ruby-processing 1.0.1
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- data/CHANGELOG +137 -0
- data/LICENSE +37 -0
- data/README +61 -0
- data/bin/rp5 +4 -0
- data/lib/core/core.jar +0 -0
- data/lib/core/jruby-complete.jar +0 -0
- data/lib/ruby-processing.rb +27 -0
- data/lib/ruby-processing/app.rb +358 -0
- data/lib/ruby-processing/exporters/applet_exporter.rb +75 -0
- data/lib/ruby-processing/exporters/application_exporter.rb +87 -0
- data/lib/ruby-processing/exporters/base_exporter.rb +133 -0
- data/lib/ruby-processing/exporters/creator.rb +46 -0
- data/lib/ruby-processing/helpers/string.rb +27 -0
- data/lib/ruby-processing/runner.rb +143 -0
- data/lib/ruby-processing/runners/base.rb +5 -0
- data/lib/ruby-processing/runners/live.rb +11 -0
- data/lib/ruby-processing/runners/run.rb +5 -0
- data/lib/ruby-processing/runners/watch.rb +42 -0
- data/lib/templates/applet/images/built_with.jpg +0 -0
- data/lib/templates/applet/images/ruby.jpg +0 -0
- data/lib/templates/applet/images/top.png +0 -0
- data/lib/templates/applet/index.html.erb +111 -0
- data/lib/templates/applet/library/library.txt +1 -0
- data/lib/templates/application/Contents/Info.plist.erb +58 -0
- data/lib/templates/application/Contents/MacOS/JavaApplicationStub +0 -0
- data/lib/templates/application/Contents/PkgInfo +1 -0
- data/lib/templates/application/Contents/Resources/sketch.icns +0 -0
- data/lib/templates/application/lib/MANIFEST.MF +3 -0
- data/lib/templates/application/lib/args.txt.erb +3 -0
- data/lib/templates/application/lib/library/library.txt +1 -0
- data/lib/templates/application/run.erb +4 -0
- data/lib/templates/application/run.exe +0 -0
- data/lib/templates/create/blank_sketch.rb.erb +15 -0
- data/library/boids/boids.rb +222 -0
- data/library/control_panel/control_panel.rb +149 -0
- data/library/dxf/bin/processing/dxf/RawDXF.class +0 -0
- data/library/dxf/dxfviewer.jar +0 -0
- data/library/dxf/library/dxf.jar +0 -0
- data/library/javascript/library/export.txt +6 -0
- data/library/javascript/library/javascript.jar +0 -0
- data/library/minim/library/jl1.0.jar +0 -0
- data/library/minim/library/jsminim.jar +0 -0
- data/library/minim/library/minim-spi.jar +0 -0
- data/library/minim/library/minim.jar +0 -0
- data/library/minim/library/mp3spi1.9.4.jar +0 -0
- data/library/minim/library/tritonus_aos.jar +0 -0
- data/library/minim/library/tritonus_share.jar +0 -0
- data/library/minim/license.txt +339 -0
- data/library/minim/version.txt +1 -0
- data/library/net/bin/processing/net/Client.class +0 -0
- data/library/net/bin/processing/net/Server.class +0 -0
- data/library/net/library/net.jar +0 -0
- data/library/opengl/bin/processing/opengl/PGraphicsOpenGL$ImageCache.class +0 -0
- data/library/opengl/bin/processing/opengl/PGraphicsOpenGL$TessCallback.class +0 -0
- data/library/opengl/bin/processing/opengl/PGraphicsOpenGL.class +0 -0
- data/library/opengl/library/export.txt +13 -0
- data/library/opengl/library/gluegen-rt-natives-linux-amd64.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-linux-i586.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-macosx-ppc.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-macosx-universal.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-windows-amd64.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-windows-i586.jar +0 -0
- data/library/opengl/library/gluegen-rt.dll +0 -0
- data/library/opengl/library/gluegen-rt.jar +0 -0
- data/library/opengl/library/gluegen-rt.jar.pack.gz +0 -0
- data/library/opengl/library/jogl-natives-linux-amd64.jar +0 -0
- data/library/opengl/library/jogl-natives-linux-i586.jar +0 -0
- data/library/opengl/library/jogl-natives-macosx-ppc.jar +0 -0
- data/library/opengl/library/jogl-natives-macosx-universal.jar +0 -0
- data/library/opengl/library/jogl-natives-windows-amd64.jar +0 -0
- data/library/opengl/library/jogl-natives-windows-i586.jar +0 -0
- data/library/opengl/library/jogl.dll +0 -0
- data/library/opengl/library/jogl.jar +0 -0
- data/library/opengl/library/jogl.jar.pack.gz +0 -0
- data/library/opengl/library/jogl_awt.dll +0 -0
- data/library/opengl/library/jogl_cg.dll +0 -0
- data/library/opengl/library/libgluegen-rt.jnilib +0 -0
- data/library/opengl/library/libgluegen-rt.so +0 -0
- data/library/opengl/library/libjogl.jnilib +0 -0
- data/library/opengl/library/libjogl.so +0 -0
- data/library/opengl/library/libjogl_awt.jnilib +0 -0
- data/library/opengl/library/libjogl_awt.so +0 -0
- data/library/opengl/library/libjogl_cg.jnilib +0 -0
- data/library/opengl/library/libjogl_cg.so +0 -0
- data/library/opengl/library/opengl.jar +0 -0
- data/library/pdf/bin/processing/pdf/PGraphicsPDF.class +0 -0
- data/library/pdf/library/itext.jar +0 -0
- data/library/pdf/library/pdf.jar +0 -0
- data/library/pdf/notes.txt +9 -0
- data/library/serial/bin/processing/serial/Serial.class +0 -0
- data/library/serial/library/RXTXcomm.jar +0 -0
- data/library/serial/library/export.txt +3 -0
- data/library/serial/library/librxtxSerial.jnilib +0 -0
- data/library/serial/library/librxtxSerial.so +0 -0
- data/library/serial/library/rxtxSerial.dll +0 -0
- data/library/serial/library/serial.jar +0 -0
- data/library/video/bin/processing/video/Capture.class +0 -0
- data/library/video/bin/processing/video/Movie.class +0 -0
- data/library/video/bin/processing/video/MovieMaker.class +0 -0
- data/library/video/library/video.jar +0 -0
- data/samples/animator.rb +47 -0
- data/samples/circle_collision.rb +213 -0
- data/samples/fern.rb +49 -0
- data/samples/flight_patterns.rb +64 -0
- data/samples/full_screen.rb +35 -0
- data/samples/getting_started.rb +43 -0
- data/samples/jwishy.rb +85 -0
- data/samples/kinetic_type.rb +100 -0
- data/samples/learning_processing/ABOUT +11 -0
- data/samples/learning_processing/chapter_01/1_stroke_and_fill.rb +34 -0
- data/samples/learning_processing/chapter_01/2_nofill.rb +25 -0
- data/samples/learning_processing/chapter_01/3_rgb_color.rb +31 -0
- data/samples/learning_processing/chapter_01/4_alpha_transparency.rb +36 -0
- data/samples/learning_processing/chapter_01/5_zoog.rb +37 -0
- data/samples/learning_processing/chapter_02/1_zoog_again.rb +39 -0
- data/samples/learning_processing/chapter_03/1_zoog_as_dynamic_sketch.rb +44 -0
- data/samples/learning_processing/chapter_03/2_mouse_x_and_mouse_y.rb +26 -0
- data/samples/learning_processing/chapter_03/3_zoog_as_dynamic_sketch_with_variation.rb +41 -0
- data/samples/learning_processing/chapter_03/4_drawing_a_continuous_line.rb +18 -0
- data/samples/learning_processing/chapter_03/5_mouse_pressed_and_key_pressed.rb +29 -0
- data/samples/learning_processing/chapter_03/6_interactive_zoog.rb +50 -0
- data/samples/learning_processing/chapter_04/1_variable_declaration.rb +24 -0
- data/samples/learning_processing/chapter_04/2_using_variables.rb +27 -0
- data/samples/learning_processing/chapter_04/3_varying_variables.rb +27 -0
- data/samples/learning_processing/chapter_04/4_many_variables.rb +38 -0
- data/samples/learning_processing/chapter_04/5_using_system_variables.rb +28 -0
- data/samples/learning_processing/chapter_04/6_ellipse_with_variables.rb +24 -0
- data/samples/learning_processing/chapter_04/7_filling_variables_with_random_values.rb +27 -0
- data/samples/learning_processing/chapter_04/8_variable_zoog.rb +50 -0
- data/samples/learning_processing/chapter_05/01_conditionals.rb +31 -0
- data/samples/learning_processing/chapter_05/02_more_conditionals.rb +38 -0
- data/samples/learning_processing/chapter_05/03_rollovers.rb +34 -0
- data/samples/learning_processing/chapter_05/04_hold_down_the_button.rb +33 -0
- data/samples/learning_processing/chapter_05/05_button_as_switch.rb +39 -0
- data/samples/learning_processing/chapter_05/06_bouncing_ball.rb +33 -0
- data/samples/learning_processing/chapter_05/07_bouncing_color.rb +37 -0
- data/samples/learning_processing/chapter_05/08_square_following_edge.rb +59 -0
- data/samples/learning_processing/chapter_05/09_simple_gravity.rb +43 -0
- data/samples/learning_processing/chapter_05/10_zoog_and_conditionals.rb +53 -0
- data/samples/learning_processing/chapter_06/01_many_lines.rb +29 -0
- data/samples/learning_processing/chapter_06/02_many_lines_with_variables.rb +53 -0
- data/samples/learning_processing/chapter_06/03_while_loop.rb +30 -0
- data/samples/learning_processing/chapter_06/04_infinite_loop.rb +25 -0
- data/samples/learning_processing/chapter_06/05_another_infinite_loop.rb +33 -0
- data/samples/learning_processing/chapter_06/06_legs_with_a_for_loop.rb +41 -0
- data/samples/learning_processing/chapter_06/07_local_variables.rb +39 -0
- data/samples/learning_processing/chapter_06/08_lines_one_at_a_time.rb +30 -0
- data/samples/learning_processing/chapter_06/09_simple_while_loop_with_interactivity.rb +41 -0
- data/samples/learning_processing/chapter_06/10_zoog_with_arms.rb +56 -0
- data/samples/learning_processing/chapter_06/11_multiple_zoogs.rb +46 -0
- data/samples/learning_processing/chapter_07/01_defining_a_function.rb +22 -0
- data/samples/learning_processing/chapter_07/02_calling_a_function.rb +22 -0
- data/samples/learning_processing/chapter_07/03_bouncing_ball_with_functions.rb +49 -0
- data/samples/learning_processing/chapter_07/04_function_returns_distance.rb +48 -0
- data/samples/learning_processing/chapter_07/05_zoog_with_functions.rb +71 -0
- data/samples/learning_processing/chapter_08/01_car_class_and_car_variable.rb +45 -0
- data/samples/learning_processing/chapter_08/02_two_car_objects.rb +60 -0
- data/samples/learning_processing/chapter_08/03_object_oriented_zoog.rb +81 -0
- data/samples/learning_processing/chapter_10/01_catcher.rb +35 -0
- data/samples/learning_processing/chapter_10/02_bouncing_ball.rb +44 -0
- data/samples/learning_processing/chapter_10/03_bouncing_balls_with_intersection.rb +69 -0
- data/samples/learning_processing/chapter_10/04_a_timer.rb +24 -0
- data/samples/learning_processing/chapter_10/05_object_oriented_timer.rb +42 -0
- data/samples/learning_processing/chapter_10/06_simple_raindrop.rb +23 -0
- data/samples/learning_processing/chapter_10/07_drops_one_at_a_time.rb +63 -0
- data/samples/learning_processing/chapter_13/02_random_number_distribution.rb +24 -0
- data/samples/learning_processing/chapter_13/03_probabilities.rb +33 -0
- data/samples/learning_processing/chapter_13/04_perlin_noise.rb +22 -0
- data/samples/learning_processing/chapter_13/06_oscillation.rb +29 -0
- data/samples/learning_processing/chapter_13/07_wave.rb +31 -0
- data/samples/learning_processing/chapter_13/08_recursion.rb +30 -0
- data/samples/learning_processing/chapter_13/09_two_dimensional_array.rb +21 -0
- data/samples/learning_processing/chapter_13/10_two_dimensional_array_with_objects.rb +54 -0
- data/samples/learning_processing/chapter_14/01_growing_rectangle.rb +26 -0
- data/samples/learning_processing/chapter_14/02_multiple_translations.rb +37 -0
- data/samples/learning_processing/chapter_14/03_depth_rectangle.rb +29 -0
- data/samples/learning_processing/chapter_14/04_pyramid_using_beingshape.rb +55 -0
- data/samples/learning_processing/chapter_14/05_rotate_rectangle_around_center.rb +28 -0
- data/samples/learning_processing/chapter_14/06_rotate_z.rb +24 -0
- data/samples/learning_processing/chapter_14/07_rotate_x.rb +24 -0
- data/samples/learning_processing/chapter_14/08_rotate_y.rb +24 -0
- data/samples/learning_processing/chapter_14/09_rotate_all.rb +24 -0
- data/samples/learning_processing/chapter_14/10_draw_pyramid.rb +59 -0
- data/samples/learning_processing/chapter_14/12_rotating_one_square.rb +25 -0
- data/samples/learning_processing/chapter_14/13_rotating_another_square.rb +25 -0
- data/samples/learning_processing/chapter_14/14_rotating_both_squares.rb +43 -0
- data/samples/learning_processing/chapter_14/15_rotating_many_things.rb +56 -0
- data/samples/learning_processing/chapter_14/16_simple_solar_system.rb +53 -0
- data/samples/learning_processing/chapter_14/17_nested_push_and_pop.rb +50 -0
- data/samples/learning_processing/chapter_14/18_object_oriented_solar_system.rb +69 -0
- data/samples/learning_processing/chapter_15/01_hello_world_image.rb +20 -0
- data/samples/learning_processing/chapter_15/02_image_sprite.rb +29 -0
- data/samples/learning_processing/chapter_15/03_swapping_images.rb +25 -0
- data/samples/learning_processing/chapter_15/04_image_sequence.rb +22 -0
- data/samples/learning_processing/chapter_15/05_setting_pixels.rb +19 -0
- data/samples/learning_processing/chapter_15/06_pixels_2d.rb +29 -0
- data/samples/learning_processing/chapter_15/07_image_pixels.rb +40 -0
- data/samples/learning_processing/chapter_15/08_image_brightness.rb +29 -0
- data/samples/learning_processing/chapter_15/09_flashlight_effect.rb +42 -0
- data/samples/learning_processing/chapter_15/10_brightness_threshold.rb +33 -0
- data/samples/learning_processing/chapter_15/11_brightness_threshold_with_filter.rb +20 -0
- data/samples/learning_processing/chapter_15/12_pixel_neighbour_differences.rb +43 -0
- data/samples/learning_processing/chapter_15/14_pointillism.rb +34 -0
- data/samples/learning_processing/chapter_15/15_2d_image_mapped_to_3d.rb +43 -0
- data/samples/learning_processing/chapter_15/data/animal0.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal1.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal2.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal3.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal4.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal5.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/animal6.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/face.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/mysummervacation.jpg +0 -0
- data/samples/learning_processing/chapter_15/data/sunflower.jpg +0 -0
- data/samples/learning_processing/chapter_16/01_display_video.rb +25 -0
- data/samples/learning_processing/chapter_16/02_manipulate_video_image.rb +24 -0
- data/samples/reflection.rb +26 -0
- data/samples/simple_buffer.rb +49 -0
- data/samples/tree.rb +83 -0
- metadata +348 -0
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require 'ruby-processing'
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class ZoogAndConditionals < Processing::App
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def setup
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@x, @y, @w, @h = 100.0, 100.0, 60.0, 60.0
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@eye_size = 16.0
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# Zoog has variables for speed in the horizontal and vertical direction.
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@x_speed, @y_speed = 3.0, 1.0
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smooth
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end
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def draw
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# Change the location of Zoog by speed
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@x += @x_speed
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@y += @y_speed
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# An IF statement with a logical OR determines if Zoog has reached either
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# the right or left edge of the screen.
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# When this is true, we multiply speed by -1, reversing Zoog's direction!
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# Identical logic is applied to the y direction as well.
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@x_speed *= -1 if @x > width || @x < 0
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@y_speed *= -1 if @y > height || @y < 0
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background 255
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ellipse_mode CENTER
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rect_mode CENTER
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# Draw Zoog's body
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stroke 0
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fill 150
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rect @x, @y, @w/6, @h*2
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# Draw Zoog's head
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# added () to make order of operations a bit more clear
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fill 255
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ellipse @x, @y-@h/2, @w, @h
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# Draw Zoog's eyes
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fill 0
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ellipse @x-@w/3+1, @y-@h/2, @eye_size, @eye_size*2
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ellipse @x+@w/3-1, @y-@h/2, @eye_size, @eye_size*2
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# Draw Zoog's legs
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stroke 0
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line @x-@w/12, @y+@h, @x-@w/4, @y+@h+10
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line @x+@w/12, @y+@h, @x+@w/4, @y+@h+10
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end
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end
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ZoogAndConditionals.new :title => "Zoog And Conditionals", :width => 200, :height => 200
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require 'ruby-processing'
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class ManyLines < Processing::App
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def setup
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background 255
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# Legs
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stroke 0
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line 50, 60, 50, 80
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line 60, 60, 60, 80
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line 70, 60, 70, 80
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line 80, 60, 80, 80
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line 90, 60, 90, 80
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line 100, 60, 100, 80
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line 110, 60, 110, 80
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line 120, 60, 120, 80
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line 130, 60, 130, 80
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line 140, 60, 140, 80
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line 150, 60, 150, 80
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end
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def draw
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end
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end
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ManyLines.new :title => "Many Lines", :width => 200, :height => 200
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require 'ruby-processing'
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class ManyLinesWithVariables < Processing::App
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def setup
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background 255
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# Legs
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stroke 0
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y = 80 # Vertical location of each line
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x = 50 # Initial horizontal location for first line
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spacing = 10 # How far apart is each line
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len = 20 # Length of each line
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# Draw the first leg.
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line x, y, x, y + len
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# Add spacing so the next leg appears 10 pixels to the right.
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x = x + spacing
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# You could continue this process for each leg, like in the original
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# example, but it's pretty silly to repeat any chunk of code so many times:
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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x = x + spacing
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line x, y, x, y + len
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# A nicer way is to repeat that chunk of code with a block,
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# you can see how in example 06.
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end
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def draw
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49
|
+
end
|
50
|
+
|
51
|
+
end
|
52
|
+
|
53
|
+
ManyLinesWithVariables.new :title => "Many Lines With Variables", :width => 200, :height => 200
|
@@ -0,0 +1,30 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class WhileLoop < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
background 255
|
7
|
+
|
8
|
+
y = 80 # Vertical location of each line
|
9
|
+
x = 50 # Initial horizontal location for first line
|
10
|
+
spacing = 10 # How far apart is each line
|
11
|
+
len = 20 # Length of each line
|
12
|
+
|
13
|
+
# A variable to mark where the legs end.
|
14
|
+
end_legs = 150
|
15
|
+
stroke 0
|
16
|
+
|
17
|
+
# Draw each leg inside a while loop.
|
18
|
+
while x <= end_legs
|
19
|
+
line x, y, x, y + len
|
20
|
+
x = x + spacing
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
def draw
|
25
|
+
|
26
|
+
end
|
27
|
+
|
28
|
+
end
|
29
|
+
|
30
|
+
WhileLoop.new :title => "While Loop", :width => 200, :height => 200
|
@@ -0,0 +1,25 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class InfiniteLoop < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
|
7
|
+
end
|
8
|
+
|
9
|
+
def draw
|
10
|
+
|
11
|
+
x = 0
|
12
|
+
while x < 10
|
13
|
+
puts x
|
14
|
+
# Decrementing x results in an infinite loop here because the value of x will never be 10 or greater.
|
15
|
+
# Be careful!
|
16
|
+
x = x - 1
|
17
|
+
end
|
18
|
+
|
19
|
+
# This example does not include the break function.
|
20
|
+
# To stop the runaway loop, close the window or use control-c in the terminal.
|
21
|
+
end
|
22
|
+
|
23
|
+
end
|
24
|
+
|
25
|
+
InfiniteLoop.new :title => "Infinite Loop (Don't do this)", :width => 200, :height => 200
|
@@ -0,0 +1,33 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class AnotherInfiniteLoop < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
@y = 80 # Vertical location of each line
|
7
|
+
@x = 0 # Horizontal location of first line
|
8
|
+
@spacing = 10 # How far apart is each line
|
9
|
+
@len = 20 # Length of each line
|
10
|
+
@end_legs = 150 # Where should the lines stop?
|
11
|
+
end
|
12
|
+
|
13
|
+
def draw
|
14
|
+
# The spacing variable, which sets the distance in between each line,
|
15
|
+
# is assigned a value equal to mouseX divided by two.
|
16
|
+
# THIS LINE IS COMMENTED OUT SO THAT THE SKETCH DOES NOT CRASH
|
17
|
+
# IF YOU PUT IT BACK IN THIS SKETCH WILL CRASH!
|
18
|
+
# @spacing = mouse_x / 2
|
19
|
+
|
20
|
+
# Exit Condition: when x is greater than endlegs.
|
21
|
+
while @x <= @end_legs
|
22
|
+
line @x, @y, @x, @y + @len
|
23
|
+
# Incrementation of x.
|
24
|
+
# x always increases by the value of spacing.
|
25
|
+
# What is the range of possible values for spacing?
|
26
|
+
@x = @x + @spacing
|
27
|
+
end
|
28
|
+
|
29
|
+
end
|
30
|
+
|
31
|
+
end
|
32
|
+
|
33
|
+
AnotherInfiniteLoop.new :title => "Another Infinite Loop", :width => 200, :height => 200
|
@@ -0,0 +1,41 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class LegsWithAForLoop < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
background 255
|
7
|
+
end
|
8
|
+
|
9
|
+
def reset_values
|
10
|
+
@x = 50 # Horizontal location of first line
|
11
|
+
@y = 80 # Vertical location of each line
|
12
|
+
@spacing = 10 # How far apart is each line
|
13
|
+
@len = 20 # Length of each line
|
14
|
+
end
|
15
|
+
|
16
|
+
def draw
|
17
|
+
reset_values
|
18
|
+
|
19
|
+
# In ruby numbers also have methods.
|
20
|
+
# The times method allows you to run a given block of code
|
21
|
+
# a certain number of times:
|
22
|
+
|
23
|
+
10.times do
|
24
|
+
line @x, @y, @x, @y + @len
|
25
|
+
@x += @spacing
|
26
|
+
end
|
27
|
+
|
28
|
+
# There's also an alternative method called step,
|
29
|
+
# You call it on the number you'd like to start with,
|
30
|
+
# passing it the end number, and the size of the steps to take:
|
31
|
+
# start_num.step(stop_num, step_size) { |value| do_something_with value ...
|
32
|
+
|
33
|
+
50.step(150, @spacing) { |x| line x, @y, x, @y + @len }
|
34
|
+
|
35
|
+
# The curly braces are an alternative form for writing do ... end.
|
36
|
+
# So, I guess this isn't much of a demonstration of the for loop...
|
37
|
+
end
|
38
|
+
|
39
|
+
end
|
40
|
+
|
41
|
+
LegsWithAForLoop.new :title => "Legs With A For Loop", :width => 200, :height => 200
|
@@ -0,0 +1,39 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class LocalVariables < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
# x is not available! It is local to the draw block of code.
|
7
|
+
end
|
8
|
+
|
9
|
+
def draw
|
10
|
+
background 0
|
11
|
+
x = 0
|
12
|
+
# x is available! Since it is declared within the draw
|
13
|
+
# block of code, it is available here.
|
14
|
+
# Notice, however, that it is not available inside draw
|
15
|
+
# above where it is declared.
|
16
|
+
# Also, it is available inside the while block of code
|
17
|
+
# because while is inside of draw.
|
18
|
+
|
19
|
+
while x < width
|
20
|
+
stroke 255
|
21
|
+
line x, 0, x, height
|
22
|
+
x += 5
|
23
|
+
end
|
24
|
+
|
25
|
+
# This could also be written with until:
|
26
|
+
# until x > width ...
|
27
|
+
# Or it could be written with step:
|
28
|
+
# 0.step(width, 5) do ...
|
29
|
+
|
30
|
+
end
|
31
|
+
|
32
|
+
def mouse_pressed
|
33
|
+
# x is not available! It is local to the draw block of code.
|
34
|
+
puts "The mouse was pressed!"
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
38
|
+
|
39
|
+
LocalVariables.new :title => "Local Variables", :width => 200, :height => 200
|
@@ -0,0 +1,30 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class LinesOneAtATime < Processing::App
|
4
|
+
|
5
|
+
# No for loop here. Instead, a global variable.
|
6
|
+
# In ruby, global variables start with $.
|
7
|
+
$y = 0
|
8
|
+
|
9
|
+
def setup
|
10
|
+
background 255
|
11
|
+
# Slowing down the frame rate so we can easily see the effect.
|
12
|
+
frame_rate 5
|
13
|
+
end
|
14
|
+
|
15
|
+
def draw
|
16
|
+
# Draw a line
|
17
|
+
stroke 0
|
18
|
+
# Only one line is drawn each time through draw.
|
19
|
+
line 0, $y, width, $y
|
20
|
+
# Increment y
|
21
|
+
$y += 10
|
22
|
+
|
23
|
+
# Reset y back to 0 when it gets to the bottom of window
|
24
|
+
# In ruby, you can put if statements at the end, like speaking.
|
25
|
+
$y = 0 if $y > height
|
26
|
+
end
|
27
|
+
|
28
|
+
end
|
29
|
+
|
30
|
+
LinesOneAtATime.new :title => "Lines One At A Time", :width => 200, :height => 200
|
@@ -0,0 +1,41 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class SimpleWhileLoopWithInteractivity < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
# no_stroke can go inside setup, because it only needs to be called once.
|
7
|
+
no_stroke
|
8
|
+
end
|
9
|
+
|
10
|
+
def draw
|
11
|
+
background 0
|
12
|
+
|
13
|
+
# Start with i as 0
|
14
|
+
i = 0
|
15
|
+
|
16
|
+
# While i is less than the width of the window
|
17
|
+
while i < width
|
18
|
+
# The distance between the current rectangle and the mouse
|
19
|
+
# is equal to the absolute value of the difference between i and mouseX.
|
20
|
+
distance = (mouse_x - i).abs
|
21
|
+
# That distance is used to fill the color of a rectangle at horizontal location i.
|
22
|
+
fill distance
|
23
|
+
rect i, 0, 10, height
|
24
|
+
# Increase i by 10
|
25
|
+
i += 10
|
26
|
+
end
|
27
|
+
|
28
|
+
# Un-comment the following lines to perform the same procedure
|
29
|
+
# for the height of the sketch, at half opacity.
|
30
|
+
# Uses a slightly different technique:
|
31
|
+
|
32
|
+
# (height/10).times do |j|
|
33
|
+
# distance = (mouse_y - j*10).abs
|
34
|
+
# fill distance, 128
|
35
|
+
# rect 0, j*10, width, 10
|
36
|
+
# end
|
37
|
+
end
|
38
|
+
|
39
|
+
end
|
40
|
+
|
41
|
+
SimpleWhileLoopWithInteractivity.new :title => "Simple While Loop With Interactivity", :width => 255, :height => 255
|
@@ -0,0 +1,56 @@
|
|
1
|
+
require 'ruby-processing'
|
2
|
+
|
3
|
+
class ZoogwithArms < Processing::App
|
4
|
+
|
5
|
+
def setup
|
6
|
+
@x, @y = 100, 100
|
7
|
+
@w, @h = 60, 60
|
8
|
+
@eye_size = 16
|
9
|
+
@speed = 1
|
10
|
+
smooth
|
11
|
+
|
12
|
+
# Set ellipses and rects to CENTER mode
|
13
|
+
# We can do this in setup because we only need to do it once
|
14
|
+
ellipseMode CENTER
|
15
|
+
rectMode CENTER
|
16
|
+
end
|
17
|
+
|
18
|
+
def draw
|
19
|
+
# Change the x location of Zoog by speed
|
20
|
+
@x += @speed
|
21
|
+
|
22
|
+
# If we've reached an edge, reverse speed i.e. multiply it by -1
|
23
|
+
# Note if speed is a + number, square moves to the right, - to the left
|
24
|
+
@speed *= -1 if @x > @width || @x < 0
|
25
|
+
|
26
|
+
background 255 # Draw a white background
|
27
|
+
stroke 0 # Set the stroke color to black
|
28
|
+
|
29
|
+
# Arms are incorporated into Zoog's design with a times loop.
|
30
|
+
6.times do |i|
|
31
|
+
y = i * 10 + @y + 5
|
32
|
+
line @x-@w/3, y, @x+@w/3, y
|
33
|
+
end
|
34
|
+
|
35
|
+
# Draw Zoog's body
|
36
|
+
fill 175
|
37
|
+
rect @x, @y, @w/6, @h*2
|
38
|
+
|
39
|
+
# Draw Zoog's head
|
40
|
+
fill 255
|
41
|
+
ellipse @x, @y-@h/2, @w, @h
|
42
|
+
|
43
|
+
# Draw Zoog's eyes
|
44
|
+
fill 0
|
45
|
+
ellipse @x-@w/3+1, @y-@h/2, @eye_size, @eye_size*2
|
46
|
+
ellipse @x+@w/3-1, @y-@h/2, @eye_size, @eye_size*2
|
47
|
+
|
48
|
+
# Draw Zoog's legs
|
49
|
+
line @x-@w/12, @y+@h, @x-@w/4, @y+@h+10
|
50
|
+
line @x+@w/12, @y+@h, @x+@w/4, @y+@h+10
|
51
|
+
|
52
|
+
end
|
53
|
+
|
54
|
+
end
|
55
|
+
|
56
|
+
ZoogwithArms.new :title => "Zoog with Arms", :width => 200, :height => 200
|