qtbindings 4.8.6.0-x86-mingw32 → 4.8.6.1-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (405) hide show
  1. checksums.yaml +4 -4
  2. data/COPYING.LIB.txt +510 -510
  3. data/COPYING.txt +286 -286
  4. data/KNOWN_ISSUES.txt +17 -17
  5. data/bin/2.2/rbrcc.exe +0 -0
  6. data/bin/2.2/rbuic4.exe +0 -0
  7. data/bin/2.2/smokeapi.exe +0 -0
  8. data/bin/2.2/smokedeptool.exe +0 -0
  9. data/bin/rbqtapi +152 -152
  10. data/examples/designer/calculatorbuilder/calculatorbuilder.qrc +5 -5
  11. data/examples/designer/calculatorbuilder/calculatorform.rb +60 -60
  12. data/examples/designer/calculatorbuilder/calculatorform.ui +299 -299
  13. data/examples/designer/calculatorbuilder/main.rb +34 -34
  14. data/examples/designer/calculatorbuilder/makefile +2 -2
  15. data/examples/designer/calculatorform/calculatorform.rb +46 -46
  16. data/examples/designer/calculatorform/calculatorform.ui +277 -277
  17. data/examples/designer/calculatorform/main.rb +32 -32
  18. data/examples/designer/calculatorform/makefile +3 -3
  19. data/examples/desktop/screenshot/main.rb +32 -32
  20. data/examples/desktop/screenshot/screenshot.rb +157 -157
  21. data/examples/desktop/systray/images/bad.svg +64 -64
  22. data/examples/desktop/systray/images/heart.svg +55 -55
  23. data/examples/desktop/systray/images/trash.svg +58 -58
  24. data/examples/desktop/systray/main.rb +41 -41
  25. data/examples/desktop/systray/makefile +2 -2
  26. data/examples/desktop/systray/systray.qrc +7 -7
  27. data/examples/desktop/systray/window.rb +219 -219
  28. data/examples/dialogs/complexwizard/complexwizard.rb +140 -140
  29. data/examples/dialogs/complexwizard/licensewizard.rb +294 -294
  30. data/examples/dialogs/complexwizard/main.rb +31 -31
  31. data/examples/dialogs/configdialog/configdialog.rb +109 -109
  32. data/examples/dialogs/configdialog/main.rb +31 -31
  33. data/examples/dialogs/configdialog/pages.rb +140 -140
  34. data/examples/dialogs/extension/finddialog.rb +89 -89
  35. data/examples/dialogs/extension/main.rb +31 -31
  36. data/examples/dialogs/findfiles/main.rb +32 -32
  37. data/examples/dialogs/findfiles/window.rb +177 -177
  38. data/examples/dialogs/simplewizard/classwizard.rb +374 -374
  39. data/examples/dialogs/simplewizard/main.rb +31 -31
  40. data/examples/dialogs/simplewizard/simplewizard.rb +110 -110
  41. data/examples/dialogs/standarddialogs/dialog.rb +340 -340
  42. data/examples/dialogs/standarddialogs/main.rb +31 -31
  43. data/examples/dialogs/tabdialog/main.rb +38 -38
  44. data/examples/dialogs/tabdialog/tabdialog.rb +178 -178
  45. data/examples/draganddrop/draggableicons/dragwidget.rb +125 -125
  46. data/examples/draganddrop/draggableicons/main.rb +41 -41
  47. data/examples/draganddrop/draggabletext/draglabel.rb +51 -51
  48. data/examples/draganddrop/draggabletext/dragwidget.rb +94 -94
  49. data/examples/draganddrop/draggabletext/main.rb +33 -33
  50. data/examples/draganddrop/draggabletext/words.txt +41 -41
  51. data/examples/draganddrop/dropsite/dropsitewidget.rb +99 -99
  52. data/examples/draganddrop/dropsite/dropsitewindow.rb +114 -114
  53. data/examples/draganddrop/dropsite/main.rb +33 -33
  54. data/examples/draganddrop/fridgemagnets/draglabel.rb +78 -78
  55. data/examples/draganddrop/fridgemagnets/dragwidget.rb +130 -130
  56. data/examples/draganddrop/fridgemagnets/main.rb +33 -33
  57. data/examples/draganddrop/fridgemagnets/words.txt +48 -48
  58. data/examples/draganddrop/puzzle/main.rb +33 -33
  59. data/examples/draganddrop/puzzle/mainwindow.rb +136 -136
  60. data/examples/draganddrop/puzzle/pieceslist.rb +95 -95
  61. data/examples/draganddrop/puzzle/puzzlewidget.rb +190 -190
  62. data/examples/graphicsview/collidingmice/main.rb +53 -53
  63. data/examples/graphicsview/collidingmice/makefile +2 -2
  64. data/examples/graphicsview/collidingmice/mice.qrc +5 -5
  65. data/examples/graphicsview/collidingmice/mouse.rb +176 -176
  66. data/examples/graphicsview/dragdroprobot/coloritem.rb +86 -86
  67. data/examples/graphicsview/dragdroprobot/main.rb +57 -57
  68. data/examples/graphicsview/dragdroprobot/makefile +2 -2
  69. data/examples/graphicsview/dragdroprobot/robot.qrc +5 -5
  70. data/examples/graphicsview/dragdroprobot/robot.rb +246 -246
  71. data/examples/itemviews/chart/chart.qrc +5 -5
  72. data/examples/itemviews/chart/main.rb +33 -33
  73. data/examples/itemviews/chart/mainwindow.rb +151 -151
  74. data/examples/itemviews/chart/makefile +2 -2
  75. data/examples/itemviews/chart/mydata.cht +8 -8
  76. data/examples/itemviews/chart/pieview.rb +516 -516
  77. data/examples/itemviews/chart/qtdata.cht +14 -14
  78. data/examples/itemviews/dirview/main.rb +39 -39
  79. data/examples/itemviews/pixelator/imagemodel.rb +51 -51
  80. data/examples/itemviews/pixelator/images.qrc +5 -5
  81. data/examples/itemviews/pixelator/main.rb +34 -34
  82. data/examples/itemviews/pixelator/mainwindow.rb +218 -218
  83. data/examples/itemviews/pixelator/makefile +3 -3
  84. data/examples/itemviews/pixelator/pixeldelegate.rb +67 -67
  85. data/examples/itemviews/puzzle/main.rb +36 -36
  86. data/examples/itemviews/puzzle/mainwindow.rb +143 -143
  87. data/examples/itemviews/puzzle/piecesmodel.rb +174 -174
  88. data/examples/itemviews/puzzle/puzzlewidget.rb +192 -192
  89. data/examples/itemviews/simpledommodel/domitem.rb +62 -62
  90. data/examples/itemviews/simpledommodel/dommodel.rb +139 -139
  91. data/examples/itemviews/simpledommodel/main.rb +33 -33
  92. data/examples/itemviews/simpledommodel/mainwindow.rb +66 -66
  93. data/examples/itemviews/simpletreemodel/default.txt +40 -40
  94. data/examples/itemviews/simpletreemodel/main.rb +41 -41
  95. data/examples/itemviews/simpletreemodel/makefile +2 -2
  96. data/examples/itemviews/simpletreemodel/simpletreemodel.qrc +5 -5
  97. data/examples/itemviews/simpletreemodel/treeitem.rb +67 -67
  98. data/examples/itemviews/simpletreemodel/treemodel.rb +164 -164
  99. data/examples/itemviews/sortingmodel/default.txt +40 -40
  100. data/examples/itemviews/sortingmodel/main.rb +53 -53
  101. data/examples/itemviews/sortingmodel/treeitem.rb +73 -73
  102. data/examples/itemviews/sortingmodel/treemodel.rb +166 -166
  103. data/examples/itemviews/spinboxdelegate/main.rb +47 -47
  104. data/examples/itemviews/spinboxdelegate/spinboxdelegate.rb +62 -62
  105. data/examples/killerfilter/killerfilter.rb +55 -55
  106. data/examples/layouts/basiclayouts/dialog.rb +110 -110
  107. data/examples/layouts/basiclayouts/main.rb +31 -31
  108. data/examples/layouts/borderlayout/borderlayout.rb +190 -190
  109. data/examples/layouts/borderlayout/main.rb +32 -32
  110. data/examples/layouts/borderlayout/window.rb +52 -52
  111. data/examples/layouts/flowlayouts/flowlayout.rb +108 -108
  112. data/examples/layouts/flowlayouts/main.rb +32 -32
  113. data/examples/layouts/flowlayouts/window.rb +43 -43
  114. data/examples/mainwindows/application/main.rb +32 -32
  115. data/examples/mainwindows/application/mainwindow.rb +285 -285
  116. data/examples/mainwindows/dockwidgets/main.rb +32 -32
  117. data/examples/mainwindows/dockwidgets/mainwindow.rb +302 -302
  118. data/examples/mainwindows/mdi/main.rb +32 -32
  119. data/examples/mainwindows/mdi/mainwindow.rb +363 -363
  120. data/examples/mainwindows/mdi/mdichild.rb +152 -152
  121. data/examples/mainwindows/menus/main.rb +32 -32
  122. data/examples/mainwindows/menus/mainwindow.rb +327 -327
  123. data/examples/mainwindows/recentfiles/main.rb +32 -32
  124. data/examples/mainwindows/recentfiles/mainwindow.rb +258 -258
  125. data/examples/mainwindows/sdi/main.rb +32 -32
  126. data/examples/mainwindows/sdi/mainwindow.rb +335 -335
  127. data/examples/network/broadcastreceiver/main.rb +32 -32
  128. data/examples/network/broadcastreceiver/receiver.rb +64 -64
  129. data/examples/network/broadcastsender/main.rb +32 -32
  130. data/examples/network/broadcastsender/sender.rb +72 -72
  131. data/examples/network/fortuneclient/client.rb +149 -149
  132. data/examples/network/fortuneclient/main.rb +32 -32
  133. data/examples/network/fortuneserver/main.rb +32 -32
  134. data/examples/network/fortuneserver/server.rb +88 -88
  135. data/examples/network/ftp/ftpwindow.rb +259 -259
  136. data/examples/network/ftp/main.rb +32 -32
  137. data/examples/network/http/httpwindow.rb +187 -187
  138. data/examples/network/http/main.rb +32 -32
  139. data/examples/network/loopback/dialog.rb +163 -163
  140. data/examples/network/loopback/main.rb +32 -32
  141. data/examples/opengl/grabber/glwidget.rb +265 -265
  142. data/examples/opengl/grabber/main.rb +32 -32
  143. data/examples/opengl/grabber/mainwindow.rb +189 -189
  144. data/examples/opengl/hellogl/glwidget.rb +226 -226
  145. data/examples/opengl/hellogl/main.rb +32 -32
  146. data/examples/opengl/hellogl/window.rb +66 -66
  147. data/examples/opengl/textures/glwidget.rb +151 -151
  148. data/examples/opengl/textures/main.rb +32 -32
  149. data/examples/opengl/textures/window.rb +77 -77
  150. data/examples/painting/basicdrawing/main.rb +32 -32
  151. data/examples/painting/basicdrawing/renderarea.rb +166 -166
  152. data/examples/painting/basicdrawing/window.rb +215 -215
  153. data/examples/painting/concentriccircles/circlewidget.rb +88 -88
  154. data/examples/painting/concentriccircles/main.rb +32 -32
  155. data/examples/painting/concentriccircles/window.rb +72 -72
  156. data/examples/painting/fontsampler/main.rb +32 -32
  157. data/examples/painting/fontsampler/mainwindow.rb +369 -369
  158. data/examples/painting/fontsampler/mainwindowbase.ui +136 -136
  159. data/examples/painting/fontsampler/makefile +8 -8
  160. data/examples/painting/fontsampler/previewdialog.rb +257 -257
  161. data/examples/painting/fontsampler/previewdialogbase.ui +224 -224
  162. data/examples/painting/fontsampler/previewlabel.rb +43 -43
  163. data/examples/painting/imagecomposition/imagecomposer.rb +152 -152
  164. data/examples/painting/imagecomposition/imagecomposition.qrc +6 -6
  165. data/examples/painting/imagecomposition/main.rb +33 -33
  166. data/examples/painting/imagecomposition/makefile +2 -2
  167. data/examples/painting/painterpaths/main.rb +32 -32
  168. data/examples/painting/painterpaths/renderarea.rb +97 -97
  169. data/examples/painting/painterpaths/window.rb +247 -247
  170. data/examples/painting/svgviewer/files/bubbles.svg +212 -212
  171. data/examples/painting/svgviewer/files/cubic.svg +77 -77
  172. data/examples/painting/svgviewer/files/spheres.svg +79 -79
  173. data/examples/painting/svgviewer/main.rb +38 -38
  174. data/examples/painting/svgviewer/mainwindow.rb +99 -99
  175. data/examples/painting/svgviewer/makefile +2 -2
  176. data/examples/painting/svgviewer/svgview.rb +156 -156
  177. data/examples/painting/svgviewer/svgviewer.qrc +6 -6
  178. data/examples/painting/svgviewer/svgwindow.rb +87 -87
  179. data/examples/painting/transformations/main.rb +32 -32
  180. data/examples/painting/transformations/renderarea.rb +127 -127
  181. data/examples/painting/transformations/window.rb +153 -153
  182. data/examples/passivepopup/passivepopup.rb +38 -38
  183. data/examples/qdbus/chat/chat.rb +146 -146
  184. data/examples/qdbus/chat/chat_adaptor.rb +12 -12
  185. data/examples/qdbus/chat/chat_interface.rb +13 -13
  186. data/examples/qdbus/chat/chatmainwindow.ui +184 -184
  187. data/examples/qdbus/chat/chatsetnickname.ui +145 -145
  188. data/examples/qdbus/chat/makefile +8 -8
  189. data/examples/qdbus/complexpingpong/complexping.rb +92 -92
  190. data/examples/qdbus/complexpingpong/complexpong.rb +83 -83
  191. data/examples/qdbus/complexpingpong/ping-common.rb +1 -1
  192. data/examples/qdbus/listnames/listnames.rb +69 -69
  193. data/examples/qdbus/pingpong/ping-common.rb +1 -1
  194. data/examples/qdbus/pingpong/ping.rb +52 -52
  195. data/examples/qdbus/pingpong/pong.rb +55 -55
  196. data/examples/qdbus/remotecontrolledcar/car/car.rb +151 -151
  197. data/examples/qdbus/remotecontrolledcar/car/main.rb +50 -50
  198. data/examples/qdbus/remotecontrolledcar/controller/controller.rb +66 -66
  199. data/examples/qdbus/remotecontrolledcar/controller/controller.ui +61 -61
  200. data/examples/qdbus/remotecontrolledcar/controller/main.rb +32 -32
  201. data/examples/qdbus/remotecontrolledcar/controller/makefile +2 -2
  202. data/examples/qtscribble/scribble.rb +270 -270
  203. data/examples/richtext/calendar/main.rb +33 -33
  204. data/examples/richtext/calendar/mainwindow.rb +173 -173
  205. data/examples/richtext/orderform/detailsdialog.rb +130 -130
  206. data/examples/richtext/orderform/main.rb +34 -34
  207. data/examples/richtext/orderform/mainwindow.rb +194 -194
  208. data/examples/richtext/syntaxhighlighter/examples/example +79 -79
  209. data/examples/richtext/syntaxhighlighter/highlighter.rb +90 -90
  210. data/examples/richtext/syntaxhighlighter/main.rb +34 -34
  211. data/examples/richtext/syntaxhighlighter/mainwindow.rb +105 -105
  212. data/examples/ruboids/LICENSE.txt +58 -58
  213. data/examples/ruboids/Manifest +26 -26
  214. data/examples/ruboids/README +53 -53
  215. data/examples/ruboids/TODO +29 -29
  216. data/examples/ruboids/boids.properties +33 -33
  217. data/examples/ruboids/generateManifest.rb +42 -42
  218. data/examples/ruboids/release.rb +152 -152
  219. data/examples/ruboids/ruboids/Boid.rb +141 -141
  220. data/examples/ruboids/ruboids/BoidView.rb +159 -159
  221. data/examples/ruboids/ruboids/Camera.rb +24 -24
  222. data/examples/ruboids/ruboids/CameraDialog.rb +218 -218
  223. data/examples/ruboids/ruboids/Canvas.rb +143 -143
  224. data/examples/ruboids/ruboids/Cloud.rb +61 -61
  225. data/examples/ruboids/ruboids/CloudView.rb +54 -54
  226. data/examples/ruboids/ruboids/Flock.rb +47 -47
  227. data/examples/ruboids/ruboids/Graphics.rb +278 -278
  228. data/examples/ruboids/ruboids/Params.rb +87 -87
  229. data/examples/ruboids/ruboids/Point.rb +153 -153
  230. data/examples/ruboids/ruboids/Thing.rb +34 -34
  231. data/examples/ruboids/ruboids/Triangle.rb +21 -21
  232. data/examples/ruboids/ruboids/View.rb +88 -88
  233. data/examples/ruboids/ruboids/World.rb +82 -82
  234. data/examples/ruboids/ruboids/WorldWindow.rb +52 -52
  235. data/examples/ruboids/ruboids/info.rb +12 -12
  236. data/examples/ruboids/ruboids/ruboids.rb +29 -29
  237. data/examples/threading/main_thread.rb +19 -19
  238. data/examples/tutorial/t1/t1.rb +10 -10
  239. data/examples/tutorial/t10/cannon.rb +72 -72
  240. data/examples/tutorial/t10/lcdrange.rb +45 -45
  241. data/examples/tutorial/t10/t10.rb +55 -55
  242. data/examples/tutorial/t11/cannon.rb +124 -124
  243. data/examples/tutorial/t11/lcdrange.rb +45 -45
  244. data/examples/tutorial/t11/t11.rb +65 -65
  245. data/examples/tutorial/t12/cannon.rb +158 -158
  246. data/examples/tutorial/t12/lcdrange.rb +59 -59
  247. data/examples/tutorial/t12/t12.rb +66 -66
  248. data/examples/tutorial/t13/cannon.rb +208 -208
  249. data/examples/tutorial/t13/gamebrd.rb +113 -113
  250. data/examples/tutorial/t13/lcdrange.rb +60 -60
  251. data/examples/tutorial/t13/t13.rb +11 -11
  252. data/examples/tutorial/t14/cannon.rb +263 -263
  253. data/examples/tutorial/t14/gamebrd.rb +123 -123
  254. data/examples/tutorial/t14/lcdrange.rb +63 -63
  255. data/examples/tutorial/t14/t14.rb +11 -11
  256. data/examples/tutorial/t2/t2.rb +16 -16
  257. data/examples/tutorial/t3/t3.rb +18 -18
  258. data/examples/tutorial/t4/t4.rb +25 -25
  259. data/examples/tutorial/t5/t5.rb +37 -37
  260. data/examples/tutorial/t6/t6.rb +52 -52
  261. data/examples/tutorial/t7/lcdrange.rb +32 -32
  262. data/examples/tutorial/t7/t7.rb +42 -42
  263. data/examples/tutorial/t8/cannon.rb +38 -38
  264. data/examples/tutorial/t8/lcdrange.rb +45 -45
  265. data/examples/tutorial/t8/t8.rb +43 -43
  266. data/examples/tutorial/t9/cannon.rb +45 -45
  267. data/examples/tutorial/t9/lcdrange.rb +46 -46
  268. data/examples/tutorial/t9/t9.rb +43 -43
  269. data/examples/widgets/analogclock/analogclock.rb +94 -94
  270. data/examples/widgets/analogclock/main.rb +9 -9
  271. data/examples/widgets/calculator/button.rb +45 -45
  272. data/examples/widgets/calculator/calculator.rb +382 -382
  273. data/examples/widgets/calculator/main.rb +32 -32
  274. data/examples/widgets/charactermap/characterwidget.rb +109 -109
  275. data/examples/widgets/charactermap/main.rb +32 -32
  276. data/examples/widgets/charactermap/mainwindow.rb +118 -118
  277. data/examples/widgets/digitalclock/digitalclock.rb +30 -30
  278. data/examples/widgets/digitalclock/main.rb +9 -9
  279. data/examples/widgets/groupbox/main.rb +32 -32
  280. data/examples/widgets/groupbox/window.rb +134 -134
  281. data/examples/widgets/icons/iconpreviewarea.rb +110 -110
  282. data/examples/widgets/icons/iconsizespinbox.rb +39 -39
  283. data/examples/widgets/icons/imagedelegate.rb +73 -73
  284. data/examples/widgets/icons/main.rb +32 -32
  285. data/examples/widgets/icons/mainwindow.rb +351 -351
  286. data/examples/widgets/imageviewer/imageviewer.rb +219 -219
  287. data/examples/widgets/imageviewer/main.rb +32 -32
  288. data/examples/widgets/lineedits/main.rb +32 -32
  289. data/examples/widgets/lineedits/window.rb +199 -199
  290. data/examples/widgets/movie/main.rb +32 -32
  291. data/examples/widgets/movie/movieplayer.rb +201 -201
  292. data/examples/widgets/screenshot/main.rb +32 -32
  293. data/examples/widgets/screenshot/screenshot.rb +154 -154
  294. data/examples/widgets/scribble/main.rb +32 -32
  295. data/examples/widgets/scribble/mainwindow.rb +202 -202
  296. data/examples/widgets/scribble/scribblearea.rb +154 -154
  297. data/examples/widgets/sliders/main.rb +32 -32
  298. data/examples/widgets/sliders/slidersgroup.rb +97 -97
  299. data/examples/widgets/sliders/window.rb +124 -124
  300. data/examples/widgets/spinboxes/main.rb +32 -32
  301. data/examples/widgets/spinboxes/window.rb +213 -213
  302. data/examples/widgets/tetrix/main.rb +33 -33
  303. data/examples/widgets/tetrix/tetrixboard.rb +346 -346
  304. data/examples/widgets/tetrix/tetrixpiece.rb +135 -135
  305. data/examples/widgets/tetrix/tetrixwindow.rb +88 -88
  306. data/examples/widgets/tooltips/main.rb +32 -32
  307. data/examples/widgets/tooltips/shapeitem.rb +31 -31
  308. data/examples/widgets/tooltips/sortingbox.rb +222 -222
  309. data/examples/widgets/wiggly/dialog.rb +48 -48
  310. data/examples/widgets/wiggly/main.rb +9 -9
  311. data/examples/widgets/wiggly/wigglywidget.rb +75 -75
  312. data/examples/widgets/windowflags/controllerwindow.rb +195 -195
  313. data/examples/widgets/windowflags/main.rb +32 -32
  314. data/examples/widgets/windowflags/previewwindow.rb +103 -103
  315. data/examples/xml/dombookmarks/frank.xbel +230 -230
  316. data/examples/xml/dombookmarks/jennifer.xbel +93 -93
  317. data/examples/xml/dombookmarks/main.rb +34 -34
  318. data/examples/xml/dombookmarks/mainwindow.rb +129 -129
  319. data/examples/xml/dombookmarks/xbeltree.rb +172 -172
  320. data/examples/xml/saxbookmarks/frank.xbel +230 -230
  321. data/examples/xml/saxbookmarks/jennifer.xbel +93 -93
  322. data/examples/xml/saxbookmarks/main.rb +34 -34
  323. data/examples/xml/saxbookmarks/mainwindow.rb +144 -144
  324. data/examples/xml/saxbookmarks/xbelgenerator.rb +95 -95
  325. data/examples/xml/saxbookmarks/xbelhandler.rb +122 -122
  326. data/extconf.rb +2 -2
  327. data/lib/2.0/libqtruby4shared.dll +0 -0
  328. data/lib/2.0/libsmokebase.dll +0 -0
  329. data/lib/2.0/libsmokeqtcore.dll +0 -0
  330. data/lib/2.0/libsmokeqtdeclarative.dll +0 -0
  331. data/lib/2.0/libsmokeqtgui.dll +0 -0
  332. data/lib/2.0/libsmokeqthelp.dll +0 -0
  333. data/lib/2.0/libsmokeqtmultimedia.dll +0 -0
  334. data/lib/2.0/libsmokeqtnetwork.dll +0 -0
  335. data/lib/2.0/libsmokeqtopengl.dll +0 -0
  336. data/lib/2.0/libsmokeqtsql.dll +0 -0
  337. data/lib/2.0/libsmokeqtsvg.dll +0 -0
  338. data/lib/2.0/libsmokeqttest.dll +0 -0
  339. data/lib/2.0/libsmokeqtuitools.dll +0 -0
  340. data/lib/2.0/libsmokeqtwebkit.dll +0 -0
  341. data/lib/2.0/libsmokeqtxml.dll +0 -0
  342. data/lib/2.0/libsmokeqtxmlpatterns.dll +0 -0
  343. data/lib/2.0/qtdeclarative.so +0 -0
  344. data/lib/2.0/qtruby4.so +0 -0
  345. data/lib/2.0/qtscript.so +0 -0
  346. data/lib/2.0/qttest.so +0 -0
  347. data/lib/2.0/qtuitools.so +0 -0
  348. data/lib/2.0/qtwebkit.so +0 -0
  349. data/lib/2.1/libqtruby4shared.dll +0 -0
  350. data/lib/2.1/libsmokebase.dll +0 -0
  351. data/lib/2.1/libsmokeqtcore.dll +0 -0
  352. data/lib/2.1/libsmokeqtdeclarative.dll +0 -0
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  358. data/lib/2.1/libsmokeqtscript.dll +0 -0
  359. data/lib/2.1/libsmokeqtsql.dll +0 -0
  360. data/lib/2.1/libsmokeqtsvg.dll +0 -0
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  364. data/lib/2.1/libsmokeqtxmlpatterns.dll +0 -0
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  366. data/lib/2.1/qtruby4.so +0 -0
  367. data/lib/2.1/qtscript.so +0 -0
  368. data/lib/2.1/qttest.so +0 -0
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  394. data/lib/Qt.rb +1 -1
  395. data/lib/Qt/qtruby4.rb +16 -0
  396. data/lib/Qt4.rb +111 -111
  397. data/lib/qtbindings_qt_version.rb +2 -0
  398. data/lib/qtbindings_version.rb +2 -2
  399. data/lib/qtdeclarative/qtdeclarative.rb +17 -17
  400. data/lib/qtscript/qtscript.rb +40 -40
  401. data/lib/qttest/qttest.rb +166 -166
  402. data/lib/qtuitools/qtuitools.rb +17 -17
  403. data/lib/qtwebkit/qtwebkit.rb +17 -17
  404. metadata +31 -4
  405. data/README.txt +0 -148
@@ -1,113 +1,113 @@
1
- require 'Qt'
2
- require './lcdrange.rb'
3
- require './cannon.rb'
4
-
5
- class GameBoard < Qt::Widget
6
-
7
- slots 'fire()', 'hit()', 'missed()', 'newGame()'
8
-
9
- def initialize(parent = nil)
10
- super
11
- quit = Qt::PushButton.new('&Quit')
12
- quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
13
-
14
- connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
15
-
16
- angle = LCDRange.new( 'ANGLE', self )
17
- angle.range = 5..70
18
-
19
- force = LCDRange.new( 'FORCE', self )
20
- force.range = 10..50
21
-
22
- @cannonField = CannonField.new( self )
23
-
24
- connect( angle, SIGNAL('valueChanged(int)'),
25
- @cannonField, SLOT('setAngle(int)') )
26
- connect( @cannonField, SIGNAL('angleChanged(int)'),
27
- angle, SLOT('setValue(int)') )
28
-
29
- connect( force, SIGNAL('valueChanged(int)'),
30
- @cannonField, SLOT('setForce(int)') )
31
- connect( @cannonField, SIGNAL('forceChanged(int)'),
32
- force, SLOT('setValue(int)') )
33
-
34
- connect( @cannonField, SIGNAL('hit()'),
35
- self, SLOT('hit()') )
36
- connect( @cannonField, SIGNAL('missed()'),
37
- self, SLOT('missed()') )
38
-
39
- shoot = Qt::PushButton.new( '&Shoot', self )
40
- shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
41
-
42
- connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
43
- connect( @cannonField, SIGNAL('canShoot(bool)'),
44
- shoot, SLOT('setEnabled(bool)') )
45
-
46
- restart = Qt::PushButton.new( '&New Game', self )
47
- restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
48
-
49
- connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
50
-
51
- @hits = Qt::LCDNumber.new( 2, self )
52
- @shotsLeft = Qt::LCDNumber.new( 2, self )
53
- hitsLabel = Qt::Label.new( 'HITS', self )
54
- shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
55
-
56
- topLayout = Qt::HBoxLayout.new
57
- topLayout.addWidget(shoot)
58
- topLayout.addWidget(@hits)
59
- topLayout.addWidget(hitsLabel)
60
- topLayout.addWidget(@shotsLeft)
61
- topLayout.addWidget(shotsLeftLabel)
62
- topLayout.addStretch(1)
63
- topLayout.addWidget(restart)
64
-
65
- leftLayout = Qt::VBoxLayout.new()
66
- leftLayout.addWidget( angle )
67
- leftLayout.addWidget( force )
68
-
69
- gridLayout = Qt::GridLayout.new
70
- gridLayout.addWidget( quit, 0, 0 )
71
- gridLayout.addLayout(topLayout, 0, 1)
72
- gridLayout.addLayout(leftLayout, 1, 0)
73
- gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
74
- gridLayout.setColumnStretch( 1, 10 )
75
- setLayout(gridLayout)
76
-
77
- angle.setValue( 60 )
78
- force.setValue( 25 )
79
- angle.setFocus()
80
-
81
- newGame()
82
- end
83
-
84
- def fire()
85
- if @cannonField.gameOver() || @cannonField.isShooting()
86
- return
87
- end
88
- @shotsLeft.display( @shotsLeft.intValue() - 1 )
89
- @cannonField.shoot()
90
- end
91
-
92
- def hit()
93
- @hits.display( @hits.intValue() + 1 )
94
- if @shotsLeft.intValue() == 0
95
- @cannonField.setGameOver()
96
- else
97
- @cannonField.newTarget()
98
- end
99
- end
100
-
101
- def missed()
102
- if @shotsLeft.intValue() == 0
103
- @cannonField.setGameOver()
104
- end
105
- end
106
-
107
- def newGame()
108
- @shotsLeft.display( 15.0 )
109
- @hits.display( 0 )
110
- @cannonField.restartGame()
111
- @cannonField.newTarget()
112
- end
113
- end
1
+ require 'Qt'
2
+ require './lcdrange.rb'
3
+ require './cannon.rb'
4
+
5
+ class GameBoard < Qt::Widget
6
+
7
+ slots 'fire()', 'hit()', 'missed()', 'newGame()'
8
+
9
+ def initialize(parent = nil)
10
+ super
11
+ quit = Qt::PushButton.new('&Quit')
12
+ quit.setFont(Qt::Font.new('Times', 18, Qt::Font::Bold))
13
+
14
+ connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()'))
15
+
16
+ angle = LCDRange.new( 'ANGLE', self )
17
+ angle.range = 5..70
18
+
19
+ force = LCDRange.new( 'FORCE', self )
20
+ force.range = 10..50
21
+
22
+ @cannonField = CannonField.new( self )
23
+
24
+ connect( angle, SIGNAL('valueChanged(int)'),
25
+ @cannonField, SLOT('setAngle(int)') )
26
+ connect( @cannonField, SIGNAL('angleChanged(int)'),
27
+ angle, SLOT('setValue(int)') )
28
+
29
+ connect( force, SIGNAL('valueChanged(int)'),
30
+ @cannonField, SLOT('setForce(int)') )
31
+ connect( @cannonField, SIGNAL('forceChanged(int)'),
32
+ force, SLOT('setValue(int)') )
33
+
34
+ connect( @cannonField, SIGNAL('hit()'),
35
+ self, SLOT('hit()') )
36
+ connect( @cannonField, SIGNAL('missed()'),
37
+ self, SLOT('missed()') )
38
+
39
+ shoot = Qt::PushButton.new( '&Shoot', self )
40
+ shoot.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
41
+
42
+ connect( shoot, SIGNAL('clicked()'), SLOT('fire()') )
43
+ connect( @cannonField, SIGNAL('canShoot(bool)'),
44
+ shoot, SLOT('setEnabled(bool)') )
45
+
46
+ restart = Qt::PushButton.new( '&New Game', self )
47
+ restart.setFont( Qt::Font.new( 'Times', 18, Qt::Font::Bold ) )
48
+
49
+ connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') )
50
+
51
+ @hits = Qt::LCDNumber.new( 2, self )
52
+ @shotsLeft = Qt::LCDNumber.new( 2, self )
53
+ hitsLabel = Qt::Label.new( 'HITS', self )
54
+ shotsLeftLabel = Qt::Label.new( 'SHOTS LEFT', self )
55
+
56
+ topLayout = Qt::HBoxLayout.new
57
+ topLayout.addWidget(shoot)
58
+ topLayout.addWidget(@hits)
59
+ topLayout.addWidget(hitsLabel)
60
+ topLayout.addWidget(@shotsLeft)
61
+ topLayout.addWidget(shotsLeftLabel)
62
+ topLayout.addStretch(1)
63
+ topLayout.addWidget(restart)
64
+
65
+ leftLayout = Qt::VBoxLayout.new()
66
+ leftLayout.addWidget( angle )
67
+ leftLayout.addWidget( force )
68
+
69
+ gridLayout = Qt::GridLayout.new
70
+ gridLayout.addWidget( quit, 0, 0 )
71
+ gridLayout.addLayout(topLayout, 0, 1)
72
+ gridLayout.addLayout(leftLayout, 1, 0)
73
+ gridLayout.addWidget( @cannonField, 1, 1, 2, 1 )
74
+ gridLayout.setColumnStretch( 1, 10 )
75
+ setLayout(gridLayout)
76
+
77
+ angle.setValue( 60 )
78
+ force.setValue( 25 )
79
+ angle.setFocus()
80
+
81
+ newGame()
82
+ end
83
+
84
+ def fire()
85
+ if @cannonField.gameOver() || @cannonField.isShooting()
86
+ return
87
+ end
88
+ @shotsLeft.display( @shotsLeft.intValue() - 1 )
89
+ @cannonField.shoot()
90
+ end
91
+
92
+ def hit()
93
+ @hits.display( @hits.intValue() + 1 )
94
+ if @shotsLeft.intValue() == 0
95
+ @cannonField.setGameOver()
96
+ else
97
+ @cannonField.newTarget()
98
+ end
99
+ end
100
+
101
+ def missed()
102
+ if @shotsLeft.intValue() == 0
103
+ @cannonField.setGameOver()
104
+ end
105
+ end
106
+
107
+ def newGame()
108
+ @shotsLeft.display( 15.0 )
109
+ @hits.display( 0 )
110
+ @cannonField.restartGame()
111
+ @cannonField.newTarget()
112
+ end
113
+ end
@@ -1,60 +1,60 @@
1
- require 'Qt'
2
-
3
- class LCDRange < Qt::Widget
4
- signals 'valueChanged(int)'
5
- slots 'setValue(int)', 'setRange(int, int)', 'setText(const char*)'
6
-
7
- def initialize(s, parent = nil)
8
- super(parent)
9
- init()
10
- setText(s)
11
- end
12
-
13
- def init()
14
- lcd = Qt::LCDNumber.new(2)
15
- @slider = Qt::Slider.new(Qt::Horizontal)
16
- @slider.range = 0..99
17
- @slider.value = 0
18
-
19
- @label = Qt::Label.new
20
- @label.setAlignment(Qt::AlignHCenter.to_i | Qt::AlignTop.to_i)
21
- @label.setSizePolicy(Qt::SizePolicy::Preferred, Qt::SizePolicy::Fixed)
22
-
23
- connect(@slider, SIGNAL('valueChanged(int)'), lcd, SLOT('display(int)'))
24
- connect(@slider, SIGNAL('valueChanged(int)'), SIGNAL('valueChanged(int)'))
25
-
26
- layout = Qt::VBoxLayout.new
27
- layout.addWidget(lcd)
28
- layout.addWidget(@slider)
29
- setLayout(layout)
30
-
31
- setFocusProxy(@slider)
32
- end
33
-
34
- def value()
35
- @slider.value()
36
- end
37
-
38
- def setValue( value )
39
- @slider.setValue( value )
40
- end
41
-
42
- def range=( r )
43
- setRange(r.begin, r.end)
44
- end
45
-
46
- def setRange( minVal, maxVal )
47
- if minVal < 0 || maxVal > 99 || minVal > maxVal
48
- qWarning( "LCDRange::setRange(#{minVal},#{maxVal})\n" +
49
- "\tRange must be 0..99\n" +
50
- "\tand minVal must not be greater than maxVal" )
51
- return
52
- end
53
- @slider.setRange( minVal, maxVal )
54
- end
55
-
56
- def setText( s )
57
- @label.setText( s )
58
- end
59
-
60
- end
1
+ require 'Qt'
2
+
3
+ class LCDRange < Qt::Widget
4
+ signals 'valueChanged(int)'
5
+ slots 'setValue(int)', 'setRange(int, int)', 'setText(const char*)'
6
+
7
+ def initialize(s, parent = nil)
8
+ super(parent)
9
+ init()
10
+ setText(s)
11
+ end
12
+
13
+ def init()
14
+ lcd = Qt::LCDNumber.new(2)
15
+ @slider = Qt::Slider.new(Qt::Horizontal)
16
+ @slider.range = 0..99
17
+ @slider.value = 0
18
+
19
+ @label = Qt::Label.new
20
+ @label.setAlignment(Qt::AlignHCenter.to_i | Qt::AlignTop.to_i)
21
+ @label.setSizePolicy(Qt::SizePolicy::Preferred, Qt::SizePolicy::Fixed)
22
+
23
+ connect(@slider, SIGNAL('valueChanged(int)'), lcd, SLOT('display(int)'))
24
+ connect(@slider, SIGNAL('valueChanged(int)'), SIGNAL('valueChanged(int)'))
25
+
26
+ layout = Qt::VBoxLayout.new
27
+ layout.addWidget(lcd)
28
+ layout.addWidget(@slider)
29
+ setLayout(layout)
30
+
31
+ setFocusProxy(@slider)
32
+ end
33
+
34
+ def value()
35
+ @slider.value()
36
+ end
37
+
38
+ def setValue( value )
39
+ @slider.setValue( value )
40
+ end
41
+
42
+ def range=( r )
43
+ setRange(r.begin, r.end)
44
+ end
45
+
46
+ def setRange( minVal, maxVal )
47
+ if minVal < 0 || maxVal > 99 || minVal > maxVal
48
+ qWarning( "LCDRange::setRange(#{minVal},#{maxVal})\n" +
49
+ "\tRange must be 0..99\n" +
50
+ "\tand minVal must not be greater than maxVal" )
51
+ return
52
+ end
53
+ @slider.setRange( minVal, maxVal )
54
+ end
55
+
56
+ def setText( s )
57
+ @label.setText( s )
58
+ end
59
+
60
+ end
@@ -1,11 +1,11 @@
1
- #!/usr/bin/env ruby
2
- $VERBOSE = true; $:.unshift File.dirname($0)
3
-
4
- require 'Qt'
5
- require './gamebrd.rb'
6
-
7
- app = Qt::Application.new(ARGV)
8
- gb = GameBoard.new
9
- gb.setGeometry( 100, 100, 500, 355 )
10
- gb.show
11
- app.exec
1
+ #!/usr/bin/env ruby
2
+ $VERBOSE = true; $:.unshift File.dirname($0)
3
+
4
+ require 'Qt'
5
+ require './gamebrd.rb'
6
+
7
+ app = Qt::Application.new(ARGV)
8
+ gb = GameBoard.new
9
+ gb.setGeometry( 100, 100, 500, 355 )
10
+ gb.show
11
+ app.exec
@@ -1,263 +1,263 @@
1
- include Math
2
-
3
- class CannonField < Qt::Widget
4
-
5
- signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
6
- 'canShoot(bool)'
7
-
8
- slots 'angle=(int)', 'force=(int)', 'shoot()', 'moveShot()',
9
- 'newTarget()', 'setGameOver()', 'restartGame()'
10
-
11
- def initialize(parent = nil)
12
- super
13
- @currentAngle = 45
14
- @currentForce = 0
15
- @timerCount = 0;
16
- @autoShootTimer = Qt::Timer.new( self )
17
- connect( @autoShootTimer, SIGNAL('timeout()'),
18
- self, SLOT('moveShot()') )
19
- @shootAngle = 0
20
- @shootForce = 0
21
- @target = Qt::Point.new(0, 0)
22
- @gameEnded = false
23
- @barrelPressed = false
24
- setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
25
- setAutoFillBackground(true)
26
- newTarget()
27
- @barrelRect = Qt::Rect.new(30, -5, 20, 10)
28
- end
29
-
30
- def angle()
31
- return @currentAngle
32
- end
33
-
34
- def force()
35
- return @currentForce
36
- end
37
-
38
- def gameOver()
39
- return @gameEnded
40
- end
41
-
42
- def angle=( degrees )
43
- if degrees < 5
44
- degrees = 5
45
- elsif degrees > 70
46
- degrees = 70
47
- end
48
- if @currentAngle == degrees
49
- return
50
- end
51
- @currentAngle = degrees
52
- update( cannonRect() )
53
- emit angleChanged( @currentAngle )
54
- end
55
-
56
- def force=( newton )
57
- if newton < 0
58
- newton = 0
59
- end
60
- if @currentForce == newton
61
- return
62
- end
63
- @currentForce = newton
64
- emit forceChanged( @currentForce )
65
- end
66
-
67
- def shoot()
68
- if shooting?
69
- return
70
- end
71
- @timerCount = 0
72
- @shootAngle = @currentAngle
73
- @shootForce = @currentForce
74
- @autoShootTimer.start( 25 )
75
- emit canShoot( false )
76
- end
77
-
78
- @@first_time = true
79
-
80
- def newTarget()
81
- if @@first_time
82
- @@first_time = false
83
- midnight = Qt::Time.new( 0, 0, 0 )
84
- srand( midnight.secsTo(Qt::Time.currentTime()) )
85
- end
86
- @target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
87
- update()
88
- end
89
-
90
- def setGameOver()
91
- if @gameEnded
92
- return
93
- end
94
- if shooting?
95
- @autoShootTimer.stop()
96
- end
97
- @gameEnded = true
98
- update()
99
- end
100
-
101
- def restartGame()
102
- if shooting?
103
- @autoShootTimer.stop()
104
- end
105
- @gameEnded = false
106
- update()
107
- emit canShoot( true )
108
- end
109
-
110
- def moveShot()
111
- r = Qt::Region.new( shotRect() )
112
- @timerCount += 1
113
-
114
- shotR = shotRect()
115
-
116
- if shotR.intersects( targetRect() )
117
- @autoShootTimer.stop()
118
- emit hit()
119
- emit canShoot(true)
120
- elsif shotR.x() > width() || shotR.y() > height() ||
121
- shotR.intersects(barrierRect())
122
- @autoShootTimer.stop()
123
- emit missed()
124
- emit canShoot(true)
125
- else
126
- r = r.unite( Qt::Region.new( shotR ) )
127
- end
128
-
129
- update( r )
130
- end
131
- private :moveShot
132
-
133
- def mousePressEvent( e )
134
- if e.button() != Qt::LeftButton
135
- return
136
- end
137
- if barrelHit( e.pos() )
138
- @barrelPressed = true
139
- end
140
- end
141
-
142
- def mouseMoveEvent( e )
143
- if !@barrelPressed
144
- return
145
- end
146
- pnt = e.pos();
147
- if pnt.x() <= 0
148
- pnt.setX( 1 )
149
- end
150
- if pnt.y() >= height()
151
- pnt.setY( height() - 1 )
152
- end
153
- rad = atan2((rect().bottom()-pnt.y()), pnt.x())
154
- self.angle = ( rad*180/3.14159265 ).round
155
- end
156
-
157
- def mouseReleaseEvent( e )
158
- if e.button() == Qt::LeftButton
159
- @barrelPressed = false
160
- end
161
- end
162
-
163
- def paintEvent( e )
164
- painter = Qt::Painter.new( self )
165
-
166
- if @gameEnded
167
- painter.pen = Qt::Color.new(Qt::black)
168
- painter.font = Qt::Font.new( 'Courier', 48, Qt::Font::Bold )
169
- painter.drawText( rect(), Qt::AlignCenter, 'Game Over' )
170
- end
171
- paintCannon( painter )
172
- paintBarrier( painter )
173
- if shooting?
174
- paintShot( painter )
175
- end
176
- if !@gameEnded
177
- paintTarget( painter )
178
- end
179
-
180
- painter.end
181
- end
182
-
183
- def paintShot( painter )
184
- painter.pen = Qt::NoPen
185
- painter.brush = Qt::Brush.new(Qt::black)
186
- painter.drawRect( shotRect() )
187
- end
188
-
189
- def paintTarget( painter )
190
- painter.brush = Qt::Brush.new(Qt::red)
191
- painter.pen = Qt::Color.new(Qt::black)
192
- painter.drawRect( targetRect() )
193
- end
194
-
195
- def paintBarrier( painter )
196
- painter.brush = Qt::Brush.new(Qt::yellow)
197
- painter.pen = Qt::Color.new(Qt::black)
198
- painter.drawRect( barrierRect() )
199
- end
200
-
201
- def paintCannon( painter )
202
- painter.pen = Qt::NoPen
203
- painter.brush = Qt::Brush.new(Qt::blue)
204
-
205
- painter.save
206
- painter.translate(0, height())
207
- painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
208
- painter.rotate( - @currentAngle )
209
- painter.drawRect( @barrelRect )
210
- painter.restore
211
- end
212
-
213
- private :paintShot, :paintTarget, :paintBarrier, :paintCannon
214
-
215
- def cannonRect()
216
- r = Qt::Rect.new( 0, 0, 50, 50)
217
- r.moveBottomLeft( rect().bottomLeft() )
218
- return r
219
- end
220
-
221
- def shotRect()
222
- gravity = 4.0
223
-
224
- time = @timerCount / 4.0
225
- velocity = @shootForce
226
- radians = @shootAngle*3.14159265/180.0
227
-
228
- velx = velocity*cos( radians )
229
- vely = velocity*sin( radians )
230
- x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
231
- y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
232
- x = x0 + velx*time
233
- y = y0 + vely*time - 0.5*gravity*time*time
234
-
235
- r = Qt::Rect.new( 0, 0, 6, 6 );
236
- r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
237
- return r
238
- end
239
-
240
- def targetRect()
241
- r = Qt::Rect.new( 0, 0, 20, 10 )
242
- r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) )
243
- return r
244
- end
245
-
246
- def barrierRect()
247
- return Qt::Rect.new( 145, height() - 100, 15, 99 )
248
- end
249
-
250
- def barrelHit( pos )
251
- matrix = Qt::Matrix.new
252
- matrix.translate( 0, height() )
253
- matrix.rotate( - @currentAngle )
254
- matrix = matrix.inverted()
255
- return @barrelRect.contains( matrix.map(pos) )
256
- end
257
-
258
- private :cannonRect, :shotRect, :targetRect, :barrierRect, :barrelHit
259
-
260
- def shooting?
261
- return @autoShootTimer.active?
262
- end
263
- end
1
+ include Math
2
+
3
+ class CannonField < Qt::Widget
4
+
5
+ signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
6
+ 'canShoot(bool)'
7
+
8
+ slots 'angle=(int)', 'force=(int)', 'shoot()', 'moveShot()',
9
+ 'newTarget()', 'setGameOver()', 'restartGame()'
10
+
11
+ def initialize(parent = nil)
12
+ super
13
+ @currentAngle = 45
14
+ @currentForce = 0
15
+ @timerCount = 0;
16
+ @autoShootTimer = Qt::Timer.new( self )
17
+ connect( @autoShootTimer, SIGNAL('timeout()'),
18
+ self, SLOT('moveShot()') )
19
+ @shootAngle = 0
20
+ @shootForce = 0
21
+ @target = Qt::Point.new(0, 0)
22
+ @gameEnded = false
23
+ @barrelPressed = false
24
+ setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
25
+ setAutoFillBackground(true)
26
+ newTarget()
27
+ @barrelRect = Qt::Rect.new(30, -5, 20, 10)
28
+ end
29
+
30
+ def angle()
31
+ return @currentAngle
32
+ end
33
+
34
+ def force()
35
+ return @currentForce
36
+ end
37
+
38
+ def gameOver()
39
+ return @gameEnded
40
+ end
41
+
42
+ def angle=( degrees )
43
+ if degrees < 5
44
+ degrees = 5
45
+ elsif degrees > 70
46
+ degrees = 70
47
+ end
48
+ if @currentAngle == degrees
49
+ return
50
+ end
51
+ @currentAngle = degrees
52
+ update( cannonRect() )
53
+ emit angleChanged( @currentAngle )
54
+ end
55
+
56
+ def force=( newton )
57
+ if newton < 0
58
+ newton = 0
59
+ end
60
+ if @currentForce == newton
61
+ return
62
+ end
63
+ @currentForce = newton
64
+ emit forceChanged( @currentForce )
65
+ end
66
+
67
+ def shoot()
68
+ if shooting?
69
+ return
70
+ end
71
+ @timerCount = 0
72
+ @shootAngle = @currentAngle
73
+ @shootForce = @currentForce
74
+ @autoShootTimer.start( 25 )
75
+ emit canShoot( false )
76
+ end
77
+
78
+ @@first_time = true
79
+
80
+ def newTarget()
81
+ if @@first_time
82
+ @@first_time = false
83
+ midnight = Qt::Time.new( 0, 0, 0 )
84
+ srand( midnight.secsTo(Qt::Time.currentTime()) )
85
+ end
86
+ @target = Qt::Point.new( 200 + rand(190), 10 + rand(255) )
87
+ update()
88
+ end
89
+
90
+ def setGameOver()
91
+ if @gameEnded
92
+ return
93
+ end
94
+ if shooting?
95
+ @autoShootTimer.stop()
96
+ end
97
+ @gameEnded = true
98
+ update()
99
+ end
100
+
101
+ def restartGame()
102
+ if shooting?
103
+ @autoShootTimer.stop()
104
+ end
105
+ @gameEnded = false
106
+ update()
107
+ emit canShoot( true )
108
+ end
109
+
110
+ def moveShot()
111
+ r = Qt::Region.new( shotRect() )
112
+ @timerCount += 1
113
+
114
+ shotR = shotRect()
115
+
116
+ if shotR.intersects( targetRect() )
117
+ @autoShootTimer.stop()
118
+ emit hit()
119
+ emit canShoot(true)
120
+ elsif shotR.x() > width() || shotR.y() > height() ||
121
+ shotR.intersects(barrierRect())
122
+ @autoShootTimer.stop()
123
+ emit missed()
124
+ emit canShoot(true)
125
+ else
126
+ r = r.unite( Qt::Region.new( shotR ) )
127
+ end
128
+
129
+ update( r )
130
+ end
131
+ private :moveShot
132
+
133
+ def mousePressEvent( e )
134
+ if e.button() != Qt::LeftButton
135
+ return
136
+ end
137
+ if barrelHit( e.pos() )
138
+ @barrelPressed = true
139
+ end
140
+ end
141
+
142
+ def mouseMoveEvent( e )
143
+ if !@barrelPressed
144
+ return
145
+ end
146
+ pnt = e.pos();
147
+ if pnt.x() <= 0
148
+ pnt.setX( 1 )
149
+ end
150
+ if pnt.y() >= height()
151
+ pnt.setY( height() - 1 )
152
+ end
153
+ rad = atan2((rect().bottom()-pnt.y()), pnt.x())
154
+ self.angle = ( rad*180/3.14159265 ).round
155
+ end
156
+
157
+ def mouseReleaseEvent( e )
158
+ if e.button() == Qt::LeftButton
159
+ @barrelPressed = false
160
+ end
161
+ end
162
+
163
+ def paintEvent( e )
164
+ painter = Qt::Painter.new( self )
165
+
166
+ if @gameEnded
167
+ painter.pen = Qt::Color.new(Qt::black)
168
+ painter.font = Qt::Font.new( 'Courier', 48, Qt::Font::Bold )
169
+ painter.drawText( rect(), Qt::AlignCenter, 'Game Over' )
170
+ end
171
+ paintCannon( painter )
172
+ paintBarrier( painter )
173
+ if shooting?
174
+ paintShot( painter )
175
+ end
176
+ if !@gameEnded
177
+ paintTarget( painter )
178
+ end
179
+
180
+ painter.end
181
+ end
182
+
183
+ def paintShot( painter )
184
+ painter.pen = Qt::NoPen
185
+ painter.brush = Qt::Brush.new(Qt::black)
186
+ painter.drawRect( shotRect() )
187
+ end
188
+
189
+ def paintTarget( painter )
190
+ painter.brush = Qt::Brush.new(Qt::red)
191
+ painter.pen = Qt::Color.new(Qt::black)
192
+ painter.drawRect( targetRect() )
193
+ end
194
+
195
+ def paintBarrier( painter )
196
+ painter.brush = Qt::Brush.new(Qt::yellow)
197
+ painter.pen = Qt::Color.new(Qt::black)
198
+ painter.drawRect( barrierRect() )
199
+ end
200
+
201
+ def paintCannon( painter )
202
+ painter.pen = Qt::NoPen
203
+ painter.brush = Qt::Brush.new(Qt::blue)
204
+
205
+ painter.save
206
+ painter.translate(0, height())
207
+ painter.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
208
+ painter.rotate( - @currentAngle )
209
+ painter.drawRect( @barrelRect )
210
+ painter.restore
211
+ end
212
+
213
+ private :paintShot, :paintTarget, :paintBarrier, :paintCannon
214
+
215
+ def cannonRect()
216
+ r = Qt::Rect.new( 0, 0, 50, 50)
217
+ r.moveBottomLeft( rect().bottomLeft() )
218
+ return r
219
+ end
220
+
221
+ def shotRect()
222
+ gravity = 4.0
223
+
224
+ time = @timerCount / 4.0
225
+ velocity = @shootForce
226
+ radians = @shootAngle*3.14159265/180.0
227
+
228
+ velx = velocity*cos( radians )
229
+ vely = velocity*sin( radians )
230
+ x0 = ( @barrelRect.right() + 5.0 )*cos(radians)
231
+ y0 = ( @barrelRect.right() + 5.0 )*sin(radians)
232
+ x = x0 + velx*time
233
+ y = y0 + vely*time - 0.5*gravity*time*time
234
+
235
+ r = Qt::Rect.new( 0, 0, 6, 6 );
236
+ r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
237
+ return r
238
+ end
239
+
240
+ def targetRect()
241
+ r = Qt::Rect.new( 0, 0, 20, 10 )
242
+ r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) )
243
+ return r
244
+ end
245
+
246
+ def barrierRect()
247
+ return Qt::Rect.new( 145, height() - 100, 15, 99 )
248
+ end
249
+
250
+ def barrelHit( pos )
251
+ matrix = Qt::Matrix.new
252
+ matrix.translate( 0, height() )
253
+ matrix.rotate( - @currentAngle )
254
+ matrix = matrix.inverted()
255
+ return @barrelRect.contains( matrix.map(pos) )
256
+ end
257
+
258
+ private :cannonRect, :shotRect, :targetRect, :barrierRect, :barrelHit
259
+
260
+ def shooting?
261
+ return @autoShootTimer.active?
262
+ end
263
+ end