ruby2d 0.9.3 → 0.9.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. checksums.yaml +4 -4
  2. data/assets/README.md +7 -9
  3. data/assets/Rakefile +85 -0
  4. data/assets/include/SDL2/SDL.h +1 -1
  5. data/assets/include/SDL2/SDL_assert.h +1 -1
  6. data/assets/include/SDL2/SDL_atomic.h +20 -2
  7. data/assets/include/SDL2/SDL_audio.h +47 -14
  8. data/assets/include/SDL2/SDL_bits.h +10 -1
  9. data/assets/include/SDL2/SDL_blendmode.h +7 -7
  10. data/assets/include/SDL2/SDL_clipboard.h +1 -1
  11. data/assets/include/SDL2/SDL_config.h +24 -390
  12. data/assets/include/SDL2/SDL_config_android.h +178 -0
  13. data/assets/include/SDL2/SDL_config_iphoneos.h +201 -0
  14. data/assets/include/SDL2/SDL_config_macosx.h +240 -0
  15. data/assets/include/SDL2/SDL_config_minimal.h +85 -0
  16. data/assets/include/SDL2/SDL_config_os2.h +170 -0
  17. data/assets/include/SDL2/SDL_config_pandora.h +133 -0
  18. data/assets/include/SDL2/SDL_config_psp.h +164 -0
  19. data/assets/include/SDL2/SDL_config_windows.h +257 -0
  20. data/assets/include/SDL2/SDL_config_winrt.h +240 -0
  21. data/assets/include/SDL2/SDL_config_wiz.h +146 -0
  22. data/assets/include/SDL2/SDL_copying.h +20 -0
  23. data/assets/include/SDL2/SDL_cpuinfo.h +90 -8
  24. data/assets/include/SDL2/SDL_egl.h +1 -1
  25. data/assets/include/SDL2/SDL_endian.h +1 -1
  26. data/assets/include/SDL2/SDL_error.h +1 -1
  27. data/assets/include/SDL2/SDL_events.h +4 -1
  28. data/assets/include/SDL2/SDL_filesystem.h +1 -1
  29. data/assets/include/SDL2/SDL_gamecontroller.h +1 -1
  30. data/assets/include/SDL2/SDL_gesture.h +1 -1
  31. data/assets/include/SDL2/SDL_haptic.h +1 -1
  32. data/assets/include/SDL2/SDL_hints.h +145 -14
  33. data/assets/include/SDL2/SDL_image.h +2 -2
  34. data/assets/include/SDL2/SDL_joystick.h +1 -1
  35. data/assets/include/SDL2/SDL_keyboard.h +1 -1
  36. data/assets/include/SDL2/SDL_keycode.h +1 -1
  37. data/assets/include/SDL2/SDL_loadso.h +1 -1
  38. data/assets/include/SDL2/SDL_log.h +1 -1
  39. data/assets/include/SDL2/SDL_main.h +28 -16
  40. data/assets/include/SDL2/SDL_messagebox.h +1 -1
  41. data/assets/include/SDL2/SDL_mouse.h +1 -1
  42. data/assets/include/SDL2/SDL_mutex.h +1 -1
  43. data/assets/include/SDL2/SDL_name.h +1 -1
  44. data/assets/include/SDL2/SDL_opengl.h +1 -1
  45. data/assets/include/SDL2/SDL_opengles.h +1 -1
  46. data/assets/include/SDL2/SDL_opengles2.h +1 -1
  47. data/assets/include/SDL2/SDL_pixels.h +3 -3
  48. data/assets/include/SDL2/SDL_platform.h +1 -1
  49. data/assets/include/SDL2/SDL_power.h +1 -1
  50. data/assets/include/SDL2/SDL_quit.h +1 -1
  51. data/assets/include/SDL2/SDL_rect.h +29 -3
  52. data/assets/include/SDL2/SDL_render.h +168 -1
  53. data/assets/include/SDL2/SDL_revision.h +2 -2
  54. data/assets/include/SDL2/SDL_rwops.h +50 -13
  55. data/assets/include/SDL2/SDL_scancode.h +2 -2
  56. data/assets/include/SDL2/SDL_sensor.h +4 -4
  57. data/assets/include/SDL2/SDL_shape.h +1 -1
  58. data/assets/include/SDL2/SDL_stdinc.h +1 -1
  59. data/assets/include/SDL2/SDL_surface.h +2 -1
  60. data/assets/include/SDL2/SDL_system.h +1 -1
  61. data/assets/include/SDL2/SDL_syswm.h +11 -8
  62. data/assets/include/SDL2/SDL_test.h +1 -1
  63. data/assets/include/SDL2/SDL_test_assert.h +1 -1
  64. data/assets/include/SDL2/SDL_test_common.h +22 -5
  65. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  66. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  67. data/assets/include/SDL2/SDL_test_font.h +1 -1
  68. data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
  69. data/assets/include/SDL2/SDL_test_harness.h +1 -1
  70. data/assets/include/SDL2/SDL_test_images.h +1 -1
  71. data/assets/include/SDL2/SDL_test_log.h +1 -1
  72. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  73. data/assets/include/SDL2/SDL_test_memory.h +3 -3
  74. data/assets/include/SDL2/SDL_test_random.h +1 -1
  75. data/assets/include/SDL2/SDL_thread.h +1 -1
  76. data/assets/include/SDL2/SDL_timer.h +1 -1
  77. data/assets/include/SDL2/SDL_touch.h +17 -1
  78. data/assets/include/SDL2/SDL_types.h +1 -1
  79. data/assets/include/SDL2/SDL_version.h +2 -2
  80. data/assets/include/SDL2/SDL_video.h +1 -1
  81. data/assets/include/SDL2/SDL_vulkan.h +3 -3
  82. data/assets/include/SDL2/begin_code.h +4 -1
  83. data/assets/include/SDL2/close_code.h +4 -1
  84. data/assets/include/simple2d.h +22 -0
  85. data/assets/linux/simple2d/Makefile +11 -8
  86. data/assets/linux/simple2d/bin/simple2d.sh +13 -7
  87. data/assets/linux/simple2d/include/simple2d.h +22 -0
  88. data/assets/linux/simple2d/src/gl.c +17 -13
  89. data/assets/linux/simple2d/src/gl3.c +105 -32
  90. data/assets/linux/simple2d/src/sound.c +37 -0
  91. data/assets/linux/simple2d/src/window.c +11 -0
  92. data/assets/macos/lib/libFLAC.a +0 -0
  93. data/assets/macos/lib/libSDL2.a +0 -0
  94. data/assets/macos/lib/libSDL2_image.a +0 -0
  95. data/assets/macos/lib/libSDL2_mixer.a +0 -0
  96. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  97. data/assets/macos/lib/libfreetype.a +0 -0
  98. data/assets/macos/lib/libjpeg.a +0 -0
  99. data/assets/macos/lib/libmpg123.a +0 -0
  100. data/assets/macos/lib/libogg.a +0 -0
  101. data/assets/macos/lib/libpng16.a +0 -0
  102. data/assets/macos/lib/libsimple2d.a +0 -0
  103. data/assets/macos/lib/libtiff.a +0 -0
  104. data/assets/macos/lib/libwebp.a +0 -0
  105. data/assets/mingw/bin/SDL2.dll +0 -0
  106. data/assets/mingw/bin/SDL2_image.dll +0 -0
  107. data/assets/mingw/bin/libpng16-16.dll +0 -0
  108. data/assets/mingw/bin/libtiff-5.dll +0 -0
  109. data/assets/mingw/bin/libwebp-7.dll +0 -0
  110. data/assets/mingw/lib/libSDL2.a +0 -0
  111. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  112. data/assets/mingw/lib/libSDL2_image.a +0 -0
  113. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  114. data/assets/mingw/lib/libSDL2_test.a +0 -0
  115. data/assets/mingw/lib/libSDL2main.a +0 -0
  116. data/assets/mingw/lib/libsimple2d.a +0 -0
  117. data/ext/ruby2d/extconf.rb +1 -1
  118. data/lib/ruby2d/version.rb +1 -1
  119. metadata +14 -2
checksums.yaml CHANGED
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@@ -13,12 +13,10 @@
13
13
 
14
14
  ## Updating
15
15
 
16
- - From [simple2d/deps](https://github.com/simple2d/deps):
17
- - Copy over SDL and GLEW headers to `include/`
18
- - Copy over `macos/lib`, `mingw/lib`, and `mingw/bin`
19
- - Copy over Xcode iOS and tvOS projects from `xcode/ios` and `xcode/tvos`
20
- - Copy iOS and tvOS [MRuby frameworks](https://github.com/ruby2d/mruby-frameworks) to their respective project directories, add them to the Xcode projects (Target -> Build Phases -> Link Binary with Libraries) and the "Header Search Paths"; Rename Bundle Identifiers from "Simple2D.MyApp" to "Ruby2D.MyApp"
21
- - From your local [Simple 2D](https://github.com/simple2d) project
22
- - Copy `simple2d.h` to `include/`
23
- - Copy the `libsimple2d.a` builds to their respective `macos/lib` and `mingw/lib` directories
24
- - Copy `bin/simple2d.sh`, `include/`, `src/`, and `Makefile` to `linux/simple2d/`
16
+ 1. Update the Simple 2D version in the [Rakefile](Rakefile)
17
+ 2. Run `rake`
18
+
19
+ To update the Xcode projects:
20
+ - Copy over Xcode iOS and tvOS projects from `xcode/ios` and `xcode/tvos` in [simple2d/deps](https://github.com/simple2d/deps)
21
+ - Add frameworks to the Xcode projects (Target -> Build Phases -> Link Binary with Libraries) and the "Header Search Paths"
22
+ - Rename Bundle Identifiers from "Simple2D.MyApp" to "Ruby2D.MyApp"
@@ -0,0 +1,85 @@
1
+ # The Simple 2D version to use
2
+ S2D_VERISON = '1.2.0'
3
+
4
+ # Extend `String` to include some fancy colors
5
+ class String
6
+ def ruby2d_colorize(c); "\e[#{c}m#{self}\e[0m" end
7
+ def bold; ruby2d_colorize('1') end
8
+ def info; ruby2d_colorize('1;34') end
9
+ def warn; ruby2d_colorize('1;33') end
10
+ def error; ruby2d_colorize('1;31') end
11
+ end
12
+
13
+ def print_task(task)
14
+ print "\n", "==> ".info, task.bold, "\n"
15
+ end
16
+
17
+ def run_cmd(cmd)
18
+ puts "\n==> #{cmd}\n".bold
19
+ system cmd
20
+ end
21
+
22
+ task default: 'update'
23
+
24
+ desc 'Update assets'
25
+ task :update do
26
+
27
+ print_task 'Clean out directories'
28
+ FileUtils.rm_rf Dir.glob('include/*')
29
+ FileUtils.rm_rf Dir.glob('linux/*')
30
+ FileUtils.rm_rf Dir.glob('macos/*')
31
+ FileUtils.rm_rf Dir.glob('mingw/*')
32
+ FileUtils.rm_rf 'ios/MRuby.framework'
33
+ FileUtils.rm_rf 'tvos/MRuby.framework'
34
+ FileUtils.mkdir_p 'tmp'
35
+ FileUtils.rm_rf Dir.glob('tmp/*')
36
+
37
+ print_task 'Download dependencies'
38
+ run_cmd "git clone --branch v#{S2D_VERISON} --recursive --depth 1 https://github.com/simple2d/simple2d tmp/simple2d"
39
+
40
+ def download_simple2d_release(release)
41
+ release = "simple2d-#{release}-#{S2D_VERISON}"
42
+ run_cmd "curl -L -o tmp/#{release}.zip https://github.com/simple2d/simple2d/releases/download/v#{S2D_VERISON}/#{release}.zip"
43
+ run_cmd "unzip -q tmp/#{release}.zip -d tmp/#{release}"
44
+ end
45
+
46
+ download_simple2d_release 'apple'
47
+ download_simple2d_release 'windows-mingw'
48
+ download_simple2d_release 'windows-vc'
49
+
50
+ run_cmd 'git clone --depth 1 https://github.com/ruby2d/mruby-frameworks tmp/ruby2d-mruby-frameworks'
51
+
52
+ print_task 'Copy files from `simple2d` repo'
53
+ FileUtils.cp 'tmp/simple2d/include/simple2d.h', 'include'
54
+ FileUtils.cp_r Dir.glob('tmp/simple2d/deps/headers/*'), 'include'
55
+
56
+ print_task 'Copy files for macOS'
57
+ FileUtils.mkdir_p 'macos/lib'
58
+ FileUtils.cp_r Dir.glob('tmp/simple2d/deps/macos/lib/*'), 'macos/lib'
59
+ S2D_APPLE_RELEASE="simple2d-apple-#{S2D_VERISON}"
60
+ FileUtils.cp "tmp/#{S2D_APPLE_RELEASE}/#{S2D_APPLE_RELEASE}/macOS/libsimple2d.a", 'macos/lib'
61
+
62
+ print_task 'Copy files for tvOS and macOS'
63
+ FileUtils.cp_r 'tmp/ruby2d-mruby-frameworks/ios/MRuby.framework', 'ios'
64
+ FileUtils.cp_r 'tmp/ruby2d-mruby-frameworks/tvos/MRuby.framework', 'tvos'
65
+
66
+ print_task 'Copy files for Linux'
67
+ FileUtils.mkdir_p 'linux/simple2d/bin'
68
+ FileUtils.mkdir_p 'linux/simple2d/include'
69
+ FileUtils.mkdir_p 'linux/simple2d/src'
70
+ FileUtils.cp 'tmp/simple2d/bin/simple2d.sh', 'linux/simple2d/bin'
71
+ FileUtils.cp 'tmp/simple2d/include/simple2d.h', 'linux/simple2d/include'
72
+ FileUtils.cp_r Dir.glob('tmp/simple2d/src/*'), 'linux/simple2d/src'
73
+ FileUtils.cp 'tmp/simple2d/Makefile', 'linux/simple2d'
74
+
75
+ print_task 'Copy files for MinGW'
76
+ FileUtils.mkdir_p 'mingw/bin'
77
+ FileUtils.mkdir_p 'mingw/lib'
78
+ FileUtils.cp_r Dir.glob('tmp/simple2d/deps/mingw/bin/*'), 'mingw/bin'
79
+ FileUtils.cp_r Dir.glob('tmp/simple2d/deps/mingw/lib/*'), 'mingw/lib'
80
+ S2D_MINGW_RELEASE="simple2d-windows-mingw-#{S2D_VERISON}"
81
+ FileUtils.cp "tmp/#{S2D_MINGW_RELEASE}/lib/libsimple2d.a", 'mingw/lib'
82
+
83
+ print_task "Done! 😎\n"
84
+
85
+ end
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -162,12 +162,29 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
162
162
  #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
163
163
  #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
164
164
  #elif defined(__GNUC__) && defined(__arm__)
165
- #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
165
+ #if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
166
+ /* Information from:
167
+ https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
168
+
169
+ The Linux kernel provides a helper function which provides the right code for a memory barrier,
170
+ hard-coded at address 0xffff0fa0
171
+ */
172
+ typedef void (*SDL_KernelMemoryBarrierFunc)();
173
+ #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
174
+ #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
175
+ #elif 0 /* defined(__QNXNTO__) */
176
+ #include <sys/cpuinline.h>
177
+
178
+ #define SDL_MemoryBarrierRelease() __cpu_membarrier()
179
+ #define SDL_MemoryBarrierAcquire() __cpu_membarrier()
180
+ #else
181
+ #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
166
182
  #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
167
183
  #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
168
184
  #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
169
185
  #ifdef __thumb__
170
186
  /* The mcr instruction isn't available in thumb mode, use real functions */
187
+ #define SDL_MEMORY_BARRIER_USES_FUNCTION
171
188
  #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
172
189
  #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
173
190
  #else
@@ -177,6 +194,7 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
177
194
  #else
178
195
  #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
179
196
  #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
197
+ #endif /* __LINUX__ || __ANDROID__ */
180
198
  #endif /* __GNUC__ && __arm__ */
181
199
  #else
182
200
  #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -420,23 +420,56 @@ extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
420
420
  /* @} *//* Pause audio functions */
421
421
 
422
422
  /**
423
- * This function loads a WAVE from the data source, automatically freeing
424
- * that source if \c freesrc is non-zero. For example, to load a WAVE file,
425
- * you could do:
423
+ * \brief Load the audio data of a WAVE file into memory
424
+ *
425
+ * Loading a WAVE file requires \c src, \c spec, \c audio_buf and \c audio_len
426
+ * to be valid pointers. The entire data portion of the file is then loaded
427
+ * into memory and decoded if necessary.
428
+ *
429
+ * If \c freesrc is non-zero, the data source gets automatically closed and
430
+ * freed before the function returns.
431
+ *
432
+ * Supported are RIFF WAVE files with the formats PCM (8, 16, 24, and 32 bits),
433
+ * IEEE Float (32 bits), Microsoft ADPCM and IMA ADPCM (4 bits), and A-law and
434
+ * µ-law (8 bits). Other formats are currently unsupported and cause an error.
435
+ *
436
+ * If this function succeeds, the pointer returned by it is equal to \c spec
437
+ * and the pointer to the audio data allocated by the function is written to
438
+ * \c audio_buf and its length in bytes to \c audio_len. The \ref SDL_AudioSpec
439
+ * members \c freq, \c channels, and \c format are set to the values of the
440
+ * audio data in the buffer. The \c samples member is set to a sane default and
441
+ * all others are set to zero.
442
+ *
443
+ * It's necessary to use SDL_FreeWAV() to free the audio data returned in
444
+ * \c audio_buf when it is no longer used.
445
+ *
446
+ * Because of the underspecification of the Waveform format, there are many
447
+ * problematic files in the wild that cause issues with strict decoders. To
448
+ * provide compatibility with these files, this decoder is lenient in regards
449
+ * to the truncation of the file, the fact chunk, and the size of the RIFF
450
+ * chunk. The hints SDL_HINT_WAVE_RIFF_CHUNK_SIZE, SDL_HINT_WAVE_TRUNCATION,
451
+ * and SDL_HINT_WAVE_FACT_CHUNK can be used to tune the behavior of the
452
+ * loading process.
453
+ *
454
+ * Any file that is invalid (due to truncation, corruption, or wrong values in
455
+ * the headers), too big, or unsupported causes an error. Additionally, any
456
+ * critical I/O error from the data source will terminate the loading process
457
+ * with an error. The function returns NULL on error and in all cases (with the
458
+ * exception of \c src being NULL), an appropriate error message will be set.
459
+ *
460
+ * It is required that the data source supports seeking.
461
+ *
462
+ * Example:
426
463
  * \code
427
464
  * SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
428
465
  * \endcode
429
466
  *
430
- * If this function succeeds, it returns the given SDL_AudioSpec,
431
- * filled with the audio data format of the wave data, and sets
432
- * \c *audio_buf to a malloc()'d buffer containing the audio data,
433
- * and sets \c *audio_len to the length of that audio buffer, in bytes.
434
- * You need to free the audio buffer with SDL_FreeWAV() when you are
435
- * done with it.
436
- *
437
- * This function returns NULL and sets the SDL error message if the
438
- * wave file cannot be opened, uses an unknown data format, or is
439
- * corrupt. Currently raw and MS-ADPCM WAVE files are supported.
467
+ * \param src The data source with the WAVE data
468
+ * \param freesrc A integer value that makes the function close the data source if non-zero
469
+ * \param spec A pointer filled with the audio format of the audio data
470
+ * \param audio_buf A pointer filled with the audio data allocated by the function
471
+ * \param audio_len A pointer filled with the length of the audio data buffer in bytes
472
+ * \return NULL on error, or non-NULL on success.
440
473
  */
441
474
  extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
442
475
  int freesrc,
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -101,6 +101,15 @@ SDL_MostSignificantBitIndex32(Uint32 x)
101
101
  #endif
102
102
  }
103
103
 
104
+ SDL_FORCE_INLINE SDL_bool
105
+ SDL_HasExactlyOneBitSet32(Uint32 x)
106
+ {
107
+ if (x && !(x & (x - 1))) {
108
+ return SDL_TRUE;
109
+ }
110
+ return SDL_FALSE;
111
+ }
112
+
104
113
  /* Ends C function definitions when using C++ */
105
114
  #ifdef __cplusplus
106
115
  }
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -90,12 +90,12 @@ typedef enum
90
90
  /**
91
91
  * \brief Create a custom blend mode, which may or may not be supported by a given renderer
92
92
  *
93
- * \param srcColorFactor
94
- * \param dstColorFactor
95
- * \param colorOperation
96
- * \param srcAlphaFactor
97
- * \param dstAlphaFactor
98
- * \param alphaOperation
93
+ * \param srcColorFactor source color factor
94
+ * \param dstColorFactor destination color factor
95
+ * \param colorOperation color operation
96
+ * \param srcAlphaFactor source alpha factor
97
+ * \param dstAlphaFactor destination alpha factor
98
+ * \param alphaOperation alpha operation
99
99
  *
100
100
  * The result of the blend mode operation will be:
101
101
  * dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -1,7 +1,6 @@
1
- /* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
2
1
  /*
3
2
  Simple DirectMedia Layer
4
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
5
4
 
6
5
  This software is provided 'as-is', without any express or implied
7
6
  warranty. In no event will the authors be held liable for any damages
@@ -23,399 +22,34 @@
23
22
  #ifndef SDL_config_h_
24
23
  #define SDL_config_h_
25
24
 
26
- /**
27
- * \file SDL_config.h.in
28
- *
29
- * This is a set of defines to configure the SDL features
30
- */
31
-
32
- /* General platform specific identifiers */
33
25
  #include "SDL_platform.h"
34
26
 
35
- /* Make sure that this isn't included by Visual C++ */
36
- #ifdef _MSC_VER
37
- #error You should run hg revert SDL_config.h
38
- #endif
39
-
40
- /* C language features */
41
- /* #undef const */
42
- /* #undef inline */
43
- /* #undef volatile */
27
+ /**
28
+ * \file SDL_config.h
29
+ */
44
30
 
45
- /* C datatypes */
46
- #ifdef __LP64__
47
- #define SIZEOF_VOIDP 8
31
+ /* Add any platform that doesn't build using the configure system. */
32
+ #if defined(__WIN32__)
33
+ #include "SDL_config_windows.h"
34
+ #elif defined(__WINRT__)
35
+ #include "SDL_config_winrt.h"
36
+ #elif defined(__MACOSX__)
37
+ #include "SDL_config_macosx.h"
38
+ #elif defined(__IPHONEOS__)
39
+ #include "SDL_config_iphoneos.h"
40
+ #elif defined(__ANDROID__)
41
+ #include "SDL_config_android.h"
42
+ #elif defined(__PSP__)
43
+ #include "SDL_config_psp.h"
44
+ #elif defined(__OS2__)
45
+ #include "SDL_config_os2.h"
48
46
  #else
49
- #define SIZEOF_VOIDP 4
50
- #endif
51
- #define HAVE_GCC_ATOMICS 1
52
- /* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
47
+ /* This is a minimal configuration just to get SDL running on new platforms. */
48
+ #include "SDL_config_minimal.h"
49
+ #endif /* platform config */
53
50
 
54
- /* Comment this if you want to build without any C library requirements */
55
- #define HAVE_LIBC 1
56
- #if HAVE_LIBC
57
-
58
- /* Useful headers */
59
- #define STDC_HEADERS 1
60
- #define HAVE_ALLOCA_H 1
61
- #define HAVE_CTYPE_H 1
62
- #define HAVE_FLOAT_H 1
63
- #define HAVE_ICONV_H 1
64
- #define HAVE_INTTYPES_H 1
65
- #define HAVE_LIMITS_H 1
66
- /* #undef HAVE_MALLOC_H */
67
- #define HAVE_MATH_H 1
68
- #define HAVE_MEMORY_H 1
69
- #define HAVE_SIGNAL_H 1
70
- #define HAVE_STDARG_H 1
71
- #define HAVE_STDINT_H 1
72
- #define HAVE_STDIO_H 1
73
- #define HAVE_STDLIB_H 1
74
- #define HAVE_STRINGS_H 1
75
- #define HAVE_STRING_H 1
76
- #define HAVE_SYS_TYPES_H 1
77
- #define HAVE_WCHAR_H 1
78
- /* #undef HAVE_PTHREAD_NP_H */
79
- #define HAVE_LIBUNWIND_H 1
80
-
81
- /* C library functions */
82
- #define HAVE_MALLOC 1
83
- #define HAVE_CALLOC 1
84
- #define HAVE_REALLOC 1
85
- #define HAVE_FREE 1
86
- #define HAVE_ALLOCA 1
87
- #ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
88
- #define HAVE_GETENV 1
89
- #define HAVE_SETENV 1
90
- #define HAVE_PUTENV 1
91
- #define HAVE_UNSETENV 1
51
+ #ifdef USING_GENERATED_CONFIG_H
52
+ #error Wrong SDL_config.h, check your include path?
92
53
  #endif
93
- #define HAVE_QSORT 1
94
- #define HAVE_ABS 1
95
- #define HAVE_BCOPY 1
96
- #define HAVE_MEMSET 1
97
- #define HAVE_MEMCPY 1
98
- #define HAVE_MEMMOVE 1
99
- #define HAVE_MEMCMP 1
100
- #define HAVE_WCSLEN 1
101
- /* #undef HAVE_WCSLCPY */
102
- /* #undef HAVE_WCSLCAT */
103
- #define HAVE_WCSCMP 1
104
- #define HAVE_STRLEN 1
105
- #define HAVE_STRLCPY 1
106
- #define HAVE_STRLCAT 1
107
- /* #undef HAVE__STRREV */
108
- /* #undef HAVE__STRUPR */
109
- /* #undef HAVE__STRLWR */
110
- /* #undef HAVE_INDEX */
111
- /* #undef HAVE_RINDEX */
112
- #define HAVE_STRCHR 1
113
- #define HAVE_STRRCHR 1
114
- #define HAVE_STRSTR 1
115
- /* #undef HAVE_ITOA */
116
- /* #undef HAVE__LTOA */
117
- /* #undef HAVE__UITOA */
118
- /* #undef HAVE__ULTOA */
119
- #define HAVE_STRTOL 1
120
- #define HAVE_STRTOUL 1
121
- /* #undef HAVE__I64TOA */
122
- /* #undef HAVE__UI64TOA */
123
- #define HAVE_STRTOLL 1
124
- #define HAVE_STRTOULL 1
125
- #define HAVE_STRTOD 1
126
- #define HAVE_ATOI 1
127
- #define HAVE_ATOF 1
128
- #define HAVE_STRCMP 1
129
- #define HAVE_STRNCMP 1
130
- /* #undef HAVE__STRICMP */
131
- #define HAVE_STRCASECMP 1
132
- /* #undef HAVE__STRNICMP */
133
- #define HAVE_STRNCASECMP 1
134
- /* #undef HAVE_SSCANF */
135
- #define HAVE_VSSCANF 1
136
- /* #undef HAVE_SNPRINTF */
137
- #define HAVE_VSNPRINTF 1
138
- #define HAVE_M_PI /**/
139
- #define HAVE_ACOS 1
140
- #define HAVE_ACOSF 1
141
- #define HAVE_ASIN 1
142
- #define HAVE_ASINF 1
143
- #define HAVE_ATAN 1
144
- #define HAVE_ATANF 1
145
- #define HAVE_ATAN2 1
146
- #define HAVE_ATAN2F 1
147
- #define HAVE_CEIL 1
148
- #define HAVE_CEILF 1
149
- #define HAVE_COPYSIGN 1
150
- #define HAVE_COPYSIGNF 1
151
- #define HAVE_COS 1
152
- #define HAVE_COSF 1
153
- #define HAVE_EXP 1
154
- #define HAVE_EXPF 1
155
- #define HAVE_FABS 1
156
- #define HAVE_FABSF 1
157
- #define HAVE_FLOOR 1
158
- #define HAVE_FLOORF 1
159
- #define HAVE_FMOD 1
160
- #define HAVE_FMODF 1
161
- #define HAVE_LOG 1
162
- #define HAVE_LOGF 1
163
- #define HAVE_LOG10 1
164
- #define HAVE_LOG10F 1
165
- #define HAVE_POW 1
166
- #define HAVE_POWF 1
167
- #define HAVE_SCALBN 1
168
- #define HAVE_SCALBNF 1
169
- #define HAVE_SIN 1
170
- #define HAVE_SINF 1
171
- #define HAVE_SQRT 1
172
- #define HAVE_SQRTF 1
173
- #define HAVE_TAN 1
174
- #define HAVE_TANF 1
175
- /* #undef HAVE_FOPEN64 */
176
- #define HAVE_FSEEKO 1
177
- /* #undef HAVE_FSEEKO64 */
178
- #define HAVE_SIGACTION 1
179
- #define HAVE_SA_SIGACTION 1
180
- #define HAVE_SETJMP 1
181
- #define HAVE_NANOSLEEP 1
182
- #define HAVE_SYSCONF 1
183
- #define HAVE_SYSCTLBYNAME 1
184
- /* #undef HAVE_CLOCK_GETTIME */
185
- /* #undef HAVE_GETPAGESIZE */
186
- #define HAVE_MPROTECT 1
187
- #define HAVE_ICONV 1
188
- #define HAVE_PTHREAD_SETNAME_NP 1
189
- /* #undef HAVE_PTHREAD_SET_NAME_NP */
190
- /* #undef HAVE_SEM_TIMEDWAIT */
191
- /* #undef HAVE_GETAUXVAL */
192
- #define HAVE_POLL 1
193
-
194
- #else
195
- #define HAVE_STDARG_H 1
196
- #define HAVE_STDDEF_H 1
197
- #define HAVE_STDINT_H 1
198
- #endif /* HAVE_LIBC */
199
-
200
- /* #undef HAVE_ALTIVEC_H */
201
- /* #undef HAVE_DBUS_DBUS_H */
202
- /* #undef HAVE_FCITX_FRONTEND_H */
203
- /* #undef HAVE_IBUS_IBUS_H */
204
- #define HAVE_IMMINTRIN_H 1
205
- /* #undef HAVE_LIBSAMPLERATE_H */
206
- /* #undef HAVE_LIBUDEV_H */
207
-
208
- /* #undef HAVE_DDRAW_H */
209
- /* #undef HAVE_DINPUT_H */
210
- /* #undef HAVE_DSOUND_H */
211
- /* #undef HAVE_DXGI_H */
212
- /* #undef HAVE_XINPUT_H */
213
- /* #undef HAVE_ENDPOINTVOLUME_H */
214
- /* #undef HAVE_MMDEVICEAPI_H */
215
- /* #undef HAVE_AUDIOCLIENT_H */
216
- /* #undef HAVE_XINPUT_GAMEPAD_EX */
217
- /* #undef HAVE_XINPUT_STATE_EX */
218
-
219
- /* SDL internal assertion support */
220
- /* #undef SDL_DEFAULT_ASSERT_LEVEL */
221
-
222
- /* Allow disabling of core subsystems */
223
- /* #undef SDL_ATOMIC_DISABLED */
224
- /* #undef SDL_AUDIO_DISABLED */
225
- /* #undef SDL_CPUINFO_DISABLED */
226
- /* #undef SDL_EVENTS_DISABLED */
227
- /* #undef SDL_FILE_DISABLED */
228
- /* #undef SDL_JOYSTICK_DISABLED */
229
- /* #undef SDL_HAPTIC_DISABLED */
230
- /* #undef SDL_SENSOR_DISABLED */
231
- /* #undef SDL_LOADSO_DISABLED */
232
- /* #undef SDL_RENDER_DISABLED */
233
- /* #undef SDL_THREADS_DISABLED */
234
- /* #undef SDL_TIMERS_DISABLED */
235
- /* #undef SDL_VIDEO_DISABLED */
236
- /* #undef SDL_POWER_DISABLED */
237
- /* #undef SDL_FILESYSTEM_DISABLED */
238
-
239
- /* Enable various audio drivers */
240
- /* #undef SDL_AUDIO_DRIVER_ALSA */
241
- /* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
242
- /* #undef SDL_AUDIO_DRIVER_ANDROID */
243
- /* #undef SDL_AUDIO_DRIVER_ARTS */
244
- /* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
245
- #define SDL_AUDIO_DRIVER_COREAUDIO 1
246
- #define SDL_AUDIO_DRIVER_DISK 1
247
- /* #undef SDL_AUDIO_DRIVER_DSOUND */
248
- #define SDL_AUDIO_DRIVER_DUMMY 1
249
- /* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
250
- /* #undef SDL_AUDIO_DRIVER_ESD */
251
- /* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
252
- /* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
253
- /* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
254
- /* #undef SDL_AUDIO_DRIVER_HAIKU */
255
- /* #undef SDL_AUDIO_DRIVER_JACK */
256
- /* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
257
- /* #undef SDL_AUDIO_DRIVER_NACL */
258
- /* #undef SDL_AUDIO_DRIVER_NAS */
259
- /* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
260
- /* #undef SDL_AUDIO_DRIVER_NETBSD */
261
- /* #undef SDL_AUDIO_DRIVER_OSS */
262
- /* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
263
- /* #undef SDL_AUDIO_DRIVER_PAUDIO */
264
- /* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
265
- /* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
266
- /* #undef SDL_AUDIO_DRIVER_QSA */
267
- /* #undef SDL_AUDIO_DRIVER_SNDIO */
268
- /* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
269
- /* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
270
- /* #undef SDL_AUDIO_DRIVER_WASAPI */
271
- /* #undef SDL_AUDIO_DRIVER_WINMM */
272
-
273
- /* Enable various input drivers */
274
- /* #undef SDL_INPUT_LINUXEV */
275
- /* #undef SDL_INPUT_LINUXKD */
276
- /* #undef SDL_INPUT_TSLIB */
277
- /* #undef SDL_JOYSTICK_HAIKU */
278
- /* #undef SDL_JOYSTICK_DINPUT */
279
- /* #undef SDL_JOYSTICK_XINPUT */
280
- /* #undef SDL_JOYSTICK_DUMMY */
281
- #define SDL_JOYSTICK_IOKIT 1
282
- /* #undef SDL_JOYSTICK_LINUX */
283
- /* #undef SDL_JOYSTICK_ANDROID */
284
- /* #undef SDL_JOYSTICK_WINMM */
285
- /* #undef SDL_JOYSTICK_USBHID */
286
- /* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
287
- #define SDL_JOYSTICK_HIDAPI 1
288
- /* #undef SDL_JOYSTICK_EMSCRIPTEN */
289
- /* #undef SDL_HAPTIC_DUMMY */
290
- /* #undef SDL_HAPTIC_ANDROID */
291
- /* #undef SDL_HAPTIC_LINUX */
292
- #define SDL_HAPTIC_IOKIT 1
293
- /* #undef SDL_HAPTIC_DINPUT */
294
- /* #undef SDL_HAPTIC_XINPUT */
295
-
296
- /* Enable various sensor drivers */
297
- /* #undef SDL_SENSOR_ANDROID */
298
- #define SDL_SENSOR_DUMMY 1
299
-
300
- /* Enable various shared object loading systems */
301
- #define SDL_LOADSO_DLOPEN 1
302
- /* #undef SDL_LOADSO_DUMMY */
303
- /* #undef SDL_LOADSO_LDG */
304
- /* #undef SDL_LOADSO_WINDOWS */
305
-
306
- /* Enable various threading systems */
307
- #define SDL_THREAD_PTHREAD 1
308
- #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
309
- /* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
310
- /* #undef SDL_THREAD_WINDOWS */
311
-
312
- /* Enable various timer systems */
313
- /* #undef SDL_TIMER_HAIKU */
314
- /* #undef SDL_TIMER_DUMMY */
315
- #define SDL_TIMER_UNIX 1
316
- /* #undef SDL_TIMER_WINDOWS */
317
-
318
- /* Enable various video drivers */
319
- /* #undef SDL_VIDEO_DRIVER_HAIKU */
320
- #define SDL_VIDEO_DRIVER_COCOA 1
321
- /* #undef SDL_VIDEO_DRIVER_DIRECTFB */
322
- /* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
323
- #define SDL_VIDEO_DRIVER_DUMMY 1
324
- /* #undef SDL_VIDEO_DRIVER_WINDOWS */
325
- /* #undef SDL_VIDEO_DRIVER_WAYLAND */
326
- /* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
327
- /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
328
- /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
329
- /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
330
- /* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
331
- /* #undef SDL_VIDEO_DRIVER_MIR */
332
- /* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC */
333
- /* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON */
334
- /* #undef SDL_VIDEO_DRIVER_X11 */
335
- /* #undef SDL_VIDEO_DRIVER_RPI */
336
- /* #undef SDL_VIDEO_DRIVER_KMSDRM */
337
- /* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
338
- /* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
339
- /* #undef SDL_VIDEO_DRIVER_ANDROID */
340
- /* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
341
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
342
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
343
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
344
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
345
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
346
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
347
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
348
- /* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
349
- /* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
350
- /* #undef SDL_VIDEO_DRIVER_X11_XDBE */
351
- /* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
352
- /* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
353
- /* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
354
- /* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
355
- /* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
356
- /* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
357
- /* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
358
- /* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
359
- /* #undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY */
360
- /* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
361
- /* #undef SDL_VIDEO_DRIVER_NACL */
362
- /* #undef SDL_VIDEO_DRIVER_VIVANTE */
363
- /* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
364
- /* #undef SDL_VIDEO_DRIVER_QNX */
365
-
366
- /* #undef SDL_VIDEO_RENDER_D3D */
367
- /* #undef SDL_VIDEO_RENDER_D3D11 */
368
- #define SDL_VIDEO_RENDER_OGL 1
369
- /* #undef SDL_VIDEO_RENDER_OGL_ES */
370
- #define SDL_VIDEO_RENDER_OGL_ES2 1
371
- /* #undef SDL_VIDEO_RENDER_DIRECTFB */
372
- #define SDL_VIDEO_RENDER_METAL 1
373
-
374
- /* Enable OpenGL support */
375
- #define SDL_VIDEO_OPENGL 1
376
- /* #undef SDL_VIDEO_OPENGL_ES */
377
- #define SDL_VIDEO_OPENGL_ES2 1
378
- /* #undef SDL_VIDEO_OPENGL_BGL */
379
- #define SDL_VIDEO_OPENGL_CGL 1
380
- #define SDL_VIDEO_OPENGL_EGL 1
381
- /* #undef SDL_VIDEO_OPENGL_GLX */
382
- /* #undef SDL_VIDEO_OPENGL_WGL */
383
- /* #undef SDL_VIDEO_OPENGL_OSMESA */
384
- /* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
385
-
386
- /* Enable Vulkan support */
387
- #define SDL_VIDEO_VULKAN 1
388
-
389
- /* Enable system power support */
390
- /* #undef SDL_POWER_LINUX */
391
- /* #undef SDL_POWER_WINDOWS */
392
- #define SDL_POWER_MACOSX 1
393
- /* #undef SDL_POWER_HAIKU */
394
- /* #undef SDL_POWER_ANDROID */
395
- /* #undef SDL_POWER_EMSCRIPTEN */
396
- /* #undef SDL_POWER_HARDWIRED */
397
-
398
- /* Enable system filesystem support */
399
- /* #undef SDL_FILESYSTEM_HAIKU */
400
- #define SDL_FILESYSTEM_COCOA 1
401
- /* #undef SDL_FILESYSTEM_DUMMY */
402
- /* #undef SDL_FILESYSTEM_UNIX */
403
- /* #undef SDL_FILESYSTEM_WINDOWS */
404
- /* #undef SDL_FILESYSTEM_NACL */
405
- /* #undef SDL_FILESYSTEM_ANDROID */
406
- /* #undef SDL_FILESYSTEM_EMSCRIPTEN */
407
-
408
- /* Enable assembly routines */
409
- #define SDL_ASSEMBLY_ROUTINES 1
410
- /* #undef SDL_ALTIVEC_BLITTERS */
411
-
412
- /* Enable ime support */
413
- /* #undef SDL_USE_IME */
414
-
415
- /* Enable dynamic udev support */
416
- /* #undef SDL_UDEV_DYNAMIC */
417
-
418
- /* Enable dynamic libsamplerate support */
419
- /* #undef SDL_LIBSAMPLERATE_DYNAMIC */
420
54
 
421
55
  #endif /* SDL_config_h_ */