ruby-processing 1.0.1

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  1. data/CHANGELOG +137 -0
  2. data/LICENSE +37 -0
  3. data/README +61 -0
  4. data/bin/rp5 +4 -0
  5. data/lib/core/core.jar +0 -0
  6. data/lib/core/jruby-complete.jar +0 -0
  7. data/lib/ruby-processing.rb +27 -0
  8. data/lib/ruby-processing/app.rb +358 -0
  9. data/lib/ruby-processing/exporters/applet_exporter.rb +75 -0
  10. data/lib/ruby-processing/exporters/application_exporter.rb +87 -0
  11. data/lib/ruby-processing/exporters/base_exporter.rb +133 -0
  12. data/lib/ruby-processing/exporters/creator.rb +46 -0
  13. data/lib/ruby-processing/helpers/string.rb +27 -0
  14. data/lib/ruby-processing/runner.rb +143 -0
  15. data/lib/ruby-processing/runners/base.rb +5 -0
  16. data/lib/ruby-processing/runners/live.rb +11 -0
  17. data/lib/ruby-processing/runners/run.rb +5 -0
  18. data/lib/ruby-processing/runners/watch.rb +42 -0
  19. data/lib/templates/applet/images/built_with.jpg +0 -0
  20. data/lib/templates/applet/images/ruby.jpg +0 -0
  21. data/lib/templates/applet/images/top.png +0 -0
  22. data/lib/templates/applet/index.html.erb +111 -0
  23. data/lib/templates/applet/library/library.txt +1 -0
  24. data/lib/templates/application/Contents/Info.plist.erb +58 -0
  25. data/lib/templates/application/Contents/MacOS/JavaApplicationStub +0 -0
  26. data/lib/templates/application/Contents/PkgInfo +1 -0
  27. data/lib/templates/application/Contents/Resources/sketch.icns +0 -0
  28. data/lib/templates/application/lib/MANIFEST.MF +3 -0
  29. data/lib/templates/application/lib/args.txt.erb +3 -0
  30. data/lib/templates/application/lib/library/library.txt +1 -0
  31. data/lib/templates/application/run.erb +4 -0
  32. data/lib/templates/application/run.exe +0 -0
  33. data/lib/templates/create/blank_sketch.rb.erb +15 -0
  34. data/library/boids/boids.rb +222 -0
  35. data/library/control_panel/control_panel.rb +149 -0
  36. data/library/dxf/bin/processing/dxf/RawDXF.class +0 -0
  37. data/library/dxf/dxfviewer.jar +0 -0
  38. data/library/dxf/library/dxf.jar +0 -0
  39. data/library/javascript/library/export.txt +6 -0
  40. data/library/javascript/library/javascript.jar +0 -0
  41. data/library/minim/library/jl1.0.jar +0 -0
  42. data/library/minim/library/jsminim.jar +0 -0
  43. data/library/minim/library/minim-spi.jar +0 -0
  44. data/library/minim/library/minim.jar +0 -0
  45. data/library/minim/library/mp3spi1.9.4.jar +0 -0
  46. data/library/minim/library/tritonus_aos.jar +0 -0
  47. data/library/minim/library/tritonus_share.jar +0 -0
  48. data/library/minim/license.txt +339 -0
  49. data/library/minim/version.txt +1 -0
  50. data/library/net/bin/processing/net/Client.class +0 -0
  51. data/library/net/bin/processing/net/Server.class +0 -0
  52. data/library/net/library/net.jar +0 -0
  53. data/library/opengl/bin/processing/opengl/PGraphicsOpenGL$ImageCache.class +0 -0
  54. data/library/opengl/bin/processing/opengl/PGraphicsOpenGL$TessCallback.class +0 -0
  55. data/library/opengl/bin/processing/opengl/PGraphicsOpenGL.class +0 -0
  56. data/library/opengl/library/export.txt +13 -0
  57. data/library/opengl/library/gluegen-rt-natives-linux-amd64.jar +0 -0
  58. data/library/opengl/library/gluegen-rt-natives-linux-i586.jar +0 -0
  59. data/library/opengl/library/gluegen-rt-natives-macosx-ppc.jar +0 -0
  60. data/library/opengl/library/gluegen-rt-natives-macosx-universal.jar +0 -0
  61. data/library/opengl/library/gluegen-rt-natives-windows-amd64.jar +0 -0
  62. data/library/opengl/library/gluegen-rt-natives-windows-i586.jar +0 -0
  63. data/library/opengl/library/gluegen-rt.dll +0 -0
  64. data/library/opengl/library/gluegen-rt.jar +0 -0
  65. data/library/opengl/library/gluegen-rt.jar.pack.gz +0 -0
  66. data/library/opengl/library/jogl-natives-linux-amd64.jar +0 -0
  67. data/library/opengl/library/jogl-natives-linux-i586.jar +0 -0
  68. data/library/opengl/library/jogl-natives-macosx-ppc.jar +0 -0
  69. data/library/opengl/library/jogl-natives-macosx-universal.jar +0 -0
  70. data/library/opengl/library/jogl-natives-windows-amd64.jar +0 -0
  71. data/library/opengl/library/jogl-natives-windows-i586.jar +0 -0
  72. data/library/opengl/library/jogl.dll +0 -0
  73. data/library/opengl/library/jogl.jar +0 -0
  74. data/library/opengl/library/jogl.jar.pack.gz +0 -0
  75. data/library/opengl/library/jogl_awt.dll +0 -0
  76. data/library/opengl/library/jogl_cg.dll +0 -0
  77. data/library/opengl/library/libgluegen-rt.jnilib +0 -0
  78. data/library/opengl/library/libgluegen-rt.so +0 -0
  79. data/library/opengl/library/libjogl.jnilib +0 -0
  80. data/library/opengl/library/libjogl.so +0 -0
  81. data/library/opengl/library/libjogl_awt.jnilib +0 -0
  82. data/library/opengl/library/libjogl_awt.so +0 -0
  83. data/library/opengl/library/libjogl_cg.jnilib +0 -0
  84. data/library/opengl/library/libjogl_cg.so +0 -0
  85. data/library/opengl/library/opengl.jar +0 -0
  86. data/library/pdf/bin/processing/pdf/PGraphicsPDF.class +0 -0
  87. data/library/pdf/library/itext.jar +0 -0
  88. data/library/pdf/library/pdf.jar +0 -0
  89. data/library/pdf/notes.txt +9 -0
  90. data/library/serial/bin/processing/serial/Serial.class +0 -0
  91. data/library/serial/library/RXTXcomm.jar +0 -0
  92. data/library/serial/library/export.txt +3 -0
  93. data/library/serial/library/librxtxSerial.jnilib +0 -0
  94. data/library/serial/library/librxtxSerial.so +0 -0
  95. data/library/serial/library/rxtxSerial.dll +0 -0
  96. data/library/serial/library/serial.jar +0 -0
  97. data/library/video/bin/processing/video/Capture.class +0 -0
  98. data/library/video/bin/processing/video/Movie.class +0 -0
  99. data/library/video/bin/processing/video/MovieMaker.class +0 -0
  100. data/library/video/library/video.jar +0 -0
  101. data/samples/animator.rb +47 -0
  102. data/samples/circle_collision.rb +213 -0
  103. data/samples/fern.rb +49 -0
  104. data/samples/flight_patterns.rb +64 -0
  105. data/samples/full_screen.rb +35 -0
  106. data/samples/getting_started.rb +43 -0
  107. data/samples/jwishy.rb +85 -0
  108. data/samples/kinetic_type.rb +100 -0
  109. data/samples/learning_processing/ABOUT +11 -0
  110. data/samples/learning_processing/chapter_01/1_stroke_and_fill.rb +34 -0
  111. data/samples/learning_processing/chapter_01/2_nofill.rb +25 -0
  112. data/samples/learning_processing/chapter_01/3_rgb_color.rb +31 -0
  113. data/samples/learning_processing/chapter_01/4_alpha_transparency.rb +36 -0
  114. data/samples/learning_processing/chapter_01/5_zoog.rb +37 -0
  115. data/samples/learning_processing/chapter_02/1_zoog_again.rb +39 -0
  116. data/samples/learning_processing/chapter_03/1_zoog_as_dynamic_sketch.rb +44 -0
  117. data/samples/learning_processing/chapter_03/2_mouse_x_and_mouse_y.rb +26 -0
  118. data/samples/learning_processing/chapter_03/3_zoog_as_dynamic_sketch_with_variation.rb +41 -0
  119. data/samples/learning_processing/chapter_03/4_drawing_a_continuous_line.rb +18 -0
  120. data/samples/learning_processing/chapter_03/5_mouse_pressed_and_key_pressed.rb +29 -0
  121. data/samples/learning_processing/chapter_03/6_interactive_zoog.rb +50 -0
  122. data/samples/learning_processing/chapter_04/1_variable_declaration.rb +24 -0
  123. data/samples/learning_processing/chapter_04/2_using_variables.rb +27 -0
  124. data/samples/learning_processing/chapter_04/3_varying_variables.rb +27 -0
  125. data/samples/learning_processing/chapter_04/4_many_variables.rb +38 -0
  126. data/samples/learning_processing/chapter_04/5_using_system_variables.rb +28 -0
  127. data/samples/learning_processing/chapter_04/6_ellipse_with_variables.rb +24 -0
  128. data/samples/learning_processing/chapter_04/7_filling_variables_with_random_values.rb +27 -0
  129. data/samples/learning_processing/chapter_04/8_variable_zoog.rb +50 -0
  130. data/samples/learning_processing/chapter_05/01_conditionals.rb +31 -0
  131. data/samples/learning_processing/chapter_05/02_more_conditionals.rb +38 -0
  132. data/samples/learning_processing/chapter_05/03_rollovers.rb +34 -0
  133. data/samples/learning_processing/chapter_05/04_hold_down_the_button.rb +33 -0
  134. data/samples/learning_processing/chapter_05/05_button_as_switch.rb +39 -0
  135. data/samples/learning_processing/chapter_05/06_bouncing_ball.rb +33 -0
  136. data/samples/learning_processing/chapter_05/07_bouncing_color.rb +37 -0
  137. data/samples/learning_processing/chapter_05/08_square_following_edge.rb +59 -0
  138. data/samples/learning_processing/chapter_05/09_simple_gravity.rb +43 -0
  139. data/samples/learning_processing/chapter_05/10_zoog_and_conditionals.rb +53 -0
  140. data/samples/learning_processing/chapter_06/01_many_lines.rb +29 -0
  141. data/samples/learning_processing/chapter_06/02_many_lines_with_variables.rb +53 -0
  142. data/samples/learning_processing/chapter_06/03_while_loop.rb +30 -0
  143. data/samples/learning_processing/chapter_06/04_infinite_loop.rb +25 -0
  144. data/samples/learning_processing/chapter_06/05_another_infinite_loop.rb +33 -0
  145. data/samples/learning_processing/chapter_06/06_legs_with_a_for_loop.rb +41 -0
  146. data/samples/learning_processing/chapter_06/07_local_variables.rb +39 -0
  147. data/samples/learning_processing/chapter_06/08_lines_one_at_a_time.rb +30 -0
  148. data/samples/learning_processing/chapter_06/09_simple_while_loop_with_interactivity.rb +41 -0
  149. data/samples/learning_processing/chapter_06/10_zoog_with_arms.rb +56 -0
  150. data/samples/learning_processing/chapter_06/11_multiple_zoogs.rb +46 -0
  151. data/samples/learning_processing/chapter_07/01_defining_a_function.rb +22 -0
  152. data/samples/learning_processing/chapter_07/02_calling_a_function.rb +22 -0
  153. data/samples/learning_processing/chapter_07/03_bouncing_ball_with_functions.rb +49 -0
  154. data/samples/learning_processing/chapter_07/04_function_returns_distance.rb +48 -0
  155. data/samples/learning_processing/chapter_07/05_zoog_with_functions.rb +71 -0
  156. data/samples/learning_processing/chapter_08/01_car_class_and_car_variable.rb +45 -0
  157. data/samples/learning_processing/chapter_08/02_two_car_objects.rb +60 -0
  158. data/samples/learning_processing/chapter_08/03_object_oriented_zoog.rb +81 -0
  159. data/samples/learning_processing/chapter_10/01_catcher.rb +35 -0
  160. data/samples/learning_processing/chapter_10/02_bouncing_ball.rb +44 -0
  161. data/samples/learning_processing/chapter_10/03_bouncing_balls_with_intersection.rb +69 -0
  162. data/samples/learning_processing/chapter_10/04_a_timer.rb +24 -0
  163. data/samples/learning_processing/chapter_10/05_object_oriented_timer.rb +42 -0
  164. data/samples/learning_processing/chapter_10/06_simple_raindrop.rb +23 -0
  165. data/samples/learning_processing/chapter_10/07_drops_one_at_a_time.rb +63 -0
  166. data/samples/learning_processing/chapter_13/02_random_number_distribution.rb +24 -0
  167. data/samples/learning_processing/chapter_13/03_probabilities.rb +33 -0
  168. data/samples/learning_processing/chapter_13/04_perlin_noise.rb +22 -0
  169. data/samples/learning_processing/chapter_13/06_oscillation.rb +29 -0
  170. data/samples/learning_processing/chapter_13/07_wave.rb +31 -0
  171. data/samples/learning_processing/chapter_13/08_recursion.rb +30 -0
  172. data/samples/learning_processing/chapter_13/09_two_dimensional_array.rb +21 -0
  173. data/samples/learning_processing/chapter_13/10_two_dimensional_array_with_objects.rb +54 -0
  174. data/samples/learning_processing/chapter_14/01_growing_rectangle.rb +26 -0
  175. data/samples/learning_processing/chapter_14/02_multiple_translations.rb +37 -0
  176. data/samples/learning_processing/chapter_14/03_depth_rectangle.rb +29 -0
  177. data/samples/learning_processing/chapter_14/04_pyramid_using_beingshape.rb +55 -0
  178. data/samples/learning_processing/chapter_14/05_rotate_rectangle_around_center.rb +28 -0
  179. data/samples/learning_processing/chapter_14/06_rotate_z.rb +24 -0
  180. data/samples/learning_processing/chapter_14/07_rotate_x.rb +24 -0
  181. data/samples/learning_processing/chapter_14/08_rotate_y.rb +24 -0
  182. data/samples/learning_processing/chapter_14/09_rotate_all.rb +24 -0
  183. data/samples/learning_processing/chapter_14/10_draw_pyramid.rb +59 -0
  184. data/samples/learning_processing/chapter_14/12_rotating_one_square.rb +25 -0
  185. data/samples/learning_processing/chapter_14/13_rotating_another_square.rb +25 -0
  186. data/samples/learning_processing/chapter_14/14_rotating_both_squares.rb +43 -0
  187. data/samples/learning_processing/chapter_14/15_rotating_many_things.rb +56 -0
  188. data/samples/learning_processing/chapter_14/16_simple_solar_system.rb +53 -0
  189. data/samples/learning_processing/chapter_14/17_nested_push_and_pop.rb +50 -0
  190. data/samples/learning_processing/chapter_14/18_object_oriented_solar_system.rb +69 -0
  191. data/samples/learning_processing/chapter_15/01_hello_world_image.rb +20 -0
  192. data/samples/learning_processing/chapter_15/02_image_sprite.rb +29 -0
  193. data/samples/learning_processing/chapter_15/03_swapping_images.rb +25 -0
  194. data/samples/learning_processing/chapter_15/04_image_sequence.rb +22 -0
  195. data/samples/learning_processing/chapter_15/05_setting_pixels.rb +19 -0
  196. data/samples/learning_processing/chapter_15/06_pixels_2d.rb +29 -0
  197. data/samples/learning_processing/chapter_15/07_image_pixels.rb +40 -0
  198. data/samples/learning_processing/chapter_15/08_image_brightness.rb +29 -0
  199. data/samples/learning_processing/chapter_15/09_flashlight_effect.rb +42 -0
  200. data/samples/learning_processing/chapter_15/10_brightness_threshold.rb +33 -0
  201. data/samples/learning_processing/chapter_15/11_brightness_threshold_with_filter.rb +20 -0
  202. data/samples/learning_processing/chapter_15/12_pixel_neighbour_differences.rb +43 -0
  203. data/samples/learning_processing/chapter_15/14_pointillism.rb +34 -0
  204. data/samples/learning_processing/chapter_15/15_2d_image_mapped_to_3d.rb +43 -0
  205. data/samples/learning_processing/chapter_15/data/animal0.jpg +0 -0
  206. data/samples/learning_processing/chapter_15/data/animal1.jpg +0 -0
  207. data/samples/learning_processing/chapter_15/data/animal2.jpg +0 -0
  208. data/samples/learning_processing/chapter_15/data/animal3.jpg +0 -0
  209. data/samples/learning_processing/chapter_15/data/animal4.jpg +0 -0
  210. data/samples/learning_processing/chapter_15/data/animal5.jpg +0 -0
  211. data/samples/learning_processing/chapter_15/data/animal6.jpg +0 -0
  212. data/samples/learning_processing/chapter_15/data/face.jpg +0 -0
  213. data/samples/learning_processing/chapter_15/data/mysummervacation.jpg +0 -0
  214. data/samples/learning_processing/chapter_15/data/sunflower.jpg +0 -0
  215. data/samples/learning_processing/chapter_16/01_display_video.rb +25 -0
  216. data/samples/learning_processing/chapter_16/02_manipulate_video_image.rb +24 -0
  217. data/samples/reflection.rb +26 -0
  218. data/samples/simple_buffer.rb +49 -0
  219. data/samples/tree.rb +83 -0
  220. metadata +348 -0
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+ require 'ruby-processing'
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+
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+ class RecursionSketch < Processing::App
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+
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+ def setup
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+ smooth
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+ end
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+
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+ def draw
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+ background 255
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+ stroke 0
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+ no_fill
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+
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+ draw_circle width/2, height/2, width/2
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+ end
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+
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+ def draw_circle(x, y, radius)
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+ ellipse x, y, radius, radius
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+ # It's important to establish an end-point to recursion, or else it
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+ # would go forever. Comment out the following line to break the sketch.
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+ return if radius < 2
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+ # draw_circle calls itself twice, creating a branching effect.
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+ # For every circle, a smaller circle is drawn to the left and right.
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+ draw_circle x+radius/2, y, radius/2
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+ draw_circle x-radius/2, y, radius/2
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+ end
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+
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+ end
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+
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+ RecursionSketch.new :title => "Recursion", :width => 200, :height => 200
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+ require 'ruby-processing'
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+
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+ class TwoDimensionalArraySketch < Processing::App
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+
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+ def setup
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+ smooth
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+ # initialize array with random values
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+ @my_array = Array.new(width) { Array.new(height) { rand 255 }}
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+
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+ # draw the points
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+ width.times do |i|
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+ height.times do |j|
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+ stroke @my_array[i][j]
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+ point i, j
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+ end
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+ end
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+ end
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+
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+ end
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+
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+ TwoDimensionalArraySketch.new :title => "Two Dimensional Array", :width => 200, :height => 200
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+ require 'ruby-processing'
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+
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+ # Let's start by defining the cell class.
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+ class Cell
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+
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+ def initialize(x, y, w, h, angle)
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+ @x, @y = x, y
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+ @w, @h = w, h
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+ @angle = angle
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+ end
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+
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+ # we oscillate by increasing the angle, here.
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+ def oscillate
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+ @angle += 0.02
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+ end
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+
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+ def display
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+ $app.stroke 255
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+ # calculate color using sine wave
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+ $app.fill 127 + 127 * Math.sin(@angle)
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+ $app.rect @x, @y, @w, @h
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+ end
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+
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+ def oscillate_and_display
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+ oscillate
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+ display
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+ end
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+
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+ end
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+
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+
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+ # And then the sketch that holds many cells.
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+ class ArrayWithObjectsSketch < Processing::App
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+
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+ def setup
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+ smooth
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+ @cols = @rows = 20
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+
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+ # initialize array with random values
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+ @grid = Array.new(@cols) do |i|
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+ Array.new(@rows) do |j|
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+ Cell.new(i*20, j*20, 20, 20, i+j)
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+ end
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+ end
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+ end
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+
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+ def draw
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+ background 0
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+ @grid.each { |array| array.each { |cell| cell.oscillate_and_display } }
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+ end
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+
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+ end
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+
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+ ArrayWithObjectsSketch.new :title => "Two Dimensional Array with Objects", :width => 200, :height => 200
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+ require 'ruby-processing'
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+
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+ class GrowingRectangleSketch < Processing::App
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+
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+ def setup
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+ rect_mode CENTER
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+ @r = 8
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+ end
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+
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+ def draw
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+ background 255
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+ # Display a rectangle in the middle of the screen
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+ stroke 0
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+ fill 175
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+ rect width/2, height/2, @r, @r
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+
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+ # Increase the rectangle size
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+ @r += 1
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+
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+ # Start rectangle over
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+ @r = 0 if @r > width
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+ end
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+
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+ end
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+
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+ GrowingRectangleSketch.new :title => "Growing Rectangle", :width => 200, :height => 200
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+ require 'ruby-processing'
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+
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+ class MultipleTranslationsSketch < Processing::App
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+
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+ def setup
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+ smooth
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+ end
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+
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+ def draw
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+ background 255
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+ stroke 0
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+ fill 175
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+
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+ # Grab mouse coordinates, constrained to window
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+ mx = constrain(mouse_x, 0, width)
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+ my = constrain(mouse_y, 0, height)
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+
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+ # Translate to the mouse location
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+ translate mx, my
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+ ellipse 0, 0, 8, 8
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+
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+ # Translate 100 pixels to the right
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+ translate 100, 0
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+ ellipse 0, 0, 8, 8
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+
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+ # Translate 100 pixels down
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+ translate 0, 100
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+ ellipse 0, 0, 8, 8
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+
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+ # Translate 100 pixels left
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+ translate -100, 0
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+ ellipse 0, 0, 8, 8
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+ end
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+
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+ end
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+
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+ MultipleTranslationsSketch.new :title => "Multiple Translations", :width => 200, :height => 200
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+ require 'ruby-processing'
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+
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+ class DepthRectangleSketch < Processing::App
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+
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+ def setup
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+ @z = 0 # A variable for the z (depth) coordinate
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+ rect_mode CENTER
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+ render_mode P3D
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+ end
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+
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+ def draw
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+ background 255
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+ stroke 0
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+ fill 175
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+
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+ # Translate to a point before displaying a shape there
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+ translate width/2, height/2, @z
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+ rect 0, 0, 8, 8
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+
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+ # Increment z (i.e. move the shape toward the viewer)
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+ @z += 1
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+
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+ # Start rectangle over
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+ @z = 0 if @z > 200
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+ end
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+
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+ end
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+
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+ DepthRectangleSketch.new :title => "Depth Rectangle", :width => 200, :height => 200
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1
+ require 'ruby-processing'
2
+
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+ class PyramidUsingBeginshape < Processing::App
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+
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+ def setup
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+ render_mode P3D
7
+ end
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+
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+ def draw
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+ background 255
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+ stroke 0
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+
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+ # The pyramid's vertices are drawn relative to a centerpoint.
14
+ # Therefore, we call translate to place the pyramid properly in the window.
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+ # A slightly better option might be to include the translate in the draw_pyramid function and pass in x,y,z as arguments
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+ translate 100, 100, 0
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+ draw_pyramid 150
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+ end
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+
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+
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+ # The function sets the vertices for the pyramid around the centerpoint at a flexible distance,
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+ # depending on the number passed in as an argument.
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+ def draw_pyramid(t)
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+ # this pyramid has 4 sides, each drawn as a separate triangle
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+ # each side has 3 vertices, making up a triangle shape
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+ # the parameter " t " determines the size of the pyramid
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+ begin_shape TRIANGLES
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+
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+ fill 255, 150 # Note that each polygon can have its own color.
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+ vertex -t,-t,-t
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+ vertex t,-t,-t
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+ vertex 0, 0, t
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+
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+ fill 150, 150
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+ vertex t,-t,-t
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+ vertex t, t,-t
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+ vertex 0, 0, t
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+
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+ fill 255, 150
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+ vertex t, t,-t
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+ vertex -t, t,-t
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+ vertex 0, 0, t
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+
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+ fill 150, 150
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+ vertex -t, t,-t
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+ vertex -t,-t,-t
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+ vertex 0, 0, t
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+
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+ end_shape
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+ end
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+
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+ end
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+
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+ PyramidUsingBeginshape.new :title => "Draw Pyramid Using BeginShape", :width => 200, :height => 200
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+
@@ -0,0 +1,28 @@
1
+ require 'ruby-processing'
2
+
3
+ class RotateRectangleAroundCenterSketch < Processing::App
4
+
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+ def setup
6
+ render_mode P3D
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+ rect_mode CENTER
8
+ end
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+
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+ def draw
11
+ background 255
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+ stroke 0
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+ fill 175
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+
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+ # translate to center
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+ translate width/2, height/2
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+ # The greek letter "theta" is often used as the name of a variable to store an angle
18
+ # The angle ranges from 0 to PI, based on the ratio of mouse_x location to the sketch's width.
19
+ theta = PI * mouse_x / width
20
+
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+ rotate theta
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+ rect 0, 0, 100, 100
23
+ end
24
+
25
+ end
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+
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+ RotateRectangleAroundCenterSketch.new :title => "Rotate Rectangle Around Center", :width => 200, :height => 200
28
+
@@ -0,0 +1,24 @@
1
+ require 'ruby-processing'
2
+
3
+ class RotateZSketch < Processing::App
4
+
5
+ def setup
6
+ rect_mode CENTER
7
+ render_mode P3D
8
+ @theta = 0
9
+ end
10
+
11
+ def draw
12
+ background 255
13
+ stroke 0
14
+ fill 175
15
+
16
+ translate width/2, height/2
17
+ rotate_z @theta
18
+ rect 0, 0, 100, 100
19
+ @theta += 0.02
20
+ end
21
+
22
+ end
23
+
24
+ RotateZSketch.new :title => "Rotate Z", :width => 200, :height => 200
@@ -0,0 +1,24 @@
1
+ require 'ruby-processing'
2
+
3
+ class RotateXSketch < Processing::App
4
+
5
+ def setup
6
+ render_mode P3D
7
+ rect_mode CENTER
8
+ @theta = 0
9
+ end
10
+
11
+ def draw
12
+ background 255
13
+ stroke 0
14
+ fill 175
15
+
16
+ translate width/2, height/2
17
+ rotate_x @theta
18
+ rect 0, 0, 100, 100
19
+ @theta += 0.02
20
+ end
21
+
22
+ end
23
+
24
+ RotateXSketch.new :title => "Rotate X", :width => 200, :height => 200
@@ -0,0 +1,24 @@
1
+ require 'ruby-processing'
2
+
3
+ class RotateYSketch < Processing::App
4
+
5
+ def setup
6
+ render_mode P3D
7
+ rect_mode CENTER
8
+ @theta = 0
9
+ end
10
+
11
+ def draw
12
+ background 255
13
+ stroke 0
14
+ fill 175
15
+
16
+ translate width/2, height/2
17
+ rotate_y @theta
18
+ rect 0, 0, 100, 100
19
+ @theta += 0.02
20
+ end
21
+
22
+ end
23
+
24
+ RotateYSketch.new :title => "Rotate Y", :width => 200, :height => 200
@@ -0,0 +1,24 @@
1
+ require 'ruby-processing'
2
+
3
+ class RotateAllSketch < Processing::App
4
+
5
+ def setup
6
+ render_mode P3D
7
+ rect_mode CENTER
8
+ end
9
+
10
+ def draw
11
+ background 255
12
+ stroke 0
13
+ fill 175
14
+
15
+ translate width/2, height/2
16
+ rotate_x PI * mouse_x / height
17
+ rotate_y PI * mouse_x / height
18
+ rect 0, 0, 100, 100
19
+ end
20
+
21
+ end
22
+
23
+ RotateAllSketch.new :title => "Rotate All", :width => 200, :height => 200
24
+
@@ -0,0 +1,59 @@
1
+ require 'ruby-processing'
2
+
3
+ class DrawPyramidSketch < Processing::App
4
+
5
+ def setup
6
+ render_mode P3D
7
+ @theta = 0.0
8
+ end
9
+
10
+ def draw
11
+ background 255
12
+ @theta += 0.01
13
+
14
+ translate 100, 100, 0
15
+ rotate_x @theta
16
+ rotate_y @theta
17
+ draw_pyramid 50
18
+
19
+ # translate the scene again
20
+ translate 50, 50, 20
21
+ # call the pyramid drawing function
22
+ draw_pyramid 10
23
+ end
24
+
25
+ def draw_pyramid(t)
26
+ stroke 0
27
+
28
+ # this pyramid has 4 sides, each drawn as a separate triangle
29
+ # each side has 3 vertices, making up a triangle shape
30
+ # the parameter "t" determines the size of the pyramid
31
+ begin_shape TRIANGLES
32
+
33
+ fill 150, 0, 0, 127
34
+ vertex -t, -t, -t
35
+ vertex t, -t, -t
36
+ vertex 0, 0, t
37
+
38
+ fill 0, 150, 0, 127
39
+ vertex t, -t, -t
40
+ vertex t, t, -t
41
+ vertex 0, 0, t
42
+
43
+ fill 0, 0, 150, 127
44
+ vertex t, t, -t
45
+ vertex -t, t, -t
46
+ vertex 0, 0, t
47
+
48
+ fill 150, 0, 150, 127
49
+ vertex -t, t, -t
50
+ vertex -t, -t, -t
51
+ vertex 0, 0, t
52
+
53
+ end_shape
54
+ end
55
+
56
+ end
57
+
58
+
59
+ DrawPyramidSketch.new :title => "Draw Pyramid", :width => 200, :height => 200