tesseract_bin 1.0.0
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- data/.document +5 -0
- data/Gemfile +14 -0
- data/Gemfile.lock +23 -0
- data/LICENSE.txt +20 -0
- data/README.rdoc +19 -0
- data/Rakefile +46 -0
- data/VERSION +1 -0
- data/ext/tesseract_bin/extconf.rb +17 -0
- data/lib/tesseract_bin.rb +12 -0
- data/tesseract_bin.gemspec +660 -0
- data/test/helper.rb +18 -0
- data/test/test_tesseract_bin.rb +7 -0
- data/vendor/tesseract-2.04/AUTHORS +8 -0
- data/vendor/tesseract-2.04/COPYING +23 -0
- data/vendor/tesseract-2.04/ChangeLog +71 -0
- data/vendor/tesseract-2.04/INSTALL +229 -0
- data/vendor/tesseract-2.04/Makefile.am +20 -0
- data/vendor/tesseract-2.04/Makefile.in +641 -0
- data/vendor/tesseract-2.04/NEWS +1 -0
- data/vendor/tesseract-2.04/README +138 -0
- data/vendor/tesseract-2.04/ReleaseNotes +213 -0
- data/vendor/tesseract-2.04/StdAfx.cpp +8 -0
- data/vendor/tesseract-2.04/StdAfx.h +24 -0
- data/vendor/tesseract-2.04/ccmain/Makefile.am +63 -0
- data/vendor/tesseract-2.04/ccmain/Makefile.in +735 -0
- data/vendor/tesseract-2.04/ccmain/adaptions.cpp +1082 -0
- data/vendor/tesseract-2.04/ccmain/adaptions.h +109 -0
- data/vendor/tesseract-2.04/ccmain/applybox.cpp +891 -0
- data/vendor/tesseract-2.04/ccmain/applybox.h +73 -0
- data/vendor/tesseract-2.04/ccmain/baseapi.cpp +1105 -0
- data/vendor/tesseract-2.04/ccmain/baseapi.h +256 -0
- data/vendor/tesseract-2.04/ccmain/blobcmp.cpp +76 -0
- data/vendor/tesseract-2.04/ccmain/blobcmp.h +29 -0
- data/vendor/tesseract-2.04/ccmain/callnet.cpp +93 -0
- data/vendor/tesseract-2.04/ccmain/callnet.h +32 -0
- data/vendor/tesseract-2.04/ccmain/charcut.cpp +704 -0
- data/vendor/tesseract-2.04/ccmain/charcut.h +120 -0
- data/vendor/tesseract-2.04/ccmain/charsample.cpp +699 -0
- data/vendor/tesseract-2.04/ccmain/control.cpp +1842 -0
- data/vendor/tesseract-2.04/ccmain/control.h +198 -0
- data/vendor/tesseract-2.04/ccmain/docqual.cpp +1481 -0
- data/vendor/tesseract-2.04/ccmain/docqual.h +155 -0
- data/vendor/tesseract-2.04/ccmain/expandblob.cpp +82 -0
- data/vendor/tesseract-2.04/ccmain/expandblob.h +13 -0
- data/vendor/tesseract-2.04/ccmain/fixspace.cpp +989 -0
- data/vendor/tesseract-2.04/ccmain/fixspace.h +72 -0
- data/vendor/tesseract-2.04/ccmain/fixxht.cpp +825 -0
- data/vendor/tesseract-2.04/ccmain/fixxht.h +93 -0
- data/vendor/tesseract-2.04/ccmain/imgscale.cpp +154 -0
- data/vendor/tesseract-2.04/ccmain/imgscale.h +32 -0
- data/vendor/tesseract-2.04/ccmain/matmatch.cpp +391 -0
- data/vendor/tesseract-2.04/ccmain/matmatch.h +48 -0
- data/vendor/tesseract-2.04/ccmain/output.cpp +1273 -0
- data/vendor/tesseract-2.04/ccmain/output.h +116 -0
- data/vendor/tesseract-2.04/ccmain/pagewalk.cpp +666 -0
- data/vendor/tesseract-2.04/ccmain/pagewalk.h +155 -0
- data/vendor/tesseract-2.04/ccmain/paircmp.cpp +107 -0
- data/vendor/tesseract-2.04/ccmain/paircmp.h +43 -0
- data/vendor/tesseract-2.04/ccmain/pgedit.cpp +1867 -0
- data/vendor/tesseract-2.04/ccmain/pgedit.h +181 -0
- data/vendor/tesseract-2.04/ccmain/reject.cpp +1775 -0
- data/vendor/tesseract-2.04/ccmain/reject.h +181 -0
- data/vendor/tesseract-2.04/ccmain/scaleimg.cpp +366 -0
- data/vendor/tesseract-2.04/ccmain/scaleimg.h +35 -0
- data/vendor/tesseract-2.04/ccmain/tessbox.cpp +375 -0
- data/vendor/tesseract-2.04/ccmain/tessbox.h +110 -0
- data/vendor/tesseract-2.04/ccmain/tessedit.cpp +278 -0
- data/vendor/tesseract-2.04/ccmain/tessedit.h +49 -0
- data/vendor/tesseract-2.04/ccmain/tessembedded.cpp +110 -0
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- data/vendor/tesseract-2.04/ccmain/tesseractfull.cc +37 -0
- data/vendor/tesseract-2.04/ccmain/tesseractmain.cpp +387 -0
- data/vendor/tesseract-2.04/ccmain/tesseractmain.h +58 -0
- data/vendor/tesseract-2.04/ccmain/tessio.h +110 -0
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- data/vendor/tesseract-2.04/ccmain/tessvars.h +48 -0
- data/vendor/tesseract-2.04/ccmain/tfacep.h +62 -0
- data/vendor/tesseract-2.04/ccmain/tfacepp.cpp +443 -0
- data/vendor/tesseract-2.04/ccmain/tfacepp.h +85 -0
- data/vendor/tesseract-2.04/ccmain/tstruct.cpp +549 -0
- data/vendor/tesseract-2.04/ccmain/tstruct.h +108 -0
- data/vendor/tesseract-2.04/ccmain/varabled.cpp +346 -0
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- data/vendor/tesseract-2.04/ccmain/werdit.cpp +193 -0
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- data/vendor/tesseract-2.04/ccstruct/Makefile.am +25 -0
- data/vendor/tesseract-2.04/ccstruct/Makefile.in +650 -0
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- data/vendor/tesseract-2.04/ccstruct/genblob.cpp +133 -0
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- data/vendor/tesseract-2.04/ccstruct/linlsq.cpp +249 -0
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- data/vendor/tesseract-2.04/ccstruct/lmedsq.cpp +453 -0
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- data/vendor/tesseract-2.04/ccstruct/mod128.cpp +100 -0
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- data/vendor/tesseract-2.04/ccstruct/normalis.cpp +176 -0
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- data/vendor/tesseract-2.04/ccstruct/ocrblock.cpp +369 -0
- data/vendor/tesseract-2.04/ccstruct/ocrblock.h +235 -0
- data/vendor/tesseract-2.04/ccstruct/ocrrow.cpp +216 -0
- data/vendor/tesseract-2.04/ccstruct/ocrrow.h +133 -0
- data/vendor/tesseract-2.04/ccstruct/pageblk.cpp +879 -0
- data/vendor/tesseract-2.04/ccstruct/pageblk.h +318 -0
- data/vendor/tesseract-2.04/ccstruct/pageres.cpp +330 -0
- data/vendor/tesseract-2.04/ccstruct/pageres.h +313 -0
- data/vendor/tesseract-2.04/ccstruct/pdblock.cpp +361 -0
- data/vendor/tesseract-2.04/ccstruct/pdblock.h +181 -0
- data/vendor/tesseract-2.04/ccstruct/pdclass.h +54 -0
- data/vendor/tesseract-2.04/ccstruct/points.cpp +102 -0
- data/vendor/tesseract-2.04/ccstruct/points.h +299 -0
- data/vendor/tesseract-2.04/ccstruct/polyaprx.cpp +588 -0
- data/vendor/tesseract-2.04/ccstruct/polyaprx.h +51 -0
- data/vendor/tesseract-2.04/ccstruct/polyblk.cpp +398 -0
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- data/vendor/tesseract-2.04/ccstruct/polyblob.cpp +357 -0
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- data/vendor/tesseract-2.04/ccstruct/poutline.cpp +441 -0
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- data/vendor/tesseract-2.04/ccstruct/quadlsq.cpp +147 -0
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- data/vendor/tesseract-2.04/ccstruct/quadratc.cpp +21 -0
- data/vendor/tesseract-2.04/ccstruct/quadratc.h +63 -0
- data/vendor/tesseract-2.04/ccstruct/quspline.cpp +382 -0
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- data/vendor/tesseract-2.04/ccstruct/ratngs.cpp +372 -0
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- data/vendor/tesseract-2.04/ccstruct/rect.h +320 -0
- data/vendor/tesseract-2.04/ccstruct/rejctmap.cpp +545 -0
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- data/vendor/tesseract-2.04/ccstruct/rwpoly.cpp +89 -0
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- data/vendor/tesseract-2.04/ccstruct/statistc.cpp +905 -0
- data/vendor/tesseract-2.04/ccstruct/statistc.h +135 -0
- data/vendor/tesseract-2.04/ccstruct/stepblob.cpp +296 -0
- data/vendor/tesseract-2.04/ccstruct/stepblob.h +88 -0
- data/vendor/tesseract-2.04/ccstruct/txtregn.cpp +230 -0
- data/vendor/tesseract-2.04/ccstruct/txtregn.h +155 -0
- data/vendor/tesseract-2.04/ccstruct/vecfuncs.cpp +63 -0
- data/vendor/tesseract-2.04/ccstruct/vecfuncs.h +91 -0
- data/vendor/tesseract-2.04/ccstruct/werd.cpp +967 -0
- data/vendor/tesseract-2.04/ccstruct/werd.h +277 -0
- data/vendor/tesseract-2.04/ccutil/Makefile.am +19 -0
- data/vendor/tesseract-2.04/ccutil/Makefile.in +626 -0
- data/vendor/tesseract-2.04/ccutil/basedir.cpp +118 -0
- data/vendor/tesseract-2.04/ccutil/basedir.h +32 -0
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- data/vendor/tesseract-2.04/ccutil/clst.cpp +626 -0
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- data/vendor/tesseract-2.04/ccutil/globaloc.cpp +115 -0
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- data/vendor/tesseract-2.04/ccutil/notdll.h +28 -0
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- data/vendor/tesseract-2.04/ccutil/ocrclass.h +345 -0
- data/vendor/tesseract-2.04/ccutil/ocrshell.cpp +772 -0
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- data/vendor/tesseract-2.04/wordrec/pieces.h +154 -0
- data/vendor/tesseract-2.04/wordrec/plotedges.cpp +134 -0
- data/vendor/tesseract-2.04/wordrec/plotedges.h +71 -0
- data/vendor/tesseract-2.04/wordrec/plotseg.cpp +116 -0
- data/vendor/tesseract-2.04/wordrec/plotseg.h +73 -0
- data/vendor/tesseract-2.04/wordrec/render.cpp +152 -0
- data/vendor/tesseract-2.04/wordrec/render.h +58 -0
- data/vendor/tesseract-2.04/wordrec/seam.cpp +482 -0
- data/vendor/tesseract-2.04/wordrec/seam.h +136 -0
- data/vendor/tesseract-2.04/wordrec/split.cpp +182 -0
- data/vendor/tesseract-2.04/wordrec/split.h +115 -0
- data/vendor/tesseract-2.04/wordrec/tally.cpp +68 -0
- data/vendor/tesseract-2.04/wordrec/tally.h +94 -0
- data/vendor/tesseract-2.04/wordrec/tessinit.cpp +108 -0
- data/vendor/tesseract-2.04/wordrec/tessinit.h +46 -0
- data/vendor/tesseract-2.04/wordrec/tface.cpp +272 -0
- data/vendor/tesseract-2.04/wordrec/tface.h +35 -0
- data/vendor/tesseract-2.04/wordrec/wordclass.cpp +284 -0
- data/vendor/tesseract-2.04/wordrec/wordclass.h +64 -0
- metadata +708 -0
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// Copyright 2007 Google Inc. All Rights Reserved.
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//
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// Author: Joern Wanke
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//
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// Simple drawing program to illustrate ScrollView capabilities.
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//
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// Functionality:
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// - The menubar is used to select from different sample styles of input.
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// - With the RMB it is possible to change the RGB values in different
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// popup menus.
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// - A LMB click either draws point-to-point, point or text.
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// - A LMB dragging either draws a line, a rectangle or ellipse.
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#include "scrollview.h"
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#include "svmnode.h"
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#include <stdlib.h>
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#include <iostream>
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// The current color values we use, initially white (== ScrollView::WHITE).
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int rgb[3] = { 255, 255, 255 };
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class SVPaint : public SVEventHandler {
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public:
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SVPaint(const char* server_name);
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// This is the main event handling function that we need to overwrite, defined
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// in SVEventHandler.
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void Notify(const SVEvent* sv_event);
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private:
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// The Handler take care of the SVET_POPUP, SVET_MENU, SVET_CLICK and
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// SVET_SELECTION events.
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void PopupHandler(const SVEvent* sv_event);
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void MenuBarHandler(const SVEvent* sv_event);
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void ClickHandler(const SVEvent* sv_event);
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void SelectionHandler(const SVEvent* sv_event);
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// Convenience functions to build little menus.
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SVMenuNode* BuildPopupMenu();
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SVMenuNode* BuildMenuBar();
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// Our window.
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ScrollView* window_;
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// The mode we are in when an SVET_CLICK or an SVET_SELECTION event occurs.
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int click_mode_;
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int drag_mode_;
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// In the point-to-point drawing mode, we need to set a start-point the first
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// time we call it (e.g. call SetCursor).
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bool has_start_point_;
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};
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// Build a sample popup menu.
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SVMenuNode* SVPaint::BuildPopupMenu() {
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SVMenuNode* root = new SVMenuNode(); // Empty root node
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// Initial color is white, so we all values to 255.
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root->AddChild("R", // Shown caption.
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1, // assoc. command_id.
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"255", // initial value.
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"Red Color Value?"); // Shown description.
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root->AddChild("G", 2, "255", "Green Color Value?");
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root->AddChild("B", 3, "255", "Blue Color Value?");
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return root;
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}
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// Build a sample menu bar.
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SVMenuNode* SVPaint::BuildMenuBar() {
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SVMenuNode* root = new SVMenuNode(); // Empty root node
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// Create some submenus and add them to the root.
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SVMenuNode* click = root->AddChild("Clicking");
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SVMenuNode* drag = root->AddChild("Dragging");
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// Put some nodes into the submenus.
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click->AddChild("Point to Point Drawing", // Caption.
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1); // command_id.
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click->AddChild("Point Drawing", 2);
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click->AddChild("Text Drawing", 3);
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drag->AddChild("Line Drawing", 4);
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drag->AddChild("Rectangle Drawing", 5);
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drag->AddChild("Ellipse Drawing", 6);
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return root;
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}
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// Takes care of the SVET_POPUP events.
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// In our case, SVET_POPUP is used to set RGB values.
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void SVPaint::PopupHandler(const SVEvent* sv_event) {
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// Since we only have the RGB values as popup items,
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// we take a shortcut to not bloat up code:
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rgb[sv_event->command_id - 1] = atoi(sv_event->parameter);
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window_->Pen(rgb[0], rgb[1], rgb[2]);
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}
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// Takes care of the SVET_MENU events.
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// In our case, we change either the click_mode_ (commands 1-3)
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// or the drag_mode_ (commands 4-6).
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void SVPaint::MenuBarHandler(const SVEvent* sv_event) {
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if ((sv_event->command_id > 0) && (sv_event->command_id < 4)) {
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click_mode_ = sv_event->command_id;
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has_start_point_ = false;
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} else { drag_mode_ = sv_event->command_id; }
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}
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// Takes care of the SVET_CLICK events.
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// Depending on the click_mode_ we are in, either do Point-to-Point drawing,
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// point drawing, or draw text.
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void SVPaint::ClickHandler(const SVEvent* sv_event) {
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switch (click_mode_) {
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case 1: //Point to Point
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if (has_start_point_) { window_->DrawTo(sv_event->x, sv_event->y);
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} else {
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has_start_point_ = true;
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window_->SetCursor(sv_event->x, sv_event->y);
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}
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break;
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case 2: //Point Drawing..simulated by drawing a 1 pixel line.
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window_->Line(sv_event->x, sv_event->y, sv_event->x, sv_event->y);
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break;
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case 3: //Text
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// We show a modal input dialog on our window, then draw the input and
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// finally delete the input pointer.
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char* p = window_->ShowInputDialog("Text:");
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window_->Text(sv_event->x, sv_event->y, p);
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delete p;
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break;
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}
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}
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// Takes care of the SVET_SELECTION events.
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// Depending on the drag_mode_ we are in, either draw a line, a rectangle or
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// an ellipse.
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void SVPaint::SelectionHandler(const SVEvent* sv_event) {
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switch (drag_mode_) {
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//FIXME inversed x_size, y_size
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case 4: //Line
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window_->Line(sv_event->x, sv_event->y,
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sv_event->x - sv_event->x_size,
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sv_event->y - sv_event->y_size);
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break;
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case 5: //Rectangle
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window_->Rectangle(sv_event->x, sv_event->y,
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sv_event->x - sv_event->x_size,
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sv_event->y - sv_event->y_size);
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break;
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case 6: //Ellipse
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window_->Ellipse(sv_event->x - sv_event->x_size,
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sv_event->y - sv_event->y_size,
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sv_event->x_size, sv_event->y_size);
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break;
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}
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}
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// The event handling function from ScrollView which we have to overwrite.
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// We handle CLICK, SELECTION, MENU and POPUP and throw away all other events.
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void SVPaint::Notify(const SVEvent* sv_event) {
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if (sv_event->type == SVET_CLICK) { ClickHandler(sv_event); }
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else if (sv_event->type == SVET_SELECTION) { SelectionHandler(sv_event); }
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else if (sv_event->type == SVET_MENU) { MenuBarHandler(sv_event); }
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else if (sv_event->type == SVET_POPUP) { PopupHandler(sv_event); }
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else {} //throw other events away
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}
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// Builds a new window, initializes the variables and event handler and builds
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// the menu.
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SVPaint::SVPaint(const char *server_name) {
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window_ = new ScrollView("ScrollView Paint Example", // window caption
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0, 0, // x,y window position
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500, 500, // window size
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500, 500, // canvas size
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false, // whether the Y axis is inversed.
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// this is included due to legacy
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// reasons for tesseract and enables
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// us to have (0,0) as the LOWER left
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// of the coordinate system.
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server_name); // the server address.
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// Set the start modes to point-to-point and line drawing.
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click_mode_ = 1;
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drag_mode_ = 4;
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has_start_point_ = false;
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// Bild our menus and add them to the window. The flag illustrates whether
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// this is a menu bar.
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SVMenuNode* popup_menu = BuildPopupMenu();
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popup_menu->BuildMenu(window_,false);
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SVMenuNode* bar_menu = BuildMenuBar();
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bar_menu->BuildMenu(window_,true);
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// Set the initial color values to White (could also be done by
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// passing (rgb[0], rgb[1], rgb[2]).
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window_->Pen(ScrollView::WHITE);
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window_->Brush(ScrollView::WHITE);
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// Adds the event handler to the window. This actually ensures that Notify
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// gets called when events occur.
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window_->AddEventHandler(this);
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// Set the window visible (calling this is important to actually render
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// everything. Without this call, the window would also be drawn, but the
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// menu bars would be missing.
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window_->SetVisible(true);
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// Rest this thread until its window is destroyed.
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// Note that a special eventhandling thread was created when constructing
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// the window. Due to this, the application will not deadlock here.
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window_->AwaitEvent(SVET_DESTROY);
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// We now have 3 Threads running:
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// (1) The MessageReceiver thread which fetches messages and distributes them
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// (2) The EventHandler thread which handles all events for window_
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// (3) The main thread which waits on window_ for a DESTROY event (blocked)
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}
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// If a parameter is given, we try to connect to the given server.
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// This enables us to test the remote capabilites of ScrollView.
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int main(int argc, char** argv) {
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const char* server_name;
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if (argc > 1) { server_name = argv[1]; } else { server_name = "localhost"; }
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SVPaint svp(server_name);
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}
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///////////////////////////////////////////////////////////////////////
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// File: svutil.cpp
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// Description: ScrollView Utilities
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// Author: Joern Wanke
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// Created: Thu Nov 29 2007
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//
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// (C) Copyright 2007, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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//
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// SVUtil contains the SVSync and SVNetwork classes, which are used for
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// thread/process creation & synchronization and network connection.
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#ifndef GRAPHICS_DISABLED
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#include "svutil.h"
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#ifdef WIN32
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#include <windows.h>
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#include <winsock.h>
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <pthread.h>
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#include <semaphore.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <string.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#ifdef __linux__
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#include <sys/prctl.h>
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#endif
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#endif
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#include <iostream>
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const int kBufferSize = 65536;
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const int kMaxMsgSize = 4096;
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// Signals a thread to exit.
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void SVSync::ExitThread() {
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#ifdef WIN32
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//ExitThread(0);
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#else
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pthread_exit(0);
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#endif
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}
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// Starts a new process.
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void SVSync::StartProcess(const char* executable, const char* args) {
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#ifdef WIN32
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std::string proc;
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proc.append(executable);
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proc.append(" ");
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proc.append(args);
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std::cout << "Starting " << proc << std::endl;
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STARTUPINFO start_info;
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PROCESS_INFORMATION proc_info;
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GetStartupInfo(&start_info);
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if (!CreateProcess(NULL, const_cast<char*>(proc.c_str()), NULL, NULL, FALSE,
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CREATE_NO_WINDOW | DETACHED_PROCESS, NULL, NULL,
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&start_info, &proc_info))
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return;
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#else
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int pid = fork();
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if (pid != 0) { // The father process returns
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} else {
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#ifdef __linux__
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// Make sure the java process terminates on exit, since its
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// broken socket detection seems to be useless.
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prctl(PR_SET_PDEATHSIG, 2, 0, 0, 0);
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#endif
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char* mutable_args = strdup(args);
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int argc = 1;
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for (int i = 0; mutable_args[i]; ++i) {
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if (mutable_args[i] == ' ') {
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++argc;
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}
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89
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}
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90
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char** argv = new char*[argc + 2];
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argv[0] = strdup(executable);
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argv[1] = mutable_args;
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argc = 2;
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bool inquote = false;
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for (int i = 0; mutable_args[i]; ++i) {
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if (!inquote && mutable_args[i] == ' ') {
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mutable_args[i] = '\0';
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argv[argc++] = mutable_args + i + 1;
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} else if (mutable_args[i] == '"') {
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inquote = !inquote;
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mutable_args[i] = ' ';
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}
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103
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}
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argv[argc] = NULL;
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105
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execvp(executable, argv);
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}
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#endif
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}
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SVSemaphore::SVSemaphore() {
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#ifdef WIN32
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semaphore_ = CreateSemaphore(0, 0, 10, 0);
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#else
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sem_init(&semaphore_, 0, 0);
|
115
|
+
#endif
|
116
|
+
}
|
117
|
+
|
118
|
+
void SVSemaphore::Signal() {
|
119
|
+
#ifdef WIN32
|
120
|
+
ReleaseSemaphore(semaphore_, 1, NULL);
|
121
|
+
#else
|
122
|
+
sem_post(&semaphore_);
|
123
|
+
#endif
|
124
|
+
}
|
125
|
+
|
126
|
+
void SVSemaphore::Wait() {
|
127
|
+
#ifdef WIN32
|
128
|
+
WaitForSingleObject(semaphore_, INFINITE);
|
129
|
+
#else
|
130
|
+
sem_wait(&semaphore_);
|
131
|
+
#endif
|
132
|
+
}
|
133
|
+
|
134
|
+
SVMutex::SVMutex() {
|
135
|
+
#ifdef WIN32
|
136
|
+
mutex_ = CreateMutex(0, FALSE, 0);
|
137
|
+
#else
|
138
|
+
pthread_mutex_init(&mutex_, NULL);
|
139
|
+
#endif
|
140
|
+
}
|
141
|
+
|
142
|
+
void SVMutex::Lock() {
|
143
|
+
#ifdef WIN32
|
144
|
+
WaitForSingleObject(mutex_, INFINITE);
|
145
|
+
#else
|
146
|
+
pthread_mutex_lock(&mutex_);
|
147
|
+
#endif
|
148
|
+
}
|
149
|
+
|
150
|
+
void SVMutex::Unlock() {
|
151
|
+
#ifdef WIN32
|
152
|
+
ReleaseMutex(mutex_);
|
153
|
+
#else
|
154
|
+
pthread_mutex_unlock(&mutex_);
|
155
|
+
#endif
|
156
|
+
}
|
157
|
+
|
158
|
+
// Create new thread.
|
159
|
+
|
160
|
+
void SVSync::StartThread(void *(*func)(void*), void* arg) {
|
161
|
+
#ifdef WIN32
|
162
|
+
LPTHREAD_START_ROUTINE f = (LPTHREAD_START_ROUTINE) func;
|
163
|
+
DWORD threadid;
|
164
|
+
HANDLE newthread = CreateThread(
|
165
|
+
NULL, // default security attributes
|
166
|
+
0, // use default stack size
|
167
|
+
f, // thread function
|
168
|
+
arg, // argument to thread function
|
169
|
+
0, // use default creation flags
|
170
|
+
&threadid); // returns the thread identifier
|
171
|
+
#else
|
172
|
+
pthread_t helper;
|
173
|
+
pthread_create(&helper, NULL, func, arg);
|
174
|
+
#endif
|
175
|
+
}
|
176
|
+
|
177
|
+
// Place a message in the message buffer (and flush it).
|
178
|
+
void SVNetwork::Send(const char* msg) {
|
179
|
+
mutex_send_->Lock();
|
180
|
+
msg_buffer_out_.append(msg);
|
181
|
+
mutex_send_->Unlock();
|
182
|
+
}
|
183
|
+
|
184
|
+
// Send the whole buffer.
|
185
|
+
void SVNetwork::Flush() {
|
186
|
+
mutex_send_->Lock();
|
187
|
+
while (msg_buffer_out_.size() > 0) {
|
188
|
+
int i = send(stream_, msg_buffer_out_.c_str(), msg_buffer_out_.length(), 0);
|
189
|
+
msg_buffer_out_.erase(0, i);
|
190
|
+
}
|
191
|
+
mutex_send_->Unlock();
|
192
|
+
}
|
193
|
+
|
194
|
+
// Receive a message from the server.
|
195
|
+
// This will always return one line of char* (denoted by \n).
|
196
|
+
char* SVNetwork::Receive() {
|
197
|
+
char* result = NULL;
|
198
|
+
#ifdef WIN32
|
199
|
+
if (has_content) { result = strtok (NULL, "\n"); }
|
200
|
+
#else
|
201
|
+
if (buffer_ptr_ != NULL) { result = strtok_r(NULL, "\n", &buffer_ptr_); }
|
202
|
+
#endif
|
203
|
+
|
204
|
+
// This means there is something left in the buffer and we return it.
|
205
|
+
if (result != NULL) { return result;
|
206
|
+
// Otherwise, we read from the stream_.
|
207
|
+
} else {
|
208
|
+
buffer_ptr_ = NULL;
|
209
|
+
has_content = false;
|
210
|
+
|
211
|
+
// The timeout length is not really important since we are looping anyway
|
212
|
+
// until a new message is delivered.
|
213
|
+
struct timeval tv;
|
214
|
+
tv.tv_sec = 10;
|
215
|
+
tv.tv_usec = 0;
|
216
|
+
|
217
|
+
// Set the flags to return when the stream_ is ready to be read.
|
218
|
+
fd_set readfds;
|
219
|
+
FD_ZERO(&readfds);
|
220
|
+
FD_SET(stream_, &readfds);
|
221
|
+
|
222
|
+
int i = select(stream_+1, &readfds, NULL, NULL, &tv);
|
223
|
+
|
224
|
+
// The stream_ died.
|
225
|
+
if (i == 0) { return NULL; }
|
226
|
+
|
227
|
+
// Read the message buffer.
|
228
|
+
i = recv(stream_, msg_buffer_in_, kMaxMsgSize, 0);
|
229
|
+
|
230
|
+
// Server quit (0) or error (-1).
|
231
|
+
if (i <= 0) { return NULL; }
|
232
|
+
msg_buffer_in_[i] = '\0';
|
233
|
+
has_content = true;
|
234
|
+
#ifdef WIN32
|
235
|
+
return strtok(msg_buffer_in_,"\n");
|
236
|
+
#else
|
237
|
+
// Setup a new string tokenizer.
|
238
|
+
return strtok_r(msg_buffer_in_, "\n", &buffer_ptr_);
|
239
|
+
#endif
|
240
|
+
}
|
241
|
+
}
|
242
|
+
|
243
|
+
// Close the connection to the server.
|
244
|
+
void SVNetwork::Close() {
|
245
|
+
#ifdef WIN32
|
246
|
+
closesocket(stream_);
|
247
|
+
#else
|
248
|
+
close(stream_);
|
249
|
+
#endif
|
250
|
+
}
|
251
|
+
|
252
|
+
// Set up a connection to hostname on port.
|
253
|
+
SVNetwork::SVNetwork(const char* hostname, int port) {
|
254
|
+
mutex_send_ = new SVMutex();
|
255
|
+
struct sockaddr_in address;
|
256
|
+
struct hostent *name;
|
257
|
+
|
258
|
+
msg_buffer_in_ = new char[kMaxMsgSize + 1];
|
259
|
+
msg_buffer_in_[0] = '\0';
|
260
|
+
|
261
|
+
has_content = false;
|
262
|
+
|
263
|
+
buffer_ptr_ = NULL;
|
264
|
+
|
265
|
+
// Get the host data depending on the OS.
|
266
|
+
#ifdef WIN32
|
267
|
+
WSADATA wsaData;
|
268
|
+
WSAStartup(MAKEWORD(1, 1), &wsaData);
|
269
|
+
name = gethostbyname(hostname);
|
270
|
+
#elif defined(__linux__)
|
271
|
+
struct hostent hp;
|
272
|
+
int herr;
|
273
|
+
char *buffer = new char[kBufferSize];
|
274
|
+
gethostbyname_r(hostname, &hp, buffer, kBufferSize, &name, &herr);
|
275
|
+
delete[] buffer;
|
276
|
+
#else
|
277
|
+
name = gethostbyname(hostname);
|
278
|
+
#endif
|
279
|
+
|
280
|
+
// Fill in the appropriate variables to be able to connect to the server.
|
281
|
+
address.sin_family = name->h_addrtype;
|
282
|
+
memcpy((char *) &address.sin_addr.s_addr,
|
283
|
+
name->h_addr_list[0], name->h_length);
|
284
|
+
address.sin_port = htons(port);
|
285
|
+
|
286
|
+
stream_ = socket(AF_INET, SOCK_STREAM, 0);
|
287
|
+
|
288
|
+
// If server is not there, we will start a new server as local child process.
|
289
|
+
if (connect(stream_, (struct sockaddr *) &address, sizeof(address)) < 0) {
|
290
|
+
const char* scrollview_path = getenv("SCROLLVIEW_PATH");
|
291
|
+
if (scrollview_path == NULL) {
|
292
|
+
#ifdef SCROLLVIEW_PATH
|
293
|
+
#define _STR(a) #a
|
294
|
+
#define _XSTR(a) _STR(a)
|
295
|
+
scrollview_path = _XSTR(SCROLLVIEW_PATH);
|
296
|
+
#undef _XSTR
|
297
|
+
#undef _STR
|
298
|
+
#else
|
299
|
+
scrollview_path = ".";
|
300
|
+
#endif
|
301
|
+
}
|
302
|
+
// The following ugly ifdef is to enable the output of the java runtime
|
303
|
+
// to be sent down a black hole on non-windows to ignore all the
|
304
|
+
// exceptions in piccolo. Ideally piccolo would be debugged to make
|
305
|
+
// this unnecessary.
|
306
|
+
// Also the path has to be separated by ; on windows and : otherwise.
|
307
|
+
#ifdef WIN32
|
308
|
+
const char* prog = "java -Xms512m -Xmx1024m";
|
309
|
+
const char* cmd_template = "-Djava.library.path=%s -cp %s/ScrollView.jar;"
|
310
|
+
"%s/piccolo-1.2.jar;%s/piccolox-1.2.jar"
|
311
|
+
" com.google.scrollview.ScrollView";
|
312
|
+
#else
|
313
|
+
const char* prog = "sh";
|
314
|
+
const char* cmd_template = "-c \"trap 'kill %1' 0 1 2 ; java "
|
315
|
+
"-Xms1024m -Xmx2048m -Djava.library.path=%s -cp %s/ScrollView.jar:"
|
316
|
+
"%s/piccolo-1.2.jar:%s/piccolox-1.2.jar"
|
317
|
+
" com.google.scrollview.ScrollView"
|
318
|
+
" >/dev/null 2>&1 & wait\"";
|
319
|
+
#endif
|
320
|
+
int cmdlen = strlen(cmd_template) + 4*strlen(scrollview_path) + 1;
|
321
|
+
char* cmd = new char[cmdlen];
|
322
|
+
snprintf(cmd, cmdlen, cmd_template, scrollview_path, scrollview_path,
|
323
|
+
scrollview_path, scrollview_path);
|
324
|
+
|
325
|
+
SVSync::StartProcess(prog, cmd);
|
326
|
+
delete [] cmd;
|
327
|
+
|
328
|
+
// Wait for server to show up.
|
329
|
+
// Note: There is no exception handling in case the server never turns up.
|
330
|
+
while (connect(stream_, (struct sockaddr *) &address,
|
331
|
+
sizeof(address)) < 0) {
|
332
|
+
std::cout << "ScrollView: Waiting for server...\n";
|
333
|
+
#ifdef WIN32
|
334
|
+
Sleep(1000);
|
335
|
+
#else
|
336
|
+
sleep(1);
|
337
|
+
#endif
|
338
|
+
}
|
339
|
+
}
|
340
|
+
}
|
341
|
+
|
342
|
+
SVNetwork::~SVNetwork() {
|
343
|
+
delete[] msg_buffer_in_;
|
344
|
+
delete mutex_send_;
|
345
|
+
}
|
346
|
+
|
347
|
+
#endif // GRAPHICS_DISABLED
|
@@ -0,0 +1,138 @@
|
|
1
|
+
///////////////////////////////////////////////////////////////////////
|
2
|
+
// File: svutil.h
|
3
|
+
// Description: ScrollView Utilities
|
4
|
+
// Author: Joern Wanke
|
5
|
+
// Created: Thu Nov 29 2007
|
6
|
+
//
|
7
|
+
// (C) Copyright 2007, Google Inc.
|
8
|
+
// Licensed under the Apache License, Version 2.0 (the "License");
|
9
|
+
// you may not use this file except in compliance with the License.
|
10
|
+
// You may obtain a copy of the License at
|
11
|
+
// http://www.apache.org/licenses/LICENSE-2.0
|
12
|
+
// Unless required by applicable law or agreed to in writing, software
|
13
|
+
// distributed under the License is distributed on an "AS IS" BASIS,
|
14
|
+
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
15
|
+
// See the License for the specific language governing permissions and
|
16
|
+
// limitations under the License.
|
17
|
+
//
|
18
|
+
///////////////////////////////////////////////////////////////////////
|
19
|
+
//
|
20
|
+
// SVUtil contains the SVSync, SVSemaphore, SVMutex and SVNetwork
|
21
|
+
// classes, which are used for thread/process creation & synchronization
|
22
|
+
// and network connection.
|
23
|
+
|
24
|
+
#ifndef TESSERACT_VIEWER_SVUTIL_H__
|
25
|
+
#define TESSERACT_VIEWER_SVUTIL_H__
|
26
|
+
#include <stdio.h>
|
27
|
+
#ifdef WIN32
|
28
|
+
#include <windows.h>
|
29
|
+
#define snprintf _snprintf
|
30
|
+
#if (_MSC_VER <= 1400)
|
31
|
+
#define vsnprintf _vsnprintf
|
32
|
+
#endif
|
33
|
+
#pragma warning(disable:4786)
|
34
|
+
#else
|
35
|
+
#include <pthread.h>
|
36
|
+
#include <semaphore.h>
|
37
|
+
#endif
|
38
|
+
|
39
|
+
#include <string>
|
40
|
+
|
41
|
+
#ifndef MAX
|
42
|
+
#define MAX(a, b) ((a > b) ? a : b)
|
43
|
+
#endif
|
44
|
+
|
45
|
+
#ifndef MIN
|
46
|
+
#define MIN(a, b) ((a < b) ? a : b)
|
47
|
+
#endif
|
48
|
+
|
49
|
+
// The SVSync class provides functionality for Thread & Process Creation
|
50
|
+
class SVSync {
|
51
|
+
public:
|
52
|
+
// Create new thread.
|
53
|
+
static void StartThread(void *(*func)(void*), void* arg);
|
54
|
+
// Signals a thread to exit.
|
55
|
+
static void ExitThread();
|
56
|
+
// Starts a new process.
|
57
|
+
static void StartProcess(const char* executable, const char* args);
|
58
|
+
};
|
59
|
+
|
60
|
+
// A semaphore class which encapsulates the main signalling
|
61
|
+
// and wait abilities of semaphores for windows and unix.
|
62
|
+
class SVSemaphore {
|
63
|
+
public:
|
64
|
+
// Sets up a semaphore.
|
65
|
+
SVSemaphore();
|
66
|
+
// Signal a semaphore.
|
67
|
+
void Signal();
|
68
|
+
// Wait on a semaphore.
|
69
|
+
void Wait();
|
70
|
+
private:
|
71
|
+
#ifdef WIN32
|
72
|
+
HANDLE semaphore_;
|
73
|
+
#else
|
74
|
+
sem_t semaphore_;
|
75
|
+
#endif
|
76
|
+
};
|
77
|
+
|
78
|
+
// A mutex which encapsulates the main locking and unlocking
|
79
|
+
// abilites of mutexes for windows and unix.
|
80
|
+
class SVMutex {
|
81
|
+
public:
|
82
|
+
// Sets up a new mutex.
|
83
|
+
SVMutex();
|
84
|
+
// Locks on a mutex.
|
85
|
+
void Lock();
|
86
|
+
// Unlocks on a mutex.
|
87
|
+
void Unlock();
|
88
|
+
private:
|
89
|
+
#ifdef WIN32
|
90
|
+
HANDLE mutex_;
|
91
|
+
#else
|
92
|
+
pthread_mutex_t mutex_;
|
93
|
+
#endif
|
94
|
+
};
|
95
|
+
|
96
|
+
// The SVNetwork class takes care of the remote connection for ScrollView
|
97
|
+
// This means setting up and maintaining a remote connection, sending and
|
98
|
+
// receiving messages and closing the connection.
|
99
|
+
// It is designed to work on both Linux and Windows.
|
100
|
+
class SVNetwork {
|
101
|
+
public:
|
102
|
+
// Set up a connection to hostname on port.
|
103
|
+
SVNetwork(const char* hostname, int port);
|
104
|
+
|
105
|
+
// Destructor.
|
106
|
+
~SVNetwork();
|
107
|
+
|
108
|
+
// Put a message in the messagebuffer to the server and try to send it.
|
109
|
+
void Send(const char* msg);
|
110
|
+
|
111
|
+
// Receive a message from the server.
|
112
|
+
// This will always return one line of char* (denoted by \n).
|
113
|
+
char* Receive();
|
114
|
+
|
115
|
+
// Close the connection to the server.
|
116
|
+
void Close();
|
117
|
+
|
118
|
+
// Flush the buffer.
|
119
|
+
void Flush();
|
120
|
+
|
121
|
+
private:
|
122
|
+
// The mutex for access to Send() and Flush().
|
123
|
+
SVMutex* mutex_send_;
|
124
|
+
// The actual stream_ to the server.
|
125
|
+
int stream_;
|
126
|
+
// Stores the last received message-chunk from the server.
|
127
|
+
char* msg_buffer_in_;
|
128
|
+
|
129
|
+
// Stores the messages which are supposed to go out.
|
130
|
+
std::string msg_buffer_out_;
|
131
|
+
|
132
|
+
bool has_content; // Win32 (strtok)
|
133
|
+
// Where we are at in our msg_buffer_in_
|
134
|
+
char* buffer_ptr_; // Unix (strtok_r)
|
135
|
+
};
|
136
|
+
|
137
|
+
#endif // TESSERACT_VIEWER_SVUTIL_H__
|
138
|
+
|