opengl3 0.0.1.pre1

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Files changed (158) hide show
  1. data/.gitignore +21 -0
  2. data/Gemfile +4 -0
  3. data/LICENSE.txt +22 -0
  4. data/README.md +87 -0
  5. data/Rakefile +17 -0
  6. data/examples/math3d.rb +65 -0
  7. data/examples/ogl-2_1-basic.rb +107 -0
  8. data/examples/ogl-3_2-basic.rb +128 -0
  9. data/examples/ogl-3_2-cube.rb +203 -0
  10. data/examples/ogl-4_0-quad_tessellation.rb +283 -0
  11. data/examples/ogl-4_0-triangle_tessellation.rb +262 -0
  12. data/lib/glut.rb +125 -0
  13. data/lib/opengl.rb +7 -0
  14. data/lib/opengl/constants.rb +15 -0
  15. data/lib/opengl/constants/core/2_x/GL_VERSION_1_1.yml +230 -0
  16. data/lib/opengl/constants/core/2_x/GL_VERSION_1_2.yml +36 -0
  17. data/lib/opengl/constants/core/2_x/GL_VERSION_1_3.yml +59 -0
  18. data/lib/opengl/constants/core/2_x/GL_VERSION_1_4.yml +16 -0
  19. data/lib/opengl/constants/core/2_x/GL_VERSION_1_5.yml +28 -0
  20. data/lib/opengl/constants/core/2_x/GL_VERSION_2_0.yml +80 -0
  21. data/lib/opengl/constants/core/2_x/GL_VERSION_2_1.yml +16 -0
  22. data/lib/opengl/constants/core/3_0/GL_ARB_depth_buffer_float.yml +3 -0
  23. data/lib/opengl/constants/core/3_0/GL_ARB_framebuffer_object.yml +77 -0
  24. data/lib/opengl/constants/core/3_0/GL_ARB_framebuffer_sRGB.yml +1 -0
  25. data/lib/opengl/constants/core/3_0/GL_ARB_half_float_vertex.yml +1 -0
  26. data/lib/opengl/constants/core/3_0/GL_ARB_map_buffer_range.yml +6 -0
  27. data/lib/opengl/constants/core/3_0/GL_ARB_texture_compression_rgtc.yml +4 -0
  28. data/lib/opengl/constants/core/3_0/GL_ARB_texture_rg.yml +22 -0
  29. data/lib/opengl/constants/core/3_0/GL_ARB_vertex_array_object.yml +1 -0
  30. data/lib/opengl/constants/core/3_0/GL_VERSION_3_0.yml +224 -0
  31. data/lib/opengl/constants/core/3_1/GL_ARB_copy_buffer.yml +4 -0
  32. data/lib/opengl/constants/core/3_1/GL_ARB_uniform_buffer_object.yml +33 -0
  33. data/lib/opengl/constants/core/3_1/GL_VERSION_3_1.yml +65 -0
  34. data/lib/opengl/constants/core/3_2/GL_ARB_depth_clamp.yml +1 -0
  35. data/lib/opengl/constants/core/3_2/GL_ARB_provoking_vertex.yml +4 -0
  36. data/lib/opengl/constants/core/3_2/GL_ARB_seamless_cube_map.yml +1 -0
  37. data/lib/opengl/constants/core/3_2/GL_ARB_sync.yml +15 -0
  38. data/lib/opengl/constants/core/3_2/GL_ARB_texture_multisample.yml +21 -0
  39. data/lib/opengl/constants/core/3_2/GL_VERSION_3_2.yml +76 -0
  40. data/lib/opengl/constants/core/3_3/GL_ARB_blend_func_extended.yml +5 -0
  41. data/lib/opengl/constants/core/3_3/GL_ARB_occlusion_query2.yml +1 -0
  42. data/lib/opengl/constants/core/3_3/GL_ARB_sampler_objects.yml +1 -0
  43. data/lib/opengl/constants/core/3_3/GL_ARB_texture_rgb10_a2ui.yml +1 -0
  44. data/lib/opengl/constants/core/3_3/GL_ARB_texture_swizzle.yml +5 -0
  45. data/lib/opengl/constants/core/3_3/GL_ARB_timer_query.yml +2 -0
  46. data/lib/opengl/constants/core/3_3/GL_ARB_vertex_type_2_10_10_10_rev.yml +2 -0
  47. data/lib/opengl/constants/core/3_3/GL_VERSION_3_3.yml +25 -0
  48. data/lib/opengl/constants/core/4_0/GL_ARB_draw_indirect.yml +2 -0
  49. data/lib/opengl/constants/core/4_0/GL_ARB_gpu_shader5.yml +6 -0
  50. data/lib/opengl/constants/core/4_0/GL_ARB_gpu_shader_fp64.yml +13 -0
  51. data/lib/opengl/constants/core/4_0/GL_ARB_shader_subroutine.yml +11 -0
  52. data/lib/opengl/constants/core/4_0/GL_ARB_tessellation_shader.yml +37 -0
  53. data/lib/opengl/constants/core/4_0/GL_ARB_transform_feedback2.yml +6 -0
  54. data/lib/opengl/constants/core/4_0/GL_ARB_transform_feedback3.yml +2 -0
  55. data/lib/opengl/constants/core/4_0/GL_VERSION_4_0.yml +88 -0
  56. data/lib/opengl/constants/core/4_1/GL_ARB_ES2_compatibility.yml +16 -0
  57. data/lib/opengl/constants/core/4_1/GL_ARB_get_program_binary.yml +4 -0
  58. data/lib/opengl/constants/core/4_1/GL_ARB_separate_shader_objects.yml +9 -0
  59. data/lib/opengl/constants/core/4_1/GL_ARB_viewport_array.yml +13 -0
  60. data/lib/opengl/constants/core/4_1/GL_VERSION_4_1.yml +44 -0
  61. data/lib/opengl/constants/core/4_2/GL_ARB_compressed_texture_pixel_storage.yml +8 -0
  62. data/lib/opengl/constants/core/4_2/GL_ARB_internalformat_query.yml +1 -0
  63. data/lib/opengl/constants/core/4_2/GL_ARB_map_buffer_alignment.yml +1 -0
  64. data/lib/opengl/constants/core/4_2/GL_ARB_shader_atomic_counters.yml +29 -0
  65. data/lib/opengl/constants/core/4_2/GL_ARB_shader_image_load_store.yml +64 -0
  66. data/lib/opengl/constants/core/4_2/GL_ARB_texture_storage.yml +1 -0
  67. data/lib/opengl/constants/core/4_2/GL_VERSION_4_2.yml +116 -0
  68. data/lib/opengl/constants/core/4_3/GL_ARB_ES3_compatibility.yml +13 -0
  69. data/lib/opengl/constants/core/4_3/GL_ARB_compute_shader.yml +18 -0
  70. data/lib/opengl/constants/core/4_3/GL_ARB_explicit_uniform_location.yml +1 -0
  71. data/lib/opengl/constants/core/4_3/GL_ARB_framebuffer_no_attachments.yml +9 -0
  72. data/lib/opengl/constants/core/4_3/GL_ARB_internalformat_query2.yml +115 -0
  73. data/lib/opengl/constants/core/4_3/GL_ARB_program_interface_query.yml +50 -0
  74. data/lib/opengl/constants/core/4_3/GL_ARB_shader_storage_buffer_object.yml +18 -0
  75. data/lib/opengl/constants/core/4_3/GL_ARB_stencil_texturing.yml +1 -0
  76. data/lib/opengl/constants/core/4_3/GL_ARB_texture_buffer_range.yml +3 -0
  77. data/lib/opengl/constants/core/4_3/GL_ARB_texture_view.yml +5 -0
  78. data/lib/opengl/constants/core/4_3/GL_ARB_vertex_attrib_binding.yml +7 -0
  79. data/lib/opengl/constants/core/4_3/GL_KHR_debug.yml +41 -0
  80. data/lib/opengl/constants/core/4_3/GL_VERSION_4_3.yml +281 -0
  81. data/lib/opengl/constants/ext/GL_EXT_texture_compression_s3tc.yml +4 -0
  82. data/lib/opengl/constants/ext/GL_EXT_texture_filter_anisotropic.yml +2 -0
  83. data/lib/opengl/constants/ext/GL_EXT_texture_sRGB.yml +16 -0
  84. data/lib/opengl/debugging.rb +38 -0
  85. data/lib/opengl/gl.rb +26 -0
  86. data/lib/opengl/platform.rb +4 -0
  87. data/lib/opengl/platform/base.rb +30 -0
  88. data/lib/opengl/platform/darwin.rb +24 -0
  89. data/lib/opengl/platform/linux.rb +25 -0
  90. data/lib/opengl/platform/types/darwin.yml +2 -0
  91. data/lib/opengl/platform/types/default.yml +27 -0
  92. data/lib/opengl/platform/types/linux.yml +2 -0
  93. data/lib/opengl/raw.rb +44 -0
  94. data/lib/opengl/raw/core/2_x/GL_VERSION_1_0.yml +259 -0
  95. data/lib/opengl/raw/core/2_x/GL_VERSION_1_1.yml +106 -0
  96. data/lib/opengl/raw/core/2_x/GL_VERSION_1_2.yml +60 -0
  97. data/lib/opengl/raw/core/2_x/GL_VERSION_1_3.yml +85 -0
  98. data/lib/opengl/raw/core/2_x/GL_VERSION_1_4.yml +43 -0
  99. data/lib/opengl/raw/core/2_x/GL_VERSION_1_5.yml +103 -0
  100. data/lib/opengl/raw/core/2_x/GL_VERSION_2_0.yml +537 -0
  101. data/lib/opengl/raw/core/2_x/GL_VERSION_2_1.yml +43 -0
  102. data/lib/opengl/raw/core/3_0/GL_ARB_framebuffer_object.yml +128 -0
  103. data/lib/opengl/raw/core/3_0/GL_ARB_map_buffer_range.yml +14 -0
  104. data/lib/opengl/raw/core/3_0/GL_ARB_vertex_array_object.yml +19 -0
  105. data/lib/opengl/raw/core/3_0/GL_VERSION_3_0.yml +340 -0
  106. data/lib/opengl/raw/core/3_1/GL_ARB_copy_buffer.yml +9 -0
  107. data/lib/opengl/raw/core/3_1/GL_ARB_uniform_buffer_object.yml +50 -0
  108. data/lib/opengl/raw/core/3_1/GL_VERSION_3_1.yml +26 -0
  109. data/lib/opengl/raw/core/3_2/GL_ARB_draw_elements_base_vertex.yml +37 -0
  110. data/lib/opengl/raw/core/3_2/GL_ARB_provoking_vertex.yml +5 -0
  111. data/lib/opengl/raw/core/3_2/GL_ARB_sync.yml +39 -0
  112. data/lib/opengl/raw/core/3_2/GL_ARB_texture_multisample.yml +31 -0
  113. data/lib/opengl/raw/core/3_2/GL_VERSION_3_2.yml +20 -0
  114. data/lib/opengl/raw/core/3_3/GL_ARB_blend_func_extended.yml +13 -0
  115. data/lib/opengl/raw/core/3_3/GL_ARB_sampler_objects.yml +80 -0
  116. data/lib/opengl/raw/core/3_3/GL_ARB_timer_query.yml +18 -0
  117. data/lib/opengl/raw/core/3_3/GL_ARB_vertex_type_2_10_10_10_rev.yml +57 -0
  118. data/lib/opengl/raw/core/3_3/GL_VERSION_3_3.yml +6 -0
  119. data/lib/opengl/raw/core/4_0/GL_ARB_draw_indirect.yml +12 -0
  120. data/lib/opengl/raw/core/4_0/GL_ARB_gpu_shader_fp64.yml +120 -0
  121. data/lib/opengl/raw/core/4_0/GL_ARB_shader_subroutine.yml +58 -0
  122. data/lib/opengl/raw/core/4_0/GL_ARB_tessellation_shader.yml +11 -0
  123. data/lib/opengl/raw/core/4_0/GL_ARB_transform_feedback2.yml +31 -0
  124. data/lib/opengl/raw/core/4_0/GL_ARB_transform_feedback3.yml +25 -0
  125. data/lib/opengl/raw/core/4_0/GL_VERSION_4_0.yml +30 -0
  126. data/lib/opengl/raw/core/4_1/GL_ARB_ES2_compatibility.yml +28 -0
  127. data/lib/opengl/raw/core/4_1/GL_ARB_get_program_binary.yml +22 -0
  128. data/lib/opengl/raw/core/4_1/GL_ARB_separate_shader_objects.yml +429 -0
  129. data/lib/opengl/raw/core/4_1/GL_ARB_vertex_attrib_64bit.yml +61 -0
  130. data/lib/opengl/raw/core/4_1/GL_ARB_viewport_array.yml +63 -0
  131. data/lib/opengl/raw/core/4_1/GL_VERSION_4_1.yml +1 -0
  132. data/lib/opengl/raw/core/4_2/GL_ARB_base_instance.yml +28 -0
  133. data/lib/opengl/raw/core/4_2/GL_ARB_internalformat_query.yml +9 -0
  134. data/lib/opengl/raw/core/4_2/GL_ARB_shader_atomic_counters.yml +8 -0
  135. data/lib/opengl/raw/core/4_2/GL_ARB_shader_image_load_store.yml +15 -0
  136. data/lib/opengl/raw/core/4_2/GL_ARB_texture_storage.yml +52 -0
  137. data/lib/opengl/raw/core/4_2/GL_ARB_transform_feedback_instanced.yml +14 -0
  138. data/lib/opengl/raw/core/4_2/GL_VERSION_4_2.yml +1 -0
  139. data/lib/opengl/type.rb +74 -0
  140. data/lib/opengl/version.rb +3 -0
  141. data/lib/opengl/wrapper.rb +13 -0
  142. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_0.rb +165 -0
  143. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_1.rb +29 -0
  144. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_2.rb +13 -0
  145. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_3.rb +16 -0
  146. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_4.rb +18 -0
  147. data/lib/opengl/wrapper/core/2_x/GL_VERSION_1_5.rb +49 -0
  148. data/lib/opengl/wrapper/core/2_x/GL_VERSION_2_0.rb +184 -0
  149. data/lib/opengl/wrapper/core/2_x/GL_VERSION_2_1.rb +13 -0
  150. data/lib/opengl/wrapper/core/3_0/GL_ARB_framebuffer_object.rb +43 -0
  151. data/lib/opengl/wrapper/core/3_0/GL_ARB_map_buffer_range.rb +11 -0
  152. data/lib/opengl/wrapper/core/3_0/GL_ARB_vertex_array_object.rb +16 -0
  153. data/lib/opengl/wrapper/core/3_0/GL_VERSION_3_0.rb +87 -0
  154. data/lib/opengl/wrapper/macros/base.rb +80 -0
  155. data/opengl.gemspec +25 -0
  156. data/spec/spec_helper.rb +8 -0
  157. data/test/test_helper.rb +8 -0
  158. metadata +269 -0
data/.gitignore ADDED
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+ *.gem
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+ *.rbc
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+ .bundle
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+ .config
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+ .yardoc
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+ Gemfile.lock
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+ InstalledFiles
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+ _yardoc
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+ coverage
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+ doc/
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+ lib/bundler/man
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+ pkg
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+ rdoc
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+ spec/reports
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+ test/tmp
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+ test/version_tmp
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+ tmp
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+ .DS_Store
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+ *~
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+ *.swp
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+ .rbx
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in opengl.gemspec
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+ gemspec
data/LICENSE.txt ADDED
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+ Copyright (c) 2012 David Lin
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
data/README.md ADDED
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+ # OpenGL (opengl3)
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+
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+ OpenGL wrapper library for Ruby
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+
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+ * Pure Ruby, no C/C++/Java extension included (thanks to ffi gem)
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+ * OpenGL 2.1 ~ 4.2
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+ * automatic error checking each function call
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+ * Ruby-style wrapper (not complete)
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+ * Works on OS X 10.8 and Linux (Windows will be supported in the future)
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+ * Inspired by PyOpenGL
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+
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+ ## Notice
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+
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+ Since the project is not complete, many functions are still C-style.
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+ But don't worry, the gem makes use of `ffi` gem to import functions, and
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+ therefore you can use ffi objects like `FFI::MemoryPointer` to work
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+ with C-style OpenGL entrypoints.
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+
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+ ## Ruby-Style OpenGL APIs
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+
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+ Please take a look at `lib/opengl/wrapper/**/*.rb`
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+ to see if entrypoints are wrapped.
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+
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+ * glGetString() -> String
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+ * glGen__Objects__(count) -> Array of Integer
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+ * glDelete__Objects__(Array of Integer) -> nil
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+ * glGet__Value__fv(\*args, count) -> Array of Float
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+ * glGet__Value__iv(\*args, count) -> Array of Integer
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+ * glGet__Value__uiv(\*args, count) -> Array of Integer
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+ * glShaderSource(shader, Array of String) -> nil
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+ * glGetShaderInfoLog(shader) / glGetProgramInfoLog(program) -> String
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+ * More will be added
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+
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+ block-style glMapBuffer / glMapBufferRange:
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+
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+ ```ruby
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+ glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY) do |ptr|
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+ ptr.put_array_of_GLfloat(offset_in_bytes, [ 1.0, 2.0, 3.0 ])
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+ end
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+ ```
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+
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+ And helper functions
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+
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+ * glGetVersion() -> Array of Integer
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+ * glGetShadingLanguageVersion() -> Array of Integer
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+ * glGetAvailableExtensions() -> Array of String
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+ * glIsShaderCompiled?(shader) -> boolean
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+ * glIsProgramLinked?(program) -> boolean
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+ * More will be added
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'opengl3', :require => 'opengl'
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install opengl3
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+
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+ ## Usage
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+
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+ ```ruby
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+ require 'opengl'
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+ class App
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+ include OpenGL::Constants
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+
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+ def initialize
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+ # ... (window created)
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+ self.extend OpenGL::GL.entrypoints
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+ # OK, you can use OpenGL now
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+ end
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+
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+ end
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+ ```
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+ require "rake/testtask"
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+
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+ Rake::TestTask.new :spec do |t|
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+ t.libs << "spec"
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+ t.pattern = "spec/**/*_spec.rb"
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+ end
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+
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+ Rake::TestTask.new :test do |t|
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+ t.libs << "test"
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+ t.pattern = "test/**/*_test.rb"
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+ end
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+
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+ desc "Open an irb session preloaded with this library"
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+ task :console do
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+ sh "irb -rubygems -I lib -r opengl"
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+ end
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+ require 'matrix'
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+
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+ class Matrix
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+
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+ def self.perspective(fovy, aspect, z_near, z_far)
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+ f, z_diff = Math.tan(Math::PI * 0.5 - fovy * 0.5), (z_near-z_far)
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+ return self[
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+ [ f/aspect, 0.0, 0.0, 0.0 ],
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+ [ 0.0, f, 0.0, 0.0 ],
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+ [ 0.0, 0.0, (z_far+z_near)/z_diff, (2.0*z_far*z_near)/z_diff ],
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+ [ 0.0, 0.0, -1.0, 0.0 ]
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+ ]
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+ end
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+
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+ def self.translate(x, y, z)
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+ x, y, z = Float(x), Float(y), Float(z)
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+ return self[
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+ [ 1.0, 0.0, 0.0, x ],
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+ [ 0.0, 1.0, 0.0, y ],
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+ [ 0.0, 0.0, 1.0, z ],
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+ [ 0.0, 0.0, 0.0, 1.0 ]
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+ ]
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+ end
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+
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+ def self.scale(x, y, z)
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+ x, y, z = Float(x), Float(y), Float(z)
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+ return self[
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+ [ x, 0.0, 0.0, 0.0 ],
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+ [ 0.0, y, 0.0, 0.0 ],
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+ [ 0.0, 0.0, z, 0.0 ],
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+ [ 0.0, 0.0, 0.0, 1.0 ]
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+ ]
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+ end
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+
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+ def self.rotate_x(angle)
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+ c, s = Math.cos(angle), Math.sin(angle)
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+ return self[
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+ [ 1.0, 0.0, 0.0, 0.0 ],
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+ [ 0.0, c, -s, 0.0 ],
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+ [ 0.0, s, c, 0.0 ],
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+ [ 0.0, 0.0, 0.0, 1.0 ]
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+ ]
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+ end
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+
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+ def self.rotate_y(angle)
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+ c, s = Math.cos(angle), Math.sin(angle)
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+ return self[
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+ [ c, 0.0, s, 0.0 ],
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+ [ 0.0, 1.0, 0.0, 0.0 ],
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+ [ -s, 0.0, c, 0.0 ],
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+ [ 0.0, 0.0, 0.0, 1.0 ]
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+ ]
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+ end
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+
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+ def self.rotate_z(angle)
56
+ c, s = Math.cos(angle), Math.sin(angle)
57
+ return self[
58
+ [ c, -s, 0.0, 0.0 ],
59
+ [ s, c, 0.0, 0.0 ],
60
+ [ 0.0, 0.0, 1.0, 0.0 ],
61
+ [ 0.0, 0.0, 0.0, 1.0 ]
62
+ ]
63
+ end
64
+
65
+ end
@@ -0,0 +1,107 @@
1
+ require 'rubygems'
2
+ require 'bundler/setup'
3
+ require 'opengl'
4
+ require 'glut'
5
+
6
+ class TestApp
7
+ include GLUT
8
+ include OpenGL::Constants
9
+
10
+ def initialize
11
+ caps = GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE
12
+ glutInitDisplayMode(caps)
13
+ glutInitWindowPosition(300, 200)
14
+ glutInitWindowSize(512, 512)
15
+ glutCreateWindow('test')
16
+
17
+ glutDisplayFunc(@draw_method ||= method(:draw)) # prevent from being GCed
18
+ end
19
+
20
+ def start
21
+ self.extend OpenGL::GL.entrypoints
22
+ puts glGetString(GL_VERSION)
23
+ puts glGetVersion().inspect
24
+ puts glGetShadingLanguageVersion().inspect
25
+ puts glGetAvailableExtensions().inspect
26
+
27
+ @quad = begin
28
+ buffer = glGenBuffers(1)[0]
29
+ glBindBuffer(GL_ARRAY_BUFFER, buffer)
30
+ glBufferData(GL_ARRAY_BUFFER, 3 * 4 * 4, nil, GL_STATIC_DRAW)
31
+ glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY) do |ptr|
32
+ ptr.put_array_of_GLfloat( 0, [-0.5, 0.5, 0.0])
33
+ ptr.put_array_of_GLfloat(12, [-0.5,-0.5, 0.0])
34
+ ptr.put_array_of_GLfloat(24, [ 0.5, 0.5, 0.0])
35
+ ptr.put_array_of_GLfloat(36, [ 0.5,-0.5, 0.0])
36
+ end
37
+
38
+ buffer
39
+ end
40
+
41
+ @program = begin
42
+ vertex_shader = glCreateShader(:vertex)
43
+ glShaderSource(vertex_shader, VS_CODE)
44
+ glCompileShader(vertex_shader)
45
+ unless glIsShaderCompiled?(vertex_shader)
46
+ msg = glGetShaderInfoLog(vertex_shader)
47
+ raise RuntimeError, "vertex_shader:\n#{msg}"
48
+ end
49
+
50
+ fragment_shader = glCreateShader(:fragment)
51
+ glShaderSource(fragment_shader, FS_CODE)
52
+ glCompileShader(fragment_shader)
53
+ unless glIsShaderCompiled?(fragment_shader)
54
+ msg = glGetShaderInfoLog(fragment_shader)
55
+ raise RuntimeError, "fragment_shader:\n#{msg}"
56
+ end
57
+
58
+ program = glCreateProgram()
59
+ glAttachShader(program, vertex_shader)
60
+ glAttachShader(program, fragment_shader)
61
+ glBindAttribLocation(program, 0, "in_Position")
62
+ glLinkProgram(program)
63
+ unless glIsProgramLinked?(program)
64
+ msg = glGetProgramInfoLog(program)
65
+ raise RuntimeError, "program:\n#{msg}"
66
+ end
67
+ glDeleteShader(vertex_shader)
68
+ glDeleteShader(fragment_shader)
69
+ program
70
+ end
71
+
72
+ glutMainLoop()
73
+ end
74
+
75
+ def draw
76
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
77
+
78
+ glUseProgram(@program)
79
+ glBindBuffer(GL_ARRAY_BUFFER, @quad)
80
+ glEnableVertexAttribArray(0)
81
+ glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nil)
82
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)
83
+
84
+ glutSwapBuffers()
85
+ end
86
+
87
+ VS_CODE =<<-GLSL
88
+ attribute vec4 in_Position;
89
+ varying vec2 vs_TexCoord;
90
+ void main()
91
+ {
92
+ gl_Position = in_Position;
93
+ vs_TexCoord = in_Position.xy + 0.5;
94
+ }
95
+ GLSL
96
+
97
+ FS_CODE =<<-GLSL
98
+ varying vec2 vs_TexCoord;
99
+ void main()
100
+ {
101
+ gl_FragColor = vec4(vs_TexCoord, 0.0, 1.0);
102
+ }
103
+ GLSL
104
+
105
+ end
106
+
107
+ TestApp.new.start
@@ -0,0 +1,128 @@
1
+ require 'rubygems'
2
+ require 'bundler/setup'
3
+ require 'opengl'
4
+ require 'glut'
5
+
6
+ class TestApp
7
+ include GLUT
8
+ include OpenGL::Constants
9
+
10
+ def initialize
11
+ caps = GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE
12
+ if FFI::Platform.mac?
13
+ caps |= GLUT_3_2_CORE_PROFILE
14
+ else
15
+ glutInitContextVersion(3, 2)
16
+ glutInitContextProfile(:core)
17
+ end
18
+ glutInitDisplayMode(caps)
19
+ glutInitWindowPosition(300, 200)
20
+ glutInitWindowSize(512, 512)
21
+ glutCreateWindow('test')
22
+
23
+ glutDisplayFunc(@draw_method ||= method(:draw)) # prevent from being GCed
24
+ end
25
+
26
+ def start
27
+ self.extend OpenGL::GL.entrypoints
28
+ puts glGetString(GL_VERSION)
29
+ puts glGetBooleanv(GL_DEPTH_TEST).inspect
30
+ puts glGetDoublev(GL_COLOR_CLEAR_VALUE, 4).inspect
31
+ puts glGetFloatv(GL_LINE_WIDTH).inspect
32
+ puts glGetIntegerv(GL_VIEWPORT, 4).inspect
33
+ puts glGetVersion().inspect
34
+ puts glGetShadingLanguageVersion().inspect
35
+ puts glGetAvailableExtensions().inspect
36
+
37
+ @quad = begin
38
+ buffer = glGenBuffers(1)[0]
39
+ glBindBuffer(GL_ARRAY_BUFFER, buffer)
40
+ glBufferData(GL_ARRAY_BUFFER, 3 * 4 * 4, nil, GL_STATIC_DRAW)
41
+ glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY) do |ptr|
42
+ ptr.put_array_of_GLfloat( 0, [-0.5, 0.5, 0.0])
43
+ ptr.put_array_of_GLfloat(12, [-0.5,-0.5, 0.0])
44
+ ptr.put_array_of_GLfloat(24, [ 0.5, 0.5, 0.0])
45
+ ptr.put_array_of_GLfloat(36, [ 0.5,-0.5, 0.0])
46
+ end
47
+
48
+ array = glGenVertexArrays(1)[0]
49
+ glBindVertexArray(array)
50
+ glBindBuffer(GL_ARRAY_BUFFER, buffer)
51
+ glEnableVertexAttribArray(0)
52
+ glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nil)
53
+
54
+ glBindVertexArray(0)
55
+ glBindBuffer(GL_ARRAY_BUFFER, 0)
56
+
57
+ array
58
+ end
59
+
60
+ @program = begin
61
+ vertex_shader = glCreateShader(:vertex)
62
+ glShaderSource(vertex_shader, VS_CODE)
63
+ glCompileShader(vertex_shader)
64
+ unless glIsShaderCompiled?(vertex_shader)
65
+ msg = glGetShaderInfoLog(vertex_shader)
66
+ raise RuntimeError, "vertex_shader:\n#{msg}"
67
+ end
68
+
69
+ fragment_shader = glCreateShader(:fragment)
70
+ glShaderSource(fragment_shader, FS_CODE)
71
+ glCompileShader(fragment_shader)
72
+ unless glIsShaderCompiled?(fragment_shader)
73
+ msg = glGetShaderInfoLog(fragment_shader)
74
+ raise RuntimeError, "fragment_shader:\n#{msg}"
75
+ end
76
+
77
+ program = glCreateProgram()
78
+ glAttachShader(program, vertex_shader)
79
+ glAttachShader(program, fragment_shader)
80
+ glBindAttribLocation(program, 0, "in_Position")
81
+ glBindFragDataLocation(program, 0, "fs_FragColor")
82
+ glLinkProgram(program)
83
+ unless glIsProgramLinked?(program)
84
+ msg = glGetProgramInfoLog(program)
85
+ raise RuntimeError, "program:\n#{msg}"
86
+ end
87
+ glDeleteShader(vertex_shader)
88
+ glDeleteShader(fragment_shader)
89
+ program
90
+ end
91
+
92
+ glutMainLoop()
93
+ end
94
+
95
+ def draw
96
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
97
+
98
+ glUseProgram(@program)
99
+ glBindVertexArray(@quad)
100
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)
101
+
102
+ glutSwapBuffers()
103
+ end
104
+
105
+ VS_CODE =<<-GLSL
106
+ #version 150 core
107
+ in vec4 in_Position;
108
+ out vec2 vs_TexCoord;
109
+ void main()
110
+ {
111
+ gl_Position = in_Position;
112
+ vs_TexCoord = in_Position.xy + 0.5;
113
+ }
114
+ GLSL
115
+
116
+ FS_CODE =<<-GLSL
117
+ #version 150 core
118
+ in vec2 vs_TexCoord;
119
+ out vec4 fs_FragColor;
120
+ void main()
121
+ {
122
+ fs_FragColor = vec4(vs_TexCoord, 0.0, 1.0);
123
+ }
124
+ GLSL
125
+
126
+ end
127
+
128
+ TestApp.new.start