propane 3.4.2-java → 3.5.0-java
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- checksums.yaml +4 -4
- data/.mvn/wrapper/MavenWrapperDownloader.java +1 -1
- data/.travis.yml +1 -1
- data/CHANGELOG.md +5 -1
- data/Gemfile +2 -0
- data/README.md +15 -3
- data/Rakefile +9 -10
- data/bin/propane +3 -1
- data/lib/propane.rb +2 -1
- data/lib/propane/app.rb +2 -1
- data/lib/propane/creators/sketch_class.rb +7 -1
- data/lib/propane/creators/sketch_factory.rb +4 -2
- data/lib/propane/creators/sketch_writer.rb +1 -0
- data/lib/propane/helper_methods.rb +22 -22
- data/lib/propane/helpers/numeric.rb +2 -0
- data/lib/propane/helpers/version_error.rb +1 -0
- data/lib/propane/library.rb +5 -1
- data/lib/propane/library_loader.rb +2 -0
- data/lib/propane/native_folder.rb +10 -9
- data/lib/propane/native_loader.rb +3 -0
- data/lib/propane/runner.rb +11 -5
- data/lib/propane/version.rb +2 -1
- data/library/boids/boids.rb +21 -11
- data/library/color_group/color_group.rb +2 -0
- data/library/control_panel/control_panel.rb +8 -5
- data/library/dxf/dxf.rb +2 -0
- data/library/file_chooser/chooser.rb +10 -9
- data/library/file_chooser/file_chooser.rb +10 -9
- data/library/library_proxy/library_proxy.rb +2 -0
- data/library/net/net.rb +2 -0
- data/library/simplex_noise/simplex_noise.rb +2 -0
- data/library/slider/slider.rb +23 -22
- data/library/vector_utils/vector_utils.rb +4 -0
- data/library/video_event/video_event.rb +2 -0
- data/pom.rb +46 -45
- data/pom.xml +4 -4
- data/propane.gemspec +8 -7
- data/src/main/java/monkstone/ColorUtil.java +1 -3
- data/src/main/java/monkstone/MathToolModule.java +1 -1
- data/src/main/java/monkstone/PropaneLibrary.java +2 -2
- data/src/main/java/monkstone/fastmath/Deglut.java +1 -1
- data/src/main/java/monkstone/filechooser/Chooser.java +1 -1
- data/src/main/java/monkstone/noise/SimplexNoise.java +2 -2
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/slider/WheelHandler.java +1 -1
- data/src/main/java/monkstone/vecmath/package-info.java +1 -1
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +1 -1
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +1 -2
- data/src/main/java/monkstone/videoevent/CaptureEvent.java +1 -1
- data/src/main/java/monkstone/videoevent/MovieEvent.java +1 -1
- data/src/main/java/monkstone/videoevent/package-info.java +1 -1
- data/src/main/java/processing/awt/PGraphicsJava2D.java +788 -283
- data/src/main/java/processing/awt/PImageAWT.java +260 -0
- data/src/main/java/processing/awt/PShapeJava2D.java +56 -53
- data/src/main/java/processing/awt/PSurfaceAWT.java +309 -211
- data/src/main/java/processing/awt/ShimAWT.java +580 -0
- data/src/main/java/processing/core/PApplet.java +2877 -2098
- data/src/main/java/processing/core/PConstants.java +477 -447
- data/src/main/java/processing/core/PFont.java +930 -884
- data/src/main/java/processing/core/PGraphics.java +337 -309
- data/src/main/java/processing/core/PImage.java +1689 -1689
- data/src/main/java/processing/core/PMatrix.java +172 -159
- data/src/main/java/processing/core/PMatrix2D.java +456 -410
- data/src/main/java/processing/core/PMatrix3D.java +755 -735
- data/src/main/java/processing/core/PShape.java +2910 -2656
- data/src/main/java/processing/core/PShapeOBJ.java +97 -94
- data/src/main/java/processing/core/PShapeSVG.java +1656 -1462
- data/src/main/java/processing/core/PStyle.java +40 -37
- data/src/main/java/processing/core/PSurface.java +134 -97
- data/src/main/java/processing/core/PSurfaceNone.java +292 -218
- data/src/main/java/processing/core/PVector.java +991 -966
- data/src/main/java/processing/core/ThinkDifferent.java +12 -8
- data/src/main/java/processing/data/DoubleDict.java +756 -710
- data/src/main/java/processing/data/DoubleList.java +749 -696
- data/src/main/java/processing/data/FloatDict.java +748 -702
- data/src/main/java/processing/data/FloatList.java +751 -697
- data/src/main/java/processing/data/IntDict.java +720 -673
- data/src/main/java/processing/data/IntList.java +699 -633
- data/src/main/java/processing/data/JSONArray.java +931 -873
- data/src/main/java/processing/data/JSONObject.java +1262 -1165
- data/src/main/java/processing/data/JSONTokener.java +351 -341
- data/src/main/java/processing/data/LongDict.java +710 -663
- data/src/main/java/processing/data/LongList.java +701 -635
- data/src/main/java/processing/data/Sort.java +37 -41
- data/src/main/java/processing/data/StringDict.java +525 -486
- data/src/main/java/processing/data/StringList.java +626 -580
- data/src/main/java/processing/data/Table.java +3693 -3513
- data/src/main/java/processing/data/TableRow.java +182 -183
- data/src/main/java/processing/data/XML.java +954 -880
- data/src/main/java/processing/event/Event.java +87 -67
- data/src/main/java/processing/event/KeyEvent.java +48 -41
- data/src/main/java/processing/event/MouseEvent.java +87 -113
- data/src/main/java/processing/event/TouchEvent.java +10 -6
- data/src/main/java/processing/javafx/PSurfaceFX.java +26 -0
- data/src/main/java/processing/net/Client.java +20 -20
- data/src/main/java/processing/net/Server.java +9 -9
- data/src/main/java/processing/opengl/FontTexture.java +286 -266
- data/src/main/java/processing/opengl/FrameBuffer.java +390 -376
- data/src/main/java/processing/opengl/LinePath.java +130 -91
- data/src/main/java/processing/opengl/LineStroker.java +593 -582
- data/src/main/java/processing/opengl/PGL.java +645 -579
- data/src/main/java/processing/opengl/PGraphics2D.java +408 -315
- data/src/main/java/processing/opengl/PGraphics3D.java +107 -72
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +12287 -12030
- data/src/main/java/processing/opengl/PJOGL.java +1743 -1672
- data/src/main/java/processing/opengl/PShader.java +345 -416
- data/src/main/java/processing/opengl/PShapeOpenGL.java +4601 -4543
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1113 -1029
- data/src/main/java/processing/opengl/Texture.java +1489 -1401
- data/src/main/java/processing/opengl/VertexBuffer.java +57 -55
- data/test/create_test.rb +21 -20
- data/test/deglut_spec_test.rb +4 -2
- data/test/helper_methods_test.rb +49 -20
- data/test/math_tool_test.rb +39 -32
- data/test/native_folder.rb +47 -0
- data/test/respond_to_test.rb +3 -2
- data/test/sketches/key_event.rb +2 -2
- data/test/sketches/library/my_library/my_library.rb +3 -0
- data/test/test_helper.rb +2 -0
- data/test/vecmath_spec_test.rb +35 -22
- data/vendors/Rakefile +28 -22
- metadata +13 -13
- data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +0 -160
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +0 -160
@@ -1,3 +1,5 @@
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.opengl;
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import processing.core.PApplet;
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import java.nio.IntBuffer;
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/**
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* Encapsulates a Frame Buffer Object for offscreen rendering.
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* onscreen == true, it represents the normal
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* mechanism in OPENGL2 to return
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*
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* extension is
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* Encapsulates a Frame Buffer Object for offscreen rendering.
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* When created with onscreen == true, it represents the normal
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* framebuffer. Needed by the stack mechanism in OPENGL2 to return
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* to onscreen rendering after a sequence of pushFramebuffer calls.
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* It transparently handles the situations when the FBO extension is
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* not available.
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*
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* By Andres Colubri.
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*/
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public class FrameBuffer implements PConstants {
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protected PGraphicsOpenGL pg;
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protected PGL pgl;
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protected int context; // The context that created this framebuffer.
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public int glFbo;
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public int glDepth;
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public int glStencil;
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public int glDepthStencil;
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public int glMultisample;
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public int width;
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public int height;
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private GLResourceFrameBuffer glres;
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protected int depthBits;
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protected int stencilBits;
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protected boolean packedDepthStencil;
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protected boolean multisample;
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protected int nsamples;
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protected int numColorBuffers;
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protected Texture[] colorBufferTex;
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protected boolean screenFb;
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protected boolean noDepth;
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protected IntBuffer pixelBuffer;
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FrameBuffer(PGraphicsOpenGL pg) {
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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}
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FrameBuffer(PGraphicsOpenGL pg, int w, int h, int samples, int colorBuffers,
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int depthBits, int stencilBits, boolean packedDepthStencil,
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boolean screen) {
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this(pg);
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glFbo = 0;
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glDepth = 0;
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glStencil = 0;
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glDepthStencil = 0;
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glMultisample = 0;
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if (screen) {
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// If this framebuffer is used to represent a on-screen buffer,
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// then it doesn't make it sense for it to have multisampling,
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// color, depth or stencil buffers.
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depthBits = stencilBits = samples = colorBuffers = 0;
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}
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width = w;
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height = h;
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if (1 < samples) {
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multisample = true;
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nsamples = samples;
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} else {
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multisample = false;
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nsamples = 1;
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}
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numColorBuffers = colorBuffers;
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colorBufferTex = new Texture[numColorBuffers];
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for (int i = 0; i < numColorBuffers; i++) {
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colorBufferTex[i] = null;
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}
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if (depthBits < 1 && stencilBits < 1) {
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this.depthBits = 0;
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this.stencilBits = 0;
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this.packedDepthStencil = false;
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} else {
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if (packedDepthStencil) {
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// When combined depth/stencil format is required, the depth and stencil
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// bits are overriden and the 24/8 combination for a 32 bits surface is
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// used.
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this.depthBits = 24;
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this.stencilBits = 8;
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this.packedDepthStencil = true;
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} else {
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this.depthBits = depthBits;
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this.stencilBits = stencilBits;
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this.packedDepthStencil = false;
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}
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}
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protected PGL pgl;
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protected int context; // The context that created this framebuffer.
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screenFb = screen;
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public int glStencil;
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public int width;
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public int height;
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private GLResourceFrameBuffer glres;
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allocate();
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noDepth = false;
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protected boolean packedDepthStencil;
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pixelBuffer = null;
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}
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FrameBuffer(PGraphicsOpenGL pg, int w, int h) {
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FrameBuffer(PGraphicsOpenGL pg, int w, int h, boolean screen) {
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}
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public void clear() {
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pg.pushFramebuffer();
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pg.setFramebuffer(this);
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pgl.clearDepth(1);
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pgl.clearStencil(0);
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pgl.clearColor(0, 0, 0, 0);
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pgl.clear(PGL.DEPTH_BUFFER_BIT |
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pg.popFramebuffer();
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}
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public void copyColor(FrameBuffer dest) {
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copy(dest, PGL.COLOR_BUFFER_BIT);
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}
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public void copyDepth(FrameBuffer dest) {
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copy(dest, PGL.DEPTH_BUFFER_BIT);
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colorBufferTex[i] = null;
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}
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public void copyStencil(FrameBuffer dest) {
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copy(dest, PGL.STENCIL_BUFFER_BIT);
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}
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this.depthBits = 24;
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this.stencilBits = 8;
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this.packedDepthStencil = true;
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} else {
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this.depthBits = depthBits;
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this.stencilBits = stencilBits;
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this.packedDepthStencil = false;
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}
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}
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public void copy(FrameBuffer dest, int mask) {
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pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, this.glFbo);
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pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, dest.glFbo);
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pgl.blitFramebuffer(0, 0, this.width, this.height,
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0, 0, dest.width, dest.height, mask, PGL.NEAREST);
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pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, pg.getCurrentFB().glFbo);
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pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, pg.getCurrentFB().glFbo);
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}
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public void bind() {
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pgl.bindFramebufferImpl(PGL.FRAMEBUFFER, glFbo);
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}
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public void disableDepthTest() {
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noDepth = true;
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}
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public void finish() {
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if (noDepth) {
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// No need to clear depth buffer because depth testing was disabled.
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if (pg.getHint(ENABLE_DEPTH_TEST)) {
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pgl.enable(PGL.DEPTH_TEST);
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} else {
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+
pgl.disable(PGL.DEPTH_TEST);
|
202
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+
}
|
135
203
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}
|
204
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+
}
|
136
205
|
|
137
|
-
|
138
|
-
|
139
|
-
|
206
|
+
public void readPixels() {
|
207
|
+
if (pixelBuffer == null) createPixelBuffer();
|
208
|
+
pixelBuffer.rewind();
|
209
|
+
pgl.readPixels(0, 0, width, height, PGL.RGBA, PGL.UNSIGNED_BYTE,
|
210
|
+
pixelBuffer);
|
211
|
+
}
|
140
212
|
|
141
|
-
|
142
|
-
|
213
|
+
public void getPixels(int[] pixels) {
|
214
|
+
if (pixelBuffer != null) {
|
215
|
+
pixelBuffer.get(pixels, 0, pixels.length);
|
216
|
+
pixelBuffer.rewind();
|
143
217
|
}
|
218
|
+
}
|
144
219
|
|
145
|
-
|
146
|
-
|
147
|
-
|
148
|
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pgl.clearDepth(1);
|
149
|
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pgl.clearStencil(0);
|
150
|
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pgl.clearColor(0, 0, 0, 0);
|
151
|
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pgl.clear(PGL.DEPTH_BUFFER_BIT
|
152
|
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| PGL.STENCIL_BUFFER_BIT
|
153
|
-
| PGL.COLOR_BUFFER_BIT);
|
154
|
-
pg.popFramebuffer();
|
155
|
-
}
|
220
|
+
public IntBuffer getPixelBuffer() {
|
221
|
+
return pixelBuffer;
|
222
|
+
}
|
156
223
|
|
157
|
-
|
158
|
-
|
159
|
-
|
224
|
+
public boolean hasDepthBuffer() {
|
225
|
+
return 0 < depthBits;
|
226
|
+
}
|
160
227
|
|
161
|
-
|
162
|
-
|
163
|
-
|
228
|
+
public boolean hasStencilBuffer() {
|
229
|
+
return 0 < stencilBits;
|
230
|
+
}
|
164
231
|
|
165
|
-
|
166
|
-
|
232
|
+
public void setFBO(int id) {
|
233
|
+
if (screenFb) {
|
234
|
+
glFbo = id;
|
167
235
|
}
|
236
|
+
}
|
168
237
|
|
169
|
-
|
170
|
-
pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, this.glFbo);
|
171
|
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pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, dest.glFbo);
|
172
|
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pgl.blitFramebuffer(0, 0, this.width, this.height,
|
173
|
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0, 0, dest.width, dest.height, mask, PGL.NEAREST);
|
174
|
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pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, pg.getCurrentFB().glFbo);
|
175
|
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pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, pg.getCurrentFB().glFbo);
|
176
|
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}
|
238
|
+
///////////////////////////////////////////////////////////
|
177
239
|
|
178
|
-
|
179
|
-
pgl.bindFramebufferImpl(PGL.FRAMEBUFFER, glFbo);
|
180
|
-
}
|
240
|
+
// Color buffer setters.
|
181
241
|
|
182
|
-
public void disableDepthTest() {
|
183
|
-
noDepth = true;
|
184
|
-
}
|
185
242
|
|
186
|
-
|
187
|
-
|
188
|
-
|
189
|
-
if (pg.getHint(ENABLE_DEPTH_TEST)) {
|
190
|
-
pgl.enable(PGL.DEPTH_TEST);
|
191
|
-
} else {
|
192
|
-
pgl.disable(PGL.DEPTH_TEST);
|
193
|
-
}
|
194
|
-
}
|
195
|
-
}
|
243
|
+
public void setColorBuffer(Texture tex) {
|
244
|
+
setColorBuffers(new Texture[] { tex }, 1);
|
245
|
+
}
|
196
246
|
|
197
|
-
public void readPixels() {
|
198
|
-
if (pixelBuffer == null) {
|
199
|
-
createPixelBuffer();
|
200
|
-
}
|
201
|
-
pixelBuffer.rewind();
|
202
|
-
pgl.readPixels(0, 0, width, height, PGL.RGBA, PGL.UNSIGNED_BYTE,
|
203
|
-
pixelBuffer);
|
204
|
-
}
|
205
247
|
|
206
|
-
|
207
|
-
|
208
|
-
|
209
|
-
|
210
|
-
}
|
211
|
-
}
|
248
|
+
public void setColorBuffers(Texture[] textures) {
|
249
|
+
setColorBuffers(textures, textures.length);
|
250
|
+
}
|
251
|
+
|
212
252
|
|
213
|
-
|
214
|
-
|
253
|
+
public void setColorBuffers(Texture[] textures, int n) {
|
254
|
+
if (screenFb) return;
|
255
|
+
|
256
|
+
if (numColorBuffers != PApplet.min(n, textures.length)) {
|
257
|
+
throw new RuntimeException("Wrong number of textures to set the color " +
|
258
|
+
"buffers.");
|
215
259
|
}
|
216
260
|
|
217
|
-
|
218
|
-
|
261
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
262
|
+
colorBufferTex[i] = textures[i];
|
219
263
|
}
|
220
264
|
|
221
|
-
|
222
|
-
|
265
|
+
pg.pushFramebuffer();
|
266
|
+
pg.setFramebuffer(this);
|
267
|
+
|
268
|
+
// Making sure nothing is attached.
|
269
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
270
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
271
|
+
PGL.TEXTURE_2D, 0, 0);
|
223
272
|
}
|
224
273
|
|
225
|
-
|
226
|
-
|
227
|
-
|
228
|
-
|
274
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
275
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
276
|
+
colorBufferTex[i].glTarget,
|
277
|
+
colorBufferTex[i].glName, 0);
|
229
278
|
}
|
230
279
|
|
231
|
-
|
232
|
-
|
233
|
-
|
234
|
-
|
280
|
+
pgl.validateFramebuffer();
|
281
|
+
|
282
|
+
pg.popFramebuffer();
|
283
|
+
}
|
284
|
+
|
285
|
+
|
286
|
+
public void swapColorBuffers() {
|
287
|
+
for (int i = 0; i < numColorBuffers - 1; i++) {
|
288
|
+
int i1 = (i + 1);
|
289
|
+
Texture tmp = colorBufferTex[i];
|
290
|
+
colorBufferTex[i] = colorBufferTex[i1];
|
291
|
+
colorBufferTex[i1] = tmp;
|
235
292
|
}
|
236
293
|
|
237
|
-
|
238
|
-
|
294
|
+
pg.pushFramebuffer();
|
295
|
+
pg.setFramebuffer(this);
|
296
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
297
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
298
|
+
colorBufferTex[i].glTarget,
|
299
|
+
colorBufferTex[i].glName, 0);
|
239
300
|
}
|
301
|
+
pgl.validateFramebuffer();
|
240
302
|
|
241
|
-
|
242
|
-
|
243
|
-
return;
|
244
|
-
}
|
303
|
+
pg.popFramebuffer();
|
304
|
+
}
|
245
305
|
|
246
|
-
if (numColorBuffers != PApplet.min(n, textures.length)) {
|
247
|
-
throw new RuntimeException("Wrong number of textures to set the color "
|
248
|
-
+ "buffers.");
|
249
|
-
}
|
250
306
|
|
251
|
-
|
307
|
+
public int getDefaultReadBuffer() {
|
308
|
+
if (screenFb) {
|
309
|
+
return pgl.getDefaultReadBuffer();
|
310
|
+
} else {
|
311
|
+
return PGL.COLOR_ATTACHMENT0;
|
312
|
+
}
|
313
|
+
}
|
252
314
|
|
253
|
-
pg.pushFramebuffer();
|
254
|
-
pg.setFramebuffer(this);
|
255
315
|
|
256
|
-
|
257
|
-
|
258
|
-
|
259
|
-
|
260
|
-
|
316
|
+
public int getDefaultDrawBuffer() {
|
317
|
+
if (screenFb) {
|
318
|
+
return pgl.getDefaultDrawBuffer();
|
319
|
+
} else {
|
320
|
+
return PGL.COLOR_ATTACHMENT0;
|
321
|
+
}
|
322
|
+
}
|
261
323
|
|
262
|
-
for (int i = 0; i < numColorBuffers; i++) {
|
263
|
-
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
264
|
-
colorBufferTex[i].glTarget,
|
265
|
-
colorBufferTex[i].glName, 0);
|
266
|
-
}
|
267
324
|
|
268
|
-
|
325
|
+
///////////////////////////////////////////////////////////
|
269
326
|
|
270
|
-
|
271
|
-
}
|
327
|
+
// Allocate/release framebuffer.
|
272
328
|
|
273
|
-
public void swapColorBuffers() {
|
274
|
-
for (int i = 0; i < numColorBuffers - 1; i++) {
|
275
|
-
int i1 = (i + 1);
|
276
|
-
Texture tmp = colorBufferTex[i];
|
277
|
-
colorBufferTex[i] = colorBufferTex[i1];
|
278
|
-
colorBufferTex[i1] = tmp;
|
279
|
-
}
|
280
329
|
|
281
|
-
|
282
|
-
|
283
|
-
for (int i = 0; i < numColorBuffers; i++) {
|
284
|
-
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
285
|
-
colorBufferTex[i].glTarget,
|
286
|
-
colorBufferTex[i].glName, 0);
|
287
|
-
}
|
288
|
-
pgl.validateFramebuffer();
|
330
|
+
protected void allocate() {
|
331
|
+
dispose(); // Just in the case this object is being re-allocated.
|
289
332
|
|
290
|
-
|
291
|
-
|
333
|
+
context = pgl.getCurrentContext();
|
334
|
+
glres = new GLResourceFrameBuffer(this); // create the FBO resources...
|
292
335
|
|
293
|
-
|
294
|
-
|
295
|
-
|
296
|
-
|
297
|
-
|
298
|
-
|
299
|
-
}
|
336
|
+
if (screenFb) {
|
337
|
+
glFbo = 0;
|
338
|
+
} else {
|
339
|
+
if (multisample) {
|
340
|
+
initColorBufferMultisample();
|
341
|
+
}
|
300
342
|
|
301
|
-
|
302
|
-
|
303
|
-
|
304
|
-
|
305
|
-
|
343
|
+
if (packedDepthStencil) {
|
344
|
+
initPackedDepthStencilBuffer();
|
345
|
+
} else {
|
346
|
+
if (0 < depthBits) {
|
347
|
+
initDepthBuffer();
|
306
348
|
}
|
307
|
-
|
308
|
-
|
309
|
-
///////////////////////////////////////////////////////////
|
310
|
-
// Allocate/release framebuffer.
|
311
|
-
protected void allocate() {
|
312
|
-
dispose(); // Just in the case this object is being re-allocated.
|
313
|
-
|
314
|
-
context = pgl.getCurrentContext();
|
315
|
-
glres = new GLResourceFrameBuffer(this); // create the FBO resources...
|
316
|
-
|
317
|
-
if (screenFb) {
|
318
|
-
glFbo = 0;
|
319
|
-
} else {
|
320
|
-
if (multisample) {
|
321
|
-
initColorBufferMultisample();
|
322
|
-
}
|
323
|
-
|
324
|
-
if (packedDepthStencil) {
|
325
|
-
initPackedDepthStencilBuffer();
|
326
|
-
} else {
|
327
|
-
if (0 < depthBits) {
|
328
|
-
initDepthBuffer();
|
329
|
-
}
|
330
|
-
if (0 < stencilBits) {
|
331
|
-
initStencilBuffer();
|
332
|
-
}
|
333
|
-
}
|
349
|
+
if (0 < stencilBits) {
|
350
|
+
initStencilBuffer();
|
334
351
|
}
|
352
|
+
}
|
335
353
|
}
|
354
|
+
}
|
336
355
|
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
|
348
|
-
glres = null;
|
349
|
-
}
|
356
|
+
|
357
|
+
protected void dispose() {
|
358
|
+
if (screenFb) return;
|
359
|
+
if (glres != null) {
|
360
|
+
glres.dispose();
|
361
|
+
glFbo = 0;
|
362
|
+
glDepth = 0;
|
363
|
+
glStencil = 0;
|
364
|
+
glMultisample = 0;
|
365
|
+
glDepthStencil = 0;
|
366
|
+
glres = null;
|
350
367
|
}
|
368
|
+
}
|
351
369
|
|
352
|
-
protected boolean contextIsOutdated() {
|
353
|
-
if (screenFb) {
|
354
|
-
return false;
|
355
|
-
}
|
356
370
|
|
357
|
-
|
358
|
-
|
359
|
-
|
360
|
-
|
361
|
-
|
362
|
-
|
363
|
-
|
364
|
-
|
371
|
+
protected boolean contextIsOutdated() {
|
372
|
+
if (screenFb) return false;
|
373
|
+
|
374
|
+
boolean outdated = !pgl.contextIsCurrent(context);
|
375
|
+
if (outdated) {
|
376
|
+
dispose();
|
377
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
378
|
+
colorBufferTex[i] = null;
|
379
|
+
}
|
365
380
|
}
|
381
|
+
return outdated;
|
382
|
+
}
|
366
383
|
|
367
|
-
protected void initColorBufferMultisample() {
|
368
|
-
if (screenFb) {
|
369
|
-
return;
|
370
|
-
}
|
371
384
|
|
372
|
-
|
373
|
-
|
385
|
+
protected void initColorBufferMultisample() {
|
386
|
+
if (screenFb) return;
|
374
387
|
|
375
|
-
|
376
|
-
|
377
|
-
PGL.RGBA8, width, height);
|
378
|
-
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0,
|
379
|
-
PGL.RENDERBUFFER, glMultisample);
|
388
|
+
pg.pushFramebuffer();
|
389
|
+
pg.setFramebuffer(this);
|
380
390
|
|
381
|
-
|
382
|
-
|
391
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glMultisample);
|
392
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
|
393
|
+
PGL.RGBA8, width, height);
|
394
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0,
|
395
|
+
PGL.RENDERBUFFER, glMultisample);
|
383
396
|
|
384
|
-
|
385
|
-
|
386
|
-
return;
|
387
|
-
}
|
397
|
+
pg.popFramebuffer();
|
398
|
+
}
|
388
399
|
|
389
|
-
if (width == 0 || height == 0) {
|
390
|
-
throw new RuntimeException("PFramebuffer: size undefined.");
|
391
|
-
}
|
392
400
|
|
393
|
-
|
394
|
-
|
401
|
+
protected void initPackedDepthStencilBuffer() {
|
402
|
+
if (screenFb) return;
|
395
403
|
|
396
|
-
|
404
|
+
if (width == 0 || height == 0) {
|
405
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
406
|
+
}
|
397
407
|
|
398
|
-
|
399
|
-
|
400
|
-
PGL.DEPTH24_STENCIL8, width, height);
|
401
|
-
} else {
|
402
|
-
pgl.renderbufferStorage(PGL.RENDERBUFFER, PGL.DEPTH24_STENCIL8,
|
403
|
-
width, height);
|
404
|
-
}
|
408
|
+
pg.pushFramebuffer();
|
409
|
+
pg.setFramebuffer(this);
|
405
410
|
|
406
|
-
|
407
|
-
PGL.RENDERBUFFER, glDepthStencil);
|
408
|
-
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
|
409
|
-
PGL.RENDERBUFFER, glDepthStencil);
|
411
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepthStencil);
|
410
412
|
|
411
|
-
|
413
|
+
if (multisample) {
|
414
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
|
415
|
+
PGL.DEPTH24_STENCIL8, width, height);
|
416
|
+
} else {
|
417
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, PGL.DEPTH24_STENCIL8,
|
418
|
+
width, height);
|
412
419
|
}
|
413
420
|
|
414
|
-
|
415
|
-
|
416
|
-
|
417
|
-
|
421
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
|
422
|
+
PGL.RENDERBUFFER, glDepthStencil);
|
423
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
|
424
|
+
PGL.RENDERBUFFER, glDepthStencil);
|
418
425
|
|
419
|
-
|
420
|
-
|
421
|
-
}
|
426
|
+
pg.popFramebuffer();
|
427
|
+
}
|
422
428
|
|
423
|
-
pg.pushFramebuffer();
|
424
|
-
pg.setFramebuffer(this);
|
425
|
-
|
426
|
-
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepth);
|
427
|
-
|
428
|
-
int glConst = PGL.DEPTH_COMPONENT16;
|
429
|
-
switch (depthBits) {
|
430
|
-
case 16:
|
431
|
-
glConst = PGL.DEPTH_COMPONENT16;
|
432
|
-
break;
|
433
|
-
case 24:
|
434
|
-
glConst = PGL.DEPTH_COMPONENT24;
|
435
|
-
break;
|
436
|
-
case 32:
|
437
|
-
glConst = PGL.DEPTH_COMPONENT32;
|
438
|
-
break;
|
439
|
-
default:
|
440
|
-
break;
|
441
|
-
}
|
442
429
|
|
443
|
-
|
444
|
-
|
445
|
-
|
446
|
-
|
447
|
-
|
448
|
-
|
430
|
+
protected void initDepthBuffer() {
|
431
|
+
if (screenFb) return;
|
432
|
+
|
433
|
+
if (width == 0 || height == 0) {
|
434
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
435
|
+
}
|
436
|
+
|
437
|
+
pg.pushFramebuffer();
|
438
|
+
pg.setFramebuffer(this);
|
449
439
|
|
450
|
-
|
451
|
-
PGL.RENDERBUFFER, glDepth);
|
440
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepth);
|
452
441
|
|
453
|
-
|
442
|
+
int glConst = PGL.DEPTH_COMPONENT16;
|
443
|
+
switch (depthBits) {
|
444
|
+
case 16:
|
445
|
+
glConst = PGL.DEPTH_COMPONENT16;
|
446
|
+
break;
|
447
|
+
case 24:
|
448
|
+
glConst = PGL.DEPTH_COMPONENT24;
|
449
|
+
break;
|
450
|
+
case 32:
|
451
|
+
glConst = PGL.DEPTH_COMPONENT32;
|
452
|
+
break;
|
453
|
+
default:
|
454
|
+
break;
|
454
455
|
}
|
455
456
|
|
456
|
-
|
457
|
-
|
458
|
-
|
459
|
-
|
457
|
+
if (multisample) {
|
458
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
459
|
+
width, height);
|
460
|
+
} else {
|
461
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
462
|
+
}
|
460
463
|
|
461
|
-
|
462
|
-
|
463
|
-
|
464
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
|
465
|
+
PGL.RENDERBUFFER, glDepth);
|
466
|
+
|
467
|
+
pg.popFramebuffer();
|
468
|
+
}
|
464
469
|
|
465
|
-
pg.pushFramebuffer();
|
466
|
-
pg.setFramebuffer(this);
|
467
|
-
|
468
|
-
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glStencil);
|
469
|
-
|
470
|
-
int glConst = PGL.STENCIL_INDEX1;
|
471
|
-
switch (stencilBits) {
|
472
|
-
case 1:
|
473
|
-
glConst = PGL.STENCIL_INDEX1;
|
474
|
-
break;
|
475
|
-
case 4:
|
476
|
-
glConst = PGL.STENCIL_INDEX4;
|
477
|
-
break;
|
478
|
-
case 8:
|
479
|
-
glConst = PGL.STENCIL_INDEX8;
|
480
|
-
break;
|
481
|
-
default:
|
482
|
-
break;
|
483
|
-
}
|
484
|
-
if (multisample) {
|
485
|
-
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
486
|
-
width, height);
|
487
|
-
} else {
|
488
|
-
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
489
|
-
}
|
490
470
|
|
491
|
-
|
492
|
-
|
471
|
+
protected void initStencilBuffer() {
|
472
|
+
if (screenFb) return;
|
493
473
|
|
494
|
-
|
474
|
+
if (width == 0 || height == 0) {
|
475
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
495
476
|
}
|
496
477
|
|
497
|
-
|
498
|
-
|
499
|
-
|
478
|
+
pg.pushFramebuffer();
|
479
|
+
pg.setFramebuffer(this);
|
480
|
+
|
481
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glStencil);
|
482
|
+
|
483
|
+
int glConst = PGL.STENCIL_INDEX1;
|
484
|
+
switch (stencilBits) {
|
485
|
+
case 1:
|
486
|
+
glConst = PGL.STENCIL_INDEX1;
|
487
|
+
break;
|
488
|
+
case 4:
|
489
|
+
glConst = PGL.STENCIL_INDEX4;
|
490
|
+
break;
|
491
|
+
case 8:
|
492
|
+
glConst = PGL.STENCIL_INDEX8;
|
493
|
+
break;
|
494
|
+
default:
|
495
|
+
break;
|
500
496
|
}
|
497
|
+
if (multisample) {
|
498
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
499
|
+
width, height);
|
500
|
+
} else {
|
501
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
502
|
+
}
|
503
|
+
|
504
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
|
505
|
+
PGL.RENDERBUFFER, glStencil);
|
506
|
+
|
507
|
+
pg.popFramebuffer();
|
508
|
+
}
|
509
|
+
|
510
|
+
|
511
|
+
protected void createPixelBuffer() {
|
512
|
+
pixelBuffer = IntBuffer.allocate(width * height);
|
513
|
+
pixelBuffer.rewind();
|
514
|
+
}
|
501
515
|
}
|