steam-condenser 0.14.0 → 1.0.1
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- data/Gemfile +3 -0
- data/Gemfile.lock +22 -0
- data/LICENSE +1 -1
- data/README.md +14 -6
- data/Rakefile +35 -0
- data/lib/{stringio_additions.rb → core_ext/stringio.rb} +1 -1
- data/lib/{exceptions/packet_format_exception.rb → errors/packet_format_error.rb} +5 -5
- data/lib/{exceptions/rcon_ban_exception.rb → errors/rcon_ban_error.rb} +5 -5
- data/lib/{exceptions/rcon_no_auth_exception.rb → errors/rcon_no_auth_error.rb} +5 -5
- data/lib/{exceptions/steam_condenser_exception.rb → errors/steam_condenser_error.rb} +3 -3
- data/lib/errors/timeout_error.rb +28 -0
- data/lib/{exceptions/web_api_exception.rb → errors/web_api_error.rb} +8 -8
- data/lib/steam/community/alien_swarm/alien_swarm_mission.rb +86 -11
- data/lib/steam/community/alien_swarm/alien_swarm_stats.rb +38 -15
- data/lib/steam/community/alien_swarm/alien_swarm_weapon.rb +29 -8
- data/lib/steam/community/app_news.rb +91 -27
- data/lib/steam/community/cacheable.rb +65 -21
- data/lib/steam/community/css/css_map.rb +39 -9
- data/lib/steam/community/css/css_stats.rb +32 -12
- data/lib/steam/community/css/css_weapon.rb +46 -10
- data/lib/steam/community/defense_grid/defense_grid_stats.rb +129 -17
- data/lib/steam/community/dods/dods_class.rb +66 -10
- data/lib/steam/community/dods/dods_stats.rb +20 -7
- data/lib/steam/community/dods/dods_weapon.rb +35 -24
- data/lib/steam/community/game_achievement.rb +50 -19
- data/lib/steam/community/game_class.rb +16 -5
- data/lib/steam/community/game_inventory.rb +37 -4
- data/lib/steam/community/game_item.rb +64 -3
- data/lib/steam/community/game_stats.rb +81 -16
- data/lib/steam/community/game_weapon.rb +29 -11
- data/lib/steam/community/l4d/abstract_l4d_stats.rb +91 -65
- data/lib/steam/community/l4d/abstract_l4d_weapon.rb +38 -8
- data/lib/steam/community/l4d/l4d2_map.rb +30 -5
- data/lib/steam/community/l4d/l4d2_stats.rb +83 -45
- data/lib/steam/community/l4d/l4d2_weapon.rb +20 -6
- data/lib/steam/community/l4d/l4d_explosive.rb +13 -5
- data/lib/steam/community/l4d/l4d_map.rb +35 -7
- data/lib/steam/community/l4d/l4d_stats.rb +23 -10
- data/lib/steam/community/l4d/l4d_weapon.rb +11 -7
- data/lib/steam/community/portal2/portal2_inventory.rb +4 -0
- data/lib/steam/community/portal2/portal2_item.rb +13 -1
- data/lib/steam/community/portal2/portal2_stats.rb +10 -6
- data/lib/steam/community/steam_game.rb +74 -0
- data/lib/steam/community/steam_group.rb +48 -14
- data/lib/steam/community/steam_id.rb +295 -64
- data/lib/steam/community/tf2/tf2_class.rb +66 -7
- data/lib/steam/community/tf2/tf2_class_factory.rb +14 -7
- data/lib/steam/community/tf2/tf2_engineer.rb +26 -6
- data/lib/steam/community/tf2/tf2_golden_wrench.rb +37 -10
- data/lib/steam/community/tf2/tf2_inventory.rb +4 -0
- data/lib/steam/community/tf2/tf2_item.rb +13 -1
- data/lib/steam/community/tf2/tf2_medic.rb +20 -5
- data/lib/steam/community/tf2/tf2_sniper.rb +15 -5
- data/lib/steam/community/tf2/tf2_spy.rb +20 -6
- data/lib/steam/community/tf2/tf2_stats.rb +20 -6
- data/lib/steam/community/web_api.rb +50 -32
- data/lib/steam/packets/c2m_checkmd5_packet.rb +1 -1
- data/lib/steam/packets/m2a_server_batch_packet.rb +3 -2
- data/lib/steam/packets/m2s_requestrestart_packet.rb +3 -3
- data/lib/steam/packets/rcon/rcon_packet_factory.rb +4 -4
- data/lib/steam/packets/request_with_challenge.rb +1 -1
- data/lib/steam/packets/s2a_info_base_packet.rb +1 -1
- data/lib/steam/packets/s2a_info_detailed_packet.rb +10 -10
- data/lib/steam/packets/s2a_player_packet.rb +5 -1
- data/lib/steam/packets/s2a_rules_packet.rb +4 -3
- data/lib/steam/packets/s2m_heartbeat2_packet.rb +2 -2
- data/lib/steam/packets/steam_packet.rb +1 -1
- data/lib/steam/packets/steam_packet_factory.rb +12 -16
- data/lib/steam/servers/game_server.rb +38 -32
- data/lib/steam/servers/goldsrc_server.rb +10 -1
- data/lib/steam/servers/master_server.rb +42 -21
- data/lib/steam/servers/server.rb +4 -5
- data/lib/steam/servers/source_server.rb +20 -5
- data/lib/steam/sockets/goldsrc_socket.rb +53 -22
- data/lib/steam/sockets/master_server_socket.rb +14 -4
- data/lib/steam/sockets/rcon_socket.rb +39 -6
- data/lib/steam/sockets/source_socket.rb +19 -15
- data/lib/steam/sockets/steam_socket.rb +33 -23
- data/lib/steam/steam_player.rb +86 -11
- data/lib/steam-condenser/community.rb +24 -24
- data/lib/steam-condenser/servers.rb +2 -2
- data/lib/steam-condenser/version.rb +3 -3
- data/steam-condenser.gemspec +23 -0
- data/test/query_tests.rb +12 -12
- data/test/rcon_tests.rb +3 -3
- data/test/steam/communtiy/steam_community_test_suite.rb +12 -0
- data/test/steam/communtiy/steam_group_tests.rb +6 -5
- data/test/steam/communtiy/steam_id_tests.rb +6 -5
- data/test/steam_community_tests.rb +3 -3
- data/test/stringio_additions_tests.rb +7 -7
- metadata +61 -43
- data/lib/exceptions/timeout_exception.rb +0 -24
- data/test/datagram_channel_tests.rb +0 -42
- data/test/socket_channel_tests.rb +0 -43
@@ -1,20 +1,41 @@
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# This code is free software; you can redistribute it and/or modify it under
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# terms of the new BSD License.
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2010, Sebastian Staudt
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# Copyright (c) 2010-2011, Sebastian Staudt
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require 'steam/community/game_weapon'
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#
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# in Alien Swarm
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# This class holds statistical information about weapons used by a player
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# in Alien Swarm
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#
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# @author Sebastian Staudt
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class AlienSwarmWeapon
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include GameWeapon
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# Returns the accuracy of the player with this weapon
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#
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# @return [Float] The accuracy of the player with this weapon
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attr_reader :accuracy
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# Returns the damage achieved with this weapon
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#
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# @return [Fixnum] The damage achieved with this weapon
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attr_reader :damage
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# Returns the damage dealt to team mates with this weapon
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#
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# @return [Fixnum] The damage dealt to team mates with this weapon
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attr_reader :friendly_fire
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# Returns the name of this weapon
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#
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# @return [String] The name of this weapon
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attr_reader :name
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# Creates a new instance
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#
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# Creates a new weapon instance based on the assigned weapon XML data
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#
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# @param [REXML::Element] weapon_data The data representing this weapon
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def initialize(weapon_data)
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super
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# This code is free software; you can redistribute it and/or modify it under
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# terms of the new BSD License.
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2010, Sebastian Staudt
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# Copyright (c) 2010-2011, Sebastian Staudt
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require '
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require 'multi_json'
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require 'steam/community/web_api'
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#
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#
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# This class represents Steam news and can be used to load a list of current
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# news about specific games
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#
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# @author Sebastian Staudt
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class AppNews
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# Returns the Steam Application ID of the game this news belongs to
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#
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# @return [Fixnum] The application ID of the game this news belongs to
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attr_reader :app_id
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# Returns the name of the author of this news
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#
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# @return [String] The author of this news
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attr_reader :author
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# Returns the contents of this news
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#
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# This might contain HTML code.
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#
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# @note Depending on the setting for the maximum length of a news (see
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# {.news_for_app}), the contents might be truncated.
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# @return [String] The contents of this news
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attr_reader :contents
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# Returns the date this news item has been published
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#
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# @return [Time] The date this news has been published
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attr_reader :date
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# Returns the name of the feed this news item belongs to
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#
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# @return [String] The name of the feed this news belongs to
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attr_reader :feed_label
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# Returns the symbolic name of the feed this news item belongs to
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#
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# @return [String] The symbolic name of the feed this news belongs to
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attr_reader :feed_name
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# Returns a unique identifier for this news
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#
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# @return [Fixnum] A unique identifier for this news
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attr_reader :gid
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# Returns the title of this news
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#
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# @return [String] The title of this news
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attr_reader :title
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# Returns the URL of the original news
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#
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# This is a direct link to the news on the Steam website or a redirecting
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# link to the external post.
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#
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# @return [String] The URL of the original news
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attr_reader :url
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# Loads the news for the given game with the given restrictions
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# [
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#
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# @param [Fixnum] app_id The unique Steam Application ID of the game (e.g.
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# `440` for Team Fortress 2). See
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# http://developer.valvesoftware.com/wiki/Steam_Application_IDs for
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# all application IDs.
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# @param [Fixnum] count The maximum number of news to load. There's no
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# reliable way to load all news. Use a really great number instead.
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# @param [Fixnum] max_length The maximum content length of the news. If a
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# maximum length is defined, the content of the news will only be at
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# most `max_length` characters long plus an ellipsis.
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# @return [Array<AppNews>] An array of news items for the specified game with
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# the given options
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def self.news_for_app(app_id, count = 5, max_length = nil)
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params = { :appid => app_id, :count => count, :maxlength => max_length }
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data = WebApi.json('ISteamNews', 'GetNewsForApp',
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data = WebApi.json('ISteamNews', 'GetNewsForApp', 2, params)
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news_items = []
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MultiJson.decode(data, { :symbolize_keys => true })[:appnews][:newsitems].each do |news_data|
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news_items << AppNews.new(app_id, news_data)
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end
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news_items
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end
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# Returns whether this news
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# Returns whether this news item originates from a source other than Steam
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# itself (e.g. an external blog)
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#
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# @return [Boolean] `true` if this news item is from an external source
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def external?
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@external
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end
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# Returns a simple textual representation of this news item
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#
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# Will consist of the name of the feed this news belongs to and the title of
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# the news.
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#
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# @return [String] A simple text representing this news
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def to_s
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"#{@feed_label}: #{@title}"
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end
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private
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# Creates a new instance of an AppNews news item with the given data
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#
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# [
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# @param [Fixnum] app_id The unique Steam Application ID of the game (e.g.
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# `440` for Team Fortress 2). See
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# http://developer.valvesoftware.com/wiki/Steam_Application_IDs for
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# all application IDs.
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# @param [Hash<Symbol, Object>] news_data The news data extracted from JSON
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def initialize(app_id, news_data)
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@app_id = app_id
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@author = news_data[:
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@author = news_data[:author]
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@contents = news_data[:contents].strip
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@data = Time.at(news_data[:date])
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@external = news_data[:is_external_url]
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# This code is free software; you can redistribute it and/or modify it under
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# terms of the new BSD License.
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# This code is free software; you can redistribute it and/or modify it under
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# the terms of the new BSD License.
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#
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# Copyright (c) 2009, Sebastian Staudt
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# Copyright (c) 2009-2011, Sebastian Staudt
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# This module implements caching functionality to be used in any object
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#
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# This module implements caching functionality to be used in any object class
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# having one or more unique object identifier (i.e. ID) and using a `fetch`
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# method to fetch data, e.g. using a HTTP download.
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#
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# @author Sebastian Staudt
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module Cacheable
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# When this module is included in another class it is initialized to make use
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# of caching
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#
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# The original `new` method of the including class will be aliased with
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# `create`, relaying all instantiations to the `new` method defined in
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# {ClassMethods}. Additionally the class variable to save the attributes to
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# cache (i.e. cache IDs) and the cache class variable itself are initialized.
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#
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# @param [Class] base The class to extend with caching functionality
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# @see ClassMethods
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def self.included(base)
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base.extend ClassMethods
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base.send :class_variable_set, :@@cache, {}
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base.send :class_variable_set, :@@cache_ids, []
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class << base
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alias_method :create, :new
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end
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end
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# This module implements functionality to access the cache of a class that
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# includes the {Cacheable} module as class methods
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#
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# @author Sebastian Staudt
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module ClassMethods
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# Defines wich instance variables should be used to index the cached
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#
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#
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# Defines wich instance variables which should be used to index the cached
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# objects
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#
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# @note A call to this method is needed if you want a class including this
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# module to really use the cache.
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# @param [Array<Symbol>] ids The symbolic names of the instance variables
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# representing a unique identifier for this object class
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def cacheable_with_ids(*ids)
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class_variable_set(:@@cache_ids, ids)
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end
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# Returns whether the
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# Returns whether an object with the given ID is already cached
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#
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# @param [Object] id The ID of the desired object
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# @return [Boolean] `true` if the object with the given ID is already
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# cached
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def cached?(id)
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id.downcase! if id.is_a? String
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class_variable_get(:@@cache).key?(id)
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end
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# Clears the object cache
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# Clears the object cache for the class this method is called on
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def clear_cache
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class_variable_set :@@cache, {}
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end
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# This checks the cache for an existing object. If it exists it is
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#
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# Overrides the default
|
65
|
+
# This checks the cache for an existing object. If it exists it is
|
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|
+
# returned, otherwise a new object is created.
|
67
|
+
# Overrides the default `new` method of the cacheable object class.
|
68
|
+
#
|
69
|
+
# @param [Object] id The ID of the object that should be loaded
|
70
|
+
# @param [Boolean] fetch whether the object's data should be retrieved
|
71
|
+
# @param [Boolean] bypass_cache whether the object should be loaded again
|
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|
+
# even if it is already cached
|
73
|
+
# @see #cached?
|
74
|
+
# @see #fetch
|
45
75
|
def new(id, fetch = true, bypass_cache = false)
|
46
76
|
if cached?(id) && !bypass_cache
|
47
77
|
object = class_variable_get(:@@cache)[id]
|
@@ -54,18 +84,25 @@ module Cacheable
|
|
54
84
|
|
55
85
|
end
|
56
86
|
|
87
|
+
# Returns the time the object's data has been fetched the last time
|
88
|
+
#
|
89
|
+
# @return [Time] The time the object has been updated the last time
|
57
90
|
attr_reader :fetch_time
|
58
91
|
|
59
|
-
# Creates a new object
|
60
|
-
#
|
61
|
-
#
|
62
|
-
#
|
92
|
+
# Creates a new object and fetches the associated data of the object if
|
93
|
+
# desired
|
94
|
+
#
|
95
|
+
# @note The real constructor of cacheable classes is {ClassMethods#new}.
|
96
|
+
# @param [Boolean] fetch_now If `true`, the object's {#fetch} method is
|
97
|
+
# called to retrieve its data
|
63
98
|
def initialize(fetch_now = true) #:notnew:
|
64
99
|
fetch if fetch_now
|
65
100
|
cache
|
66
101
|
end
|
67
102
|
|
68
103
|
# Saves this object in the cache
|
104
|
+
#
|
105
|
+
# This will use the ID attributes selected for caching
|
69
106
|
def cache
|
70
107
|
cache = self.class.send :class_variable_get, :@@cache
|
71
108
|
cache_ids = self.class.send :class_variable_get, :@@cache_ids
|
@@ -81,11 +118,18 @@ module Cacheable
|
|
81
118
|
end
|
82
119
|
|
83
120
|
# Sets the time this object has been fetched the last time
|
121
|
+
#
|
122
|
+
# @note This method should be overridden in cacheable object classes and
|
123
|
+
# should implement the logic to retrieve the object's data. The
|
124
|
+
# overriding method should always call `super` to have the fetch time
|
125
|
+
# up-to-date.
|
84
126
|
def fetch
|
85
127
|
@fetch_time = Time.now
|
86
128
|
end
|
87
129
|
|
88
|
-
# Returns whether the data for this
|
130
|
+
# Returns whether the data for this object has already been fetched
|
131
|
+
#
|
132
|
+
# @return [Boolean] `true` if this object's data is available
|
89
133
|
def fetched?
|
90
134
|
!@fetch_time.nil?
|
91
135
|
end
|
@@ -1,17 +1,38 @@
|
|
1
|
-
# This code is free software; you can redistribute it and/or modify it under
|
2
|
-
# terms of the new BSD License.
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
3
|
#
|
4
|
-
# Copyright (c) 2010, Sebastian Staudt
|
4
|
+
# Copyright (c) 2010-2011, Sebastian Staudt
|
5
5
|
|
6
|
-
#
|
7
|
-
#
|
6
|
+
# Represents the stats for a Counter-Strike: Source map for a specific user
|
7
|
+
#
|
8
|
+
# @author Sebastian Staudt
|
8
9
|
class CSSMap
|
9
10
|
|
10
|
-
|
11
|
-
|
11
|
+
# Returns the name of this map
|
12
|
+
#
|
13
|
+
# @return [String] The name of this map
|
14
|
+
attr_reader :name
|
15
|
+
|
16
|
+
# Returns the number of rounds the player has lost on this map
|
17
|
+
#
|
18
|
+
# @return [Fixnum] The number of rounds lost
|
19
|
+
attr_reader :rounds_lost
|
20
|
+
|
21
|
+
# Returns the number of rounds the player has played on this map
|
22
|
+
#
|
23
|
+
# @return [Fixnum] The number of rounds played
|
24
|
+
attr_reader :rounds_played
|
12
25
|
|
13
|
-
#
|
14
|
-
#
|
26
|
+
# Returns the number of rounds the player has won on this map
|
27
|
+
#
|
28
|
+
# @return [Fixnum] The number of rounds won
|
29
|
+
attr_reader :rounds_won
|
30
|
+
|
31
|
+
# Creates a new instance of a Counter-Strike: Source class based on the
|
32
|
+
# given XML data
|
33
|
+
#
|
34
|
+
# @param [String] map_name The name of the map
|
35
|
+
# @param [REXML::Element] maps_data The XML data of all maps
|
15
36
|
def initialize(map_name, maps_data)
|
16
37
|
@name = map_name
|
17
38
|
|
@@ -24,8 +45,17 @@ class CSSMap
|
|
24
45
|
end
|
25
46
|
|
26
47
|
# Returns whether this map is the favorite map of this player
|
48
|
+
#
|
49
|
+
# @return [Boolean] `true` if this is the favorite map
|
27
50
|
def favorite?
|
28
51
|
@favorite
|
29
52
|
end
|
30
53
|
|
54
|
+
# Returns the percentage of rounds the player has won on this map
|
55
|
+
#
|
56
|
+
# @return [Float] The percentage of rounds won
|
57
|
+
def rounds_won_percentage
|
58
|
+
(@rounds_played > 0) ? @rounds_won.to_f / @rounds_played : 0
|
59
|
+
end
|
60
|
+
|
31
61
|
end
|
@@ -1,29 +1,44 @@
|
|
1
|
-
# This code is free software; you can redistribute it and/or modify it under
|
2
|
-
# terms of the new BSD License.
|
1
|
+
# This code is free software; you can redistribute it and/or modify it under
|
2
|
+
# the terms of the new BSD License.
|
3
3
|
#
|
4
4
|
# Copyright (c) 2010, Sebastian Staudt
|
5
5
|
|
6
6
|
require 'steam/community/css/css_map'
|
7
7
|
require 'steam/community/css/css_weapon'
|
8
8
|
|
9
|
-
# The
|
9
|
+
# The is class represents the game statistics for a single user in
|
10
10
|
# Counter-Strike: Source
|
11
|
+
#
|
12
|
+
# @author Sebastian Staudt
|
11
13
|
class CSSStats < GameStats
|
12
14
|
|
15
|
+
# The names of the maps in Counter-Strike: Source
|
13
16
|
MAPS = [ 'cs_assault', 'cs_compound', 'cs_havana', 'cs_italy', 'cs_militia',
|
14
17
|
'cs_office', 'de_aztec', 'de_cbble', 'de_chateau', 'de_dust',
|
15
18
|
'de_dust2', 'de_inferno', 'de_nuke', 'de_piranesi', 'de_port',
|
16
19
|
'de_prodigy', 'de_tides', 'de_train' ]
|
17
20
|
|
21
|
+
# The names of the weapons in Counter-Strike: Source
|
18
22
|
WEAPONS = [ 'deagle', 'usp', 'glock', 'p228', 'elite', 'fiveseven', 'awp',
|
19
23
|
'ak47', 'm4a1', 'aug', 'sg552', 'sg550', 'galil', 'famas',
|
20
24
|
'scout', 'g3sg1', 'p90', 'mp5navy', 'tmp', 'mac10', 'ump45',
|
21
25
|
'm3', 'xm1014', 'm249', 'knife', 'grenade' ]
|
22
26
|
|
23
|
-
|
24
|
-
|
25
|
-
#
|
26
|
-
|
27
|
+
# Returns statistics about the last match the player played
|
28
|
+
#
|
29
|
+
# @return [Hash<Symbol, Object>] The stats of the last match
|
30
|
+
attr_reader :last_match_stats
|
31
|
+
|
32
|
+
# Returns overall statistics of this player
|
33
|
+
#
|
34
|
+
# @return [Hash<Symbol, Object>] The overall statistics
|
35
|
+
attr_reader :total_stats
|
36
|
+
|
37
|
+
# Creates a <var>CSSStats</var> instance by calling the super constructor
|
38
|
+
# with the game name <var>"cs:s"</var>
|
39
|
+
#
|
40
|
+
# @param [String, Fixnum] steam_id The custom URL or 64bit Steam ID of the
|
41
|
+
# user
|
27
42
|
def initialize(steam_id)
|
28
43
|
super steam_id, 'cs:s'
|
29
44
|
|
@@ -78,8 +93,11 @@ class CSSStats < GameStats
|
|
78
93
|
end
|
79
94
|
end
|
80
95
|
|
81
|
-
# Returns a
|
82
|
-
#
|
96
|
+
# Returns a map of `CSSMap` for this user containing all CS:S maps.
|
97
|
+
#
|
98
|
+
# If the maps haven't been parsed already, parsing is done now.
|
99
|
+
#
|
100
|
+
# @return [Hash<String, Object>] The map statistics for this user
|
83
101
|
def map_stats
|
84
102
|
return unless public?
|
85
103
|
|
@@ -95,9 +113,11 @@ class CSSStats < GameStats
|
|
95
113
|
@map_stats
|
96
114
|
end
|
97
115
|
|
98
|
-
# Returns a
|
99
|
-
#
|
100
|
-
# now.
|
116
|
+
# Returns a map of `CSSWeapon` for this user containing all CS:S weapons.
|
117
|
+
#
|
118
|
+
# If the weapons haven't been parsed already, parsing is done now.
|
119
|
+
#
|
120
|
+
# @return [Hash<String, Object>] The weapon statistics for this user
|
101
121
|
def weapon_stats
|
102
122
|
return unless public?
|
103
123
|
|