webruby 0.1.0

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Files changed (1364) hide show
  1. checksums.yaml +7 -0
  2. data/bin/webruby +36 -0
  3. data/driver/driver.c +50 -0
  4. data/driver/main.c +40 -0
  5. data/lib/webruby/app.rb +13 -0
  6. data/lib/webruby/config.rb +61 -0
  7. data/lib/webruby/environment.rb +32 -0
  8. data/lib/webruby/rake/files.rake +66 -0
  9. data/lib/webruby/rake/general.rake +22 -0
  10. data/lib/webruby/rake/mruby.rake +44 -0
  11. data/lib/webruby/utility.rb +132 -0
  12. data/lib/webruby.rb +10 -0
  13. data/modules/emscripten/AUTHORS +89 -0
  14. data/modules/emscripten/LICENSE +68 -0
  15. data/modules/emscripten/README.markdown +14 -0
  16. data/modules/emscripten/cmake/Platform/Emscripten.cmake +61 -0
  17. data/modules/emscripten/cmake/Platform/Emscripten_unix.cmake +24 -0
  18. data/modules/emscripten/em++ +12 -0
  19. data/modules/emscripten/em++.bat +2 -0
  20. data/modules/emscripten/em-config +24 -0
  21. data/modules/emscripten/em-config.bat +2 -0
  22. data/modules/emscripten/emar +24 -0
  23. data/modules/emscripten/emar.bat +2 -0
  24. data/modules/emscripten/emcc +1744 -0
  25. data/modules/emscripten/emcc.bat +2 -0
  26. data/modules/emscripten/emcc.py +5 -0
  27. data/modules/emscripten/emconfigure +27 -0
  28. data/modules/emscripten/emconfigure.bat +2 -0
  29. data/modules/emscripten/emlibtool +11 -0
  30. data/modules/emscripten/emlibtool.bat +2 -0
  31. data/modules/emscripten/emlink.py +293 -0
  32. data/modules/emscripten/emmake +29 -0
  33. data/modules/emscripten/emmake.bat +2 -0
  34. data/modules/emscripten/emranlib +9 -0
  35. data/modules/emscripten/emranlib.bat +2 -0
  36. data/modules/emscripten/emscons +20 -0
  37. data/modules/emscripten/emscripten.py +835 -0
  38. data/modules/emscripten/patches/README +4 -0
  39. data/modules/emscripten/patches/series +2 -0
  40. data/modules/emscripten/scons-tools/closure.py +28 -0
  41. data/modules/emscripten/scons-tools/emscripten.py +359 -0
  42. data/modules/emscripten/scons-tools/llvm.py +33 -0
  43. data/modules/emscripten/src/analyzer.js +1695 -0
  44. data/modules/emscripten/src/compiler.html +48 -0
  45. data/modules/emscripten/src/compiler.js +298 -0
  46. data/modules/emscripten/src/corruptionCheck.js +98 -0
  47. data/modules/emscripten/src/determinstic.js +20 -0
  48. data/modules/emscripten/src/embind/embind.js +1677 -0
  49. data/modules/emscripten/src/embind/emval.js +283 -0
  50. data/modules/emscripten/src/experimental/allow_loopvars_from_memsetcpy_inasm.diff +97 -0
  51. data/modules/emscripten/src/experimental/batching.diff +44 -0
  52. data/modules/emscripten/src/experimental/functypeopt.diff +113 -0
  53. data/modules/emscripten/src/experimental/multiple_heaps.diff +175 -0
  54. data/modules/emscripten/src/experimental/noncallgraphprofiling.diff +197 -0
  55. data/modules/emscripten/src/experimental/optimize_memcpy_for_ta1.diff +124 -0
  56. data/modules/emscripten/src/experimental/remove__label__s.diff +140 -0
  57. data/modules/emscripten/src/experimental/renderer_cache_hash.diff +99 -0
  58. data/modules/emscripten/src/experimental/sdl_key_forwarding.diff +57 -0
  59. data/modules/emscripten/src/experimental/simplifyGeneratedFunctionsDetection.diff +336 -0
  60. data/modules/emscripten/src/experimental/stringCache.diff +147 -0
  61. data/modules/emscripten/src/fastLong.js +299 -0
  62. data/modules/emscripten/src/framework.js +257 -0
  63. data/modules/emscripten/src/gl-matrix.js +1952 -0
  64. data/modules/emscripten/src/headless.js +904 -0
  65. data/modules/emscripten/src/intertyper.js +1050 -0
  66. data/modules/emscripten/src/jsifier.js +1827 -0
  67. data/modules/emscripten/src/library.js +8270 -0
  68. data/modules/emscripten/src/library_browser.js +911 -0
  69. data/modules/emscripten/src/library_egl.js +491 -0
  70. data/modules/emscripten/src/library_gc.js +236 -0
  71. data/modules/emscripten/src/library_gl.js +4452 -0
  72. data/modules/emscripten/src/library_glfw.js +576 -0
  73. data/modules/emscripten/src/library_glut.js +449 -0
  74. data/modules/emscripten/src/library_jansson.js +320 -0
  75. data/modules/emscripten/src/library_openal.js +602 -0
  76. data/modules/emscripten/src/library_sdl.js +2024 -0
  77. data/modules/emscripten/src/library_strtok_r.c +97 -0
  78. data/modules/emscripten/src/library_xlib.js +23 -0
  79. data/modules/emscripten/src/long.js +1609 -0
  80. data/modules/emscripten/src/modules.js +491 -0
  81. data/modules/emscripten/src/parseTools.js +2474 -0
  82. data/modules/emscripten/src/postamble.js +170 -0
  83. data/modules/emscripten/src/postamble_sharedlib.js +16 -0
  84. data/modules/emscripten/src/preamble.js +914 -0
  85. data/modules/emscripten/src/preamble_sharedlib.js +25 -0
  86. data/modules/emscripten/src/relooper/README.markdown +14 -0
  87. data/modules/emscripten/src/relooper/Relooper.cpp +1236 -0
  88. data/modules/emscripten/src/relooper/Relooper.h +250 -0
  89. data/modules/emscripten/src/relooper/doit.sh +70 -0
  90. data/modules/emscripten/src/relooper/emscripten/glue.js +57 -0
  91. data/modules/emscripten/src/relooper/emscripten/test.js +44 -0
  92. data/modules/emscripten/src/relooper/fuzzer.py +116 -0
  93. data/modules/emscripten/src/relooper/ministring.h +35 -0
  94. data/modules/emscripten/src/relooper/paper.pdf +0 -0
  95. data/modules/emscripten/src/relooper/test.cpp +262 -0
  96. data/modules/emscripten/src/relooper/test.txt +155 -0
  97. data/modules/emscripten/src/relooper/test2.c +44 -0
  98. data/modules/emscripten/src/relooper/test2.txt +12 -0
  99. data/modules/emscripten/src/relooper/test3.c +42 -0
  100. data/modules/emscripten/src/relooper/test3.txt +27 -0
  101. data/modules/emscripten/src/relooper/test4.cpp +40 -0
  102. data/modules/emscripten/src/relooper/test4.txt +23 -0
  103. data/modules/emscripten/src/relooper/test5.cpp +40 -0
  104. data/modules/emscripten/src/relooper/test5.txt +32 -0
  105. data/modules/emscripten/src/relooper/test6.cpp +31 -0
  106. data/modules/emscripten/src/relooper/test6.txt +12 -0
  107. data/modules/emscripten/src/relooper/test_dead.cpp +28 -0
  108. data/modules/emscripten/src/relooper/test_dead.txt +9 -0
  109. data/modules/emscripten/src/relooper/test_debug.cpp +30 -0
  110. data/modules/emscripten/src/relooper/test_debug.txt +128 -0
  111. data/modules/emscripten/src/relooper/test_fuzz1.cpp +52 -0
  112. data/modules/emscripten/src/relooper/test_fuzz1.txt +32 -0
  113. data/modules/emscripten/src/relooper/test_fuzz2.cpp +34 -0
  114. data/modules/emscripten/src/relooper/test_fuzz2.txt +13 -0
  115. data/modules/emscripten/src/relooper/test_fuzz3.cpp +36 -0
  116. data/modules/emscripten/src/relooper/test_fuzz3.txt +9 -0
  117. data/modules/emscripten/src/relooper/test_fuzz4.cpp +38 -0
  118. data/modules/emscripten/src/relooper/test_fuzz4.txt +19 -0
  119. data/modules/emscripten/src/relooper/test_fuzz5.cpp +57 -0
  120. data/modules/emscripten/src/relooper/test_fuzz5.txt +52 -0
  121. data/modules/emscripten/src/relooper/test_fuzz6.cpp +322 -0
  122. data/modules/emscripten/src/relooper/test_fuzz6.txt +108 -0
  123. data/modules/emscripten/src/relooper/test_inf.cpp +813 -0
  124. data/modules/emscripten/src/relooper/test_inf.txt +385 -0
  125. data/modules/emscripten/src/relooper/testit.sh +62 -0
  126. data/modules/emscripten/src/relooper/updateit.sh +17 -0
  127. data/modules/emscripten/src/relooper.js +11516 -0
  128. data/modules/emscripten/src/relooper.js.raw.js +11511 -0
  129. data/modules/emscripten/src/runtime.js +546 -0
  130. data/modules/emscripten/src/settings.js +1284 -0
  131. data/modules/emscripten/src/shell.html +92 -0
  132. data/modules/emscripten/src/shell.js +153 -0
  133. data/modules/emscripten/src/shell_sharedlib.js +12 -0
  134. data/modules/emscripten/src/socket.io.js +3870 -0
  135. data/modules/emscripten/src/utility.js +379 -0
  136. data/modules/emscripten/src/wrtcp.js +821 -0
  137. data/modules/emscripten/system/include/AL/al.h +172 -0
  138. data/modules/emscripten/system/include/AL/alc.h +84 -0
  139. data/modules/emscripten/system/include/EGL/egl.h +329 -0
  140. data/modules/emscripten/system/include/EGL/eglext.h +398 -0
  141. data/modules/emscripten/system/include/EGL/eglplatform.h +141 -0
  142. data/modules/emscripten/system/include/GL/freeglut_std.h +628 -0
  143. data/modules/emscripten/system/include/GL/gl.h +2241 -0
  144. data/modules/emscripten/system/include/GL/glew.h +6 -0
  145. data/modules/emscripten/system/include/GL/glext.h +11127 -0
  146. data/modules/emscripten/system/include/GL/glfw.h +518 -0
  147. data/modules/emscripten/system/include/GL/glu.h +353 -0
  148. data/modules/emscripten/system/include/GL/glut.h +21 -0
  149. data/modules/emscripten/system/include/GLES/gl.h +770 -0
  150. data/modules/emscripten/system/include/GLES/glext.h +1278 -0
  151. data/modules/emscripten/system/include/GLES/glplatform.h +30 -0
  152. data/modules/emscripten/system/include/GLES2/gl2.h +621 -0
  153. data/modules/emscripten/system/include/GLES2/gl2ext.h +803 -0
  154. data/modules/emscripten/system/include/GLES2/gl2platform.h +30 -0
  155. data/modules/emscripten/system/include/KHR/khrplatform.h +277 -0
  156. data/modules/emscripten/system/include/SDL/COPYING +19 -0
  157. data/modules/emscripten/system/include/SDL/SDL.h +162 -0
  158. data/modules/emscripten/system/include/SDL/SDL_assert.h +241 -0
  159. data/modules/emscripten/system/include/SDL/SDL_atomic.h +318 -0
  160. data/modules/emscripten/system/include/SDL/SDL_audio.h +509 -0
  161. data/modules/emscripten/system/include/SDL/SDL_blendmode.h +60 -0
  162. data/modules/emscripten/system/include/SDL/SDL_clipboard.h +75 -0
  163. data/modules/emscripten/system/include/SDL/SDL_compat.h +365 -0
  164. data/modules/emscripten/system/include/SDL/SDL_config.h +48 -0
  165. data/modules/emscripten/system/include/SDL/SDL_config.h.in +297 -0
  166. data/modules/emscripten/system/include/SDL/SDL_config_android.h +133 -0
  167. data/modules/emscripten/system/include/SDL/SDL_config_iphoneos.h +148 -0
  168. data/modules/emscripten/system/include/SDL/SDL_config_macosx.h +172 -0
  169. data/modules/emscripten/system/include/SDL/SDL_config_minimal.h +74 -0
  170. data/modules/emscripten/system/include/SDL/SDL_config_nintendods.h +129 -0
  171. data/modules/emscripten/system/include/SDL/SDL_config_pandora.h +125 -0
  172. data/modules/emscripten/system/include/SDL/SDL_config_windows.h +207 -0
  173. data/modules/emscripten/system/include/SDL/SDL_config_wiz.h +119 -0
  174. data/modules/emscripten/system/include/SDL/SDL_copying.h +20 -0
  175. data/modules/emscripten/system/include/SDL/SDL_cpuinfo.h +150 -0
  176. data/modules/emscripten/system/include/SDL/SDL_endian.h +248 -0
  177. data/modules/emscripten/system/include/SDL/SDL_error.h +77 -0
  178. data/modules/emscripten/system/include/SDL/SDL_events.h +639 -0
  179. data/modules/emscripten/system/include/SDL/SDL_gesture.h +91 -0
  180. data/modules/emscripten/system/include/SDL/SDL_gfxPrimitives.h +246 -0
  181. data/modules/emscripten/system/include/SDL/SDL_haptic.h +1200 -0
  182. data/modules/emscripten/system/include/SDL/SDL_hints.h +206 -0
  183. data/modules/emscripten/system/include/SDL/SDL_image.h +138 -0
  184. data/modules/emscripten/system/include/SDL/SDL_input.h +87 -0
  185. data/modules/emscripten/system/include/SDL/SDL_joystick.h +208 -0
  186. data/modules/emscripten/system/include/SDL/SDL_keyboard.h +169 -0
  187. data/modules/emscripten/system/include/SDL/SDL_keycode.h +344 -0
  188. data/modules/emscripten/system/include/SDL/SDL_loadso.h +85 -0
  189. data/modules/emscripten/system/include/SDL/SDL_log.h +211 -0
  190. data/modules/emscripten/system/include/SDL/SDL_main.h +98 -0
  191. data/modules/emscripten/system/include/SDL/SDL_mixer.h +634 -0
  192. data/modules/emscripten/system/include/SDL/SDL_mouse.h +213 -0
  193. data/modules/emscripten/system/include/SDL/SDL_mutex.h +248 -0
  194. data/modules/emscripten/system/include/SDL/SDL_name.h +11 -0
  195. data/modules/emscripten/system/include/SDL/SDL_opengl.h +11116 -0
  196. data/modules/emscripten/system/include/SDL/SDL_opengles.h +38 -0
  197. data/modules/emscripten/system/include/SDL/SDL_opengles2.h +38 -0
  198. data/modules/emscripten/system/include/SDL/SDL_pixels.h +423 -0
  199. data/modules/emscripten/system/include/SDL/SDL_platform.h +160 -0
  200. data/modules/emscripten/system/include/SDL/SDL_power.h +79 -0
  201. data/modules/emscripten/system/include/SDL/SDL_quit.h +58 -0
  202. data/modules/emscripten/system/include/SDL/SDL_rect.h +136 -0
  203. data/modules/emscripten/system/include/SDL/SDL_render.h +615 -0
  204. data/modules/emscripten/system/include/SDL/SDL_revision.h +2 -0
  205. data/modules/emscripten/system/include/SDL/SDL_revision.h.orig +2 -0
  206. data/modules/emscripten/system/include/SDL/SDL_rotozoom.h +123 -0
  207. data/modules/emscripten/system/include/SDL/SDL_rwops.h +220 -0
  208. data/modules/emscripten/system/include/SDL/SDL_scancode.h +398 -0
  209. data/modules/emscripten/system/include/SDL/SDL_shape.h +147 -0
  210. data/modules/emscripten/system/include/SDL/SDL_stdinc.h +764 -0
  211. data/modules/emscripten/system/include/SDL/SDL_surface.h +499 -0
  212. data/modules/emscripten/system/include/SDL/SDL_syswm.h +241 -0
  213. data/modules/emscripten/system/include/SDL/SDL_thread.h +182 -0
  214. data/modules/emscripten/system/include/SDL/SDL_timer.h +108 -0
  215. data/modules/emscripten/system/include/SDL/SDL_touch.h +124 -0
  216. data/modules/emscripten/system/include/SDL/SDL_ttf.h +249 -0
  217. data/modules/emscripten/system/include/SDL/SDL_types.h +29 -0
  218. data/modules/emscripten/system/include/SDL/SDL_version.h +166 -0
  219. data/modules/emscripten/system/include/SDL/SDL_video.h +820 -0
  220. data/modules/emscripten/system/include/SDL/begin_code.h +135 -0
  221. data/modules/emscripten/system/include/SDL/close_code.h +37 -0
  222. data/modules/emscripten/system/include/X11/X.h +717 -0
  223. data/modules/emscripten/system/include/X11/Xatom.h +79 -0
  224. data/modules/emscripten/system/include/X11/Xfuncproto.h +127 -0
  225. data/modules/emscripten/system/include/X11/Xlib.h +4023 -0
  226. data/modules/emscripten/system/include/X11/Xosdefs.h +116 -0
  227. data/modules/emscripten/system/include/X11/Xutil.h +826 -0
  228. data/modules/emscripten/system/include/X11/keysym.h +73 -0
  229. data/modules/emscripten/system/include/X11/keysymdef.h +2389 -0
  230. data/modules/emscripten/system/include/bsd/float.h +91 -0
  231. data/modules/emscripten/system/include/bsd/readme.txt +2 -0
  232. data/modules/emscripten/system/include/bsd/sys/mman.h +180 -0
  233. data/modules/emscripten/system/include/bsd/sys/utsname.h +70 -0
  234. data/modules/emscripten/system/include/dlfcn.h +31 -0
  235. data/modules/emscripten/system/include/emscripten/bind.h +1210 -0
  236. data/modules/emscripten/system/include/emscripten/emscripten.h +388 -0
  237. data/modules/emscripten/system/include/emscripten/val.h +311 -0
  238. data/modules/emscripten/system/include/emscripten/wire.h +393 -0
  239. data/modules/emscripten/system/include/err.h +95 -0
  240. data/modules/emscripten/system/include/execinfo.h +44 -0
  241. data/modules/emscripten/system/include/features.h +3 -0
  242. data/modules/emscripten/system/include/gc.h +70 -0
  243. data/modules/emscripten/system/include/gfx/png.h +3798 -0
  244. data/modules/emscripten/system/include/gfx/pngconf.h +1665 -0
  245. data/modules/emscripten/system/include/gfx/tiff.h +654 -0
  246. data/modules/emscripten/system/include/gfx/tiffconf.h +104 -0
  247. data/modules/emscripten/system/include/gfx/tiffio.h +526 -0
  248. data/modules/emscripten/system/include/gfx/tiffvers.h +9 -0
  249. data/modules/emscripten/system/include/jansson.h +323 -0
  250. data/modules/emscripten/system/include/jansson_config.h +54 -0
  251. data/modules/emscripten/system/include/libc/_ansi.h +135 -0
  252. data/modules/emscripten/system/include/libc/_syslist.h +40 -0
  253. data/modules/emscripten/system/include/libc/alloca.h +21 -0
  254. data/modules/emscripten/system/include/libc/ar.h +69 -0
  255. data/modules/emscripten/system/include/libc/argz.h +33 -0
  256. data/modules/emscripten/system/include/libc/assert.h +46 -0
  257. data/modules/emscripten/system/include/libc/complex.h +124 -0
  258. data/modules/emscripten/system/include/libc/ctype.h +196 -0
  259. data/modules/emscripten/system/include/libc/dirent.h +16 -0
  260. data/modules/emscripten/system/include/libc/endian.h +3 -0
  261. data/modules/emscripten/system/include/libc/envlock.h +15 -0
  262. data/modules/emscripten/system/include/libc/envz.h +16 -0
  263. data/modules/emscripten/system/include/libc/errno.h +11 -0
  264. data/modules/emscripten/system/include/libc/fastmath.h +13 -0
  265. data/modules/emscripten/system/include/libc/fcntl.h +1 -0
  266. data/modules/emscripten/system/include/libc/fnmatch.h +55 -0
  267. data/modules/emscripten/system/include/libc/getopt.h +196 -0
  268. data/modules/emscripten/system/include/libc/glob.h +89 -0
  269. data/modules/emscripten/system/include/libc/grp.h +94 -0
  270. data/modules/emscripten/system/include/libc/iconv.h +62 -0
  271. data/modules/emscripten/system/include/libc/ieeefp.h +256 -0
  272. data/modules/emscripten/system/include/libc/ifaddrs.h +64 -0
  273. data/modules/emscripten/system/include/libc/inttypes.h +290 -0
  274. data/modules/emscripten/system/include/libc/iso646.h +43 -0
  275. data/modules/emscripten/system/include/libc/langinfo.h +316 -0
  276. data/modules/emscripten/system/include/libc/libgen.h +23 -0
  277. data/modules/emscripten/system/include/libc/limits.h +155 -0
  278. data/modules/emscripten/system/include/libc/locale.h +80 -0
  279. data/modules/emscripten/system/include/libc/machine/_default_types.h +121 -0
  280. data/modules/emscripten/system/include/libc/machine/_types.h +8 -0
  281. data/modules/emscripten/system/include/libc/machine/ansi.h +1 -0
  282. data/modules/emscripten/system/include/libc/machine/endian.h +31 -0
  283. data/modules/emscripten/system/include/libc/machine/fastmath.h +100 -0
  284. data/modules/emscripten/system/include/libc/machine/ieeefp.h +376 -0
  285. data/modules/emscripten/system/include/libc/machine/malloc.h +8 -0
  286. data/modules/emscripten/system/include/libc/machine/param.h +1 -0
  287. data/modules/emscripten/system/include/libc/machine/setjmp-dj.h +43 -0
  288. data/modules/emscripten/system/include/libc/machine/setjmp.h +361 -0
  289. data/modules/emscripten/system/include/libc/machine/stdlib.h +8 -0
  290. data/modules/emscripten/system/include/libc/machine/termios.h +1 -0
  291. data/modules/emscripten/system/include/libc/machine/time.h +19 -0
  292. data/modules/emscripten/system/include/libc/machine/types.h +30 -0
  293. data/modules/emscripten/system/include/libc/malloc.h +169 -0
  294. data/modules/emscripten/system/include/libc/math.h +594 -0
  295. data/modules/emscripten/system/include/libc/newlib.h +2 -0
  296. data/modules/emscripten/system/include/libc/paths.h +7 -0
  297. data/modules/emscripten/system/include/libc/process.h +44 -0
  298. data/modules/emscripten/system/include/libc/pthread.h +362 -0
  299. data/modules/emscripten/system/include/libc/pwd.h +78 -0
  300. data/modules/emscripten/system/include/libc/readme.txt +3 -0
  301. data/modules/emscripten/system/include/libc/reent.h +183 -0
  302. data/modules/emscripten/system/include/libc/regdef.h +7 -0
  303. data/modules/emscripten/system/include/libc/regex.h +102 -0
  304. data/modules/emscripten/system/include/libc/sched.h +97 -0
  305. data/modules/emscripten/system/include/libc/search.h +59 -0
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  1340. data/modules/mruby/test/t/object.rb +11 -0
  1341. data/modules/mruby/test/t/proc.rb +56 -0
  1342. data/modules/mruby/test/t/range.rb +82 -0
  1343. data/modules/mruby/test/t/rangeerror.rb +10 -0
  1344. data/modules/mruby/test/t/regexperror.rb +4 -0
  1345. data/modules/mruby/test/t/runtimeerror.rb +6 -0
  1346. data/modules/mruby/test/t/standarderror.rb +10 -0
  1347. data/modules/mruby/test/t/string.rb +483 -0
  1348. data/modules/mruby/test/t/symbol.rb +27 -0
  1349. data/modules/mruby/test/t/syntax.rb +67 -0
  1350. data/modules/mruby/test/t/true.rb +33 -0
  1351. data/modules/mruby/test/t/typeerror.rb +11 -0
  1352. data/modules/mruby/tools/mrbc/mrbc.c +318 -0
  1353. data/modules/mruby/tools/mrbc/mrbc.rake +14 -0
  1354. data/modules/mruby/travis_config.rb +6 -0
  1355. data/modules/mrubymix/LICENSE +21 -0
  1356. data/modules/mrubymix/README.md +6 -0
  1357. data/modules/mrubymix/bin/mrubymix +29 -0
  1358. data/modules/mrubymix/lib/mrubymix.rb +93 -0
  1359. data/modules/mrubymix/mrubymix.gemspec +13 -0
  1360. data/scripts/gen_gems_config.rb +185 -0
  1361. data/scripts/gen_post.rb +104 -0
  1362. data/templates/minimal/Rakefile +36 -0
  1363. data/templates/minimal/app/app.rb +3 -0
  1364. metadata +1408 -0
@@ -0,0 +1,1236 @@
1
+
2
+ #include "Relooper.h"
3
+
4
+ #include <string.h>
5
+ #include <stdlib.h>
6
+ #include <list>
7
+ #include <stack>
8
+
9
+ #include "ministring.h"
10
+
11
+ // TODO: move all set to unorderedset
12
+
13
+ template <class T, class U> bool contains(const T& container, const U& contained) {
14
+ return container.find(contained) != container.end();
15
+ }
16
+
17
+ #if DEBUG
18
+ static void PrintDebug(const char *Format, ...);
19
+ #define DebugDump(x, ...) Debugging::Dump(x, __VA_ARGS__)
20
+ #else
21
+ #define PrintDebug(x, ...)
22
+ #define DebugDump(x, ...)
23
+ #endif
24
+
25
+ #define INDENTATION 1
26
+
27
+ struct Indenter {
28
+ static int CurrIndent;
29
+
30
+ static void Indent() { CurrIndent++; }
31
+ static void Unindent() { CurrIndent--; }
32
+ };
33
+
34
+ static void PrintIndented(const char *Format, ...);
35
+ static void PutIndented(const char *String);
36
+
37
+ static char *OutputBufferRoot = NULL;
38
+ static char *OutputBuffer = NULL;
39
+ static int OutputBufferSize = 0;
40
+
41
+ void PrintIndented(const char *Format, ...) {
42
+ assert(OutputBuffer);
43
+ assert(OutputBuffer + Indenter::CurrIndent*INDENTATION - OutputBufferRoot < OutputBufferSize);
44
+ for (int i = 0; i < Indenter::CurrIndent*INDENTATION; i++, OutputBuffer++) *OutputBuffer = ' ';
45
+ va_list Args;
46
+ va_start(Args, Format);
47
+ int left = OutputBufferSize - (OutputBuffer - OutputBufferRoot);
48
+ int written = vsnprintf(OutputBuffer, left, Format, Args);
49
+ assert(written < left);
50
+ OutputBuffer += written;
51
+ va_end(Args);
52
+ }
53
+
54
+ void PutIndented(const char *String) {
55
+ assert(OutputBuffer);
56
+ assert(OutputBuffer + Indenter::CurrIndent*INDENTATION - OutputBufferRoot < OutputBufferSize);
57
+ for (int i = 0; i < Indenter::CurrIndent*INDENTATION; i++, OutputBuffer++) *OutputBuffer = ' ';
58
+ int left = OutputBufferSize - (OutputBuffer - OutputBufferRoot);
59
+ int needed = strlen(String)+1;
60
+ assert(needed < left);
61
+ strcpy(OutputBuffer, String);
62
+ OutputBuffer += strlen(String);
63
+ *OutputBuffer++ = '\n';
64
+ *OutputBuffer = 0;
65
+ }
66
+
67
+ static int AsmJS = 0;
68
+
69
+ // Indenter
70
+
71
+ #if EMSCRIPTEN
72
+ int Indenter::CurrIndent = 1;
73
+ #else
74
+ int Indenter::CurrIndent = 0;
75
+ #endif
76
+
77
+ // Branch
78
+
79
+ Branch::Branch(const char *ConditionInit, const char *CodeInit) : Ancestor(NULL), Labeled(true) {
80
+ Condition = ConditionInit ? strdup(ConditionInit) : NULL;
81
+ Code = CodeInit ? strdup(CodeInit) : NULL;
82
+ }
83
+
84
+ Branch::~Branch() {
85
+ if (Condition) free((void*)Condition);
86
+ if (Code) free((void*)Code);
87
+ }
88
+
89
+ void Branch::Render(Block *Target, bool SetLabel) {
90
+ if (Code) PrintIndented("%s\n", Code);
91
+ if (SetLabel) PrintIndented("label = %d;\n", Target->Id);
92
+ if (Ancestor) {
93
+ if (Type != Direct) {
94
+ if (Labeled) {
95
+ PrintIndented("%s L%d;\n", Type == Break ? "break" : "continue", Ancestor->Id);
96
+ } else {
97
+ PrintIndented("%s;\n", Type == Break ? "break" : "continue");
98
+ }
99
+ }
100
+ }
101
+ }
102
+
103
+ // Block
104
+
105
+ int Block::IdCounter = 1; // 0 is reserved for clearings
106
+
107
+ Block::Block(const char *CodeInit) : Parent(NULL), Id(Block::IdCounter++), IsCheckedMultipleEntry(false) {
108
+ Code = strdup(CodeInit);
109
+ }
110
+
111
+ Block::~Block() {
112
+ if (Code) free((void*)Code);
113
+ for (BlockBranchMap::iterator iter = ProcessedBranchesOut.begin(); iter != ProcessedBranchesOut.end(); iter++) {
114
+ delete iter->second;
115
+ }
116
+ // XXX If not reachable, expected to have branches here. But need to clean them up to prevent leaks!
117
+ }
118
+
119
+ void Block::AddBranchTo(Block *Target, const char *Condition, const char *Code) {
120
+ assert(!contains(BranchesOut, Target)); // cannot add more than one branch to the same target
121
+ BranchesOut[Target] = new Branch(Condition, Code);
122
+ }
123
+
124
+ void Block::Render(bool InLoop) {
125
+ if (IsCheckedMultipleEntry && InLoop) {
126
+ PrintIndented("label = 0;\n");
127
+ }
128
+
129
+ if (Code) {
130
+ // Print code in an indented manner, even over multiple lines
131
+ char *Start = const_cast<char*>(Code);
132
+ while (*Start) {
133
+ char *End = strchr(Start, '\n');
134
+ if (End) *End = 0;
135
+ PutIndented(Start);
136
+ if (End) *End = '\n'; else break;
137
+ Start = End+1;
138
+ }
139
+ }
140
+
141
+ if (!ProcessedBranchesOut.size()) return;
142
+
143
+ bool SetLabel = true; // in some cases it is clear we can avoid setting label, see later
144
+
145
+ // A setting of the label variable (label = x) is necessary if it can
146
+ // cause an impact. The main case is where we set label to x, then elsewhere
147
+ // we check if label is equal to that value, i.e., that label is an entry
148
+ // in a multiple block. We also need to reset the label when we enter
149
+ // that block, so that each setting is a one-time action: consider
150
+ //
151
+ // while (1) {
152
+ // if (check) label = 1;
153
+ // if (label == 1) { label = 0 }
154
+ // }
155
+ //
156
+ // (Note that this case is impossible due to fusing, but that is not
157
+ // material here.) So setting to 0 is important just to clear the 1 for
158
+ // future iterations.
159
+ // TODO: When inside a loop, if necessary clear the label variable
160
+ // once on the top, and never do settings that are in effect clears
161
+
162
+ // Fusing: If the next is a Multiple, we can fuse it with this block. Note
163
+ // that we must be the Inner of a Simple, so fusing means joining a Simple
164
+ // to a Multiple. What happens there is that all options in the Multiple
165
+ // *must* appear in the Simple (the Simple is the only one reaching the
166
+ // Multiple), so we can remove the Multiple and add its independent groups
167
+ // into the Simple's branches.
168
+ MultipleShape *Fused = Shape::IsMultiple(Parent->Next);
169
+ if (Fused) {
170
+ PrintDebug("Fusing Multiple to Simple\n");
171
+ Parent->Next = Parent->Next->Next;
172
+ Fused->RenderLoopPrefix();
173
+
174
+ // When the Multiple has the same number of groups as we have branches,
175
+ // they will all be fused, so it is safe to not set the label at all
176
+ if (SetLabel && Fused->InnerMap.size() == ProcessedBranchesOut.size()) {
177
+ SetLabel = false;
178
+ }
179
+ }
180
+
181
+ Block *DefaultTarget(NULL); // The block we branch to without checking the condition, if none of the other conditions held.
182
+
183
+ // We must do this here, because blocks can be split and even comparing their Ids is not enough. We must check the conditions.
184
+ for (BlockBranchMap::iterator iter = ProcessedBranchesOut.begin(); iter != ProcessedBranchesOut.end(); iter++) {
185
+ if (!iter->second->Condition) {
186
+ assert(!DefaultTarget); // Must be exactly one default
187
+ DefaultTarget = iter->first;
188
+ }
189
+ }
190
+ assert(DefaultTarget); // Since each block *must* branch somewhere, this must be set
191
+
192
+ ministring RemainingConditions;
193
+ bool First = true;
194
+ for (BlockBranchMap::iterator iter = ProcessedBranchesOut.begin();; iter++) {
195
+ Block *Target;
196
+ Branch *Details;
197
+ if (iter != ProcessedBranchesOut.end()) {
198
+ Target = iter->first;
199
+ if (Target == DefaultTarget) continue; // done at the end
200
+ Details = iter->second;
201
+ assert(Details->Condition); // must have a condition if this is not the default target
202
+ } else {
203
+ Target = DefaultTarget;
204
+ Details = ProcessedBranchesOut[DefaultTarget];
205
+ }
206
+ bool SetCurrLabel = SetLabel && Target->IsCheckedMultipleEntry;
207
+ bool HasFusedContent = Fused && contains(Fused->InnerMap, Target);
208
+ bool HasContent = SetCurrLabel || Details->Type != Branch::Direct || HasFusedContent || Details->Code;
209
+ if (iter != ProcessedBranchesOut.end()) {
210
+ // If there is nothing to show in this branch, omit the condition
211
+ if (HasContent) {
212
+ PrintIndented("%sif (%s) {\n", First ? "" : "} else ", Details->Condition);
213
+ First = false;
214
+ } else {
215
+ if (RemainingConditions.size() > 0) RemainingConditions += " && ";
216
+ RemainingConditions += "!(";
217
+ RemainingConditions += Details->Condition;
218
+ RemainingConditions += ")";
219
+ }
220
+ } else {
221
+ if (HasContent) {
222
+ if (RemainingConditions.size() > 0) {
223
+ if (First) {
224
+ PrintIndented("if (%s) {\n", RemainingConditions.c_str());
225
+ First = false;
226
+ } else {
227
+ PrintIndented("} else if (%s) {\n", RemainingConditions.c_str());
228
+ }
229
+ } else if (!First) {
230
+ PrintIndented("} else {\n");
231
+ }
232
+ }
233
+ }
234
+ if (!First) Indenter::Indent();
235
+ Details->Render(Target, SetCurrLabel);
236
+ if (HasFusedContent) {
237
+ Fused->InnerMap.find(Target)->second->Render(InLoop);
238
+ }
239
+ if (!First) Indenter::Unindent();
240
+ if (iter == ProcessedBranchesOut.end()) break;
241
+ }
242
+ if (!First) PrintIndented("}\n");
243
+
244
+ if (Fused) {
245
+ Fused->RenderLoopPostfix();
246
+ }
247
+ }
248
+
249
+ // Shape
250
+
251
+ int Shape::IdCounter = 0;
252
+
253
+ // MultipleShape
254
+
255
+ void MultipleShape::RenderLoopPrefix() {
256
+ if (NeedLoop) {
257
+ if (Labeled) {
258
+ PrintIndented("L%d: do {\n", Id);
259
+ } else {
260
+ PrintIndented("do {\n");
261
+ }
262
+ Indenter::Indent();
263
+ }
264
+ }
265
+
266
+ void MultipleShape::RenderLoopPostfix() {
267
+ if (NeedLoop) {
268
+ Indenter::Unindent();
269
+ PrintIndented("} while(0);\n");
270
+ }
271
+ }
272
+
273
+ void MultipleShape::Render(bool InLoop) {
274
+ RenderLoopPrefix();
275
+ bool First = true;
276
+ for (BlockShapeMap::iterator iter = InnerMap.begin(); iter != InnerMap.end(); iter++) {
277
+ if (AsmJS) {
278
+ PrintIndented("%sif ((label|0) == %d) {\n", First ? "" : "else ", iter->first->Id);
279
+ } else {
280
+ PrintIndented("%sif (label == %d) {\n", First ? "" : "else ", iter->first->Id);
281
+ }
282
+ First = false;
283
+ Indenter::Indent();
284
+ iter->second->Render(InLoop);
285
+ Indenter::Unindent();
286
+ PrintIndented("}\n");
287
+ }
288
+ RenderLoopPostfix();
289
+ if (Next) Next->Render(InLoop);
290
+ };
291
+
292
+ // LoopShape
293
+
294
+ void LoopShape::Render(bool InLoop) {
295
+ if (Labeled) {
296
+ PrintIndented("L%d: while(1) {\n", Id);
297
+ } else {
298
+ PrintIndented("while(1) {\n");
299
+ }
300
+ Indenter::Indent();
301
+ Inner->Render(true);
302
+ Indenter::Unindent();
303
+ PrintIndented("}\n");
304
+ if (Next) Next->Render(InLoop);
305
+ };
306
+
307
+ /*
308
+ // EmulatedShape
309
+
310
+ void EmulatedShape::Render(bool InLoop) {
311
+ PrintIndented("while(1) {\n");
312
+ Indenter::Indent();
313
+ PrintIndented("switch(label) {\n");
314
+ Indenter::Indent();
315
+ for (int i = 0; i < Blocks.size(); i++) {
316
+ Block *Curr = Blocks[i];
317
+ PrintIndented("case %d: {\n", Curr->Id);
318
+ Indenter::Indent();
319
+ Curr->Render(InLoop);
320
+ PrintIndented("break;\n");
321
+ Indenter::Unindent();
322
+ PrintIndented("}\n");
323
+ }
324
+ Indenter::Unindent();
325
+ PrintIndented("}\n");
326
+ Indenter::Unindent();
327
+ PrintIndented("}\n");
328
+ if (Next) Next->Render(InLoop);
329
+ };
330
+ */
331
+
332
+ // Relooper
333
+
334
+ Relooper::Relooper() : Root(NULL) {
335
+ }
336
+
337
+ Relooper::~Relooper() {
338
+ for (int i = 0; i < Blocks.size(); i++) delete Blocks[i];
339
+ for (int i = 0; i < Shapes.size(); i++) delete Shapes[i];
340
+ }
341
+
342
+ void Relooper::AddBlock(Block *New) {
343
+ Blocks.push_back(New);
344
+ }
345
+
346
+ struct RelooperRecursor {
347
+ Relooper *Parent;
348
+ RelooperRecursor(Relooper *ParentInit) : Parent(ParentInit) {}
349
+ };
350
+
351
+ typedef std::list<Block*> BlockList;
352
+
353
+ void Relooper::Calculate(Block *Entry) {
354
+ // Scan and optimize the input
355
+ struct PreOptimizer : public RelooperRecursor {
356
+ PreOptimizer(Relooper *Parent) : RelooperRecursor(Parent) {}
357
+ BlockSet Live;
358
+
359
+ void FindLive(Block *Root) {
360
+ BlockList ToInvestigate;
361
+ ToInvestigate.push_back(Root);
362
+ while (ToInvestigate.size() > 0) {
363
+ Block *Curr = ToInvestigate.front();
364
+ ToInvestigate.pop_front();
365
+ if (contains(Live, Curr)) continue;
366
+ Live.insert(Curr);
367
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
368
+ ToInvestigate.push_back(iter->first);
369
+ }
370
+ }
371
+ }
372
+
373
+ // If a block has multiple entries but no exits, and it is small enough, it is useful to split it.
374
+ // A common example is a C++ function where everything ends up at a final exit block and does some
375
+ // RAII cleanup. Without splitting, we will be forced to introduce labelled loops to allow
376
+ // reaching the final block
377
+ void SplitDeadEnds() {
378
+ int TotalCodeSize = 0;
379
+ for (BlockSet::iterator iter = Live.begin(); iter != Live.end(); iter++) {
380
+ Block *Curr = *iter;
381
+ TotalCodeSize += strlen(Curr->Code);
382
+ }
383
+ BlockSet Splits;
384
+ BlockSet Removed;
385
+ //DebugDump(Live, "before");
386
+ for (BlockSet::iterator iter = Live.begin(); iter != Live.end(); iter++) {
387
+ Block *Original = *iter;
388
+ if (Original->BranchesIn.size() <= 1 || Original->BranchesOut.size() > 0) continue; // only dead ends, for now
389
+ if (contains(Original->BranchesOut, Original)) continue; // cannot split a looping node
390
+ if (strlen(Original->Code)*(Original->BranchesIn.size()-1) > TotalCodeSize/5) continue; // if splitting increases raw code size by a significant amount, abort
391
+ // Split the node (for simplicity, we replace all the blocks, even though we could have reused the original)
392
+ PrintDebug("Splitting block %d\n", Original->Id);
393
+ for (BlockSet::iterator iter = Original->BranchesIn.begin(); iter != Original->BranchesIn.end(); iter++) {
394
+ Block *Prior = *iter;
395
+ Block *Split = new Block(Original->Code);
396
+ Parent->Blocks.push_back(Split);
397
+ PrintDebug(" to %d\n", Split->Id);
398
+ Split->BranchesIn.insert(Prior);
399
+ Branch *Details = Prior->BranchesOut[Original];
400
+ Prior->BranchesOut[Split] = new Branch(Details->Condition, Details->Code);
401
+ Prior->BranchesOut.erase(Original);
402
+ for (BlockBranchMap::iterator iter = Original->BranchesOut.begin(); iter != Original->BranchesOut.end(); iter++) {
403
+ Block *Post = iter->first;
404
+ Branch *Details = iter->second;
405
+ Split->BranchesOut[Post] = new Branch(Details->Condition, Details->Code);
406
+ Post->BranchesIn.insert(Split);
407
+ }
408
+ Splits.insert(Split);
409
+ Removed.insert(Original);
410
+ }
411
+ for (BlockBranchMap::iterator iter = Original->BranchesOut.begin(); iter != Original->BranchesOut.end(); iter++) {
412
+ Block *Post = iter->first;
413
+ Post->BranchesIn.erase(Original);
414
+ }
415
+ //DebugDump(Live, "mid");
416
+ }
417
+ for (BlockSet::iterator iter = Splits.begin(); iter != Splits.end(); iter++) {
418
+ Live.insert(*iter);
419
+ }
420
+ for (BlockSet::iterator iter = Removed.begin(); iter != Removed.end(); iter++) {
421
+ Live.erase(*iter);
422
+ }
423
+ //DebugDump(Live, "after");
424
+ }
425
+ };
426
+ PreOptimizer Pre(this);
427
+ Pre.FindLive(Entry);
428
+
429
+ // Add incoming branches from live blocks, ignoring dead code
430
+ for (int i = 0; i < Blocks.size(); i++) {
431
+ Block *Curr = Blocks[i];
432
+ if (!contains(Pre.Live, Curr)) continue;
433
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
434
+ iter->first->BranchesIn.insert(Curr);
435
+ }
436
+ }
437
+
438
+ Pre.SplitDeadEnds();
439
+
440
+ // Recursively process the graph
441
+
442
+ struct Analyzer : public RelooperRecursor {
443
+ Analyzer(Relooper *Parent) : RelooperRecursor(Parent) {}
444
+
445
+ // Add a shape to the list of shapes in this Relooper calculation
446
+ void Notice(Shape *New) {
447
+ Parent->Shapes.push_back(New);
448
+ }
449
+
450
+ // Create a list of entries from a block. If LimitTo is provided, only results in that set
451
+ // will appear
452
+ void GetBlocksOut(Block *Source, BlockSet& Entries, BlockSet *LimitTo=NULL) {
453
+ for (BlockBranchMap::iterator iter = Source->BranchesOut.begin(); iter != Source->BranchesOut.end(); iter++) {
454
+ if (!LimitTo || contains(*LimitTo, iter->first)) {
455
+ Entries.insert(iter->first);
456
+ }
457
+ }
458
+ }
459
+
460
+ // Converts/processes all branchings to a specific target
461
+ void Solipsize(Block *Target, Branch::FlowType Type, Shape *Ancestor, BlockSet &From) {
462
+ PrintDebug("Solipsizing branches into %d\n", Target->Id);
463
+ DebugDump(From, " relevant to solipsize: ");
464
+ for (BlockSet::iterator iter = Target->BranchesIn.begin(); iter != Target->BranchesIn.end();) {
465
+ Block *Prior = *iter;
466
+ if (!contains(From, Prior)) {
467
+ iter++;
468
+ continue;
469
+ }
470
+ Branch *PriorOut = Prior->BranchesOut[Target];
471
+ PriorOut->Ancestor = Ancestor;
472
+ PriorOut->Type = Type;
473
+ if (MultipleShape *Multiple = Shape::IsMultiple(Ancestor)) {
474
+ Multiple->NeedLoop++; // We are breaking out of this Multiple, so need a loop
475
+ }
476
+ iter++; // carefully increment iter before erasing
477
+ Target->BranchesIn.erase(Prior);
478
+ Target->ProcessedBranchesIn.insert(Prior);
479
+ Prior->BranchesOut.erase(Target);
480
+ Prior->ProcessedBranchesOut[Target] = PriorOut;
481
+ PrintDebug(" eliminated branch from %d\n", Prior->Id);
482
+ }
483
+ }
484
+
485
+ Shape *MakeSimple(BlockSet &Blocks, Block *Inner, BlockSet &NextEntries) {
486
+ PrintDebug("creating simple block with block #%d\n", Inner->Id);
487
+ SimpleShape *Simple = new SimpleShape;
488
+ Notice(Simple);
489
+ Simple->Inner = Inner;
490
+ Inner->Parent = Simple;
491
+ if (Blocks.size() > 1) {
492
+ Blocks.erase(Inner);
493
+ GetBlocksOut(Inner, NextEntries, &Blocks);
494
+ BlockSet JustInner;
495
+ JustInner.insert(Inner);
496
+ for (BlockSet::iterator iter = NextEntries.begin(); iter != NextEntries.end(); iter++) {
497
+ Solipsize(*iter, Branch::Direct, Simple, JustInner);
498
+ }
499
+ }
500
+ return Simple;
501
+ }
502
+
503
+ Shape *MakeLoop(BlockSet &Blocks, BlockSet& Entries, BlockSet &NextEntries) {
504
+ // Find the inner blocks in this loop. Proceed backwards from the entries until
505
+ // you reach a seen block, collecting as you go.
506
+ BlockSet InnerBlocks;
507
+ BlockSet Queue = Entries;
508
+ while (Queue.size() > 0) {
509
+ Block *Curr = *(Queue.begin());
510
+ Queue.erase(Queue.begin());
511
+ if (!contains(InnerBlocks, Curr)) {
512
+ // This element is new, mark it as inner and remove from outer
513
+ InnerBlocks.insert(Curr);
514
+ Blocks.erase(Curr);
515
+ // Add the elements prior to it
516
+ for (BlockSet::iterator iter = Curr->BranchesIn.begin(); iter != Curr->BranchesIn.end(); iter++) {
517
+ Queue.insert(*iter);
518
+ }
519
+ }
520
+ }
521
+ assert(InnerBlocks.size() > 0);
522
+
523
+ for (BlockSet::iterator iter = InnerBlocks.begin(); iter != InnerBlocks.end(); iter++) {
524
+ Block *Curr = *iter;
525
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
526
+ Block *Possible = iter->first;
527
+ if (!contains(InnerBlocks, Possible)) {
528
+ NextEntries.insert(Possible);
529
+ }
530
+ }
531
+ }
532
+
533
+ #if 0
534
+ // We can avoid multiple next entries by hoisting them into the loop.
535
+ if (NextEntries.size() > 1) {
536
+ BlockBlockSetMap IndependentGroups;
537
+ FindIndependentGroups(NextEntries, IndependentGroups, &InnerBlocks);
538
+
539
+ while (IndependentGroups.size() > 0 && NextEntries.size() > 1) {
540
+ Block *Min = NULL;
541
+ int MinSize = 0;
542
+ for (BlockBlockSetMap::iterator iter = IndependentGroups.begin(); iter != IndependentGroups.end(); iter++) {
543
+ Block *Entry = iter->first;
544
+ BlockSet &Blocks = iter->second;
545
+ if (!Min || Blocks.size() < MinSize) { // TODO: code size, not # of blocks
546
+ Min = Entry;
547
+ MinSize = Blocks.size();
548
+ }
549
+ }
550
+ // check how many new entries this would cause
551
+ BlockSet &Hoisted = IndependentGroups[Min];
552
+ bool abort = false;
553
+ for (BlockSet::iterator iter = Hoisted.begin(); iter != Hoisted.end() && !abort; iter++) {
554
+ Block *Curr = *iter;
555
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
556
+ Block *Target = iter->first;
557
+ if (Hoisted.find(Target) == Hoisted.end() && NextEntries.find(Target) == NextEntries.end()) {
558
+ // abort this hoisting
559
+ abort = true;
560
+ break;
561
+ }
562
+ }
563
+ }
564
+ if (abort) {
565
+ IndependentGroups.erase(Min);
566
+ continue;
567
+ }
568
+ // hoist this entry
569
+ PrintDebug("hoisting %d into loop\n", Min->Id);
570
+ NextEntries.erase(Min);
571
+ for (BlockSet::iterator iter = Hoisted.begin(); iter != Hoisted.end(); iter++) {
572
+ Block *Curr = *iter;
573
+ InnerBlocks.insert(Curr);
574
+ Blocks.erase(Curr);
575
+ }
576
+ IndependentGroups.erase(Min);
577
+ }
578
+ }
579
+ #endif
580
+
581
+ PrintDebug("creating loop block:\n");
582
+ DebugDump(InnerBlocks, " inner blocks:");
583
+ DebugDump(Entries, " inner entries:");
584
+ DebugDump(Blocks, " outer blocks:");
585
+ DebugDump(NextEntries, " outer entries:");
586
+
587
+ LoopShape *Loop = new LoopShape();
588
+ Notice(Loop);
589
+
590
+ // Solipsize the loop, replacing with break/continue and marking branches as Processed (will not affect later calculations)
591
+ // A. Branches to the loop entries become a continue to this shape
592
+ for (BlockSet::iterator iter = Entries.begin(); iter != Entries.end(); iter++) {
593
+ Solipsize(*iter, Branch::Continue, Loop, InnerBlocks);
594
+ }
595
+ // B. Branches to outside the loop (a next entry) become breaks on this shape
596
+ for (BlockSet::iterator iter = NextEntries.begin(); iter != NextEntries.end(); iter++) {
597
+ Solipsize(*iter, Branch::Break, Loop, InnerBlocks);
598
+ }
599
+ // Finish up
600
+ Shape *Inner = Process(InnerBlocks, Entries, NULL);
601
+ Loop->Inner = Inner;
602
+ return Loop;
603
+ }
604
+
605
+ // For each entry, find the independent group reachable by it. The independent group is
606
+ // the entry itself, plus all the blocks it can reach that cannot be directly reached by another entry. Note that we
607
+ // ignore directly reaching the entry itself by another entry.
608
+ // @param Ignore - previous blocks that are irrelevant
609
+ void FindIndependentGroups(BlockSet &Entries, BlockBlockSetMap& IndependentGroups, BlockSet *Ignore=NULL) {
610
+ typedef std::map<Block*, Block*> BlockBlockMap;
611
+
612
+ struct HelperClass {
613
+ BlockBlockSetMap& IndependentGroups;
614
+ BlockBlockMap Ownership; // For each block, which entry it belongs to. We have reached it from there.
615
+
616
+ HelperClass(BlockBlockSetMap& IndependentGroupsInit) : IndependentGroups(IndependentGroupsInit) {}
617
+ void InvalidateWithChildren(Block *New) { // TODO: rename New
618
+ BlockList ToInvalidate; // Being in the list means you need to be invalidated
619
+ ToInvalidate.push_back(New);
620
+ while (ToInvalidate.size() > 0) {
621
+ Block *Invalidatee = ToInvalidate.front();
622
+ ToInvalidate.pop_front();
623
+ Block *Owner = Ownership[Invalidatee];
624
+ if (contains(IndependentGroups, Owner)) { // Owner may have been invalidated, do not add to IndependentGroups!
625
+ IndependentGroups[Owner].erase(Invalidatee);
626
+ }
627
+ if (Ownership[Invalidatee]) { // may have been seen before and invalidated already
628
+ Ownership[Invalidatee] = NULL;
629
+ for (BlockBranchMap::iterator iter = Invalidatee->BranchesOut.begin(); iter != Invalidatee->BranchesOut.end(); iter++) {
630
+ Block *Target = iter->first;
631
+ BlockBlockMap::iterator Known = Ownership.find(Target);
632
+ if (Known != Ownership.end()) {
633
+ Block *TargetOwner = Known->second;
634
+ if (TargetOwner) {
635
+ ToInvalidate.push_back(Target);
636
+ }
637
+ }
638
+ }
639
+ }
640
+ }
641
+ }
642
+ };
643
+ HelperClass Helper(IndependentGroups);
644
+
645
+ // We flow out from each of the entries, simultaneously.
646
+ // When we reach a new block, we add it as belonging to the one we got to it from.
647
+ // If we reach a new block that is already marked as belonging to someone, it is reachable by
648
+ // two entries and is not valid for any of them. Remove it and all it can reach that have been
649
+ // visited.
650
+
651
+ BlockList Queue; // Being in the queue means we just added this item, and we need to add its children
652
+ for (BlockSet::iterator iter = Entries.begin(); iter != Entries.end(); iter++) {
653
+ Block *Entry = *iter;
654
+ Helper.Ownership[Entry] = Entry;
655
+ IndependentGroups[Entry].insert(Entry);
656
+ Queue.push_back(Entry);
657
+ }
658
+ while (Queue.size() > 0) {
659
+ Block *Curr = Queue.front();
660
+ Queue.pop_front();
661
+ Block *Owner = Helper.Ownership[Curr]; // Curr must be in the ownership map if we are in the queue
662
+ if (!Owner) continue; // we have been invalidated meanwhile after being reached from two entries
663
+ // Add all children
664
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
665
+ Block *New = iter->first;
666
+ BlockBlockMap::iterator Known = Helper.Ownership.find(New);
667
+ if (Known == Helper.Ownership.end()) {
668
+ // New node. Add it, and put it in the queue
669
+ Helper.Ownership[New] = Owner;
670
+ IndependentGroups[Owner].insert(New);
671
+ Queue.push_back(New);
672
+ continue;
673
+ }
674
+ Block *NewOwner = Known->second;
675
+ if (!NewOwner) continue; // We reached an invalidated node
676
+ if (NewOwner != Owner) {
677
+ // Invalidate this and all reachable that we have seen - we reached this from two locations
678
+ Helper.InvalidateWithChildren(New);
679
+ }
680
+ // otherwise, we have the same owner, so do nothing
681
+ }
682
+ }
683
+
684
+ // Having processed all the interesting blocks, we remain with just one potential issue:
685
+ // If a->b, and a was invalidated, but then b was later reached by someone else, we must
686
+ // invalidate b. To check for this, we go over all elements in the independent groups,
687
+ // if an element has a parent which does *not* have the same owner, we must remove it
688
+ // and all its children.
689
+
690
+ for (BlockSet::iterator iter = Entries.begin(); iter != Entries.end(); iter++) {
691
+ BlockSet &CurrGroup = IndependentGroups[*iter];
692
+ BlockList ToInvalidate;
693
+ for (BlockSet::iterator iter = CurrGroup.begin(); iter != CurrGroup.end(); iter++) {
694
+ Block *Child = *iter;
695
+ for (BlockSet::iterator iter = Child->BranchesIn.begin(); iter != Child->BranchesIn.end(); iter++) {
696
+ Block *Parent = *iter;
697
+ if (Ignore && contains(*Ignore, Parent)) continue;
698
+ if (Helper.Ownership[Parent] != Helper.Ownership[Child]) {
699
+ ToInvalidate.push_back(Child);
700
+ }
701
+ }
702
+ }
703
+ while (ToInvalidate.size() > 0) {
704
+ Block *Invalidatee = ToInvalidate.front();
705
+ ToInvalidate.pop_front();
706
+ Helper.InvalidateWithChildren(Invalidatee);
707
+ }
708
+ }
709
+
710
+ // Remove empty groups
711
+ for (BlockSet::iterator iter = Entries.begin(); iter != Entries.end(); iter++) {
712
+ if (IndependentGroups[*iter].size() == 0) {
713
+ IndependentGroups.erase(*iter);
714
+ }
715
+ }
716
+
717
+ #if DEBUG
718
+ PrintDebug("Investigated independent groups:\n");
719
+ for (BlockBlockSetMap::iterator iter = IndependentGroups.begin(); iter != IndependentGroups.end(); iter++) {
720
+ DebugDump(iter->second, " group: ");
721
+ }
722
+ #endif
723
+ }
724
+
725
+ Shape *MakeMultiple(BlockSet &Blocks, BlockSet& Entries, BlockBlockSetMap& IndependentGroups, Shape *Prev, BlockSet &NextEntries) {
726
+ PrintDebug("creating multiple block with %d inner groups\n", IndependentGroups.size());
727
+ bool Fused = !!(Shape::IsSimple(Prev));
728
+ MultipleShape *Multiple = new MultipleShape();
729
+ Notice(Multiple);
730
+ BlockSet CurrEntries;
731
+ for (BlockBlockSetMap::iterator iter = IndependentGroups.begin(); iter != IndependentGroups.end(); iter++) {
732
+ Block *CurrEntry = iter->first;
733
+ BlockSet &CurrBlocks = iter->second;
734
+ PrintDebug(" multiple group with entry %d:\n", CurrEntry->Id);
735
+ DebugDump(CurrBlocks, " ");
736
+ // Create inner block
737
+ CurrEntries.clear();
738
+ CurrEntries.insert(CurrEntry);
739
+ for (BlockSet::iterator iter = CurrBlocks.begin(); iter != CurrBlocks.end(); iter++) {
740
+ Block *CurrInner = *iter;
741
+ // Remove the block from the remaining blocks
742
+ Blocks.erase(CurrInner);
743
+ // Find new next entries and fix branches to them
744
+ for (BlockBranchMap::iterator iter = CurrInner->BranchesOut.begin(); iter != CurrInner->BranchesOut.end();) {
745
+ Block *CurrTarget = iter->first;
746
+ BlockBranchMap::iterator Next = iter;
747
+ Next++;
748
+ if (!contains(CurrBlocks, CurrTarget)) {
749
+ NextEntries.insert(CurrTarget);
750
+ Solipsize(CurrTarget, Branch::Break, Multiple, CurrBlocks);
751
+ }
752
+ iter = Next; // increment carefully because Solipsize can remove us
753
+ }
754
+ }
755
+ Multiple->InnerMap[CurrEntry] = Process(CurrBlocks, CurrEntries, NULL);
756
+ // If we are not fused, then our entries will actually be checked
757
+ if (!Fused) {
758
+ CurrEntry->IsCheckedMultipleEntry = true;
759
+ }
760
+ }
761
+ DebugDump(Blocks, " remaining blocks after multiple:");
762
+ // Add entries not handled as next entries, they are deferred
763
+ for (BlockSet::iterator iter = Entries.begin(); iter != Entries.end(); iter++) {
764
+ Block *Entry = *iter;
765
+ if (!contains(IndependentGroups, Entry)) {
766
+ NextEntries.insert(Entry);
767
+ }
768
+ }
769
+ return Multiple;
770
+ }
771
+
772
+ // Main function.
773
+ // Process a set of blocks with specified entries, returns a shape
774
+ // The Make* functions receive a NextEntries. If they fill it with data, those are the entries for the
775
+ // ->Next block on them, and the blocks are what remains in Blocks (which Make* modify). In this way
776
+ // we avoid recursing on Next (imagine a long chain of Simples, if we recursed we could blow the stack).
777
+ Shape *Process(BlockSet &Blocks, BlockSet& InitialEntries, Shape *Prev) {
778
+ PrintDebug("Process() called\n");
779
+ BlockSet *Entries = &InitialEntries;
780
+ BlockSet TempEntries[2];
781
+ int CurrTempIndex = 0;
782
+ BlockSet *NextEntries;
783
+ Shape *Ret = NULL;
784
+ #define Make(call) \
785
+ Shape *Temp = call; \
786
+ if (Prev) Prev->Next = Temp; \
787
+ if (!Ret) Ret = Temp; \
788
+ if (!NextEntries->size()) { PrintDebug("Process() returning\n"); return Ret; } \
789
+ Prev = Temp; \
790
+ Entries = NextEntries; \
791
+ continue;
792
+ while (1) {
793
+ PrintDebug("Process() running\n");
794
+ DebugDump(Blocks, " blocks : ");
795
+ DebugDump(*Entries, " entries: ");
796
+
797
+ CurrTempIndex = 1-CurrTempIndex;
798
+ NextEntries = &TempEntries[CurrTempIndex];
799
+ NextEntries->clear();
800
+
801
+ if (Entries->size() == 0) return Ret;
802
+ if (Entries->size() == 1) {
803
+ Block *Curr = *(Entries->begin());
804
+ if (Curr->BranchesIn.size() == 0) {
805
+ // One entry, no looping ==> Simple
806
+ Make(MakeSimple(Blocks, Curr, *NextEntries));
807
+ }
808
+ // One entry, looping ==> Loop
809
+ Make(MakeLoop(Blocks, *Entries, *NextEntries));
810
+ }
811
+ // More than one entry, try to eliminate through a Multiple groups of
812
+ // independent blocks from an entry/ies. It is important to remove through
813
+ // multiples as opposed to looping since the former is more performant.
814
+ BlockBlockSetMap IndependentGroups;
815
+ FindIndependentGroups(*Entries, IndependentGroups);
816
+
817
+ PrintDebug("Independent groups: %d\n", IndependentGroups.size());
818
+
819
+ if (IndependentGroups.size() > 0) {
820
+ // We can handle a group in a multiple if its entry cannot be reached by another group.
821
+ // Note that it might be reachable by itself - a loop. But that is fine, we will create
822
+ // a loop inside the multiple block (which is the performant order to do it).
823
+ for (BlockBlockSetMap::iterator iter = IndependentGroups.begin(); iter != IndependentGroups.end();) {
824
+ Block *Entry = iter->first;
825
+ BlockSet &Group = iter->second;
826
+ BlockBlockSetMap::iterator curr = iter++; // iterate carefully, we may delete
827
+ for (BlockSet::iterator iterBranch = Entry->BranchesIn.begin(); iterBranch != Entry->BranchesIn.end(); iterBranch++) {
828
+ Block *Origin = *iterBranch;
829
+ if (!contains(Group, Origin)) {
830
+ // Reached from outside the group, so we cannot handle this
831
+ PrintDebug("Cannot handle group with entry %d because of incoming branch from %d\n", Entry->Id, Origin->Id);
832
+ IndependentGroups.erase(curr);
833
+ break;
834
+ }
835
+ }
836
+ }
837
+
838
+ // As an optimization, if we have 2 independent groups, and one is a small dead end, we can handle only that dead end.
839
+ // The other then becomes a Next - without nesting in the code and recursion in the analysis.
840
+ // TODO: if the larger is the only dead end, handle that too
841
+ // TODO: handle >2 groups
842
+ // TODO: handle not just dead ends, but also that do not branch to the NextEntries. However, must be careful
843
+ // there since we create a Next, and that Next can prevent eliminating a break (since we no longer
844
+ // naturally reach the same place), which may necessitate a one-time loop, which makes the unnesting
845
+ // pointless.
846
+ if (IndependentGroups.size() == 2) {
847
+ // Find the smaller one
848
+ BlockBlockSetMap::iterator iter = IndependentGroups.begin();
849
+ Block *SmallEntry = iter->first;
850
+ int SmallSize = iter->second.size();
851
+ iter++;
852
+ Block *LargeEntry = iter->first;
853
+ int LargeSize = iter->second.size();
854
+ if (SmallSize != LargeSize) { // ignore the case where they are identical - keep things symmetrical there
855
+ if (SmallSize > LargeSize) {
856
+ Block *Temp = SmallEntry;
857
+ SmallEntry = LargeEntry;
858
+ LargeEntry = Temp; // Note: we did not flip the Sizes too, they are now invalid. TODO: use the smaller size as a limit?
859
+ }
860
+ // Check if dead end
861
+ bool DeadEnd = true;
862
+ BlockSet &SmallGroup = IndependentGroups[SmallEntry];
863
+ for (BlockSet::iterator iter = SmallGroup.begin(); iter != SmallGroup.end(); iter++) {
864
+ Block *Curr = *iter;
865
+ for (BlockBranchMap::iterator iter = Curr->BranchesOut.begin(); iter != Curr->BranchesOut.end(); iter++) {
866
+ Block *Target = iter->first;
867
+ if (!contains(SmallGroup, Target)) {
868
+ DeadEnd = false;
869
+ break;
870
+ }
871
+ }
872
+ if (!DeadEnd) break;
873
+ }
874
+ if (DeadEnd) {
875
+ PrintDebug("Removing nesting by not handling large group because small group is dead end\n");
876
+ IndependentGroups.erase(LargeEntry);
877
+ }
878
+ }
879
+ }
880
+
881
+ PrintDebug("Handleable independent groups: %d\n", IndependentGroups.size());
882
+
883
+ if (IndependentGroups.size() > 0) {
884
+ // Some groups removable ==> Multiple
885
+ Make(MakeMultiple(Blocks, *Entries, IndependentGroups, Prev, *NextEntries));
886
+ }
887
+ }
888
+ // No independent groups, must be loopable ==> Loop
889
+ Make(MakeLoop(Blocks, *Entries, *NextEntries));
890
+ }
891
+ }
892
+ };
893
+
894
+ // Main
895
+
896
+ BlockSet AllBlocks;
897
+ for (BlockSet::iterator iter = Pre.Live.begin(); iter != Pre.Live.end(); iter++) {
898
+ Block *Curr = *iter;
899
+ AllBlocks.insert(Curr);
900
+ #if DEBUG
901
+ PrintDebug("Adding block %d (%s)\n", Curr->Id, Curr->Code);
902
+ #endif
903
+ }
904
+
905
+ BlockSet Entries;
906
+ Entries.insert(Entry);
907
+ Root = Analyzer(this).Process(AllBlocks, Entries, NULL);
908
+ assert(Root);
909
+
910
+ // Post optimizations
911
+
912
+ struct PostOptimizer {
913
+ Relooper *Parent;
914
+ void *Closure;
915
+
916
+ PostOptimizer(Relooper *ParentInit) : Parent(ParentInit), Closure(NULL) {}
917
+
918
+ #define RECURSE_Multiple(shape, func) \
919
+ for (BlockShapeMap::iterator iter = shape->InnerMap.begin(); iter != shape->InnerMap.end(); iter++) { \
920
+ func(iter->second); \
921
+ }
922
+ #define RECURSE_Loop(shape, func) \
923
+ func(shape->Inner);
924
+ #define RECURSE(shape, func) RECURSE_##shape(shape, func);
925
+
926
+ #define SHAPE_SWITCH(var, simple, multiple, loop) \
927
+ if (SimpleShape *Simple = Shape::IsSimple(var)) { \
928
+ simple; \
929
+ } else if (MultipleShape *Multiple = Shape::IsMultiple(var)) { \
930
+ multiple; \
931
+ } else if (LoopShape *Loop = Shape::IsLoop(var)) { \
932
+ loop; \
933
+ }
934
+
935
+ // Find the blocks that natural control flow can get us directly to, or through a multiple that we ignore
936
+ void FollowNaturalFlow(Shape *S, BlockSet &Out) {
937
+ SHAPE_SWITCH(S, {
938
+ Out.insert(Simple->Inner);
939
+ }, {
940
+ for (BlockShapeMap::iterator iter = Multiple->InnerMap.begin(); iter != Multiple->InnerMap.end(); iter++) {
941
+ FollowNaturalFlow(iter->second, Out);
942
+ }
943
+ FollowNaturalFlow(Multiple->Next, Out);
944
+ }, {
945
+ FollowNaturalFlow(Loop->Inner, Out);
946
+ });
947
+ }
948
+
949
+ void FindNaturals(Shape *Root, Shape *Otherwise=NULL) {
950
+ if (Root->Next) {
951
+ Root->Natural = Root->Next;
952
+ FindNaturals(Root->Next, Otherwise);
953
+ } else {
954
+ Root->Natural = Otherwise;
955
+ }
956
+
957
+ SHAPE_SWITCH(Root, {
958
+ }, {
959
+ for (BlockShapeMap::iterator iter = Multiple->InnerMap.begin(); iter != Multiple->InnerMap.end(); iter++) {
960
+ FindNaturals(iter->second, Root->Natural);
961
+ }
962
+ }, {
963
+ FindNaturals(Loop->Inner, Loop->Inner);
964
+ });
965
+ }
966
+
967
+ // Remove unneeded breaks and continues.
968
+ // A flow operation is trivially unneeded if the shape we naturally get to by normal code
969
+ // execution is the same as the flow forces us to.
970
+ void RemoveUnneededFlows(Shape *Root, Shape *Natural=NULL, LoopShape *LastLoop=NULL) {
971
+ BlockSet NaturalBlocks;
972
+ FollowNaturalFlow(Natural, NaturalBlocks);
973
+ Shape *Next = Root;
974
+ while (Next) {
975
+ Root = Next;
976
+ Next = NULL;
977
+ SHAPE_SWITCH(Root, {
978
+ // If there is a next block, we already know at Simple creation time to make direct branches,
979
+ // and we can do nothing more. If there is no next however, then Natural is where we will
980
+ // go to by doing nothing, so we can potentially optimize some branches to direct.
981
+ if (Simple->Next) {
982
+ Next = Simple->Next;
983
+ } else {
984
+ for (BlockBranchMap::iterator iter = Simple->Inner->ProcessedBranchesOut.begin(); iter != Simple->Inner->ProcessedBranchesOut.end(); iter++) {
985
+ Block *Target = iter->first;
986
+ Branch *Details = iter->second;
987
+ if (Details->Type != Branch::Direct && contains(NaturalBlocks, Target)) { // note: cannot handle split blocks
988
+ Details->Type = Branch::Direct;
989
+ if (MultipleShape *Multiple = Shape::IsMultiple(Details->Ancestor)) {
990
+ Multiple->NeedLoop--;
991
+ }
992
+ } else if (Details->Type == Branch::Break && LastLoop && LastLoop->Natural == Details->Ancestor->Natural) {
993
+ // it is important to simplify breaks, as simpler breaks enable other optimizations
994
+ Details->Labeled = false;
995
+ if (MultipleShape *Multiple = Shape::IsMultiple(Details->Ancestor)) {
996
+ Multiple->NeedLoop--;
997
+ }
998
+ }
999
+ }
1000
+ }
1001
+ }, {
1002
+ for (BlockShapeMap::iterator iter = Multiple->InnerMap.begin(); iter != Multiple->InnerMap.end(); iter++) {
1003
+ RemoveUnneededFlows(iter->second, Multiple->Next, Multiple->NeedLoop ? NULL : LastLoop);
1004
+ }
1005
+ Next = Multiple->Next;
1006
+ }, {
1007
+ RemoveUnneededFlows(Loop->Inner, Loop->Inner, Loop);
1008
+ Next = Loop->Next;
1009
+ });
1010
+ }
1011
+ }
1012
+
1013
+ // After we know which loops exist, we can calculate which need to be labeled
1014
+ void FindLabeledLoops(Shape *Root) {
1015
+ bool First = Closure == NULL;
1016
+ if (First) {
1017
+ Closure = (void*)(new std::stack<Shape*>);
1018
+ }
1019
+ std::stack<Shape*> &LoopStack = *((std::stack<Shape*>*)Closure);
1020
+
1021
+ Shape *Next = Root;
1022
+ while (Next) {
1023
+ Root = Next;
1024
+ Next = NULL;
1025
+
1026
+ SHAPE_SWITCH(Root, {
1027
+ MultipleShape *Fused = Shape::IsMultiple(Root->Next);
1028
+ // If we are fusing a Multiple with a loop into this Simple, then visit it now
1029
+ if (Fused && Fused->NeedLoop) {
1030
+ LoopStack.push(Fused);
1031
+ RECURSE_Multiple(Fused, FindLabeledLoops);
1032
+ }
1033
+ for (BlockBranchMap::iterator iter = Simple->Inner->ProcessedBranchesOut.begin(); iter != Simple->Inner->ProcessedBranchesOut.end(); iter++) {
1034
+ Block *Target = iter->first;
1035
+ Branch *Details = iter->second;
1036
+ if (Details->Type != Branch::Direct) {
1037
+ assert(LoopStack.size() > 0);
1038
+ if (Details->Ancestor != LoopStack.top() && Details->Labeled) {
1039
+ LabeledShape *Labeled = Shape::IsLabeled(Details->Ancestor);
1040
+ Labeled->Labeled = true;
1041
+ Details->Labeled = true;
1042
+ } else {
1043
+ Details->Labeled = false;
1044
+ }
1045
+ }
1046
+ }
1047
+ if (Fused && Fused->NeedLoop) {
1048
+ LoopStack.pop();
1049
+ Next = Fused->Next;
1050
+ } else {
1051
+ Next = Root->Next;
1052
+ }
1053
+ }, {
1054
+ if (Multiple->NeedLoop) {
1055
+ LoopStack.push(Multiple);
1056
+ }
1057
+ RECURSE(Multiple, FindLabeledLoops);
1058
+ if (Multiple->NeedLoop) {
1059
+ LoopStack.pop();
1060
+ }
1061
+ Next = Root->Next;
1062
+ }, {
1063
+ LoopStack.push(Loop);
1064
+ RECURSE(Loop, FindLabeledLoops);
1065
+ LoopStack.pop();
1066
+ Next = Root->Next;
1067
+ });
1068
+ }
1069
+
1070
+ if (First) {
1071
+ delete (std::stack<Shape*>*)Closure;
1072
+ }
1073
+ }
1074
+
1075
+ void Process(Shape *Root) {
1076
+ FindNaturals(Root);
1077
+ RemoveUnneededFlows(Root);
1078
+ FindLabeledLoops(Root);
1079
+ }
1080
+ };
1081
+
1082
+ PrintDebug("=== Optimizing shapes ===\n");
1083
+
1084
+ PostOptimizer(this).Process(Root);
1085
+ }
1086
+
1087
+ void Relooper::Render() {
1088
+ OutputBuffer = OutputBufferRoot;
1089
+ assert(Root);
1090
+ Root->Render(false);
1091
+ }
1092
+
1093
+ void Relooper::SetOutputBuffer(char *Buffer, int Size) {
1094
+ OutputBufferRoot = OutputBuffer = Buffer;
1095
+ OutputBufferSize = Size;
1096
+ }
1097
+
1098
+ void Relooper::MakeOutputBuffer(int Size) {
1099
+ OutputBufferRoot = OutputBuffer = (char*)malloc(Size);
1100
+ OutputBufferSize = Size;
1101
+ }
1102
+
1103
+ void Relooper::SetAsmJSMode(int On) {
1104
+ AsmJS = On;
1105
+ }
1106
+
1107
+ #if DEBUG
1108
+ // Debugging
1109
+
1110
+ void Debugging::Dump(BlockSet &Blocks, const char *prefix) {
1111
+ if (prefix) printf("%s ", prefix);
1112
+ for (BlockSet::iterator iter = Blocks.begin(); iter != Blocks.end(); iter++) {
1113
+ Block *Curr = *iter;
1114
+ printf("%d:\n", Curr->Id);
1115
+ for (BlockBranchMap::iterator iter2 = Curr->BranchesOut.begin(); iter2 != Curr->BranchesOut.end(); iter2++) {
1116
+ Block *Other = iter2->first;
1117
+ printf(" -> %d\n", Other->Id);
1118
+ assert(contains(Other->BranchesIn, Curr));
1119
+ }
1120
+ }
1121
+ }
1122
+
1123
+ void Debugging::Dump(Shape *S, const char *prefix) {
1124
+ if (prefix) printf("%s ", prefix);
1125
+ if (!S) {
1126
+ printf(" (null)\n");
1127
+ return;
1128
+ }
1129
+ printf(" %d ", S->Id);
1130
+ SHAPE_SWITCH(S, {
1131
+ printf("<< Simple with block %d\n", Simple->Inner->Id);
1132
+ }, {
1133
+ printf("<< Multiple\n");
1134
+ for (BlockShapeMap::iterator iter = Multiple->InnerMap.begin(); iter != Multiple->InnerMap.end(); iter++) {
1135
+ printf(" with entry %d\n", iter->first->Id);
1136
+ }
1137
+ }, {
1138
+ printf("<< Loop\n");
1139
+ });
1140
+ }
1141
+
1142
+ static void PrintDebug(const char *Format, ...) {
1143
+ printf("// ");
1144
+ va_list Args;
1145
+ va_start(Args, Format);
1146
+ vprintf(Format, Args);
1147
+ va_end(Args);
1148
+ }
1149
+ #endif
1150
+
1151
+ // C API - useful for binding to other languages
1152
+
1153
+ typedef std::map<void*, int> VoidIntMap;
1154
+ VoidIntMap __blockDebugMap__; // maps block pointers in currently running code to block ids, for generated debug output
1155
+
1156
+ extern "C" {
1157
+
1158
+ void rl_set_output_buffer(char *buffer, int size) {
1159
+ #if DEBUG
1160
+ printf("#include \"Relooper.h\"\n");
1161
+ printf("int main() {\n");
1162
+ printf(" char buffer[100000];\n");
1163
+ printf(" rl_set_output_buffer(buffer);\n");
1164
+ #endif
1165
+ Relooper::SetOutputBuffer(buffer, size);
1166
+ }
1167
+
1168
+ void rl_make_output_buffer(int size) {
1169
+ Relooper::SetOutputBuffer((char*)malloc(size), size);
1170
+ }
1171
+
1172
+ void rl_set_asm_js_mode(int on) {
1173
+ Relooper::SetAsmJSMode(on);
1174
+ }
1175
+
1176
+ void *rl_new_block(const char *text) {
1177
+ Block *ret = new Block(text);
1178
+ #if DEBUG
1179
+ printf(" void *b%d = rl_new_block(\"// code %d\");\n", ret->Id, ret->Id);
1180
+ __blockDebugMap__[ret] = ret->Id;
1181
+ printf(" block_map[%d] = b%d;\n", ret->Id, ret->Id);
1182
+ #endif
1183
+ return ret;
1184
+ }
1185
+
1186
+ void rl_delete_block(void *block) {
1187
+ #if DEBUG
1188
+ printf(" rl_delete_block(block_map[%d]);\n", ((Block*)block)->Id);
1189
+ #endif
1190
+ delete (Block*)block;
1191
+ }
1192
+
1193
+ void rl_block_add_branch_to(void *from, void *to, const char *condition, const char *code) {
1194
+ #if DEBUG
1195
+ printf(" rl_block_add_branch_to(block_map[%d], block_map[%d], %s%s%s, %s%s%s);\n", ((Block*)from)->Id, ((Block*)to)->Id, condition ? "\"" : "", condition ? condition : "NULL", condition ? "\"" : "", code ? "\"" : "", code ? code : "NULL", code ? "\"" : "");
1196
+ #endif
1197
+ ((Block*)from)->AddBranchTo((Block*)to, condition, code);
1198
+ }
1199
+
1200
+ void *rl_new_relooper() {
1201
+ #if DEBUG
1202
+ printf(" void *block_map[10000];\n");
1203
+ printf(" void *rl = rl_new_relooper();\n");
1204
+ #endif
1205
+ return new Relooper;
1206
+ }
1207
+
1208
+ void rl_delete_relooper(void *relooper) {
1209
+ delete (Relooper*)relooper;
1210
+ }
1211
+
1212
+ void rl_relooper_add_block(void *relooper, void *block) {
1213
+ #if DEBUG
1214
+ printf(" rl_relooper_add_block(rl, block_map[%d]);\n", ((Block*)block)->Id);
1215
+ #endif
1216
+ ((Relooper*)relooper)->AddBlock((Block*)block);
1217
+ }
1218
+
1219
+ void rl_relooper_calculate(void *relooper, void *entry) {
1220
+ #if DEBUG
1221
+ printf(" rl_relooper_calculate(rl, block_map[%d]);\n", ((Block*)entry)->Id);
1222
+ printf(" rl_relooper_render(rl);\n");
1223
+ printf(" rl_delete_relooper(rl);\n");
1224
+ printf(" puts(buffer);\n");
1225
+ printf(" return 0;\n");
1226
+ printf("}\n");
1227
+ #endif
1228
+ ((Relooper*)relooper)->Calculate((Block*)entry);
1229
+ }
1230
+
1231
+ void rl_relooper_render(void *relooper) {
1232
+ ((Relooper*)relooper)->Render();
1233
+ }
1234
+
1235
+ }
1236
+