qtbindings 4.8.6.0-x86-mingw32 → 4.8.6.1-x86-mingw32
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- checksums.yaml +4 -4
- data/COPYING.LIB.txt +510 -510
- data/COPYING.txt +286 -286
- data/KNOWN_ISSUES.txt +17 -17
- data/bin/2.2/rbrcc.exe +0 -0
- data/bin/2.2/rbuic4.exe +0 -0
- data/bin/2.2/smokeapi.exe +0 -0
- data/bin/2.2/smokedeptool.exe +0 -0
- data/bin/rbqtapi +152 -152
- data/examples/designer/calculatorbuilder/calculatorbuilder.qrc +5 -5
- data/examples/designer/calculatorbuilder/calculatorform.rb +60 -60
- data/examples/designer/calculatorbuilder/calculatorform.ui +299 -299
- data/examples/designer/calculatorbuilder/main.rb +34 -34
- data/examples/designer/calculatorbuilder/makefile +2 -2
- data/examples/designer/calculatorform/calculatorform.rb +46 -46
- data/examples/designer/calculatorform/calculatorform.ui +277 -277
- data/examples/designer/calculatorform/main.rb +32 -32
- data/examples/designer/calculatorform/makefile +3 -3
- data/examples/desktop/screenshot/main.rb +32 -32
- data/examples/desktop/screenshot/screenshot.rb +157 -157
- data/examples/desktop/systray/images/bad.svg +64 -64
- data/examples/desktop/systray/images/heart.svg +55 -55
- data/examples/desktop/systray/images/trash.svg +58 -58
- data/examples/desktop/systray/main.rb +41 -41
- data/examples/desktop/systray/makefile +2 -2
- data/examples/desktop/systray/systray.qrc +7 -7
- data/examples/desktop/systray/window.rb +219 -219
- data/examples/dialogs/complexwizard/complexwizard.rb +140 -140
- data/examples/dialogs/complexwizard/licensewizard.rb +294 -294
- data/examples/dialogs/complexwizard/main.rb +31 -31
- data/examples/dialogs/configdialog/configdialog.rb +109 -109
- data/examples/dialogs/configdialog/main.rb +31 -31
- data/examples/dialogs/configdialog/pages.rb +140 -140
- data/examples/dialogs/extension/finddialog.rb +89 -89
- data/examples/dialogs/extension/main.rb +31 -31
- data/examples/dialogs/findfiles/main.rb +32 -32
- data/examples/dialogs/findfiles/window.rb +177 -177
- data/examples/dialogs/simplewizard/classwizard.rb +374 -374
- data/examples/dialogs/simplewizard/main.rb +31 -31
- data/examples/dialogs/simplewizard/simplewizard.rb +110 -110
- data/examples/dialogs/standarddialogs/dialog.rb +340 -340
- data/examples/dialogs/standarddialogs/main.rb +31 -31
- data/examples/dialogs/tabdialog/main.rb +38 -38
- data/examples/dialogs/tabdialog/tabdialog.rb +178 -178
- data/examples/draganddrop/draggableicons/dragwidget.rb +125 -125
- data/examples/draganddrop/draggableicons/main.rb +41 -41
- data/examples/draganddrop/draggabletext/draglabel.rb +51 -51
- data/examples/draganddrop/draggabletext/dragwidget.rb +94 -94
- data/examples/draganddrop/draggabletext/main.rb +33 -33
- data/examples/draganddrop/draggabletext/words.txt +41 -41
- data/examples/draganddrop/dropsite/dropsitewidget.rb +99 -99
- data/examples/draganddrop/dropsite/dropsitewindow.rb +114 -114
- data/examples/draganddrop/dropsite/main.rb +33 -33
- data/examples/draganddrop/fridgemagnets/draglabel.rb +78 -78
- data/examples/draganddrop/fridgemagnets/dragwidget.rb +130 -130
- data/examples/draganddrop/fridgemagnets/main.rb +33 -33
- data/examples/draganddrop/fridgemagnets/words.txt +48 -48
- data/examples/draganddrop/puzzle/main.rb +33 -33
- data/examples/draganddrop/puzzle/mainwindow.rb +136 -136
- data/examples/draganddrop/puzzle/pieceslist.rb +95 -95
- data/examples/draganddrop/puzzle/puzzlewidget.rb +190 -190
- data/examples/graphicsview/collidingmice/main.rb +53 -53
- data/examples/graphicsview/collidingmice/makefile +2 -2
- data/examples/graphicsview/collidingmice/mice.qrc +5 -5
- data/examples/graphicsview/collidingmice/mouse.rb +176 -176
- data/examples/graphicsview/dragdroprobot/coloritem.rb +86 -86
- data/examples/graphicsview/dragdroprobot/main.rb +57 -57
- data/examples/graphicsview/dragdroprobot/makefile +2 -2
- data/examples/graphicsview/dragdroprobot/robot.qrc +5 -5
- data/examples/graphicsview/dragdroprobot/robot.rb +246 -246
- data/examples/itemviews/chart/chart.qrc +5 -5
- data/examples/itemviews/chart/main.rb +33 -33
- data/examples/itemviews/chart/mainwindow.rb +151 -151
- data/examples/itemviews/chart/makefile +2 -2
- data/examples/itemviews/chart/mydata.cht +8 -8
- data/examples/itemviews/chart/pieview.rb +516 -516
- data/examples/itemviews/chart/qtdata.cht +14 -14
- data/examples/itemviews/dirview/main.rb +39 -39
- data/examples/itemviews/pixelator/imagemodel.rb +51 -51
- data/examples/itemviews/pixelator/images.qrc +5 -5
- data/examples/itemviews/pixelator/main.rb +34 -34
- data/examples/itemviews/pixelator/mainwindow.rb +218 -218
- data/examples/itemviews/pixelator/makefile +3 -3
- data/examples/itemviews/pixelator/pixeldelegate.rb +67 -67
- data/examples/itemviews/puzzle/main.rb +36 -36
- data/examples/itemviews/puzzle/mainwindow.rb +143 -143
- data/examples/itemviews/puzzle/piecesmodel.rb +174 -174
- data/examples/itemviews/puzzle/puzzlewidget.rb +192 -192
- data/examples/itemviews/simpledommodel/domitem.rb +62 -62
- data/examples/itemviews/simpledommodel/dommodel.rb +139 -139
- data/examples/itemviews/simpledommodel/main.rb +33 -33
- data/examples/itemviews/simpledommodel/mainwindow.rb +66 -66
- data/examples/itemviews/simpletreemodel/default.txt +40 -40
- data/examples/itemviews/simpletreemodel/main.rb +41 -41
- data/examples/itemviews/simpletreemodel/makefile +2 -2
- data/examples/itemviews/simpletreemodel/simpletreemodel.qrc +5 -5
- data/examples/itemviews/simpletreemodel/treeitem.rb +67 -67
- data/examples/itemviews/simpletreemodel/treemodel.rb +164 -164
- data/examples/itemviews/sortingmodel/default.txt +40 -40
- data/examples/itemviews/sortingmodel/main.rb +53 -53
- data/examples/itemviews/sortingmodel/treeitem.rb +73 -73
- data/examples/itemviews/sortingmodel/treemodel.rb +166 -166
- data/examples/itemviews/spinboxdelegate/main.rb +47 -47
- data/examples/itemviews/spinboxdelegate/spinboxdelegate.rb +62 -62
- data/examples/killerfilter/killerfilter.rb +55 -55
- data/examples/layouts/basiclayouts/dialog.rb +110 -110
- data/examples/layouts/basiclayouts/main.rb +31 -31
- data/examples/layouts/borderlayout/borderlayout.rb +190 -190
- data/examples/layouts/borderlayout/main.rb +32 -32
- data/examples/layouts/borderlayout/window.rb +52 -52
- data/examples/layouts/flowlayouts/flowlayout.rb +108 -108
- data/examples/layouts/flowlayouts/main.rb +32 -32
- data/examples/layouts/flowlayouts/window.rb +43 -43
- data/examples/mainwindows/application/main.rb +32 -32
- data/examples/mainwindows/application/mainwindow.rb +285 -285
- data/examples/mainwindows/dockwidgets/main.rb +32 -32
- data/examples/mainwindows/dockwidgets/mainwindow.rb +302 -302
- data/examples/mainwindows/mdi/main.rb +32 -32
- data/examples/mainwindows/mdi/mainwindow.rb +363 -363
- data/examples/mainwindows/mdi/mdichild.rb +152 -152
- data/examples/mainwindows/menus/main.rb +32 -32
- data/examples/mainwindows/menus/mainwindow.rb +327 -327
- data/examples/mainwindows/recentfiles/main.rb +32 -32
- data/examples/mainwindows/recentfiles/mainwindow.rb +258 -258
- data/examples/mainwindows/sdi/main.rb +32 -32
- data/examples/mainwindows/sdi/mainwindow.rb +335 -335
- data/examples/network/broadcastreceiver/main.rb +32 -32
- data/examples/network/broadcastreceiver/receiver.rb +64 -64
- data/examples/network/broadcastsender/main.rb +32 -32
- data/examples/network/broadcastsender/sender.rb +72 -72
- data/examples/network/fortuneclient/client.rb +149 -149
- data/examples/network/fortuneclient/main.rb +32 -32
- data/examples/network/fortuneserver/main.rb +32 -32
- data/examples/network/fortuneserver/server.rb +88 -88
- data/examples/network/ftp/ftpwindow.rb +259 -259
- data/examples/network/ftp/main.rb +32 -32
- data/examples/network/http/httpwindow.rb +187 -187
- data/examples/network/http/main.rb +32 -32
- data/examples/network/loopback/dialog.rb +163 -163
- data/examples/network/loopback/main.rb +32 -32
- data/examples/opengl/grabber/glwidget.rb +265 -265
- data/examples/opengl/grabber/main.rb +32 -32
- data/examples/opengl/grabber/mainwindow.rb +189 -189
- data/examples/opengl/hellogl/glwidget.rb +226 -226
- data/examples/opengl/hellogl/main.rb +32 -32
- data/examples/opengl/hellogl/window.rb +66 -66
- data/examples/opengl/textures/glwidget.rb +151 -151
- data/examples/opengl/textures/main.rb +32 -32
- data/examples/opengl/textures/window.rb +77 -77
- data/examples/painting/basicdrawing/main.rb +32 -32
- data/examples/painting/basicdrawing/renderarea.rb +166 -166
- data/examples/painting/basicdrawing/window.rb +215 -215
- data/examples/painting/concentriccircles/circlewidget.rb +88 -88
- data/examples/painting/concentriccircles/main.rb +32 -32
- data/examples/painting/concentriccircles/window.rb +72 -72
- data/examples/painting/fontsampler/main.rb +32 -32
- data/examples/painting/fontsampler/mainwindow.rb +369 -369
- data/examples/painting/fontsampler/mainwindowbase.ui +136 -136
- data/examples/painting/fontsampler/makefile +8 -8
- data/examples/painting/fontsampler/previewdialog.rb +257 -257
- data/examples/painting/fontsampler/previewdialogbase.ui +224 -224
- data/examples/painting/fontsampler/previewlabel.rb +43 -43
- data/examples/painting/imagecomposition/imagecomposer.rb +152 -152
- data/examples/painting/imagecomposition/imagecomposition.qrc +6 -6
- data/examples/painting/imagecomposition/main.rb +33 -33
- data/examples/painting/imagecomposition/makefile +2 -2
- data/examples/painting/painterpaths/main.rb +32 -32
- data/examples/painting/painterpaths/renderarea.rb +97 -97
- data/examples/painting/painterpaths/window.rb +247 -247
- data/examples/painting/svgviewer/files/bubbles.svg +212 -212
- data/examples/painting/svgviewer/files/cubic.svg +77 -77
- data/examples/painting/svgviewer/files/spheres.svg +79 -79
- data/examples/painting/svgviewer/main.rb +38 -38
- data/examples/painting/svgviewer/mainwindow.rb +99 -99
- data/examples/painting/svgviewer/makefile +2 -2
- data/examples/painting/svgviewer/svgview.rb +156 -156
- data/examples/painting/svgviewer/svgviewer.qrc +6 -6
- data/examples/painting/svgviewer/svgwindow.rb +87 -87
- data/examples/painting/transformations/main.rb +32 -32
- data/examples/painting/transformations/renderarea.rb +127 -127
- data/examples/painting/transformations/window.rb +153 -153
- data/examples/passivepopup/passivepopup.rb +38 -38
- data/examples/qdbus/chat/chat.rb +146 -146
- data/examples/qdbus/chat/chat_adaptor.rb +12 -12
- data/examples/qdbus/chat/chat_interface.rb +13 -13
- data/examples/qdbus/chat/chatmainwindow.ui +184 -184
- data/examples/qdbus/chat/chatsetnickname.ui +145 -145
- data/examples/qdbus/chat/makefile +8 -8
- data/examples/qdbus/complexpingpong/complexping.rb +92 -92
- data/examples/qdbus/complexpingpong/complexpong.rb +83 -83
- data/examples/qdbus/complexpingpong/ping-common.rb +1 -1
- data/examples/qdbus/listnames/listnames.rb +69 -69
- data/examples/qdbus/pingpong/ping-common.rb +1 -1
- data/examples/qdbus/pingpong/ping.rb +52 -52
- data/examples/qdbus/pingpong/pong.rb +55 -55
- data/examples/qdbus/remotecontrolledcar/car/car.rb +151 -151
- data/examples/qdbus/remotecontrolledcar/car/main.rb +50 -50
- data/examples/qdbus/remotecontrolledcar/controller/controller.rb +66 -66
- data/examples/qdbus/remotecontrolledcar/controller/controller.ui +61 -61
- data/examples/qdbus/remotecontrolledcar/controller/main.rb +32 -32
- data/examples/qdbus/remotecontrolledcar/controller/makefile +2 -2
- data/examples/qtscribble/scribble.rb +270 -270
- data/examples/richtext/calendar/main.rb +33 -33
- data/examples/richtext/calendar/mainwindow.rb +173 -173
- data/examples/richtext/orderform/detailsdialog.rb +130 -130
- data/examples/richtext/orderform/main.rb +34 -34
- data/examples/richtext/orderform/mainwindow.rb +194 -194
- data/examples/richtext/syntaxhighlighter/examples/example +79 -79
- data/examples/richtext/syntaxhighlighter/highlighter.rb +90 -90
- data/examples/richtext/syntaxhighlighter/main.rb +34 -34
- data/examples/richtext/syntaxhighlighter/mainwindow.rb +105 -105
- data/examples/ruboids/LICENSE.txt +58 -58
- data/examples/ruboids/Manifest +26 -26
- data/examples/ruboids/README +53 -53
- data/examples/ruboids/TODO +29 -29
- data/examples/ruboids/boids.properties +33 -33
- data/examples/ruboids/generateManifest.rb +42 -42
- data/examples/ruboids/release.rb +152 -152
- data/examples/ruboids/ruboids/Boid.rb +141 -141
- data/examples/ruboids/ruboids/BoidView.rb +159 -159
- data/examples/ruboids/ruboids/Camera.rb +24 -24
- data/examples/ruboids/ruboids/CameraDialog.rb +218 -218
- data/examples/ruboids/ruboids/Canvas.rb +143 -143
- data/examples/ruboids/ruboids/Cloud.rb +61 -61
- data/examples/ruboids/ruboids/CloudView.rb +54 -54
- data/examples/ruboids/ruboids/Flock.rb +47 -47
- data/examples/ruboids/ruboids/Graphics.rb +278 -278
- data/examples/ruboids/ruboids/Params.rb +87 -87
- data/examples/ruboids/ruboids/Point.rb +153 -153
- data/examples/ruboids/ruboids/Thing.rb +34 -34
- data/examples/ruboids/ruboids/Triangle.rb +21 -21
- data/examples/ruboids/ruboids/View.rb +88 -88
- data/examples/ruboids/ruboids/World.rb +82 -82
- data/examples/ruboids/ruboids/WorldWindow.rb +52 -52
- data/examples/ruboids/ruboids/info.rb +12 -12
- data/examples/ruboids/ruboids/ruboids.rb +29 -29
- data/examples/threading/main_thread.rb +19 -19
- data/examples/tutorial/t1/t1.rb +10 -10
- data/examples/tutorial/t10/cannon.rb +72 -72
- data/examples/tutorial/t10/lcdrange.rb +45 -45
- data/examples/tutorial/t10/t10.rb +55 -55
- data/examples/tutorial/t11/cannon.rb +124 -124
- data/examples/tutorial/t11/lcdrange.rb +45 -45
- data/examples/tutorial/t11/t11.rb +65 -65
- data/examples/tutorial/t12/cannon.rb +158 -158
- data/examples/tutorial/t12/lcdrange.rb +59 -59
- data/examples/tutorial/t12/t12.rb +66 -66
- data/examples/tutorial/t13/cannon.rb +208 -208
- data/examples/tutorial/t13/gamebrd.rb +113 -113
- data/examples/tutorial/t13/lcdrange.rb +60 -60
- data/examples/tutorial/t13/t13.rb +11 -11
- data/examples/tutorial/t14/cannon.rb +263 -263
- data/examples/tutorial/t14/gamebrd.rb +123 -123
- data/examples/tutorial/t14/lcdrange.rb +63 -63
- data/examples/tutorial/t14/t14.rb +11 -11
- data/examples/tutorial/t2/t2.rb +16 -16
- data/examples/tutorial/t3/t3.rb +18 -18
- data/examples/tutorial/t4/t4.rb +25 -25
- data/examples/tutorial/t5/t5.rb +37 -37
- data/examples/tutorial/t6/t6.rb +52 -52
- data/examples/tutorial/t7/lcdrange.rb +32 -32
- data/examples/tutorial/t7/t7.rb +42 -42
- data/examples/tutorial/t8/cannon.rb +38 -38
- data/examples/tutorial/t8/lcdrange.rb +45 -45
- data/examples/tutorial/t8/t8.rb +43 -43
- data/examples/tutorial/t9/cannon.rb +45 -45
- data/examples/tutorial/t9/lcdrange.rb +46 -46
- data/examples/tutorial/t9/t9.rb +43 -43
- data/examples/widgets/analogclock/analogclock.rb +94 -94
- data/examples/widgets/analogclock/main.rb +9 -9
- data/examples/widgets/calculator/button.rb +45 -45
- data/examples/widgets/calculator/calculator.rb +382 -382
- data/examples/widgets/calculator/main.rb +32 -32
- data/examples/widgets/charactermap/characterwidget.rb +109 -109
- data/examples/widgets/charactermap/main.rb +32 -32
- data/examples/widgets/charactermap/mainwindow.rb +118 -118
- data/examples/widgets/digitalclock/digitalclock.rb +30 -30
- data/examples/widgets/digitalclock/main.rb +9 -9
- data/examples/widgets/groupbox/main.rb +32 -32
- data/examples/widgets/groupbox/window.rb +134 -134
- data/examples/widgets/icons/iconpreviewarea.rb +110 -110
- data/examples/widgets/icons/iconsizespinbox.rb +39 -39
- data/examples/widgets/icons/imagedelegate.rb +73 -73
- data/examples/widgets/icons/main.rb +32 -32
- data/examples/widgets/icons/mainwindow.rb +351 -351
- data/examples/widgets/imageviewer/imageviewer.rb +219 -219
- data/examples/widgets/imageviewer/main.rb +32 -32
- data/examples/widgets/lineedits/main.rb +32 -32
- data/examples/widgets/lineedits/window.rb +199 -199
- data/examples/widgets/movie/main.rb +32 -32
- data/examples/widgets/movie/movieplayer.rb +201 -201
- data/examples/widgets/screenshot/main.rb +32 -32
- data/examples/widgets/screenshot/screenshot.rb +154 -154
- data/examples/widgets/scribble/main.rb +32 -32
- data/examples/widgets/scribble/mainwindow.rb +202 -202
- data/examples/widgets/scribble/scribblearea.rb +154 -154
- data/examples/widgets/sliders/main.rb +32 -32
- data/examples/widgets/sliders/slidersgroup.rb +97 -97
- data/examples/widgets/sliders/window.rb +124 -124
- data/examples/widgets/spinboxes/main.rb +32 -32
- data/examples/widgets/spinboxes/window.rb +213 -213
- data/examples/widgets/tetrix/main.rb +33 -33
- data/examples/widgets/tetrix/tetrixboard.rb +346 -346
- data/examples/widgets/tetrix/tetrixpiece.rb +135 -135
- data/examples/widgets/tetrix/tetrixwindow.rb +88 -88
- data/examples/widgets/tooltips/main.rb +32 -32
- data/examples/widgets/tooltips/shapeitem.rb +31 -31
- data/examples/widgets/tooltips/sortingbox.rb +222 -222
- data/examples/widgets/wiggly/dialog.rb +48 -48
- data/examples/widgets/wiggly/main.rb +9 -9
- data/examples/widgets/wiggly/wigglywidget.rb +75 -75
- data/examples/widgets/windowflags/controllerwindow.rb +195 -195
- data/examples/widgets/windowflags/main.rb +32 -32
- data/examples/widgets/windowflags/previewwindow.rb +103 -103
- data/examples/xml/dombookmarks/frank.xbel +230 -230
- data/examples/xml/dombookmarks/jennifer.xbel +93 -93
- data/examples/xml/dombookmarks/main.rb +34 -34
- data/examples/xml/dombookmarks/mainwindow.rb +129 -129
- data/examples/xml/dombookmarks/xbeltree.rb +172 -172
- data/examples/xml/saxbookmarks/frank.xbel +230 -230
- data/examples/xml/saxbookmarks/jennifer.xbel +93 -93
- data/examples/xml/saxbookmarks/main.rb +34 -34
- data/examples/xml/saxbookmarks/mainwindow.rb +144 -144
- data/examples/xml/saxbookmarks/xbelgenerator.rb +95 -95
- data/examples/xml/saxbookmarks/xbelhandler.rb +122 -122
- data/extconf.rb +2 -2
- data/lib/2.0/libqtruby4shared.dll +0 -0
- data/lib/2.0/libsmokebase.dll +0 -0
- data/lib/2.0/libsmokeqtcore.dll +0 -0
- data/lib/2.0/libsmokeqtdeclarative.dll +0 -0
- data/lib/2.0/libsmokeqtgui.dll +0 -0
- data/lib/2.0/libsmokeqthelp.dll +0 -0
- data/lib/2.0/libsmokeqtmultimedia.dll +0 -0
- data/lib/2.0/libsmokeqtnetwork.dll +0 -0
- data/lib/2.0/libsmokeqtopengl.dll +0 -0
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- data/lib/2.0/qtdeclarative.so +0 -0
- data/lib/2.0/qtruby4.so +0 -0
- data/lib/2.0/qtscript.so +0 -0
- data/lib/2.0/qttest.so +0 -0
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- data/lib/2.1/libsmokeqthelp.dll +0 -0
- data/lib/2.1/libsmokeqtmultimedia.dll +0 -0
- data/lib/2.1/libsmokeqtnetwork.dll +0 -0
- data/lib/2.1/libsmokeqtopengl.dll +0 -0
- data/lib/2.1/libsmokeqtscript.dll +0 -0
- data/lib/2.1/libsmokeqtsql.dll +0 -0
- data/lib/2.1/libsmokeqtsvg.dll +0 -0
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- data/lib/2.1/libsmokeqtwebkit.dll +0 -0
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- data/lib/2.1/qtdeclarative.so +0 -0
- data/lib/2.1/qtruby4.so +0 -0
- data/lib/2.1/qtscript.so +0 -0
- data/lib/2.1/qttest.so +0 -0
- data/lib/2.1/qtuitools.so +0 -0
- data/lib/2.1/qtwebkit.so +0 -0
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- data/lib/2.2/libsmokeqtcore.dll +0 -0
- data/lib/2.2/libsmokeqtdeclarative.dll +0 -0
- data/lib/2.2/libsmokeqtgui.dll +0 -0
- data/lib/2.2/libsmokeqthelp.dll +0 -0
- data/lib/2.2/libsmokeqtmultimedia.dll +0 -0
- data/lib/2.2/libsmokeqtnetwork.dll +0 -0
- data/lib/2.2/libsmokeqtopengl.dll +0 -0
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- data/lib/2.2/libsmokeqtsvg.dll +0 -0
- data/lib/2.2/libsmokeqttest.dll +0 -0
- data/lib/2.2/libsmokeqtuitools.dll +0 -0
- data/lib/2.2/libsmokeqtwebkit.dll +0 -0
- data/lib/2.2/libsmokeqtxml.dll +0 -0
- data/lib/2.2/libsmokeqtxmlpatterns.dll +0 -0
- data/lib/2.2/qtdeclarative.so +0 -0
- data/lib/2.2/qtruby4.so +0 -0
- data/lib/2.2/qtscript.so +0 -0
- data/lib/2.2/qttest.so +0 -0
- data/lib/2.2/qtuitools.so +0 -0
- data/lib/2.2/qtwebkit.so +0 -0
- data/lib/Qt.rb +1 -1
- data/lib/Qt/qtruby4.rb +16 -0
- data/lib/Qt4.rb +111 -111
- data/lib/qtbindings_qt_version.rb +2 -0
- data/lib/qtbindings_version.rb +2 -2
- data/lib/qtdeclarative/qtdeclarative.rb +17 -17
- data/lib/qtscript/qtscript.rb +40 -40
- data/lib/qttest/qttest.rb +166 -166
- data/lib/qtuitools/qtuitools.rb +17 -17
- data/lib/qtwebkit/qtwebkit.rb +17 -17
- metadata +31 -4
- data/README.txt +0 -148
@@ -1,113 +1,113 @@
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require 'Qt'
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2
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require './lcdrange.rb'
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3
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require './cannon.rb'
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4
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5
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class GameBoard < Qt::Widget
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6
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slots 'fire()', 'hit()', 'missed()', 'newGame()'
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def initialize(parent = nil)
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super
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quit = Qt::PushButton.new('&Quit')
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quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
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connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
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angle = LCDRange.new( 'ANGLE', self )
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angle.range = 5..70
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force = LCDRange.new( 'FORCE', self )
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force.range = 10..50
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@cannonField = CannonField.new( self )
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connect( angle, SIGNAL('valueChanged(int)'),
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@cannonField, SLOT('setAngle(int)') )
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connect( @cannonField, SIGNAL('angleChanged(int)'),
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angle, SLOT('setValue(int)') )
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connect( force, SIGNAL('valueChanged(int)'),
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@cannonField, SLOT('setForce(int)') )
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connect( @cannonField, SIGNAL('forceChanged(int)'),
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force, SLOT('setValue(int)') )
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connect( @cannonField, SIGNAL('hit()'),
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self, SLOT('hit()') )
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connect( @cannonField, SIGNAL('missed()'),
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self, SLOT('missed()') )
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shoot = Qt::PushButton.new( '&Shoot', self )
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shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
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connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
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connect( @cannonField, SIGNAL('canShoot(bool)'),
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shoot, SLOT('setEnabled(bool)') )
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45
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restart = Qt::PushButton.new( '&New Game', self )
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restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
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48
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connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
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50
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@hits = Qt::LCDNumber.new( 2, self )
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52
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@shotsLeft = Qt::LCDNumber.new( 2, self )
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53
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hitsLabel = Qt::Label.new( 'HITS', self )
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54
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shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
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55
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topLayout = Qt::HBoxLayout.new
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topLayout.addWidget(shoot)
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topLayout.addWidget(@hits)
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topLayout.addWidget(hitsLabel)
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topLayout.addWidget(@shotsLeft)
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topLayout.addWidget(shotsLeftLabel)
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topLayout.addStretch(1)
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topLayout.addWidget(restart)
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64
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65
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leftLayout = Qt::VBoxLayout.new()
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66
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leftLayout.addWidget( angle )
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67
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leftLayout.addWidget( force )
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68
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69
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gridLayout = Qt::GridLayout.new
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70
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gridLayout.addWidget( quit, 0, 0 )
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71
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gridLayout.addLayout(topLayout, 0, 1)
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72
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gridLayout.addLayout(leftLayout, 1, 0)
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gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
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gridLayout.setColumnStretch( 1, 10 )
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setLayout(gridLayout)
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angle.setValue( 60 )
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force.setValue( 25 )
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79
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angle.setFocus()
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80
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-
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newGame()
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82
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end
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83
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84
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def fire()
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85
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if @cannonField.gameOver() || @cannonField.isShooting()
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return
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87
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end
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88
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@shotsLeft.display( @shotsLeft.intValue() - 1 )
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89
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@cannonField.shoot()
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90
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end
|
91
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def hit()
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93
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@hits.display( @hits.intValue() + 1 )
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94
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if @shotsLeft.intValue() == 0
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95
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@cannonField.setGameOver()
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96
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else
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97
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@cannonField.newTarget()
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98
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end
|
99
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end
|
100
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|
101
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def missed()
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102
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if @shotsLeft.intValue() == 0
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103
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@cannonField.setGameOver()
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104
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end
|
105
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end
|
106
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|
107
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def newGame()
|
108
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@shotsLeft.display( 15.0 )
|
109
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@hits.display( 0 )
|
110
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@cannonField.restartGame()
|
111
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@cannonField.newTarget()
|
112
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-
end
|
113
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-
end
|
1
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+
require 'Qt'
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2
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+
require './lcdrange.rb'
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3
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require './cannon.rb'
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4
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+
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5
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class GameBoard < Qt::Widget
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6
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+
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7
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slots 'fire()', 'hit()', 'missed()', 'newGame()'
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8
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+
|
9
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def initialize(parent = nil)
|
10
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super
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11
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quit = Qt::PushButton.new('&Quit')
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12
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quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
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13
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+
|
14
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connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
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15
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+
|
16
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angle = LCDRange.new( 'ANGLE', self )
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17
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angle.range = 5..70
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18
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+
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19
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force = LCDRange.new( 'FORCE', self )
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20
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force.range = 10..50
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21
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+
|
22
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@cannonField = CannonField.new( self )
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23
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+
|
24
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connect( angle, SIGNAL('valueChanged(int)'),
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25
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@cannonField, SLOT('setAngle(int)') )
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26
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connect( @cannonField, SIGNAL('angleChanged(int)'),
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27
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angle, SLOT('setValue(int)') )
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28
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+
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29
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connect( force, SIGNAL('valueChanged(int)'),
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30
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@cannonField, SLOT('setForce(int)') )
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31
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connect( @cannonField, SIGNAL('forceChanged(int)'),
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32
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force, SLOT('setValue(int)') )
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33
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+
|
34
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connect( @cannonField, SIGNAL('hit()'),
|
35
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self, SLOT('hit()') )
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36
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connect( @cannonField, SIGNAL('missed()'),
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37
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self, SLOT('missed()') )
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38
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+
|
39
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shoot = Qt::PushButton.new( '&Shoot', self )
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40
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shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
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41
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+
|
42
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+
connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
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43
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connect( @cannonField, SIGNAL('canShoot(bool)'),
|
44
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shoot, SLOT('setEnabled(bool)') )
|
45
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+
|
46
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restart = Qt::PushButton.new( '&New Game', self )
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47
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restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
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48
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+
|
49
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+
connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
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50
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+
|
51
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+
@hits = Qt::LCDNumber.new( 2, self )
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52
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+
@shotsLeft = Qt::LCDNumber.new( 2, self )
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53
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hitsLabel = Qt::Label.new( 'HITS', self )
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54
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shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
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55
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+
|
56
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topLayout = Qt::HBoxLayout.new
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57
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topLayout.addWidget(shoot)
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58
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topLayout.addWidget(@hits)
|
59
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topLayout.addWidget(hitsLabel)
|
60
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topLayout.addWidget(@shotsLeft)
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61
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topLayout.addWidget(shotsLeftLabel)
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62
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+
topLayout.addStretch(1)
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63
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topLayout.addWidget(restart)
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64
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+
|
65
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leftLayout = Qt::VBoxLayout.new()
|
66
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+
leftLayout.addWidget( angle )
|
67
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+
leftLayout.addWidget( force )
|
68
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+
|
69
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+
gridLayout = Qt::GridLayout.new
|
70
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gridLayout.addWidget( quit, 0, 0 )
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71
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gridLayout.addLayout(topLayout, 0, 1)
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72
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gridLayout.addLayout(leftLayout, 1, 0)
|
73
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gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
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74
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gridLayout.setColumnStretch( 1, 10 )
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75
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setLayout(gridLayout)
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76
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+
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77
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angle.setValue( 60 )
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78
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force.setValue( 25 )
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79
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angle.setFocus()
|
80
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+
|
81
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+
newGame()
|
82
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+
end
|
83
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+
|
84
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+
def fire()
|
85
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+
if @cannonField.gameOver() || @cannonField.isShooting()
|
86
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+
return
|
87
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+
end
|
88
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+
@shotsLeft.display( @shotsLeft.intValue() - 1 )
|
89
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+
@cannonField.shoot()
|
90
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+
end
|
91
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+
|
92
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+
def hit()
|
93
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+
@hits.display( @hits.intValue() + 1 )
|
94
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+
if @shotsLeft.intValue() == 0
|
95
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+
@cannonField.setGameOver()
|
96
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+
else
|
97
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+
@cannonField.newTarget()
|
98
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+
end
|
99
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+
end
|
100
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+
|
101
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+
def missed()
|
102
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+
if @shotsLeft.intValue() == 0
|
103
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+
@cannonField.setGameOver()
|
104
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+
end
|
105
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+
end
|
106
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+
|
107
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+
def newGame()
|
108
|
+
@shotsLeft.display( 15.0 )
|
109
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+
@hits.display( 0 )
|
110
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+
@cannonField.restartGame()
|
111
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+
@cannonField.newTarget()
|
112
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+
end
|
113
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+
end
|
@@ -1,60 +1,60 @@
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1
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-
require 'Qt'
|
2
|
-
|
3
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-
class LCDRange < Qt::Widget
|
4
|
-
signals 'valueChanged(int)'
|
5
|
-
slots 'setValue(int)', 'setRange(int, int)', 'setText(const char*)'
|
6
|
-
|
7
|
-
def initialize(s, parent = nil)
|
8
|
-
super(parent)
|
9
|
-
init()
|
10
|
-
setText(s)
|
11
|
-
end
|
12
|
-
|
13
|
-
def init()
|
14
|
-
lcd = Qt::LCDNumber.new(2)
|
15
|
-
@slider = Qt::Slider.new(Qt::Horizontal)
|
16
|
-
@slider.range = 0..99
|
17
|
-
@slider.value = 0
|
18
|
-
|
19
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-
@label = Qt::Label.new
|
20
|
-
@label.setAlignment(Qt::AlignHCenter.to_i | Qt::AlignTop.to_i)
|
21
|
-
@label.setSizePolicy(Qt::SizePolicy::Preferred, Qt::SizePolicy::Fixed)
|
22
|
-
|
23
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-
connect(@slider, SIGNAL('valueChanged(int)'), lcd, SLOT('display(int)'))
|
24
|
-
connect(@slider, SIGNAL('valueChanged(int)'), SIGNAL('valueChanged(int)'))
|
25
|
-
|
26
|
-
layout = Qt::VBoxLayout.new
|
27
|
-
layout.addWidget(lcd)
|
28
|
-
layout.addWidget(@slider)
|
29
|
-
setLayout(layout)
|
30
|
-
|
31
|
-
setFocusProxy(@slider)
|
32
|
-
end
|
33
|
-
|
34
|
-
def value()
|
35
|
-
@slider.value()
|
36
|
-
end
|
37
|
-
|
38
|
-
def setValue( value )
|
39
|
-
@slider.setValue( value )
|
40
|
-
end
|
41
|
-
|
42
|
-
def range=( r )
|
43
|
-
setRange(r.begin, r.end)
|
44
|
-
end
|
45
|
-
|
46
|
-
def setRange( minVal, maxVal )
|
47
|
-
if minVal < 0 || maxVal > 99 || minVal > maxVal
|
48
|
-
qWarning( "LCDRange::setRange(#{minVal},#{maxVal})\n" +
|
49
|
-
"\tRange must be 0..99\n" +
|
50
|
-
"\tand minVal must not be greater than maxVal" )
|
51
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-
return
|
52
|
-
end
|
53
|
-
@slider.setRange( minVal, maxVal )
|
54
|
-
end
|
55
|
-
|
56
|
-
def setText( s )
|
57
|
-
@label.setText( s )
|
58
|
-
end
|
59
|
-
|
60
|
-
end
|
1
|
+
require 'Qt'
|
2
|
+
|
3
|
+
class LCDRange < Qt::Widget
|
4
|
+
signals 'valueChanged(int)'
|
5
|
+
slots 'setValue(int)', 'setRange(int, int)', 'setText(const char*)'
|
6
|
+
|
7
|
+
def initialize(s, parent = nil)
|
8
|
+
super(parent)
|
9
|
+
init()
|
10
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+
setText(s)
|
11
|
+
end
|
12
|
+
|
13
|
+
def init()
|
14
|
+
lcd = Qt::LCDNumber.new(2)
|
15
|
+
@slider = Qt::Slider.new(Qt::Horizontal)
|
16
|
+
@slider.range = 0..99
|
17
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+
@slider.value = 0
|
18
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+
|
19
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+
@label = Qt::Label.new
|
20
|
+
@label.setAlignment(Qt::AlignHCenter.to_i | Qt::AlignTop.to_i)
|
21
|
+
@label.setSizePolicy(Qt::SizePolicy::Preferred, Qt::SizePolicy::Fixed)
|
22
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+
|
23
|
+
connect(@slider, SIGNAL('valueChanged(int)'), lcd, SLOT('display(int)'))
|
24
|
+
connect(@slider, SIGNAL('valueChanged(int)'), SIGNAL('valueChanged(int)'))
|
25
|
+
|
26
|
+
layout = Qt::VBoxLayout.new
|
27
|
+
layout.addWidget(lcd)
|
28
|
+
layout.addWidget(@slider)
|
29
|
+
setLayout(layout)
|
30
|
+
|
31
|
+
setFocusProxy(@slider)
|
32
|
+
end
|
33
|
+
|
34
|
+
def value()
|
35
|
+
@slider.value()
|
36
|
+
end
|
37
|
+
|
38
|
+
def setValue( value )
|
39
|
+
@slider.setValue( value )
|
40
|
+
end
|
41
|
+
|
42
|
+
def range=( r )
|
43
|
+
setRange(r.begin, r.end)
|
44
|
+
end
|
45
|
+
|
46
|
+
def setRange( minVal, maxVal )
|
47
|
+
if minVal < 0 || maxVal > 99 || minVal > maxVal
|
48
|
+
qWarning( "LCDRange::setRange(#{minVal},#{maxVal})\n" +
|
49
|
+
"\tRange must be 0..99\n" +
|
50
|
+
"\tand minVal must not be greater than maxVal" )
|
51
|
+
return
|
52
|
+
end
|
53
|
+
@slider.setRange( minVal, maxVal )
|
54
|
+
end
|
55
|
+
|
56
|
+
def setText( s )
|
57
|
+
@label.setText( s )
|
58
|
+
end
|
59
|
+
|
60
|
+
end
|
@@ -1,11 +1,11 @@
|
|
1
|
-
#!/usr/bin/env ruby
|
2
|
-
$VERBOSE = true; $:.unshift File.dirname($0)
|
3
|
-
|
4
|
-
require 'Qt'
|
5
|
-
require './gamebrd.rb'
|
6
|
-
|
7
|
-
app = Qt::Application.new(ARGV)
|
8
|
-
gb = GameBoard.new
|
9
|
-
gb.setGeometry( 100, 100, 500, 355 )
|
10
|
-
gb.show
|
11
|
-
app.exec
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
$VERBOSE = true; $:.unshift File.dirname($0)
|
3
|
+
|
4
|
+
require 'Qt'
|
5
|
+
require './gamebrd.rb'
|
6
|
+
|
7
|
+
app = Qt::Application.new(ARGV)
|
8
|
+
gb = GameBoard.new
|
9
|
+
gb.setGeometry( 100, 100, 500, 355 )
|
10
|
+
gb.show
|
11
|
+
app.exec
|
@@ -1,263 +1,263 @@
|
|
1
|
-
include Math
|
2
|
-
|
3
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-
class CannonField < Qt::Widget
|
4
|
-
|
5
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-
signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
|
6
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'canShoot(bool)'
|
7
|
-
|
8
|
-
slots 'angle=(int)', 'force=(int)', 'shoot()', 'moveShot()',
|
9
|
-
'newTarget()', 'setGameOver()', 'restartGame()'
|
10
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-
|
11
|
-
def initialize(parent = nil)
|
12
|
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super
|
13
|
-
@currentAngle = 45
|
14
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-
@currentForce = 0
|
15
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-
@timerCount = 0;
|
16
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@autoShootTimer = Qt::Timer.new( self )
|
17
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connect( @autoShootTimer, SIGNAL('timeout()'),
|
18
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-
self, SLOT('moveShot()') )
|
19
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@shootAngle = 0
|
20
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-
@shootForce = 0
|
21
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-
@target = Qt::Point.new(0, 0)
|
22
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@gameEnded = false
|
23
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@barrelPressed = false
|
24
|
-
setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
|
25
|
-
setAutoFillBackground(true)
|
26
|
-
newTarget()
|
27
|
-
@barrelRect = Qt::Rect.new(30, -5, 20, 10)
|
28
|
-
end
|
29
|
-
|
30
|
-
def angle()
|
31
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-
return @currentAngle
|
32
|
-
end
|
33
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-
|
34
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def force()
|
35
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-
return @currentForce
|
36
|
-
end
|
37
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-
|
38
|
-
def gameOver()
|
39
|
-
return @gameEnded
|
40
|
-
end
|
41
|
-
|
42
|
-
def angle=( degrees )
|
43
|
-
if degrees < 5
|
44
|
-
degrees = 5
|
45
|
-
elsif degrees > 70
|
46
|
-
degrees = 70
|
47
|
-
end
|
48
|
-
if @currentAngle == degrees
|
49
|
-
return
|
50
|
-
end
|
51
|
-
@currentAngle = degrees
|
52
|
-
update( cannonRect() )
|
53
|
-
emit angleChanged( @currentAngle )
|
54
|
-
end
|
55
|
-
|
56
|
-
def force=( newton )
|
57
|
-
if newton < 0
|
58
|
-
newton = 0
|
59
|
-
end
|
60
|
-
if @currentForce == newton
|
61
|
-
return
|
62
|
-
end
|
63
|
-
@currentForce = newton
|
64
|
-
emit forceChanged( @currentForce )
|
65
|
-
end
|
66
|
-
|
67
|
-
def shoot()
|
68
|
-
if shooting?
|
69
|
-
return
|
70
|
-
end
|
71
|
-
@timerCount = 0
|
72
|
-
@shootAngle = @currentAngle
|
73
|
-
@shootForce = @currentForce
|
74
|
-
@autoShootTimer.start( 25 )
|
75
|
-
emit canShoot( false )
|
76
|
-
end
|
77
|
-
|
78
|
-
@@first_time = true
|
79
|
-
|
80
|
-
def newTarget()
|
81
|
-
if @@first_time
|
82
|
-
@@first_time = false
|
83
|
-
midnight = Qt::Time.new( 0, 0, 0 )
|
84
|
-
srand( midnight.secsTo(Qt::Time.currentTime()) )
|
85
|
-
end
|
86
|
-
@target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
|
87
|
-
update()
|
88
|
-
end
|
89
|
-
|
90
|
-
def setGameOver()
|
91
|
-
if @gameEnded
|
92
|
-
return
|
93
|
-
end
|
94
|
-
if shooting?
|
95
|
-
@autoShootTimer.stop()
|
96
|
-
end
|
97
|
-
@gameEnded = true
|
98
|
-
update()
|
99
|
-
end
|
100
|
-
|
101
|
-
def restartGame()
|
102
|
-
if shooting?
|
103
|
-
@autoShootTimer.stop()
|
104
|
-
end
|
105
|
-
@gameEnded = false
|
106
|
-
update()
|
107
|
-
emit canShoot( true )
|
108
|
-
end
|
109
|
-
|
110
|
-
def moveShot()
|
111
|
-
r = Qt::Region.new( shotRect() )
|
112
|
-
@timerCount += 1
|
113
|
-
|
114
|
-
shotR = shotRect()
|
115
|
-
|
116
|
-
if shotR.intersects( targetRect() )
|
117
|
-
@autoShootTimer.stop()
|
118
|
-
emit hit()
|
119
|
-
emit canShoot(true)
|
120
|
-
elsif shotR.x() > width() || shotR.y() > height() ||
|
121
|
-
shotR.intersects(barrierRect())
|
122
|
-
@autoShootTimer.stop()
|
123
|
-
emit missed()
|
124
|
-
emit canShoot(true)
|
125
|
-
else
|
126
|
-
r = r.unite( Qt::Region.new( shotR ) )
|
127
|
-
end
|
128
|
-
|
129
|
-
update( r )
|
130
|
-
end
|
131
|
-
private :moveShot
|
132
|
-
|
133
|
-
def mousePressEvent( e )
|
134
|
-
if e.button() != Qt::LeftButton
|
135
|
-
return
|
136
|
-
end
|
137
|
-
if barrelHit( e.pos() )
|
138
|
-
@barrelPressed = true
|
139
|
-
end
|
140
|
-
end
|
141
|
-
|
142
|
-
def mouseMoveEvent( e )
|
143
|
-
if !@barrelPressed
|
144
|
-
return
|
145
|
-
end
|
146
|
-
pnt = e.pos();
|
147
|
-
if pnt.x() <= 0
|
148
|
-
pnt.setX( 1 )
|
149
|
-
end
|
150
|
-
if pnt.y() >= height()
|
151
|
-
pnt.setY( height() - 1 )
|
152
|
-
end
|
153
|
-
rad = atan2((rect().bottom()-pnt.y()), pnt.x())
|
154
|
-
self.angle = ( rad*180/3.14159265 ).round
|
155
|
-
end
|
156
|
-
|
157
|
-
def mouseReleaseEvent( e )
|
158
|
-
if e.button() == Qt::LeftButton
|
159
|
-
@barrelPressed = false
|
160
|
-
end
|
161
|
-
end
|
162
|
-
|
163
|
-
def paintEvent( e )
|
164
|
-
painter = Qt::Painter.new( self )
|
165
|
-
|
166
|
-
if @gameEnded
|
167
|
-
painter.pen = Qt::Color.new(Qt::black)
|
168
|
-
painter.font = Qt::Font.new( 'Courier', 48, Qt::Font::Bold )
|
169
|
-
painter.drawText( rect(), Qt::AlignCenter, 'Game Over' )
|
170
|
-
end
|
171
|
-
paintCannon( painter )
|
172
|
-
paintBarrier( painter )
|
173
|
-
if shooting?
|
174
|
-
paintShot( painter )
|
175
|
-
end
|
176
|
-
if !@gameEnded
|
177
|
-
paintTarget( painter )
|
178
|
-
end
|
179
|
-
|
180
|
-
painter.end
|
181
|
-
end
|
182
|
-
|
183
|
-
def paintShot( painter )
|
184
|
-
painter.pen = Qt::NoPen
|
185
|
-
painter.brush = Qt::Brush.new(Qt::black)
|
186
|
-
painter.drawRect( shotRect() )
|
187
|
-
end
|
188
|
-
|
189
|
-
def paintTarget( painter )
|
190
|
-
painter.brush = Qt::Brush.new(Qt::red)
|
191
|
-
painter.pen = Qt::Color.new(Qt::black)
|
192
|
-
painter.drawRect( targetRect() )
|
193
|
-
end
|
194
|
-
|
195
|
-
def paintBarrier( painter )
|
196
|
-
painter.brush = Qt::Brush.new(Qt::yellow)
|
197
|
-
painter.pen = Qt::Color.new(Qt::black)
|
198
|
-
painter.drawRect( barrierRect() )
|
199
|
-
end
|
200
|
-
|
201
|
-
def paintCannon( painter )
|
202
|
-
painter.pen = Qt::NoPen
|
203
|
-
painter.brush = Qt::Brush.new(Qt::blue)
|
204
|
-
|
205
|
-
painter.save
|
206
|
-
painter.translate(0, height())
|
207
|
-
painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
|
208
|
-
painter.rotate( - @currentAngle )
|
209
|
-
painter.drawRect( @barrelRect )
|
210
|
-
painter.restore
|
211
|
-
end
|
212
|
-
|
213
|
-
private :paintShot, :paintTarget, :paintBarrier, :paintCannon
|
214
|
-
|
215
|
-
def cannonRect()
|
216
|
-
r = Qt::Rect.new( 0, 0, 50, 50)
|
217
|
-
r.moveBottomLeft( rect().bottomLeft() )
|
218
|
-
return r
|
219
|
-
end
|
220
|
-
|
221
|
-
def shotRect()
|
222
|
-
gravity = 4.0
|
223
|
-
|
224
|
-
time = @timerCount / 4.0
|
225
|
-
velocity = @shootForce
|
226
|
-
radians = @shootAngle*3.14159265/180.0
|
227
|
-
|
228
|
-
velx = velocity*cos( radians )
|
229
|
-
vely = velocity*sin( radians )
|
230
|
-
x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
|
231
|
-
y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
|
232
|
-
x = x0 + velx*time
|
233
|
-
y = y0 + vely*time - 0.5*gravity*time*time
|
234
|
-
|
235
|
-
r = Qt::Rect.new( 0, 0, 6, 6 );
|
236
|
-
r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
|
237
|
-
return r
|
238
|
-
end
|
239
|
-
|
240
|
-
def targetRect()
|
241
|
-
r = Qt::Rect.new( 0, 0, 20, 10 )
|
242
|
-
r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) )
|
243
|
-
return r
|
244
|
-
end
|
245
|
-
|
246
|
-
def barrierRect()
|
247
|
-
return Qt::Rect.new( 145, height() - 100, 15, 99 )
|
248
|
-
end
|
249
|
-
|
250
|
-
def barrelHit( pos )
|
251
|
-
matrix = Qt::Matrix.new
|
252
|
-
matrix.translate( 0, height() )
|
253
|
-
matrix.rotate( - @currentAngle )
|
254
|
-
matrix = matrix.inverted()
|
255
|
-
return @barrelRect.contains( matrix.map(pos) )
|
256
|
-
end
|
257
|
-
|
258
|
-
private :cannonRect, :shotRect, :targetRect, :barrierRect, :barrelHit
|
259
|
-
|
260
|
-
def shooting?
|
261
|
-
return @autoShootTimer.active?
|
262
|
-
end
|
263
|
-
end
|
1
|
+
include Math
|
2
|
+
|
3
|
+
class CannonField < Qt::Widget
|
4
|
+
|
5
|
+
signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
|
6
|
+
'canShoot(bool)'
|
7
|
+
|
8
|
+
slots 'angle=(int)', 'force=(int)', 'shoot()', 'moveShot()',
|
9
|
+
'newTarget()', 'setGameOver()', 'restartGame()'
|
10
|
+
|
11
|
+
def initialize(parent = nil)
|
12
|
+
super
|
13
|
+
@currentAngle = 45
|
14
|
+
@currentForce = 0
|
15
|
+
@timerCount = 0;
|
16
|
+
@autoShootTimer = Qt::Timer.new( self )
|
17
|
+
connect( @autoShootTimer, SIGNAL('timeout()'),
|
18
|
+
self, SLOT('moveShot()') )
|
19
|
+
@shootAngle = 0
|
20
|
+
@shootForce = 0
|
21
|
+
@target = Qt::Point.new(0, 0)
|
22
|
+
@gameEnded = false
|
23
|
+
@barrelPressed = false
|
24
|
+
setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
|
25
|
+
setAutoFillBackground(true)
|
26
|
+
newTarget()
|
27
|
+
@barrelRect = Qt::Rect.new(30, -5, 20, 10)
|
28
|
+
end
|
29
|
+
|
30
|
+
def angle()
|
31
|
+
return @currentAngle
|
32
|
+
end
|
33
|
+
|
34
|
+
def force()
|
35
|
+
return @currentForce
|
36
|
+
end
|
37
|
+
|
38
|
+
def gameOver()
|
39
|
+
return @gameEnded
|
40
|
+
end
|
41
|
+
|
42
|
+
def angle=( degrees )
|
43
|
+
if degrees < 5
|
44
|
+
degrees = 5
|
45
|
+
elsif degrees > 70
|
46
|
+
degrees = 70
|
47
|
+
end
|
48
|
+
if @currentAngle == degrees
|
49
|
+
return
|
50
|
+
end
|
51
|
+
@currentAngle = degrees
|
52
|
+
update( cannonRect() )
|
53
|
+
emit angleChanged( @currentAngle )
|
54
|
+
end
|
55
|
+
|
56
|
+
def force=( newton )
|
57
|
+
if newton < 0
|
58
|
+
newton = 0
|
59
|
+
end
|
60
|
+
if @currentForce == newton
|
61
|
+
return
|
62
|
+
end
|
63
|
+
@currentForce = newton
|
64
|
+
emit forceChanged( @currentForce )
|
65
|
+
end
|
66
|
+
|
67
|
+
def shoot()
|
68
|
+
if shooting?
|
69
|
+
return
|
70
|
+
end
|
71
|
+
@timerCount = 0
|
72
|
+
@shootAngle = @currentAngle
|
73
|
+
@shootForce = @currentForce
|
74
|
+
@autoShootTimer.start( 25 )
|
75
|
+
emit canShoot( false )
|
76
|
+
end
|
77
|
+
|
78
|
+
@@first_time = true
|
79
|
+
|
80
|
+
def newTarget()
|
81
|
+
if @@first_time
|
82
|
+
@@first_time = false
|
83
|
+
midnight = Qt::Time.new( 0, 0, 0 )
|
84
|
+
srand( midnight.secsTo(Qt::Time.currentTime()) )
|
85
|
+
end
|
86
|
+
@target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
|
87
|
+
update()
|
88
|
+
end
|
89
|
+
|
90
|
+
def setGameOver()
|
91
|
+
if @gameEnded
|
92
|
+
return
|
93
|
+
end
|
94
|
+
if shooting?
|
95
|
+
@autoShootTimer.stop()
|
96
|
+
end
|
97
|
+
@gameEnded = true
|
98
|
+
update()
|
99
|
+
end
|
100
|
+
|
101
|
+
def restartGame()
|
102
|
+
if shooting?
|
103
|
+
@autoShootTimer.stop()
|
104
|
+
end
|
105
|
+
@gameEnded = false
|
106
|
+
update()
|
107
|
+
emit canShoot( true )
|
108
|
+
end
|
109
|
+
|
110
|
+
def moveShot()
|
111
|
+
r = Qt::Region.new( shotRect() )
|
112
|
+
@timerCount += 1
|
113
|
+
|
114
|
+
shotR = shotRect()
|
115
|
+
|
116
|
+
if shotR.intersects( targetRect() )
|
117
|
+
@autoShootTimer.stop()
|
118
|
+
emit hit()
|
119
|
+
emit canShoot(true)
|
120
|
+
elsif shotR.x() > width() || shotR.y() > height() ||
|
121
|
+
shotR.intersects(barrierRect())
|
122
|
+
@autoShootTimer.stop()
|
123
|
+
emit missed()
|
124
|
+
emit canShoot(true)
|
125
|
+
else
|
126
|
+
r = r.unite( Qt::Region.new( shotR ) )
|
127
|
+
end
|
128
|
+
|
129
|
+
update( r )
|
130
|
+
end
|
131
|
+
private :moveShot
|
132
|
+
|
133
|
+
def mousePressEvent( e )
|
134
|
+
if e.button() != Qt::LeftButton
|
135
|
+
return
|
136
|
+
end
|
137
|
+
if barrelHit( e.pos() )
|
138
|
+
@barrelPressed = true
|
139
|
+
end
|
140
|
+
end
|
141
|
+
|
142
|
+
def mouseMoveEvent( e )
|
143
|
+
if !@barrelPressed
|
144
|
+
return
|
145
|
+
end
|
146
|
+
pnt = e.pos();
|
147
|
+
if pnt.x() <= 0
|
148
|
+
pnt.setX( 1 )
|
149
|
+
end
|
150
|
+
if pnt.y() >= height()
|
151
|
+
pnt.setY( height() - 1 )
|
152
|
+
end
|
153
|
+
rad = atan2((rect().bottom()-pnt.y()), pnt.x())
|
154
|
+
self.angle = ( rad*180/3.14159265 ).round
|
155
|
+
end
|
156
|
+
|
157
|
+
def mouseReleaseEvent( e )
|
158
|
+
if e.button() == Qt::LeftButton
|
159
|
+
@barrelPressed = false
|
160
|
+
end
|
161
|
+
end
|
162
|
+
|
163
|
+
def paintEvent( e )
|
164
|
+
painter = Qt::Painter.new( self )
|
165
|
+
|
166
|
+
if @gameEnded
|
167
|
+
painter.pen = Qt::Color.new(Qt::black)
|
168
|
+
painter.font = Qt::Font.new( 'Courier', 48, Qt::Font::Bold )
|
169
|
+
painter.drawText( rect(), Qt::AlignCenter, 'Game Over' )
|
170
|
+
end
|
171
|
+
paintCannon( painter )
|
172
|
+
paintBarrier( painter )
|
173
|
+
if shooting?
|
174
|
+
paintShot( painter )
|
175
|
+
end
|
176
|
+
if !@gameEnded
|
177
|
+
paintTarget( painter )
|
178
|
+
end
|
179
|
+
|
180
|
+
painter.end
|
181
|
+
end
|
182
|
+
|
183
|
+
def paintShot( painter )
|
184
|
+
painter.pen = Qt::NoPen
|
185
|
+
painter.brush = Qt::Brush.new(Qt::black)
|
186
|
+
painter.drawRect( shotRect() )
|
187
|
+
end
|
188
|
+
|
189
|
+
def paintTarget( painter )
|
190
|
+
painter.brush = Qt::Brush.new(Qt::red)
|
191
|
+
painter.pen = Qt::Color.new(Qt::black)
|
192
|
+
painter.drawRect( targetRect() )
|
193
|
+
end
|
194
|
+
|
195
|
+
def paintBarrier( painter )
|
196
|
+
painter.brush = Qt::Brush.new(Qt::yellow)
|
197
|
+
painter.pen = Qt::Color.new(Qt::black)
|
198
|
+
painter.drawRect( barrierRect() )
|
199
|
+
end
|
200
|
+
|
201
|
+
def paintCannon( painter )
|
202
|
+
painter.pen = Qt::NoPen
|
203
|
+
painter.brush = Qt::Brush.new(Qt::blue)
|
204
|
+
|
205
|
+
painter.save
|
206
|
+
painter.translate(0, height())
|
207
|
+
painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
|
208
|
+
painter.rotate( - @currentAngle )
|
209
|
+
painter.drawRect( @barrelRect )
|
210
|
+
painter.restore
|
211
|
+
end
|
212
|
+
|
213
|
+
private :paintShot, :paintTarget, :paintBarrier, :paintCannon
|
214
|
+
|
215
|
+
def cannonRect()
|
216
|
+
r = Qt::Rect.new( 0, 0, 50, 50)
|
217
|
+
r.moveBottomLeft( rect().bottomLeft() )
|
218
|
+
return r
|
219
|
+
end
|
220
|
+
|
221
|
+
def shotRect()
|
222
|
+
gravity = 4.0
|
223
|
+
|
224
|
+
time = @timerCount / 4.0
|
225
|
+
velocity = @shootForce
|
226
|
+
radians = @shootAngle*3.14159265/180.0
|
227
|
+
|
228
|
+
velx = velocity*cos( radians )
|
229
|
+
vely = velocity*sin( radians )
|
230
|
+
x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
|
231
|
+
y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
|
232
|
+
x = x0 + velx*time
|
233
|
+
y = y0 + vely*time - 0.5*gravity*time*time
|
234
|
+
|
235
|
+
r = Qt::Rect.new( 0, 0, 6, 6 );
|
236
|
+
r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
|
237
|
+
return r
|
238
|
+
end
|
239
|
+
|
240
|
+
def targetRect()
|
241
|
+
r = Qt::Rect.new( 0, 0, 20, 10 )
|
242
|
+
r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) )
|
243
|
+
return r
|
244
|
+
end
|
245
|
+
|
246
|
+
def barrierRect()
|
247
|
+
return Qt::Rect.new( 145, height() - 100, 15, 99 )
|
248
|
+
end
|
249
|
+
|
250
|
+
def barrelHit( pos )
|
251
|
+
matrix = Qt::Matrix.new
|
252
|
+
matrix.translate( 0, height() )
|
253
|
+
matrix.rotate( - @currentAngle )
|
254
|
+
matrix = matrix.inverted()
|
255
|
+
return @barrelRect.contains( matrix.map(pos) )
|
256
|
+
end
|
257
|
+
|
258
|
+
private :cannonRect, :shotRect, :targetRect, :barrierRect, :barrelHit
|
259
|
+
|
260
|
+
def shooting?
|
261
|
+
return @autoShootTimer.active?
|
262
|
+
end
|
263
|
+
end
|