propane 3.4.2-java → 3.5.0-java
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- checksums.yaml +4 -4
- data/.mvn/wrapper/MavenWrapperDownloader.java +1 -1
- data/.travis.yml +1 -1
- data/CHANGELOG.md +5 -1
- data/Gemfile +2 -0
- data/README.md +15 -3
- data/Rakefile +9 -10
- data/bin/propane +3 -1
- data/lib/propane.rb +2 -1
- data/lib/propane/app.rb +2 -1
- data/lib/propane/creators/sketch_class.rb +7 -1
- data/lib/propane/creators/sketch_factory.rb +4 -2
- data/lib/propane/creators/sketch_writer.rb +1 -0
- data/lib/propane/helper_methods.rb +22 -22
- data/lib/propane/helpers/numeric.rb +2 -0
- data/lib/propane/helpers/version_error.rb +1 -0
- data/lib/propane/library.rb +5 -1
- data/lib/propane/library_loader.rb +2 -0
- data/lib/propane/native_folder.rb +10 -9
- data/lib/propane/native_loader.rb +3 -0
- data/lib/propane/runner.rb +11 -5
- data/lib/propane/version.rb +2 -1
- data/library/boids/boids.rb +21 -11
- data/library/color_group/color_group.rb +2 -0
- data/library/control_panel/control_panel.rb +8 -5
- data/library/dxf/dxf.rb +2 -0
- data/library/file_chooser/chooser.rb +10 -9
- data/library/file_chooser/file_chooser.rb +10 -9
- data/library/library_proxy/library_proxy.rb +2 -0
- data/library/net/net.rb +2 -0
- data/library/simplex_noise/simplex_noise.rb +2 -0
- data/library/slider/slider.rb +23 -22
- data/library/vector_utils/vector_utils.rb +4 -0
- data/library/video_event/video_event.rb +2 -0
- data/pom.rb +46 -45
- data/pom.xml +4 -4
- data/propane.gemspec +8 -7
- data/src/main/java/monkstone/ColorUtil.java +1 -3
- data/src/main/java/monkstone/MathToolModule.java +1 -1
- data/src/main/java/monkstone/PropaneLibrary.java +2 -2
- data/src/main/java/monkstone/fastmath/Deglut.java +1 -1
- data/src/main/java/monkstone/filechooser/Chooser.java +1 -1
- data/src/main/java/monkstone/noise/SimplexNoise.java +2 -2
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/slider/WheelHandler.java +1 -1
- data/src/main/java/monkstone/vecmath/package-info.java +1 -1
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +1 -1
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +1 -2
- data/src/main/java/monkstone/videoevent/CaptureEvent.java +1 -1
- data/src/main/java/monkstone/videoevent/MovieEvent.java +1 -1
- data/src/main/java/monkstone/videoevent/package-info.java +1 -1
- data/src/main/java/processing/awt/PGraphicsJava2D.java +788 -283
- data/src/main/java/processing/awt/PImageAWT.java +260 -0
- data/src/main/java/processing/awt/PShapeJava2D.java +56 -53
- data/src/main/java/processing/awt/PSurfaceAWT.java +309 -211
- data/src/main/java/processing/awt/ShimAWT.java +580 -0
- data/src/main/java/processing/core/PApplet.java +2877 -2098
- data/src/main/java/processing/core/PConstants.java +477 -447
- data/src/main/java/processing/core/PFont.java +930 -884
- data/src/main/java/processing/core/PGraphics.java +337 -309
- data/src/main/java/processing/core/PImage.java +1689 -1689
- data/src/main/java/processing/core/PMatrix.java +172 -159
- data/src/main/java/processing/core/PMatrix2D.java +456 -410
- data/src/main/java/processing/core/PMatrix3D.java +755 -735
- data/src/main/java/processing/core/PShape.java +2910 -2656
- data/src/main/java/processing/core/PShapeOBJ.java +97 -94
- data/src/main/java/processing/core/PShapeSVG.java +1656 -1462
- data/src/main/java/processing/core/PStyle.java +40 -37
- data/src/main/java/processing/core/PSurface.java +134 -97
- data/src/main/java/processing/core/PSurfaceNone.java +292 -218
- data/src/main/java/processing/core/PVector.java +991 -966
- data/src/main/java/processing/core/ThinkDifferent.java +12 -8
- data/src/main/java/processing/data/DoubleDict.java +756 -710
- data/src/main/java/processing/data/DoubleList.java +749 -696
- data/src/main/java/processing/data/FloatDict.java +748 -702
- data/src/main/java/processing/data/FloatList.java +751 -697
- data/src/main/java/processing/data/IntDict.java +720 -673
- data/src/main/java/processing/data/IntList.java +699 -633
- data/src/main/java/processing/data/JSONArray.java +931 -873
- data/src/main/java/processing/data/JSONObject.java +1262 -1165
- data/src/main/java/processing/data/JSONTokener.java +351 -341
- data/src/main/java/processing/data/LongDict.java +710 -663
- data/src/main/java/processing/data/LongList.java +701 -635
- data/src/main/java/processing/data/Sort.java +37 -41
- data/src/main/java/processing/data/StringDict.java +525 -486
- data/src/main/java/processing/data/StringList.java +626 -580
- data/src/main/java/processing/data/Table.java +3693 -3513
- data/src/main/java/processing/data/TableRow.java +182 -183
- data/src/main/java/processing/data/XML.java +954 -880
- data/src/main/java/processing/event/Event.java +87 -67
- data/src/main/java/processing/event/KeyEvent.java +48 -41
- data/src/main/java/processing/event/MouseEvent.java +87 -113
- data/src/main/java/processing/event/TouchEvent.java +10 -6
- data/src/main/java/processing/javafx/PSurfaceFX.java +26 -0
- data/src/main/java/processing/net/Client.java +20 -20
- data/src/main/java/processing/net/Server.java +9 -9
- data/src/main/java/processing/opengl/FontTexture.java +286 -266
- data/src/main/java/processing/opengl/FrameBuffer.java +390 -376
- data/src/main/java/processing/opengl/LinePath.java +130 -91
- data/src/main/java/processing/opengl/LineStroker.java +593 -582
- data/src/main/java/processing/opengl/PGL.java +645 -579
- data/src/main/java/processing/opengl/PGraphics2D.java +408 -315
- data/src/main/java/processing/opengl/PGraphics3D.java +107 -72
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +12287 -12030
- data/src/main/java/processing/opengl/PJOGL.java +1743 -1672
- data/src/main/java/processing/opengl/PShader.java +345 -416
- data/src/main/java/processing/opengl/PShapeOpenGL.java +4601 -4543
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1113 -1029
- data/src/main/java/processing/opengl/Texture.java +1489 -1401
- data/src/main/java/processing/opengl/VertexBuffer.java +57 -55
- data/test/create_test.rb +21 -20
- data/test/deglut_spec_test.rb +4 -2
- data/test/helper_methods_test.rb +49 -20
- data/test/math_tool_test.rb +39 -32
- data/test/native_folder.rb +47 -0
- data/test/respond_to_test.rb +3 -2
- data/test/sketches/key_event.rb +2 -2
- data/test/sketches/library/my_library/my_library.rb +3 -0
- data/test/test_helper.rb +2 -0
- data/test/vecmath_spec_test.rb +35 -22
- data/vendors/Rakefile +28 -22
- metadata +13 -13
- data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +0 -160
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +0 -160
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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|
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.opengl;
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import processing.core.PApplet;
|
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import java.util.HashMap;
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/**
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* All the infrastructure needed for optimized font rendering
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* handled by a separate PImage for each
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*
|
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* All the infrastructure needed for optimized font rendering
|
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* in OpenGL. Basically, this special class is needed because
|
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* fonts in Processing are handled by a separate PImage for each
|
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* glyph. For performance reasons, all these glyphs should be
|
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* stored in a single OpenGL texture (otherwise, rendering a
|
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* string of text would involve binding and un-binding several
|
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* textures.
|
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+
* PFontTexture manages the correspondence between individual
|
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* glyphs and the large OpenGL texture containing them. Also,
|
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+
* in the case that the font size is very large, one single
|
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+
* OpenGL texture might not be enough to store all the glyphs,
|
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* so PFontTexture also takes care of spreading a single font
|
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* over several textures.
|
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*
|
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* @author Andres Colubri
|
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*/
|
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class FontTexture implements PConstants {
|
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+
protected PGL pgl;
|
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+
protected boolean is3D;
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protected int lastTex;
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protected TextureInfo[] glyphTexinfos;
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protected HashMap<PFont.Glyph, TextureInfo> texinfoMap;
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public FontTexture(PGraphicsOpenGL pg, PFont font, boolean is3D) {
|
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pgl = pg.pgl;
|
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this.is3D = is3D;
|
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|
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initTexture(pg, font);
|
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}
|
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+
protected int minSize;
|
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+
protected int maxSize;
|
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+
protected int offsetX;
|
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|
+
protected int offsetY;
|
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+
protected int lineHeight;
|
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+
protected Texture[] textures = null;
|
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|
+
protected PImage[] images = null;
|
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+
protected int lastTex;
|
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|
+
protected TextureInfo[] glyphTexinfos;
|
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|
+
protected HashMap<PFont.Glyph, TextureInfo> texinfoMap;
|
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|
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|
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|
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|
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|
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|
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}
|
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|
+
public FontTexture(PGraphicsOpenGL pg, PFont font, boolean is3D) {
|
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|
+
pgl = pg.pgl;
|
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|
+
this.is3D = is3D;
|
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|
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|
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|
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|
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|
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texture.dispose();
|
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|
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}
|
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|
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}
|
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|
+
initTexture(pg, font);
|
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|
+
}
|
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72
|
|
80
|
-
protected void initTexture(PGraphicsOpenGL pg, PFont font) {
|
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|
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lastTex = -1;
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
-
PApplet.max(PGL.MAX_FONT_TEX_SIZE, 2 * spow));
|
74
|
+
protected void allocate() {
|
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|
+
// Nothing to do here: the font textures will allocate
|
76
|
+
// themselves.
|
77
|
+
}
|
88
78
|
|
89
|
-
if (maxSize < spow) {
|
90
|
-
PGraphics.showWarning("The font size is too large to be properly "
|
91
|
-
+ "displayed with OpenGL");
|
92
|
-
}
|
93
79
|
|
94
|
-
|
80
|
+
protected void dispose() {
|
81
|
+
for (Texture texture : textures) {
|
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|
+
texture.dispose();
|
83
|
+
}
|
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|
+
}
|
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85
|
|
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|
-
offsetX = 0;
|
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|
-
offsetY = 0;
|
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|
-
lineHeight = 0;
|
99
86
|
|
100
|
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|
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|
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|
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|
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|
87
|
+
protected void initTexture(PGraphicsOpenGL pg, PFont font) {
|
88
|
+
lastTex = -1;
|
89
|
+
|
90
|
+
int spow = PGL.nextPowerOfTwo(font.getSize());
|
91
|
+
minSize = PApplet.min(PGraphicsOpenGL.maxTextureSize,
|
92
|
+
PApplet.max(PGL.MIN_FONT_TEX_SIZE, spow));
|
93
|
+
maxSize = PApplet.min(PGraphicsOpenGL.maxTextureSize,
|
94
|
+
PApplet.max(PGL.MAX_FONT_TEX_SIZE, 2 * spow));
|
95
|
+
|
96
|
+
if (maxSize < spow) {
|
97
|
+
PGraphics.showWarning("The font size is too large to be properly " +
|
98
|
+
"displayed with OpenGL");
|
103
99
|
}
|
104
100
|
|
105
|
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|
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|
-
int w, h;
|
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|
-
boolean resize;
|
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|
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|
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|
-
w = maxSize;
|
110
|
-
if (-1 < lastTex && textures[lastTex].glHeight < maxSize) {
|
111
|
-
// The height of the current texture is less than the maximum, this
|
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|
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// means we can replace it with a larger texture.
|
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|
-
h = PApplet.min(2 * textures[lastTex].glHeight, maxSize);
|
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|
-
resize = true;
|
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|
-
} else {
|
116
|
-
h = minSize;
|
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|
-
resize = false;
|
118
|
-
}
|
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|
+
addTexture(pg);
|
119
102
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
-
|
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|
-
|
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|
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|
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|
-
|
128
|
-
// to the text in its original size. In 2D, we assume that text will be
|
129
|
-
// shown at its original size, so linear sampling is chosen instead (which
|
130
|
-
// only affects minimized text).
|
131
|
-
tex = new Texture(pg, w, h,
|
132
|
-
new Texture.Parameters(ARGB, Texture.LINEAR, false));
|
133
|
-
}
|
103
|
+
offsetX = 0;
|
104
|
+
offsetY = 0;
|
105
|
+
lineHeight = 0;
|
106
|
+
|
107
|
+
texinfoMap = new HashMap<>();
|
108
|
+
glyphTexinfos = new TextureInfo[font.getGlyphCount()];
|
109
|
+
addAllGlyphsToTexture(pg, font);
|
110
|
+
}
|
134
111
|
|
135
|
-
if (textures == null) {
|
136
|
-
textures = new Texture[1];
|
137
|
-
textures[0] = tex;
|
138
|
-
images = new PImage[1];
|
139
|
-
images[0] = pg.wrapTexture(tex);
|
140
|
-
lastTex = 0;
|
141
|
-
} else if (resize) {
|
142
|
-
// Replacing old smaller texture with larger one.
|
143
|
-
// But first we must copy the contents of the older
|
144
|
-
// texture into the new one.
|
145
|
-
Texture tex0 = textures[lastTex];
|
146
|
-
tex.put(tex0);
|
147
|
-
textures[lastTex] = tex;
|
148
|
-
|
149
|
-
pg.setCache(images[lastTex], tex);
|
150
|
-
images[lastTex].width = tex.width;
|
151
|
-
images[lastTex].height = tex.height;
|
152
|
-
} else {
|
153
|
-
// Adding new texture to the list.
|
154
|
-
lastTex = textures.length;
|
155
|
-
Texture[] tempTex = new Texture[lastTex + 1];
|
156
|
-
PApplet.arrayCopy(textures, tempTex, textures.length);
|
157
|
-
tempTex[lastTex] = tex;
|
158
|
-
textures = tempTex;
|
159
|
-
|
160
|
-
PImage[] tempImg = new PImage[textures.length];
|
161
|
-
PApplet.arrayCopy(images, tempImg, images.length);
|
162
|
-
tempImg[lastTex] = pg.wrapTexture(tex);
|
163
|
-
images = tempImg;
|
164
|
-
}
|
165
112
|
|
166
|
-
|
167
|
-
|
113
|
+
public boolean addTexture(PGraphicsOpenGL pg) {
|
114
|
+
int w, h;
|
115
|
+
boolean resize;
|
168
116
|
|
169
|
-
|
117
|
+
w = maxSize;
|
118
|
+
if (-1 < lastTex && textures[lastTex].glHeight < maxSize) {
|
119
|
+
// The height of the current texture is less than the maximum, this
|
120
|
+
// means we can replace it with a larger texture.
|
121
|
+
h = PApplet.min(2 * textures[lastTex].glHeight, maxSize);
|
122
|
+
resize = true;
|
123
|
+
} else {
|
124
|
+
h = minSize;
|
125
|
+
resize = false;
|
170
126
|
}
|
171
127
|
|
172
|
-
|
128
|
+
Texture tex;
|
129
|
+
if (is3D) {
|
130
|
+
// Bilinear sampling ensures that the texture doesn't look pixelated
|
131
|
+
// either when it is magnified or minified...
|
132
|
+
tex = new Texture(pg, w, h,
|
133
|
+
new Texture.Parameters(ARGB, Texture.BILINEAR, false));
|
134
|
+
} else {
|
135
|
+
// ...however, the effect of bilinear sampling is to add some blurriness
|
136
|
+
// to the text in its original size. In 2D, we assume that text will be
|
137
|
+
// shown at its original size, so linear sampling is chosen instead (which
|
138
|
+
// only affects minimized text).
|
139
|
+
tex = new Texture(pg, w, h,
|
140
|
+
new Texture.Parameters(ARGB, Texture.LINEAR, false));
|
173
141
|
}
|
174
142
|
|
175
|
-
|
176
|
-
|
177
|
-
|
178
|
-
|
143
|
+
if (textures == null) {
|
144
|
+
textures = new Texture[1];
|
145
|
+
textures[0] = tex;
|
146
|
+
images = new PImage[1];
|
147
|
+
images[0] = pg.wrapTexture(tex);
|
148
|
+
lastTex = 0;
|
149
|
+
} else if (resize) {
|
150
|
+
// Replacing old smaller texture with larger one.
|
151
|
+
// But first we must copy the contents of the older
|
152
|
+
// texture into the new one.
|
153
|
+
Texture tex0 = textures[lastTex];
|
154
|
+
tex.put(tex0);
|
155
|
+
textures[lastTex] = tex;
|
156
|
+
|
157
|
+
pg.setCache(images[lastTex], tex);
|
158
|
+
images[lastTex].width = tex.width;
|
159
|
+
images[lastTex].height = tex.height;
|
160
|
+
} else {
|
161
|
+
// Adding new texture to the list.
|
162
|
+
lastTex = textures.length;
|
163
|
+
Texture[] tempTex = new Texture[lastTex + 1];
|
164
|
+
PApplet.arrayCopy(textures, tempTex, textures.length);
|
165
|
+
tempTex[lastTex] = tex;
|
166
|
+
textures = tempTex;
|
167
|
+
|
168
|
+
PImage[] tempImg = new PImage[textures.length];
|
169
|
+
PApplet.arrayCopy(images, tempImg, images.length);
|
170
|
+
tempImg[lastTex] = pg.wrapTexture(tex);
|
171
|
+
images = tempImg;
|
179
172
|
}
|
180
173
|
|
181
|
-
|
182
|
-
|
174
|
+
// Make sure that the current texture is bound.
|
175
|
+
tex.bind();
|
176
|
+
|
177
|
+
return resize;
|
178
|
+
}
|
179
|
+
|
180
|
+
|
181
|
+
public void begin() {
|
182
|
+
}
|
183
|
+
|
184
|
+
|
185
|
+
public void end() {
|
186
|
+
for (Texture texture : textures) {
|
187
|
+
pgl.disableTexturing(texture.glTarget);
|
183
188
|
}
|
189
|
+
}
|
184
190
|
|
185
|
-
|
186
|
-
|
187
|
-
|
188
|
-
|
189
|
-
|
190
|
-
|
191
|
+
|
192
|
+
public PImage getTexture(TextureInfo info) {
|
193
|
+
return images[info.texIndex];
|
194
|
+
}
|
195
|
+
|
196
|
+
|
197
|
+
// Add all the current glyphs to opengl texture.
|
198
|
+
public void addAllGlyphsToTexture(PGraphicsOpenGL pg, PFont font) {
|
199
|
+
// loop over current glyphs.
|
200
|
+
for (int i = 0; i < font.getGlyphCount(); i++) {
|
201
|
+
addToTexture(pg, i, font.getGlyph(i));
|
191
202
|
}
|
203
|
+
}
|
192
204
|
|
193
|
-
|
194
|
-
|
195
|
-
|
196
|
-
|
197
|
-
|
198
|
-
|
205
|
+
|
206
|
+
public void updateGlyphsTexCoords() {
|
207
|
+
// loop over current glyphs.
|
208
|
+
for (TextureInfo tinfo : glyphTexinfos) {
|
209
|
+
if (tinfo != null && tinfo.texIndex == lastTex) {
|
210
|
+
tinfo.updateUV();
|
199
211
|
}
|
200
212
|
}
|
213
|
+
}
|
201
214
|
|
202
|
-
public TextureInfo getTexInfo(PFont.Glyph glyph) {
|
203
|
-
TextureInfo info = texinfoMap.get(glyph);
|
204
|
-
return info;
|
205
|
-
}
|
206
215
|
|
207
|
-
|
208
|
-
|
209
|
-
|
210
|
-
|
211
|
-
|
212
|
-
|
213
|
-
|
216
|
+
public TextureInfo getTexInfo(PFont.Glyph glyph) {
|
217
|
+
TextureInfo info = texinfoMap.get(glyph);
|
218
|
+
return info;
|
219
|
+
}
|
220
|
+
|
221
|
+
|
222
|
+
public TextureInfo addToTexture(PGraphicsOpenGL pg, PFont.Glyph glyph) {
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int n = glyphTexinfos.length;
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if (n == 0) {
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glyphTexinfos = new TextureInfo[1];
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}
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addToTexture(pg, n, glyph);
|
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return glyphTexinfos[n];
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}
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public boolean contextIsOutdated() {
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boolean outdated = false;
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for (Texture texture : textures) {
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if (texture.contextIsOutdated()) {
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outdated = true;
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}
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if (outdated) {
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for (Texture texture : textures) {
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|
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outdated = true;
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}
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texture.dispose();
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}
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if (outdated) {
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texture.dispose();
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return outdated;
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}
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return outdated;
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}
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// public void draw() {
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// Texture tex = textures[lastTex];
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@@ -234,125 +250,129 @@ class FontTexture implements PConstants {
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// tex.glWidth, tex.glHeight,
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// 0, 0, tex.glWidth, tex.glHeight);
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// }
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// Adds this glyph to the opengl texture in PFont.
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protected void addToTexture(PGraphicsOpenGL pg, int idx, PFont.Glyph glyph) {
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// We add one pixel to avoid issues when sampling the font texture at
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// fractional screen positions. I.e.: the pixel on the screen only contains
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// half of the font rectangle, so it would sample half of the color from the
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// glyph area in the texture, and the other half from the contiguous pixel.
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// If the later contains a portion of the neighbor glyph and the former
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// doesn't, this would result in a shaded pixel when the correct output is
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// blank. This is a consequence of putting all the glyphs in a common
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// texture with bilinear sampling.
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int w = 1 + glyph.width + 1;
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int h = 1 + glyph.height + 1;
|
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|
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// Converting the pixels array from the PImage into a valid RGBA array for
|
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// OpenGL.
|
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int[] rgba = new int[w * h];
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int t = 0;
|
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int p = 0;
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255
|
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if (PGL.BIG_ENDIAN) {
|
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java.util.Arrays.fill(rgba, 0, w, 0xFFFFFF00); // Set the first row to blank pixels.
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|
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t = w;
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for (int y = 0; y < glyph.height; y++) {
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rgba[t++] = 0xFFFFFF00; // Set the leftmost pixel in this row as blank
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for (int x = 0; x < glyph.width; x++) {
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rgba[t++] = 0xFFFFFF00 | glyph.image.pixels[p++];
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}
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rgba[t++] = 0xFFFFFF00; // Set the rightmost pixel in this row as blank
|
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}
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java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0xFFFFFF00); // Set the last row to blank pixels.
|
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} else {
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java.util.Arrays.fill(rgba, 0, w, 0x00FFFFFF); // Set the first row to blank pixels.
|
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|
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t = w;
|
269
|
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for (int y = 0; y < glyph.height; y++) {
|
270
|
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rgba[t++] = 0x00FFFFFF; // Set the leftmost pixel in this row as blank
|
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for (int x = 0; x < glyph.width; x++) {
|
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rgba[t++] = (glyph.image.pixels[p++] << 24) | 0x00FFFFFF;
|
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}
|
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|
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rgba[t++] = 0x00FFFFFF; // Set the rightmost pixel in this row as blank
|
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}
|
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|
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java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0x00FFFFFF); // Set the last row to blank pixels.
|
277
|
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}
|
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253
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|
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|
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|
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|
-
|
282
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-
|
283
|
-
|
254
|
+
|
255
|
+
// Adds this glyph to the opengl texture in PFont.
|
256
|
+
protected void addToTexture(PGraphicsOpenGL pg, int idx, PFont.Glyph glyph) {
|
257
|
+
// We add one pixel to avoid issues when sampling the font texture at
|
258
|
+
// fractional screen positions. I.e.: the pixel on the screen only contains
|
259
|
+
// half of the font rectangle, so it would sample half of the color from the
|
260
|
+
// glyph area in the texture, and the other half from the contiguous pixel.
|
261
|
+
// If the later contains a portion of the neighbor glyph and the former
|
262
|
+
// doesn't, this would result in a shaded pixel when the correct output is
|
263
|
+
// blank. This is a consequence of putting all the glyphs in a common
|
264
|
+
// texture with bilinear sampling.
|
265
|
+
int w = 1 + glyph.width + 1;
|
266
|
+
int h = 1 + glyph.height + 1;
|
267
|
+
|
268
|
+
// Converting the pixels array from the PImage into a valid RGBA array for
|
269
|
+
// OpenGL.
|
270
|
+
int[] rgba = new int[w * h];
|
271
|
+
int t = 0;
|
272
|
+
int p = 0;
|
273
|
+
if (PGL.BIG_ENDIAN) {
|
274
|
+
java.util.Arrays.fill(rgba, 0, w, 0xFFFFFF00); // Set the first row to blank pixels.
|
275
|
+
t = w;
|
276
|
+
for (int y = 0; y < glyph.height; y++) {
|
277
|
+
rgba[t++] = 0xFFFFFF00; // Set the leftmost pixel in this row as blank
|
278
|
+
for (int x = 0; x < glyph.width; x++) {
|
279
|
+
rgba[t++] = 0xFFFFFF00 | glyph.image.pixels[p++];
|
284
280
|
}
|
285
|
-
|
286
|
-
|
287
|
-
|
288
|
-
|
289
|
-
|
290
|
-
|
291
|
-
|
292
|
-
|
293
|
-
|
294
|
-
|
295
|
-
} else {
|
296
|
-
// A new texture has been created. Reseting texture coordinates
|
297
|
-
// and line.
|
298
|
-
offsetX = 0;
|
299
|
-
offsetY = 0;
|
300
|
-
lineHeight = 0;
|
301
|
-
}
|
281
|
+
rgba[t++] = 0xFFFFFF00; // Set the rightmost pixel in this row as blank
|
282
|
+
}
|
283
|
+
java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0xFFFFFF00); // Set the last row to blank pixels.
|
284
|
+
} else {
|
285
|
+
java.util.Arrays.fill(rgba, 0, w, 0x00FFFFFF); // Set the first row to blank pixels.
|
286
|
+
t = w;
|
287
|
+
for (int y = 0; y < glyph.height; y++) {
|
288
|
+
rgba[t++] = 0x00FFFFFF; // Set the leftmost pixel in this row as blank
|
289
|
+
for (int x = 0; x < glyph.width; x++) {
|
290
|
+
rgba[t++] = (glyph.image.pixels[p++] << 24) | 0x00FFFFFF;
|
302
291
|
}
|
292
|
+
rgba[t++] = 0x00FFFFFF; // Set the rightmost pixel in this row as blank
|
293
|
+
}
|
294
|
+
java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0x00FFFFFF); // Set the last row to blank pixels.
|
295
|
+
}
|
303
296
|
|
304
|
-
|
305
|
-
|
297
|
+
// Is there room for this glyph in the current line?
|
298
|
+
if (offsetX + w > textures[lastTex].glWidth) {
|
299
|
+
// No room, go to the next line:
|
300
|
+
offsetX = 0;
|
301
|
+
offsetY += lineHeight;
|
302
|
+
}
|
303
|
+
lineHeight = Math.max(lineHeight, h);
|
304
|
+
|
305
|
+
boolean resized = false;
|
306
|
+
if (offsetY + lineHeight > textures[lastTex].glHeight) {
|
307
|
+
// We run out of space in the current texture, so we add a new texture:
|
308
|
+
resized = addTexture(pg);
|
309
|
+
if (resized) {
|
310
|
+
// Because the current texture has been resized, we need to
|
311
|
+
// update the UV coordinates of all the glyphs associated to it:
|
312
|
+
updateGlyphsTexCoords();
|
313
|
+
} else {
|
314
|
+
// A new texture has been created. Reseting texture coordinates
|
315
|
+
// and line.
|
316
|
+
offsetX = 0;
|
317
|
+
offsetY = 0;
|
318
|
+
lineHeight = 0;
|
319
|
+
}
|
320
|
+
}
|
306
321
|
|
307
|
-
|
308
|
-
|
309
|
-
System.arraycopy(glyphTexinfos, 0, temp, 0, glyphTexinfos.length);
|
310
|
-
glyphTexinfos = temp;
|
311
|
-
}
|
322
|
+
TextureInfo tinfo = new TextureInfo(lastTex, offsetX, offsetY, w, h, rgba);
|
323
|
+
offsetX += w;
|
312
324
|
|
313
|
-
|
314
|
-
|
325
|
+
if (idx == glyphTexinfos.length) {
|
326
|
+
TextureInfo[] temp = new TextureInfo[glyphTexinfos.length + 1];
|
327
|
+
System.arraycopy(glyphTexinfos, 0, temp, 0, glyphTexinfos.length);
|
328
|
+
glyphTexinfos = temp;
|
315
329
|
}
|
316
330
|
|
317
|
-
|
331
|
+
glyphTexinfos[idx] = tinfo;
|
332
|
+
texinfoMap.put(glyph, tinfo);
|
333
|
+
}
|
334
|
+
|
318
335
|
|
319
|
-
|
320
|
-
|
321
|
-
|
322
|
-
|
323
|
-
|
324
|
-
|
325
|
-
|
336
|
+
class TextureInfo {
|
337
|
+
int texIndex;
|
338
|
+
int width;
|
339
|
+
int height;
|
340
|
+
int[] crop;
|
341
|
+
float u0, u1;
|
342
|
+
float v0, v1;
|
343
|
+
int[] pixels;
|
326
344
|
|
327
|
-
|
345
|
+
TextureInfo(int tidx, int cropX, int cropY, int cropW, int cropH,
|
328
346
|
int[] pix) {
|
329
|
-
|
330
|
-
|
331
|
-
|
332
|
-
|
333
|
-
|
334
|
-
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
347
|
+
texIndex = tidx;
|
348
|
+
crop = new int[4];
|
349
|
+
// The region of the texture corresponding to the glyph is surrounded by a
|
350
|
+
// 1-pixel wide border to avoid artifacts due to bilinear sampling. This
|
351
|
+
// is why the additions and subtractions to the crop values.
|
352
|
+
crop[0] = cropX + 1;
|
353
|
+
crop[1] = cropY + 1 + cropH - 2;
|
354
|
+
crop[2] = cropW - 2;
|
355
|
+
crop[3] = -cropH + 2;
|
356
|
+
pixels = pix;
|
357
|
+
updateUV();
|
358
|
+
updateTex();
|
359
|
+
}
|
342
360
|
|
343
|
-
void updateUV() {
|
344
|
-
width = textures[texIndex].glWidth;
|
345
|
-
height = textures[texIndex].glHeight;
|
346
361
|
|
347
|
-
|
348
|
-
|
349
|
-
|
350
|
-
v1 = v0 - (float) crop[3] / (float) height;
|
351
|
-
}
|
362
|
+
void updateUV() {
|
363
|
+
width = textures[texIndex].glWidth;
|
364
|
+
height = textures[texIndex].glHeight;
|
352
365
|
|
353
|
-
|
354
|
-
|
355
|
-
|
356
|
-
|
366
|
+
u0 = (float)crop[0] / (float)width;
|
367
|
+
u1 = u0 + (float)crop[2] / (float)width;
|
368
|
+
v0 = (float)(crop[1] + crop[3]) / (float)height;
|
369
|
+
v1 = v0 - (float)crop[3] / (float)height;
|
370
|
+
}
|
371
|
+
|
372
|
+
|
373
|
+
void updateTex() {
|
374
|
+
textures[texIndex].setNative(pixels, crop[0] - 1, crop[1] + crop[3] - 1,
|
375
|
+
crop[2] + 2, -crop[3] + 2);
|
357
376
|
}
|
377
|
+
}
|
358
378
|
}
|