opengl 0.7.0.pre1-x86-mingw32 → 0.7.0.pre2-x86-mingw32
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- data/.autotest +29 -0
- data/.gitignore +5 -8
- data/History.rdoc +33 -0
- data/Manifest.txt +72 -57
- data/README.rdoc +72 -25
- data/Rakefile +60 -72
- data/Rakefile.cross +5 -2
- data/{doc → docs}/build_install.txt +0 -0
- data/{doc → docs}/extensions.txt.in +0 -0
- data/{doc → docs}/history.txt +0 -0
- data/{doc → docs}/requirements_and_design.txt +0 -0
- data/{doc → docs}/roadmap.txt +0 -0
- data/{doc → docs}/scientific_use.txt +0 -0
- data/{doc → docs}/supplies/page_template.html +0 -0
- data/{doc → docs}/thanks.txt +0 -0
- data/{doc → docs}/tutorial.txt +0 -0
- data/examples/NeHe/NeHe.png +0 -0
- data/examples/NeHe/crate.png +0 -0
- data/examples/NeHe/glass.png +0 -0
- data/examples/NeHe/nehe_lesson02.rb +82 -83
- data/examples/NeHe/nehe_lesson03.rb +88 -88
- data/examples/NeHe/nehe_lesson04.rb +93 -96
- data/examples/NeHe/nehe_lesson05.rb +137 -144
- data/examples/NeHe/nehe_lesson06.rb +183 -0
- data/examples/NeHe/nehe_lesson07.rb +237 -0
- data/examples/NeHe/nehe_lesson08.rb +252 -0
- data/examples/NeHe/nehe_lesson09.rb +199 -0
- data/examples/NeHe/nehe_lesson11.rb +173 -0
- data/examples/NeHe/nehe_lesson12.rb +200 -0
- data/examples/NeHe/nehe_lesson16.rb +208 -0
- data/examples/NeHe/nehe_lesson19.rb +206 -0
- data/examples/NeHe/particle.png +0 -0
- data/examples/NeHe/star.png +0 -0
- data/examples/NeHe/tim.png +0 -0
- data/examples/RedBook/light.rb +154 -0
- data/examples/misc/OGLBench.rb +2 -2
- data/examples/misc/trislam.rb +2 -2
- data/ext/{common → opengl}/common.h +2 -11
- data/ext/{common → opengl}/conv.h +43 -31
- data/ext/{glut → opengl}/extconf.rb +14 -7
- data/ext/{common → opengl}/funcdef.h +155 -125
- data/ext/{gl → opengl}/gl-1.0-1.1.c +426 -162
- data/ext/{gl → opengl}/gl-1.2.c +70 -66
- data/ext/{gl → opengl}/gl-1.3.c +19 -19
- data/ext/{gl → opengl}/gl-1.4.c +23 -23
- data/ext/{gl → opengl}/gl-1.5.c +46 -47
- data/ext/{gl → opengl}/gl-2.0.c +66 -60
- data/ext/{gl → opengl}/gl-2.1.c +4 -4
- data/ext/{gl → opengl}/gl-enums.c +2 -1
- data/ext/{common → opengl}/gl-enums.h +0 -0
- data/ext/{gl → opengl}/gl-error.c +12 -4
- data/ext/{common → opengl}/gl-error.h +7 -2
- data/ext/{gl → opengl}/gl-ext-3dfx.c +1 -1
- data/ext/{gl → opengl}/gl-ext-arb.c +75 -70
- data/ext/{gl → opengl}/gl-ext-ati.c +3 -3
- data/ext/{gl → opengl}/gl-ext-ext.c +54 -54
- data/ext/{gl → opengl}/gl-ext-gremedy.c +3 -3
- data/ext/{gl → opengl}/gl-ext-nv.c +49 -48
- data/ext/{common → opengl}/gl-types.h +0 -0
- data/ext/{gl → opengl}/gl.c +8 -10
- data/ext/{glu → opengl}/glu-enums.c +1 -1
- data/ext/{common → opengl}/glu-enums.h +0 -0
- data/ext/{glu → opengl}/glu.c +7 -3
- data/ext/{glut → opengl}/glut.c +98 -48
- data/ext/opengl/opengl.c +11 -0
- data/lib/gl.rb +1 -0
- data/lib/glu.rb +1 -0
- data/lib/glut.rb +1 -0
- data/lib/opengl.rb +13 -14
- data/lib/opengl/opengl.so +0 -0
- data/lib/opengl/test_case.rb +87 -0
- data/test/{tc_misc.rb → test_gl.rb} +2 -14
- data/test/test_gl_10_11.rb +1363 -0
- data/test/test_gl_12.rb +182 -0
- data/test/{tc_func_13.rb → test_gl_13.rb} +14 -14
- data/test/test_gl_14.rb +221 -0
- data/test/test_gl_15.rb +260 -0
- data/test/test_gl_20.rb +430 -0
- data/test/test_gl_21.rb +553 -0
- data/test/test_gl_ext_arb.rb +526 -0
- data/test/{tc_ext_ati.rb → test_gl_ext_ati.rb} +11 -14
- data/test/test_gl_ext_ext.rb +608 -0
- data/test/{tc_ext_gremedy.rb → test_gl_ext_gremedy.rb} +6 -6
- data/test/test_gl_ext_nv.rb +352 -0
- data/test/test_glu.rb +309 -0
- metadata +159 -102
- data/History.txt +0 -36
- data/ext/gl/extconf.rb +0 -43
- data/ext/glu/extconf.rb +0 -51
- data/test/README +0 -10
- data/test/tc_common.rb +0 -98
- data/test/tc_ext_arb.rb +0 -467
- data/test/tc_ext_ext.rb +0 -551
- data/test/tc_ext_nv.rb +0 -357
- data/test/tc_func_10_11.rb +0 -1281
- data/test/tc_func_12.rb +0 -186
- data/test/tc_func_14.rb +0 -197
- data/test/tc_func_15.rb +0 -270
- data/test/tc_func_20.rb +0 -346
- data/test/tc_func_21.rb +0 -541
- data/test/tc_glu.rb +0 -310
- data/test/tc_include_gl.rb +0 -35
- data/test/tc_require_gl.rb +0 -34
@@ -0,0 +1,208 @@
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require 'opengl'
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require 'png'
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require 'png/reader'
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class Lesson16
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include Gl
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include Glu
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include Glut
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def initialize
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@textures = nil
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@xrot = 0.0
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@yrot = 0.0
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@zrot = 0.0
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@fullscreen = true
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@filter = 0
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@fog_mode = [
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GL_EXP,
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GL_EXP2,
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GL_LINEAR
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]
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@fog_filter = 0
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@fog_color = [0.5, 0.5, 0.5, 1.0]
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glutInit
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glutInitDisplayMode GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA | GLUT_DEPTH
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glutInitWindowSize 640, 480
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glutInitWindowPosition 0, 0
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@window = glutCreateWindow "NeHe Lesson 16 - ruby-opengl version"
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glutDisplayFunc :draw_gl_scene
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glutReshapeFunc :reshape
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glutIdleFunc :idle
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glutKeyboardFunc :keyboard
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reshape 640, 480
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load_texture
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init_gl
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glutMainLoop
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end
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def init_gl
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glEnable GL_TEXTURE_2D
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glShadeModel GL_SMOOTH
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glClearColor 0.5, 0.5, 0.5, 1.0
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glFogi GL_FOG_MODE, @fog_mode[@fog_filter]
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glFogfv GL_FOG_COLOR, @fog_color
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glFogf GL_FOG_DENSITY, 0.35
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glHint GL_FOG_HINT, GL_DONT_CARE
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glFogf GL_FOG_START, 2.0
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glFogf GL_FOG_END, 8.0
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glEnable GL_FOG
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glClearDepth 1.0
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glEnable GL_DEPTH_TEST
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glDepthFunc GL_LEQUAL
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glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
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end
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def reshape width, height
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width = width.to_f
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height = height.to_f
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height = 1.0 if height.zero?
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glViewport 0, 0, width, height
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glMatrixMode GL_PROJECTION
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glLoadIdentity
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gluPerspective 45.0, width / height, 0.1, 100.0
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glMatrixMode GL_MODELVIEW
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glLoadIdentity
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end
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def draw_gl_scene
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glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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glMatrixMode GL_MODELVIEW
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glLoadIdentity
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glTranslatef 0.0, 0.0, -7.0
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glRotatef @xrot, 1.0, 0.0, 0.0
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glRotatef @yrot, 0.0, 1.0, 0.0
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glRotatef @zrot, 0.0, 0.0, 1.0
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glBindTexture GL_TEXTURE_2D, @textures[0]
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glBegin GL_QUADS do
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# front face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f( 1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f(-1.0, 1.0, 1.0)
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# back face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, -1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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# top face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, 1.0, -1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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# bottom face
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, -1.0, 1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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# right face
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f( 1.0, -1.0, 1.0)
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# left face
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glTexCoord2f(0.0, 0.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f(-1.0, 1.0, -1.0)
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end
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@xrot += 0.03
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@yrot += 0.02
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@zrot += 0.04
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glutSwapBuffers
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end
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def idle
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glutPostRedisplay
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end
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def keyboard key, x, y
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case key
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when ?\e
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glutDestroyWindow @window
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exit 0
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when 'F' then
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@fullscreen = !@fullscreen
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if @fullscreen then
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glutFullScreen
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else
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glutPositionWindow 0, 0
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end
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when 'f' then
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@fog_filter += 1
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@fog_filter %= 3
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glFogi GL_FOG_MODE, @fog_mode[@fog_filter]
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puts "fog #{@fog_filter}"
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end
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glutPostRedisplay
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end
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def load_texture
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png = PNG.load_file File.expand_path('../crate.png', __FILE__)
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height = png.height
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width = png.width
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image = png.data.flatten.map { |c| c.values }.join
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@textures = glGenTextures 1
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glBindTexture GL_TEXTURE_2D, @textures[0]
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glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
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end
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end
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Lesson16.new
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@@ -0,0 +1,206 @@
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require 'opengl'
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require 'png'
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require 'png/reader'
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class Lesson19
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include Gl
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include Glu
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include Glut
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Particle = Struct.new(:active, :life, :fade,
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:r, :g, :b,
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:x, :y, :z,
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:xi, :yi, :zi,
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:xg, :yg, :zg)
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def initialize
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@fullscreen = true
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@rainbow = true
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@slowdown = 2.0
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@x_speed = 2.0
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@y_speed = 5.0
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@zoom = -100.0
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@textures = nil
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@colors = [
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[1.0, 0.5, 0.5],
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[1.0, 0.75, 0.5],
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[1.0, 1.0, 0.5],
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[0.75, 1.0, 0.5],
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[0.5, 1.0, 0.5],
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[0.5, 1.0, 0.75],
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[0.5, 1.0, 1.0],
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[0.5, 0.75, 1.0],
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[0.5, 0.5, 1.0],
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[0.75, 0.5, 1.0],
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[1.0, 0.5, 1.0],
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[1.0, 0.5, 0.75],
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]
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@color = 0
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@max_particles = 1_000
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@particles = (0...@max_particles).map do |i|
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Particle.new(true, # active
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1.0, # life
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rand(100) / 1000.0 + 0.003, # fade
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@colors[i % 12][0], # red
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@colors[i % 12][1], # green
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@colors[i % 12][2], # blue
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0.0, 0.0, 0.0, # x, y, z
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(rand * 2 - 1), # x speed
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(rand * 2 - 1), # y speed
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(rand * 2 - 1), # z speed
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0.0, # x gravity
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-0.8, # y gravity
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0.0) # z gravity
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end
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glutInit
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glutInitDisplayMode GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA | GLUT_DEPTH
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glutInitWindowSize 640, 480
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glutInitWindowPosition 0, 0
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@window = glutCreateWindow "NeHe Lesson 19 - ruby-opengl version"
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glutDisplayFunc :draw_gl_scene
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glutReshapeFunc :reshape
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glutIdleFunc :idle
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glutKeyboardFunc :keyboard
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reshape 640, 480
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+
load_texture
|
72
|
+
init_gl
|
73
|
+
|
74
|
+
glutMainLoop
|
75
|
+
end
|
76
|
+
|
77
|
+
def init_gl
|
78
|
+
glShadeModel GL_SMOOTH
|
79
|
+
glClearColor 0, 0, 0, 0
|
80
|
+
|
81
|
+
glClearDepth 1.0
|
82
|
+
glDisable GL_DEPTH_TEST
|
83
|
+
glEnable GL_BLEND
|
84
|
+
glBlendFunc GL_SRC_ALPHA, GL_ONE
|
85
|
+
glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
|
86
|
+
glHint GL_POINT_SMOOTH_HINT, GL_NICEST
|
87
|
+
glEnable GL_TEXTURE_2D
|
88
|
+
glBindTexture GL_TEXTURE_2D, @textures[0]
|
89
|
+
end
|
90
|
+
|
91
|
+
def reshape width, height
|
92
|
+
width = width.to_f
|
93
|
+
height = height.to_f
|
94
|
+
height = 1.0 if height.zero?
|
95
|
+
|
96
|
+
glViewport 0, 0, width, height
|
97
|
+
|
98
|
+
glMatrixMode GL_PROJECTION
|
99
|
+
glLoadIdentity
|
100
|
+
|
101
|
+
gluPerspective 45, width / height, 0.1, 200
|
102
|
+
|
103
|
+
glMatrixMode GL_MODELVIEW
|
104
|
+
glLoadIdentity
|
105
|
+
end
|
106
|
+
|
107
|
+
def draw_gl_scene
|
108
|
+
glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
|
109
|
+
glLoadIdentity
|
110
|
+
|
111
|
+
@particles.each do |particle|
|
112
|
+
next unless particle.active
|
113
|
+
|
114
|
+
x = particle.x
|
115
|
+
y = particle.y
|
116
|
+
z = particle.z + @zoom
|
117
|
+
|
118
|
+
glColor4f particle.r, particle.g, particle.b, particle.life
|
119
|
+
|
120
|
+
glBegin GL_TRIANGLE_STRIP do
|
121
|
+
glTexCoord2d 1, 1; glVertex3f x + 0.5, y + 0.5, z
|
122
|
+
glTexCoord2d 0, 1; glVertex3f x - 0.5, y + 0.5, z
|
123
|
+
glTexCoord2d 1, 0; glVertex3f x + 0.5, y - 0.5, z
|
124
|
+
glTexCoord2d 0, 0; glVertex3f x - 0.5, y - 0.5, z
|
125
|
+
end
|
126
|
+
|
127
|
+
particle.x += particle.xi / @slowdown
|
128
|
+
particle.y += particle.yi / @slowdown
|
129
|
+
particle.z += particle.zi / @slowdown
|
130
|
+
|
131
|
+
particle.xi += particle.xg
|
132
|
+
particle.yi += particle.yg
|
133
|
+
particle.zi += particle.zg
|
134
|
+
|
135
|
+
particle.life -= particle.fade
|
136
|
+
|
137
|
+
if particle.life < 0 then
|
138
|
+
particle.life = 1.0
|
139
|
+
particle.fade = rand(100) / 1000.0 + 0.003
|
140
|
+
|
141
|
+
particle.x = 0.0
|
142
|
+
particle.y = 0.0
|
143
|
+
particle.z = 0.0
|
144
|
+
|
145
|
+
particle.xi = @x_speed + rand * 2 - 1
|
146
|
+
particle.yi = @y_speed + rand * 2 - 1
|
147
|
+
particle.zi = rand * 2 - 1
|
148
|
+
|
149
|
+
particle.r = @colors[@color][0]
|
150
|
+
particle.g = @colors[@color][1]
|
151
|
+
particle.b = @colors[@color][2]
|
152
|
+
|
153
|
+
@color += 1
|
154
|
+
@color %= @colors.length - 1
|
155
|
+
end
|
156
|
+
end
|
157
|
+
|
158
|
+
glutSwapBuffers
|
159
|
+
end
|
160
|
+
|
161
|
+
def idle
|
162
|
+
glutPostRedisplay
|
163
|
+
end
|
164
|
+
|
165
|
+
def keyboard key, x, y
|
166
|
+
case key
|
167
|
+
when ?\e
|
168
|
+
glutDestroyWindow @window
|
169
|
+
exit 0
|
170
|
+
when 'F' then
|
171
|
+
@fullscreen = !@fullscreen
|
172
|
+
|
173
|
+
if @fullscreen then
|
174
|
+
glutFullScreen
|
175
|
+
else
|
176
|
+
glutPositionWindow 0, 0
|
177
|
+
end
|
178
|
+
when 'f' then
|
179
|
+
@fog_filter += 1
|
180
|
+
@fog_filter %= 3
|
181
|
+
|
182
|
+
glFogi GL_FOG_MODE, @fog_mode[@fog_filter]
|
183
|
+
puts "fog #{@fog_filter}"
|
184
|
+
end
|
185
|
+
|
186
|
+
glutPostRedisplay
|
187
|
+
end
|
188
|
+
|
189
|
+
def load_texture
|
190
|
+
png = PNG.load_file File.expand_path('../particle.png', __FILE__)
|
191
|
+
height = png.height
|
192
|
+
width = png.width
|
193
|
+
|
194
|
+
image = png.data.flatten.map { |c| c.values }.join
|
195
|
+
|
196
|
+
@textures = glGenTextures 1
|
197
|
+
glBindTexture GL_TEXTURE_2D, @textures[0]
|
198
|
+
glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
|
199
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
|
200
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
|
201
|
+
end
|
202
|
+
|
203
|
+
end
|
204
|
+
|
205
|
+
Lesson19.new
|
206
|
+
|
Binary file
|
Binary file
|
Binary file
|
@@ -0,0 +1,154 @@
|
|
1
|
+
# This example comes from the Red Book chapter 5, example 5-1 light.c
|
2
|
+
|
3
|
+
require 'opengl'
|
4
|
+
require 'mathn'
|
5
|
+
|
6
|
+
def init
|
7
|
+
@fullscreen = false
|
8
|
+
@xrot = 0
|
9
|
+
@yrot = 0
|
10
|
+
@zrot = 0
|
11
|
+
|
12
|
+
glClearColor 0, 0, 0, 0
|
13
|
+
glShadeModel GL_SMOOTH
|
14
|
+
|
15
|
+
glMaterialfv GL_FRONT, GL_DIFFUSE, [1, 0, 0, 1]
|
16
|
+
glMaterialfv GL_FRONT, GL_SPECULAR, [0, 1, 0, 1]
|
17
|
+
glMaterialfv GL_FRONT, GL_AMBIENT, [0, 0, 0.75, 1]
|
18
|
+
glMaterialfv GL_FRONT, GL_SHININESS, [40]
|
19
|
+
glLightfv GL_LIGHT0, GL_POSITION, [0, 1, -0.25]
|
20
|
+
|
21
|
+
glEnable GL_LIGHTING
|
22
|
+
glEnable GL_LIGHT0
|
23
|
+
glEnable GL_DEPTH_TEST
|
24
|
+
glEnable GL_NORMALIZE
|
25
|
+
end
|
26
|
+
|
27
|
+
def cross_product a, b
|
28
|
+
Vector[a[1] * b[2] - a[2] * b[1],
|
29
|
+
a[2] * b[0] - a[0] * b[2],
|
30
|
+
a[0] * b[1] - a[1] * b[0]]
|
31
|
+
end
|
32
|
+
|
33
|
+
def normal v1, v2, v3
|
34
|
+
cross_product v1 - v2, v2 - v3
|
35
|
+
end
|
36
|
+
|
37
|
+
def normals_for_triangle_fan vertexes
|
38
|
+
center = vertexes.first
|
39
|
+
|
40
|
+
vertex_normals = vertexes[1..-1].each_cons(2).map do |a, b|
|
41
|
+
normal center, a, b
|
42
|
+
end
|
43
|
+
|
44
|
+
normals = vertex_normals.each_cons(2).map do |a, b|
|
45
|
+
a + b
|
46
|
+
end
|
47
|
+
|
48
|
+
normals.unshift vertex_normals.first(3).inject :+
|
49
|
+
normals.push vertex_normals.first + vertex_normals.last
|
50
|
+
normals.push normals[1]
|
51
|
+
|
52
|
+
normals
|
53
|
+
end
|
54
|
+
|
55
|
+
def display
|
56
|
+
glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
|
57
|
+
glLoadIdentity
|
58
|
+
#glutSolidSphere 1.0, 50, 50
|
59
|
+
glRotate @xrot, 1, 0, 0
|
60
|
+
glRotate @yrot, 0, 1, 0
|
61
|
+
glRotate @zrot, 0, 0, 1
|
62
|
+
|
63
|
+
#glBegin GL_POLYGON do
|
64
|
+
# glVertex2f -1, 1
|
65
|
+
# glVertex2f 1, 1
|
66
|
+
# glVertex2f 1, -1
|
67
|
+
# glVertex2f -1, -1
|
68
|
+
#end
|
69
|
+
|
70
|
+
glMaterialfv GL_FRONT_AND_BACK, GL_DIFFUSE, [1, 1, 1, 1]
|
71
|
+
glMaterialfv GL_FRONT_AND_BACK, GL_SPECULAR, [1, 1, 1, 1]
|
72
|
+
glMaterialfv GL_FRONT_AND_BACK, GL_AMBIENT, [1, 1, 1, 1]
|
73
|
+
glMaterialfv GL_FRONT, GL_SHININESS, [40]
|
74
|
+
glBegin GL_LINES do
|
75
|
+
glVertex3f 0, 0, 0
|
76
|
+
glVertex3f 0, 0, 1
|
77
|
+
end
|
78
|
+
|
79
|
+
glMaterialfv GL_FRONT, GL_DIFFUSE, [1, 0, 0, 1]
|
80
|
+
glMaterialfv GL_FRONT, GL_SPECULAR, [0, 1, 0, 1]
|
81
|
+
glMaterialfv GL_FRONT, GL_AMBIENT, [0, 0, 0.75, 1]
|
82
|
+
glMaterialfv GL_FRONT, GL_SHININESS, [40]
|
83
|
+
|
84
|
+
vertices = [
|
85
|
+
Vector[ 0.00, -0.4, 0.1],
|
86
|
+
Vector[ 0.00, 0.5, 0.0],
|
87
|
+
Vector[ 0.24, -0.5, 0.0],
|
88
|
+
Vector[-0.24, -0.5, 0.0],
|
89
|
+
Vector[ 0.00, 0.5, 0.0],
|
90
|
+
]
|
91
|
+
|
92
|
+
normals = normals_for_triangle_fan vertices
|
93
|
+
|
94
|
+
glBegin GL_TRIANGLE_FAN do
|
95
|
+
normals.zip(vertices).each do |normal, vertex|
|
96
|
+
glNormal3fv normal
|
97
|
+
glVertex3fv vertex
|
98
|
+
end
|
99
|
+
end
|
100
|
+
glFlush
|
101
|
+
end
|
102
|
+
|
103
|
+
def reshape w, h
|
104
|
+
glViewport 0, 0, w, h
|
105
|
+
glMatrixMode GL_PROJECTION
|
106
|
+
glLoadIdentity
|
107
|
+
|
108
|
+
if w <= h then
|
109
|
+
glOrtho -1.5, 1.5, -1.5 * h / w, 1.5 * h / w, -10.0, 10.0
|
110
|
+
else
|
111
|
+
glOrtho -1.5 * w / h, 1.5 * w / h, -1.5, 1.5, -10.0, 10.0
|
112
|
+
end
|
113
|
+
|
114
|
+
glMatrixMode GL_MODELVIEW
|
115
|
+
glLoadIdentity
|
116
|
+
end
|
117
|
+
|
118
|
+
def keyboard key, x, y
|
119
|
+
case key
|
120
|
+
when ?\e
|
121
|
+
glutDestroyWindow $window
|
122
|
+
exit 0
|
123
|
+
when 'X' then @xrot += 1
|
124
|
+
when 'x' then @xrot -= 1
|
125
|
+
when 'Y' then @yrot += 1
|
126
|
+
when 'y' then @yrot -= 1
|
127
|
+
when 'Z' then @zrot += 1
|
128
|
+
when 'z' then @zrot -= 1
|
129
|
+
when 'F' then
|
130
|
+
@fullscreen = !@fullscreen
|
131
|
+
|
132
|
+
if @fullscreen then
|
133
|
+
glutFullScreen
|
134
|
+
else
|
135
|
+
glutPositionWindow 0, 0
|
136
|
+
end
|
137
|
+
end
|
138
|
+
|
139
|
+
p key => [@xrot, @yrot, @zrot]
|
140
|
+
|
141
|
+
glutPostRedisplay
|
142
|
+
end
|
143
|
+
|
144
|
+
glutInit
|
145
|
+
glutInitDisplayMode GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH
|
146
|
+
glutInitWindowSize 500, 500
|
147
|
+
glutInitWindowPosition 100, 100
|
148
|
+
$window = glutCreateWindow 'example 5-1: light'
|
149
|
+
init
|
150
|
+
glutDisplayFunc :display
|
151
|
+
glutReshapeFunc :reshape
|
152
|
+
glutKeyboardFunc :keyboard
|
153
|
+
glutMainLoop
|
154
|
+
|