /* Finds the "most recent" (i.e. last) sample playing in a group of channels */
528
+ extern DECLSPEC int SDLCALL Mix_GroupNewer(int tag);
529
+
530
+ /* Play an audio chunk on a specific channel.
531
+ If the specified channel is -1, play on the first free channel.
532
+ If 'loops' is greater than zero, loop the sound that many times.
533
+ If 'loops' is -1, loop inifinitely (~65000 times).
534
+ Returns which channel was used to play the sound.
535
+ */
536
+ #define Mix_PlayChannel(channel,chunk,loops) Mix_PlayChannelTimed(channel,chunk,loops,-1)
537
+ /* The same as above, but the sound is played at most 'ticks' milliseconds */
538
+ extern DECLSPEC int SDLCALL Mix_PlayChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ticks);
539
+ extern DECLSPEC int SDLCALL Mix_PlayMusic(Mix_Music *music, int loops);
540
+
541
+ /* Fade in music or a channel over "ms" milliseconds, same semantics as the "Play" functions */
542
+ extern DECLSPEC int SDLCALL Mix_FadeInMusic(Mix_Music *music, int loops, int ms);
543
+ extern DECLSPEC int SDLCALL Mix_FadeInMusicPos(Mix_Music *music, int loops, int ms, double position);
544
+ #define Mix_FadeInChannel(channel,chunk,loops,ms) Mix_FadeInChannelTimed(channel,chunk,loops,ms,-1)
545
+ extern DECLSPEC int SDLCALL Mix_FadeInChannelTimed(int channel, Mix_Chunk *chunk, int loops, int ms, int ticks);
546
+
547
+ /* Set the volume in the range of 0-128 of a specific channel or chunk.
548
+ If the specified channel is -1, set volume for all channels.
549
+ Returns the original volume.
550
+ If the specified volume is -1, just return the current volume.
551
+ */
552
+ extern DECLSPEC int SDLCALL Mix_Volume(int channel, int volume);
553
+ extern DECLSPEC int SDLCALL Mix_VolumeChunk(Mix_Chunk *chunk, int volume);
554
+ extern DECLSPEC int SDLCALL Mix_VolumeMusic(int volume);
555
+
556
+ /* Halt playing of a particular channel */
557
+ extern DECLSPEC int SDLCALL Mix_HaltChannel(int channel);
558
+ extern DECLSPEC int SDLCALL Mix_HaltGroup(int tag);
559
+ extern DECLSPEC int SDLCALL Mix_HaltMusic(void);
560
+
561
+ /* Change the expiration delay for a particular channel.
562
+ The sample will stop playing after the 'ticks' milliseconds have elapsed,
563
+ or remove the expiration if 'ticks' is -1
564
+ */
565
+ extern DECLSPEC int SDLCALL Mix_ExpireChannel(int channel, int ticks);
566
+
567
+ /* Halt a channel, fading it out progressively till it's silent
568
+ The ms parameter indicates the number of milliseconds the fading
569
+ will take.
570
+ */
571
+ extern DECLSPEC int SDLCALL Mix_FadeOutChannel(int which, int ms);
572
+ extern DECLSPEC int SDLCALL Mix_FadeOutGroup(int tag, int ms);
573
+ extern DECLSPEC int SDLCALL Mix_FadeOutMusic(int ms);
574
+
575
+ /* Query the fading status of a channel */
576
+ extern DECLSPEC Mix_Fading SDLCALL Mix_FadingMusic(void);
577
+ extern DECLSPEC Mix_Fading SDLCALL Mix_FadingChannel(int which);
578
+
579
+ /* Pause/Resume a particular channel */
580
+ extern DECLSPEC void SDLCALL Mix_Pause(int channel);
581
+ extern DECLSPEC void SDLCALL Mix_Resume(int channel);
582
+ extern DECLSPEC int SDLCALL Mix_Paused(int channel);
583
+
584
+ /* Pause/Resume the music stream */
585
+ extern DECLSPEC void SDLCALL Mix_PauseMusic(void);
586
+ extern DECLSPEC void SDLCALL Mix_ResumeMusic(void);
587
+ extern DECLSPEC void SDLCALL Mix_RewindMusic(void);
588
+ extern DECLSPEC int SDLCALL Mix_PausedMusic(void);
589
+
590
+ /* Set the current position in the music stream.
591
+ This returns 0 if successful, or -1 if it failed or isn't implemented.
592
+ This function is only implemented for MOD music formats (set pattern
593
+ order number) and for OGG, FLAC, MP3_MAD, and MODPLUG music (set
594
+ position in seconds), at the moment.
595
+ */
596
+ extern DECLSPEC int SDLCALL Mix_SetMusicPosition(double position);
597
+
598
+ /* Check the status of a specific channel.
599
+ If the specified channel is -1, check all channels.
600
+ */
601
+ extern DECLSPEC int SDLCALL Mix_Playing(int channel);
602
+ extern DECLSPEC int SDLCALL Mix_PlayingMusic(void);
603
+
604
+ /* Stop music and set external music playback command */
605
+ extern DECLSPEC int SDLCALL Mix_SetMusicCMD(const char *command);
606
+
607
+ /* Synchro value is set by MikMod from modules while playing */
608
+ extern DECLSPEC int SDLCALL Mix_SetSynchroValue(int value);
609
+ extern DECLSPEC int SDLCALL Mix_GetSynchroValue(void);
610
+
611
+ /* Set/Get/Iterate SoundFonts paths to use by supported MIDI backends */
612
+ extern DECLSPEC int SDLCALL Mix_SetSoundFonts(const char *paths);
613
+ extern DECLSPEC const char* SDLCALL Mix_GetSoundFonts(void);
614
+ extern DECLSPEC int SDLCALL Mix_EachSoundFont(int (*function)(const char*, void*), void *data);
615
+
616
+ /* Get the Mix_Chunk currently associated with a mixer channel
617
+ Returns NULL if it's an invalid channel, or there's no chunk associated.
618
+ */
619
+ extern DECLSPEC Mix_Chunk * SDLCALL Mix_GetChunk(int channel);
620
+
621
+ /* Close the mixer, halting all playing audio */
622
+ extern DECLSPEC void SDLCALL Mix_CloseAudio(void);
623
+
624
+ /* We'll use SDL for reporting errors */
625
+ #define Mix_SetError SDL_SetError
626
+ #define Mix_GetError SDL_GetError
627
+
628
+ /* Ends C function definitions when using C++ */
629
+ #ifdef __cplusplus
630
+ }
631
+ #endif
632
+ #include "close_code.h"
633
+
634
+ #endif /* _SDL_MIXER_H */