shoesgem 0.1424.0
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- data/LICENSE +30 -0
- data/README.rdoc +31 -0
- data/lib/shoes.rb +4 -0
- data/shoes/CHANGELOG.txt +21 -0
- data/shoes/COPYING.txt +30 -0
- data/shoes/README.txt +117 -0
- data/shoes/VERSION.txt +1 -0
- data/shoes/fonts/Coolvetica.ttf +0 -0
- data/shoes/fonts/Lacuna.ttf +0 -0
- data/shoes/freetype6.dll +0 -0
- data/shoes/lib/shoes/cache.rb +54 -0
- data/shoes/lib/shoes/data.rb +39 -0
- data/shoes/lib/shoes/help.rb +421 -0
- data/shoes/lib/shoes/image.rb +25 -0
- data/shoes/lib/shoes/inspect.rb +128 -0
- data/shoes/lib/shoes/log.rb +48 -0
- data/shoes/lib/shoes/minitar.rb +986 -0
- data/shoes/lib/shoes/override.rb +38 -0
- data/shoes/lib/shoes/pack.rb +503 -0
- data/shoes/lib/shoes/search.rb +46 -0
- data/shoes/lib/shoes/setup.rb +329 -0
- data/shoes/lib/shoes/shy.rb +131 -0
- data/shoes/lib/shoes/shybuilder.rb +44 -0
- data/shoes/lib/shoes.rb +522 -0
- data/shoes/libcairo-2.dll +0 -0
- data/shoes/libeay32.dll +0 -0
- data/shoes/libexpat-1.dll +0 -0
- data/shoes/libfontconfig-1.dll +0 -0
- data/shoes/libgio-2.0-0.dll +0 -0
- data/shoes/libglib-2.0-0.dll +0 -0
- data/shoes/libgmodule-2.0-0.dll +0 -0
- data/shoes/libgobject-2.0-0.dll +0 -0
- data/shoes/libgthread-2.0-0.dll +0 -0
- data/shoes/libiconv2.dll +0 -0
- data/shoes/libjpeg-8.dll +0 -0
- data/shoes/libpango-1.0-0.dll +0 -0
- data/shoes/libpangocairo-1.0-0.dll +0 -0
- data/shoes/libpangoft2-1.0-0.dll +0 -0
- data/shoes/libpangowin32-1.0-0.dll +0 -0
- data/shoes/libpng14-14.dll +0 -0
- data/shoes/libportaudio-2.dll +0 -0
- data/shoes/libshoes.dll +0 -0
- data/shoes/libssl32.dll +0 -0
- data/shoes/libungif4.dll +0 -0
- data/shoes/msvcrt-ruby191.dll +0 -0
- data/shoes/readline5.dll +0 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/fast_xs.so +0 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/blankslate.rb +63 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/builder.rb +216 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/elements.rb +510 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/htmlinfo.rb +691 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/inspect.rb +103 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/modules.rb +40 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/parse.rb +38 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/tag.rb +202 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/tags.rb +164 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/traverse.rb +838 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot/xchar.rb +94 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot.rb +26 -0
- data/shoes/ruby/gems/1.9.1/gems/hpricot-0.8.1/lib/hpricot_scan.so +0 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/add/core.rb +135 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/add/rails.rb +58 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/common.rb +354 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/ext/generator.so +0 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/ext/parser.so +0 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/ext.rb +13 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json/version.rb +9 -0
- data/shoes/ruby/gems/1.9.1/gems/json-shoes-1.1.3/lib/json.rb +8 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/constants.rb +49 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/database.rb +721 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/driver/dl/api.rb +152 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/driver/dl/driver.rb +307 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/driver/native/driver.rb +219 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/errors.rb +68 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/pragmas.rb +271 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/resultset.rb +180 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/statement.rb +231 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/translator.rb +109 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/value.rb +57 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3/version.rb +16 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3.rb +1 -0
- data/shoes/ruby/gems/1.9.1/gems/sqlite3-ruby-1.2.5-x86-mswin32/lib/sqlite3_api.so +0 -0
- data/shoes/ruby/gems/1.9.1/specifications/hpricot-0.8.1.gemspec +32 -0
- data/shoes/ruby/gems/1.9.1/specifications/json-shoes-1.1.3.gemspec +34 -0
- data/shoes/ruby/gems/1.9.1/specifications/sqlite3-ruby-1.2.5-x86-mswin32.gemspec +46 -0
- data/shoes/ruby/lib/English.rb +155 -0
- data/shoes/ruby/lib/Win32API.rb +28 -0
- data/shoes/ruby/lib/abbrev.rb +103 -0
- data/shoes/ruby/lib/base64.rb +91 -0
- data/shoes/ruby/lib/benchmark.rb +573 -0
- data/shoes/ruby/lib/bigdecimal/jacobian.rb +85 -0
- data/shoes/ruby/lib/bigdecimal/ludcmp.rb +86 -0
- data/shoes/ruby/lib/bigdecimal/math.rb +237 -0
- data/shoes/ruby/lib/bigdecimal/newton.rb +77 -0
- data/shoes/ruby/lib/bigdecimal/util.rb +53 -0
- data/shoes/ruby/lib/cgi/cookie.rb +144 -0
- data/shoes/ruby/lib/cgi/core.rb +786 -0
- data/shoes/ruby/lib/cgi/html.rb +1021 -0
- data/shoes/ruby/lib/cgi/session/pstore.rb +111 -0
- data/shoes/ruby/lib/cgi/session.rb +537 -0
- data/shoes/ruby/lib/cgi/util.rb +181 -0
- data/shoes/ruby/lib/cgi.rb +274 -0
- data/shoes/ruby/lib/cmath.rb +233 -0
- data/shoes/ruby/lib/complex.rb +24 -0
- data/shoes/ruby/lib/csv.rb +2320 -0
- data/shoes/ruby/lib/date/format.rb +1313 -0
- data/shoes/ruby/lib/date.rb +1834 -0
- data/shoes/ruby/lib/debug.rb +907 -0
- data/shoes/ruby/lib/delegate.rb +311 -0
- data/shoes/ruby/lib/digest/hmac.rb +274 -0
- data/shoes/ruby/lib/digest/sha2.rb +74 -0
- data/shoes/ruby/lib/digest.rb +50 -0
- data/shoes/ruby/lib/dl/callback.rb +69 -0
- data/shoes/ruby/lib/dl/cparser.rb +109 -0
- data/shoes/ruby/lib/dl/func.rb +153 -0
- data/shoes/ruby/lib/dl/import.rb +215 -0
- data/shoes/ruby/lib/dl/pack.rb +173 -0
- data/shoes/ruby/lib/dl/stack.rb +146 -0
- data/shoes/ruby/lib/dl/struct.rb +213 -0
- data/shoes/ruby/lib/dl/types.rb +40 -0
- data/shoes/ruby/lib/dl/value.rb +112 -0
- data/shoes/ruby/lib/drb/acl.rb +146 -0
- data/shoes/ruby/lib/drb/drb.rb +1778 -0
- data/shoes/ruby/lib/drb/eq.rb +16 -0
- data/shoes/ruby/lib/drb/extserv.rb +71 -0
- data/shoes/ruby/lib/drb/extservm.rb +85 -0
- data/shoes/ruby/lib/drb/gw.rb +122 -0
- data/shoes/ruby/lib/drb/invokemethod.rb +34 -0
- data/shoes/ruby/lib/drb/observer.rb +22 -0
- data/shoes/ruby/lib/drb/ssl.rb +190 -0
- data/shoes/ruby/lib/drb/timeridconv.rb +91 -0
- data/shoes/ruby/lib/drb/unix.rb +108 -0
- data/shoes/ruby/lib/drb.rb +2 -0
- data/shoes/ruby/lib/e2mmap.rb +172 -0
- data/shoes/ruby/lib/erb.rb +902 -0
- data/shoes/ruby/lib/fileutils.rb +1592 -0
- data/shoes/ruby/lib/find.rb +81 -0
- data/shoes/ruby/lib/forwardable.rb +270 -0
- data/shoes/ruby/lib/ftsearch/analysis/analyzer.rb +16 -0
- data/shoes/ruby/lib/ftsearch/analysis/simple_identifier_analyzer.rb +23 -0
- data/shoes/ruby/lib/ftsearch/analysis/whitespace_analyzer.rb +22 -0
- data/shoes/ruby/lib/ftsearch/document_map_reader.rb +106 -0
- data/shoes/ruby/lib/ftsearch/document_map_writer.rb +46 -0
- data/shoes/ruby/lib/ftsearch/field_infos.rb +46 -0
- data/shoes/ruby/lib/ftsearch/fragment_writer.rb +114 -0
- data/shoes/ruby/lib/ftsearch/fulltext_reader.rb +52 -0
- data/shoes/ruby/lib/ftsearch/fulltext_writer.rb +75 -0
- data/shoes/ruby/lib/ftsearch/suffix_array_reader.rb +275 -0
- data/shoes/ruby/lib/ftsearch/suffix_array_writer.rb +99 -0
- data/shoes/ruby/lib/ftsearch/util.rb +21 -0
- data/shoes/ruby/lib/getoptlong.rb +610 -0
- data/shoes/ruby/lib/gserver.rb +253 -0
- data/shoes/ruby/lib/i386-mingw32/bigdecimal.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/binject.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/bloops.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/continuation.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/coverage.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/curses.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/digest/bubblebabble.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/digest/md5.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/digest/rmd160.so +0 -0
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- data/shoes/ruby/lib/i386-mingw32/dl.so +0 -0
- data/shoes/ruby/lib/i386-mingw32/enc/big5.so +0 -0
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- data/shoes/ruby/lib/i386-mingw32/enc/encdb.so +0 -0
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- data/shoes/ruby/lib/uri/https.rb +20 -0
- data/shoes/ruby/lib/uri/ldap.rb +190 -0
- data/shoes/ruby/lib/uri/ldaps.rb +12 -0
- data/shoes/ruby/lib/uri/mailto.rb +266 -0
- data/shoes/ruby/lib/uri.rb +29 -0
- data/shoes/ruby/lib/weakref.rb +80 -0
- data/shoes/ruby/lib/webrick/accesslog.rb +75 -0
- data/shoes/ruby/lib/webrick/cgi.rb +260 -0
- data/shoes/ruby/lib/webrick/compat.rb +15 -0
- data/shoes/ruby/lib/webrick/config.rb +100 -0
- data/shoes/ruby/lib/webrick/cookie.rb +110 -0
- data/shoes/ruby/lib/webrick/htmlutils.rb +25 -0
- data/shoes/ruby/lib/webrick/httpauth/authenticator.rb +79 -0
- data/shoes/ruby/lib/webrick/httpauth/basicauth.rb +65 -0
- data/shoes/ruby/lib/webrick/httpauth/digestauth.rb +344 -0
- data/shoes/ruby/lib/webrick/httpauth/htdigest.rb +91 -0
- data/shoes/ruby/lib/webrick/httpauth/htgroup.rb +61 -0
- data/shoes/ruby/lib/webrick/httpauth/htpasswd.rb +83 -0
- data/shoes/ruby/lib/webrick/httpauth/userdb.rb +29 -0
- data/shoes/ruby/lib/webrick/httpauth.rb +45 -0
- data/shoes/ruby/lib/webrick/httpproxy.rb +288 -0
- data/shoes/ruby/lib/webrick/httprequest.rb +402 -0
- data/shoes/ruby/lib/webrick/httpresponse.rb +326 -0
- data/shoes/ruby/lib/webrick/https.rb +63 -0
- data/shoes/ruby/lib/webrick/httpserver.rb +217 -0
- data/shoes/ruby/lib/webrick/httpservlet/abstract.rb +70 -0
- data/shoes/ruby/lib/webrick/httpservlet/cgi_runner.rb +47 -0
- data/shoes/ruby/lib/webrick/httpservlet/cgihandler.rb +110 -0
- data/shoes/ruby/lib/webrick/httpservlet/erbhandler.rb +54 -0
- data/shoes/ruby/lib/webrick/httpservlet/filehandler.rb +435 -0
- data/shoes/ruby/lib/webrick/httpservlet/prochandler.rb +33 -0
- data/shoes/ruby/lib/webrick/httpservlet.rb +22 -0
- data/shoes/ruby/lib/webrick/httpstatus.rb +132 -0
- data/shoes/ruby/lib/webrick/httputils.rb +392 -0
- data/shoes/ruby/lib/webrick/httpversion.rb +49 -0
- data/shoes/ruby/lib/webrick/log.rb +88 -0
- data/shoes/ruby/lib/webrick/server.rb +210 -0
- data/shoes/ruby/lib/webrick/ssl.rb +126 -0
- data/shoes/ruby/lib/webrick/utils.rb +175 -0
- data/shoes/ruby/lib/webrick/version.rb +13 -0
- data/shoes/ruby/lib/webrick.rb +29 -0
- data/shoes/ruby/lib/win32/registry.rb +832 -0
- data/shoes/ruby/lib/win32/resolv.rb +370 -0
- data/shoes/ruby/lib/win32/sspi.rb +330 -0
- data/shoes/ruby/lib/win32ole/property.rb +16 -0
- data/shoes/ruby/lib/xmlrpc/base64.rb +81 -0
- data/shoes/ruby/lib/xmlrpc/client.rb +625 -0
- data/shoes/ruby/lib/xmlrpc/config.rb +40 -0
- data/shoes/ruby/lib/xmlrpc/create.rb +290 -0
- data/shoes/ruby/lib/xmlrpc/datetime.rb +142 -0
- data/shoes/ruby/lib/xmlrpc/httpserver.rb +178 -0
- data/shoes/ruby/lib/xmlrpc/marshal.rb +76 -0
- data/shoes/ruby/lib/xmlrpc/parser.rb +813 -0
- data/shoes/ruby/lib/xmlrpc/server.rb +778 -0
- data/shoes/ruby/lib/xmlrpc/utils.rb +165 -0
- data/shoes/ruby/lib/yaml/baseemitter.rb +242 -0
- data/shoes/ruby/lib/yaml/basenode.rb +216 -0
- data/shoes/ruby/lib/yaml/constants.rb +45 -0
- data/shoes/ruby/lib/yaml/dbm.rb +111 -0
- data/shoes/ruby/lib/yaml/encoding.rb +33 -0
- data/shoes/ruby/lib/yaml/error.rb +34 -0
- data/shoes/ruby/lib/yaml/loader.rb +14 -0
- data/shoes/ruby/lib/yaml/rubytypes.rb +446 -0
- data/shoes/ruby/lib/yaml/store.rb +43 -0
- data/shoes/ruby/lib/yaml/stream.rb +40 -0
- data/shoes/ruby/lib/yaml/stringio.rb +83 -0
- data/shoes/ruby/lib/yaml/syck.rb +19 -0
- data/shoes/ruby/lib/yaml/tag.rb +91 -0
- data/shoes/ruby/lib/yaml/types.rb +192 -0
- data/shoes/ruby/lib/yaml/yamlnode.rb +54 -0
- data/shoes/ruby/lib/yaml/ypath.rb +52 -0
- data/shoes/ruby/lib/yaml.rb +440 -0
- data/shoes/samples/class-book.rb +43 -0
- data/shoes/samples/class-book.yaml +387 -0
- data/shoes/samples/expert-definr.rb +23 -0
- data/shoes/samples/expert-funnies.rb +51 -0
- data/shoes/samples/expert-irb.rb +112 -0
- data/shoes/samples/expert-minesweeper.rb +267 -0
- data/shoes/samples/expert-othello.rb +319 -0
- data/shoes/samples/expert-pong.rb +62 -0
- data/shoes/samples/expert-tankspank.rb +385 -0
- data/shoes/samples/good-arc.rb +37 -0
- data/shoes/samples/good-clock.rb +51 -0
- data/shoes/samples/good-follow.rb +26 -0
- data/shoes/samples/good-reminder.rb +174 -0
- data/shoes/samples/good-vjot.rb +56 -0
- data/shoes/samples/simple-accordion.rb +75 -0
- data/shoes/samples/simple-anim-shapes.rb +17 -0
- data/shoes/samples/simple-anim-text.rb +13 -0
- data/shoes/samples/simple-arc.rb +23 -0
- data/shoes/samples/simple-bounce.rb +24 -0
- data/shoes/samples/simple-calc.rb +70 -0
- data/shoes/samples/simple-control-sizes.rb +24 -0
- data/shoes/samples/simple-curve.rb +26 -0
- data/shoes/samples/simple-dialogs.rb +29 -0
- data/shoes/samples/simple-downloader.rb +27 -0
- data/shoes/samples/simple-draw.rb +13 -0
- data/shoes/samples/simple-editor.rb +28 -0
- data/shoes/samples/simple-form.rb +28 -0
- data/shoes/samples/simple-form.shy +0 -0
- data/shoes/samples/simple-mask.rb +21 -0
- data/shoes/samples/simple-menu.rb +31 -0
- data/shoes/samples/simple-menu1.rb +35 -0
- data/shoes/samples/simple-rubygems.rb +29 -0
- data/shoes/samples/simple-slide.rb +45 -0
- data/shoes/samples/simple-sphere.rb +28 -0
- data/shoes/samples/simple-timer.rb +13 -0
- data/shoes/samples/simple-video.rb +13 -0
- data/shoes/shoes +21 -0
- data/shoes/shoes.exe +0 -0
- data/shoes/shoes.exe.manifest +17 -0
- data/shoes/sqlite3.dll +0 -0
- data/shoes/static/Shoes.icns +0 -0
- data/shoes/static/Thumbs.db +0 -0
- data/shoes/static/app-icon.png +0 -0
- data/shoes/static/avatar.png +0 -0
- data/shoes/static/code_highlighter.js +188 -0
- data/shoes/static/code_highlighter_ruby.js +26 -0
- data/shoes/static/icon-debug.png +0 -0
- data/shoes/static/icon-error.png +0 -0
- data/shoes/static/icon-info.png +0 -0
- data/shoes/static/icon-warn.png +0 -0
- data/shoes/static/listbox_button1.png +0 -0
- data/shoes/static/listbox_button2.png +0 -0
- data/shoes/static/man-app.png +0 -0
- data/shoes/static/man-builds.png +0 -0
- data/shoes/static/man-editor-notepad.png +0 -0
- data/shoes/static/man-editor-osx.png +0 -0
- data/shoes/static/man-ele-background.png +0 -0
- data/shoes/static/man-ele-border.png +0 -0
- data/shoes/static/man-ele-button.png +0 -0
- data/shoes/static/man-ele-check.png +0 -0
- data/shoes/static/man-ele-editbox.png +0 -0
- data/shoes/static/man-ele-editline.png +0 -0
- data/shoes/static/man-ele-image.png +0 -0
- data/shoes/static/man-ele-listbox.png +0 -0
- data/shoes/static/man-ele-progress.png +0 -0
- data/shoes/static/man-ele-radio.png +0 -0
- data/shoes/static/man-ele-shape.png +0 -0
- data/shoes/static/man-ele-textblock.png +0 -0
- data/shoes/static/man-ele-video.png +0 -0
- data/shoes/static/man-intro-dmg.png +0 -0
- data/shoes/static/man-intro-exe.png +0 -0
- data/shoes/static/man-look-tiger.png +0 -0
- data/shoes/static/man-look-ubuntu.png +0 -0
- data/shoes/static/man-look-vista.png +0 -0
- data/shoes/static/man-run-osx.png +0 -0
- data/shoes/static/man-run-vista.png +0 -0
- data/shoes/static/man-run-xp.png +0 -0
- data/shoes/static/man-shot1.png +0 -0
- data/shoes/static/manual-en.txt +2783 -0
- data/shoes/static/manual-ja.txt +2780 -0
- data/shoes/static/manual.css +167 -0
- data/shoes/static/menu-corner1.png +0 -0
- data/shoes/static/menu-corner2.png +0 -0
- data/shoes/static/menu-gray.png +0 -0
- data/shoes/static/menu-left.png +0 -0
- data/shoes/static/menu-right.png +0 -0
- data/shoes/static/menu-top.png +0 -0
- data/shoes/static/shoes-dmg.jpg +0 -0
- data/shoes/static/shoes-icon-blue.png +0 -0
- data/shoes/static/shoes-icon.png +0 -0
- data/shoes/static/shoes-manual-apps.gif +0 -0
- data/shoes/static/stripe.png +0 -0
- data/shoes/static/stubs/blank.exe +0 -0
- data/shoes/static/stubs/blank.hfz +0 -0
- data/shoes/static/stubs/blank.run +375 -0
- data/shoes/static/stubs/cocoa-install +0 -0
- data/shoes/static/stubs/sh-install +48 -0
- data/shoes/static/tutor-back.png +0 -0
- data/shoes/zlib.dll +0 -0
- data/shoes/zlib1.dll +0 -0
- metadata +887 -0
@@ -0,0 +1,267 @@
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#
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# Shoes Minesweeper by que/varyform
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#
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LEVELS = { :beginner => [9, 9, 10], :intermediate => [16, 16, 40], :expert => [30, 16, 99] }
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class Field
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CELL_SIZE = 20
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COLORS = %w(#00A #0A0 #A00 #004 #040 #400 #000)
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class Cell
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attr_accessor :flag
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def initialize(aflag = false)
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@flag = aflag
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end
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end
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class Bomb < Cell
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attr_accessor :exploded
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def initialize(exploded = false)
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@exploded = exploded
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end
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end
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class OpenCell < Cell
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attr_accessor :number
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def initialize(bombs_around = 0)
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@number = bombs_around
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end
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end
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class EmptyCell < Cell; end
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attr_reader :cell_size, :offset
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def initialize(app, level = :beginner)
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@app = app
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@field = []
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@w, @h, @bombs = LEVELS[level][0], LEVELS[level][1], LEVELS[level][2]
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@h.times { @field << Array.new(@w) { EmptyCell.new } }
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@game_over = false
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@width, @height, @cell_size = @w * CELL_SIZE, @h * CELL_SIZE, CELL_SIZE
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@offset = [(@app.width - @width.to_i) / 2, (@app.height - @height.to_i) / 2]
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plant_bombs
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@start_time = Time.now
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end
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def total_time
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@latest_time = Time.now - @start_time unless game_over? || all_found?
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@latest_time
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end
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def click!(x, y)
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return unless cell_exists?(x, y)
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return if has_flag?(x, y)
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return die!(x, y) if bomb?(x, y)
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open(x, y)
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discover(x, y) if bombs_around(x, y) == 0
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end
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def flag!(x, y)
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return unless cell_exists?(x, y)
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self[x, y].flag = !self[x, y].flag unless self[x, y].is_a?(OpenCell)
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end
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def game_over?
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@game_over
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end
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def render_cell(x, y, color = "#AAA", stroke = true)
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@app.stroke "#666" if stroke
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@app.fill color
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@app.rect x*cell_size, y*cell_size, cell_size-1, cell_size-1
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@app.stroke "#BBB" if stroke
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@app.line x*cell_size+1, y*cell_size+1, x*cell_size+cell_size-1, y*cell_size
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@app.line x*cell_size+1, y*cell_size+1, x*cell_size, y*cell_size+cell_size-1
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end
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def render_flag(x, y)
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@app.stroke "#000"
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@app.line(x*cell_size+cell_size / 4 + 1, y*cell_size + cell_size / 5, x*cell_size+cell_size / 4 + 1, y*cell_size+cell_size / 5 * 4)
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@app.fill "#A00"
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@app.rect(x*cell_size+cell_size / 4+2, y*cell_size + cell_size / 5,
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cell_size / 3, cell_size / 4)
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end
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def render_bomb(x, y)
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render_cell(x, y)
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if (game_over? or all_found?) then # draw bomb
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if self[x, y].exploded then
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render_cell(x, y, @app.rgb(0xFF, 0, 0, 0.5))
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end
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@app.nostroke
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@app.fill @app.rgb(0, 0, 0, 0.8)
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@app.oval(x*cell_size+3, y*cell_size+3, 13)
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@app.fill "#333"
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@app.oval(x*cell_size+5, y*cell_size+5, 7)
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@app.fill "#AAA"
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@app.oval(x*cell_size+6, y*cell_size+6, 3)
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@app.fill @app.rgb(0, 0, 0, 0.8)
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@app.stroke "#222"
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@app.strokewidth 2
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@app.oval(x*cell_size + cell_size / 2 + 2, y*cell_size + cell_size / 4 - 2, 2)
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@app.oval(x*cell_size + cell_size / 2 + 4, y*cell_size + cell_size / 4 - 2, 1)
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@app.strokewidth 1
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end
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end
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def render_number(x, y)
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render_cell(x, y, "#999", false)
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if self[x, y].number != 0 then
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@app.nostroke
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@app.para self[x, y].number.to_s, :left => x*cell_size + 3, :top => y*cell_size - 2,
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:font => '13px', :stroke => COLORS[self[x, y].number - 1]
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end
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end
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def paint
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0.upto @h-1 do |y|
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0.upto @w-1 do |x|
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@app.nostroke
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case self[x, y]
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when EmptyCell then render_cell(x, y)
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when Bomb then render_bomb(x, y)
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when OpenCell then render_number(x, y)
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end
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render_flag(x, y) if has_flag?(x, y) && !(game_over? && bomb?(x, y))
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end
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end
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end
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def bombs_left
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@bombs - @field.flatten.compact.reject {|e| !e.flag }.size
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end
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def all_found?
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@field.flatten.compact.reject {|e| !e.is_a?(OpenCell) }.size + @bombs == @w*@h
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end
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def reveal!(x, y)
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return unless cell_exists?(x, y)
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return unless self[x, y].is_a?(Field::OpenCell)
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if flags_around(x, y) >= self[x, y].number then
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(-1..1).each do |v|
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(-1..1).each { |h| click!(x+h, y+v) unless (v==0 && h==0) or has_flag?(x+h, y+v) }
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end
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end
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end
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private
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def cell_exists?(x, y)
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((0...@w).include? x) && ((0...@h).include? y)
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end
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def has_flag?(x, y)
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return false unless cell_exists?(x, y)
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return self[x, y].flag
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end
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def bomb?(x, y)
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cell_exists?(x, y) && (self[x, y].is_a? Bomb)
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end
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def can_be_discovered?(x, y)
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return false unless cell_exists?(x, y)
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return false if self[x, y].flag
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cell_exists?(x, y) && (self[x, y].is_a? EmptyCell) && !bomb?(x, y) && (bombs_around(x, y) == 0)
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end
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def open(x, y)
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self[x, y] = OpenCell.new(bombs_around(x, y)) unless (self[x, y].is_a? OpenCell) or has_flag?(x, y)
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end
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def neighbors
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(-1..1).each do |col|
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(-1..1).each { |row| yield row, col unless col==0 && row == 0 }
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end
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end
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def discover(x, y)
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open(x, y)
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neighbors do |col, row|
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cx, cy = x+row, y+col
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next unless cell_exists?(cx, cy)
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discover(cx, cy) if can_be_discovered?(cx, cy)
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open(cx, cy)
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end
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end
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def count_neighbors
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return 0 unless block_given?
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count = 0
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neighbors { |h, v| count += 1 if yield(h, v) }
|
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+
count
|
195
|
+
end
|
196
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+
|
197
|
+
def bombs_around(x, y)
|
198
|
+
count_neighbors { |v, h| bomb?(x+h, y+v) }
|
199
|
+
end
|
200
|
+
|
201
|
+
def flags_around(x, y)
|
202
|
+
count_neighbors { |v, h| has_flag?(x+h, y+v) }
|
203
|
+
end
|
204
|
+
|
205
|
+
def die!(x, y)
|
206
|
+
self[x, y].exploded = true
|
207
|
+
@game_over = true
|
208
|
+
end
|
209
|
+
|
210
|
+
def plant_bomb(x, y)
|
211
|
+
self[x, y].is_a?(EmptyCell) ? self[x, y] = Bomb.new : false
|
212
|
+
end
|
213
|
+
|
214
|
+
def plant_bombs
|
215
|
+
@bombs.times { redo unless plant_bomb(rand(@w), rand(@h)) }
|
216
|
+
end
|
217
|
+
|
218
|
+
def [](*args)
|
219
|
+
x, y = args
|
220
|
+
raise "Cell #{x}:#{y} does not exists!" unless cell_exists?(x, y)
|
221
|
+
@field[y][x]
|
222
|
+
end
|
223
|
+
|
224
|
+
def []=(*args)
|
225
|
+
x, y, v = args
|
226
|
+
cell_exists?(x, y) ? @field[y][x] = v : false
|
227
|
+
end
|
228
|
+
end
|
229
|
+
|
230
|
+
Shoes.app :width => 730, :height => 450, :title => 'Minesweeper' do
|
231
|
+
def render_field
|
232
|
+
clear do
|
233
|
+
background rgb(50, 50, 90, 0.7)
|
234
|
+
flow :margin => 4 do
|
235
|
+
button("Beginner") { new_game :beginner }
|
236
|
+
button("Intermediate") { new_game :intermediate }
|
237
|
+
button("Expert") { new_game :expert }
|
238
|
+
end
|
239
|
+
stack do @status = para :stroke => white end
|
240
|
+
@field.paint
|
241
|
+
para "Left click - open cell, right click - put flag, middle click - reveal empty cells", :top => 420, :left => 0, :stroke => white, :font => "11px"
|
242
|
+
end
|
243
|
+
end
|
244
|
+
|
245
|
+
def new_game level
|
246
|
+
@field = Field.new self, level
|
247
|
+
translate -@old_offset.first, -@old_offset.last unless @old_offset.nil?
|
248
|
+
translate @field.offset.first, @field.offset.last
|
249
|
+
@old_offset = @field.offset
|
250
|
+
render_field
|
251
|
+
end
|
252
|
+
|
253
|
+
new_game :beginner
|
254
|
+
animate(5) { @status.replace "Time: #{@field.total_time.to_i} Bombs left: #{@field.bombs_left}" }
|
255
|
+
|
256
|
+
click do |button, x, y|
|
257
|
+
next if @field.game_over? || @field.all_found?
|
258
|
+
fx, fy = ((x-@field.offset.first) / @field.cell_size).to_i, ((y-@field.offset.last) / @field.cell_size).to_i
|
259
|
+
@field.click!(fx, fy) if button == 1
|
260
|
+
@field.flag!(fx, fy) if button == 2
|
261
|
+
@field.reveal!(fx, fy) if button == 3
|
262
|
+
|
263
|
+
render_field
|
264
|
+
alert("Winner!\nTotal time: #{@field.total_time}") if @field.all_found?
|
265
|
+
alert("Bang!\nYou loose.") if @field.game_over?
|
266
|
+
end
|
267
|
+
end
|
@@ -0,0 +1,319 @@
|
|
1
|
+
# Othello
|
2
|
+
# by tieg
|
3
|
+
# 1/13/08
|
4
|
+
# with help: DeeJay, Ryan M. from mailing list
|
5
|
+
#
|
6
|
+
# FIXME bug if it memorizes it but it's not a valid move
|
7
|
+
#
|
8
|
+
module Othello
|
9
|
+
|
10
|
+
PIECE_WIDTH = 62
|
11
|
+
PIECE_HEIGHT = 62
|
12
|
+
TOP_OFFSET = 47
|
13
|
+
LEFT_OFFSET = 12
|
14
|
+
|
15
|
+
class Game
|
16
|
+
BOARD_SIZE = [8,8]
|
17
|
+
|
18
|
+
attr_accessor :p1, :p2, :board, :board_history
|
19
|
+
|
20
|
+
def initialize
|
21
|
+
@board_history = []
|
22
|
+
@p1 = Player.new(:black, pieces_per_player)
|
23
|
+
@p2 = Player.new(:white, pieces_per_player)
|
24
|
+
@board = new_board
|
25
|
+
lay_initial_pieces
|
26
|
+
end
|
27
|
+
|
28
|
+
def next_turn(check_available_moves=true)
|
29
|
+
@current_player = next_player
|
30
|
+
if check_available_moves && skip_turn?
|
31
|
+
# FIXME Possible infinite loop if neither player has a good move?
|
32
|
+
next_turn
|
33
|
+
raise "Player #{@current_player.piece} (#{@current_player.color}) has no available moves. Player #{next_player.piece}'s (#{next_player.color}) turn."
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
def current_player
|
38
|
+
@current_player ||= @p1
|
39
|
+
end
|
40
|
+
|
41
|
+
def next_player
|
42
|
+
current_player == @p1 ? @p2 : @p1
|
43
|
+
end
|
44
|
+
|
45
|
+
# Build the array for the board, with zero-based arrays.
|
46
|
+
def new_board
|
47
|
+
Array.new(BOARD_SIZE[0]) do # build each cols L to R
|
48
|
+
Array.new(BOARD_SIZE[1]) do # insert cells in each col
|
49
|
+
0
|
50
|
+
end
|
51
|
+
end
|
52
|
+
end
|
53
|
+
|
54
|
+
# Lay the initial 4 pieces in the middle
|
55
|
+
def lay_initial_pieces
|
56
|
+
lay_piece([4, 3], false)
|
57
|
+
next_turn(false)
|
58
|
+
lay_piece([3, 3], false)
|
59
|
+
next_turn(false)
|
60
|
+
lay_piece([3, 4], false)
|
61
|
+
next_turn(false)
|
62
|
+
lay_piece([4, 4], false)
|
63
|
+
next_turn(false)
|
64
|
+
end
|
65
|
+
|
66
|
+
def lay_piece(c=[0,0], check_adjacent_pieces=true)
|
67
|
+
memorize_board
|
68
|
+
piece = current_player.piece
|
69
|
+
opp_piece = current_player.opp_piece
|
70
|
+
raise "Spot already taken." if board_at(c) != 0
|
71
|
+
if check_adjacent_pieces
|
72
|
+
pieces_to_change = []
|
73
|
+
pieces_to_change << check_direction(c, [ 0, 1], piece, opp_piece) # N
|
74
|
+
pieces_to_change << check_direction(c, [ 1, 1], piece, opp_piece) # NE
|
75
|
+
pieces_to_change << check_direction(c, [ 1, 0], piece, opp_piece) # E
|
76
|
+
pieces_to_change << check_direction(c, [ 1,-1], piece, opp_piece) # SE
|
77
|
+
pieces_to_change << check_direction(c, [ 0,-1], piece, opp_piece) # S
|
78
|
+
pieces_to_change << check_direction(c, [-1,-1], piece, opp_piece) # SW
|
79
|
+
pieces_to_change << check_direction(c, [-1, 0], piece, opp_piece) # W
|
80
|
+
pieces_to_change << check_direction(c, [-1, 1], piece, opp_piece) # NW
|
81
|
+
raise "You must move to a spot that will turn your opponent's piece." if pieces_to_change.compact.all? { |a| a.empty? }
|
82
|
+
pieces_to_change.compact.each { |direction| direction.each { |i| @board[i[0]][i[1]] = piece } }
|
83
|
+
end
|
84
|
+
current_player.pieces -= 1
|
85
|
+
@board[c[0]][c[1]] = piece
|
86
|
+
current_winner = calculate_current_winner
|
87
|
+
raise "Game over. Player #{current_winner.piece} wins with #{current_winner.pieces_on_board} pieces!" if @p1.pieces + @p2.pieces == 0
|
88
|
+
end
|
89
|
+
|
90
|
+
def skip_turn?
|
91
|
+
possibles = []
|
92
|
+
@board.each_with_index { |col,col_index|
|
93
|
+
col.each_with_index { |cell,row_index|
|
94
|
+
return false if possible_move?([col_index,row_index])
|
95
|
+
}
|
96
|
+
}
|
97
|
+
true
|
98
|
+
end
|
99
|
+
|
100
|
+
def possible_move?(c=[0,0])
|
101
|
+
return nil if board_at(c) != 0
|
102
|
+
possible_moves = []
|
103
|
+
piece = current_player.piece
|
104
|
+
opp_piece = current_player.opp_piece
|
105
|
+
pieces_to_change = []
|
106
|
+
pieces_to_change << check_direction(c, [ 0, 1], piece, opp_piece) # N
|
107
|
+
pieces_to_change << check_direction(c, [ 1, 1], piece, opp_piece) # NE
|
108
|
+
pieces_to_change << check_direction(c, [ 1, 0], piece, opp_piece) # E
|
109
|
+
pieces_to_change << check_direction(c, [ 1,-1], piece, opp_piece) # SE
|
110
|
+
pieces_to_change << check_direction(c, [ 0,-1], piece, opp_piece) # S
|
111
|
+
pieces_to_change << check_direction(c, [-1,-1], piece, opp_piece) # SW
|
112
|
+
pieces_to_change << check_direction(c, [-1, 0], piece, opp_piece) # W
|
113
|
+
pieces_to_change << check_direction(c, [-1, 1], piece, opp_piece) # NW
|
114
|
+
return nil if pieces_to_change.compact.all? { |a| a.empty? }
|
115
|
+
true
|
116
|
+
end
|
117
|
+
|
118
|
+
def memorize_board
|
119
|
+
dup_board = new_board
|
120
|
+
dup_board = []
|
121
|
+
@board.each do |col|
|
122
|
+
dup_board << col.dup
|
123
|
+
end
|
124
|
+
@board_history << { :player => current_player, :board => dup_board }
|
125
|
+
end
|
126
|
+
|
127
|
+
def undo!
|
128
|
+
last_move = @board_history.pop
|
129
|
+
@board = last_move[:board]
|
130
|
+
@current_player = last_move[:player]
|
131
|
+
@current_player.pieces += 1
|
132
|
+
end
|
133
|
+
|
134
|
+
def calculate_current_winner
|
135
|
+
@p1.pieces_on_board, @p2.pieces_on_board = 0, 0
|
136
|
+
@board.each { |row|
|
137
|
+
row.each { |cell|
|
138
|
+
if cell == 1
|
139
|
+
@p1.pieces_on_board += 1
|
140
|
+
else
|
141
|
+
@p2.pieces_on_board += 1
|
142
|
+
end
|
143
|
+
}
|
144
|
+
}
|
145
|
+
@p1.pieces_on_board > @p2.pieces_on_board ? @p1 : @p2
|
146
|
+
end
|
147
|
+
|
148
|
+
def check_direction(c, dir, piece, opp_piece)
|
149
|
+
c_adjacent = next_in_direction(c.dup, dir)
|
150
|
+
c_last = nil
|
151
|
+
pieces_in_between = []
|
152
|
+
# Find the last piece if there is one.
|
153
|
+
while(valid_location?(c_adjacent))
|
154
|
+
if board_at(c_adjacent) == opp_piece
|
155
|
+
pieces_in_between << c_adjacent.dup
|
156
|
+
elsif board_at(c_adjacent) == piece && pieces_in_between.size > 0
|
157
|
+
c_last = c_adjacent
|
158
|
+
break
|
159
|
+
else
|
160
|
+
break
|
161
|
+
end
|
162
|
+
c_adjacent = next_in_direction(c_adjacent, dir)
|
163
|
+
end
|
164
|
+
|
165
|
+
pieces_in_between.empty? || c_last.nil? ? nil : pieces_in_between
|
166
|
+
end
|
167
|
+
|
168
|
+
# Find the value of the board at the given coordinate.
|
169
|
+
def board_at(c)
|
170
|
+
@board[c[0]][c[1]]
|
171
|
+
end
|
172
|
+
|
173
|
+
# Is this a valid location on board?
|
174
|
+
def valid_location?(c=[1,1])
|
175
|
+
c[0] >= 0 && c[1] >= 0 && c[0] < BOARD_SIZE[0] && c[1] < BOARD_SIZE[1]
|
176
|
+
end
|
177
|
+
|
178
|
+
# Perform the operations to get the next spot in the appropriate direction
|
179
|
+
def next_in_direction(c, dir)
|
180
|
+
c[0] += dir[0]
|
181
|
+
c[1] += dir[1]
|
182
|
+
c
|
183
|
+
end
|
184
|
+
|
185
|
+
private
|
186
|
+
def pieces_per_player
|
187
|
+
total_squares / 2
|
188
|
+
end
|
189
|
+
|
190
|
+
# The total number of squares
|
191
|
+
def total_squares
|
192
|
+
BOARD_SIZE[0] * BOARD_SIZE[1]
|
193
|
+
end
|
194
|
+
|
195
|
+
class Player
|
196
|
+
attr_accessor :pieces, :color, :pieces_on_board
|
197
|
+
|
198
|
+
def initialize(color=:black,pieces=0)
|
199
|
+
@pieces = pieces
|
200
|
+
@pieces_on_board = 0 # used only in calculating winner
|
201
|
+
@color = color
|
202
|
+
end
|
203
|
+
|
204
|
+
def piece
|
205
|
+
color == :black ? 1 : 2
|
206
|
+
end
|
207
|
+
|
208
|
+
def opp_piece
|
209
|
+
color == :black ? 2 : 1
|
210
|
+
end
|
211
|
+
end
|
212
|
+
end
|
213
|
+
|
214
|
+
def draw_player_1(first_turn=false)
|
215
|
+
stack :margin => 10 do
|
216
|
+
if GAME.current_player==GAME.p1
|
217
|
+
background yellow
|
218
|
+
para span("Player 1 (#{GAME.current_player.color}) turn", :stroke => black, :font => "Trebuchet 20px bold"), :margin => 4
|
219
|
+
else
|
220
|
+
background white
|
221
|
+
para span("Player 1", :stroke => black, :font => "Trebuchet 10px bold"), :margin => 4
|
222
|
+
|
223
|
+
button("Undo last move", :top => 0, :left => -150) { GAME.undo!; draw_board } unless GAME.board_history.empty?
|
224
|
+
end
|
225
|
+
end
|
226
|
+
end
|
227
|
+
|
228
|
+
def draw_player_2(first_turn=false)
|
229
|
+
stack :top => 550, :left => 0, :margin => 10 do
|
230
|
+
if GAME.current_player==GAME.p2
|
231
|
+
background yellow
|
232
|
+
para span("Player 2's (#{GAME.current_player.color}) turn", :stroke => black, :font => "Trebuchet 20px bold"), :margin => 4
|
233
|
+
else
|
234
|
+
background white
|
235
|
+
para span("Player 2", :stroke => black, :font => "Trebuchet 10px bold"), :margin => 4
|
236
|
+
|
237
|
+
button("Undo last move", :top => 0, :left => -150) { GAME.undo!; draw_board } unless GAME.board_history.empty?
|
238
|
+
end
|
239
|
+
end
|
240
|
+
end
|
241
|
+
|
242
|
+
|
243
|
+
def draw_board
|
244
|
+
clear do
|
245
|
+
background black
|
246
|
+
draw_player_1
|
247
|
+
stack :margin => 10 do
|
248
|
+
fill rgb(0, 190, 0)
|
249
|
+
rect :left => 0, :top => 0, :width => 495, :height => 495
|
250
|
+
|
251
|
+
GAME.board.each_with_index do |col, col_index|
|
252
|
+
col.each_with_index do |cell, row_index|
|
253
|
+
left, top = left_top_corner_of_piece(col_index, row_index)
|
254
|
+
left = left - LEFT_OFFSET
|
255
|
+
top = top - TOP_OFFSET
|
256
|
+
fill rgb(0, 440, 0, 90)
|
257
|
+
strokewidth 1
|
258
|
+
stroke rgb(0, 100, 0)
|
259
|
+
rect :left => left, :top => top, :width => PIECE_WIDTH, :height => PIECE_HEIGHT
|
260
|
+
|
261
|
+
if cell != 0
|
262
|
+
strokewidth 0
|
263
|
+
fill (cell == 1 ? rgb(100,100,100) : rgb(155,155,155))
|
264
|
+
oval(left+3, top+4, PIECE_WIDTH-10, PIECE_HEIGHT-10)
|
265
|
+
|
266
|
+
fill (cell == 1 ? black : white)
|
267
|
+
oval(left+5, top+5, PIECE_WIDTH-10, PIECE_HEIGHT-10)
|
268
|
+
end
|
269
|
+
end
|
270
|
+
end
|
271
|
+
end
|
272
|
+
draw_player_2
|
273
|
+
end
|
274
|
+
end
|
275
|
+
|
276
|
+
def left_top_corner_of_piece(a,b)
|
277
|
+
[(a*PIECE_WIDTH+LEFT_OFFSET), (b*PIECE_HEIGHT+TOP_OFFSET)]
|
278
|
+
end
|
279
|
+
|
280
|
+
def right_bottom_corner_of_piece(a,b)
|
281
|
+
left_top_corner_of_piece(a,b).map { |coord| coord + PIECE_WIDTH }
|
282
|
+
end
|
283
|
+
|
284
|
+
def find_piece(x,y)
|
285
|
+
GAME.board.each_with_index { |row_array, row|
|
286
|
+
row_array.each_with_index { |col_array, col|
|
287
|
+
left, top = left_top_corner_of_piece(col, row).map { |i| i - 5}
|
288
|
+
right, bottom = right_bottom_corner_of_piece(col, row).map { |i| i -5 }
|
289
|
+
return [col, row] if x >= left && x <= right && y >= top && y <= bottom
|
290
|
+
}
|
291
|
+
}
|
292
|
+
return false
|
293
|
+
end
|
294
|
+
|
295
|
+
GAME = Othello::Game.new
|
296
|
+
end
|
297
|
+
|
298
|
+
|
299
|
+
Shoes.app :width => 520, :height => 600 do
|
300
|
+
extend Othello
|
301
|
+
|
302
|
+
draw_board
|
303
|
+
|
304
|
+
click { |button, x, y|
|
305
|
+
if coords = find_piece(x,y)
|
306
|
+
begin
|
307
|
+
GAME.lay_piece(coords)
|
308
|
+
GAME.next_turn
|
309
|
+
draw_board
|
310
|
+
rescue => e
|
311
|
+
draw_board
|
312
|
+
alert(e.message)
|
313
|
+
end
|
314
|
+
else
|
315
|
+
# alert("Not a piece.")
|
316
|
+
end
|
317
|
+
}
|
318
|
+
end
|
319
|
+
|
@@ -0,0 +1,62 @@
|
|
1
|
+
#
|
2
|
+
# Pong in Shoes
|
3
|
+
# a clone of http://billmill.org/pong.html
|
4
|
+
# and shoes is at http://shoooes.net
|
5
|
+
#
|
6
|
+
# This is just for kicks -- I'm very fond of NodeBox as well.
|
7
|
+
#
|
8
|
+
# There's a slightly different approach in Shoes: rather than
|
9
|
+
# redrawing the shapes, you can move the shapes around as objects.
|
10
|
+
# Yeah, see, notice how @you, @comp and @ball are used.
|
11
|
+
#
|
12
|
+
Shoes.app :width => 400, :height => 400, :resizable => false do
|
13
|
+
paddle_size = 75
|
14
|
+
ball_diameter = 20
|
15
|
+
vx, vy = [3, 4]
|
16
|
+
compuspeed = 10
|
17
|
+
bounce = 1.2
|
18
|
+
|
19
|
+
# set up the playing board
|
20
|
+
nostroke and background white
|
21
|
+
@ball = oval 0, 0, ball_diameter, :fill => "#9B7"
|
22
|
+
@you, @comp = [app.height-4, 0].map {|y| rect 0, y, paddle_size, 4, :curve => 2}
|
23
|
+
|
24
|
+
# animates at 40 frames per second
|
25
|
+
@anim = animate 40 do
|
26
|
+
|
27
|
+
# check for game over
|
28
|
+
if @ball.top + ball_diameter < 0 or @ball.top > app.height
|
29
|
+
para strong("GAME OVER", :size => 32), "\n",
|
30
|
+
@ball.top < 0 ? "You win!" : "Computer wins", :top => 140, :align => 'center'
|
31
|
+
@ball.hide and @anim.stop
|
32
|
+
end
|
33
|
+
|
34
|
+
# move the @you paddle, following the mouse
|
35
|
+
@you.left = mouse[1] - (paddle_size / 2)
|
36
|
+
nx, ny = (@ball.left + vx).to_i, (@ball.top + vy).to_i
|
37
|
+
|
38
|
+
# move the @comp paddle, speed based on `compuspeed` variable
|
39
|
+
@comp.left +=
|
40
|
+
if nx + (ball_diameter / 2) > @comp.left + paddle_size; compuspeed
|
41
|
+
elsif nx < @comp.left; -compuspeed
|
42
|
+
else 0 end
|
43
|
+
|
44
|
+
# if the @you paddle hits the ball
|
45
|
+
if ny + ball_diameter > app.height and vy > 0 and
|
46
|
+
(0..paddle_size).include? nx + (ball_diameter / 2) - @you.left
|
47
|
+
vx, vy = (nx - @you.left - (paddle_size / 2)) * 0.25, -vy * bounce
|
48
|
+
ny = app.height - ball_diameter
|
49
|
+
end
|
50
|
+
|
51
|
+
# if the @comp paddle hits the ball
|
52
|
+
if ny < 0 and vy < 0 and
|
53
|
+
(0..paddle_size).include? nx + (ball_diameter / 2) - @comp.left
|
54
|
+
vx, vy = (nx - @comp.left - (paddle_size / 2)) * 0.25, -vy * bounce
|
55
|
+
ny = 0
|
56
|
+
elsif nx + ball_diameter > app.width or nx < 0
|
57
|
+
vx = -vx
|
58
|
+
end
|
59
|
+
|
60
|
+
@ball.move nx, ny
|
61
|
+
end
|
62
|
+
end
|