ruby2d 0.9.3 → 0.9.4
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- checksums.yaml +4 -4
- data/assets/README.md +7 -9
- data/assets/Rakefile +85 -0
- data/assets/include/SDL2/SDL.h +1 -1
- data/assets/include/SDL2/SDL_assert.h +1 -1
- data/assets/include/SDL2/SDL_atomic.h +20 -2
- data/assets/include/SDL2/SDL_audio.h +47 -14
- data/assets/include/SDL2/SDL_bits.h +10 -1
- data/assets/include/SDL2/SDL_blendmode.h +7 -7
- data/assets/include/SDL2/SDL_clipboard.h +1 -1
- data/assets/include/SDL2/SDL_config.h +24 -390
- data/assets/include/SDL2/SDL_config_android.h +178 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +201 -0
- data/assets/include/SDL2/SDL_config_macosx.h +240 -0
- data/assets/include/SDL2/SDL_config_minimal.h +85 -0
- data/assets/include/SDL2/SDL_config_os2.h +170 -0
- data/assets/include/SDL2/SDL_config_pandora.h +133 -0
- data/assets/include/SDL2/SDL_config_psp.h +164 -0
- data/assets/include/SDL2/SDL_config_windows.h +257 -0
- data/assets/include/SDL2/SDL_config_winrt.h +240 -0
- data/assets/include/SDL2/SDL_config_wiz.h +146 -0
- data/assets/include/SDL2/SDL_copying.h +20 -0
- data/assets/include/SDL2/SDL_cpuinfo.h +90 -8
- data/assets/include/SDL2/SDL_egl.h +1 -1
- data/assets/include/SDL2/SDL_endian.h +1 -1
- data/assets/include/SDL2/SDL_error.h +1 -1
- data/assets/include/SDL2/SDL_events.h +4 -1
- data/assets/include/SDL2/SDL_filesystem.h +1 -1
- data/assets/include/SDL2/SDL_gamecontroller.h +1 -1
- data/assets/include/SDL2/SDL_gesture.h +1 -1
- data/assets/include/SDL2/SDL_haptic.h +1 -1
- data/assets/include/SDL2/SDL_hints.h +145 -14
- data/assets/include/SDL2/SDL_image.h +2 -2
- data/assets/include/SDL2/SDL_joystick.h +1 -1
- data/assets/include/SDL2/SDL_keyboard.h +1 -1
- data/assets/include/SDL2/SDL_keycode.h +1 -1
- data/assets/include/SDL2/SDL_loadso.h +1 -1
- data/assets/include/SDL2/SDL_log.h +1 -1
- data/assets/include/SDL2/SDL_main.h +28 -16
- data/assets/include/SDL2/SDL_messagebox.h +1 -1
- data/assets/include/SDL2/SDL_mouse.h +1 -1
- data/assets/include/SDL2/SDL_mutex.h +1 -1
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +1 -1
- data/assets/include/SDL2/SDL_pixels.h +3 -3
- data/assets/include/SDL2/SDL_platform.h +1 -1
- data/assets/include/SDL2/SDL_power.h +1 -1
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +29 -3
- data/assets/include/SDL2/SDL_render.h +168 -1
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +50 -13
- data/assets/include/SDL2/SDL_scancode.h +2 -2
- data/assets/include/SDL2/SDL_sensor.h +4 -4
- data/assets/include/SDL2/SDL_shape.h +1 -1
- data/assets/include/SDL2/SDL_stdinc.h +1 -1
- data/assets/include/SDL2/SDL_surface.h +2 -1
- data/assets/include/SDL2/SDL_system.h +1 -1
- data/assets/include/SDL2/SDL_syswm.h +11 -8
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +1 -1
- data/assets/include/SDL2/SDL_test_common.h +22 -5
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +1 -1
- data/assets/include/SDL2/SDL_test_fuzzer.h +1 -1
- data/assets/include/SDL2/SDL_test_harness.h +1 -1
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +3 -3
- data/assets/include/SDL2/SDL_test_random.h +1 -1
- data/assets/include/SDL2/SDL_thread.h +1 -1
- data/assets/include/SDL2/SDL_timer.h +1 -1
- data/assets/include/SDL2/SDL_touch.h +17 -1
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +2 -2
- data/assets/include/SDL2/SDL_video.h +1 -1
- data/assets/include/SDL2/SDL_vulkan.h +3 -3
- data/assets/include/SDL2/begin_code.h +4 -1
- data/assets/include/SDL2/close_code.h +4 -1
- data/assets/include/simple2d.h +22 -0
- data/assets/linux/simple2d/Makefile +11 -8
- data/assets/linux/simple2d/bin/simple2d.sh +13 -7
- data/assets/linux/simple2d/include/simple2d.h +22 -0
- data/assets/linux/simple2d/src/gl.c +17 -13
- data/assets/linux/simple2d/src/gl3.c +105 -32
- data/assets/linux/simple2d/src/sound.c +37 -0
- data/assets/linux/simple2d/src/window.c +11 -0
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_mixer.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libmpg123.a +0 -0
- data/assets/macos/lib/libogg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libsimple2d.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/lib/libSDL2.a +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libsimple2d.a +0 -0
- data/ext/ruby2d/extconf.rb +1 -1
- data/lib/ruby2d/version.rb +1 -1
- metadata +14 -2
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#define SDL_REVISION "hg-
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#define SDL_REVISION_NUMBER
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#define SDL_REVISION "hg-12952:bc90ce38f1e2"
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#define SDL_REVISION_NUMBER 12952
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/*
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
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#define RW_SEEK_END 2 /**< Seek relative to the end of data */
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extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
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* Seek to \c offset relative to \c whence, one of stdio's whence values:
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Sint64 offset, int whence);
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extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
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#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -140,14 +140,20 @@ SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
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*/
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int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
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/**
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* \brief
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* \brief Logs command line usage info.
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*
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*
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* This logs the appropriate command line options for the subsystems in use
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* plus other common options, and then any application-specific options.
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* This uses the SDL_Log() function and splits up output to be friendly to
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* 80-character-wide terminals.
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*
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* \
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* \param state The common state describing the test window for the app.
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* \param argv0 argv[0], as passed to main/SDL_main.
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* \param options an array of strings for application specific options. The last element of the array should be NULL.
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*/
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const char *
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void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
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/**
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* \brief Open test window.
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*/
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SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
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/**
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* \brief Easy argument handling when test app doesn't need any custom args.
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*
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* \param state The common state describing the test window to create.
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* \param argc argc, as supplied to SDL_main
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* \param argv argv, as supplied to SDL_main
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*
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* \returns False if app should quit, true otherwise.
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*/
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SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
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/**
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* \brief Common event handler for test windows.
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*
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -42,14 +42,14 @@ extern "C" {
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*
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* \note This should be called before any other SDL functions for complete tracking coverage
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*/
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int SDLTest_TrackAllocations();
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int SDLTest_TrackAllocations(void);
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/**
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* \brief Print a log of any outstanding allocations
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*
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* \note This can be called after SDL_Quit()
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*/
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void SDLTest_LogAllocations();
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void SDLTest_LogAllocations(void);
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/* Ends C function definitions when using C++ */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -41,6 +41,14 @@ extern "C" {
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typedef Sint64 SDL_TouchID;
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typedef Sint64 SDL_FingerID;
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typedef enum
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{
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SDL_TOUCH_DEVICE_INVALID = -1,
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SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */
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SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */
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SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */
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} SDL_TouchDeviceType;
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typedef struct SDL_Finger
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{
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SDL_FingerID id;
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@@ -52,6 +60,9 @@ typedef struct SDL_Finger
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/* Used as the device ID for mouse events simulated with touch input */
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#define SDL_TOUCH_MOUSEID ((Uint32)-1)
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/* Used as the SDL_TouchID for touch events simulated with mouse input */
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#define SDL_MOUSE_TOUCHID ((Sint64)-1)
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/* Function prototypes */
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@@ -65,6 +76,11 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
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*/
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extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
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/**
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* \brief Get the type of the given touch device.
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*/
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extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
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/**
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* \brief Get the number of active fingers for a given touch device.
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*/
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