pedicab 0.1.5 → 0.1.7

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Files changed (42) hide show
  1. checksums.yaml +4 -4
  2. data/#README.md# +51 -0
  3. data/Gemfile.lock +49 -0
  4. data/books/Arnold_Bennett-How_to_Live_on_24_Hours_a_Day.txt +1247 -0
  5. data/books/Edward_L_Bernays-crystallizing_public_opinion.txt +4422 -0
  6. data/books/Emma_Goldman-Anarchism_and_Other_Essays.txt +7654 -0
  7. data/books/Office_of_Strategic_Services-Simple_Sabotage_Field_Manual.txt +1057 -0
  8. data/books/Sigmund_Freud-Group_Psychology_and_The_Analysis_of_The_Ego.txt +2360 -0
  9. data/books/Steve_Hassan-The_Bite_Model.txt +130 -0
  10. data/books/Steve_Hassan-The_Bite_Model.txt~ +132 -0
  11. data/books/Sun_Tzu-Art_of_War.txt +159 -0
  12. data/books/Sun_Tzu-Art_of_War.txt~ +166 -0
  13. data/books/US-Constitution.txt +502 -0
  14. data/books/US-Constitution.txt~ +502 -0
  15. data/books/cia-kubark.txt +4637 -0
  16. data/books/machiavelli-the_prince.txt +4599 -0
  17. data/books/sun_tzu-art_of_war.txt +1017 -0
  18. data/books/us_army-bayonette.txt +843 -0
  19. data/lib/pedicab/calc.rb~ +8 -0
  20. data/lib/pedicab/link.rb +38 -0
  21. data/lib/pedicab/link.rb~ +14 -0
  22. data/lib/pedicab/mark.rb +9 -0
  23. data/lib/pedicab/mark.rb~ +5 -0
  24. data/lib/pedicab/on.rb +6 -0
  25. data/lib/pedicab/on.rb~ +6 -0
  26. data/lib/pedicab/poke.rb +14 -0
  27. data/lib/pedicab/poke.rb~ +15 -0
  28. data/lib/pedicab/query.rb +92 -0
  29. data/lib/pedicab/query.rb~ +93 -0
  30. data/lib/pedicab/rank.rb +92 -0
  31. data/lib/pedicab/rank.rb~ +89 -0
  32. data/lib/pedicab/ride.rb +109 -0
  33. data/lib/pedicab/ride.rb~ +101 -0
  34. data/lib/pedicab/version.rb +1 -1
  35. data/pedicab-0.1.0.gem +0 -0
  36. data/pedicab-0.1.1.gem +0 -0
  37. data/pedicab-0.1.2.gem +0 -0
  38. data/pedicab-0.1.3.gem +0 -0
  39. data/pedicab-0.1.4.gem +0 -0
  40. data/pedicab-0.1.5.gem +0 -0
  41. data/pedicab-0.1.6.gem +0 -0
  42. metadata +40 -1
@@ -0,0 +1,130 @@
1
+ # The BITE model: High Control Groups
2
+ - The BITE model was eveloped by Steven Hassan, a mental health counselor and former cult member,
3
+ - The BITE Model is a framework for understanding how high control groups and relationships manipulate individuals.
4
+ - The acronym BITE stands for Behavior Control, Information Control, Thought Control, and Emotional Control.
5
+ ## These four components work synergistically to create a system of control:
6
+ 1. The components reinforce each other - behavior control makes information control easier, which facilitates thought control, which enables emotional control.
7
+ 2. The model creates dependency - members become unable to function independently as their autonomy is systematically removed.
8
+ 3. The system is self-perpetuating - members police themselves and each other, reducing the need for direct intervention by leadership.
9
+ 4. It creates a closed system - the combination of all four makes it extremely difficult for members to recognize manipulation or consider leaving.
10
+ ## The BITE Model can be applied to:
11
+ - Religious cults and extremist groups
12
+ - Political organizations and movements
13
+ - Commercial groups and multi-level marketing
14
+ - Therapy cults and self-help groups
15
+ - Abusive relationships (domestic violence, trafficking)
16
+ - Totalitarian regimes
17
+ - Online communities and conspiracy movements
18
+ ## Summary
19
+ - The BITE Model is a spectrum - not all groups exhibit all elements equally
20
+ - More elements present = higher level of control
21
+ - The model helps identify manipulation, not judge beliefs
22
+ - Legitimate organizations may have some elements without being harmful
23
+ - The key is the totality, intensity, and intent of the control mechanisms
24
+ - Recovery from high control requires understanding these mechanisms
25
+
26
+ # Behavior control involves regulating an individual's physical reality and actions:
27
+ 1. Regulation of individual's physical reality
28
+ - Where, how, and with whom the member lives and associates
29
+ - What clothes, colors, hairstyles the person wears
30
+ - What food the person eats, drinks, adopts, and rejects
31
+ - How much sleep the person is able to have
32
+ - Financial exploitation, manipulation or dependence
33
+ - Restrictions on leisure, entertainment, vacation time
34
+ 2. Major time spent with group indoctrination and rituals
35
+ - Excessive meetings, studying group materials
36
+ - Little time for reflection or independent thinking
37
+ 3. Need to ask permission for major decisions
38
+ - Marriage, education, career, housing decisions
39
+ - Medical treatment or procedures
40
+ 4. Rewards and punishments used to modify behaviors
41
+ - Positive and negative reinforcement techniques
42
+ - Shunning, isolation, or public humiliation for non-compliance
43
+ - Privileges granted or removed based on obedience
44
+ 5. Individualism discouraged; group-think prevails
45
+ - Conformity and uniformity enforced
46
+ - Personal boundaries violated
47
+ 6. Rigid rules and regulations
48
+ - Detailed rules about everyday activities
49
+ - Strict hierarchy and authority structure
50
+
51
+ # Information control restricts access to information and creates an information bubble:
52
+ 1. Deception and withholding information
53
+ - Distorted information or outright lies
54
+ - Information withheld or kept secret from members
55
+ - Different levels of doctrine (insider vs. outsider)
56
+ 2. Minimizing or discouraging access to non-cult sources
57
+ - Books, articles, newspapers, magazines, TV, internet restricted
58
+ - Critical information hidden or denied
59
+ - Former members and critics demonized
60
+ 3. Compartmentalization of information
61
+ - Information given on a "need-to-know" basis
62
+ - Information accessible only to inner circle
63
+ 4. Spying on other members encouraged
64
+ - Reporting deviant thoughts, feelings, behaviors to leadership
65
+ - Creating atmosphere of surveillance and distrust
66
+ 5. Extensive use of cult-generated information
67
+ - Newsletters, magazines, journals, audio/video materials
68
+ - Continuous indoctrination through meetings and materials
69
+ 6. Unethical use of confession
70
+ - Information extracted during confession used for control
71
+ - Past sins or mistakes held over members
72
+ 7. Control over social media and communication
73
+ - Monitoring emails, texts, and online activity
74
+ - Limiting contact with outside world
75
+
76
+ # Thought control involves manipulating how members think and process information:
77
+ 1. Require members to internalize the group's doctrine as truth
78
+ - Black and white thinking (good vs. evil, us vs. them)
79
+ - Group doctrine viewed as ultimate truth
80
+ - No legitimate alternatives to the group
81
+ 2. Adopt group's "map of reality"
82
+ - Special language and jargon that constricts thinking
83
+ - Loaded language and clichés that stop critical thinking
84
+ - Thought-terminating clichés ("New light," "God's will," "Trust the process")
85
+ 3. Only "good" and "proper" thoughts encouraged
86
+ - Alternative belief systems viewed as illegitimate or evil
87
+ - Questioning or critical thinking discouraged
88
+ - Doubts are signs of weakness, lack of faith, or evil influence
89
+ 4. Thought-stopping techniques used to short-circuit critical thinking
90
+ - Meditation, chanting, speaking in tongues, singing, humming
91
+ - Denunciation sessions or self-criticism
92
+ - Complex doctrines requiring total concentration
93
+ 5. No critical questions about leader, doctrine, or policy allowed
94
+ - Questioning equals disloyalty or rebellion
95
+ - Members trained to reject any criticism
96
+ 6. Alternative belief systems viewed as illegitimate or satanic
97
+ - Former members portrayed as deceived or evil
98
+ - Outsiders characterized as misguided or dangerous
99
+
100
+ # Emotional control manipulates emotions to prevent members from leaving:
101
+ 1. Manipulate and narrow the range of feelings
102
+ - Some emotions deemed illegitimate, evil, or wrong
103
+ - Guilt and fear used to control members
104
+ 2. Teach emotion-stopping techniques
105
+ - Techniques to suppress negative emotions
106
+ - Forced happiness or enthusiasm
107
+ 3. Make person feel guilty for not living up to the group's standards
108
+ - Identity guilt (who you are, not what you've done)
109
+ - Social guilt (family, friends outside the group)
110
+ - Historical guilt (errors made before joining)
111
+ 4. Instill fear of:
112
+ - Thinking independently
113
+ - The outside world
114
+ - Enemies (real or imagined)
115
+ - Losing one's salvation or spiritual standing
116
+ - Leaving or being shunned by the group
117
+ - Disapproval from leadership
118
+ - Supernatural consequences
119
+ 5. Extremes of emotional highs and lows
120
+ - Love bombing and excessive praise
121
+ - Followed by criticism and emotional withdrawal
122
+ - Creates dependency on group for emotional stability
123
+ 6. Ritualistic and sometimes public confession of sins
124
+ - Used to create vulnerability and dependence
125
+ - Removes healthy boundaries
126
+ 7. Phobia indoctrination
127
+ - Inculcate irrational fears about leaving the group
128
+ - Teach that terrible consequences will follow if one leaves
129
+ - No happiness or fulfillment outside the group
130
+ - Shunning of those who leave
@@ -0,0 +1,132 @@
1
+ The BITE model was eveloped by Steven Hassan, a mental health counselor and former cult member,
2
+ the BITE Model is a framework for understanding how high control groups and relationships manipulate individuals.
3
+ The acronym BITE stands for Behavior Control, Information Control, Thought Control, and Emotional Control.
4
+
5
+ # Behavior control involves regulating an individual's physical reality and actions:
6
+ ## Regulation of individual's physical reality
7
+ - Where, how, and with whom the member lives and associates
8
+ - What clothes, colors, hairstyles the person wears
9
+ - What food the person eats, drinks, adopts, and rejects
10
+ - How much sleep the person is able to have
11
+ - Financial exploitation, manipulation or dependence
12
+ - Restrictions on leisure, entertainment, vacation time
13
+ ## Major time spent with group indoctrination and rituals
14
+ - Excessive meetings, studying group materials
15
+ - Little time for reflection or independent thinking
16
+ ## Need to ask permission for major decisions
17
+ - Marriage, education, career, housing decisions
18
+ - Medical treatment or procedures
19
+ ## Rewards and punishments used to modify behaviors
20
+ - Positive and negative reinforcement techniques
21
+ - Shunning, isolation, or public humiliation for non-compliance
22
+ - Privileges granted or removed based on obedience
23
+ ## Individualism discouraged; group-think prevails
24
+ - Conformity and uniformity enforced
25
+ - Personal boundaries violated
26
+ ## Rigid rules and regulations
27
+ - Detailed rules about everyday activities
28
+ - Strict hierarchy and authority structure
29
+
30
+ # Information control restricts access to information and creates an information bubble:
31
+ ## Deception and withholding information
32
+ - Distorted information or outright lies
33
+ - Information withheld or kept secret from members
34
+ - Different levels of doctrine (insider vs. outsider)
35
+ ## Minimizing or discouraging access to non-cult sources
36
+ - Books, articles, newspapers, magazines, TV, internet restricted
37
+ - Critical information hidden or denied
38
+ - Former members and critics demonized
39
+ ## Compartmentalization of information
40
+ - Information given on a "need-to-know" basis
41
+ - Information accessible only to inner circle
42
+ ## Spying on other members encouraged
43
+ - Reporting deviant thoughts, feelings, behaviors to leadership
44
+ - Creating atmosphere of surveillance and distrust
45
+ ## Extensive use of cult-generated information
46
+ - Newsletters, magazines, journals, audio/video materials
47
+ - Continuous indoctrination through meetings and materials
48
+ ## Unethical use of confession
49
+ - Information extracted during confession used for control
50
+ - Past sins or mistakes held over members
51
+ ## Control over social media and communication
52
+ - Monitoring emails, texts, and online activity
53
+ - Limiting contact with outside world
54
+
55
+ # Thought control involves manipulating how members think and process information:
56
+ ## Require members to internalize the group's doctrine as truth
57
+ - Black and white thinking (good vs. evil, us vs. them)
58
+ - Group doctrine viewed as ultimate truth
59
+ - No legitimate alternatives to the group
60
+ ## Adopt group's "map of reality"
61
+ - Special language and jargon that constricts thinking
62
+ - Loaded language and clichés that stop critical thinking
63
+ - Thought-terminating clichés ("New light," "God's will," "Trust the process")
64
+ ## Only "good" and "proper" thoughts encouraged
65
+ - Alternative belief systems viewed as illegitimate or evil
66
+ - Questioning or critical thinking discouraged
67
+ - Doubts are signs of weakness, lack of faith, or evil influence
68
+ ## Thought-stopping techniques used to short-circuit critical thinking
69
+ - Meditation, chanting, speaking in tongues, singing, humming
70
+ - Denunciation sessions or self-criticism
71
+ - Complex doctrines requiring total concentration
72
+ ## No critical questions about leader, doctrine, or policy allowed
73
+ - Questioning equals disloyalty or rebellion
74
+ - Members trained to reject any criticism
75
+ ## Alternative belief systems viewed as illegitimate or satanic
76
+ - Former members portrayed as deceived or evil
77
+ - Outsiders characterized as misguided or dangerous
78
+
79
+ # Emotional control manipulates emotions to prevent members from leaving:
80
+ ## Manipulate and narrow the range of feelings
81
+ - Some emotions deemed illegitimate, evil, or wrong
82
+ - Guilt and fear used to control members
83
+ ## Teach emotion-stopping techniques
84
+ - Techniques to suppress negative emotions
85
+ - Forced happiness or enthusiasm
86
+ ## Make person feel guilty for not living up to the group's standards
87
+ - Identity guilt (who you are, not what you've done)
88
+ - Social guilt (family, friends outside the group)
89
+ - Historical guilt (errors made before joining)
90
+ ## Instill fear of:
91
+ - Thinking independently
92
+ - The outside world
93
+ - Enemies (real or imagined)
94
+ - Losing one's salvation or spiritual standing
95
+ - Leaving or being shunned by the group
96
+ - Disapproval from leadership
97
+ - Supernatural consequences
98
+ ## Extremes of emotional highs and lows
99
+ - Love bombing and excessive praise
100
+ - Followed by criticism and emotional withdrawal
101
+ - Creates dependency on group for emotional stability
102
+ ## Ritualistic and sometimes public confession of sins
103
+ - Used to create vulnerability and dependence
104
+ - Removes healthy boundaries
105
+ ## Phobia indoctrination
106
+ - Inculcate irrational fears about leaving the group
107
+ - Teach that terrible consequences will follow if one leaves
108
+ - No happiness or fulfillment outside the group
109
+ - Shunning of those who leave
110
+
111
+ # These four components work synergistically to create a system of control:
112
+ 1. The components reinforce each other - behavior control makes information control easier, which facilitates thought control, which enables emotional control.
113
+ 2. The model creates dependency - members become unable to function independently as their autonomy is systematically removed.
114
+ 3. The system is self-perpetuating - members police themselves and each other, reducing the need for direct intervention by leadership.
115
+ 4. It creates a closed system - the combination of all four makes it extremely difficult for members to recognize manipulation or consider leaving.
116
+
117
+ # The BITE Model can be applied to:
118
+ - Religious cults and extremist groups
119
+ - Political organizations and movements
120
+ - Commercial groups and multi-level marketing
121
+ - Therapy cults and self-help groups
122
+ - Abusive relationships (domestic violence, trafficking)
123
+ - Totalitarian regimes
124
+ - Online communities and conspiracy movements
125
+
126
+ # Summary
127
+ - The BITE Model is a spectrum - not all groups exhibit all elements equally
128
+ - More elements present = higher level of control
129
+ - The model helps identify manipulation, not judge beliefs
130
+ - Legitimate organizations may have some elements without being harmful
131
+ - The key is the totality, intensity, and intent of the control mechanisms
132
+ - Recovery from high control requires understanding these mechanisms
@@ -0,0 +1,159 @@
1
+ # THE ART OF WAR BY SUN TZU
2
+ - Winning without fighting is supreme
3
+ - Know yourself and your enemy
4
+ - Deception and adaptability are crucial
5
+ - Speed and surprise are advantageous
6
+ - Minimize cost in lives and resources
7
+ - Intelligence gathering is essential
8
+ - General must possess wisdom, courage, and discipline
9
+ - Treat soldiers well to ensure loyalty
10
+ - Consider all factors: terrain, weather, morale, supply
11
+
12
+ 1. LAYING PLANS
13
+ - Warfare is a matter of vital importance to the state
14
+ - Five fundamental factors for analysis:
15
+ * The Moral Law (unity between ruler and people)
16
+ * Heaven (seasons, weather, time)
17
+ * Earth (terrain, distances)
18
+ * The Commander (virtues: wisdom, sincerity, benevolence, courage, strictness)
19
+ * Method and discipline (organization, logistics, supply)
20
+ - Seven considerations for determining victory
21
+ - All warfare is based on deception
22
+ - Attack when enemy is unprepared; appear where unexpected
23
+
24
+ 2. WAGING WAR
25
+ - War is expensive and drains resources
26
+ - Prolonged warfare exhausts the state
27
+ - Skilled generals achieve victory quickly
28
+ - Use enemy's provisions when possible
29
+ - Reward troops with captured goods
30
+ - Victory, not prolonged campaigns, is the goal
31
+
32
+ 3. ATTACK BY STRATAGEM
33
+ - Supreme excellence: win without fighting
34
+ - Hierarchy of victory:
35
+ * Highest: thwart enemy's plans
36
+ * Next: prevent alliance of enemy forces
37
+ * Next: attack enemy's army
38
+ * Lowest: besiege fortified cities
39
+ - If you know the enemy and yourself, you need not fear 100 battles
40
+ - If you know yourself but not the enemy, win some, lose some
41
+ - If you know neither, you will be defeated in every battle
42
+ - Five ways to know when victory is possible
43
+
44
+ 4. TACTICAL DISPOSITIONS
45
+ - The good fighter first makes himself invincible, then awaits enemy's vulnerability
46
+ - Defense: when strength is inadequate
47
+ - Attack: when strength is abundant
48
+ - Skilled warriors position themselves beyond defeat
49
+ - Victory comes from proper preparation and positioning
50
+ - Measure, estimate, calculate, compare, and then victory
51
+
52
+ 5. ENERGY
53
+ - Control of large forces is the same as control of small forces
54
+ - Fighting with large armies is the same as fighting with small ones
55
+ - Direct and indirect methods in combination
56
+ - Timing and momentum (shi) are crucial
57
+ - Energy of troops should be like drawn crossbow
58
+ - Use the orthodox to engage; use the extraordinary to win
59
+ - Appear weak when strong, strong when weak
60
+
61
+ 6. WEAK POINTS AND STRONG
62
+ - Arrive first at the battlefield and await the enemy at ease
63
+ - Force the enemy to reveal himself while concealing your own position
64
+ - Attack where enemy is unprepared
65
+ - Be formless: when without form, enemy cannot discover you
66
+ - Water shapes its course according to ground; army shapes victory according to enemy
67
+ - Adapt tactics to circumstances
68
+
69
+ 7. MANEUVERING
70
+ - Difficulty of maneuvering: make the circuitous route direct
71
+ - Delay the enemy while you advance
72
+ - Know the plans of neighboring states
73
+ - Use guides who know the territory
74
+ - Do not pursue feigned retreats too far
75
+ - Do not attack well-rested troops
76
+ - Types of ground and how to use them
77
+
78
+ 8. VARIATION IN TACTICS
79
+ - Adapt tactics to different situations
80
+ - Five dangerous faults in a general:
81
+ * Recklessness (leads to destruction)
82
+ * Cowardice (leads to capture)
83
+ * Quick temper (can be provoked)
84
+ * Delicacy of honor (sensitive to shame)
85
+ * Over-solicitude for troops (leads to worry and trouble)
86
+ - Consider both advantages and disadvantages in all plans
87
+ - Reduce calamities by considering disadvantages
88
+
89
+ 9. THE ARMY ON THE MARCH
90
+ - Positioning army in different terrains (mountains, rivers, marshes, plains)
91
+ - Signs that reveal enemy's condition:
92
+ * Dust clouds indicate movement
93
+ * Birds rising indicate ambush
94
+ * Animals frightened indicate advance
95
+ * Various behaviors of enemy troops
96
+ - Treat soldiers as beloved children
97
+ - Do not advance relying solely on military strength
98
+ - Discipline and organization are essential
99
+
100
+ 10. TERRAIN
101
+ - Six types of terrain:
102
+ * Accessible ground
103
+ * Entangling ground
104
+ * Temporizing ground
105
+ * Narrow passes
106
+ * Precipitous heights
107
+ * Positions at great distance
108
+ - Six calamities (not from natural causes but from faults of general):
109
+ * Flight
110
+ * Insubordination
111
+ * Collapse
112
+ * Ruin
113
+ * Disorganization
114
+ * Rout
115
+ - Know your enemy and yourself
116
+ - Know the terrain
117
+ - The general is servant of the sovereign and protector of the people
118
+
119
+ 11. THE NINE SITUATIONS
120
+ - Nine varieties of ground:
121
+ * Dispersive ground (home territory)
122
+ * Facile ground (shallow penetration)
123
+ * Contentious ground (advantageous to both)
124
+ * Open ground (accessible to both)
125
+ * Focal ground (intersection of highways)
126
+ * Serious ground (deep in enemy territory)
127
+ * Difficult ground (mountains, forests, defiles)
128
+ * Hemmed-in ground (narrow entry, circuitous exit)
129
+ * Desperate ground (survival only through fighting)
130
+ - Appropriate tactics for each type of ground
131
+ - Unity of purpose makes troops fight as one
132
+ - Skilled general's tactics: swift as wind, deliberate as forest, fierce as fire, still as mountain
133
+
134
+ 12. THE ATTACK BY FIRE
135
+ - Five ways of attacking with fire:
136
+ * Burn soldiers in camp
137
+ * Burn provisions
138
+ * Burn baggage trains
139
+ * Burn arsenals
140
+ * Burn supply routes
141
+ - Weather and seasonal conditions for using fire
142
+ - Use fire to support attack, not as end in itself
143
+ - Move only when there is advantage
144
+ - Anger may turn to joy, annoyance to contentment
145
+ - A destroyed nation cannot be restored; the dead cannot be brought back to life
146
+ - Enlightened ruler is cautious; good general is prudent
147
+
148
+ 13. THE USE OF SPIES
149
+ - Intelligence gathering is essential
150
+ - Five classes of spies:
151
+ * Local spies (inhabitants of enemy's country)
152
+ * Inward spies (enemy officials)
153
+ * Converted spies (enemy spies turned to our side)
154
+ * Doomed spies (given false information to transmit)
155
+ * Surviving spies (return with information)
156
+ - Spies must be treated with utmost reward and secrecy
157
+ - Knowledge of enemy's dispositions can only come from other men
158
+ - Divine manipulation of threads: success in war depends on intelligence
159
+ - End with emphasis on importance of spies to all military operations
@@ -0,0 +1,166 @@
1
+ THE ART OF WAR BY SUN TZU
2
+ Outline of the Thirteen Chapters
3
+
4
+ ================================================================================
5
+
6
+ CHAPTER 1: LAYING PLANS
7
+ - Warfare is a matter of vital importance to the state
8
+ - Five fundamental factors for analysis:
9
+ * The Moral Law (unity between ruler and people)
10
+ * Heaven (seasons, weather, time)
11
+ * Earth (terrain, distances)
12
+ * The Commander (virtues: wisdom, sincerity, benevolence, courage, strictness)
13
+ * Method and discipline (organization, logistics, supply)
14
+ - Seven considerations for determining victory
15
+ - All warfare is based on deception
16
+ - Attack when enemy is unprepared; appear where unexpected
17
+
18
+ CHAPTER 2: WAGING WAR
19
+ - War is expensive and drains resources
20
+ - Prolonged warfare exhausts the state
21
+ - Skilled generals achieve victory quickly
22
+ - Use enemy's provisions when possible
23
+ - Reward troops with captured goods
24
+ - Victory, not prolonged campaigns, is the goal
25
+
26
+ CHAPTER 3: ATTACK BY STRATAGEM
27
+ - Supreme excellence: win without fighting
28
+ - Hierarchy of victory:
29
+ * Highest: thwart enemy's plans
30
+ * Next: prevent alliance of enemy forces
31
+ * Next: attack enemy's army
32
+ * Lowest: besiege fortified cities
33
+ - If you know the enemy and yourself, you need not fear 100 battles
34
+ - If you know yourself but not the enemy, win some, lose some
35
+ - If you know neither, you will be defeated in every battle
36
+ - Five ways to know when victory is possible
37
+
38
+ CHAPTER 4: TACTICAL DISPOSITIONS
39
+ - The good fighter first makes himself invincible, then awaits enemy's vulnerability
40
+ - Defense: when strength is inadequate
41
+ - Attack: when strength is abundant
42
+ - Skilled warriors position themselves beyond defeat
43
+ - Victory comes from proper preparation and positioning
44
+ - Measure, estimate, calculate, compare, and then victory
45
+
46
+ CHAPTER 5: ENERGY
47
+ - Control of large forces is the same as control of small forces
48
+ - Fighting with large armies is the same as fighting with small ones
49
+ - Direct and indirect methods in combination
50
+ - Timing and momentum (shi) are crucial
51
+ - Energy of troops should be like drawn crossbow
52
+ - Use the orthodox to engage; use the extraordinary to win
53
+ - Appear weak when strong, strong when weak
54
+
55
+ CHAPTER 6: WEAK POINTS AND STRONG
56
+ - Arrive first at the battlefield and await the enemy at ease
57
+ - Force the enemy to reveal himself while concealing your own position
58
+ - Attack where enemy is unprepared
59
+ - Be formless: when without form, enemy cannot discover you
60
+ - Water shapes its course according to ground; army shapes victory according to enemy
61
+ - Adapt tactics to circumstances
62
+
63
+ CHAPTER 7: MANEUVERING
64
+ - Difficulty of maneuvering: make the circuitous route direct
65
+ - Delay the enemy while you advance
66
+ - Know the plans of neighboring states
67
+ - Use guides who know the territory
68
+ - Do not pursue feigned retreats too far
69
+ - Do not attack well-rested troops
70
+ - Types of ground and how to use them
71
+
72
+ CHAPTER 8: VARIATION IN TACTICS
73
+ - Adapt tactics to different situations
74
+ - Five dangerous faults in a general:
75
+ * Recklessness (leads to destruction)
76
+ * Cowardice (leads to capture)
77
+ * Quick temper (can be provoked)
78
+ * Delicacy of honor (sensitive to shame)
79
+ * Over-solicitude for troops (leads to worry and trouble)
80
+ - Consider both advantages and disadvantages in all plans
81
+ - Reduce calamities by considering disadvantages
82
+
83
+ CHAPTER 9: THE ARMY ON THE MARCH
84
+ - Positioning army in different terrains (mountains, rivers, marshes, plains)
85
+ - Signs that reveal enemy's condition:
86
+ * Dust clouds indicate movement
87
+ * Birds rising indicate ambush
88
+ * Animals frightened indicate advance
89
+ * Various behaviors of enemy troops
90
+ - Treat soldiers as beloved children
91
+ - Do not advance relying solely on military strength
92
+ - Discipline and organization are essential
93
+
94
+ CHAPTER 10: TERRAIN
95
+ - Six types of terrain:
96
+ * Accessible ground
97
+ * Entangling ground
98
+ * Temporizing ground
99
+ * Narrow passes
100
+ * Precipitous heights
101
+ * Positions at great distance
102
+ - Six calamities (not from natural causes but from faults of general):
103
+ * Flight
104
+ * Insubordination
105
+ * Collapse
106
+ * Ruin
107
+ * Disorganization
108
+ * Rout
109
+ - Know your enemy and yourself
110
+ - Know the terrain
111
+ - The general is servant of the sovereign and protector of the people
112
+
113
+ CHAPTER 11: THE NINE SITUATIONS
114
+ - Nine varieties of ground:
115
+ * Dispersive ground (home territory)
116
+ * Facile ground (shallow penetration)
117
+ * Contentious ground (advantageous to both)
118
+ * Open ground (accessible to both)
119
+ * Focal ground (intersection of highways)
120
+ * Serious ground (deep in enemy territory)
121
+ * Difficult ground (mountains, forests, defiles)
122
+ * Hemmed-in ground (narrow entry, circuitous exit)
123
+ * Desperate ground (survival only through fighting)
124
+ - Appropriate tactics for each type of ground
125
+ - Unity of purpose makes troops fight as one
126
+ - Skilled general's tactics: swift as wind, deliberate as forest, fierce as fire, still as mountain
127
+
128
+ CHAPTER 12: THE ATTACK BY FIRE
129
+ - Five ways of attacking with fire:
130
+ * Burn soldiers in camp
131
+ * Burn provisions
132
+ * Burn baggage trains
133
+ * Burn arsenals
134
+ * Burn supply routes
135
+ - Weather and seasonal conditions for using fire
136
+ - Use fire to support attack, not as end in itself
137
+ - Move only when there is advantage
138
+ - Anger may turn to joy, annoyance to contentment
139
+ - A destroyed nation cannot be restored; the dead cannot be brought back to life
140
+ - Enlightened ruler is cautious; good general is prudent
141
+
142
+ CHAPTER 13: THE USE OF SPIES
143
+ - Intelligence gathering is essential
144
+ - Five classes of spies:
145
+ * Local spies (inhabitants of enemy's country)
146
+ * Inward spies (enemy officials)
147
+ * Converted spies (enemy spies turned to our side)
148
+ * Doomed spies (given false information to transmit)
149
+ * Surviving spies (return with information)
150
+ - Spies must be treated with utmost reward and secrecy
151
+ - Knowledge of enemy's dispositions can only come from other men
152
+ - Divine manipulation of threads: success in war depends on intelligence
153
+ - End with emphasis on importance of spies to all military operations
154
+
155
+ ================================================================================
156
+
157
+ KEY THEMES THROUGHOUT THE TEXT:
158
+ - Winning without fighting is supreme
159
+ - Know yourself and your enemy
160
+ - Deception and adaptability are crucial
161
+ - Speed and surprise are advantageous
162
+ - Minimize cost in lives and resources
163
+ - Intelligence gathering is essential
164
+ - General must possess wisdom, courage, and discipline
165
+ - Treat soldiers well to ensure loyalty
166
+ - Consider all factors: terrain, weather, morale, supply