sdl2-win93 1.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/.dir-locals.el +2 -0
- data/.github/workflows/gempush.yml +29 -0
- data/.gitignore +14 -0
- data/COPYING.txt +165 -0
- data/Gemfile +4 -0
- data/Gemfile.lock +24 -0
- data/Makefile +4 -0
- data/README.md +36 -0
- data/Rakefile +51 -0
- data/doc/po/ja.po +10357 -0
- data/ext/sdl2_ext/clipboard.c +61 -0
- data/ext/sdl2_ext/color.c +103 -0
- data/ext/sdl2_ext/color.h +4 -0
- data/ext/sdl2_ext/event.c +1298 -0
- data/ext/sdl2_ext/extconf.rb +22 -0
- data/ext/sdl2_ext/filesystem.c +63 -0
- data/ext/sdl2_ext/gamecontroller.c +408 -0
- data/ext/sdl2_ext/gamecontroller.c.m4 +408 -0
- data/ext/sdl2_ext/gl.c +351 -0
- data/ext/sdl2_ext/gl.c.m4 +351 -0
- data/ext/sdl2_ext/hint.c +99 -0
- data/ext/sdl2_ext/joystick.c +339 -0
- data/ext/sdl2_ext/joystick.c.m4 +339 -0
- data/ext/sdl2_ext/key.c +1302 -0
- data/ext/sdl2_ext/key.c.m4 +833 -0
- data/ext/sdl2_ext/main.c +258 -0
- data/ext/sdl2_ext/messagebox.c +233 -0
- data/ext/sdl2_ext/mixer.c +1205 -0
- data/ext/sdl2_ext/mixer.c.m4 +1205 -0
- data/ext/sdl2_ext/mouse.c +286 -0
- data/ext/sdl2_ext/rubysdl2_internal.h +127 -0
- data/ext/sdl2_ext/timer.c +63 -0
- data/ext/sdl2_ext/ttf.c +376 -0
- data/ext/sdl2_ext/ttf.c.m4 +376 -0
- data/ext/sdl2_ext/video.c +4093 -0
- data/ext/sdl2_ext/video.c.m4 +3867 -0
- data/lib/sdl2.rb +3 -0
- data/lib/sdl2/event.rb +55 -0
- data/lib/sdl2/version.rb +8 -0
- data/sample/chunk_destroy.rb +16 -0
- data/sample/gfxprimitives.rb +54 -0
- data/sample/icon.bmp +0 -0
- data/sample/memory_test/m1.rb +28 -0
- data/sample/memory_test/m2.rb +18 -0
- data/sample/memory_test/m3.rb +12 -0
- data/sample/message_box.rb +33 -0
- data/sample/music_player.rb +137 -0
- data/sample/playwave.rb +19 -0
- data/sample/primitives.rb +32 -0
- data/sample/test_clipboard.rb +16 -0
- data/sample/test_controller.rb +62 -0
- data/sample/test_joystick.rb +53 -0
- data/sample/test_keyboard.rb +52 -0
- data/sample/test_mouse.rb +50 -0
- data/sample/test_surface.rb +13 -0
- data/sample/test_ttf.rb +82 -0
- data/sample/test_video.rb +59 -0
- data/sample/testgl.rb +175 -0
- data/sample/testsprite.rb +296 -0
- data/sample/testspriteminimal.rb +75 -0
- data/sample/timer.rb +11 -0
- data/sample/version.rb +12 -0
- data/sample/video_info.rb +64 -0
- data/sdl2-win93.gemspec +31 -0
- metadata +158 -0
data/lib/sdl2.rb
ADDED
data/lib/sdl2/event.rb
ADDED
@@ -0,0 +1,55 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module SDL2
|
4
|
+
class Event
|
5
|
+
class Window
|
6
|
+
def inspect
|
7
|
+
# TODO: this is compressible with a dyanmic filled hash
|
8
|
+
event_inspect =
|
9
|
+
case event
|
10
|
+
when NONE then "NONE"
|
11
|
+
when SHOWN then "SHOWN"
|
12
|
+
when HIDDEN then "HIDDEN"
|
13
|
+
when EXPOSED then "EXPOSED"
|
14
|
+
when MOVED then "MOVED(#{data1}, #{data2})"
|
15
|
+
when RESIZED then "RESIZED(#{data1}, #{data2})"
|
16
|
+
when SIZE_CHANGED then "SIZE_CHANGED(#{data1}, #{data2})"
|
17
|
+
when MINIMIZED then "MINIMIZED"
|
18
|
+
when MAXIMIZED then "MAXIMIZED"
|
19
|
+
when RESTORED then "RESTORED"
|
20
|
+
when ENTER then "ENTER"
|
21
|
+
when LEAVE then "LEAVE"
|
22
|
+
when FOCUS_GAINED then "FOCUS_GAINED"
|
23
|
+
when FOCUS_LOST then "FOCUS_LOST"
|
24
|
+
when CLOSE then "CLOSE"
|
25
|
+
else "UNKNOWN(#{event})(#{data1}, #{data2})"
|
26
|
+
end
|
27
|
+
|
28
|
+
"<#{self.class.inspect}: " \
|
29
|
+
"timestamp=#{timestamp.inspect} " \
|
30
|
+
"window_id=#{window_id.inspect} " \
|
31
|
+
"event=#{event_inspect}>"
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
35
|
+
class TextInput
|
36
|
+
def inspect
|
37
|
+
"<#{self.class.inspect}: " \
|
38
|
+
"timestamp=#{timestamp.inspect} " \
|
39
|
+
"window_id=#{window_id.inspect} " \
|
40
|
+
"text=#{text.inspect}>"
|
41
|
+
end
|
42
|
+
end
|
43
|
+
|
44
|
+
class Keyboard
|
45
|
+
def inspect
|
46
|
+
"<#{self.class.inspect}: " \
|
47
|
+
"timestamp=#{timestamp.inspect} " \
|
48
|
+
"window_id=#{window_id.inspect} " \
|
49
|
+
"repeat=#{repeat.inspect} " \
|
50
|
+
"scancode=#{SDL2::Key::Scan.name_of(scancode).inspect} " \
|
51
|
+
"sym=#{SDL2::Key.name_of(sym).inspect}>"
|
52
|
+
end
|
53
|
+
end
|
54
|
+
end
|
55
|
+
end
|
data/lib/sdl2/version.rb
ADDED
@@ -0,0 +1,16 @@
|
|
1
|
+
require 'sdl2'
|
2
|
+
|
3
|
+
SDL2::init(SDL2::INIT_AUDIO)
|
4
|
+
|
5
|
+
SDL2::Mixer.init(SDL2::Mixer::INIT_FLAC|SDL2::Mixer::INIT_MP3|SDL2::Mixer::INIT_OGG)
|
6
|
+
|
7
|
+
|
8
|
+
SDL2::Mixer.open(22050, SDL2::Mixer::DEFAULT_FORMAT, 2, 512)
|
9
|
+
|
10
|
+
chunk = SDL2::Mixer::Chunk.load(ARGV[0])
|
11
|
+
p chunk; chunk.destroy; p chunk; p chunk.destroy?
|
12
|
+
|
13
|
+
mus = SDL2::Mixer::Music.load(ARGV[0])
|
14
|
+
p mus; mus.destroy; p mus; p mus.destroy?
|
15
|
+
|
16
|
+
GC.start
|
@@ -0,0 +1,54 @@
|
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
# frozen_string_literal: true
|
3
|
+
|
4
|
+
require "sdl2"
|
5
|
+
|
6
|
+
SDL2.init(SDL2::INIT_VIDEO | SDL2::INIT_EVENTS)
|
7
|
+
|
8
|
+
window = SDL2::Window.create("gfxtestsprite",
|
9
|
+
SDL2::Window::POS_CENTERED, SDL2::Window::POS_CENTERED, 640, 480, SDL2::Window::Flags::ALLOW_HIGHDPI)
|
10
|
+
renderer = window.create_renderer(-1, 0)
|
11
|
+
|
12
|
+
renderer.draw_color = 0xFF0000_FF
|
13
|
+
renderer.draw_line(0, 0, 640, 480)
|
14
|
+
renderer.draw_line_aa(10, 0, 640, 470)
|
15
|
+
renderer.draw_color = 0xFFFF00_FF
|
16
|
+
renderer.draw_point(200, 200)
|
17
|
+
renderer.draw_color = 0x00FFFF_FF
|
18
|
+
renderer.draw_rect(SDL2::Rect.new(500, 20, 40, 60))
|
19
|
+
renderer.fill_rect(SDL2::Rect.new(20, 400, 60, 40))
|
20
|
+
renderer.fill_rect(SDL2::Rect.new(400, 20, 40, 60))
|
21
|
+
renderer.fill_rect(SDL2::Rect.new(120, 400, 60, 40))
|
22
|
+
renderer.draw_color = 0xFFFFFF_FF
|
23
|
+
renderer.draw_rounded_rect(120, 400, 60, 40, 16)
|
24
|
+
renderer.draw_color = 0xFF00FF_FF
|
25
|
+
renderer.draw_rounded_rect(400, 20, 40, 60, 16)
|
26
|
+
renderer.fill_rounded_rect(120, 400, 60, 40, 16)
|
27
|
+
renderer.fill_rounded_rect(220, 400, 60, 40, 16)
|
28
|
+
renderer.draw_color = 0xFFFFFF_FF
|
29
|
+
renderer.draw_rounded_rect(220, 400, 60, 40, 16)
|
30
|
+
renderer.fill_pie(320, 400, 8, 0, 359)
|
31
|
+
renderer.draw_color = 0x00FFFF_FF
|
32
|
+
renderer.draw_ellipse(70, 70, 15, 15)
|
33
|
+
renderer.draw_blend_mode = SDL2::BlendMode::ADD
|
34
|
+
renderer.draw_color = 0xFF0000_FF
|
35
|
+
renderer.draw_rect(SDL2::Rect.new(40, 420, 60, 40))
|
36
|
+
renderer.draw_blend_mode = SDL2::BlendMode::BLEND
|
37
|
+
renderer.draw_color = 0xFFFFFF_66
|
38
|
+
renderer.fill_rounded_rect(500, 100, 200, 200, 85)
|
39
|
+
|
40
|
+
renderer.present
|
41
|
+
|
42
|
+
loop do
|
43
|
+
while (event = SDL2::Event.poll)
|
44
|
+
case event
|
45
|
+
when SDL2::Event::KeyDown
|
46
|
+
exit if event.scancode == SDL2::Key::Scan::ESCAPE
|
47
|
+
when SDL2::Event::Quit
|
48
|
+
exit
|
49
|
+
end
|
50
|
+
end
|
51
|
+
|
52
|
+
renderer.present
|
53
|
+
sleep 0.02
|
54
|
+
end
|
data/sample/icon.bmp
ADDED
Binary file
|
@@ -0,0 +1,28 @@
|
|
1
|
+
require "sdl2"
|
2
|
+
|
3
|
+
SDL2.init(SDL2::INIT_VIDEO|SDL2::INIT_EVENTS)
|
4
|
+
|
5
|
+
window = SDL2::Window.create("testsprite",
|
6
|
+
SDL2::Window::POS_CENTERED, SDL2::Window::POS_CENTERED,
|
7
|
+
640, 480, 0)
|
8
|
+
|
9
|
+
def f2(renderer)
|
10
|
+
surface = SDL2::Surface.load_bmp("icon.bmp")
|
11
|
+
10.times { renderer.create_texture_from(surface) }
|
12
|
+
p renderer.debug_info
|
13
|
+
end
|
14
|
+
|
15
|
+
def f1(window)
|
16
|
+
renderer = window.create_renderer(-1, 0)
|
17
|
+
p window.debug_info
|
18
|
+
p renderer.debug_info
|
19
|
+
f2(renderer)
|
20
|
+
GC.start
|
21
|
+
p renderer.debug_info
|
22
|
+
end
|
23
|
+
|
24
|
+
f1(window)
|
25
|
+
GC.start
|
26
|
+
p window.debug_info
|
27
|
+
|
28
|
+
|
@@ -0,0 +1,18 @@
|
|
1
|
+
require "sdl2"
|
2
|
+
|
3
|
+
SDL2.init(SDL2::INIT_VIDEO|SDL2::INIT_EVENTS)
|
4
|
+
|
5
|
+
$window = SDL2::Window.create("testsprite", 0, 0, 128, 128, 0)
|
6
|
+
|
7
|
+
def f
|
8
|
+
renderer = $window.create_renderer(-1, 0)
|
9
|
+
surface = SDL2::Surface.load_bmp("icon.bmp")
|
10
|
+
a = Array.new(10) { renderer.create_texture_from(surface) }
|
11
|
+
p a.map{|tex| tex.debug_info }
|
12
|
+
p renderer.debug_info
|
13
|
+
a
|
14
|
+
end
|
15
|
+
|
16
|
+
a = f
|
17
|
+
GC.start
|
18
|
+
p a.map{|tex| tex.debug_info }
|
@@ -0,0 +1,12 @@
|
|
1
|
+
require "sdl2"
|
2
|
+
|
3
|
+
SDL2.init(SDL2::INIT_VIDEO|SDL2::INIT_EVENTS)
|
4
|
+
|
5
|
+
window = SDL2::Window.create("testsprite",
|
6
|
+
SDL2::Window::POS_CENTERED, SDL2::Window::POS_CENTERED,
|
7
|
+
640, 480, 0)
|
8
|
+
renderer = window.create_renderer(-1, 0)
|
9
|
+
surface = SDL2::Surface.load_bmp("icon.bmp")
|
10
|
+
10.times { renderer.create_texture_from(surface) }
|
11
|
+
|
12
|
+
window.destroy
|
@@ -0,0 +1,33 @@
|
|
1
|
+
# -*- coding: utf-8 -*-
|
2
|
+
require 'sdl2'
|
3
|
+
|
4
|
+
SDL2::MessageBox.show_simple_box(SDL2::MessageBox::ERROR, "Error",
|
5
|
+
"This is the error message box", nil)
|
6
|
+
|
7
|
+
button = SDL2::MessageBox.show(flags: SDL2::MessageBox::WARNING,
|
8
|
+
window: nil,
|
9
|
+
title: "警告ウインドウ",
|
10
|
+
message: "ここに警告文が出ます",
|
11
|
+
buttons: [ { # flags is ignored
|
12
|
+
id: 0,
|
13
|
+
text: "いいえ",
|
14
|
+
},
|
15
|
+
{flags: SDL2::MessageBox::BUTTON_RETURNKEY_DEFAULT,
|
16
|
+
id: 1,
|
17
|
+
text: "はい",
|
18
|
+
},
|
19
|
+
{flags: SDL2::MessageBox::BUTTON_ESCAPEKEY_DEFAULT,
|
20
|
+
id: 2,
|
21
|
+
text: "キャンセル",
|
22
|
+
},
|
23
|
+
],
|
24
|
+
color_scheme: {
|
25
|
+
bg: [255, 0, 0],
|
26
|
+
text: [0, 255, 0],
|
27
|
+
button_border: [255, 0, 0],
|
28
|
+
button_bg: [0, 0, 255],
|
29
|
+
button_selected: [255, 0, 0]
|
30
|
+
}
|
31
|
+
)
|
32
|
+
p button
|
33
|
+
|
@@ -0,0 +1,137 @@
|
|
1
|
+
begin
|
2
|
+
require 'sdl2'
|
3
|
+
rescue LoadError
|
4
|
+
$LOAD_PATH.unshift File.expand_path File.join(__dir__, '../lib')
|
5
|
+
retry
|
6
|
+
end
|
7
|
+
|
8
|
+
class TextureForText
|
9
|
+
def initialize(renderer, font)
|
10
|
+
@renderer = renderer
|
11
|
+
@text_surfaces = {}
|
12
|
+
@font = font
|
13
|
+
@texture = nil
|
14
|
+
end
|
15
|
+
|
16
|
+
def add_text(text)
|
17
|
+
@text_surfaces[text] = @font.render_blended(text, [0xff, 0xff, 0xff])
|
18
|
+
end
|
19
|
+
|
20
|
+
def creat_texture!
|
21
|
+
@text_rects = Hash.new
|
22
|
+
h = @text_surfaces.inject(0){|y, (text, surface)|
|
23
|
+
@text_rects[text] = SDL2::Rect[0, y, surface.w, surface.h]
|
24
|
+
y + surface.h
|
25
|
+
}
|
26
|
+
w = @text_rects.values.map(&:w).max
|
27
|
+
|
28
|
+
tmp_surface = SDL2::Surface.new(w, h, 32)
|
29
|
+
@text_surfaces.each do |text, surface|
|
30
|
+
SDL2::Surface.blit(surface, nil, tmp_surface, @text_rects[text])
|
31
|
+
end
|
32
|
+
@texture = @renderer.create_texture_from(tmp_surface)
|
33
|
+
tmp_surface.destroy
|
34
|
+
|
35
|
+
@text_surfaces = nil
|
36
|
+
end
|
37
|
+
|
38
|
+
def box_for(text)
|
39
|
+
@text_rects[text]
|
40
|
+
end
|
41
|
+
|
42
|
+
def render(text, dst)
|
43
|
+
srcrect = @text_rects[text]
|
44
|
+
dst = SDL2::Rect[dst.x, dst.y, srcrect.w, srcrect.h] if dst.is_a?(SDL2::Point)
|
45
|
+
@renderer.copy(@texture, srcrect, dst)
|
46
|
+
end
|
47
|
+
|
48
|
+
attr_reader :texture
|
49
|
+
end
|
50
|
+
|
51
|
+
class MusicPlayer
|
52
|
+
def run(argv)
|
53
|
+
file = argv.shift
|
54
|
+
|
55
|
+
SDL2.init(SDL2::INIT_EVERYTHING)
|
56
|
+
SDL2::Mixer.init(SDL2::Mixer::INIT_FLAC|SDL2::Mixer::INIT_MODPLUG|
|
57
|
+
SDL2::Mixer::INIT_MP3|SDL2::Mixer::INIT_OGG)
|
58
|
+
SDL2::Mixer.open(44100, SDL2::Mixer::DEFAULT_FORMAT, 2, 512)
|
59
|
+
SDL2::TTF.init
|
60
|
+
|
61
|
+
@window = SDL2::Window.create("music player sample by Ruby/SDL2", 0, 0, 640, 480, 0)
|
62
|
+
@renderer = @window.create_renderer(-1, 0)
|
63
|
+
@music = SDL2::Mixer::Music.load(file)
|
64
|
+
font = SDL2::TTF.open("font.ttf", 24)
|
65
|
+
|
66
|
+
@texts = TextureForText.new(@renderer, font)
|
67
|
+
@texts.add_text(file)
|
68
|
+
@texts.add_text("playing")
|
69
|
+
@texts.add_text("playing (fade in)")
|
70
|
+
@texts.add_text("stopping")
|
71
|
+
@texts.add_text("fade out")
|
72
|
+
@texts.add_text("pause")
|
73
|
+
@texts.creat_texture!
|
74
|
+
|
75
|
+
loop do
|
76
|
+
while event = SDL2::Event.poll
|
77
|
+
handle_event(event)
|
78
|
+
end
|
79
|
+
|
80
|
+
@renderer.draw_color = [0, 0, 0]
|
81
|
+
@renderer.clear
|
82
|
+
|
83
|
+
@texts.render(file, SDL2::Point[20, 20])
|
84
|
+
@texts.render(playing_state, SDL2::Point[20, 120])
|
85
|
+
|
86
|
+
@renderer.present
|
87
|
+
sleep 0.01
|
88
|
+
end
|
89
|
+
end
|
90
|
+
|
91
|
+
def handle_event(event)
|
92
|
+
case event
|
93
|
+
when SDL2::Event::Quit
|
94
|
+
exit
|
95
|
+
when SDL2::Event::KeyDown
|
96
|
+
keydown(event)
|
97
|
+
end
|
98
|
+
end
|
99
|
+
|
100
|
+
def keydown(event)
|
101
|
+
match_keydown("ESCAPE", event){ exit }
|
102
|
+
match_keydown("p", event) { SDL2::Mixer::MusicChannel.play(@music, 1) }
|
103
|
+
match_keydown("h", event) { SDL2::Mixer::MusicChannel.halt }
|
104
|
+
match_keydown("r", event) { SDL2::Mixer::MusicChannel.rewind }
|
105
|
+
match_keydown("o", event) { SDL2::Mixer::MusicChannel.fade_out(1000) }
|
106
|
+
match_keydown("i", event) { SDL2::Mixer::MusicChannel.fade_in(@music, 1, 1000) }
|
107
|
+
match_keydown("SPACE", event) {
|
108
|
+
if SDL2::Mixer::MusicChannel.pause?
|
109
|
+
SDL2::Mixer::MusicChannel.resume
|
110
|
+
else
|
111
|
+
SDL2::Mixer::MusicChannel.pause
|
112
|
+
end
|
113
|
+
}
|
114
|
+
end
|
115
|
+
|
116
|
+
def match_keydown(key, event)
|
117
|
+
sym = SDL2::Key.keycode_from_name(key)
|
118
|
+
yield if event.sym == sym
|
119
|
+
end
|
120
|
+
|
121
|
+
def playing_state
|
122
|
+
return "stopping" if !SDL2::Mixer::MusicChannel.play?
|
123
|
+
return "pause" if SDL2::Mixer::MusicChannel.pause?
|
124
|
+
case SDL2::Mixer::MusicChannel.fading
|
125
|
+
when SDL2::Mixer::NO_FADING
|
126
|
+
return "playing"
|
127
|
+
when SDL2::Mixer::FADING_IN
|
128
|
+
return "playing (fade in)"
|
129
|
+
when SDL2::Mixer::FADING_OUT
|
130
|
+
return "fade out"
|
131
|
+
end
|
132
|
+
end
|
133
|
+
end
|
134
|
+
|
135
|
+
|
136
|
+
MusicPlayer.new.run(ARGV)
|
137
|
+
|
data/sample/playwave.rb
ADDED
@@ -0,0 +1,19 @@
|
|
1
|
+
# ruby playwave.rb sample.wav
|
2
|
+
require 'sdl2'
|
3
|
+
|
4
|
+
SDL2::init(SDL2::INIT_AUDIO)
|
5
|
+
|
6
|
+
SDL2::Mixer.init(SDL2::Mixer::INIT_FLAC|SDL2::Mixer::INIT_MP3|SDL2::Mixer::INIT_OGG)
|
7
|
+
SDL2::Mixer.open(22050, SDL2::Mixer::DEFAULT_FORMAT, 2, 512)
|
8
|
+
|
9
|
+
p SDL2::Mixer::Chunk.decoders
|
10
|
+
p SDL2::Mixer::Music.decoders
|
11
|
+
wave = SDL2::Mixer::Chunk.load(ARGV[0])
|
12
|
+
|
13
|
+
SDL2::Mixer::Channels.fade_in(0, wave, 0, 600)
|
14
|
+
|
15
|
+
while SDL2::Mixer::Channels.play?(0)
|
16
|
+
sleep 1
|
17
|
+
end
|
18
|
+
|
19
|
+
|
@@ -0,0 +1,32 @@
|
|
1
|
+
require "sdl2"
|
2
|
+
|
3
|
+
SDL2.init(SDL2::INIT_VIDEO|SDL2::INIT_EVENTS)
|
4
|
+
|
5
|
+
window = SDL2::Window.create("testsprite",
|
6
|
+
SDL2::Window::POS_CENTERED, SDL2::Window::POS_CENTERED,
|
7
|
+
640, 480, 0)
|
8
|
+
renderer = window.create_renderer(-1, 0)
|
9
|
+
|
10
|
+
renderer.draw_color = [255, 0, 0, 255]
|
11
|
+
renderer.draw_line(0,0,640,480)
|
12
|
+
renderer.draw_color = [255, 255, 0]
|
13
|
+
renderer.draw_point(200, 200)
|
14
|
+
renderer.draw_color = [0, 255, 255]
|
15
|
+
renderer.draw_rect(SDL2::Rect.new(500, 20, 40, 60))
|
16
|
+
renderer.fill_rect(SDL2::Rect.new(20, 400, 60, 40))
|
17
|
+
renderer.draw_blend_mode = SDL2::BlendMode::ADD
|
18
|
+
renderer.draw_color = [255, 0, 0]
|
19
|
+
renderer.draw_rect(SDL2::Rect.new(40, 420, 60, 40))
|
20
|
+
|
21
|
+
renderer.present
|
22
|
+
|
23
|
+
loop do
|
24
|
+
while ev = SDL2::Event.poll
|
25
|
+
if SDL2::Event::KeyDown === ev && ev.scancode == SDL2::Key::Scan::ESCAPE
|
26
|
+
exit
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
30
|
+
renderer.present
|
31
|
+
sleep 0.1
|
32
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
begin
|
2
|
+
require 'sdl2'
|
3
|
+
rescue LoadError
|
4
|
+
$LOAD_PATH.unshift File.expand_path File.join(__dir__, '../lib')
|
5
|
+
retry
|
6
|
+
end
|
7
|
+
|
8
|
+
SDL2.init(SDL2::INIT_EVERYTHING)
|
9
|
+
window = SDL2::Window.create("clipboard", 0, 0, 640, 480, 0)
|
10
|
+
|
11
|
+
# you can call clipboard functions after creating window (on X11)
|
12
|
+
p SDL2::Clipboard.has_text?
|
13
|
+
p SDL2::Clipboard.text
|
14
|
+
# text= is not reliable on X11 environment
|
15
|
+
|
16
|
+
|