sproutit-sproutcore 1.0.0.20090407205609 → 1.0.0.20090408130025
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- data/frameworks/sproutcore/Buildfile +63 -0
- data/frameworks/sproutcore/HISTORY +682 -0
- data/frameworks/sproutcore/README +22 -0
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- data/frameworks/sproutcore/apps/sc_jsdoc/core.js +16 -0
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- data/frameworks/sproutcore/apps/sc_jsdoc/main.js +27 -0
- data/frameworks/sproutcore/apps/sc_jsdoc/models/doc.js +21 -0
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- data/frameworks/sproutcore/apps/sc_qunit/core.js +16 -0
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- data/frameworks/sproutcore/apps/sc_qunit/main.js +18 -0
- data/frameworks/sproutcore/apps/sc_qunit/models/test.js +24 -0
- data/frameworks/sproutcore/apps/sc_qunit/views/test_iframe.js +52 -0
- data/frameworks/sproutcore/apps/tests/controllers/targets.js +47 -0
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- data/frameworks/sproutcore/apps/tests/controllers/tests.js +38 -0
- data/frameworks/sproutcore/apps/tests/core.js +35 -0
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- data/frameworks/sproutcore/apps/tests/english.lproj/strings.js +17 -0
- data/frameworks/sproutcore/apps/tests/fixtures/target.js +43 -0
- data/frameworks/sproutcore/apps/tests/fixtures/test.js +43 -0
- data/frameworks/sproutcore/apps/tests/main.js +39 -0
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- data/frameworks/sproutcore/apps/tests/models/test.js +20 -0
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- data/frameworks/sproutcore/apps/tests/tests/controllers/test.js +15 -0
- data/frameworks/sproutcore/apps/tests/tests/controllers/tests.js +15 -0
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- data/frameworks/sproutcore/apps/tests/tests/models/test.js +15 -0
- data/frameworks/sproutcore/apps/welcome/core.js +23 -0
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- data/frameworks/sproutcore/apps/welcome/english.lproj/strings.js +15 -0
- data/frameworks/sproutcore/apps/welcome/main.js +36 -0
- data/frameworks/sproutcore/design/Design Charts.graffle +15819 -0
- data/frameworks/sproutcore/design/Record State Table.numbers +0 -0
- data/frameworks/sproutcore/frameworks/datastore/core.js +14 -0
- data/frameworks/sproutcore/frameworks/datastore/data_sources/cascade.js +113 -0
- data/frameworks/sproutcore/frameworks/datastore/data_sources/data_source.js +256 -0
- data/frameworks/sproutcore/frameworks/datastore/data_sources/fixtures.js +196 -0
- data/frameworks/sproutcore/frameworks/datastore/debug/json.js +71 -0
- data/frameworks/sproutcore/frameworks/datastore/debug/standard_setup.js +96 -0
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- data/frameworks/sproutcore/frameworks/datastore/fixtures/sample.js +17 -0
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- data/frameworks/sproutcore/frameworks/datastore/models/record.js +430 -0
- data/frameworks/sproutcore/frameworks/datastore/models/record_attribute.js +361 -0
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- data/frameworks/sproutcore/frameworks/datastore/system/store.js +1689 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/data_sources/fixtures.js +86 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/integration/contact_model.js +114 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/integration/mail_model.js +91 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/integration/test_runner_model.js +56 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/destroy.js +73 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/readAttribute.js +48 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/refresh.js +42 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/storeDidChangeProperties.js +138 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/unknownProperty.js +46 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record/writeAttribute.js +71 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/models/record_attribute.js +115 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/chain.js +40 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/nested_store/commitChanges.js +116 -0
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- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/dataHashDidChange.js +78 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/dataSourceCallbacks.js +247 -0
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- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/readDataHash.js +74 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/readEditableDataHash.js +74 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/recordDidChange.js +74 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/removeDataHash.js +144 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/retrieveRecord.js +137 -0
- data/frameworks/sproutcore/frameworks/datastore/tests/system/store/writeDataHash.js +130 -0
- data/frameworks/sproutcore/frameworks/debug/core.js +1 -0
- data/frameworks/sproutcore/frameworks/deprecated/core.js +61 -0
- data/frameworks/sproutcore/frameworks/deprecated/lib/button_views.rb +330 -0
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- data/frameworks/sproutcore/frameworks/deprecated/lib/index.rhtml +75 -0
- data/frameworks/sproutcore/frameworks/deprecated/lib/menu_views.rb +93 -0
- data/frameworks/sproutcore/frameworks/deprecated/server/rails_server.js +80 -0
- data/frameworks/sproutcore/frameworks/deprecated/server/rest_server.js +178 -0
- data/frameworks/sproutcore/frameworks/deprecated/server/server.js +674 -0
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- data/frameworks/sproutcore/frameworks/deprecated/system/binding.js +36 -0
- data/frameworks/sproutcore/frameworks/deprecated/system/browser.js +77 -0
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- data/frameworks/sproutcore/frameworks/deprecated/system/event.js +60 -0
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- data/frameworks/sproutcore/frameworks/deprecated/system/object.js +124 -0
- data/frameworks/sproutcore/frameworks/deprecated/system/path_module.js +433 -0
- data/frameworks/sproutcore/frameworks/deprecated/system/string.js +109 -0
- data/frameworks/sproutcore/frameworks/deprecated/tests/application/application.rhtml +125 -0
- data/frameworks/sproutcore/frameworks/deprecated/tests/views/classic_view/clippingFrame.rhtml +401 -0
- data/frameworks/sproutcore/frameworks/deprecated/tests/views/classic_view/frame.rhtml +357 -0
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- data/frameworks/sproutcore/frameworks/deprecated/views/collection.js +24 -0
- data/frameworks/sproutcore/frameworks/designer/coders/design.js +30 -0
- data/frameworks/sproutcore/frameworks/designer/coders/localization.js +28 -0
- data/frameworks/sproutcore/frameworks/designer/coders/object.js +347 -0
- data/frameworks/sproutcore/frameworks/designer/controllers/page_design.js +102 -0
- data/frameworks/sproutcore/frameworks/designer/css/css_rule.js +22 -0
- data/frameworks/sproutcore/frameworks/designer/css/css_style.js +29 -0
- data/frameworks/sproutcore/frameworks/designer/css/css_style_sheet.js +201 -0
- data/frameworks/sproutcore/frameworks/designer/ext/page.js +88 -0
- data/frameworks/sproutcore/frameworks/designer/ext/view.js +40 -0
- data/frameworks/sproutcore/frameworks/designer/views/controls/button.js +18 -0
- data/frameworks/sproutcore/frameworks/designer/views/designer.js +553 -0
- data/frameworks/sproutcore/frameworks/designer/views/label.js +17 -0
- data/frameworks/sproutcore/frameworks/designer/views/mixins/button.js +13 -0
- data/frameworks/sproutcore/frameworks/designer/views/tab.js +17 -0
- data/frameworks/sproutcore/frameworks/desktop/core.js +6 -0
- data/frameworks/sproutcore/frameworks/desktop/debug/drag.js +41 -0
- data/frameworks/sproutcore/frameworks/desktop/english.lproj/alert.css +56 -0
- data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/a_sample_image.jpg +0 -0
- data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/apple-logo1.jpeg +0 -0
- data/frameworks/sproutcore/frameworks/desktop/english.lproj/debug/iframe.html +23 -0
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- data/frameworks/sproutcore/themes/standard_theme/english.lproj/panels/top-left-corner.png +0 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/panels/top-right-corner.png +0 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/progress.css +23 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/radio.css +113 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/segmented.css +141 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/slider.css +62 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/split_view.css +27 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/tab.css +12 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/text_field.css +13 -0
- data/frameworks/sproutcore/themes/standard_theme/english.lproj/toolbar.css +4 -0
- data/lib/thor/.autotest +7 -0
- data/lib/thor/CHANGELOG.rdoc +52 -0
- data/lib/thor/LICENSE +20 -0
- data/lib/thor/README.markdown +76 -0
- data/lib/thor/Rakefile +6 -0
- data/lib/thor/Thorfile +45 -0
- data/lib/thor/bin/rake2thor +83 -0
- data/lib/thor/bin/thor +7 -0
- data/lib/thor/lib/thor/error.rb +3 -0
- data/lib/thor/lib/thor/options.rb +267 -0
- data/lib/thor/lib/thor/ordered_hash.rb +64 -0
- data/lib/thor/lib/thor/runner.rb +305 -0
- data/lib/thor/lib/thor/task.rb +83 -0
- data/lib/thor/lib/thor/task_hash.rb +22 -0
- data/lib/thor/lib/thor/tasks/package.rb +18 -0
- data/lib/thor/lib/thor/tasks.rb +77 -0
- data/lib/thor/lib/thor/util.rb +75 -0
- data/lib/thor/lib/thor.rb +170 -0
- data/lib/thor/script/destroy +14 -0
- data/lib/thor/script/generate +14 -0
- data/lib/thor/spec/fixtures/task.thor +10 -0
- data/lib/thor/spec/options_spec.rb +271 -0
- data/lib/thor/spec/ordered_hash_spec.rb +84 -0
- data/lib/thor/spec/spec.opts +1 -0
- data/lib/thor/spec/spec_helper.rb +30 -0
- data/lib/thor/spec/task_spec.rb +11 -0
- data/lib/thor/spec/tasks_spec.rb +28 -0
- data/lib/thor/spec/thor_runner_spec.rb +194 -0
- data/lib/thor/spec/thor_spec.rb +206 -0
- data/lib/thor/spec/util_spec.rb +99 -0
- data/lib/thor/task.thor +15 -0
- data/lib/thor/thor.gemspec +29 -0
- metadata +3 -4
- data/sproutcore.gemspec +0 -47
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// ==========================================================================
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// Project: SproutCore - JavaScript Application Framework
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// Copyright: ©2006-2009 Sprout Systems, Inc. and contributors.
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// Portions ©2008-2009 Apple, Inc. All rights reserved.
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// License: Licened under MIT license (see license.js)
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// ==========================================================================
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require('system/browser');
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require('system/event');
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require('system/cursor');
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require('mixins/responder') ;
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require('mixins/string') ;
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SC.viewKey = SC.guidKey + "_view" ;
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/** Select a horizontal layout for various views.*/
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SC.LAYOUT_HORIZONTAL = 'sc-layout-horizontal';
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/** Select a vertical layout for various views.*/
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SC.LAYOUT_VERTICAL = 'sc-layout-vertical';
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/** @private */
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SC._VIEW_DEFAULT_DIMS = 'marginTop marginLeft'.w();
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/**
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Layout properties needed to anchor a view to the top.
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*/
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SC.ANCHOR_TOP = { top: 0 };
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/**
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Layout properties needed to anchor a view to the left.
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*/
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SC.ANCHOR_LEFT = { left: 0 };
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/*
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Layout properties to anchor a view to the top left
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*/
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SC.ANCHOR_TOP_LEFT = { top: 0, left: 0 };
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/**
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Layout properties to anchoe view to the bottom.
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*/
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SC.ANCHOR_BOTTOM = { bottom: 0 };
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/**
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Layout properties to anchor a view to the right.
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*/
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SC.ANCHOR_RIGHT = { right: 0 } ;
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/**
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Layout properties to anchor a view to the bottom right.
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*/
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SC.ANCHOR_BOTTOM_RIGHT = { bottom: 0, right: 0 };
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/**
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Layout properties to take up the full width of a parent view.
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*/
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SC.FULL_WIDTH = { left: 0, right: 0 };
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/**
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Layout properties to take up the full height of a parent view.
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*/
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SC.FULL_HEIGHT = { top: 0, bottom: 0 };
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/**
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Layout properties to center. Note that you must also specify a width and
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height for this to work.
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*/
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SC.ANCHOR_CENTER = { centerX: 0, centerY: 0 };
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/** @private - custom array used for child views */
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SC.EMPTY_CHILD_VIEWS_ARRAY = [];
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SC.EMPTY_CHILD_VIEWS_ARRAY.needsClone = YES;
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/**
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@class
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Base class for managing a view. View's provide two functions:
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1. They translate state and events into drawing instructions for the
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web browser and
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2. They act as first responders for incoming keyboard, mouse, and
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touch events.
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h2. View Initialization
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When a view is setup, there are several methods you can override that
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will be called at different times depending on how your view is created.
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Here is a guide to which method you want to override and when:
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- *init:* override this method for any general object setup (such as
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observers, starting timers and animations, etc) that you need to happen
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everytime the view is created, regardless of whether or not its layer
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exists yet.
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- *render:* override this method to generate or update your HTML to reflect
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the current state of your view. This method is called both when your view
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is first created and later anytime it needs to be updated.
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- *didCreateLayer:* the render() method is used to generate new HTML.
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Override this method to perform any additional setup on the DOM you might
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need to do after creating the view. For example, if you need to listen
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for events.
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- *willDestroyLayer:* if you implement didCreateLayer() to setup event
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listeners, you should implement this method as well to remove the same
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just before the DOM for your view is destroyed.
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- *updateLayer:* Normally, when a view needs to update its content, it will
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re-render the view using the render() method. If you would like to
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override this behavior with your own custom updating code, you can
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replace updateLayer() with your own implementation instead.
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@extends SC.Object
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@extends SC.Responder
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@extends SC.DelegateSupport
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@since SproutCore 1.0
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*/
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SC.View = SC.Object.extend(SC.Responder, SC.DelegateSupport,
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/** @scope SC.View.prototype */ {
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concatenatedProperties: 'outlets displayProperties layoutProperties classNames renderMixin didCreateLayerMixin willDestroyLayerMixin'.w(),
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/**
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The current pane.
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@property {SC.Pane}
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*/
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pane: function() {
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var view = this ;
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while (view && !view.isPane) view = view.get('parentView') ;
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return view ;
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}.property('parentView').cacheable(),
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/**
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The page this view was instantiated from. This is set by the page object
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during instantiation.
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@property {SC.Page}
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*/
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page: null,
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/**
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The current split view this view is embedded in (may be null).
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@property {SC.SplitView}
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*/
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splitView: function() {
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var view = this ;
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while (view && !view.isSplitView) view = view.get('parentView') ;
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return view ;
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}.property('parentView').cacheable(),
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/**
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If the view is currently inserted into the DOM of a parent view, this
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property will point to the parent of the view.
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*/
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parentView: null,
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/**
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Optional background color. Will be applied to the view's element if
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set. This property is intended for one-off views that need a background
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element. If you plan to create many view instances it is probably better
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to use CSS.
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@property {String}
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*/
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backgroundColor: null,
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// ..........................................................
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// IS ENABLED SUPPORT
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//
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/**
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Set to true when the item is enabled. Note that changing this value
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will also alter the isVisibleInWindow property for this view and any
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child views.
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Note that if you apply the SC.Control mixin, changing this property will
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also automatically add or remove a 'disabled' CSS class name as well.
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This property is observable and bindable.
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@property {Boolean}
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*/
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isEnabled: YES,
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isEnabledBindingDefault: SC.Binding.oneWay().bool(),
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/**
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Computed property returns YES if the view and all of its parent views
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are enabled in the pane. You should use this property when deciding
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whether to respond to an incoming event or not.
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This property is not observable.
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@property {Boolean}
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*/
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isEnabledInPane: function() {
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var ret = this.get('isEnabled'), pv ;
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if (ret && (pv = this.get('parentView'))) ret = pv.get('isEnabledInPane');
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return ret ;
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}.property('parentView', 'isEnabled'),
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// ..........................................................
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// IS VISIBLE IN WINDOW SUPPORT
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//
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/**
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The isVisible property determines if the view is shown in the view
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hierarchy it is a part of. A view can have isVisible == YES and still have
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isVisibleInWindow == NO. This occurs, for instance, when a parent view has
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isVisible == NO. Default is YES.
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The isVisible property is considered part of the layout and so changing it
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will trigger a layout update.
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@property {Boolean}
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*/
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isVisible: YES,
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/**
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YES only if the view and all of its parent views are currently visible
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in the window. This property is used to optimize certain behaviors in
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the view. For example, updates to the view layer are not performed
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if the view until the view becomes visible in the window.
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*/
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isVisibleInWindow: NO,
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/**
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Recomputes the isVisibleInWindow property based on the visibility of the
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view and its parent. If the recomputed value differs from the current
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isVisibleInWindow state, this method will also call
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recomputIsVisibleInWindow() on its child views as well. As an optional
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optimization, you can pass the isVisibleInWindow state of the parentView
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if you already know it.
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You will not generally need to call or override this method yourself. It
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is used by the SC.View hierarchy to relay window visibility changes up
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and down the chain.
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@property {Boolean} parentViewIsVisible
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@returns {SC.View} receiver
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*/
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recomputeIsVisibleInWindow: function(parentViewIsVisible) {
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var last = this.get('isVisibleInWindow') ;
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var cur = this.get('isVisible'), parentView ;
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// isVisibleInWindow = isVisible && parentView.isVisibleInWindow
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// this approach only goes up to the parentView if necessary.
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if (cur) {
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cur = (parentViewIsVisible === undefined) ?
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((parentView=this.get('parentView')) ?
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parentView.get('isVisibleInWindow') : NO) : parentViewIsVisible ;
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}
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// if the state has changed, update it and notify children
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if (last !== cur) {
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this.set('isVisibleInWindow', cur) ;
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var childViews = this.get('childViews'), len = childViews.length, idx;
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for(idx=0;idx<len;idx++) {
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childViews[idx].recomputeIsVisibleInWindow(cur);
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}
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// if we just became visible, update layer + layout if needed...
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if (cur && this.parentViewDidResize) this.parentViewDidResize();
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// if we were firstResponder, resign firstResponder also if no longer
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// visible.
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if (!cur && this.get('isFirstResponder')) this.resignFirstResponder();
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}
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return this ;
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},
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// ..........................................................
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// CHILD VIEW SUPPORT
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//
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/**
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Array of child views. You should never edit this array directly unless
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you are implementing createChildViews(). Most of the time, you should
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use the accessor methods such as appendChild(), insertBefore() and
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removeChild().
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@property {Array}
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*/
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childViews: SC.EMPTY_CHILD_VIEWS_ARRAY,
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/**
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Insert the view into the the receiver's childNodes array.
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The view will be added to the childNodes array before the beforeView. If
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beforeView is null, then the view will be added to the end of the array.
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This will also add the view's rootElement DOM node to the receivers
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containerElement DOM node as a child.
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If the specified view already belongs to another parent, it will be
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removed from that view first.
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@param {SC.View} view
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@param {SC.View} beforeView
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@returns {SC.View} the receiver
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*/
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insertBefore: function(view, beforeView) {
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view.beginPropertyChanges(); // limit notifications
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// remove view from old parent if needed. Also notify views.
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if (view.get('parentView')) view.removeFromParent() ;
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if (this.willAddChild) this.willAddChild(view, beforeView) ;
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if (view.willAddToParent) view.willAddToParent(this, beforeView) ;
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// set parentView of child
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view.set('parentView', this);
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// add to childView's array.
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var idx, childViews = this.get('childViews') ;
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if (childViews.needsClone) this.set(childViews = []);
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idx = (beforeView) ? childViews.indexOf(beforeView) : childViews.length;
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if (idx<0) idx = childViews.length ;
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childViews.insertAt(idx, view) ;
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// The DOM will need some fixing up, note this on the view.
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view.parentViewDidChange() ;
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view.layoutDidChange() ;
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// notify views
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if (this.didAddChild) this.didAddChild(view, beforeView) ;
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if (view.didAddToParent) view.didAddToParent(this, beforeView) ;
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view.endPropertyChanges();
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return this ;
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},
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/**
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Removes the child view from the parent view.
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@param {SC.View} view
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@returns {SC.View} receiver
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*/
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+
removeChild: function(view) {
|
345
|
+
if (!view) return this; // nothing to do
|
346
|
+
if (view.parentView !== this) {
|
347
|
+
throw "%@.removeChild(%@) must belong to parent".fmt(this,view);
|
348
|
+
}
|
349
|
+
|
350
|
+
// notify views
|
351
|
+
if (view.willRemoveFromParent) view.willRemoveFromParent() ;
|
352
|
+
if (this.willRemoveChild) this.willRemoveChild(view) ;
|
353
|
+
|
354
|
+
// update parent node
|
355
|
+
view.set('parentView', null) ;
|
356
|
+
|
357
|
+
// remove view from childViews array.
|
358
|
+
var childViews = this.get('childViews') ;
|
359
|
+
var idx = childViews.indexOf(view) ;
|
360
|
+
if (idx>=0) childViews.removeAt(idx);
|
361
|
+
|
362
|
+
// The DOM will need some fixing up, note this on the view.
|
363
|
+
view.parentViewDidChange() ;
|
364
|
+
|
365
|
+
// notify views
|
366
|
+
if (this.didRemoveChild) this.didRemoveChild(view);
|
367
|
+
if (view.didRemoveFromParent) view.didRemoveFromParent(this) ;
|
368
|
+
|
369
|
+
return this ;
|
370
|
+
},
|
371
|
+
|
372
|
+
/**
|
373
|
+
Removes all children from the parentView.
|
374
|
+
|
375
|
+
@returns {SC.View} receiver
|
376
|
+
*/
|
377
|
+
removeAllChildren: function() {
|
378
|
+
var childViews = this.get('childViews'), view ;
|
379
|
+
while (view = childViews.objectAt(childViews.get('length')-1)) {
|
380
|
+
this.removeChild(view) ;
|
381
|
+
}
|
382
|
+
return this ;
|
383
|
+
},
|
384
|
+
|
385
|
+
/**
|
386
|
+
Removes the view from its parentView, if one is found. Otherwise
|
387
|
+
does nothing.
|
388
|
+
|
389
|
+
@returns {SC.View} receiver
|
390
|
+
*/
|
391
|
+
removeFromParent: function() {
|
392
|
+
var parent = this.get('parentView') ;
|
393
|
+
if (parent) parent.removeChild(this) ;
|
394
|
+
return this ;
|
395
|
+
},
|
396
|
+
|
397
|
+
/**
|
398
|
+
Replace the oldView with the specified view in the receivers childNodes
|
399
|
+
array. This will also replace the DOM node of the oldView with the DOM
|
400
|
+
node of the new view in the receivers DOM.
|
401
|
+
|
402
|
+
If the specified view already belongs to another parent, it will be
|
403
|
+
removed from that view first.
|
404
|
+
|
405
|
+
@param view {SC.View} the view to insert in the DOM
|
406
|
+
@param view {SC.View} the view to remove from the DOM.
|
407
|
+
@returns {SC.View} the receiver
|
408
|
+
*/
|
409
|
+
replaceChild: function(view, oldView) {
|
410
|
+
|
411
|
+
// suspend notifications
|
412
|
+
view.beginPropertyChanges();
|
413
|
+
oldView.beginPropertyChanges();
|
414
|
+
this.beginPropertyChanges();
|
415
|
+
|
416
|
+
this.insertBefore(view,oldView).removeChild(oldView) ;
|
417
|
+
|
418
|
+
// resume notifications
|
419
|
+
this.endPropertyChanges();
|
420
|
+
oldView.endPropertyChanges();
|
421
|
+
view.endPropertyChanges();
|
422
|
+
|
423
|
+
return this;
|
424
|
+
},
|
425
|
+
|
426
|
+
/**
|
427
|
+
Appends the specified view to the end of the receivers childViews array.
|
428
|
+
This is equivalent to calling insertBefore(view, null);
|
429
|
+
|
430
|
+
@param view {SC.View} the view to insert
|
431
|
+
@returns {SC.View} the receiver
|
432
|
+
*/
|
433
|
+
appendChild: function(view) {
|
434
|
+
return this.insertBefore(view, null);
|
435
|
+
},
|
436
|
+
|
437
|
+
/**
|
438
|
+
This method is called whenever the receiver's parentView has changed.
|
439
|
+
The default implementation of this method marks the view's display
|
440
|
+
location as dirty so that it will update at the end of the run loop.
|
441
|
+
|
442
|
+
You will not usually need to override or call this method yourself, though
|
443
|
+
if you manually patch the parentView hierarchy for some reason, you should
|
444
|
+
call this method to notify the view that it's parentView has changed.
|
445
|
+
|
446
|
+
@returns {SC.View} receiver
|
447
|
+
*/
|
448
|
+
parentViewDidChange: function() {
|
449
|
+
this.recomputeIsVisibleInWindow() ;
|
450
|
+
|
451
|
+
this.set('layerLocationNeedsUpdate', YES) ;
|
452
|
+
this.invokeOnce(this.updateLayerLocationIfNeeded) ;
|
453
|
+
|
454
|
+
return this ;
|
455
|
+
}.observes('isVisible'),
|
456
|
+
|
457
|
+
// ..........................................................
|
458
|
+
// LAYER SUPPORT
|
459
|
+
//
|
460
|
+
|
461
|
+
/**
|
462
|
+
Returns the current layer for the view. The layer for a view is only
|
463
|
+
generated when the view first becomes visible in the window and even
|
464
|
+
then it will not be computed until you request this layer property.
|
465
|
+
|
466
|
+
If the layer is not actually set on the view itself, then the layer will
|
467
|
+
be found by calling this.findLayerInParentLayer().
|
468
|
+
|
469
|
+
You can also set the layer by calling set on this property.
|
470
|
+
|
471
|
+
@property {DOMElement} the layer
|
472
|
+
*/
|
473
|
+
layer: function(key, value) {
|
474
|
+
if (value !== undefined) {
|
475
|
+
this._view_layer = value ;
|
476
|
+
|
477
|
+
// no layer...attempt to discover it...
|
478
|
+
} else {
|
479
|
+
value = this._view_layer;
|
480
|
+
if (!value) {
|
481
|
+
var parent = this.get('parentView');
|
482
|
+
if (parent) parent = parent.get('layer');
|
483
|
+
if (parent) {
|
484
|
+
this._view_layer = value = this.findLayerInParentLayer(parent);
|
485
|
+
}
|
486
|
+
parent = null ; // avoid memory leak
|
487
|
+
}
|
488
|
+
}
|
489
|
+
return value ;
|
490
|
+
}.property('isVisibleInWindow').cacheable(),
|
491
|
+
|
492
|
+
/**
|
493
|
+
Get a CoreQuery object for this view's layer, or pass in a selector string
|
494
|
+
to get a CoreQuery object for a DOM node nested within this layer.
|
495
|
+
|
496
|
+
@param {String} sel a CoreQuery-compatible selector string
|
497
|
+
@returns {SC.CoreQuery} the CoreQuery object for the DOM node
|
498
|
+
*/
|
499
|
+
$: function(sel) {
|
500
|
+
var ret, layer = this.get('layer') ;
|
501
|
+
// note: SC.$([]) returns an empty CoreQuery object. SC.$() would
|
502
|
+
// return an object selecting hte document.
|
503
|
+
ret = !layer ? SC.$([]) : (sel === undefined) ? SC.$(layer) : SC.$(sel, layer) ;
|
504
|
+
layer = null ; // avoid memory leak
|
505
|
+
return ret ;
|
506
|
+
},
|
507
|
+
|
508
|
+
/**
|
509
|
+
Returns the DOM element that should be used to hold child views when they
|
510
|
+
are added/remove via DOM manipulation. The default implementation simply
|
511
|
+
returns the layer itself. You can override this to return a DOM element
|
512
|
+
within the layer.
|
513
|
+
|
514
|
+
@property {DOMElement} the container layer
|
515
|
+
*/
|
516
|
+
containerLayer: function() {
|
517
|
+
return this.get('layer') ;
|
518
|
+
}.property('layer').cacheable(),
|
519
|
+
|
520
|
+
/**
|
521
|
+
The ID to use when trying to locate the layer in the DOM. If you do not
|
522
|
+
set the layerId explicitly, then the view's GUID will be used instead.
|
523
|
+
This ID must be set at the time the view is created.
|
524
|
+
|
525
|
+
@property {String}
|
526
|
+
@readOnly
|
527
|
+
*/
|
528
|
+
layerId: function() {
|
529
|
+
return SC.guidFor(this) ;
|
530
|
+
}.property().cacheable(),
|
531
|
+
|
532
|
+
/**
|
533
|
+
Attempts to discover the layer in the parent layer. The default
|
534
|
+
implementation looks for an element with an ID of layerId (or the view's
|
535
|
+
guid if layerId is null). You can override this method to provide your
|
536
|
+
own form of lookup. For example, if you want to discover your layer using
|
537
|
+
a CSS class name instead of an ID.
|
538
|
+
|
539
|
+
@param {DOMElement} parentLayer the parent's DOM layer
|
540
|
+
@returns {DOMElement} the discovered layer
|
541
|
+
*/
|
542
|
+
findLayerInParentLayer: function(parentLayer) {
|
543
|
+
var layerId = this.get('layerId') ;
|
544
|
+
|
545
|
+
// first, let's try the fast path...
|
546
|
+
var elem = document.getElementById(layerId) ;
|
547
|
+
|
548
|
+
// TODO: use code generation to only really do this check on IE
|
549
|
+
if (SC.browser.msie && elem && elem.id !== layerId) elem = null ;
|
550
|
+
|
551
|
+
// if browser supports querySelector use that.
|
552
|
+
if (!elem && parentLayer.querySelector) {
|
553
|
+
// TODO: make querySelector work on all platforms...
|
554
|
+
// elem = parentLayer.querySelector('#' + layerId)[0];
|
555
|
+
}
|
556
|
+
|
557
|
+
// if no element was found the fast way, search down the parentLayer for
|
558
|
+
// the element. This code should not be invoked very often. Usually a
|
559
|
+
// DOM element will be discovered by the first method above.
|
560
|
+
if (!elem) {
|
561
|
+
elem = parentLayer.firstChild ;
|
562
|
+
while (elem && (elem.id !== layerId)) {
|
563
|
+
// try to get first child or next sibling if no children
|
564
|
+
var next = elem.firstChild || elem.nextSibling ;
|
565
|
+
|
566
|
+
// if no next sibling, then get next sibling of parent. Walk up
|
567
|
+
// until we find parent with next sibling or find ourselves back at
|
568
|
+
// the beginning.
|
569
|
+
while (!next && elem && ((elem = elem.parentNode) !== parentLayer)) {
|
570
|
+
next = elem.nextSibling ;
|
571
|
+
}
|
572
|
+
|
573
|
+
elem = next ;
|
574
|
+
}
|
575
|
+
}
|
576
|
+
|
577
|
+
return elem;
|
578
|
+
},
|
579
|
+
|
580
|
+
/**
|
581
|
+
This method is invoked whenever a display property changes. It will set
|
582
|
+
the layerNeedsUpdate method to YES.
|
583
|
+
*/
|
584
|
+
displayDidChange: function() {
|
585
|
+
this.set('layerNeedsUpdate', YES) ;
|
586
|
+
},
|
587
|
+
|
588
|
+
/**
|
589
|
+
Setting this property to YES will cause the updateLayerIfNeeded method to
|
590
|
+
be invoked at the end of the runloop. You can also force a view to update
|
591
|
+
sooner by calling updateLayerIfNeeded() directly. The method will update
|
592
|
+
the layer only if this property is YES.
|
593
|
+
|
594
|
+
@property {Boolean}
|
595
|
+
@test in updateLayer
|
596
|
+
*/
|
597
|
+
layerNeedsUpdate: NO,
|
598
|
+
|
599
|
+
/** @private
|
600
|
+
Schedules the updateLayerIfNeeded method to run at the end of the runloop
|
601
|
+
if layerNeedsUpdate is set to YES.
|
602
|
+
*/
|
603
|
+
_view_layerNeedsUpdateDidChange: function() {
|
604
|
+
if (this.get('layerNeedsUpdate')) {
|
605
|
+
this.invokeOnce(this.updateLayerIfNeeded) ;
|
606
|
+
}
|
607
|
+
}.observes('layerNeedsUpdate'),
|
608
|
+
|
609
|
+
/**
|
610
|
+
Updates the layer only if the view is visible onscreen and if
|
611
|
+
layerNeedsUpdate is set to YES. Normally you will not invoke this method
|
612
|
+
directly. Instead you set the layerNeedsUpdate property to YES and this
|
613
|
+
method will be called once at the end of the runloop.
|
614
|
+
|
615
|
+
If you need to update view's layer sooner than the end of the runloop, you
|
616
|
+
can call this method directly. If your view is not visible in the window
|
617
|
+
but you want it to update anyway, then call this method, passing YES for
|
618
|
+
the 'force' parameter.
|
619
|
+
|
620
|
+
You should not override this method. Instead override updateLayer() or
|
621
|
+
render().
|
622
|
+
|
623
|
+
@param {Boolean} isVisible if true assume view is visible even if it is not.
|
624
|
+
@returns {SC.View} receiver
|
625
|
+
@test in updateLayer
|
626
|
+
*/
|
627
|
+
updateLayerIfNeeded: function(isVisible) {
|
628
|
+
if (!isVisible) isVisible = this.get('isVisibleInWindow') ;
|
629
|
+
if (isVisible && this.get('layerNeedsUpdate')) {
|
630
|
+
this.beginPropertyChanges() ;
|
631
|
+
this.set('layerNeedsUpdate', NO) ;
|
632
|
+
this.updateLayer() ;
|
633
|
+
this.endPropertyChanges() ;
|
634
|
+
}
|
635
|
+
return this ;
|
636
|
+
},
|
637
|
+
|
638
|
+
/**
|
639
|
+
This is the core method invoked to update a view layer whenever it has
|
640
|
+
changed. This method simply creates a render context focused on the
|
641
|
+
layer element and then calls your render() method.
|
642
|
+
|
643
|
+
You will not usually call or override this method directly. Instead you
|
644
|
+
should set the layerNeedsUpdate property to YES to cause this method to
|
645
|
+
run at the end of the run loop, or you can call updateLayerIfNeeded()
|
646
|
+
to force the layer to update immediately.
|
647
|
+
|
648
|
+
Instead of overriding this method, consider overidding the render() method
|
649
|
+
instead, which is called both when creating and updating a layer. If you
|
650
|
+
do not want your render() method called when updating a layer, then you
|
651
|
+
should override this method instead.
|
652
|
+
|
653
|
+
@returns {SC.View} receiver
|
654
|
+
*/
|
655
|
+
updateLayer: function() {
|
656
|
+
var context = this.renderContext(this.get('layer')) ;
|
657
|
+
this.prepareContext(context, NO) ;
|
658
|
+
context.update() ;
|
659
|
+
return this ;
|
660
|
+
},
|
661
|
+
|
662
|
+
/**
|
663
|
+
Creates a new renderContext with the passed tagName or element. You
|
664
|
+
can override this method to provide further customization to the context
|
665
|
+
if needed. Normally you will not need to call or override this method.
|
666
|
+
|
667
|
+
@returns {SC.RenderContext}
|
668
|
+
*/
|
669
|
+
renderContext: function(tagNameOrElement) {
|
670
|
+
return SC.RenderContext(tagNameOrElement) ;
|
671
|
+
},
|
672
|
+
|
673
|
+
/**
|
674
|
+
Creates the layer by creating a renderContext and invoking the view's
|
675
|
+
render() method. This will only create the layer if the layer does not
|
676
|
+
already exist.
|
677
|
+
|
678
|
+
When you create a layer, it is expected that your render() method will
|
679
|
+
also render the HTML for all child views as well. This method will
|
680
|
+
notify the view along with any of its childViews that its layer has been
|
681
|
+
created.
|
682
|
+
|
683
|
+
@returns {SC.View} receiver
|
684
|
+
*/
|
685
|
+
createLayer: function() {
|
686
|
+
if (this.get('layer')) return this ; // nothing to do
|
687
|
+
|
688
|
+
var context = this.renderContext(this.get('tagName')) ;
|
689
|
+
|
690
|
+
// now prepare the contet like normal.
|
691
|
+
this.prepareContext(context, YES) ;
|
692
|
+
this.set('layer', context.element()) ;
|
693
|
+
|
694
|
+
// now notify the view and its child views..
|
695
|
+
this._notifyDidCreateLayer() ;
|
696
|
+
|
697
|
+
return this ;
|
698
|
+
},
|
699
|
+
|
700
|
+
/** @private -
|
701
|
+
Invokes the receivers didCreateLayer() method if it exists and then
|
702
|
+
invokes the same on all child views.
|
703
|
+
*/
|
704
|
+
_notifyDidCreateLayer: function() {
|
705
|
+
if (this.didCreateLayer) this.didCreateLayer() ;
|
706
|
+
var mixins = this.didCreateLayerMixin, len, idx ;
|
707
|
+
if (mixins) {
|
708
|
+
len = mixins.length ;
|
709
|
+
for (idx=0; idx<len; ++idx) mixins[idx].call(this) ;
|
710
|
+
}
|
711
|
+
|
712
|
+
var childViews = this.get('childViews') ;
|
713
|
+
len = childViews.length ;
|
714
|
+
for (idx=0; idx<len; ++idx) childViews[idx]._notifyDidCreateLayer() ;
|
715
|
+
},
|
716
|
+
|
717
|
+
/**
|
718
|
+
Destroys any existing layer along with the layer for any child views as
|
719
|
+
well. If the view does not currently have a layer, then this method will
|
720
|
+
do nothing.
|
721
|
+
|
722
|
+
If you implement willDestroyLayer() on your view or if any mixins
|
723
|
+
implement willDestroLayerMixin(), then this method will be invoked on your
|
724
|
+
view before your layer is destroyed to give you a chance to clean up any
|
725
|
+
event handlers, etc.
|
726
|
+
|
727
|
+
If you write a willDestroyLayer() handler, you can assume that your
|
728
|
+
didCreateLayer() handler was called earlier for the same layer.
|
729
|
+
|
730
|
+
Normally you will not call or override this method yourself, but you may
|
731
|
+
want to implement the above callbacks when it is run.
|
732
|
+
|
733
|
+
@returns {SC.View} receiver
|
734
|
+
*/
|
735
|
+
destroyLayer: function() {
|
736
|
+
var layer = this.get('layer') ;
|
737
|
+
if (layer) {
|
738
|
+
// Now notify the view and its child views. It will also set the
|
739
|
+
// layer property to null.
|
740
|
+
this._notifyWillDestroyLayer() ;
|
741
|
+
|
742
|
+
// do final cleanup
|
743
|
+
if (layer.parentNode) layer.parentNode.removeChild(layer) ;
|
744
|
+
layer = null ;
|
745
|
+
}
|
746
|
+
return this ;
|
747
|
+
},
|
748
|
+
|
749
|
+
/** @private -
|
750
|
+
Invokes willDestroyLayer() on view and child views. Then sets layer to
|
751
|
+
null for receiver.
|
752
|
+
*/
|
753
|
+
_notifyWillDestroyLayer: function() {
|
754
|
+
if (this.willDestroyLayer) this.willDestroyLayer() ;
|
755
|
+
var mixins = this.willDestroyLayerMixin, len, idx ;
|
756
|
+
if (mixins) {
|
757
|
+
len = mixins.length ;
|
758
|
+
for (idx=0; idx<len; ++idx) mixins[idx].call(this) ;
|
759
|
+
}
|
760
|
+
|
761
|
+
var childViews = this.get('childViews') ;
|
762
|
+
len = childViews.length ;
|
763
|
+
for (idx=0; idx<len; ++idx) childViews[idx]._notifyWillDestroyLayer() ;
|
764
|
+
|
765
|
+
this.set('layer', null) ;
|
766
|
+
},
|
767
|
+
|
768
|
+
/**
|
769
|
+
Invoked by createLayer() and updateLayer() to actually render a context.
|
770
|
+
This method calls the render() method on your view along with any
|
771
|
+
renderMixin() methods supplied by mixins you might have added.
|
772
|
+
|
773
|
+
You should not override this method directly. However, you might call
|
774
|
+
this method if you choose to override updateLayer() or createLayer().
|
775
|
+
|
776
|
+
@param {SC.RenderContext} context the render context
|
777
|
+
@param {Boolean} firstTime YES if this is creating a layer
|
778
|
+
@returns {void}
|
779
|
+
*/
|
780
|
+
prepareContext: function(context, firstTime) {
|
781
|
+
var mixins, len, idx, layerId, bgcolor, cursor ;
|
782
|
+
|
783
|
+
// do some initial setup only needed at create time.
|
784
|
+
if (firstTime) {
|
785
|
+
// TODO: seems like things will break later if SC.guidFor(this) is used
|
786
|
+
layerId = this.layerId ? this.get('layerId') : SC.guidFor(this) ;
|
787
|
+
context.id(layerId).classNames(this.get('classNames'), YES) ;
|
788
|
+
this.renderLayout(context, firstTime) ;
|
789
|
+
}
|
790
|
+
|
791
|
+
// do some standard setup...
|
792
|
+
if (this.get('isTextSelectable')) context.addClass('allow-select') ;
|
793
|
+
if (!this.get('isEnabled')) context.addClass('disabled') ;
|
794
|
+
if (!this.get('isVisible')) context.addClass('hidden') ;
|
795
|
+
|
796
|
+
bgcolor = this.get('backgroundColor');
|
797
|
+
if (bgcolor) context.addStyle('backgroundColor', bgcolor);
|
798
|
+
|
799
|
+
cursor = this.get('cursor') ;
|
800
|
+
if (cursor) context.addClass(cursor.get('className')) ;
|
801
|
+
|
802
|
+
this.render(context, firstTime) ;
|
803
|
+
if (mixins = this.renderMixin) {
|
804
|
+
len = mixins.length;
|
805
|
+
for(idx=0; idx<len; ++idx) mixins[idx].call(this, context, firstTime) ;
|
806
|
+
}
|
807
|
+
},
|
808
|
+
|
809
|
+
/**
|
810
|
+
Your render method should invoke this method to render any child views,
|
811
|
+
especially if this is the first time the view will be rendered. This will
|
812
|
+
walk down the childView chain, rendering all of the children in a nested
|
813
|
+
way.
|
814
|
+
|
815
|
+
@param {SC.RenderContext} context the context
|
816
|
+
@param {Boolean} firstName true if the layer is being created
|
817
|
+
@returns {SC.RenderContext} the render context
|
818
|
+
@test in render
|
819
|
+
*/
|
820
|
+
renderChildViews: function(context, firstTime) {
|
821
|
+
var cv = this.get('childViews'), len = cv.length, idx, view ;
|
822
|
+
for (idx=0; idx<len; ++idx) {
|
823
|
+
view = cv[idx] ;
|
824
|
+
context = context.begin(view.get('tagName')) ;
|
825
|
+
view.prepareContext(context, firstTime) ;
|
826
|
+
context = context.end() ;
|
827
|
+
}
|
828
|
+
return context ;
|
829
|
+
},
|
830
|
+
|
831
|
+
/**
|
832
|
+
Invoked whenever your view needs to be rendered, including when the view's
|
833
|
+
layer is first created and any time in the future when it needs to be
|
834
|
+
updated.
|
835
|
+
|
836
|
+
You will normally override this method in your subclassed views to
|
837
|
+
provide whatever drawing functionality you will need in order to
|
838
|
+
render your content.
|
839
|
+
|
840
|
+
You can use the passed firstTime property to determine whether or not
|
841
|
+
you need to completely re-render the view or only update the surrounding
|
842
|
+
HTML.
|
843
|
+
|
844
|
+
The default implementation of this method simply calls renderChildViews()
|
845
|
+
if this is the first time you are rendering, or null otherwise.
|
846
|
+
|
847
|
+
@param {SC.RenderContext} context the render context
|
848
|
+
@param {Boolean} firstTime YES if this is creating a layer
|
849
|
+
@returns {void}
|
850
|
+
*/
|
851
|
+
render: function(context, firstTime) {
|
852
|
+
if (firstTime) this.renderChildViews(context, firstTime) ;
|
853
|
+
},
|
854
|
+
|
855
|
+
// ..........................................................
|
856
|
+
// STANDARD RENDER PROPERTIES
|
857
|
+
//
|
858
|
+
|
859
|
+
/**
|
860
|
+
Tag name for the view's outer element. The tag name is only used when
|
861
|
+
a layer is first created. If you change the tagName for an element, you
|
862
|
+
must destroy and recreate the view layer.
|
863
|
+
|
864
|
+
@property {String}
|
865
|
+
*/
|
866
|
+
tagName: 'div',
|
867
|
+
|
868
|
+
/**
|
869
|
+
Standard CSS class names to apply to the view's outer element. This
|
870
|
+
property automatically inherits any class names defined by the view's
|
871
|
+
superclasses as well.
|
872
|
+
|
873
|
+
@property {Array}
|
874
|
+
*/
|
875
|
+
classNames: ['sc-view'],
|
876
|
+
|
877
|
+
/**
|
878
|
+
Determines if the user can select text within the view. Normally this is
|
879
|
+
set to NO to disable text selection. You should set this to YES if you
|
880
|
+
are creating a view that includes editable text. Otherwise, settings this
|
881
|
+
to YES will probably make your controls harder to use and it is not
|
882
|
+
recommended.
|
883
|
+
|
884
|
+
@property {Boolean}
|
885
|
+
@readOnly
|
886
|
+
*/
|
887
|
+
isTextSelectable: NO,
|
888
|
+
|
889
|
+
/**
|
890
|
+
You can set this array to include any properties that should immediately
|
891
|
+
invalidate the display. The display will be automatically invalidated
|
892
|
+
when one of these properties change.
|
893
|
+
|
894
|
+
@property {Array}
|
895
|
+
@readOnly
|
896
|
+
*/
|
897
|
+
displayProperties: [],
|
898
|
+
|
899
|
+
/**
|
900
|
+
You can set this to an SC.Cursor instance; it's className will
|
901
|
+
automatically be added to the layer's classNames. The cursor is only used
|
902
|
+
when a layer is first created. If you change the cursor for an element,
|
903
|
+
you must destroy and recreate the view layer.
|
904
|
+
|
905
|
+
@property {SC.Cursor}
|
906
|
+
*/
|
907
|
+
cursor: null,
|
908
|
+
|
909
|
+
// ..........................................................
|
910
|
+
// LAYER LOCATION
|
911
|
+
//
|
912
|
+
|
913
|
+
/**
|
914
|
+
Set to YES when the view's layer location is dirty. You can call
|
915
|
+
updateLayerLocationIfNeeded() to clear this flag if it is set.
|
916
|
+
|
917
|
+
@property {Boolean}
|
918
|
+
*/
|
919
|
+
layerLocationNeedsUpdate: NO,
|
920
|
+
|
921
|
+
/**
|
922
|
+
Calls updateLayerLocation(), but only if the view's layer location
|
923
|
+
currently needs to be updated. This method is called automatically at
|
924
|
+
the end of a run loop if you have called parentViewDidChange() at some
|
925
|
+
point.
|
926
|
+
|
927
|
+
@property {Boolean} force This property is ignored.
|
928
|
+
@returns {SC.View} receiver
|
929
|
+
@test in updateLayerLocation
|
930
|
+
*/
|
931
|
+
updateLayerLocationIfNeeded: function(force) {
|
932
|
+
if (this.get('layerLocationNeedsUpdate')) {
|
933
|
+
this.set('layerLocationNeedsUpdate', NO) ;
|
934
|
+
this.updateLayerLocation() ;
|
935
|
+
}
|
936
|
+
return this ;
|
937
|
+
},
|
938
|
+
|
939
|
+
/**
|
940
|
+
This method is called when a view changes its location in the view
|
941
|
+
hierarchy. This method will update the underlying DOM-location of the
|
942
|
+
layer so that it reflects the new location.
|
943
|
+
|
944
|
+
@returns {SC.View} receiver
|
945
|
+
*/
|
946
|
+
updateLayerLocation: function() {
|
947
|
+
// collect some useful value
|
948
|
+
// if there is no node for some reason, just exit
|
949
|
+
var node = this.get('layer') ;
|
950
|
+
var parentView = this.get('parentView') ;
|
951
|
+
var parentNode = parentView ? parentView.get('containerLayer') : null ;
|
952
|
+
|
953
|
+
// remove node from current parentNode if the node does not match the new
|
954
|
+
// parent node.
|
955
|
+
if (node && node.parentNode && node.parentNode !== parentNode) {
|
956
|
+
node.parentNode.removeChild(node);
|
957
|
+
}
|
958
|
+
|
959
|
+
// CASE 1: no new parentView. just remove from parent (above).
|
960
|
+
if (!parentView) {
|
961
|
+
if (node && node.parentNode) node.parentNode.removeChild(node);
|
962
|
+
|
963
|
+
// CASE 2: parentView has no layer, view has layer. destroy layer
|
964
|
+
// CASE 3: parentView has no layer, view has no layer, nothing to do
|
965
|
+
} else if (!parentNode) {
|
966
|
+
if (node) {
|
967
|
+
if (node.parentNode) node.parentNode.removeChild(node);
|
968
|
+
this.destroyLayer();
|
969
|
+
}
|
970
|
+
|
971
|
+
// CASE 4: parentView has layer, view has no layer. create layer & add
|
972
|
+
// CASE 5: parentView has layer, view has layer. move layer
|
973
|
+
} else {
|
974
|
+
if (!node) {
|
975
|
+
this.createLayer() ;
|
976
|
+
node = this.get('layer') ;
|
977
|
+
}
|
978
|
+
|
979
|
+
var siblings = parentView.get('childViews') ;
|
980
|
+
var nextView = siblings.objectAt(siblings.indexOf(this)+1) ;
|
981
|
+
var nextNode = (nextView) ? nextView.get('layer') : null ;
|
982
|
+
|
983
|
+
// before we add to parent node, make sure that the nextNode exists...
|
984
|
+
if (nextView && !nextNode) {
|
985
|
+
nextView.updateLayerLocationIfNeeded() ;
|
986
|
+
nextNode = nextView.get('layer') ;
|
987
|
+
}
|
988
|
+
|
989
|
+
// add to parentNode if needed. If we do add, then also notify view
|
990
|
+
// that its parentView has resized since joining a parentView has the
|
991
|
+
// same effect.
|
992
|
+
if ((node.parentNode!==parentNode) || (node.nextSibling!==nextNode)) {
|
993
|
+
parentNode.insertBefore(node, nextNode) ;
|
994
|
+
if (this.parentViewDidResize) this.parentViewDidResize() ;
|
995
|
+
}
|
996
|
+
}
|
997
|
+
|
998
|
+
parentNode = parentView = node = null ; // avoid memory leaks
|
999
|
+
return this ;
|
1000
|
+
},
|
1001
|
+
|
1002
|
+
// .......................................................
|
1003
|
+
// SC.RESPONDER SUPPORT
|
1004
|
+
//
|
1005
|
+
|
1006
|
+
/** @property
|
1007
|
+
The nextResponder is usually the parentView.
|
1008
|
+
*/
|
1009
|
+
nextResponder: function() {
|
1010
|
+
return this.get('parentView');
|
1011
|
+
}.property('parentView').cacheable(),
|
1012
|
+
|
1013
|
+
/**
|
1014
|
+
Recursively travels down the view hierarchy looking for a view that
|
1015
|
+
implements the key equivalent (returning to YES to indicate it handled
|
1016
|
+
the event). You can override this method to handle specific key
|
1017
|
+
equivalents yourself.
|
1018
|
+
|
1019
|
+
The keystring is a string description of the key combination pressed.
|
1020
|
+
The evt is the event itself. If you handle the equivalent, return YES.
|
1021
|
+
Otherwise, you should just return sc_super.
|
1022
|
+
|
1023
|
+
@param {String} keystring
|
1024
|
+
@param {SC.Event} evt
|
1025
|
+
@returns {Boolean}
|
1026
|
+
*/
|
1027
|
+
performKeyEquivalent: function(keystring, evt) {
|
1028
|
+
var ret = null, childViews = this.get('childViews'), len = childViews.length, idx=-1;
|
1029
|
+
while(!ret && (++idx<len)) {
|
1030
|
+
ret = childViews[idx].performKeyEquivalent(keystring, evt);
|
1031
|
+
}
|
1032
|
+
return ret ;
|
1033
|
+
},
|
1034
|
+
|
1035
|
+
// .......................................................
|
1036
|
+
// CORE DISPLAY METHODS
|
1037
|
+
//
|
1038
|
+
|
1039
|
+
/** @private
|
1040
|
+
Setup a view, but do not finish waking it up.
|
1041
|
+
- configure childViews
|
1042
|
+
- generate DOM + plug in outlets/childViews unless rootElement is defined
|
1043
|
+
- register the view with the global views hash, which is used for mgmt
|
1044
|
+
*/
|
1045
|
+
init: function() {
|
1046
|
+
var parentView, path, root, idx, len, lp, dp ;
|
1047
|
+
|
1048
|
+
sc_super() ;
|
1049
|
+
|
1050
|
+
// register for event handling now if we're not a materialized view
|
1051
|
+
// (materialized views register themselves as needed)
|
1052
|
+
if (!this.get('isMaterialized')) {
|
1053
|
+
SC.View.views[this.get('layerId')] = this ;
|
1054
|
+
}
|
1055
|
+
|
1056
|
+
// setup child views. be sure to clone the child views array first
|
1057
|
+
this.childViews = this.childViews ? this.childViews.slice() : [] ;
|
1058
|
+
this.createChildViews() ; // setup child Views
|
1059
|
+
|
1060
|
+
// register display property observers ..
|
1061
|
+
// TODO: Optimize into class setup
|
1062
|
+
dp = this.get('displayProperties') ;
|
1063
|
+
idx = dp.length ;
|
1064
|
+
while(--idx >= 0) {
|
1065
|
+
this.addObserver(dp[idx], this, this.displayDidChange) ;
|
1066
|
+
}
|
1067
|
+
|
1068
|
+
// register for drags
|
1069
|
+
if (this.get('isDropTarget')) SC.Drag.addDropTarget(this) ;
|
1070
|
+
|
1071
|
+
// register scroll views for autoscroll during drags
|
1072
|
+
if (this.get('isScrollable')) SC.Drag.addScrollableView(this) ;
|
1073
|
+
},
|
1074
|
+
|
1075
|
+
/**
|
1076
|
+
Wakes up the view. The default implementation immediately syncs any
|
1077
|
+
bindings, which may cause the view to need its display updated. You
|
1078
|
+
can override this method to perform any additional setup. Be sure to
|
1079
|
+
call sc_super to setup bindings and to call awake on childViews.
|
1080
|
+
|
1081
|
+
It is best to awake a view before you add it to the DOM. This way when
|
1082
|
+
the DOM is generated, it will have the correct initial values and will
|
1083
|
+
not require any additional setup.
|
1084
|
+
|
1085
|
+
@returns {void}
|
1086
|
+
*/
|
1087
|
+
awake: function() {
|
1088
|
+
sc_super();
|
1089
|
+
var childViews = this.get('childViews'), len = childViews.length, idx ;
|
1090
|
+
for (idx=0; idx<len; ++idx) childViews[idx].awake() ;
|
1091
|
+
},
|
1092
|
+
|
1093
|
+
/**
|
1094
|
+
You must call this method on a view to destroy the view (and all of its
|
1095
|
+
child views). This will remove the view from any parent node, then make
|
1096
|
+
sure that the DOM element managed by the view can be released by the
|
1097
|
+
memory manager.
|
1098
|
+
*/
|
1099
|
+
destroy: function() {
|
1100
|
+
if (this.get('isDestroyed')) return this; // nothing to do
|
1101
|
+
|
1102
|
+
sc_super();
|
1103
|
+
|
1104
|
+
// remove from parent if found
|
1105
|
+
this.removeFromParent() ;
|
1106
|
+
this._destroy(); // core destroy method
|
1107
|
+
|
1108
|
+
// unregister for drags
|
1109
|
+
if (this.get('isDropTarget')) SC.Drag.removeDropTarget(this) ;
|
1110
|
+
|
1111
|
+
// unregister for autoscroll during drags
|
1112
|
+
if (this.get('isScrollable')) SC.Drag.removeScrollableView(this) ;
|
1113
|
+
return this; // done with cleanup
|
1114
|
+
},
|
1115
|
+
|
1116
|
+
_destroy: function() {
|
1117
|
+
if (this.get('isDestroyed')) return this ; // nothing to do
|
1118
|
+
|
1119
|
+
// destroy the layer -- this will avoid each child view destroying
|
1120
|
+
// the layer over and over again...
|
1121
|
+
this.destroyLayer() ;
|
1122
|
+
|
1123
|
+
// first destroy any children.
|
1124
|
+
var childViews = this.get('childViews'), len = childViews.length, idx ;
|
1125
|
+
if (len) {
|
1126
|
+
childViews = childViews.slice() ;
|
1127
|
+
for (idx=0; idx<len; ++idx) childViews[idx]._destroy() ;
|
1128
|
+
}
|
1129
|
+
|
1130
|
+
// next remove view from global hash
|
1131
|
+
delete SC.View.views[this.get('layerId')] ;
|
1132
|
+
delete this._CQ ;
|
1133
|
+
delete this.page ;
|
1134
|
+
|
1135
|
+
// mark as destroyed so we don't do this again
|
1136
|
+
this.set('isDestroyed', YES) ;
|
1137
|
+
return this ;
|
1138
|
+
},
|
1139
|
+
|
1140
|
+
/**
|
1141
|
+
This method is called when your view is first created to setup any child
|
1142
|
+
views that are already defined on your class. If any are found, it will
|
1143
|
+
instantiate them for you.
|
1144
|
+
|
1145
|
+
The default implementation of this method simply steps through your
|
1146
|
+
childViews array, which is expects to either be empty or to contain View
|
1147
|
+
designs that can be instantiated
|
1148
|
+
|
1149
|
+
Alternatively, you can implement this method yourself in your own
|
1150
|
+
subclasses to look for views defined on specific properties and then build
|
1151
|
+
a childViews array yourself.
|
1152
|
+
|
1153
|
+
Note that when you implement this method yourself, you should never
|
1154
|
+
instantiate views directly. Instead, you should use
|
1155
|
+
this.createChildView() method instead. This method can be much faster in
|
1156
|
+
a production environment than creating views yourself.
|
1157
|
+
|
1158
|
+
@returns {SC.View} receiver
|
1159
|
+
*/
|
1160
|
+
createChildViews: function() {
|
1161
|
+
var childViews = this.get('childViews'),
|
1162
|
+
len = childViews.length,
|
1163
|
+
idx, key, views, view ;
|
1164
|
+
|
1165
|
+
this.beginPropertyChanges() ;
|
1166
|
+
|
1167
|
+
// swap the array
|
1168
|
+
for (idx=0; idx<len; ++idx) {
|
1169
|
+
if (key = (view = childViews[idx])) {
|
1170
|
+
|
1171
|
+
// is this is a key name, lookup view class
|
1172
|
+
if (typeof key === SC.T_STRING) {
|
1173
|
+
view = this[key];
|
1174
|
+
} else key = null ;
|
1175
|
+
|
1176
|
+
if (view.isClass) {
|
1177
|
+
view = this.createChildView(view) ; // instantiate if needed
|
1178
|
+
if (key) this[key] = view ; // save on key name if passed
|
1179
|
+
}
|
1180
|
+
}
|
1181
|
+
childViews[idx] = view;
|
1182
|
+
}
|
1183
|
+
|
1184
|
+
this.endPropertyChanges() ;
|
1185
|
+
return this ;
|
1186
|
+
},
|
1187
|
+
|
1188
|
+
/**
|
1189
|
+
Instantiates a view to be added to the childViews array during view
|
1190
|
+
initialization. You generally will not call this method directly unless
|
1191
|
+
you are overriding createChildViews(). Note that this method will
|
1192
|
+
automatically configure the correct settings on the new view instance to
|
1193
|
+
act as a child of the parent.
|
1194
|
+
|
1195
|
+
@param {Class} viewClass
|
1196
|
+
@param {Hash} attrs optional attributes to add
|
1197
|
+
@returns {SC.View} new instance
|
1198
|
+
@test in createChildViews
|
1199
|
+
*/
|
1200
|
+
createChildView: function(view, attrs) {
|
1201
|
+
// attrs should always exist...
|
1202
|
+
if (!attrs) attrs = {} ;
|
1203
|
+
attrs.owner = attrs.parentView = this ;
|
1204
|
+
if (!attrs.page) attrs.page = this.page ;
|
1205
|
+
|
1206
|
+
// Now add this to the attributes and create.
|
1207
|
+
view = view.create(attrs) ;
|
1208
|
+
return view ;
|
1209
|
+
},
|
1210
|
+
|
1211
|
+
// ...........................................
|
1212
|
+
// LAYOUT
|
1213
|
+
//
|
1214
|
+
|
1215
|
+
/**
|
1216
|
+
This convenience method will take the current layout, apply any changes
|
1217
|
+
you pass and set it again. It is more convenient than having to do this
|
1218
|
+
yourself sometimes.
|
1219
|
+
|
1220
|
+
You can pass just a key/value pair or a hash with several pairs. You can
|
1221
|
+
also pass a null value to delete a property.
|
1222
|
+
|
1223
|
+
This method will avoid actually setting the layout if the value you pass
|
1224
|
+
does not edit the layout.
|
1225
|
+
|
1226
|
+
@param {String|Hash} key
|
1227
|
+
@param {Object} value
|
1228
|
+
@returns {SC.View} receiver
|
1229
|
+
*/
|
1230
|
+
adjust: function(key, value) {
|
1231
|
+
var layout = SC.clone(this.get('layout')), didChange = NO, cur ;
|
1232
|
+
|
1233
|
+
if (key === undefined) return this ; // nothing to do.
|
1234
|
+
|
1235
|
+
// handle string case
|
1236
|
+
if (SC.typeOf(key) === SC.T_STRING) {
|
1237
|
+
cur = layout[key] ;
|
1238
|
+
if (SC.none(value)) {
|
1239
|
+
if (cur !== undefined) didChange = YES ;
|
1240
|
+
delete layout[key] ;
|
1241
|
+
} else {
|
1242
|
+
if (cur !== value) didChange = YES ;
|
1243
|
+
layout[key] = value ;
|
1244
|
+
}
|
1245
|
+
|
1246
|
+
// handle hash -- do it this way to avoid creating memory unless needed
|
1247
|
+
} else {
|
1248
|
+
var hash = key;
|
1249
|
+
for(key in hash) {
|
1250
|
+
if (!hash.hasOwnProperty(key)) continue;
|
1251
|
+
value = hash[key] ;
|
1252
|
+
cur = layout[key] ;
|
1253
|
+
|
1254
|
+
if (value === null) {
|
1255
|
+
if (cur !== undefined) didChange = YES ;
|
1256
|
+
delete layout[key] ;
|
1257
|
+
} else if (value !== undefined) {
|
1258
|
+
if (cur !== value) didChange = YES ;
|
1259
|
+
layout[key] = value ;
|
1260
|
+
}
|
1261
|
+
}
|
1262
|
+
}
|
1263
|
+
|
1264
|
+
// if (didChange) {
|
1265
|
+
// console.log('did change layout') ;
|
1266
|
+
// console.log(layout) ;
|
1267
|
+
// }
|
1268
|
+
|
1269
|
+
// now set adjusted layout
|
1270
|
+
if (didChange) this.set('layout', layout) ;
|
1271
|
+
|
1272
|
+
return this ;
|
1273
|
+
},
|
1274
|
+
|
1275
|
+
/**
|
1276
|
+
The layout describes how you want your view to be positions on the
|
1277
|
+
screen. You can define the following properties:
|
1278
|
+
|
1279
|
+
- left: the left edge
|
1280
|
+
- top: the top edge
|
1281
|
+
- right: the right edge
|
1282
|
+
- bottom: the bottom edge
|
1283
|
+
- height: the height
|
1284
|
+
- width: the width
|
1285
|
+
- centerX: an offset from center X
|
1286
|
+
- centerY: an offset from center Y
|
1287
|
+
- minWidth: a minimum width
|
1288
|
+
- minHeight: a minimum height
|
1289
|
+
- maxWidth: a maximum width
|
1290
|
+
- maxHeight: a maximum height
|
1291
|
+
|
1292
|
+
Note that you can only use certain combinations to set layout. For
|
1293
|
+
example, you may set left/right or left/width, but not left/width/right,
|
1294
|
+
since that combination doesn't make sense.
|
1295
|
+
|
1296
|
+
Likewise, you may set a minWidth/minHeight, or maxWidth/maxHeight, but
|
1297
|
+
if you also set the width/height explicitly, then those constraints won't
|
1298
|
+
matter as much.
|
1299
|
+
|
1300
|
+
Layout is designed to maximize reliance on the browser's rendering
|
1301
|
+
engine to keep your app up to date.
|
1302
|
+
|
1303
|
+
@test in layoutStyle
|
1304
|
+
*/
|
1305
|
+
layout: { top: 0, left: 0, bottom: 0, right: 0 },
|
1306
|
+
|
1307
|
+
/**
|
1308
|
+
Converts a frame from the receiver's offset to the target offset. Both
|
1309
|
+
the receiver and the target must belong to the same pane. If you pass
|
1310
|
+
null, the conversion will be to the pane level.
|
1311
|
+
|
1312
|
+
Note that the context of a view's frame is the view's parent frame. In
|
1313
|
+
other words, if you want to convert the frame of your view to the global
|
1314
|
+
frame, then you should do:
|
1315
|
+
|
1316
|
+
{{{
|
1317
|
+
var pv = this.get('parentView'), frame = this.get('frame');
|
1318
|
+
var newFrame = pv ? pv.convertFrameToView(frame, null) : frame;
|
1319
|
+
}}}
|
1320
|
+
|
1321
|
+
@param {Rect} frame the source frame
|
1322
|
+
@param {SC.View} targetView the target view to convert to
|
1323
|
+
@returns {Rect} converted frame
|
1324
|
+
@test in converFrames
|
1325
|
+
*/
|
1326
|
+
convertFrameToView: function(frame, targetView) {
|
1327
|
+
var myX=0, myY=0, targetX=0, targetY=0, view = this, f ;
|
1328
|
+
|
1329
|
+
// walk up this side
|
1330
|
+
while (view) {
|
1331
|
+
f = view.get('frame'); myX += f.x; myY += f.y ;
|
1332
|
+
view = view.get('parentView') ;
|
1333
|
+
}
|
1334
|
+
|
1335
|
+
// walk up other size
|
1336
|
+
if (targetView) {
|
1337
|
+
view = targetView ;
|
1338
|
+
while (view) {
|
1339
|
+
f = view.get('frame'); targetX += f.x; targetY += f.y ;
|
1340
|
+
view = view.get('parentView') ;
|
1341
|
+
}
|
1342
|
+
}
|
1343
|
+
|
1344
|
+
// now we can figure how to translate the origin.
|
1345
|
+
myX = frame.x + myX - targetX ;
|
1346
|
+
myY = frame.y + myY - targetY ;
|
1347
|
+
return { x: myX, y: myY, width: frame.width, height: frame.height } ;
|
1348
|
+
},
|
1349
|
+
|
1350
|
+
/**
|
1351
|
+
Converts a frame offset in the coordinates of another view system to the
|
1352
|
+
reciever's view.
|
1353
|
+
|
1354
|
+
Note that the convext of a view's frame is relative to the view's
|
1355
|
+
parentFrame. For example, if you want to convert the frame of view that
|
1356
|
+
belongs to another view to the receiver's frame you would do:
|
1357
|
+
|
1358
|
+
{{{
|
1359
|
+
var frame = view.get('frame');
|
1360
|
+
var newFrame = this.convertFrameFromView(frame, view.get('parentView'));
|
1361
|
+
}}}
|
1362
|
+
|
1363
|
+
@param {Rect} frame the source frame
|
1364
|
+
@param {SC.View} targetView the target view to convert to
|
1365
|
+
@returns {Rect} converted frame
|
1366
|
+
@test in converFrames
|
1367
|
+
*/
|
1368
|
+
convertFrameFromView: function(frame, targetView) {
|
1369
|
+
var myX=0, myY=0, targetX=0, targetY=0, view = this, next, f ;
|
1370
|
+
|
1371
|
+
// walk up this side
|
1372
|
+
while (view) {
|
1373
|
+
f = view.get('frame'); myX += f.x; myY += f.y ;
|
1374
|
+
view = view.get('parentView') ;
|
1375
|
+
}
|
1376
|
+
|
1377
|
+
// walk up other size
|
1378
|
+
if (targetView) {
|
1379
|
+
view = targetView ;
|
1380
|
+
while(view) {
|
1381
|
+
f = view.get('frame'); targetX += f.x; targetY += f.y ;
|
1382
|
+
view = view.get('parentView') ;
|
1383
|
+
}
|
1384
|
+
}
|
1385
|
+
|
1386
|
+
// now we can figure how to translate the origin.
|
1387
|
+
myX = frame.x - myX + targetX ;
|
1388
|
+
myY = frame.y - myY + targetY ;
|
1389
|
+
return { x: myX, y: myY, width: frame.width, height: frame.height } ;
|
1390
|
+
},
|
1391
|
+
|
1392
|
+
/**
|
1393
|
+
Frame describes the current bounding rect for your view. This is always
|
1394
|
+
measured from the top-left corner of the parent view.
|
1395
|
+
|
1396
|
+
@property {Rect}
|
1397
|
+
@test in layoutStyle
|
1398
|
+
*/
|
1399
|
+
frame: function() {
|
1400
|
+
return this.computeFrameWithParentFrame(null) ;
|
1401
|
+
}.property().cacheable(),
|
1402
|
+
|
1403
|
+
/**
|
1404
|
+
Computes what the frame of this view would be if the parent were resized
|
1405
|
+
to the passed dimensions. You can use this method to project the size of
|
1406
|
+
a frame based on the resize behavior of the parent.
|
1407
|
+
|
1408
|
+
This method is used especially by the scroll view to automatically
|
1409
|
+
calculate when scrollviews should be visible.
|
1410
|
+
|
1411
|
+
Passing null for the parent dimensions will use the actual current
|
1412
|
+
parent dimensions. This is the same method used to calculate the current
|
1413
|
+
frame when it changes.
|
1414
|
+
|
1415
|
+
@param {Rect} pdim the projected parent dimensions
|
1416
|
+
@returns {Rect} the computed frame
|
1417
|
+
*/
|
1418
|
+
computeFrameWithParentFrame: function(pdim) {
|
1419
|
+
var layout = this.get('layout') ;
|
1420
|
+
var f = {} ;
|
1421
|
+
|
1422
|
+
// handle left aligned and left/right
|
1423
|
+
if (!SC.none(layout.left)) {
|
1424
|
+
f.x = Math.floor(layout.left) ;
|
1425
|
+
if (layout.width !== undefined) {
|
1426
|
+
f.width = Math.floor(layout.width) ;
|
1427
|
+
} else { // better have layout.right!
|
1428
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1429
|
+
f.width = Math.floor(pdim.width - f.x - (layout.right || 0)) ;
|
1430
|
+
}
|
1431
|
+
|
1432
|
+
// handle right aligned
|
1433
|
+
} else if (!SC.none(layout.right)) {
|
1434
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1435
|
+
if (SC.none(layout.width)) {
|
1436
|
+
f.width = pdim.width - layout.right ;
|
1437
|
+
f.x = 0 ;
|
1438
|
+
} else {
|
1439
|
+
f.width = Math.floor(layout.width || 0) ;
|
1440
|
+
f.x = Math.floor(pdim.width - layout.right - f.width) ;
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
// handle centered
|
1444
|
+
} else if (!SC.none(layout.centerX)) {
|
1445
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1446
|
+
f.width = Math.floor(layout.width || 0) ;
|
1447
|
+
f.x = Math.floor((pdim.width - f.width)/2 + layout.centerX) ;
|
1448
|
+
} else {
|
1449
|
+
f.x = 0 ; // fallback
|
1450
|
+
if (SC.none(layout.width)) {
|
1451
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1452
|
+
f.width = Math.floor(pdim.width) ;
|
1453
|
+
} else f.width = layout.width ;
|
1454
|
+
}
|
1455
|
+
|
1456
|
+
// handle top aligned and top/bottom
|
1457
|
+
if (!SC.none(layout.top)) {
|
1458
|
+
f.y = Math.floor(layout.top) ;
|
1459
|
+
if (layout.height !== undefined) {
|
1460
|
+
f.height = Math.floor(layout.height) ;
|
1461
|
+
} else { // better have layout.bottm!
|
1462
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1463
|
+
f.height = Math.floor(pdim.height - f.y - (layout.bottom || 0)) ;
|
1464
|
+
}
|
1465
|
+
|
1466
|
+
// handle bottom aligned
|
1467
|
+
} else if (!SC.none(layout.bottom)) {
|
1468
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1469
|
+
if (SC.none(layout.height)) {
|
1470
|
+
f.height = pdim.height - layout.bottom ;
|
1471
|
+
f.y = 0 ;
|
1472
|
+
} else {
|
1473
|
+
f.height = Math.floor(layout.height || 0) ;
|
1474
|
+
f.y = Math.floor(pdim.height - layout.bottom - f.height) ;
|
1475
|
+
}
|
1476
|
+
|
1477
|
+
// handle centered
|
1478
|
+
} else if (!SC.none(layout.centerY)) {
|
1479
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1480
|
+
f.height = Math.floor(layout.height || 0) ;
|
1481
|
+
f.y = Math.floor((pdim.height - f.height)/2 + layout.centerY) ;
|
1482
|
+
|
1483
|
+
// fallback
|
1484
|
+
} else {
|
1485
|
+
f.y = 0 ; // fallback
|
1486
|
+
if (SC.none(layout.height)) {
|
1487
|
+
if (!pdim) pdim = this.computeParentDimensions(layout) ;
|
1488
|
+
f.height = Math.floor(pdim.height) ;
|
1489
|
+
} else f.height = layout.height;
|
1490
|
+
}
|
1491
|
+
|
1492
|
+
// make sure the width/height fix min/max...
|
1493
|
+
if (!SC.none(layout.maxHeight) && (f.height > layout.maxHeight)) {
|
1494
|
+
f.height = layout.maxHeight ;
|
1495
|
+
}
|
1496
|
+
|
1497
|
+
if (!SC.none(layout.minHeight) && (f.height < layout.minHeight)) {
|
1498
|
+
f.height = layout.minHeight ;
|
1499
|
+
}
|
1500
|
+
|
1501
|
+
if (!SC.none(layout.maxWidth) && (f.width > layout.maxWidth)) {
|
1502
|
+
f.width = layout.maxWidth ;
|
1503
|
+
}
|
1504
|
+
|
1505
|
+
if (!SC.none(layout.minWidth) && (f.width < layout.minWidth)) {
|
1506
|
+
f.width = layout.minWidth ;
|
1507
|
+
}
|
1508
|
+
|
1509
|
+
// make sure width/height are never < 0
|
1510
|
+
if (f.height < 0) f.height = 0 ;
|
1511
|
+
if (f.width < 0) f.width = 0 ;
|
1512
|
+
|
1513
|
+
return f;
|
1514
|
+
},
|
1515
|
+
|
1516
|
+
computeParentDimensions: function(frame) {
|
1517
|
+
var ret, pv = this.get('parentView'), pf = (pv) ? pv.get('frame') : null ;
|
1518
|
+
|
1519
|
+
if (pf) {
|
1520
|
+
ret = { width: pf.width, height: pf.height };
|
1521
|
+
} else {
|
1522
|
+
var f = frame ;
|
1523
|
+
ret = {
|
1524
|
+
width: (f.left || 0) + (f.width || 0) + (f.right || 0),
|
1525
|
+
height: (f.top || 0) + (f.height || 0) + (f.bottom || 0)
|
1526
|
+
};
|
1527
|
+
}
|
1528
|
+
return ret ;
|
1529
|
+
},
|
1530
|
+
|
1531
|
+
/**
|
1532
|
+
The clipping frame returns the visible portion of the view, taking into
|
1533
|
+
account the clippingFrame of the parent view. Keep in mind that the
|
1534
|
+
clippingFrame is in the context of the view itself, not it's parent view.
|
1535
|
+
|
1536
|
+
Normally this will be calculate based on the intersection of your own
|
1537
|
+
clippingFrame and your parentView's clippingFrame.
|
1538
|
+
|
1539
|
+
@property {Rect}
|
1540
|
+
*/
|
1541
|
+
clippingFrame: function() {
|
1542
|
+
var pv= this.get('parentView'), f = this.get('frame'), ret = f ;
|
1543
|
+
if (pv) {
|
1544
|
+
pv = pv.get('clippingFrame') ;
|
1545
|
+
ret = SC.intersectRects(pv, f) ;
|
1546
|
+
}
|
1547
|
+
ret.x -= f.x ;
|
1548
|
+
ret.y -= f.y ;
|
1549
|
+
return ret ;
|
1550
|
+
}.property('parentView', 'frame').cacheable(),
|
1551
|
+
|
1552
|
+
/** @private
|
1553
|
+
Whenever the clippingFrame changes, this observer will fire, notifying
|
1554
|
+
child views that their frames have also changed.
|
1555
|
+
*/
|
1556
|
+
_sc_view_clippingFrameDidChange: function() {
|
1557
|
+
var cvs = this.get('childViews'), len = cvs.length, idx, cv ;
|
1558
|
+
for (idx=0; idx<len; ++idx) {
|
1559
|
+
cv = cvs[idx] ;
|
1560
|
+
if (!cv.hasStaticLayout) cv.notifyPropertyChange('clippingFrame') ;
|
1561
|
+
}
|
1562
|
+
}.observes('clippingFrame'),
|
1563
|
+
|
1564
|
+
/**
|
1565
|
+
This method may be called on your view whenever the parent view resizes.
|
1566
|
+
|
1567
|
+
The default version of this method will reset the frame and then call
|
1568
|
+
viewDidResize(). You will not usually override this method, but you may
|
1569
|
+
override the viewDidResize() method.
|
1570
|
+
|
1571
|
+
@returns {void}
|
1572
|
+
@test in viewDidResize
|
1573
|
+
*/
|
1574
|
+
parentViewDidResize: function() {
|
1575
|
+
var layout = this.get('layout') ;
|
1576
|
+
|
1577
|
+
// only resizes if the layout does something other than left/top - fixed
|
1578
|
+
// size.
|
1579
|
+
var isFixed = (
|
1580
|
+
(layout.left !== undefined) && (layout.top !== undefined) &&
|
1581
|
+
(layout.width !== undefined) && (layout.height !== undefined)
|
1582
|
+
);
|
1583
|
+
|
1584
|
+
if (!isFixed) {
|
1585
|
+
this.notifyPropertyChange('frame') ;
|
1586
|
+
this.viewDidResize() ;
|
1587
|
+
}
|
1588
|
+
},
|
1589
|
+
|
1590
|
+
/**
|
1591
|
+
This method is invoked on your view when the view resizes due to a layout
|
1592
|
+
change or due to the parent view resizing. You can override this method
|
1593
|
+
to implement your own layout if you like, such as performing a grid
|
1594
|
+
layout.
|
1595
|
+
|
1596
|
+
The default implementation simply calls parentViewDidResize on all of
|
1597
|
+
your children.
|
1598
|
+
|
1599
|
+
@returns {void}
|
1600
|
+
*/
|
1601
|
+
viewDidResize: function() {
|
1602
|
+
var cv = this.childViews, len = cv.length, idx, view ;
|
1603
|
+
for (idx=0; idx<len; ++idx) {
|
1604
|
+
view = cv[idx] ;
|
1605
|
+
if (view.parentViewDidResize) view.parentViewDidResize() ;
|
1606
|
+
}
|
1607
|
+
}.observes('layout'),
|
1608
|
+
|
1609
|
+
// Implementation note: As a general rule, paired method calls, such as
|
1610
|
+
// beginLiveResize/endLiveResize that are called recursively on the tree
|
1611
|
+
// should reverse the order when doing the final half of the call. This
|
1612
|
+
// ensures that the calls are propertly nested for any cleanup routines.
|
1613
|
+
//
|
1614
|
+
// -> View A.beginXXX()
|
1615
|
+
// -> View B.beginXXX()
|
1616
|
+
// -> View C.begitXXX()
|
1617
|
+
// -> View D.beginXXX()
|
1618
|
+
//
|
1619
|
+
// ...later on, endXXX methods are called in reverse order of beginXXX...
|
1620
|
+
//
|
1621
|
+
// <- View D.endXXX()
|
1622
|
+
// <- View C.endXXX()
|
1623
|
+
// <- View B.endXXX()
|
1624
|
+
// <- View A.endXXX()
|
1625
|
+
//
|
1626
|
+
// See the two methods below for an example implementation.
|
1627
|
+
|
1628
|
+
/**
|
1629
|
+
Call this method when you plan to begin a live resize. This will
|
1630
|
+
notify the receiver view and any of its children that are interested
|
1631
|
+
that the resize is about to begin.
|
1632
|
+
|
1633
|
+
@returns {SC.View} receiver
|
1634
|
+
@test in viewDidResize
|
1635
|
+
*/
|
1636
|
+
beginLiveResize: function() {
|
1637
|
+
// call before children have been notified...
|
1638
|
+
if (this.willBeginLiveResize) this.willBeginLiveResize() ;
|
1639
|
+
|
1640
|
+
// notify children in order
|
1641
|
+
var ary = this.get('childViews'), len = ary.length, idx, view ;
|
1642
|
+
for (idx=0; idx<len; ++idx) {
|
1643
|
+
view = ary[idx] ;
|
1644
|
+
if (view.beginLiveResize) view.beginLiveResize();
|
1645
|
+
}
|
1646
|
+
return this ;
|
1647
|
+
},
|
1648
|
+
|
1649
|
+
/**
|
1650
|
+
Call this method when you are finished with a live resize. This will
|
1651
|
+
notify the receiver view and any of its children that are interested
|
1652
|
+
that the live resize has ended.
|
1653
|
+
|
1654
|
+
@returns {SC.View} receiver
|
1655
|
+
@test in viewDidResize
|
1656
|
+
*/
|
1657
|
+
endLiveResize: function() {
|
1658
|
+
// notify children in *reverse* order
|
1659
|
+
var ary = this.get('childViews'), len = ary.length, idx, view ;
|
1660
|
+
for (idx=len-1; idx>=0; --idx) { // loop backwards
|
1661
|
+
view = ary[idx] ;
|
1662
|
+
if (view.endLiveResize) view.endLiveResize() ;
|
1663
|
+
}
|
1664
|
+
|
1665
|
+
// call *after* all children have been notified...
|
1666
|
+
if (this.didEndLiveResize) this.didEndLiveResize() ;
|
1667
|
+
return this ;
|
1668
|
+
},
|
1669
|
+
|
1670
|
+
/**
|
1671
|
+
layoutStyle describes the current styles to be written to your element
|
1672
|
+
based on the layout you defined. Both layoutStyle and frame reset when
|
1673
|
+
you edit the layout property. Both are read only.
|
1674
|
+
|
1675
|
+
Computes the layout style settings needed for the current anchor.
|
1676
|
+
|
1677
|
+
@property {Hash}
|
1678
|
+
@readOnly
|
1679
|
+
*/
|
1680
|
+
layoutStyle: function() {
|
1681
|
+
var layout = this.get('layout'), ret = {}, pdim = null;
|
1682
|
+
|
1683
|
+
// X DIRECTION
|
1684
|
+
|
1685
|
+
// handle left aligned and left/right
|
1686
|
+
if (!SC.none(layout.left)) {
|
1687
|
+
ret.left = Math.floor(layout.left);
|
1688
|
+
if (layout.width !== undefined) {
|
1689
|
+
ret.width = Math.floor(layout.width) ;
|
1690
|
+
ret.right = null ;
|
1691
|
+
} else {
|
1692
|
+
ret.width = null ;
|
1693
|
+
ret.right = Math.floor(layout.right || 0) ;
|
1694
|
+
}
|
1695
|
+
ret.marginLeft = 0 ;
|
1696
|
+
|
1697
|
+
// handle right aligned
|
1698
|
+
} else if (!SC.none(layout.right)) {
|
1699
|
+
ret.right = Math.floor(layout.right) ;
|
1700
|
+
ret.marginLeft = 0 ;
|
1701
|
+
|
1702
|
+
if (SC.none(layout.width)) {
|
1703
|
+
ret.left = 0;
|
1704
|
+
ret.width = null;
|
1705
|
+
} else {
|
1706
|
+
ret.left = null ;
|
1707
|
+
ret.width = Math.floor(layout.width || 0) ;
|
1708
|
+
}
|
1709
|
+
|
1710
|
+
// handle centered
|
1711
|
+
} else if (!SC.none(layout.centerX)) {
|
1712
|
+
ret.left = "50%";
|
1713
|
+
ret.width = Math.floor(layout.width || 0) ;
|
1714
|
+
ret.marginLeft = Math.floor(layout.centerX - ret.width/2) ;
|
1715
|
+
ret.right = null ;
|
1716
|
+
|
1717
|
+
// if width defined, assume top/left of zero
|
1718
|
+
} else if (!SC.none(layout.width)) {
|
1719
|
+
ret.left = 0;
|
1720
|
+
ret.right = null;
|
1721
|
+
ret.width = Math.floor(layout.width);
|
1722
|
+
ret.marginLeft = 0;
|
1723
|
+
|
1724
|
+
// fallback, full width.
|
1725
|
+
} else {
|
1726
|
+
ret.left = 0;
|
1727
|
+
ret.right = 0;
|
1728
|
+
ret.width = null ;
|
1729
|
+
ret.marginLeft= 0;
|
1730
|
+
}
|
1731
|
+
|
1732
|
+
// handle min/max
|
1733
|
+
ret.minWidth = (layout.minWidth === undefined) ? null : layout.minWidth;
|
1734
|
+
ret.maxWidth = (layout.maxWidth === undefined) ? null : layout.maxWidth;
|
1735
|
+
|
1736
|
+
// Y DIRECTION
|
1737
|
+
|
1738
|
+
// handle left aligned and left/right
|
1739
|
+
if (!SC.none(layout.top)) {
|
1740
|
+
ret.top = Math.floor(layout.top);
|
1741
|
+
if (layout.height !== undefined) {
|
1742
|
+
ret.height = Math.floor(layout.height) ;
|
1743
|
+
ret.bottom = null ;
|
1744
|
+
} else {
|
1745
|
+
ret.height = null ;
|
1746
|
+
ret.bottom = Math.floor(layout.bottom || 0) ;
|
1747
|
+
}
|
1748
|
+
ret.marginTop = 0 ;
|
1749
|
+
|
1750
|
+
// handle right aligned
|
1751
|
+
} else if (!SC.none(layout.bottom)) {
|
1752
|
+
ret.marginTop = 0 ;
|
1753
|
+
ret.bottom = Math.floor(layout.bottom) ;
|
1754
|
+
if (SC.none(layout.height)) {
|
1755
|
+
ret.top = 0;
|
1756
|
+
ret.height = null ;
|
1757
|
+
} else {
|
1758
|
+
ret.top = null ;
|
1759
|
+
ret.height = Math.floor(layout.height || 0) ;
|
1760
|
+
}
|
1761
|
+
|
1762
|
+
// handle centered
|
1763
|
+
} else if (!SC.none(layout.centerY)) {
|
1764
|
+
ret.top = "50%";
|
1765
|
+
ret.height = Math.floor(layout.height || 0) ;
|
1766
|
+
ret.marginTop = Math.floor(layout.centerY - ret.height/2) ;
|
1767
|
+
ret.bottom = null ;
|
1768
|
+
|
1769
|
+
} else if (!SC.none(layout.height)) {
|
1770
|
+
ret.top = 0;
|
1771
|
+
ret.bottom = null;
|
1772
|
+
ret.height = Math.floor(layout.height || 0);
|
1773
|
+
ret.marginTop = 0;
|
1774
|
+
|
1775
|
+
// fallback, full width.
|
1776
|
+
} else {
|
1777
|
+
ret.top = 0;
|
1778
|
+
ret.bottom = 0;
|
1779
|
+
ret.height = null ;
|
1780
|
+
ret.marginTop= 0;
|
1781
|
+
}
|
1782
|
+
|
1783
|
+
// handle min/max
|
1784
|
+
ret.minHeight = (layout.minHeight === undefined) ? null : layout.minHeight;
|
1785
|
+
ret.maxHeight = (layout.maxHeight === undefined) ? null : layout.maxHeight;
|
1786
|
+
|
1787
|
+
// if zIndex is set, use it. otherwise let default shine through
|
1788
|
+
ret.zIndex = SC.none(layout.zIndex) ? null : layout.zIndex.toString();
|
1789
|
+
|
1790
|
+
// if backgroundPosition is set, use it. otherwise let default shine through
|
1791
|
+
ret.backgroundPosition = SC.none(layout.backgroundPosition) ? null : layout.backgroundPosition.toString();
|
1792
|
+
|
1793
|
+
// set default values to null to allow built-in CSS to shine through
|
1794
|
+
// currently applies only to marginLeft & marginTop
|
1795
|
+
var dims = SC._VIEW_DEFAULT_DIMS, loc = dims.length, x;
|
1796
|
+
while(--loc >=0) {
|
1797
|
+
x = dims[loc];
|
1798
|
+
if (ret[x]===0) ret[x]=null;
|
1799
|
+
}
|
1800
|
+
|
1801
|
+
// convert any numbers into a number + "px".
|
1802
|
+
for(var key in ret) {
|
1803
|
+
var value = ret[key];
|
1804
|
+
if (typeof value === SC.T_NUMBER) ret[key] = (value + "px");
|
1805
|
+
}
|
1806
|
+
return ret ;
|
1807
|
+
}.property().cacheable(),
|
1808
|
+
|
1809
|
+
/**
|
1810
|
+
The view responsible for laying out this view. The default version
|
1811
|
+
returns the current parent view.
|
1812
|
+
*/
|
1813
|
+
layoutView: function() {
|
1814
|
+
return this.get('parentView') ;
|
1815
|
+
}.property('parentView').cacheable(),
|
1816
|
+
|
1817
|
+
/**
|
1818
|
+
This method is called whenever a property changes that invalidates the
|
1819
|
+
layout of the view. Changing the layout will do this automatically, but
|
1820
|
+
you can add others if you want.
|
1821
|
+
|
1822
|
+
@returns {SC.View} receiver
|
1823
|
+
*/
|
1824
|
+
layoutDidChange: function() {
|
1825
|
+
// console.log('%@.layoutDidChange()'.fmt(this));
|
1826
|
+
this.beginPropertyChanges() ;
|
1827
|
+
if (this.frame) this.notifyPropertyChange('frame') ;
|
1828
|
+
this.notifyPropertyChange('layoutStyle') ;
|
1829
|
+
this.endPropertyChanges() ;
|
1830
|
+
|
1831
|
+
// notify layoutView...
|
1832
|
+
var layoutView = this.get('layoutView');
|
1833
|
+
if (layoutView) {
|
1834
|
+
layoutView.set('childViewsNeedLayout', YES);
|
1835
|
+
layoutView.layoutDidChangeFor(this) ;
|
1836
|
+
if (layoutView.get('childViewsNeedLayout')) {
|
1837
|
+
layoutView.invokeOnce(layoutView.layoutChildViewsIfNeeded);
|
1838
|
+
}
|
1839
|
+
}
|
1840
|
+
|
1841
|
+
return this ;
|
1842
|
+
}.observes('layout'),
|
1843
|
+
|
1844
|
+
/**
|
1845
|
+
This this property to YES whenever the view needs to layout its child
|
1846
|
+
views. Normally this property is set automatically whenever the layout
|
1847
|
+
property for a child view changes.
|
1848
|
+
|
1849
|
+
@property {Boolean}
|
1850
|
+
*/
|
1851
|
+
childViewsNeedLayout: NO,
|
1852
|
+
|
1853
|
+
/**
|
1854
|
+
One of two methods that are invoked whenever one of your childViews
|
1855
|
+
layout changes. This method is invoked everytime a child view's layout
|
1856
|
+
changes to give you a chance to record the information about the view.
|
1857
|
+
|
1858
|
+
Since this method may be called many times during a single run loop, you
|
1859
|
+
should keep this method pretty short. The other method called when layout
|
1860
|
+
changes, layoutChildViews(), is invoked only once at the end of
|
1861
|
+
the run loop. You should do any expensive operations (including changing
|
1862
|
+
a childView's actual layer) in this other method.
|
1863
|
+
|
1864
|
+
Note that if as a result of running this method you decide that you do not
|
1865
|
+
need your layoutChildViews() method run later, you can set the
|
1866
|
+
childViewsNeedsLayout property to NO from this method and the layout
|
1867
|
+
method will not be called layer.
|
1868
|
+
|
1869
|
+
@param {SC.View} childView the view whose layout has changed.
|
1870
|
+
@returns {void}
|
1871
|
+
*/
|
1872
|
+
layoutDidChangeFor: function(childView) {
|
1873
|
+
var set = this._needLayoutViews ;
|
1874
|
+
if (!set) set = this._needLayoutViews = SC.Set.create();
|
1875
|
+
set.add(childView);
|
1876
|
+
},
|
1877
|
+
|
1878
|
+
/**
|
1879
|
+
Called your layout method if the view currently needs to layout some
|
1880
|
+
child views.
|
1881
|
+
|
1882
|
+
@param {Boolean} isVisible if true assume view is visible even if it is not.
|
1883
|
+
@returns {SC.View} receiver
|
1884
|
+
@test in layoutChildViews
|
1885
|
+
*/
|
1886
|
+
layoutChildViewsIfNeeded: function(isVisible) {
|
1887
|
+
if (!isVisible) isVisible = this.get('isVisibleInWindow');
|
1888
|
+
if (isVisible && this.get('childViewsNeedLayout')) {
|
1889
|
+
this.set('childViewsNeedLayout', NO);
|
1890
|
+
this.layoutChildViews();
|
1891
|
+
}
|
1892
|
+
return this ;
|
1893
|
+
},
|
1894
|
+
|
1895
|
+
/**
|
1896
|
+
Applies the current layout to the layer. This method is usually only
|
1897
|
+
called once per runloop. You can override this method to provide your
|
1898
|
+
own layout updating method if you want, though usually the better option
|
1899
|
+
is to override the layout method from the parent view.
|
1900
|
+
|
1901
|
+
The default implementation of this method simply calls the renderLayout()
|
1902
|
+
method on the views that need layout.
|
1903
|
+
|
1904
|
+
@returns {void}
|
1905
|
+
*/
|
1906
|
+
layoutChildViews: function() {
|
1907
|
+
var set = this._needLayoutViews, len = set ? set.length : 0, idx;
|
1908
|
+
var view, context, layer;
|
1909
|
+
for(idx=0;idx<len;idx++) {
|
1910
|
+
view = set[idx];
|
1911
|
+
view.updateLayout();
|
1912
|
+
}
|
1913
|
+
view = context = layer = null ; // cleanup
|
1914
|
+
set.clear(); // reset & reuse
|
1915
|
+
},
|
1916
|
+
|
1917
|
+
/**
|
1918
|
+
Invoked by the layoutChildViews method to update the layout on a
|
1919
|
+
particular view. This method creates a render context and calls the
|
1920
|
+
renderLayout() method, which is probably what you want to override instead
|
1921
|
+
of this.
|
1922
|
+
|
1923
|
+
You will not usually override this method, but you may call it if you
|
1924
|
+
implement layoutChildViews() in a view yourself.
|
1925
|
+
|
1926
|
+
@returns {SC.View} receiver
|
1927
|
+
@test in layoutChildViews
|
1928
|
+
*/
|
1929
|
+
updateLayout: function() {
|
1930
|
+
var layer = this.get('layer'), context;
|
1931
|
+
if (layer) {
|
1932
|
+
context = this.renderContext(layer);
|
1933
|
+
this.renderLayout(context);
|
1934
|
+
context.update();
|
1935
|
+
}
|
1936
|
+
layer = null ;
|
1937
|
+
return this ;
|
1938
|
+
},
|
1939
|
+
|
1940
|
+
/**
|
1941
|
+
Default method called by the layout view to actually apply the current
|
1942
|
+
layout to the layer. The default implementation simply assigns the
|
1943
|
+
current layoutStyle to the layer. This method is also called whenever
|
1944
|
+
the layer is first created.
|
1945
|
+
|
1946
|
+
@param {SC.RenderContext} the render context
|
1947
|
+
@returns {void}
|
1948
|
+
@test in layoutChildViews
|
1949
|
+
*/
|
1950
|
+
renderLayout: function(context, firstTime) {
|
1951
|
+
context.addStyle(this.get('layoutStyle'));
|
1952
|
+
}
|
1953
|
+
|
1954
|
+
/** walk like a duck */
|
1955
|
+
isView: YES
|
1956
|
+
|
1957
|
+
});
|
1958
|
+
|
1959
|
+
SC.View.mixin(/** @scope SC.View @static */ {
|
1960
|
+
|
1961
|
+
/** @private walk like a duck -- used by SC.Page */
|
1962
|
+
isViewClass: YES,
|
1963
|
+
|
1964
|
+
/**
|
1965
|
+
This method works just like extend() except that it will also preserve
|
1966
|
+
the passed attributes in case you want to use a view builder later, if
|
1967
|
+
needed.
|
1968
|
+
|
1969
|
+
@param {Hash} attrs Attributes to add to view
|
1970
|
+
@returns {Class} SC.View subclass to create
|
1971
|
+
@function
|
1972
|
+
*/
|
1973
|
+
design: function() {
|
1974
|
+
if (this.isDesign) return this; // only run design one time
|
1975
|
+
var ret = this.extend.apply(this, arguments);
|
1976
|
+
ret.isDesign = YES ;
|
1977
|
+
if (SC.ViewDesigner) {
|
1978
|
+
SC.ViewDesigner.didLoadDesign(ret, this, SC.A(arguments));
|
1979
|
+
}
|
1980
|
+
return ret ;
|
1981
|
+
},
|
1982
|
+
|
1983
|
+
/**
|
1984
|
+
Helper applies the layout to the prototype.
|
1985
|
+
*/
|
1986
|
+
layout: function(layout) {
|
1987
|
+
this.prototype.layout = layout ;
|
1988
|
+
return this ;
|
1989
|
+
},
|
1990
|
+
|
1991
|
+
/**
|
1992
|
+
Helper applies the classNames to the prototype
|
1993
|
+
*/
|
1994
|
+
classNames: function(sc) {
|
1995
|
+
sc = (this.prototype.classNames || []).concat(sc);
|
1996
|
+
this.prototype.classNames = sc;
|
1997
|
+
return this ;
|
1998
|
+
},
|
1999
|
+
|
2000
|
+
/**
|
2001
|
+
Help applies the tagName
|
2002
|
+
*/
|
2003
|
+
tagName: function(tg) {
|
2004
|
+
this.prototype.tagName = tg;
|
2005
|
+
return this ;
|
2006
|
+
},
|
2007
|
+
|
2008
|
+
/**
|
2009
|
+
Helper adds the childView
|
2010
|
+
*/
|
2011
|
+
childView: function(cv) {
|
2012
|
+
var childViews = this.prototype.childViews || [];
|
2013
|
+
if (childViews === this.superclass.prototype.childViews) childViews = childViews.slice();
|
2014
|
+
childViews.push(cv) ;
|
2015
|
+
this.prototype.childViews = childViews;
|
2016
|
+
return this ;
|
2017
|
+
},
|
2018
|
+
|
2019
|
+
/**
|
2020
|
+
Helper adds a binding to a design
|
2021
|
+
*/
|
2022
|
+
bind: function(keyName, path) {
|
2023
|
+
var p = this.prototype, s = this.superclass.prototype;
|
2024
|
+
var bindings = p._bindings ;
|
2025
|
+
if (!bindings || bindings === s._bindings) {
|
2026
|
+
bindings = p._bindings = (bindings || []).slice() ;
|
2027
|
+
}
|
2028
|
+
|
2029
|
+
keyName = keyName + "Binding";
|
2030
|
+
p[keyName] = path ;
|
2031
|
+
bindings.push(keyName);
|
2032
|
+
|
2033
|
+
return this ;
|
2034
|
+
},
|
2035
|
+
|
2036
|
+
/**
|
2037
|
+
Helper sets a generic property on a design.
|
2038
|
+
*/
|
2039
|
+
prop: function(keyName, value) {
|
2040
|
+
this.prototype[keyName] = value;
|
2041
|
+
return this ;
|
2042
|
+
},
|
2043
|
+
|
2044
|
+
/**
|
2045
|
+
Used to construct a localization for a view. The default implementation
|
2046
|
+
will simply return the passed attributes.
|
2047
|
+
*/
|
2048
|
+
localization: function(attrs, rootElement) {
|
2049
|
+
// add rootElement
|
2050
|
+
if (rootElement) attrs.rootElement = SC.$(rootElement).get(0);
|
2051
|
+
return attrs;
|
2052
|
+
},
|
2053
|
+
|
2054
|
+
/**
|
2055
|
+
Creates a view instance, first finding the DOM element you name and then
|
2056
|
+
using that as the root element. You should not use this method very
|
2057
|
+
often, but it is sometimes useful if you want to attach to already
|
2058
|
+
existing HTML.
|
2059
|
+
|
2060
|
+
@param {String|Element} element
|
2061
|
+
@param {Hash} attrs
|
2062
|
+
@returns {SC.View} instance
|
2063
|
+
*/
|
2064
|
+
viewFor: function(element, attrs) {
|
2065
|
+
var args = SC.$A(arguments); // prepare to edit
|
2066
|
+
if (SC.none(element)) {
|
2067
|
+
args.shift(); // remove if no element passed
|
2068
|
+
} else args[0] = { rootElement: SC.$(element).get(0) } ;
|
2069
|
+
var ret = this.create.apply(this, arguments) ;
|
2070
|
+
args = args[0] = null;
|
2071
|
+
return ret ;
|
2072
|
+
},
|
2073
|
+
|
2074
|
+
/**
|
2075
|
+
Create a new view with the passed attributes hash. If you have the
|
2076
|
+
Designer module loaded, this will also create a peer designer if needed.
|
2077
|
+
*/
|
2078
|
+
create: function() {
|
2079
|
+
var C=this, ret = new C(arguments);
|
2080
|
+
if (SC.ViewDesigner) {
|
2081
|
+
SC.ViewDesigner.didCreateView(ret, SC.$A(arguments));
|
2082
|
+
}
|
2083
|
+
return ret ;
|
2084
|
+
},
|
2085
|
+
|
2086
|
+
/**
|
2087
|
+
Applies the passed localization hash to the component views. Call this
|
2088
|
+
method before you call create(). Returns the receiver. Typically you
|
2089
|
+
will do something like this:
|
2090
|
+
|
2091
|
+
view = SC.View.design({...}).loc(localizationHash).create();
|
2092
|
+
|
2093
|
+
@param {Hash} loc
|
2094
|
+
@param rootElement {String} optional rootElement with prepped HTML
|
2095
|
+
@returns {SC.View} receiver
|
2096
|
+
*/
|
2097
|
+
loc: function(loc) {
|
2098
|
+
var childLocs = loc.childViews;
|
2099
|
+
delete loc.childViews; // clear out child views before applying to attrs
|
2100
|
+
|
2101
|
+
this.applyLocalizedAttributes(loc) ;
|
2102
|
+
if (SC.ViewDesigner) {
|
2103
|
+
SC.ViewDesigner.didLoadLocalization(this, SC.$A(arguments));
|
2104
|
+
}
|
2105
|
+
|
2106
|
+
// apply localization recursively to childViews
|
2107
|
+
var childViews = this.prototype.childViews, idx = childViews.length;
|
2108
|
+
while(--idx>=0) {
|
2109
|
+
var viewClass = childViews[idx];
|
2110
|
+
loc = childLocs[idx];
|
2111
|
+
if (loc && viewClass && viewClass.loc) viewClass.loc(loc) ;
|
2112
|
+
}
|
2113
|
+
|
2114
|
+
return this; // done!
|
2115
|
+
},
|
2116
|
+
|
2117
|
+
/**
|
2118
|
+
Internal method actually updates the localizated attributes on the view
|
2119
|
+
class. This is overloaded in design mode to also save the attributes.
|
2120
|
+
*/
|
2121
|
+
applyLocalizedAttributes: function(loc) {
|
2122
|
+
SC.mixin(this.prototype, loc) ;
|
2123
|
+
},
|
2124
|
+
|
2125
|
+
views: {}
|
2126
|
+
|
2127
|
+
}) ;
|
2128
|
+
|
2129
|
+
// .......................................................
|
2130
|
+
// OUTLET BUILDER
|
2131
|
+
//
|
2132
|
+
|
2133
|
+
/**
|
2134
|
+
Generates a computed property that will look up the passed property path
|
2135
|
+
the first time you try to get the value. Use this whenever you want to
|
2136
|
+
define an outlet that points to another view or object. The root object
|
2137
|
+
used for the path will be the receiver.
|
2138
|
+
*/
|
2139
|
+
SC.outlet = function(path) {
|
2140
|
+
return function(key) {
|
2141
|
+
return (this[key] = SC.objectForPropertyPath(path, this)) ;
|
2142
|
+
}.property();
|
2143
|
+
};
|
2144
|
+
|
2145
|
+
/** @private on unload clear cached divs. */
|
2146
|
+
SC.View.unload = function() {
|
2147
|
+
|
2148
|
+
// delete view items this way to ensure the views are cleared. The hash
|
2149
|
+
// itself may be owned by multiple view subclasses.
|
2150
|
+
var views = SC.View.views;
|
2151
|
+
if (views) {
|
2152
|
+
for(var key in views) {
|
2153
|
+
if (!views.hasOwnProperty(key)) continue ;
|
2154
|
+
delete views[key];
|
2155
|
+
}
|
2156
|
+
}
|
2157
|
+
|
2158
|
+
} ;
|
2159
|
+
|
2160
|
+
SC.Event.add(window, 'unload', SC.View, SC.View.unload) ;
|