sproutit-sproutcore 1.0.0.20090407205609 → 1.0.0.20090408130025

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Files changed (574) hide show
  1. data/frameworks/sproutcore/Buildfile +63 -0
  2. data/frameworks/sproutcore/HISTORY +682 -0
  3. data/frameworks/sproutcore/README +22 -0
  4. data/frameworks/sproutcore/apps/sc_jsdoc/controllers/docs.js +149 -0
  5. data/frameworks/sproutcore/apps/sc_jsdoc/core.js +16 -0
  6. data/frameworks/sproutcore/apps/sc_jsdoc/english.lproj/body.css +17 -0
  7. data/frameworks/sproutcore/apps/sc_jsdoc/english.lproj/body.js +99 -0
  8. data/frameworks/sproutcore/apps/sc_jsdoc/english.lproj/images/sproutcore-logo.png +0 -0
  9. data/frameworks/sproutcore/apps/sc_jsdoc/english.lproj/strings.js +15 -0
  10. data/frameworks/sproutcore/apps/sc_jsdoc/main.js +27 -0
  11. data/frameworks/sproutcore/apps/sc_jsdoc/models/doc.js +21 -0
  12. data/frameworks/sproutcore/apps/sc_qunit/controllers/runner.js +209 -0
  13. data/frameworks/sproutcore/apps/sc_qunit/core.js +16 -0
  14. data/frameworks/sproutcore/apps/sc_qunit/english.lproj/body.css +17 -0
  15. data/frameworks/sproutcore/apps/sc_qunit/english.lproj/body.js +107 -0
  16. data/frameworks/sproutcore/apps/sc_qunit/english.lproj/images/sproutcore-logo.png +0 -0
  17. data/frameworks/sproutcore/apps/sc_qunit/english.lproj/strings.js +15 -0
  18. data/frameworks/sproutcore/apps/sc_qunit/main.js +18 -0
  19. data/frameworks/sproutcore/apps/sc_qunit/models/test.js +24 -0
  20. data/frameworks/sproutcore/apps/sc_qunit/views/test_iframe.js +52 -0
  21. data/frameworks/sproutcore/apps/tests/controllers/targets.js +47 -0
  22. data/frameworks/sproutcore/apps/tests/controllers/test.js +20 -0
  23. data/frameworks/sproutcore/apps/tests/controllers/tests.js +38 -0
  24. data/frameworks/sproutcore/apps/tests/core.js +35 -0
  25. data/frameworks/sproutcore/apps/tests/english.lproj/loading.rhtml +9 -0
  26. data/frameworks/sproutcore/apps/tests/english.lproj/main_page.css +19 -0
  27. data/frameworks/sproutcore/apps/tests/english.lproj/main_page.js +86 -0
  28. data/frameworks/sproutcore/apps/tests/english.lproj/strings.js +17 -0
  29. data/frameworks/sproutcore/apps/tests/fixtures/target.js +43 -0
  30. data/frameworks/sproutcore/apps/tests/fixtures/test.js +43 -0
  31. data/frameworks/sproutcore/apps/tests/main.js +39 -0
  32. data/frameworks/sproutcore/apps/tests/models/target.js +49 -0
  33. data/frameworks/sproutcore/apps/tests/models/test.js +20 -0
  34. data/frameworks/sproutcore/apps/tests/tests/controllers/targets.js +15 -0
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  36. data/frameworks/sproutcore/apps/tests/tests/controllers/tests.js +15 -0
  37. data/frameworks/sproutcore/apps/tests/tests/models/target.js +15 -0
  38. data/frameworks/sproutcore/apps/tests/tests/models/test.js +15 -0
  39. data/frameworks/sproutcore/apps/welcome/core.js +23 -0
  40. data/frameworks/sproutcore/apps/welcome/english.lproj/loading.rhtml +8 -0
  41. data/frameworks/sproutcore/apps/welcome/english.lproj/main_page.js +43 -0
  42. data/frameworks/sproutcore/apps/welcome/english.lproj/strings.js +15 -0
  43. data/frameworks/sproutcore/apps/welcome/main.js +36 -0
  44. data/frameworks/sproutcore/design/Design Charts.graffle +15819 -0
  45. data/frameworks/sproutcore/design/Record State Table.numbers +0 -0
  46. data/frameworks/sproutcore/frameworks/datastore/core.js +14 -0
  47. data/frameworks/sproutcore/frameworks/datastore/data_sources/cascade.js +113 -0
  48. data/frameworks/sproutcore/frameworks/datastore/data_sources/data_source.js +256 -0
  49. data/frameworks/sproutcore/frameworks/datastore/data_sources/fixtures.js +196 -0
  50. data/frameworks/sproutcore/frameworks/datastore/debug/json.js +71 -0
  51. data/frameworks/sproutcore/frameworks/datastore/debug/standard_setup.js +96 -0
  52. data/frameworks/sproutcore/frameworks/datastore/fixtures/author_fixtures.js +2503 -0
  53. data/frameworks/sproutcore/frameworks/datastore/fixtures/sample.js +17 -0
  54. data/frameworks/sproutcore/frameworks/datastore/models/fetched_attribute.js +92 -0
  55. data/frameworks/sproutcore/frameworks/datastore/models/many_attribute.js +38 -0
  56. data/frameworks/sproutcore/frameworks/datastore/models/record.js +430 -0
  57. data/frameworks/sproutcore/frameworks/datastore/models/record_attribute.js +361 -0
  58. data/frameworks/sproutcore/frameworks/datastore/system/nested_store.js +305 -0
  59. data/frameworks/sproutcore/frameworks/datastore/system/query.js +128 -0
  60. data/frameworks/sproutcore/frameworks/datastore/system/record_array.js +149 -0
  61. data/frameworks/sproutcore/frameworks/datastore/system/store.js +1689 -0
  62. data/frameworks/sproutcore/frameworks/datastore/tests/data_sources/fixtures.js +86 -0
  63. data/frameworks/sproutcore/frameworks/datastore/tests/integration/contact_model.js +114 -0
  64. data/frameworks/sproutcore/frameworks/datastore/tests/integration/mail_model.js +91 -0
  65. data/frameworks/sproutcore/frameworks/datastore/tests/integration/test_runner_model.js +56 -0
  66. data/frameworks/sproutcore/frameworks/datastore/tests/models/record/destroy.js +73 -0
  67. data/frameworks/sproutcore/frameworks/datastore/tests/models/record/readAttribute.js +48 -0
  68. data/frameworks/sproutcore/frameworks/datastore/tests/models/record/refresh.js +42 -0
  69. data/frameworks/sproutcore/frameworks/datastore/tests/models/record/storeDidChangeProperties.js +138 -0
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  73. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/chain.js +40 -0
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  76. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/dataHashDidChange.js +110 -0
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  78. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/readDataHash.js +180 -0
  79. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/readEditableDataHash.js +126 -0
  80. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/removeDataHash.js +163 -0
  81. data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/writeDataHash.js +166 -0
  82. data/frameworks/sproutcore/frameworks/datastore/tests/system/record_array/core_methods.js +175 -0
  83. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/cancelRecord.js +54 -0
  84. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/commitChangesFromNestedStore.js +126 -0
  85. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/commitRecord.js +127 -0
  86. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/createRecord.js +57 -0
  87. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/dataHashDidChange.js +78 -0
  88. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/dataSourceCallbacks.js +247 -0
  89. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/destroyRecord.js +106 -0
  90. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/init.js +21 -0
  91. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/pushChanges.js +61 -0
  92. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/readDataHash.js +74 -0
  93. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/readEditableDataHash.js +74 -0
  94. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/recordDidChange.js +74 -0
  95. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/removeDataHash.js +144 -0
  96. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/retrieveRecord.js +137 -0
  97. data/frameworks/sproutcore/frameworks/datastore/tests/system/store/writeDataHash.js +130 -0
  98. data/frameworks/sproutcore/frameworks/debug/core.js +1 -0
  99. data/frameworks/sproutcore/frameworks/deprecated/core.js +61 -0
  100. data/frameworks/sproutcore/frameworks/deprecated/lib/button_views.rb +330 -0
  101. data/frameworks/sproutcore/frameworks/deprecated/lib/collection_view.rb +83 -0
  102. data/frameworks/sproutcore/frameworks/deprecated/lib/core_views.rb +326 -0
  103. data/frameworks/sproutcore/frameworks/deprecated/lib/form_views.rb +253 -0
  104. data/frameworks/sproutcore/frameworks/deprecated/lib/index.rhtml +75 -0
  105. data/frameworks/sproutcore/frameworks/deprecated/lib/menu_views.rb +93 -0
  106. data/frameworks/sproutcore/frameworks/deprecated/server/rails_server.js +80 -0
  107. data/frameworks/sproutcore/frameworks/deprecated/server/rest_server.js +178 -0
  108. data/frameworks/sproutcore/frameworks/deprecated/server/server.js +674 -0
  109. data/frameworks/sproutcore/frameworks/deprecated/system/animator.js +679 -0
  110. data/frameworks/sproutcore/frameworks/deprecated/system/binding.js +36 -0
  111. data/frameworks/sproutcore/frameworks/deprecated/system/browser.js +77 -0
  112. data/frameworks/sproutcore/frameworks/deprecated/system/classic_responder.js +314 -0
  113. data/frameworks/sproutcore/frameworks/deprecated/system/event.js +60 -0
  114. data/frameworks/sproutcore/frameworks/deprecated/system/globals.js +20 -0
  115. data/frameworks/sproutcore/frameworks/deprecated/system/misc.js +60 -0
  116. data/frameworks/sproutcore/frameworks/deprecated/system/node_descriptor.js +72 -0
  117. data/frameworks/sproutcore/frameworks/deprecated/system/object.js +124 -0
  118. data/frameworks/sproutcore/frameworks/deprecated/system/path_module.js +433 -0
  119. data/frameworks/sproutcore/frameworks/deprecated/system/string.js +109 -0
  120. data/frameworks/sproutcore/frameworks/deprecated/tests/application/application.rhtml +125 -0
  121. data/frameworks/sproutcore/frameworks/deprecated/tests/views/classic_view/clippingFrame.rhtml +401 -0
  122. data/frameworks/sproutcore/frameworks/deprecated/tests/views/classic_view/frame.rhtml +357 -0
  123. data/frameworks/sproutcore/frameworks/deprecated/tests/views/classic_view/isVisibleInWindow.rhtml +147 -0
  124. data/frameworks/sproutcore/frameworks/deprecated/tests/views/collection/base.rhtml +298 -0
  125. data/frameworks/sproutcore/frameworks/deprecated/tests/views/collection/incremental_rendering.rhtml +260 -0
  126. data/frameworks/sproutcore/frameworks/deprecated/tests/views/collection/source_list_rendering.rhtml +143 -0
  127. data/frameworks/sproutcore/frameworks/deprecated/tests/views/popup_button.rhtml +128 -0
  128. data/frameworks/sproutcore/frameworks/deprecated/tests/views/text_field.rhtml +37 -0
  129. data/frameworks/sproutcore/frameworks/deprecated/views/collection.js +24 -0
  130. data/frameworks/sproutcore/frameworks/designer/coders/design.js +30 -0
  131. data/frameworks/sproutcore/frameworks/designer/coders/localization.js +28 -0
  132. data/frameworks/sproutcore/frameworks/designer/coders/object.js +347 -0
  133. data/frameworks/sproutcore/frameworks/designer/controllers/page_design.js +102 -0
  134. data/frameworks/sproutcore/frameworks/designer/css/css_rule.js +22 -0
  135. data/frameworks/sproutcore/frameworks/designer/css/css_style.js +29 -0
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  137. data/frameworks/sproutcore/frameworks/designer/ext/page.js +88 -0
  138. data/frameworks/sproutcore/frameworks/designer/ext/view.js +40 -0
  139. data/frameworks/sproutcore/frameworks/designer/views/controls/button.js +18 -0
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  141. data/frameworks/sproutcore/frameworks/designer/views/label.js +17 -0
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  143. data/frameworks/sproutcore/frameworks/designer/views/tab.js +17 -0
  144. data/frameworks/sproutcore/frameworks/desktop/core.js +6 -0
  145. data/frameworks/sproutcore/frameworks/desktop/debug/drag.js +41 -0
  146. data/frameworks/sproutcore/frameworks/desktop/english.lproj/alert.css +56 -0
  147. data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/a_sample_image.jpg +0 -0
  148. data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/apple-logo1.jpeg +0 -0
  149. data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/iframe.html +23 -0
  150. data/frameworks/sproutcore/frameworks/desktop/english.lproj/disclosure.css +71 -0
  151. data/frameworks/sproutcore/frameworks/desktop/english.lproj/icons.css +943 -0
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  165. data/frameworks/sproutcore/frameworks/desktop/english.lproj/list_item.css +156 -0
  166. data/frameworks/sproutcore/frameworks/desktop/english.lproj/menu.css +83 -0
  167. data/frameworks/sproutcore/frameworks/desktop/english.lproj/menu_item_view.css +99 -0
  168. data/frameworks/sproutcore/frameworks/desktop/english.lproj/palette.css +3 -0
  169. data/frameworks/sproutcore/frameworks/desktop/english.lproj/panel.css +94 -0
  170. data/frameworks/sproutcore/frameworks/desktop/english.lproj/picker.css +39 -0
  171. data/frameworks/sproutcore/frameworks/desktop/english.lproj/progress.css +31 -0
  172. data/frameworks/sproutcore/frameworks/desktop/english.lproj/radio.css +10 -0
  173. data/frameworks/sproutcore/frameworks/desktop/english.lproj/scroller.css +26 -0
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  177. data/frameworks/sproutcore/frameworks/desktop/english.lproj/split.css +70 -0
  178. data/frameworks/sproutcore/frameworks/desktop/english.lproj/split_divider.css +8 -0
  179. data/frameworks/sproutcore/frameworks/desktop/english.lproj/strings.js +14 -0
  180. data/frameworks/sproutcore/frameworks/desktop/english.lproj/tab.css +12 -0
  181. data/frameworks/sproutcore/frameworks/desktop/english.lproj/text_field.css +29 -0
  182. data/frameworks/sproutcore/frameworks/desktop/english.lproj/toolbar.css +6 -0
  183. data/frameworks/sproutcore/frameworks/desktop/mixins/border.js +53 -0
  184. data/frameworks/sproutcore/frameworks/desktop/mixins/collection_group.js +22 -0
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  187. data/frameworks/sproutcore/frameworks/desktop/mixins/scrollable.js +247 -0
  188. data/frameworks/sproutcore/frameworks/desktop/panes/alert.js +377 -0
  189. data/frameworks/sproutcore/frameworks/desktop/panes/menu.js +504 -0
  190. data/frameworks/sproutcore/frameworks/desktop/panes/modal.js +68 -0
  191. data/frameworks/sproutcore/frameworks/desktop/panes/palette.js +63 -0
  192. data/frameworks/sproutcore/frameworks/desktop/panes/panel.js +184 -0
  193. data/frameworks/sproutcore/frameworks/desktop/panes/picker.js +402 -0
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  195. data/frameworks/sproutcore/frameworks/desktop/protocols/drag_data_source.js +39 -0
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  574. data/sproutcore.gemspec +0 -47
@@ -0,0 +1,99 @@
1
+ // ==========================================================================
2
+ // Project: SproutCore Costello - Property Observing Library
3
+ // Copyright: ©2006-2009 Sprout Systems, Inc. and contributors.
4
+ // Portions ©2008-2009 Apple, Inc. All rights reserved.
5
+ // License: Licened under MIT license (see license.js)
6
+ // ==========================================================================
7
+
8
+
9
+ /**
10
+ A RangeObserver is used by Arrays to automatically observe all of the
11
+ objects in a particular range on the array. Whenever any property on one
12
+ of those objects changes, it will notify its delegate. Likewise, whenever
13
+ the contents of the array itself changes, it will notify its delegate and
14
+ possibly update its own registration.
15
+
16
+ This implementation uses only SC.Array methods. It can be used on any
17
+ object that complies with SC.Array. You may, however, choose to subclass
18
+ this object in a way that is more optimized for your particular design.
19
+ */
20
+ SC.RangeObserver = {
21
+
22
+ create: function(source, start, length, target, method) {
23
+ var ret = SC.beget(this);
24
+ ret.source = source;
25
+ ret.start = start;
26
+ ret.length = length;
27
+ ret.target = target;
28
+ ret.method = method;
29
+ ret.observing = [];
30
+
31
+ this.beginObserving();
32
+ return ret ;
33
+ },
34
+
35
+ extend: function(attrs) {
36
+ var ret = SC.beget(this), args = arguments, len = args.length, idx;
37
+ for(idx=0;idx<len;idx++) SC.mixin(ret, args[idx]);
38
+ return ret ;
39
+ },
40
+
41
+ destroy: function(source) { this.endObserving(); return this; },
42
+
43
+ update: function(source, start, length) {
44
+ this.start = start;
45
+ this.length = length;
46
+ this.rangeDidChange();
47
+ return this;
48
+ },
49
+
50
+ /**
51
+ Configures observing for each item in the current range. Should update
52
+ the observing array with the list of observed objects so they can be
53
+ torn down later
54
+ */
55
+ beginObserving: function() {
56
+ var observing = this.observing, idx = this.start, source = this.source;
57
+ var lim = idx + this.length, meth = this.objectPropertyDidChange, obj;
58
+ for(;idx<lim;idx++) {
59
+ obj = source.objectAt(idx);
60
+ if (obj && obj.addObserver) {
61
+ observing.push(obj);
62
+ obj.addObserver('*', this, meth);
63
+ }
64
+ }
65
+ return this;
66
+ },
67
+
68
+ /**
69
+ Remove observers for any objects currently begin observed. This is
70
+ called whenever the observed range changes due to an array change or
71
+ due to destroying the observer.
72
+ */
73
+ endObserving: function() {
74
+ var idx, observing = this.observing, meth = this.objectPropertyDidChange;
75
+ var lim = observing.length, source = this.source;
76
+ for(idx=0;idx<lim;idx++) {
77
+ observing[idx].removeObserver('*', this, meth);
78
+ }
79
+ return this ;
80
+ },
81
+
82
+ /**
83
+ Whenever the actual objects in the range changes, notify the delegate
84
+ then begin observing again.
85
+ */
86
+ rangeDidChange: function() {
87
+ this.endObserving(); // remove old observers
88
+ this.method.call(this.target, this.source, null, '[]');
89
+ this.beginObserving(); // setup new ones
90
+ },
91
+
92
+ /**
93
+ Whenever an object changes, notify the delegate
94
+ */
95
+ objectPropertyDidChange: function(object, key) {
96
+ this.method.call(this.target, this.source, object, key);
97
+ }
98
+
99
+ };
@@ -0,0 +1,214 @@
1
+ // ==========================================================================
2
+ // Project: SproutCore Costello - Property Observing Library
3
+ // Copyright: ©2006-2009 Sprout Systems, Inc. and contributors.
4
+ // Portions ©2008-2009 Apple, Inc. All rights reserved.
5
+ // License: Licened under MIT license (see license.js)
6
+ // ==========================================================================
7
+
8
+ sc_require('private/observer_set');
9
+
10
+ /**
11
+ @class
12
+
13
+ The run loop provides a universal system for coordinating events within
14
+ your application. The run loop processes timers as well as pending
15
+ observer notifications within your application.
16
+
17
+ To use a RunLoop within your application, you should make sure your event
18
+ handlers always begin and end with SC.RunLoop.begin() and SC.RunLoop.end()
19
+
20
+ The RunLoop is important because bindings do not fire until the end of
21
+ your run loop is reached. This improves the performance of your
22
+ application.
23
+
24
+ h2. Example
25
+
26
+ This is how you could write your mouseup handler in jQuery:
27
+
28
+ {{{
29
+ $('#okButton').on('click', function() {
30
+ SC.RunLoop.begin();
31
+
32
+ // handle click event...
33
+
34
+ SC.RunLoop.end(); // allows bindings to trigger...
35
+ });
36
+ }}}
37
+
38
+ @extends SC.Object
39
+ @since SproutCore 1.0
40
+ */
41
+ SC.RunLoop = SC.Object.extend(/** @scope SC.RunLoop.prototype */ {
42
+
43
+ /**
44
+ Call this method whenver you begin executing code.
45
+
46
+ This is typically invoked automatically for you from event handlers and
47
+ the timeout handler. If you call setTimeout() or setInterval() yourself,
48
+ you may need to invoke this yourself.
49
+
50
+ @returns {SC.RunLoop} receiver
51
+ */
52
+ beginRunLoop: function() {
53
+ this._start = new Date().getTime() ; // can't use Date.now() in runtime
54
+ this._flushInvokeNextQueue() ; // call any invokeNext methods first
55
+ return this ;
56
+ },
57
+
58
+ /**
59
+ Call this method whenever you are done executing code.
60
+
61
+ This is typically invoked automatically for you from event handlers and
62
+ the timeout handler. If you call setTimeout() or setInterval() yourself
63
+ you may need to invoke this yourself.
64
+
65
+ @returns {SC.RunLoop} receiver
66
+ */
67
+ endRunLoop: function() {
68
+
69
+ // at the end of a runloop, flush all the delayed actions we may have
70
+ // stored up. Note that if any of these queues actually run, we will
71
+ // step through all of them again. This way any changes get flushed
72
+ // out completely.
73
+ var didChange ;
74
+
75
+ do {
76
+ didChange = this.flushApplicationQueues() ;
77
+ } while(didChange) ;
78
+ this._start = null ;
79
+ return this ;
80
+ },
81
+
82
+ /**
83
+ Invokes the passed target/method pair once at the end of the runloop.
84
+ You can call this method as many times as you like and the method will
85
+ only be invoked once.
86
+
87
+ Usually you will not call this method directly but use invokeOnce()
88
+ defined on SC.Object.
89
+
90
+ @param {Object} target
91
+ @param {Function} method
92
+ @returns {SC.RunLoop} receiver
93
+ */
94
+ invokeOnce: function(target, method) {
95
+ // normalize
96
+ if (method === undefined) {
97
+ method = target; target = this ;
98
+ }
99
+ if (SC.typeOf(method) === SC.T_STRING) method = target[method];
100
+ if (!this._invokeQueue) this._invokeQueue = SC._ObserverSet.create();
101
+ this._invokeQueue.add(target, method);
102
+ return this ;
103
+ },
104
+
105
+ /**
106
+ Invokes the passed target/method pair once at the beginning of the next
107
+ runloop, before any other methods (including events) are processed.
108
+
109
+ You can call this method as many times as you like and the method will
110
+ only be invoked once.
111
+
112
+ Usually you will not call this method directly but use invokeNext()
113
+ defined on SC.Object.
114
+
115
+ @param {Object} target
116
+ @param {Function} method
117
+ @returns {SC.RunLoop} receiver
118
+ */
119
+ invokeNext: function(target, method) {
120
+ // normalize
121
+ if (method === undefined) {
122
+ method = target; target = this ;
123
+ }
124
+ if (SC.typeOf(method) === SC.T_STRING) method = target[method];
125
+ if (!this._invokeNextQueue) this._invokeNextQueue = SC._ObserverSet.create();
126
+ this._invokeNextQueue.add(target, method);
127
+ return this ;
128
+ },
129
+
130
+ /**
131
+ Executes any pending events at the end of the run loop. This method is
132
+ called automatically at the end of a run loop to flush any pending
133
+ queue changes.
134
+
135
+ The default method will invoke any one time methods and then sync any
136
+ bindings that might have changed. You can override this method in a
137
+ subclass if you like to handle additional cleanup.
138
+
139
+ This method must return YES if it found any items pending in its queues
140
+ to take action on. endRunLoop will invoke this method repeatedly until
141
+ the method returns NO. This way if any if your final executing code
142
+ causes additional queues to trigger, then can be flushed again.
143
+
144
+ @returns {Boolean} YES if items were found in any queue, NO otherwise
145
+ */
146
+ flushApplicationQueues: function() {
147
+ var hadContent = NO ;
148
+
149
+ // execute any methods in the invokeQueue.
150
+ var queue = this._invokeQueue;
151
+ if (queue && queue.targets > 0) {
152
+ this._invokeQueue = null; // reset so that a new queue will be created
153
+ hadContent = YES ; // needs to execute again
154
+ queue.invokeMethods();
155
+ }
156
+
157
+ // flush any pending changed bindings. This could actually trigger a
158
+ // lot of code to execute.
159
+ return SC.Binding.flushPendingChanges() || hadContent ;
160
+ },
161
+
162
+ _flushInvokeNextQueue: function() {
163
+ var queue = this._invokeNextQueue, hadContent = NO ;
164
+ if (queue && queue.targets > 0) {
165
+ this._invokeNextQueue = null; // reset queue.
166
+ hadContent = YES; // has targets!
167
+ if (hadContent) queue.invokeMethods();
168
+ }
169
+ return hadContent ;
170
+ }
171
+
172
+ });
173
+
174
+ /**
175
+ The current run loop. This is created automatically the first time you
176
+ call begin().
177
+ */
178
+ SC.RunLoop.currentRunLoop = null;
179
+
180
+ /**
181
+ The default RunLoop class. If you choose to extend the RunLoop, you can
182
+ set this property to make sure your class is used instead.
183
+ */
184
+ SC.RunLoop.runLoopClass = SC.RunLoop;
185
+
186
+ /**
187
+ Begins a new run loop on the currentRunLoop. If you are already in a
188
+ runloop, this method has no effect.
189
+
190
+ @returns {SC.RunLoop} receiver
191
+ */
192
+ SC.RunLoop.begin = function() {
193
+ var runLoop = this.currentRunLoop;
194
+ if (!runLoop) runLoop = this.currentRunLoop = this.runLoopClass.create();
195
+ runLoop.beginRunLoop();
196
+ return this ;
197
+ };
198
+
199
+ /**
200
+ Ends the run loop on the currentRunLoop. This will deliver any final
201
+ pending notifications and schedule any additional necessary cleanup.
202
+
203
+ @returns {SC.RunLoop} receiver
204
+ */
205
+ SC.RunLoop.end = function() {
206
+ var runLoop = this.currentRunLoop;
207
+ if (!runLoop) {
208
+ throw "SC.RunLoop.end() called outside of a runloop!";
209
+ }
210
+ runLoop.endRunLoop();
211
+ return this ;
212
+ } ;
213
+
214
+
@@ -0,0 +1,246 @@
1
+ // ==========================================================================
2
+ // Project: SproutCore Costello - Property Observing Library
3
+ // Copyright: ©2006-2009 Sprout Systems, Inc. and contributors.
4
+ // Portions ©2008-2009 Apple, Inc. All rights reserved.
5
+ // License: Licened under MIT license (see license.js)
6
+ // ==========================================================================
7
+
8
+ require('mixins/enumerable') ;
9
+ require('mixins/observable') ;
10
+
11
+ /**
12
+ @class
13
+
14
+ An unordered collection of objects.
15
+
16
+ A Set works a bit like an array except that its items are not ordered.
17
+ You can create a set to efficiently test for membership for an object. You
18
+ can also iterate through a set just like an array, even accessing objects
19
+ by index, however there is no gaurantee as to their order.
20
+
21
+ Note that SC.Set is a primitive object, like an array. It does implement
22
+ limited key-value observing support but it does not extend from SC.Object
23
+ so you should not subclass it.
24
+
25
+ h1. Creating a Set
26
+
27
+ You can create a set like you would most objects using SC.Set.create() or
28
+ new SC.Set(). Most new sets you create will be empty, but you can also
29
+ initialize the set with some content by passing an array or other enumerable
30
+ of objects to the constructor.
31
+
32
+ Finally, you can pass in an existing set and the set will be copied. You
33
+ can also create a copy of a set by calling SC.Set#clone().
34
+
35
+ {{{
36
+ // creates a new empty set
37
+ var foundNames = SC.Set.create();
38
+
39
+ // creates a set with four names in it.
40
+ var names = SC.Set.create(["Charles", "Peter", "Chris", "Erich"]) ;
41
+
42
+ // creates a copy of the names set.
43
+ var namesCopy = SC.Set.create(names);
44
+
45
+ // same as above.
46
+ var anotherNamesCopy = names.clone();
47
+ }}}
48
+
49
+ h1. Adding/Removing Objects
50
+
51
+ You generally add or removed objects from a set using add() or remove().
52
+ You can add any type of object including primitives such as numbers,
53
+ strings, and booleans.
54
+
55
+ Note that objects can only exist one time in a set. If you call add() on
56
+ a set with the same object multiple times, the object will only be added
57
+ once. Likewise, calling remove() with the same object multiple times will
58
+ remove the object the first time and have no effect on future calls until
59
+ you add the object to the set again.
60
+
61
+ Note that you cannot add/remove null or undefined to a set. Any attempt to
62
+ do so will be ignored.
63
+
64
+ In addition to add/remove you can also call push()/pop(). Push behaves just
65
+ like add() but pop(), unlike remove() will pick an arbitrary object, remove
66
+ it and return it. This is a good way to use a set as a job queue when you
67
+ don't care which order the jobs are executed in.
68
+
69
+ h1. Testing for an Object
70
+
71
+ To test for an object's presence in a set you simply call SC.Set#contains().
72
+ This method tests for the object's hash, which is generally the same as the
73
+ object's _guid but if you implement the hash() method on the object, it will
74
+ use the return value from that method instead.
75
+
76
+ @extends Object
77
+ @extends SC.Enumerable
78
+ @extends SC.Observable
79
+ @since SproutCore 0.9.15
80
+ */
81
+ SC.Set = function(items) {
82
+ this.initObservable();
83
+ if (items && items.length > 0) {
84
+ var idx = items.get ? items.get('length') : items.length ;
85
+ if (items.objectAt) {
86
+ while(--idx >= 0) this.add(items.objectAt(idx)) ;
87
+ } else {
88
+ while(--idx >= 0) this.add(items[idx]) ;
89
+ }
90
+ }
91
+ return this ;
92
+ } ;
93
+
94
+ SC.Set.prototype = {
95
+
96
+ /**
97
+ This property will change as the number of objects in the set changes.
98
+
99
+ @type number
100
+ */
101
+ length: 0,
102
+
103
+ /**
104
+ Clears the set
105
+ */
106
+ clear: function() { this.length = 0; },
107
+
108
+ /**
109
+ Call this method to test for membership.
110
+ */
111
+ contains: function(obj) {
112
+
113
+ // because of the way a set is "reset", the guid for an object may
114
+ // still be stored as a key, but points to an index that is beyond the
115
+ // length. Therefore the found idx must both be defined and less than
116
+ // the current length.
117
+ if (obj === null) return NO ;
118
+ var idx = this[SC.hashFor(obj)] ;
119
+ return (!SC.none(idx) && (idx < this.length)) ;
120
+ },
121
+
122
+ /**
123
+ Call this method to add an object. performs a basic add.
124
+
125
+ If the object is already in the set it will not be added again.
126
+
127
+ @param obj {Object} the object to add
128
+ @returns {Object} this
129
+ */
130
+ add: function(obj) {
131
+ if (SC.none(obj)) return this; // cannot add null to a set.
132
+
133
+ var guid = SC.hashFor(obj) ;
134
+ var idx = this[guid] ;
135
+ var len = this.length ;
136
+ if (SC.none(idx) || (idx >= len)) {
137
+ this[len] = obj ;
138
+ this[guid] = len ;
139
+ this.length = len+1;
140
+ }
141
+ return this ;
142
+ },
143
+
144
+ /**
145
+ Add all the items in the passed array.
146
+ */
147
+ addEach: function(objects) {
148
+ var idx = objects.get('length') ;
149
+ if (objects.objectAt) {
150
+ while(--idx >= 0) this.add(objects.objectAt(idx)) ;
151
+ } else {
152
+ while(--idx >= 0) this.add(objects[idx]) ;
153
+ }
154
+ return this ;
155
+ },
156
+
157
+ /**
158
+ Removes the object from the set if it is found.
159
+
160
+ If the object is not in the set, nothing will be changed.
161
+
162
+ @param obj {Object} the object to remove
163
+ @returns {this} this
164
+ */
165
+ remove: function(obj) {
166
+
167
+ if (SC.none(obj)) return this ;
168
+ var guid = SC.hashFor(obj);
169
+ var idx = this[guid] ;
170
+ var len = this.length;
171
+
172
+ if (SC.none(idx) || (idx >= len)) return this; // not in set.
173
+
174
+ // clear the guid key
175
+ delete this[guid] ;
176
+
177
+ // to clear the index, we will swap the object stored in the last index.
178
+ // if this is the last object, just reduce the length.
179
+ if (idx < (len-1)) {
180
+ obj = this[idx] = this[len-1];
181
+ this[SC.hashFor(obj)] = idx ;
182
+ }
183
+
184
+ // reduce the length
185
+ this.length = len-1;
186
+ return this ;
187
+ },
188
+
189
+ /**
190
+ Removes an arbitrary object from the set and returns it.
191
+
192
+ @returns {Object} an object from the set or null
193
+ */
194
+ pop: function() {
195
+ var obj = (this.length > 0) ? this[this.length-1] : null ;
196
+ if (obj) this.remove(obj) ;
197
+ return obj ;
198
+ },
199
+
200
+ /**
201
+ Removes all the items in the passed array.
202
+ */
203
+ removeEach: function(objects) {
204
+ var idx = objects.get('length') ;
205
+ if (objects.objectAt) {
206
+ while(--idx >= 0) this.remove(objects.objectAt(idx)) ;
207
+ } else {
208
+ while(--idx >= 0) this.remove(objects[idx]) ;
209
+ }
210
+ return this ;
211
+ },
212
+
213
+ /**
214
+ Clones the set into a new set.
215
+ */
216
+ clone: function() {
217
+ return SC.Set.create(this);
218
+ },
219
+
220
+ // .......................................
221
+ // PRIVATE
222
+ //
223
+ _each: function(iterator) {
224
+ var len = this.length ;
225
+ for(var idx=0;idx<len;idx++) iterator(this[idx]) ;
226
+ },
227
+
228
+ toString: function() {
229
+ return "SC.Set<%@>".fmt(SC.$A(this)) ;
230
+ }
231
+
232
+ } ;
233
+
234
+ SC.Set.prototype.slice = SC.Set.prototype.clone ;
235
+
236
+ // Make this enumerable and observable
237
+ SC.mixin(SC.Set.prototype, SC.Enumerable, SC.Observable) ;
238
+
239
+ SC.Set.prototype.push = SC.Set.prototype.unshift = SC.Set.prototype.add ;
240
+ SC.Set.prototype.shift = SC.Set.prototype.pop ;
241
+
242
+
243
+ /**
244
+ To create a set, pass an array of items instead of a hash.
245
+ */
246
+ SC.Set.create = function(items) { return new SC.Set(items); };