opengl 0.8.0 → 0.9.0

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Files changed (145) hide show
  1. checksums.yaml +7 -0
  2. checksums.yaml.gz.sig +1 -0
  3. data.tar.gz.sig +0 -0
  4. data/.gitignore +2 -1
  5. data/.travis.yml +19 -0
  6. data/History.rdoc +26 -0
  7. data/Manifest.txt +3 -23
  8. data/README.rdoc +43 -37
  9. data/Rakefile +6 -62
  10. data/examples/NeHe/nehe_lesson02.rb +3 -2
  11. data/examples/NeHe/nehe_lesson03.rb +3 -2
  12. data/examples/NeHe/nehe_lesson04.rb +3 -1
  13. data/examples/NeHe/nehe_lesson05.rb +4 -1
  14. data/examples/NeHe/nehe_lesson06.rb +9 -6
  15. data/examples/NeHe/nehe_lesson07.rb +9 -6
  16. data/examples/NeHe/nehe_lesson08.rb +9 -6
  17. data/examples/NeHe/nehe_lesson09.rb +10 -6
  18. data/examples/NeHe/nehe_lesson11.rb +9 -6
  19. data/examples/NeHe/nehe_lesson12.rb +9 -6
  20. data/examples/NeHe/nehe_lesson16.rb +50 -47
  21. data/examples/NeHe/nehe_lesson19.rb +10 -7
  22. data/examples/NeHe/nehe_lesson36.rb +234 -229
  23. data/examples/OrangeBook/brick.rb +227 -225
  24. data/examples/OrangeBook/particle.rb +233 -231
  25. data/examples/RedBook/aapoly.rb +71 -70
  26. data/examples/RedBook/aargb.rb +54 -52
  27. data/examples/RedBook/accanti.rb +96 -94
  28. data/examples/RedBook/accpersp.rb +106 -104
  29. data/examples/RedBook/alpha.rb +54 -52
  30. data/examples/RedBook/alpha3D.rb +90 -88
  31. data/examples/RedBook/bezcurve.rb +48 -46
  32. data/examples/RedBook/bezmesh.rb +71 -69
  33. data/examples/RedBook/checker.rb +57 -55
  34. data/examples/RedBook/clip.rb +41 -39
  35. data/examples/RedBook/colormat.rb +72 -70
  36. data/examples/RedBook/cube.rb +39 -37
  37. data/examples/RedBook/depthcue.rb +37 -35
  38. data/examples/RedBook/dof.rb +110 -109
  39. data/examples/RedBook/double.rb +40 -38
  40. data/examples/RedBook/drawf.rb +30 -28
  41. data/examples/RedBook/feedback.rb +79 -77
  42. data/examples/RedBook/fog.rb +90 -89
  43. data/examples/RedBook/font.rb +78 -76
  44. data/examples/RedBook/hello.rb +29 -27
  45. data/examples/RedBook/image.rb +57 -55
  46. data/examples/RedBook/jitter.rb +131 -131
  47. data/examples/RedBook/light.rb +2 -1
  48. data/examples/RedBook/lines.rb +70 -68
  49. data/examples/RedBook/list.rb +48 -46
  50. data/examples/RedBook/material.rb +200 -199
  51. data/examples/RedBook/mipmap.rb +84 -82
  52. data/examples/RedBook/model.rb +55 -53
  53. data/examples/RedBook/movelight.rb +52 -50
  54. data/examples/RedBook/pickdepth.rb +103 -101
  55. data/examples/RedBook/planet.rb +46 -44
  56. data/examples/RedBook/quadric.rb +97 -95
  57. data/examples/RedBook/robot.rb +55 -53
  58. data/examples/RedBook/select.rb +118 -116
  59. data/examples/RedBook/smooth.rb +35 -33
  60. data/examples/RedBook/stencil.rb +96 -94
  61. data/examples/RedBook/stroke.rb +75 -73
  62. data/examples/RedBook/surface.rb +93 -91
  63. data/examples/RedBook/teaambient.rb +71 -69
  64. data/examples/RedBook/teapots.rb +105 -103
  65. data/examples/RedBook/tess.rb +96 -94
  66. data/examples/RedBook/texbind.rb +79 -77
  67. data/examples/RedBook/texgen.rb +88 -86
  68. data/examples/RedBook/texturesurf.rb +57 -55
  69. data/examples/RedBook/varray.rb +85 -83
  70. data/examples/RedBook/wrap.rb +76 -74
  71. data/examples/misc/OGLBench.rb +114 -113
  72. data/examples/misc/anisotropic.rb +154 -152
  73. data/examples/misc/fbo_test.rb +37 -36
  74. data/examples/misc/font-glut.rb +47 -46
  75. data/examples/misc/glfwtest.rb +16 -16
  76. data/examples/misc/plane.rb +13 -13
  77. data/examples/misc/readpixel.rb +66 -65
  78. data/examples/misc/sdltest.rb +21 -19
  79. data/examples/misc/trislam.rb +548 -547
  80. data/ext/opengl/common.h +16 -38
  81. data/ext/opengl/conv.h +39 -41
  82. data/ext/opengl/extconf.rb +4 -31
  83. data/ext/opengl/funcdef.h +126 -124
  84. data/ext/opengl/gl-1.0-1.1.c +1917 -1917
  85. data/ext/opengl/gl-1.2.c +4 -667
  86. data/ext/opengl/gl-1.3.c +9 -9
  87. data/ext/opengl/gl-1.4.c +8 -8
  88. data/ext/opengl/gl-1.5.c +1 -1
  89. data/ext/opengl/gl-2.0.c +392 -388
  90. data/ext/opengl/gl-3.0.c +493 -0
  91. data/ext/opengl/gl-enums.c +1523 -5
  92. data/ext/opengl/gl-enums.h +4679 -122
  93. data/ext/opengl/gl-error.c +7 -7
  94. data/ext/opengl/gl-error.h +4 -4
  95. data/ext/opengl/gl-ext-arb.c +468 -464
  96. data/ext/opengl/gl-ext-ext.c +18 -18
  97. data/ext/opengl/gl-ext-nv.c +15 -15
  98. data/ext/opengl/gl.c +2 -0
  99. data/ext/opengl/gl_buffer.c +92 -92
  100. data/ext/opengl/opengl.c +1 -7
  101. data/lib/opengl.rb +23 -59
  102. data/lib/opengl/test_case.rb +1 -2
  103. data/test/dummy.xorg.conf +140 -0
  104. data/test/test_gl.rb +18 -22
  105. data/test/test_gl_10_11.rb +220 -220
  106. data/test/test_gl_12.rb +11 -122
  107. data/test/test_gl_13.rb +202 -210
  108. data/test/test_gl_14.rb +16 -19
  109. data/test/test_gl_15.rb +2 -4
  110. data/test/test_gl_20.rb +45 -58
  111. data/test/test_gl_21.rb +46 -163
  112. data/test/test_gl_ext_arb.rb +54 -72
  113. data/test/test_gl_ext_ati.rb +0 -2
  114. data/test/test_gl_ext_ext.rb +66 -66
  115. data/test/test_gl_ext_gremedy.rb +8 -15
  116. data/test/test_gl_ext_nv.rb +109 -112
  117. data/test/test_opengl_buffer.rb +8 -25
  118. data/utils/README +0 -5
  119. data/utils/enumgen.rb +72 -76
  120. data/utils/extlistgen.rb +55 -55
  121. metadata +87 -66
  122. metadata.gz.sig +2 -0
  123. data/Rakefile.cross +0 -107
  124. data/docs/build_install.txt +0 -119
  125. data/docs/extensions.txt.in +0 -348
  126. data/docs/history.txt +0 -66
  127. data/docs/requirements_and_design.txt +0 -117
  128. data/docs/roadmap.txt +0 -28
  129. data/docs/scientific_use.txt +0 -35
  130. data/docs/supplies/page_template.html +0 -71
  131. data/docs/thanks.txt +0 -29
  132. data/docs/tutorial.txt +0 -469
  133. data/ext/opengl/glu-enums.c +0 -164
  134. data/ext/opengl/glu-enums.h +0 -463
  135. data/ext/opengl/glu.c +0 -1534
  136. data/ext/opengl/glut.c +0 -1145
  137. data/ext/opengl/glut_callbacks.c +0 -845
  138. data/lib/glu.rb +0 -1
  139. data/lib/glut.rb +0 -1
  140. data/test/test_glu.rb +0 -309
  141. data/utils/mkdn2html.rb +0 -59
  142. data/utils/post-mkdn2html.rb +0 -91
  143. data/website/images/ogl.jpg +0 -0
  144. data/website/images/tab_bottom.gif +0 -0
  145. data/website/style.css +0 -198
@@ -1,13 +1,7 @@
1
1
  #include "common.h"
2
2
 
3
3
  void Init_gl(void);
4
- void Init_glu(void);
5
- void Init_glut(void);
6
- void Init_glut_callbacks(void);
7
4
 
8
5
  DLLEXPORT void Init_opengl() {
9
- Init_gl();
10
- Init_glu();
11
- Init_glut();
12
- Init_glut_callbacks();
6
+ Init_gl();
13
7
  }
@@ -21,69 +21,33 @@
21
21
  # and to Bill Kelly for a version before that one.
22
22
 
23
23
  module OpenGL
24
-
25
- VERSION = '0.8.0'
26
-
24
+ VERSION = '0.9.0'
27
25
  end
28
26
 
29
- require 'opengl/opengl'
30
-
31
- include Gl,Glu,Glut
27
+ begin
28
+ RUBY_VERSION =~ /(\d+.\d+)/
29
+ require "opengl/#{$1}/opengl"
30
+ rescue LoadError
31
+ require 'opengl/opengl'
32
+ end
32
33
 
33
34
  # (Gl.)glVertex -> GL.Vertex
34
35
  # (Gl::)GL_TRUE -> GL::TRUE
35
36
  module GL
36
- extend self
37
- include Gl
38
-
39
- Gl.constants.each do |cn|
40
- n = cn.to_s.sub(/^GL_/,'')
41
- # due to ruby naming scheme, we can't export constants with leading decimal,
42
- # e.g. (Gl::)GL_2D would under old syntax become (GL::)2D which is illegal
43
- next if n =~ /^[0-9]/
44
- const_set( n, Gl.const_get( cn ) )
45
- end
46
-
47
- Gl.methods( false ).each do |mn|
48
- n = mn.to_s.sub(/^gl/,'')
49
- alias_method( n, mn )
50
- public( n )
51
- end
52
- end
53
-
54
- # (Glu.)gluSphere -> GLU.Sphere
55
- # (Glu::)GLU_INSIDE -> GLU::INSIDE
56
- module GLU
57
- extend self
58
- include Glu
59
-
60
- Glu.constants.each do |cn|
61
- n = cn.to_s.sub(/^GLU_/,'')
62
- const_set( n, Glu.const_get( cn ) )
63
- end
64
-
65
- Glu.methods( false ).each do |mn|
66
- n = mn.to_s.sub(/^glu/,'')
67
- alias_method( n, mn )
68
- public( n )
69
- end
70
- end
71
-
72
- # (Glut.)glutInit -> GLUT.Init
73
- # (Glut::)GLUT_RGBA -> GLUT::RGBA
74
- module GLUT
75
- extend self
76
- include Glut
77
-
78
- Glut.constants.each do |cn|
79
- n = cn.to_s.sub(/^GLUT_/,'')
80
- next if n =~ /^[0-9]/
81
- const_set( n, Glut.const_get( cn ) )
82
- end
83
-
84
- Glut.methods( false ).each do |mn|
85
- n = mn.to_s.sub(/^glut/,'')
86
- alias_method( n, mn )
87
- public( n )
88
- end
37
+ extend self
38
+ include Gl
39
+
40
+ Gl.constants.each do |cn|
41
+ n = cn.to_s.sub(/^GL_/,'')
42
+ # due to ruby naming scheme, we can't export constants with leading decimal,
43
+ # e.g. (Gl::)GL_2D would under old syntax become (GL::)2D which is illegal
44
+ next if n =~ /^[0-9]/
45
+ const_set( n, Gl.const_get( cn ) )
46
+ end
47
+
48
+ Gl.methods( false ).each do |mn|
49
+ n = mn.to_s.sub(/^gl/,'')
50
+ alias_method( n, mn )
51
+ public( n )
52
+ end
89
53
  end
@@ -64,7 +64,7 @@ class OpenGL::TestCase < MiniTest::Unit::TestCase
64
64
 
65
65
  # in case there is an GL error that escaped error checking routines ...
66
66
  error = glGetError
67
- assert_equal error, 0, gluErrorString(error)
67
+ assert_equal 0, error, gluErrorString(error)
68
68
 
69
69
  glutDestroyWindow @window
70
70
  end
@@ -84,4 +84,3 @@ class OpenGL::TestCase < MiniTest::Unit::TestCase
84
84
  end
85
85
 
86
86
  end
87
-
@@ -0,0 +1,140 @@
1
+ # This file is used to setup a dummy X server for testing on http://travis-ci.org
2
+ # See config file ".travis.yml"
3
+
4
+ ##Xdummy:##
5
+ Section "ServerFlags"
6
+ Option "DontVTSwitch" "true"
7
+ Option "AllowMouseOpenFail" "true"
8
+ Option "PciForceNone" "true"
9
+ Option "AutoEnableDevices" "false"
10
+ Option "AutoAddDevices" "false"
11
+ EndSection
12
+
13
+ Section "Module"
14
+ Load "/usr/lib/xorg/modules/extensions/libglx.so"
15
+ EndSection
16
+
17
+ Section "Extensions"
18
+ Option "GLX" "Enable"
19
+ Option "NV-GLX" "Disable"
20
+ EndSection
21
+
22
+
23
+ ##Xdummy:##
24
+ Section "InputDevice"
25
+ Identifier "NoMouse"
26
+ Option "CorePointer" "true"
27
+ Driver "void"
28
+ EndSection
29
+
30
+ Section "InputDevice"
31
+ Identifier "NoKeyboard"
32
+ Option "CoreKeyboard" "true"
33
+ Driver "void"
34
+ EndSection
35
+
36
+ ##Xdummy:##
37
+ Section "Device"
38
+ Identifier "Videocard0"
39
+ Driver "dummy"
40
+ #VideoRam 4096000
41
+ VideoRam 256000
42
+ EndSection
43
+
44
+ ##Xdummy:##
45
+ Section "Monitor"
46
+ Identifier "Monitor0"
47
+ HorizSync 10.0 - 300.0
48
+ VertRefresh 10.0 - 200.0
49
+ DisplaySize 4335 1084
50
+ #The following modeline is invalid (calculator overflowed):
51
+ #Modeline "32000x32000@0" -38917.43 32000 32032 -115848 -115816 32000 32775 32826 33601
52
+ Modeline "16384x8192@10" 2101.93 16384 16416 24400 24432 8192 8390 8403 8602
53
+ Modeline "8192x4096@10" 424.46 8192 8224 9832 9864 4096 4195 4202 4301
54
+ Modeline "5120x3200@10" 199.75 5120 5152 5904 5936 3200 3277 3283 3361
55
+ Modeline "3840x2880@10" 133.43 3840 3872 4376 4408 2880 2950 2955 3025
56
+ Modeline "3840x2560@10" 116.93 3840 3872 4312 4344 2560 2622 2627 2689
57
+ Modeline "3840x2048@10" 91.45 3840 3872 4216 4248 2048 2097 2101 2151
58
+ Modeline "2048x2048@10" 49.47 2048 2080 2264 2296 2048 2097 2101 2151
59
+ Modeline "2560x1600@10" 47.12 2560 2592 2768 2800 1600 1639 1642 1681
60
+ Modeline "1920x1200@10" 26.28 1920 1952 2048 2080 1200 1229 1231 1261
61
+ Modeline "1920x1080@10" 23.53 1920 1952 2040 2072 1080 1106 1108 1135
62
+ Modeline "1680x1050@10" 20.08 1680 1712 1784 1816 1050 1075 1077 1103
63
+ Modeline "1600x900@20" 33.92 1600 1632 1760 1792 900 921 924 946
64
+ Modeline "1440x900@20" 30.66 1440 1472 1584 1616 900 921 924 946
65
+ Modeline "1360x768@20" 24.49 1360 1392 1480 1512 768 786 789 807
66
+ #common resolutions for android devices (both orientations):
67
+ Modeline "800x1280@20" 25.89 800 832 928 960 1280 1310 1315 1345
68
+ Modeline "1280x800@20" 24.15 1280 1312 1400 1432 800 819 822 841
69
+ Modeline "720x1280@25" 30.22 720 752 864 896 1280 1309 1315 1345
70
+ Modeline "1280x720@25" 27.41 1280 1312 1416 1448 720 737 740 757
71
+ Modeline "768x1024@25" 24.93 768 800 888 920 1024 1047 1052 1076
72
+ Modeline "1024x768@25" 23.77 1024 1056 1144 1176 768 785 789 807
73
+ Modeline "600x1024@25" 19.90 600 632 704 736 1024 1047 1052 1076
74
+ Modeline "1024x600@25" 18.26 1024 1056 1120 1152 600 614 617 631
75
+ Modeline "536x960@25" 16.74 536 568 624 656 960 982 986 1009
76
+ Modeline "960x536@25" 15.23 960 992 1048 1080 536 548 551 563
77
+ Modeline "600x800@25" 15.17 600 632 688 720 800 818 822 841
78
+ Modeline "800x600@25" 14.50 800 832 880 912 600 614 617 631
79
+ Modeline "480x854@25" 13.34 480 512 560 592 854 873 877 897
80
+ Modeline "848x480@25" 12.09 848 880 920 952 480 491 493 505
81
+ Modeline "480x800@25" 12.43 480 512 552 584 800 818 822 841
82
+ Modeline "800x480@25" 11.46 800 832 872 904 480 491 493 505
83
+ Modeline "320x480@50" 10.73 320 352 392 424 480 490 494 505
84
+ Modeline "480x320@50" 9.79 480 512 544 576 320 327 330 337
85
+ Modeline "240x400@50" 6.96 240 272 296 328 400 408 412 421
86
+ Modeline "400x240@50" 6.17 400 432 448 480 240 245 247 253
87
+ Modeline "240x320@50" 5.47 240 272 288 320 320 327 330 337
88
+ Modeline "320x240@50" 5.10 320 352 368 400 240 245 247 253
89
+ #resolutions for android devices (both orientations)
90
+ #minus the status bar
91
+ #38px status bar (and width rounded up)
92
+ Modeline "800x1242@20" 25.03 800 832 920 952 1242 1271 1275 1305
93
+ Modeline "1280x762@20" 22.93 1280 1312 1392 1424 762 780 783 801
94
+ Modeline "720x1242@25" 29.20 720 752 856 888 1242 1271 1276 1305
95
+ Modeline "1280x682@25" 25.85 1280 1312 1408 1440 682 698 701 717
96
+ Modeline "768x986@25" 23.90 768 800 888 920 986 1009 1013 1036
97
+ Modeline "1024x730@25" 22.50 1024 1056 1136 1168 730 747 750 767
98
+ Modeline "600x986@25" 19.07 600 632 704 736 986 1009 1013 1036
99
+ Modeline "1024x562@25" 17.03 1024 1056 1120 1152 562 575 578 591
100
+ Modeline "536x922@25" 16.01 536 568 624 656 922 943 947 969
101
+ Modeline "960x498@25" 14.09 960 992 1040 1072 498 509 511 523
102
+ Modeline "600x762@25" 14.39 600 632 680 712 762 779 783 801
103
+ Modeline "800x562@25" 13.52 800 832 880 912 562 575 578 591
104
+ Modeline "480x810@25" 12.59 480 512 552 584 810 828 832 851
105
+ Modeline "848x442@25" 11.09 848 880 920 952 442 452 454 465
106
+ Modeline "480x762@25" 11.79 480 512 552 584 762 779 783 801
107
+ Modeline "800x442@25" 10.51 800 832 864 896 442 452 454 465
108
+ #32px status bar (no need for rounding):
109
+ Modeline "320x448@50" 9.93 320 352 384 416 448 457 461 471
110
+ Modeline "480x288@50" 8.75 480 512 544 576 288 294 297 303
111
+ #24px status bar:
112
+ Modeline "240x376@50" 6.49 240 272 296 328 376 384 387 395
113
+ Modeline "400x216@50" 5.50 400 432 448 480 216 220 222 227
114
+ Modeline "240x296@50" 5.02 240 272 288 320 296 302 305 311
115
+ Modeline "320x216@50" 4.55 320 352 368 400 216 220 222 227
116
+ EndSection
117
+
118
+ ##Xdummy:##
119
+ Section "Screen"
120
+ Identifier "Screen0"
121
+ Device "Videocard0"
122
+ Monitor "Monitor0"
123
+ DefaultDepth 24
124
+ SubSection "Display"
125
+ Viewport 0 0
126
+ Depth 24
127
+ Modes "32000x32000" "16384x8192" "8192x4096" "5120x3200" "3840x2880" "3840x2560" "3840x2048" "2048x2048" "2560x1600" "1920x1440" "1920x1200" "1920x1080" "1600x1200" "1680x1050" "1600x900" "1400x1050" "1440x900" "1280x1024" "1366x768" "1280x800" "1024x768" "1024x600" "800x600" "320x200"
128
+ #Virtual 32000 32000
129
+ #Virtual 16384 8192
130
+ #Virtual 8192 4096
131
+ Virtual 1920 1440
132
+ EndSubSection
133
+ EndSection
134
+
135
+ Section "ServerLayout"
136
+ Identifier "dummy_layout"
137
+ Screen "screen0"
138
+ InputDevice "NoMouse"
139
+ InputDevice "NoKeyboard"
140
+ EndSection
@@ -14,29 +14,25 @@
14
14
  #
15
15
 
16
16
  require 'opengl/test_case'
17
- require 'gl'
18
- require 'glut'
19
- include Gl
20
- include Glut
21
17
 
22
18
  class TestGl < OpenGL::TestCase
23
- def test_isavailable
24
- assert_equal(is_available?(1.1),true)
25
- assert_equal(is_available?("GL_ARB_multitexture"),true)
26
- assert_equal(is_available?("GL_NON_EXISTENT"),false)
27
- end
19
+ def test_isavailable
20
+ assert_equal(true, is_available?(1.1))
21
+ assert_equal(true, is_available?("GL_ARB_multitexture"))
22
+ assert_equal(false, is_available?("GL_NON_EXISTENT"))
23
+ end
28
24
 
29
- def test_errorchecking
30
- Gl.disable_error_checking
31
- assert_equal(Gl.is_error_checking_enabled?,false)
32
- Gl.enable_error_checking
33
- assert_equal(Gl.is_error_checking_enabled?,true)
34
- begin
35
- glEnable(0)
36
- rescue Gl::Error => err
37
- assert_equal(err.id,GL_INVALID_ENUM)
38
- else
39
- assert(false) # error not detected
40
- end
41
- end
25
+ def test_errorchecking
26
+ Gl.disable_error_checking
27
+ assert_equal(false, Gl.is_error_checking_enabled?)
28
+ Gl.enable_error_checking
29
+ assert_equal(true, Gl.is_error_checking_enabled?)
30
+ begin
31
+ glEnable(0)
32
+ rescue Gl::Error => err
33
+ assert_equal(err.id, GL_INVALID_ENUM)
34
+ else
35
+ assert(false) # error not detected
36
+ end
37
+ end
42
38
  end
@@ -25,60 +25,60 @@ class TestGl10_11 < OpenGL::TestCase
25
25
 
26
26
  def test_glindex
27
27
  glIndexd(2.0)
28
- assert_in_delta(glGetDoublev(GL_CURRENT_INDEX),2.0,0.001)
28
+ assert_in_delta(2.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
29
29
  glIndexdv([3.0])
30
- assert_in_delta(glGetDoublev(GL_CURRENT_INDEX),3.0,0.001)
30
+ assert_in_delta(3.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
31
31
 
32
32
  glIndexf(4.0)
33
- assert_in_delta(glGetFloatv(GL_CURRENT_INDEX),4.0,0.001)
33
+ assert_in_delta(4.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
34
34
  glIndexfv([5.0])
35
- assert_in_delta(glGetFloatv(GL_CURRENT_INDEX),5.0,0.001)
35
+ assert_in_delta(5.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
36
36
 
37
37
  glIndexi(6)
38
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),6,0.001)
38
+ assert_in_delta(6, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
39
39
  glIndexiv([7])
40
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),7,0.001)
40
+ assert_in_delta(7, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
41
41
 
42
42
  glIndexs(8)
43
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),8,0.001)
43
+ assert_in_delta(8, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
44
44
  glIndexsv([9])
45
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),9,0.001)
45
+ assert_in_delta(9, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
46
46
 
47
47
  glIndexub(10)
48
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),10,0.001)
48
+ assert_in_delta(10, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
49
49
  glIndexubv([11])
50
- assert_in_delta(glGetIntegerv(GL_CURRENT_INDEX),11,0.001)
50
+ assert_in_delta(11, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
51
51
 
52
52
  # index pointer
53
- glIndexPointer(GL_INT,2,"")
54
- assert_equal(glGetIntegerv(GL_INDEX_ARRAY_STRIDE),2)
55
- assert_equal(glGetIntegerv(GL_INDEX_ARRAY_TYPE),GL_INT)
53
+ glIndexPointer(GL_INT, 2, "")
54
+ assert_equal(2, glGetIntegerv(GL_INDEX_ARRAY_STRIDE))
55
+ assert_equal(GL_INT, glGetIntegerv(GL_INDEX_ARRAY_TYPE))
56
56
  end
57
57
 
58
58
  def test_glclear
59
59
  glClearColor(1,0,1,0)
60
- assert_equal(glGetDoublev(GL_COLOR_CLEAR_VALUE),[1,0,1,0])
60
+ assert_equal([1,0,1,0], glGetDoublev(GL_COLOR_CLEAR_VALUE))
61
61
 
62
62
  glClearIndex(2)
63
- assert_equal(glGetDoublev(GL_INDEX_CLEAR_VALUE),2)
63
+ assert_equal(2, glGetDoublev(GL_INDEX_CLEAR_VALUE))
64
64
 
65
65
  glClearAccum(0.5,0.5,0.5,0.5)
66
- assert_equal(glGetDoublev(GL_ACCUM_CLEAR_VALUE),[0.5,0.5,0.5,0.5])
66
+ assert_equal([0.5,0.5,0.5,0.5], glGetDoublev(GL_ACCUM_CLEAR_VALUE))
67
67
 
68
68
  glClearStencil(1)
69
- assert_equal(glGetIntegerv(GL_STENCIL_CLEAR_VALUE),1)
69
+ assert_equal(1, glGetIntegerv(GL_STENCIL_CLEAR_VALUE))
70
70
 
71
71
  glClearDepth(0.5)
72
- assert_equal(glGetDoublev(GL_DEPTH_CLEAR_VALUE),0.5)
72
+ assert_equal(0.5, glGetDoublev(GL_DEPTH_CLEAR_VALUE))
73
73
  end
74
74
 
75
75
  def test_glclientattrib
76
76
  glPixelStorei(GL_PACK_ALIGNMENT,2)
77
77
  glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
78
78
  glPixelStorei(GL_PACK_ALIGNMENT,4)
79
- assert_equal(glGetIntegerv(GL_PACK_ALIGNMENT),4)
79
+ assert_equal(4, glGetIntegerv(GL_PACK_ALIGNMENT))
80
80
  glPopClientAttrib()
81
- assert_equal(glGetIntegerv(GL_PACK_ALIGNMENT),2)
81
+ assert_equal(2, glGetIntegerv(GL_PACK_ALIGNMENT))
82
82
  end
83
83
 
84
84
  def test_matrix
@@ -97,21 +97,21 @@ class TestGl10_11 < OpenGL::TestCase
97
97
  [0.0,0.0,1.0,0.0],
98
98
  [0.0,0.0,0.0,1.0]]
99
99
 
100
- # 1
100
+ # 1
101
101
  glMatrixMode(GL_MODELVIEW)
102
102
  glLoadMatrixf(m_a)
103
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
103
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
104
104
  glLoadMatrixd(m_b)
105
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
105
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
106
106
 
107
107
  glLoadIdentity()
108
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_ident)
108
+ assert_equal( m_ident, glGetDoublev(GL_MODELVIEW_MATRIX))
109
109
 
110
110
  glMultMatrixf(m_a)
111
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
111
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
112
112
  glLoadIdentity()
113
113
  glMultMatrixd(m_b)
114
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
114
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
115
115
 
116
116
  # 2
117
117
  glMatrixMode(GL_MODELVIEW)
@@ -119,31 +119,31 @@ class TestGl10_11 < OpenGL::TestCase
119
119
  glMatrixMode(GL_PROJECTION)
120
120
  glLoadMatrixf(m_b)
121
121
 
122
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
123
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX), m_b)
122
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
123
+ assert_equal(m_b, glGetDoublev(GL_PROJECTION_MATRIX))
124
124
 
125
125
  glMatrixMode(GL_MODELVIEW)
126
126
  glLoadMatrixf(m_a)
127
127
  glPushMatrix()
128
128
  glLoadMatrixf(m_b)
129
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
129
+ assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
130
130
  glPopMatrix()
131
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
131
+ assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
132
132
 
133
133
  # 3
134
134
  m = Matrix.rows([[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]])
135
135
  glMatrixMode(GL_MODELVIEW)
136
136
  glLoadMatrixf(m)
137
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
137
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
138
138
  glLoadIdentity()
139
139
  glLoadMatrixd(m)
140
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
140
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
141
141
  glLoadIdentity()
142
142
  glMultMatrixf(m)
143
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
143
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
144
144
  glLoadIdentity()
145
145
  glMultMatrixd(m)
146
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m.to_a)
146
+ assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
147
147
 
148
148
  assert_raises ArgumentError do glLoadMatrixf([1,2,3,4]) end
149
149
  assert_raises ArgumentError do glLoadMatrixd([1,2,3,4]) end
@@ -153,63 +153,63 @@ class TestGl10_11 < OpenGL::TestCase
153
153
 
154
154
  def test_gledge
155
155
  glEdgeFlag(GL_FALSE)
156
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),false)
156
+ assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
157
157
 
158
158
  glEdgeFlag(GL_TRUE)
159
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),true)
159
+ assert_equal(true, glGetBooleanv(GL_EDGE_FLAG))
160
160
 
161
161
  glEdgeFlagv([GL_FALSE])
162
- assert_equal(glGetBooleanv(GL_EDGE_FLAG),false)
162
+ assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
163
163
  end
164
164
 
165
165
  def test_clientstate
166
166
  glEnableClientState(GL_COLOR_ARRAY)
167
- assert_equal(glIsEnabled(GL_COLOR_ARRAY),true)
167
+ assert_equal(true, glIsEnabled(GL_COLOR_ARRAY))
168
168
  glDisableClientState(GL_COLOR_ARRAY)
169
- assert_equal(glIsEnabled(GL_COLOR_ARRAY),false)
169
+ assert_equal(false, glIsEnabled(GL_COLOR_ARRAY))
170
170
  end
171
171
 
172
172
  def test_glshademodel
173
173
  glShadeModel(GL_FLAT)
174
- assert_equal(glGetIntegerv(GL_SHADE_MODEL),GL_FLAT)
174
+ assert_equal(GL_FLAT, glGetIntegerv(GL_SHADE_MODEL))
175
175
  glShadeModel(GL_SMOOTH)
176
- assert_equal(glGetIntegerv(GL_SHADE_MODEL),GL_SMOOTH)
176
+ assert_equal(GL_SMOOTH, glGetIntegerv(GL_SHADE_MODEL))
177
177
  end
178
178
 
179
179
  def test_glclipplane
180
180
  glClipPlane(GL_CLIP_PLANE0,[1,2,3,4])
181
- assert_equal(glGetClipPlane(GL_CLIP_PLANE0),[1,2,3,4])
181
+ assert_equal([1,2,3,4], glGetClipPlane(GL_CLIP_PLANE0))
182
182
  end
183
183
 
184
184
  def test_polygonoffset
185
185
  glPolygonOffset(2.0,3.0)
186
- assert_equal(glGetDoublev(GL_POLYGON_OFFSET_FACTOR),2.0)
187
- assert_equal(glGetDoublev(GL_POLYGON_OFFSET_UNITS),3.0)
186
+ assert_equal(2.0, glGetDoublev(GL_POLYGON_OFFSET_FACTOR))
187
+ assert_equal(3.0, glGetDoublev(GL_POLYGON_OFFSET_UNITS))
188
188
  end
189
189
 
190
190
  def test_glviewport
191
191
  glViewport(1,2,3,4)
192
- assert_equal(glGetIntegerv(GL_VIEWPORT), [1,2,3,4])
192
+ assert_equal([1,2,3,4], glGetIntegerv(GL_VIEWPORT))
193
193
  end
194
194
 
195
195
  def test_mask
196
196
  glStencilMask(2)
197
- assert_equal(glGetIntegerv(GL_STENCIL_WRITEMASK), 2)
197
+ assert_equal( 2, glGetIntegerv(GL_STENCIL_WRITEMASK))
198
198
  glStencilMask(1)
199
- assert_equal(glGetIntegerv(GL_STENCIL_BACK_WRITEMASK), 1)
199
+ assert_equal( 1, glGetIntegerv(GL_STENCIL_BACK_WRITEMASK))
200
200
 
201
201
  glColorMask(GL_TRUE,GL_FALSE,GL_TRUE,GL_FALSE)
202
- assert_equal(glGetBooleanv(GL_COLOR_WRITEMASK),[true,false,true,false])
202
+ assert_equal([true,false,true,false], glGetBooleanv(GL_COLOR_WRITEMASK))
203
203
 
204
204
  glDepthMask(GL_TRUE)
205
- assert_equal(glGetBooleanv(GL_DEPTH_WRITEMASK),true)
205
+ assert_equal(true, glGetBooleanv(GL_DEPTH_WRITEMASK))
206
206
  glDepthMask(GL_FALSE)
207
- assert_equal(glGetBooleanv(GL_DEPTH_WRITEMASK),false)
207
+ assert_equal(false, glGetBooleanv(GL_DEPTH_WRITEMASK))
208
208
 
209
209
  glIndexMask(2)
210
- assert_equal(glGetIntegerv(GL_INDEX_WRITEMASK), 2)
210
+ assert_equal(2, glGetIntegerv(GL_INDEX_WRITEMASK))
211
211
  glIndexMask(1)
212
- assert_equal(glGetIntegerv(GL_INDEX_WRITEMASK), 1)
212
+ assert_equal(1, glGetIntegerv(GL_INDEX_WRITEMASK))
213
213
  end
214
214
 
215
215
  def test_glflush
@@ -219,7 +219,7 @@ class TestGl10_11 < OpenGL::TestCase
219
219
  glEnd
220
220
  rescue Gl::Error => err
221
221
  assert(err.id == GL_INVALID_OPERATION)
222
- end
222
+ end
223
223
  end
224
224
 
225
225
  def test_glfinish
@@ -229,7 +229,7 @@ class TestGl10_11 < OpenGL::TestCase
229
229
  glEnd
230
230
  rescue Gl::Error => err
231
231
  assert(err.id == GL_INVALID_OPERATION)
232
- end
232
+ end
233
233
  end
234
234
 
235
235
  def test_glgetstring
@@ -238,26 +238,26 @@ class TestGl10_11 < OpenGL::TestCase
238
238
 
239
239
  def test_glscissor
240
240
  glScissor(1,2,3,4)
241
- assert_equal(glGetIntegerv(GL_SCISSOR_BOX),[1,2,3,4])
241
+ assert_equal([1,2,3,4], glGetIntegerv(GL_SCISSOR_BOX))
242
242
  end
243
243
 
244
244
  def test_glstencilfunc
245
245
  glStencilFunc(GL_LEQUAL,2,3)
246
- assert_equal(glGetIntegerv(GL_STENCIL_FUNC),GL_LEQUAL)
247
- assert_equal(glGetIntegerv(GL_STENCIL_REF),2)
248
- assert_equal(glGetIntegerv(GL_STENCIL_VALUE_MASK),3)
246
+ assert_equal(GL_LEQUAL, glGetIntegerv(GL_STENCIL_FUNC))
247
+ assert_equal(2, glGetIntegerv(GL_STENCIL_REF))
248
+ assert_equal(3, glGetIntegerv(GL_STENCIL_VALUE_MASK))
249
249
  end
250
250
 
251
251
  def test_glstencilop
252
252
  glStencilOp(GL_ZERO,GL_REPLACE,GL_INCR)
253
- assert_equal(glGetIntegerv(GL_STENCIL_FAIL),GL_ZERO)
254
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL),GL_REPLACE)
255
- assert_equal(glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS),GL_INCR)
253
+ assert_equal(GL_ZERO, glGetIntegerv(GL_STENCIL_FAIL))
254
+ assert_equal(GL_REPLACE, glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL))
255
+ assert_equal(GL_INCR, glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS))
256
256
  end
257
257
 
258
258
  def test_gllogicop
259
259
  glLogicOp(GL_NAND)
260
- assert_equal(glGetIntegerv(GL_LOGIC_OP_MODE),GL_NAND)
260
+ assert_equal(GL_NAND, glGetIntegerv(GL_LOGIC_OP_MODE))
261
261
  end
262
262
 
263
263
  def test_glfrustum
@@ -265,68 +265,68 @@ class TestGl10_11 < OpenGL::TestCase
265
265
  glLoadIdentity()
266
266
 
267
267
  glFrustum(1,2,3,4,5,6)
268
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX),[[10.0, 0.0, 0.0, 0.0], [0.0, 10.0, 0.0, 0.0], [3.0, 7.0, -11.0, -1.0], [0.0, 0.0, -60.0, 0.0]])
268
+ assert_equal([[10.0, 0.0, 0.0, 0.0], [0.0, 10.0, 0.0, 0.0], [3.0, 7.0, -11.0, -1.0], [0.0, 0.0, -60.0, 0.0]], glGetDoublev(GL_PROJECTION_MATRIX))
269
269
  end
270
270
 
271
271
  def test_gldepthrange
272
272
  glDepthRange(0.5,0.5)
273
- assert_equal(glGetDoublev(GL_DEPTH_RANGE),[0.5,0.5])
273
+ assert_equal([0.5,0.5], glGetDoublev(GL_DEPTH_RANGE))
274
274
  end
275
275
 
276
276
  def test_func
277
- glAlphaFunc(GL_GREATER,0.5)
278
- assert_equal(glGetIntegerv(GL_ALPHA_TEST_FUNC),GL_GREATER)
279
- assert_equal(glGetDoublev(GL_ALPHA_TEST_REF),0.5)
277
+ glAlphaFunc(GL_GREATER, 0.5)
278
+ assert_equal(GL_GREATER, glGetIntegerv(GL_ALPHA_TEST_FUNC))
279
+ assert_equal(0.5, glGetDoublev(GL_ALPHA_TEST_REF))
280
280
 
281
281
  glBlendFunc(GL_CONSTANT_ALPHA, GL_ONE_MINUS_DST_COLOR)
282
- assert_equal(glGetIntegerv(GL_BLEND_SRC),GL_CONSTANT_ALPHA)
283
- assert_equal(glGetIntegerv(GL_BLEND_DST),GL_ONE_MINUS_DST_COLOR)
282
+ assert_equal(GL_CONSTANT_ALPHA, glGetIntegerv(GL_BLEND_SRC))
283
+ assert_equal(GL_ONE_MINUS_DST_COLOR, glGetIntegerv(GL_BLEND_DST))
284
284
 
285
285
  glDepthFunc(GL_LEQUAL)
286
- assert_equal(glGetIntegerv(GL_DEPTH_FUNC),GL_LEQUAL)
286
+ assert_equal(GL_LEQUAL, glGetIntegerv(GL_DEPTH_FUNC))
287
287
  end
288
288
 
289
289
  def test_glpixelzoom
290
290
  glPixelZoom(0.5,0.5)
291
- assert_equal(glGetDoublev(GL_ZOOM_X),0.5)
292
- assert_equal(glGetDoublev(GL_ZOOM_Y),0.5)
291
+ assert_equal(0.5, glGetDoublev(GL_ZOOM_X))
292
+ assert_equal(0.5, glGetDoublev(GL_ZOOM_Y))
293
293
  end
294
294
 
295
295
  def test_glpixelstore
296
296
  glPixelStoref(GL_PACK_IMAGE_HEIGHT,5)
297
- assert_equal(glGetIntegerv(GL_PACK_IMAGE_HEIGHT),5)
297
+ assert_equal(5, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
298
298
  glPixelStorei(GL_PACK_IMAGE_HEIGHT,6)
299
- assert_equal(glGetIntegerv(GL_PACK_IMAGE_HEIGHT),6)
299
+ assert_equal(6, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
300
300
  end
301
301
 
302
302
  def test_glpixeltransfer
303
303
  glPixelTransferf(GL_RED_SCALE,2)
304
- assert_equal(glGetIntegerv(GL_RED_SCALE),2)
304
+ assert_equal(2, glGetIntegerv(GL_RED_SCALE))
305
305
  glPixelTransferi(GL_RED_SCALE,3)
306
- assert_equal(glGetIntegerv(GL_RED_SCALE),3)
306
+ assert_equal(3, glGetIntegerv(GL_RED_SCALE))
307
307
  end
308
308
 
309
309
  def test_pixelmap
310
310
  glPixelMapfv(GL_PIXEL_MAP_I_TO_I,[1,2,3,4])
311
- assert_equal(glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I), [1,2,3,4])
311
+ assert_equal([1,2,3,4], glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I))
312
312
 
313
313
  glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,[5,6,7,8])
314
- assert_equal(glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I),[5,6,7,8])
314
+ assert_equal([5,6,7,8], glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I))
315
315
 
316
316
  glPixelMapusv(GL_PIXEL_MAP_I_TO_I,[9,10,11,12])
317
- assert_equal(glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I),[9,10,11,12])
317
+ assert_equal([9,10,11,12], glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I))
318
318
  end
319
319
 
320
320
  def test_buffers
321
321
  glDrawBuffer(GL_FRONT)
322
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER),GL_FRONT)
322
+ assert_equal(GL_FRONT, glGetIntegerv(GL_DRAW_BUFFER))
323
323
  glDrawBuffer(GL_BACK)
324
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER),GL_BACK)
324
+ assert_equal(GL_BACK, glGetIntegerv(GL_DRAW_BUFFER))
325
325
 
326
326
  glReadBuffer(GL_FRONT)
327
- assert_equal(glGetIntegerv(GL_READ_BUFFER),GL_FRONT)
327
+ assert_equal(GL_FRONT, glGetIntegerv(GL_READ_BUFFER))
328
328
  glReadBuffer(GL_BACK)
329
- assert_equal(glGetIntegerv(GL_READ_BUFFER),GL_BACK)
329
+ assert_equal(GL_BACK, glGetIntegerv(GL_READ_BUFFER))
330
330
  end
331
331
 
332
332
  def test__selection_buffer
@@ -350,8 +350,8 @@ class TestGl10_11 < OpenGL::TestCase
350
350
  data = buf.unpack("i*")
351
351
  assert(count==1) # number of records
352
352
  assert(data[0]==1) # number of hits in this record
353
- # assert(data[1]>0) # zbuffer near
354
- # assert(data[2]>0) # zbuffer far
353
+ # assert(data[1]>0) # zbuffer near
354
+ # assert(data[2]>0) # zbuffer far
355
355
  assert(data[3]==6) # name of hit
356
356
  end
357
357
 
@@ -370,12 +370,12 @@ class TestGl10_11 < OpenGL::TestCase
370
370
 
371
371
  count = glRenderMode(GL_RENDER)
372
372
  data = buf.unpack("f*")
373
- assert_equal(count,10) # (1 + 1 + 3x2) + (1 + 1)
374
- assert_equal(data[0],GL_POLYGON_TOKEN)
375
- assert_equal(data[1],3) # 3 vertices
373
+ assert_equal(10, count) # (1 + 1 + 3x2) + (1 + 1)
374
+ assert_equal(GL_POLYGON_TOKEN, data[0])
375
+ assert_equal(3, data[1]) # 3 vertices
376
376
  # skip rasterized vertex data
377
- assert_equal(data[8],GL_PASS_THROUGH_TOKEN)
378
- assert_equal(data[9],2.0)
377
+ assert_equal(GL_PASS_THROUGH_TOKEN, data[8])
378
+ assert_equal(2.0, data[9])
379
379
  end
380
380
 
381
381
  def test_glrasterposv
@@ -390,69 +390,69 @@ class TestGl10_11 < OpenGL::TestCase
390
390
  glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
391
391
 
392
392
  glRasterPos2d(1.0,2.0)
393
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
393
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
394
394
  glRasterPos2dv([3.0,4.0])
395
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
395
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
396
396
 
397
397
  glRasterPos2f(1.0,2.0)
398
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
398
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
399
399
  glRasterPos2fv([3.0,4.0])
400
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
400
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
401
401
 
402
402
  glRasterPos2i(1,2)
403
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
403
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
404
404
  glRasterPos2iv([3,4])
405
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
405
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
406
406
 
407
407
  glRasterPos2s(1,2)
408
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,0.0,1.0])
408
+ assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
409
409
  glRasterPos2sv([3,4])
410
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
410
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
411
411
  end
412
412
 
413
413
  def test_glrasterpos_3
414
414
  glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
415
415
 
416
416
  glRasterPos3d(1.0,2.0,1.0)
417
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
417
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
418
418
  glRasterPos3dv([3.0,4.0,0.0])
419
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
419
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
420
420
 
421
421
  glRasterPos3f(1.0,2.0,1.0)
422
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
422
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
423
423
  glRasterPos3fv([3.0,4.0,0.0])
424
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
424
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
425
425
 
426
426
  glRasterPos3i(1,2,1)
427
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
427
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
428
428
  glRasterPos3iv([3,4,0])
429
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
429
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
430
430
 
431
431
  glRasterPos3s(1,2,1)
432
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
432
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
433
433
  glRasterPos3sv([3,4,0])
434
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
434
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
435
435
 
436
436
  # 4
437
437
  glRasterPos4d(1.0,2.0,1.0,1.0)
438
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
438
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
439
439
  glRasterPos4dv([3.0,4.0,0.0,1.0])
440
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
440
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
441
441
 
442
442
  glRasterPos4f(1.0,2.0,1.0,1.0)
443
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
443
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
444
444
  glRasterPos4fv([3.0,4.0,0.0,1.0])
445
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
445
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
446
446
 
447
447
  glRasterPos4i(1,2,1,1)
448
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
448
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
449
449
  glRasterPos4iv([3,4,0,1])
450
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
450
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
451
451
 
452
452
  glRasterPos4s(1,2,1,1)
453
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1.0,2.0,1.0,1.0])
453
+ assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
454
454
  glRasterPos4sv([3,4,0,1])
455
- assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3.0,4.0,0.0,1.0])
455
+ assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
456
456
  end
457
457
 
458
458
  def test_glbitmap
@@ -465,7 +465,7 @@ class TestGl10_11 < OpenGL::TestCase
465
465
 
466
466
  glBitmap(8,8,0,0,0,0,bitmap.pack("c*"))
467
467
  data = glReadPixels(0,0,8,8,GL_RED,GL_UNSIGNED_BYTE)
468
- assert_equal(data.unpack("C*"),[0,255] * 32)
468
+ assert_equal([0,255] * 32, data.unpack("C*"))
469
469
  end
470
470
 
471
471
  def test_glfog
@@ -478,7 +478,7 @@ class TestGl10_11 < OpenGL::TestCase
478
478
  glFogi(GL_FOG_MODE,GL_EXP)
479
479
  assert_equal(glGetIntegerv(GL_FOG_MODE),GL_EXP)
480
480
  glFogiv(GL_FOG_MODE,[GL_EXP2])
481
- assert_equal(glGetIntegerv(GL_FOG_MODE),GL_EXP2)
481
+ assert_equal(GL_EXP2, glGetIntegerv(GL_FOG_MODE))
482
482
  end
483
483
 
484
484
  def test_glcolorv
@@ -593,7 +593,7 @@ class TestGl10_11 < OpenGL::TestCase
593
593
  glMatrixMode(GL_PROJECTION)
594
594
  glLoadIdentity()
595
595
  glOrtho(0,WINDOW_SIZE,0,WINDOW_SIZE,0,-1)
596
- assert_equal(glGetDoublev(GL_PROJECTION_MATRIX),res)
596
+ assert_equal(res, glGetDoublev(GL_PROJECTION_MATRIX))
597
597
  end
598
598
 
599
599
  def test_glnormal
@@ -610,10 +610,10 @@ class TestGl10_11 < OpenGL::TestCase
610
610
  assert_equal([4.0, 5.0, 6.0], glGetDoublev(GL_CURRENT_NORMAL))
611
611
 
612
612
  glNormal3i(1, 2, 3)
613
- assert_equal([0, 1, 2], glGetIntegerv(GL_CURRENT_NORMAL))
613
+ assert_equal([1, 2, 3], glGetIntegerv(GL_CURRENT_NORMAL))
614
614
 
615
615
  glNormal3iv([4, 5, 6])
616
- assert_equal([3, 4, 5], glGetIntegerv(GL_CURRENT_NORMAL))
616
+ assert_equal([4, 5, 6], glGetIntegerv(GL_CURRENT_NORMAL))
617
617
 
618
618
  glNormal3b(2**7-1, 0, 2**7-1)
619
619
  assert_each_in_delta([1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_NORMAL))
@@ -630,13 +630,13 @@ class TestGl10_11 < OpenGL::TestCase
630
630
 
631
631
  def test_gllight
632
632
  glLightf(GL_LIGHT0,GL_SPOT_CUTOFF,80.0)
633
- assert_equal(glGetLightfv(GL_LIGHT0,GL_SPOT_CUTOFF),80.0)
633
+ assert_equal(80.0, glGetLightfv(GL_LIGHT0,GL_SPOT_CUTOFF))
634
634
  glLighti(GL_LIGHT0,GL_SPOT_CUTOFF,75)
635
- assert_equal(glGetLightiv(GL_LIGHT0,GL_SPOT_CUTOFF),75)
635
+ assert_equal(75, glGetLightiv(GL_LIGHT0,GL_SPOT_CUTOFF))
636
636
  glLightfv(GL_LIGHT0,GL_AMBIENT,[0.5,0.5,0.5,1.0])
637
- assert_equal(glGetLightfv(GL_LIGHT0,GL_AMBIENT), [0.5,0.5,0.5,1.0])
637
+ assert_equal([0.5,0.5,0.5,1.0], glGetLightfv(GL_LIGHT0,GL_AMBIENT))
638
638
  glLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION,[32])
639
- assert_equal(glGetLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION),32)
639
+ assert_equal(32, glGetLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION))
640
640
  end
641
641
 
642
642
  def test_glmaterial
@@ -644,24 +644,24 @@ class TestGl10_11 < OpenGL::TestCase
644
644
  assert_equal([0.0,1.0,0.0,1.0], glGetMaterialfv(GL_FRONT,GL_AMBIENT))
645
645
 
646
646
  glMaterialiv(GL_FRONT,GL_SHININESS,[50])
647
- assert_equal(glGetMaterialiv(GL_FRONT,GL_SHININESS),50)
647
+ assert_equal(50, glGetMaterialiv(GL_FRONT,GL_SHININESS))
648
648
 
649
649
  glMaterialf(GL_FRONT,GL_SHININESS,49.0)
650
- assert_equal(glGetMaterialfv(GL_FRONT,GL_SHININESS),49.0)
650
+ assert_equal(49.0, glGetMaterialfv(GL_FRONT,GL_SHININESS))
651
651
 
652
652
  glMateriali(GL_FRONT,GL_SHININESS,48)
653
- assert_equal(glGetMaterialiv(GL_FRONT,GL_SHININESS),48)
653
+ assert_equal(48, glGetMaterialiv(GL_FRONT,GL_SHININESS))
654
654
 
655
655
  end
656
656
 
657
657
  def test_glcolormaterial
658
658
  glColorMaterial(GL_FRONT,GL_EMISSION)
659
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_FACE),GL_FRONT)
660
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER),GL_EMISSION)
659
+ assert_equal(GL_FRONT, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
660
+ assert_equal(GL_EMISSION, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
661
661
 
662
662
  glColorMaterial(GL_BACK,GL_SPECULAR)
663
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_FACE),GL_BACK)
664
- assert_equal(glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER),GL_SPECULAR)
663
+ assert_equal(GL_BACK, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
664
+ assert_equal(GL_SPECULAR, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
665
665
  end
666
666
 
667
667
  def test_gllightmodel
@@ -675,7 +675,7 @@ class TestGl10_11 < OpenGL::TestCase
675
675
  assert_equal([0.5, 0.5, 0.5, 1.0], glGetDoublev(GL_LIGHT_MODEL_AMBIENT))
676
676
 
677
677
  glLightModeliv(GL_LIGHT_MODEL_AMBIENT, [2, 0, 2, 0])
678
- assert_equal([1, 0, 1, 0], glGetIntegerv(GL_LIGHT_MODEL_AMBIENT))
678
+ assert_equal([2, 0, 2, 0], glGetIntegerv(GL_LIGHT_MODEL_AMBIENT))
679
679
  end
680
680
 
681
681
  def test_gltexcoordv
@@ -762,80 +762,80 @@ class TestGl10_11 < OpenGL::TestCase
762
762
 
763
763
  def test_glenable_disable
764
764
  glEnable(GL_FOG)
765
- assert_equal(glIsEnabled(GL_FOG),true)
765
+ assert_equal(true, glIsEnabled(GL_FOG))
766
766
  glDisable(GL_FOG)
767
- assert_equal(glIsEnabled(GL_FOG),false)
767
+ assert_equal(false, glIsEnabled(GL_FOG))
768
768
  end
769
769
 
770
770
  def test_gltexparameter
771
771
  glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP)
772
- assert_equal(glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_CLAMP)
772
+ assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
773
773
 
774
774
  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_MIRRORED_REPEAT)
775
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_MIRRORED_REPEAT)
775
+ assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
776
776
 
777
777
  glTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_CLAMP])
778
- assert_equal(glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_CLAMP)
778
+ assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
779
779
 
780
780
  glTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_MIRRORED_REPEAT])
781
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S),GL_MIRRORED_REPEAT)
781
+ assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
782
782
 
783
- assert_equal(glGetTexLevelParameterfv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH),0.0)
784
- assert_equal(glGetTexLevelParameteriv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH),0)
783
+ assert_equal(0.0, glGetTexLevelParameterfv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
784
+ assert_equal(0, glGetTexLevelParameteriv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
785
785
  end
786
786
 
787
787
  def test_glcullface
788
788
  glCullFace(GL_FRONT)
789
- assert_equal(glGetIntegerv(GL_CULL_FACE_MODE),GL_FRONT)
789
+ assert_equal(GL_FRONT, glGetIntegerv(GL_CULL_FACE_MODE))
790
790
  glCullFace(GL_BACK)
791
- assert_equal(glGetIntegerv(GL_CULL_FACE_MODE),GL_BACK)
791
+ assert_equal(GL_BACK, glGetIntegerv(GL_CULL_FACE_MODE))
792
792
  end
793
793
 
794
794
  def test_glfrontface
795
795
  glFrontFace(GL_CW)
796
- assert_equal(glGetIntegerv(GL_FRONT_FACE),GL_CW)
796
+ assert_equal(GL_CW, glGetIntegerv(GL_FRONT_FACE))
797
797
  glFrontFace(GL_CCW)
798
- assert_equal(glGetIntegerv(GL_FRONT_FACE),GL_CCW)
798
+ assert_equal(GL_CCW, glGetIntegerv(GL_FRONT_FACE))
799
799
  end
800
800
 
801
801
  def test_glpointsize
802
802
  glPointSize(2.0)
803
- assert_equal(glGetDoublev(GL_POINT_SIZE),2.0)
803
+ assert_equal(2.0, glGetDoublev(GL_POINT_SIZE))
804
804
  glPointSize(3.0)
805
- assert_equal(glGetDoublev(GL_POINT_SIZE),3.0)
805
+ assert_equal(3.0, glGetDoublev(GL_POINT_SIZE))
806
806
  end
807
807
 
808
808
  def test_glpolygonmode
809
809
  glPolygonMode(GL_FRONT_AND_BACK,GL_LINE)
810
- assert_equal(glGetIntegerv(GL_POLYGON_MODE),[GL_LINE,GL_LINE])
810
+ assert_equal([GL_LINE,GL_LINE], glGetIntegerv(GL_POLYGON_MODE))
811
811
  glPolygonMode(GL_FRONT_AND_BACK,GL_FILL)
812
- assert_equal(glGetIntegerv(GL_POLYGON_MODE),[GL_FILL,GL_FILL])
812
+ assert_equal([GL_FILL,GL_FILL], glGetIntegerv(GL_POLYGON_MODE))
813
813
  end
814
814
 
815
815
  def test_gllinewidth
816
816
  glLineWidth(2.0)
817
- assert_equal(glGetDoublev(GL_LINE_WIDTH),2.0)
817
+ assert_equal(2.0, glGetDoublev(GL_LINE_WIDTH))
818
818
  glLineWidth(3.0)
819
- assert_equal(glGetDoublev(GL_LINE_WIDTH),3.0)
819
+ assert_equal(3.0, glGetDoublev(GL_LINE_WIDTH))
820
820
  end
821
821
 
822
822
  def test_gllinestipple
823
823
  glLineStipple(3,0x1234)
824
- assert_equal(glGetIntegerv(GL_LINE_STIPPLE_REPEAT),3)
825
- assert_equal(glGetIntegerv(GL_LINE_STIPPLE_PATTERN),0x1234)
824
+ assert_equal(3, glGetIntegerv(GL_LINE_STIPPLE_REPEAT))
825
+ assert_equal(0x1234, glGetIntegerv(GL_LINE_STIPPLE_PATTERN))
826
826
  end
827
827
 
828
828
  def test_glpolygonstipple
829
829
  stipple = [0x12] * 128
830
830
  glPolygonStipple(stipple.pack("c*"))
831
- assert_equal(glGetPolygonStipple(),stipple.pack("c*"))
831
+ assert_equal(stipple.pack("c*"), glGetPolygonStipple())
832
832
  end
833
833
 
834
834
  def parse_feedback_data(data,count)
835
835
  c = count / 11
836
836
  ret = []
837
837
  (0...c).each do |x|
838
- i = x *11
838
+ i = x * 11
839
839
  type = data[0+i]
840
840
 
841
841
  v1 = [data[2+i], data[3+i], data[4+i]]
@@ -895,7 +895,7 @@ class TestGl10_11 < OpenGL::TestCase
895
895
 
896
896
  ref = [[GL_POLYGON_TOKEN,[[0,0,0],[1,0,0],[1,1,0]]]] * 8
897
897
 
898
- assert_equal(parse_feedback_data(data,count),ref)
898
+ assert_equal(ref, parse_feedback_data(data,count))
899
899
  end
900
900
 
901
901
  def test_glrect
@@ -919,10 +919,10 @@ class TestGl10_11 < OpenGL::TestCase
919
919
  glRectsv([0, 0], [1, 1])
920
920
 
921
921
  count = glRenderMode GL_RENDER
922
- data = buf.unpack("f*")
922
+ data = buf.unpack("f*")[0, count]
923
923
 
924
924
  # eight 3d polygons with four points
925
- assert_equal 8 * (4 * 3 + 2), count
925
+ assert_equal 16 * (3 * 3 + 2), count
926
926
  end
927
927
 
928
928
  def test_glrectv
@@ -943,62 +943,62 @@ class TestGl10_11 < OpenGL::TestCase
943
943
  glClear(GL_COLOR_BUFFER_BIT)
944
944
 
945
945
  data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
946
- assert_equal(data.unpack("f*"),[1.0,1.0,1.0])
946
+ assert_equal([1.0,1.0, 1.0], data.unpack("f*"))
947
947
 
948
948
  glClearColor(0.0,0.0,0.0,0.0)
949
949
  glClear(GL_COLOR_BUFFER_BIT)
950
950
 
951
951
  data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
952
- assert_equal(data.unpack("f*"),[0.0,0.0,0.0])
952
+ assert_equal([0.0,0.0,0.0], data.unpack("f*"))
953
953
  end
954
954
 
955
955
  def test_gltexenv
956
956
  glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_ADD)
957
- assert_equal(glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_ADD)
957
+ assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
958
958
  glTexEnvi(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE)
959
- assert_equal(glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_MODULATE)
959
+ assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
960
960
 
961
961
  glTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_ADD])
962
- assert_equal(glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_ADD)
962
+ assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
963
963
  glTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_MODULATE])
964
- assert_equal(glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE),GL_MODULATE)
964
+ assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
965
965
  end
966
966
 
967
967
  def test_gltexgen
968
968
  glTexGend(GL_S,GL_TEXTURE_GEN_MODE,GL_REFLECTION_MAP)
969
- assert_equal(glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE),GL_REFLECTION_MAP)
969
+ assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
970
970
  glTexGenf(GL_S,GL_TEXTURE_GEN_MODE,GL_EYE_LINEAR)
971
- assert_equal(glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE),GL_EYE_LINEAR)
971
+ assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
972
972
  glTexGeni(GL_S,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP)
973
- assert_equal(glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE),GL_SPHERE_MAP)
973
+ assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
974
974
 
975
975
  glTexGendv(GL_S,GL_TEXTURE_GEN_MODE,[GL_REFLECTION_MAP])
976
- assert_equal(glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE),GL_REFLECTION_MAP)
976
+ assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
977
977
  glTexGenfv(GL_S,GL_TEXTURE_GEN_MODE,[GL_EYE_LINEAR])
978
- assert_equal(glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE),GL_EYE_LINEAR)
978
+ assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
979
979
  glTexGeniv(GL_S,GL_TEXTURE_GEN_MODE,[GL_SPHERE_MAP])
980
- assert_equal(glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE),GL_SPHERE_MAP)
980
+ assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
981
981
  end
982
982
 
983
983
  def test_textures
984
984
  textures = glGenTextures(2)
985
- assert_equal(textures.size, 2)
986
- assert_equal(glIsTexture(textures[0]),false)
985
+ assert_equal(2, textures.size)
986
+ assert_equal(false, glIsTexture(textures[0]))
987
987
  glBindTexture(GL_TEXTURE_2D,textures[0])
988
- assert_equal(glIsTexture(textures[0]),true)
988
+ assert_equal(true, glIsTexture(textures[0]))
989
989
 
990
990
  image = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
991
991
 
992
992
  glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, image)
993
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT), image)
993
+ assert_equal(image, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
994
994
 
995
995
  glBindTexture(GL_TEXTURE_1D,textures[1])
996
996
 
997
997
  glTexImage1D(GL_TEXTURE_1D,0,GL_RGB8, 16, 0, GL_RGB, GL_FLOAT, image)
998
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT), image)
998
+ assert_equal(image, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
999
999
 
1000
1000
  glDeleteTextures(textures)
1001
- assert_equal(glIsTexture(textures[0]),false)
1001
+ assert_equal(false, glIsTexture(textures[0]))
1002
1002
  end
1003
1003
 
1004
1004
  def test_pixels
@@ -1006,13 +1006,13 @@ class TestGl10_11 < OpenGL::TestCase
1006
1006
  glClear(GL_COLOR_BUFFER_BIT)
1007
1007
 
1008
1008
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1009
- assert_equal(data.unpack("f*"), [0] * 3 * 16)
1009
+ assert_equal([0] * 3 * 16, data.unpack("f*"))
1010
1010
 
1011
1011
  image = ([1.0] * 3 * 16).pack("f*")
1012
1012
  glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
1013
1013
 
1014
1014
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1015
- assert_equal(data,image)
1015
+ assert_equal(image, data)
1016
1016
 
1017
1017
  #
1018
1018
  glClearColor(0,0,0,0)
@@ -1022,12 +1022,12 @@ class TestGl10_11 < OpenGL::TestCase
1022
1022
  glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
1023
1023
 
1024
1024
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1025
- assert_equal(data,image)
1025
+ assert_equal(image, data)
1026
1026
 
1027
1027
  glCopyPixels(0,2,4,2,GL_COLOR)
1028
1028
 
1029
1029
  data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
1030
- assert_equal(data,([1.0] * 3 * 16).pack("f*"))
1030
+ assert_equal(([1.0] * 3 * 16).pack("f*"), data)
1031
1031
  end
1032
1032
 
1033
1033
  def test_gltranslate
@@ -1035,10 +1035,10 @@ class TestGl10_11 < OpenGL::TestCase
1035
1035
  glMatrixMode(GL_MODELVIEW)
1036
1036
  glLoadIdentity()
1037
1037
  glTranslated(1.0,2.0,3.0)
1038
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1038
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1039
1039
  glLoadIdentity()
1040
1040
  glTranslatef(1.0,2.0,3.0)
1041
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1041
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1042
1042
  end
1043
1043
 
1044
1044
  def test_glscale
@@ -1046,10 +1046,10 @@ class TestGl10_11 < OpenGL::TestCase
1046
1046
  glMatrixMode(GL_MODELVIEW)
1047
1047
  glLoadIdentity()
1048
1048
  glScaled(1.0,2.0,3.0)
1049
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1049
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1050
1050
  glLoadIdentity()
1051
1051
  glScalef(1.0,2.0,3.0)
1052
- assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX),m)
1052
+ assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
1053
1053
  end
1054
1054
 
1055
1055
  def test_glrotate
@@ -1070,10 +1070,10 @@ class TestGl10_11 < OpenGL::TestCase
1070
1070
  textures = glGenTextures(2)
1071
1071
  glBindTexture(GL_TEXTURE_1D,textures[0])
1072
1072
  glBindTexture(GL_TEXTURE_2D,textures[1])
1073
- assert_equal(glAreTexturesResident(textures).size,2)
1073
+ assert_equal(2, glAreTexturesResident(textures).size)
1074
1074
  glPrioritizeTextures(textures,[0.5,1.0])
1075
- assert_equal(glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY),0.5)
1076
- assert_equal(glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY),1.0)
1075
+ assert_equal(0.5, glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY))
1076
+ assert_equal(1.0, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY))
1077
1077
 
1078
1078
  tex = ([0,0,0,1,1,1] * 2).pack("f*")
1079
1079
  tex2 = ([1] * 3 * 4).pack("f*")
@@ -1081,26 +1081,26 @@ class TestGl10_11 < OpenGL::TestCase
1081
1081
  # 1d
1082
1082
  glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex)
1083
1083
  glCopyTexImage1D(GL_TEXTURE_1D,0,GL_RGB8,0,0,4,0)
1084
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex)
1084
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1085
1085
 
1086
1086
  glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex2)
1087
1087
  glCopyTexSubImage1D(GL_TEXTURE_1D,0,0,0,0,4)
1088
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex2)
1088
+ assert_equal(tex2, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1089
1089
 
1090
1090
  glTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_RGB,GL_FLOAT,tex)
1091
- assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),tex)
1091
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
1092
1092
 
1093
1093
  # 2d
1094
1094
  glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex)
1095
1095
  glCopyTexImage2D(GL_TEXTURE_2D,0,GL_RGB8,0,0,2,2,0)
1096
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex)
1096
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1097
1097
 
1098
1098
  glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex2)
1099
1099
  glCopyTexSubImage2D(GL_TEXTURE_2D,0,0,0,0,0,2,2)
1100
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex2)
1100
+ assert_equal(tex2, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1101
1101
 
1102
1102
  glTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_RGB,GL_FLOAT,tex)
1103
- assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),tex)
1103
+ assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
1104
1104
 
1105
1105
  glDeleteTextures(textures)
1106
1106
  end
@@ -1117,35 +1117,35 @@ class TestGl10_11 < OpenGL::TestCase
1117
1117
  ]
1118
1118
 
1119
1119
  glMap1f(GL_MAP1_VERTEX_3,0,100,3,2,control_points)
1120
- assert_equal(glGetMapfv(GL_MAP1_VERTEX_3,GL_COEFF),control_points)
1120
+ assert_equal(control_points, glGetMapfv(GL_MAP1_VERTEX_3,GL_COEFF))
1121
1121
 
1122
1122
  glMap1d(GL_MAP1_VERTEX_3,0,100,3,2,control_points_2)
1123
- assert_equal(glGetMapdv(GL_MAP1_VERTEX_3,GL_COEFF),control_points_2)
1123
+ assert_equal(control_points_2, glGetMapdv(GL_MAP1_VERTEX_3,GL_COEFF))
1124
1124
 
1125
- assert_equal(glGetMapiv(GL_MAP1_VERTEX_3,GL_ORDER),2)
1125
+ assert_equal(2, glGetMapiv(GL_MAP1_VERTEX_3,GL_ORDER))
1126
1126
 
1127
1127
  glMap2f(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points)
1128
- assert_equal(glGetMapfv(GL_MAP2_VERTEX_3,GL_COEFF),control_points)
1128
+ assert_equal(control_points,glGetMapfv(GL_MAP2_VERTEX_3,GL_COEFF))
1129
1129
 
1130
1130
  glMap2d(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points_2)
1131
- assert_equal(glGetMapdv(GL_MAP2_VERTEX_3,GL_COEFF),control_points_2)
1131
+ assert_equal(control_points_2, glGetMapdv(GL_MAP2_VERTEX_3,GL_COEFF))
1132
1132
  end
1133
1133
 
1134
1134
  def test_glmapgrid
1135
1135
  glMapGrid1d(2,1,100)
1136
- assert_equal(glGetIntegerv(GL_MAP1_GRID_SEGMENTS),2)
1137
- assert_equal(glGetIntegerv(GL_MAP1_GRID_DOMAIN),[1,100])
1136
+ assert_equal(2, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
1137
+ assert_equal([1,100], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
1138
1138
  glMapGrid1f(3,2,99)
1139
- assert_equal(glGetIntegerv(GL_MAP1_GRID_SEGMENTS),3)
1140
- assert_equal(glGetIntegerv(GL_MAP1_GRID_DOMAIN),[2,99])
1139
+ assert_equal(3, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
1140
+ assert_equal([2,99], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
1141
1141
  #
1142
1142
  glMapGrid2d(2,1,100,3,2,99)
1143
- assert_equal(glGetIntegerv(GL_MAP2_GRID_SEGMENTS),[2,3])
1144
- assert_equal(glGetIntegerv(GL_MAP2_GRID_DOMAIN),[1,100,2,99])
1143
+ assert_equal([2,3], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
1144
+ assert_equal([1,100,2,99], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
1145
1145
 
1146
1146
  glMapGrid2f(3,2,99,4,3,98)
1147
- assert_equal(glGetIntegerv(GL_MAP2_GRID_SEGMENTS),[3,4])
1148
- assert_equal(glGetIntegerv(GL_MAP2_GRID_DOMAIN),[2,99,3,98])
1147
+ assert_equal([3,4], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
1148
+ assert_equal([2,99,3,98], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
1149
1149
  end
1150
1150
 
1151
1151
  def test_gleval
@@ -1219,7 +1219,7 @@ class TestGl10_11 < OpenGL::TestCase
1219
1219
  i2 = ([1.0] * 3 + [0.0] * 3 ).pack("f*")
1220
1220
 
1221
1221
  # init
1222
- glClearColor(0,0,0,0)
1222
+ glClearColor(0,0,0,0)
1223
1223
  glClear(GL_ACCUM_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
1224
1224
  # left
1225
1225
  glDrawPixels(2,1,GL_RGB,GL_FLOAT,i1)
@@ -1239,9 +1239,9 @@ class TestGl10_11 < OpenGL::TestCase
1239
1239
  base = glGenLists(2)
1240
1240
  assert(base>0)
1241
1241
  glListBase(1)
1242
- assert_equal(glGetIntegerv(GL_LIST_BASE),1)
1242
+ assert_equal(1, glGetIntegerv(GL_LIST_BASE))
1243
1243
  glListBase(0)
1244
- assert_equal(glGetIntegerv(GL_LIST_BASE),0)
1244
+ assert_equal(0, glGetIntegerv(GL_LIST_BASE))
1245
1245
 
1246
1246
  glNewList(base+0, GL_COMPILE)
1247
1247
  glBegin(GL_TRIANGLES)
@@ -1259,11 +1259,11 @@ class TestGl10_11 < OpenGL::TestCase
1259
1259
  glEnd()
1260
1260
  glEndList()
1261
1261
 
1262
- assert_equal(glIsList(base+0),true)
1263
- assert_equal(glIsList(base+1),true)
1264
- assert_equal(glIsList(base+2),false)
1262
+ assert_equal(true, glIsList(base+0))
1263
+ assert_equal(true, glIsList(base+1))
1264
+ assert_equal(false, glIsList(base+2))
1265
1265
 
1266
- #
1266
+ #
1267
1267
  buf = glFeedbackBuffer(256,GL_3D)
1268
1268
  glRenderMode(GL_FEEDBACK)
1269
1269
 
@@ -1271,13 +1271,13 @@ class TestGl10_11 < OpenGL::TestCase
1271
1271
  glCallLists(GL_INT,[base+0,base+1])
1272
1272
 
1273
1273
  count = glRenderMode(GL_RENDER)
1274
- assert_equal(count,(3*3+2) * 3) # 3 triangles
1274
+ assert_equal((3*3+2) * 3, count) # 3 triangles
1275
1275
  #
1276
1276
 
1277
1277
  glDeleteLists(base,2)
1278
1278
 
1279
- assert_equal(glIsList(base+0),false)
1280
- assert_equal(glIsList(base+1),false)
1279
+ assert_equal(false, glIsList(base+0))
1280
+ assert_equal(false, glIsList(base+1))
1281
1281
  end
1282
1282
 
1283
1283
  def test_arrays
@@ -1285,7 +1285,7 @@ class TestGl10_11 < OpenGL::TestCase
1285
1285
 
1286
1286
  va = [0, 0, 0, 1, 1, 1].pack("f*")
1287
1287
 
1288
- glVertexPointer 2, GL_FLOAT, 0, va
1288
+ glVertexPointer 2, GL_FLOAT, 8, va
1289
1289
  assert_equal va, glGetPointerv(GL_VERTEX_ARRAY_POINTER)
1290
1290
  assert_equal 2, glGetIntegerv(GL_VERTEX_ARRAY_SIZE)
1291
1291
  assert_equal GL_FLOAT, glGetIntegerv(GL_VERTEX_ARRAY_TYPE)
@@ -1309,7 +1309,7 @@ class TestGl10_11 < OpenGL::TestCase
1309
1309
  glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, [0, 1, 2].pack("C*"))
1310
1310
 
1311
1311
  count = glRenderMode(GL_RENDER)
1312
- assert_equal(count, 44)
1312
+ assert_equal(44, count)
1313
1313
 
1314
1314
  glDisableClientState(GL_VERTEX_ARRAY)
1315
1315
  end
@@ -1320,22 +1320,22 @@ class TestGl10_11 < OpenGL::TestCase
1320
1320
  ea = [0].pack("C*")
1321
1321
  ca = [1, 0, 1, 0].pack("f*")
1322
1322
 
1323
- glNormalPointer(GL_FLOAT, 0, na)
1323
+ glNormalPointer(GL_FLOAT, 12, na)
1324
1324
  assert_equal(GL_FLOAT, glGetIntegerv(GL_NORMAL_ARRAY_TYPE))
1325
1325
  assert_equal(12, glGetIntegerv(GL_NORMAL_ARRAY_STRIDE))
1326
1326
  assert_equal(na, glGetPointerv(GL_NORMAL_ARRAY_POINTER))
1327
1327
 
1328
- glTexCoordPointer(4, GL_FLOAT, 0, ta)
1328
+ glTexCoordPointer(4, GL_FLOAT, 16, ta)
1329
1329
  assert_equal(4, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE))
1330
1330
  assert_equal(GL_FLOAT, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE))
1331
1331
  assert_equal(16, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE))
1332
1332
  assert_equal(ta, glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER))
1333
1333
 
1334
- glEdgeFlagPointer(0, ea)
1334
+ glEdgeFlagPointer(1, ea)
1335
1335
  assert_equal(1, glGetIntegerv(GL_EDGE_FLAG_ARRAY_STRIDE))
1336
1336
  assert_equal(ea, glGetPointerv(GL_EDGE_FLAG_ARRAY_POINTER))
1337
1337
 
1338
- glColorPointer(4, GL_FLOAT, 0, ca)
1338
+ glColorPointer(4, GL_FLOAT, 16, ca)
1339
1339
  assert_equal(4, glGetIntegerv(GL_COLOR_ARRAY_SIZE))
1340
1340
  assert_equal(GL_FLOAT, glGetIntegerv(GL_COLOR_ARRAY_TYPE))
1341
1341
  assert_equal(16, glGetIntegerv(GL_COLOR_ARRAY_STRIDE))