opengl 0.7.0.pre1-x86-mingw32 → 0.7.0.pre2-x86-mingw32
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- data/.autotest +29 -0
- data/.gitignore +5 -8
- data/History.rdoc +33 -0
- data/Manifest.txt +72 -57
- data/README.rdoc +72 -25
- data/Rakefile +60 -72
- data/Rakefile.cross +5 -2
- data/{doc → docs}/build_install.txt +0 -0
- data/{doc → docs}/extensions.txt.in +0 -0
- data/{doc → docs}/history.txt +0 -0
- data/{doc → docs}/requirements_and_design.txt +0 -0
- data/{doc → docs}/roadmap.txt +0 -0
- data/{doc → docs}/scientific_use.txt +0 -0
- data/{doc → docs}/supplies/page_template.html +0 -0
- data/{doc → docs}/thanks.txt +0 -0
- data/{doc → docs}/tutorial.txt +0 -0
- data/examples/NeHe/NeHe.png +0 -0
- data/examples/NeHe/crate.png +0 -0
- data/examples/NeHe/glass.png +0 -0
- data/examples/NeHe/nehe_lesson02.rb +82 -83
- data/examples/NeHe/nehe_lesson03.rb +88 -88
- data/examples/NeHe/nehe_lesson04.rb +93 -96
- data/examples/NeHe/nehe_lesson05.rb +137 -144
- data/examples/NeHe/nehe_lesson06.rb +183 -0
- data/examples/NeHe/nehe_lesson07.rb +237 -0
- data/examples/NeHe/nehe_lesson08.rb +252 -0
- data/examples/NeHe/nehe_lesson09.rb +199 -0
- data/examples/NeHe/nehe_lesson11.rb +173 -0
- data/examples/NeHe/nehe_lesson12.rb +200 -0
- data/examples/NeHe/nehe_lesson16.rb +208 -0
- data/examples/NeHe/nehe_lesson19.rb +206 -0
- data/examples/NeHe/particle.png +0 -0
- data/examples/NeHe/star.png +0 -0
- data/examples/NeHe/tim.png +0 -0
- data/examples/RedBook/light.rb +154 -0
- data/examples/misc/OGLBench.rb +2 -2
- data/examples/misc/trislam.rb +2 -2
- data/ext/{common → opengl}/common.h +2 -11
- data/ext/{common → opengl}/conv.h +43 -31
- data/ext/{glut → opengl}/extconf.rb +14 -7
- data/ext/{common → opengl}/funcdef.h +155 -125
- data/ext/{gl → opengl}/gl-1.0-1.1.c +426 -162
- data/ext/{gl → opengl}/gl-1.2.c +70 -66
- data/ext/{gl → opengl}/gl-1.3.c +19 -19
- data/ext/{gl → opengl}/gl-1.4.c +23 -23
- data/ext/{gl → opengl}/gl-1.5.c +46 -47
- data/ext/{gl → opengl}/gl-2.0.c +66 -60
- data/ext/{gl → opengl}/gl-2.1.c +4 -4
- data/ext/{gl → opengl}/gl-enums.c +2 -1
- data/ext/{common → opengl}/gl-enums.h +0 -0
- data/ext/{gl → opengl}/gl-error.c +12 -4
- data/ext/{common → opengl}/gl-error.h +7 -2
- data/ext/{gl → opengl}/gl-ext-3dfx.c +1 -1
- data/ext/{gl → opengl}/gl-ext-arb.c +75 -70
- data/ext/{gl → opengl}/gl-ext-ati.c +3 -3
- data/ext/{gl → opengl}/gl-ext-ext.c +54 -54
- data/ext/{gl → opengl}/gl-ext-gremedy.c +3 -3
- data/ext/{gl → opengl}/gl-ext-nv.c +49 -48
- data/ext/{common → opengl}/gl-types.h +0 -0
- data/ext/{gl → opengl}/gl.c +8 -10
- data/ext/{glu → opengl}/glu-enums.c +1 -1
- data/ext/{common → opengl}/glu-enums.h +0 -0
- data/ext/{glu → opengl}/glu.c +7 -3
- data/ext/{glut → opengl}/glut.c +98 -48
- data/ext/opengl/opengl.c +11 -0
- data/lib/gl.rb +1 -0
- data/lib/glu.rb +1 -0
- data/lib/glut.rb +1 -0
- data/lib/opengl.rb +13 -14
- data/lib/opengl/opengl.so +0 -0
- data/lib/opengl/test_case.rb +87 -0
- data/test/{tc_misc.rb → test_gl.rb} +2 -14
- data/test/test_gl_10_11.rb +1363 -0
- data/test/test_gl_12.rb +182 -0
- data/test/{tc_func_13.rb → test_gl_13.rb} +14 -14
- data/test/test_gl_14.rb +221 -0
- data/test/test_gl_15.rb +260 -0
- data/test/test_gl_20.rb +430 -0
- data/test/test_gl_21.rb +553 -0
- data/test/test_gl_ext_arb.rb +526 -0
- data/test/{tc_ext_ati.rb → test_gl_ext_ati.rb} +11 -14
- data/test/test_gl_ext_ext.rb +608 -0
- data/test/{tc_ext_gremedy.rb → test_gl_ext_gremedy.rb} +6 -6
- data/test/test_gl_ext_nv.rb +352 -0
- data/test/test_glu.rb +309 -0
- metadata +159 -102
- data/History.txt +0 -36
- data/ext/gl/extconf.rb +0 -43
- data/ext/glu/extconf.rb +0 -51
- data/test/README +0 -10
- data/test/tc_common.rb +0 -98
- data/test/tc_ext_arb.rb +0 -467
- data/test/tc_ext_ext.rb +0 -551
- data/test/tc_ext_nv.rb +0 -357
- data/test/tc_func_10_11.rb +0 -1281
- data/test/tc_func_12.rb +0 -186
- data/test/tc_func_14.rb +0 -197
- data/test/tc_func_15.rb +0 -270
- data/test/tc_func_20.rb +0 -346
- data/test/tc_func_21.rb +0 -541
- data/test/tc_glu.rb +0 -310
- data/test/tc_include_gl.rb +0 -35
- data/test/tc_require_gl.rb +0 -34
@@ -0,0 +1,183 @@
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require 'opengl'
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require 'png'
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require 'png/reader'
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class Lesson06
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include Gl
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include Glu
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include Glut
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def initialize
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@textures = nil
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@xrot = 0.0
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@yrot = 0.0
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@zrot = 0.0
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@fullscreen = true
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glutInit
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glutInitDisplayMode GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA | GLUT_DEPTH
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glutInitWindowSize 640, 480
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glutInitWindowPosition 0, 0
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@window = glutCreateWindow "NeHe Lesson 06 - ruby-opengl version"
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glutDisplayFunc :draw_gl_scene
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glutReshapeFunc :reshape
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glutIdleFunc :idle
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glutKeyboardFunc :keyboard
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reshape 640, 480
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load_texture
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init_gl
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glutMainLoop
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end
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def init_gl
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glEnable GL_TEXTURE_2D
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glShadeModel GL_SMOOTH
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glClearColor 0.0, 0.0, 0.0, 0.5
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glClearDepth 1.0
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glEnable GL_DEPTH_TEST
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glDepthFunc GL_LEQUAL
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glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
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end
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def reshape width, height
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width = width.to_f
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height = height.to_f
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height = 1.0 if height.zero?
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glViewport 0, 0, width, height
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glMatrixMode GL_PROJECTION
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glLoadIdentity
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gluPerspective 45.0, width / height, 0.1, 100.0
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glMatrixMode GL_MODELVIEW
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glLoadIdentity
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end
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def draw_gl_scene
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glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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glMatrixMode GL_MODELVIEW
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glLoadIdentity
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glTranslatef 0.0, 0.0, -7.0
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glRotatef @xrot, 1.0, 0.0, 0.0
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glRotatef @yrot, 0.0, 1.0, 0.0
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glRotatef @zrot, 0.0, 0.0, 1.0
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glBindTexture GL_TEXTURE_2D, @textures[0]
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glBegin GL_QUADS do
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# front face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f( 1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f(-1.0, 1.0, 1.0)
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# back face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, -1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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# top face
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, 1.0, -1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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# bottom face
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, -1.0, 1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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# right face
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 0.0)
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glVertex3f( 1.0, 1.0, -1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f( 1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f( 1.0, -1.0, 1.0)
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# left face
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glTexCoord2f(0.0, 0.0)
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glVertex3f(-1.0, -1.0, -1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f(-1.0, 1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f(-1.0, 1.0, -1.0)
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end
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@xrot += 0.003
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@yrot += 0.002
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@zrot += 0.004
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glutSwapBuffers
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end
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def idle
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glutPostRedisplay
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end
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def keyboard key, x, y
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case key
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when ?\e
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glutDestroyWindow @window
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exit 0
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when 'F' then
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@fullscreen = !@fullscreen
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if @fullscreen then
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glutFullScreen
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else
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glutPositionWindow 0, 0
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end
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end
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glutPostRedisplay
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end
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def load_texture
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png = PNG.load_file File.expand_path('../NeHe.png', __FILE__)
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height = png.height
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width = png.width
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image = png.data.flatten.map { |c| c.values }.join
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@textures = glGenTextures 1
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glBindTexture GL_TEXTURE_2D, @textures[0]
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glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
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end
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end
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Lesson06.new
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require 'opengl'
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require 'png'
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require 'png/reader'
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class Lesson07
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include Gl
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include Glu
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include Glut
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def initialize
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@textures = nil
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@xrot = 0.0
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@yrot = 0.0
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@x_speed = 0.0
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@y_speed = 0.0
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@z = 0.0
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@ambient = [0.5, 0.5, 0.5, 1.0]
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@diffuse = [1.0, 1.0, 1.0, 1.0]
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@light_position = [0.0, 0.0, 2.0, 1.0]
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@filter = 0
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@keys = []
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@lighting = false
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@fullscreen = false
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glutInit
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glutInitDisplayMode GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA | GLUT_DEPTH
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glutInitWindowSize 640, 480
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glutInitWindowPosition 0, 0
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@window = glutCreateWindow "NeHe Lesson 07 - ruby-opengl version"
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glutDisplayFunc :draw_gl_scene
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glutReshapeFunc :reshape
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glutIdleFunc :idle
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glutKeyboardFunc :keyboard
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reshape 640, 480
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load_texture
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init_gl
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glutMainLoop
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end
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def init_gl
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glEnable GL_TEXTURE_2D
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glShadeModel GL_SMOOTH
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glClearColor 0.0, 0.0, 0.0, 0.5
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glClearDepth 1.0
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glEnable GL_DEPTH_TEST
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glDepthFunc GL_LEQUAL
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glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
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glLightfv GL_LIGHT1, GL_AMBIENT, @ambient
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glLightfv GL_LIGHT1, GL_DIFFUSE, @diffuse
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glLightfv GL_LIGHT1, GL_POSITION, @light_position
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glEnable GL_LIGHT1
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true
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end
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def reshape width, height
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width = width.to_f
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height = height.to_f
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height = 1.0 if height.zero?
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glViewport 0, 0, width, height
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glMatrixMode GL_PROJECTION
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glLoadIdentity
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gluPerspective 45.0, width / height, 0.1, 100.0
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glMatrixMode GL_MODELVIEW
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glLoadIdentity
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true
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end
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def draw_gl_scene
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glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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glLoadIdentity
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glTranslatef 0.0, 0.0, @z
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glRotatef @xrot, 1.0, 0.0, 0.0
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glRotatef @yrot, 0.0, 1.0, 0.0
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glBindTexture GL_TEXTURE_2D, @textures[@filter]
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glBegin GL_QUADS do
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# front face
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glNormal3f( 0.0, 0.0, 1.0)
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glTexCoord2f(0.0, 1.0)
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glVertex3f(-1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 1.0)
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glVertex3f( 1.0, -1.0, 1.0)
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glTexCoord2f(1.0, 0.0)
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glVertex3f( 1.0, 1.0, 1.0)
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+
glTexCoord2f(0.0, 0.0)
|
101
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
102
|
+
|
103
|
+
# back face
|
104
|
+
glNormal3f( 0.0, 0.0, -1.0)
|
105
|
+
glTexCoord2f(0.0, 1.0)
|
106
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
107
|
+
glTexCoord2f(1.0, 1.0)
|
108
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
109
|
+
glTexCoord2f(1.0, 0.0)
|
110
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
111
|
+
glTexCoord2f(0.0, 0.0)
|
112
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
113
|
+
|
114
|
+
# top face
|
115
|
+
glNormal3f( 0.0, 1.0, 0.0)
|
116
|
+
glTexCoord2f(0.0, 1.0)
|
117
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
118
|
+
glTexCoord2f(1.0, 1.0)
|
119
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
120
|
+
glTexCoord2f(1.0, 0.0)
|
121
|
+
glVertex3f( 1.0, 1.0, 1.0)
|
122
|
+
glTexCoord2f(0.0, 0.0)
|
123
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
124
|
+
|
125
|
+
# bottom face
|
126
|
+
glNormal3f( 0.0, -1.0, 0.0)
|
127
|
+
glTexCoord2f(1.0, 1.0)
|
128
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
129
|
+
glTexCoord2f(1.0, 0.0)
|
130
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
131
|
+
glTexCoord2f(0.0, 0.0)
|
132
|
+
glVertex3f( 1.0, -1.0, 1.0)
|
133
|
+
glTexCoord2f(0.0, 1.0)
|
134
|
+
glVertex3f(-1.0, -1.0, 1.0)
|
135
|
+
|
136
|
+
# right face
|
137
|
+
glNormal3f( 1.0, 0.0, 0.0)
|
138
|
+
glTexCoord2f(1.0, 0.0)
|
139
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
140
|
+
glTexCoord2f(0.0, 0.0)
|
141
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
142
|
+
glTexCoord2f(0.0, 1.0)
|
143
|
+
glVertex3f( 1.0, 1.0, 1.0)
|
144
|
+
glTexCoord2f(1.0, 1.0)
|
145
|
+
glVertex3f( 1.0, -1.0, 1.0)
|
146
|
+
|
147
|
+
# left face
|
148
|
+
glNormal3f(-1.0, 0.0, 0.0)
|
149
|
+
glTexCoord2f(0.0, 0.0)
|
150
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
151
|
+
glTexCoord2f(0.0, 1.0)
|
152
|
+
glVertex3f(-1.0, -1.0, 1.0)
|
153
|
+
glTexCoord2f(1.0, 1.0)
|
154
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
155
|
+
glTexCoord2f(1.0, 0.0)
|
156
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
157
|
+
end
|
158
|
+
|
159
|
+
@xrot += @x_speed
|
160
|
+
@yrot += @y_speed
|
161
|
+
|
162
|
+
glutSwapBuffers
|
163
|
+
end
|
164
|
+
|
165
|
+
def idle
|
166
|
+
glutPostRedisplay
|
167
|
+
end
|
168
|
+
|
169
|
+
def keyboard key, x, y
|
170
|
+
case key
|
171
|
+
when ?\e then
|
172
|
+
glutDestroyWindow @window
|
173
|
+
exit 0
|
174
|
+
when 'l' then
|
175
|
+
@lighting = !@lighting
|
176
|
+
|
177
|
+
if @lighting then
|
178
|
+
glEnable GL_LIGHTING
|
179
|
+
puts "lights on"
|
180
|
+
else
|
181
|
+
glDisable GL_LIGHTING
|
182
|
+
puts "lights off"
|
183
|
+
end
|
184
|
+
when 'f' then
|
185
|
+
@filter += 1
|
186
|
+
@filter %= 3
|
187
|
+
|
188
|
+
puts "texture #{@filter}"
|
189
|
+
when 'F' then
|
190
|
+
@fullscreen = !@fullscreen
|
191
|
+
|
192
|
+
if @fullscreen then
|
193
|
+
glutFullScreen
|
194
|
+
else
|
195
|
+
glutPositionWindow 0, 0
|
196
|
+
end
|
197
|
+
when 'X' then @x_speed += 0.01
|
198
|
+
when 'x' then @x_speed -= 0.01
|
199
|
+
when 'Y' then @y_speed += 0.01
|
200
|
+
when 'y' then @y_speed -= 0.01
|
201
|
+
when 'Z' then @z += 1.0
|
202
|
+
when 'z' then @z -= 1.0
|
203
|
+
else
|
204
|
+
puts key
|
205
|
+
end
|
206
|
+
|
207
|
+
glutPostRedisplay
|
208
|
+
end
|
209
|
+
|
210
|
+
def load_texture
|
211
|
+
png = PNG.load_file File.expand_path('../crate.png', __FILE__)
|
212
|
+
height = png.height
|
213
|
+
width = png.width
|
214
|
+
|
215
|
+
image = png.data.flatten.map { |c| c.values }.join
|
216
|
+
|
217
|
+
@textures = glGenTextures 3
|
218
|
+
glBindTexture GL_TEXTURE_2D, @textures[0]
|
219
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST
|
220
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST
|
221
|
+
glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
|
222
|
+
|
223
|
+
glBindTexture GL_TEXTURE_2D, @textures[1]
|
224
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
|
225
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
|
226
|
+
glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
|
227
|
+
|
228
|
+
glBindTexture GL_TEXTURE_2D, @textures[2]
|
229
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
|
230
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST
|
231
|
+
gluBuild2DMipmaps GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, image
|
232
|
+
end
|
233
|
+
|
234
|
+
end
|
235
|
+
|
236
|
+
Lesson07.new
|
237
|
+
|
@@ -0,0 +1,252 @@
|
|
1
|
+
require 'opengl'
|
2
|
+
require 'png'
|
3
|
+
require 'png/reader'
|
4
|
+
|
5
|
+
class Lesson08
|
6
|
+
include Gl
|
7
|
+
include Glu
|
8
|
+
include Glut
|
9
|
+
|
10
|
+
def initialize
|
11
|
+
@textures = nil
|
12
|
+
@xrot = 0.0
|
13
|
+
@yrot = 0.0
|
14
|
+
@x_speed = 0.0
|
15
|
+
@y_speed = 0.0
|
16
|
+
@z = 0.0
|
17
|
+
@ambient = [0.5, 0.5, 0.5, 1.0]
|
18
|
+
@diffuse = [1.0, 1.0, 1.0, 1.0]
|
19
|
+
@light_position = [0.0, 0.0, 2.0, 1.0]
|
20
|
+
@filter = 0
|
21
|
+
@keys = []
|
22
|
+
@lighting = false
|
23
|
+
@blending = false
|
24
|
+
@fullscreen = false
|
25
|
+
|
26
|
+
glutInit
|
27
|
+
|
28
|
+
glutInitDisplayMode GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA | GLUT_DEPTH
|
29
|
+
glutInitWindowSize 640, 480
|
30
|
+
glutInitWindowPosition 0, 0
|
31
|
+
|
32
|
+
@window = glutCreateWindow "NeHe Lesson 08 - ruby-opengl version"
|
33
|
+
|
34
|
+
glutDisplayFunc :draw_gl_scene
|
35
|
+
glutReshapeFunc :reshape
|
36
|
+
glutIdleFunc :idle
|
37
|
+
glutKeyboardFunc :keyboard
|
38
|
+
|
39
|
+
reshape 640, 480
|
40
|
+
load_texture
|
41
|
+
init_gl
|
42
|
+
|
43
|
+
glutMainLoop
|
44
|
+
end
|
45
|
+
|
46
|
+
def init_gl
|
47
|
+
glEnable GL_TEXTURE_2D
|
48
|
+
glShadeModel GL_SMOOTH
|
49
|
+
glClearColor 0.0, 0.0, 0.0, 0.5
|
50
|
+
glClearDepth 1.0
|
51
|
+
glEnable GL_DEPTH_TEST
|
52
|
+
glDepthFunc GL_LEQUAL
|
53
|
+
glColor4f 1.0, 1.0, 1.0, 0.5
|
54
|
+
glBlendFunc GL_SRC_ALPHA, GL_ONE
|
55
|
+
glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
|
56
|
+
|
57
|
+
glLightfv GL_LIGHT1, GL_AMBIENT, @ambient
|
58
|
+
glLightfv GL_LIGHT1, GL_DIFFUSE, @diffuse
|
59
|
+
glLightfv GL_LIGHT1, GL_POSITION, @light_position
|
60
|
+
|
61
|
+
glEnable GL_LIGHT1
|
62
|
+
|
63
|
+
true
|
64
|
+
end
|
65
|
+
|
66
|
+
def reshape width, height
|
67
|
+
width = width.to_f
|
68
|
+
height = height.to_f
|
69
|
+
height = 1.0 if height.zero?
|
70
|
+
|
71
|
+
glViewport 0, 0, width, height
|
72
|
+
|
73
|
+
glMatrixMode GL_PROJECTION
|
74
|
+
glLoadIdentity
|
75
|
+
|
76
|
+
gluPerspective 45.0, width / height, 0.1, 100.0
|
77
|
+
|
78
|
+
glMatrixMode GL_MODELVIEW
|
79
|
+
glLoadIdentity
|
80
|
+
|
81
|
+
true
|
82
|
+
end
|
83
|
+
|
84
|
+
def draw_gl_scene
|
85
|
+
glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
|
86
|
+
glLoadIdentity
|
87
|
+
glTranslatef 0.0, 0.0, @z
|
88
|
+
|
89
|
+
glRotatef @xrot, 1.0, 0.0, 0.0
|
90
|
+
glRotatef @yrot, 0.0, 1.0, 0.0
|
91
|
+
|
92
|
+
glBindTexture GL_TEXTURE_2D, @textures[@filter]
|
93
|
+
|
94
|
+
glBegin GL_QUADS do
|
95
|
+
# front face
|
96
|
+
glNormal3f( 0.0, 0.0, 1.0)
|
97
|
+
glTexCoord2f(0.0, 1.0)
|
98
|
+
glVertex3f(-1.0, -1.0, 1.0)
|
99
|
+
glTexCoord2f(1.0, 1.0)
|
100
|
+
glVertex3f( 1.0, -1.0, 1.0)
|
101
|
+
glTexCoord2f(1.0, 0.0)
|
102
|
+
glVertex3f( 1.0, 1.0, 1.0)
|
103
|
+
glTexCoord2f(0.0, 0.0)
|
104
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
105
|
+
|
106
|
+
# back face
|
107
|
+
glNormal3f( 0.0, 0.0, -1.0)
|
108
|
+
glTexCoord2f(0.0, 1.0)
|
109
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
110
|
+
glTexCoord2f(1.0, 1.0)
|
111
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
112
|
+
glTexCoord2f(1.0, 0.0)
|
113
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
114
|
+
glTexCoord2f(0.0, 0.0)
|
115
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
116
|
+
|
117
|
+
# top face
|
118
|
+
glNormal3f( 0.0, 1.0, 0.0)
|
119
|
+
glTexCoord2f(0.0, 1.0)
|
120
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
121
|
+
glTexCoord2f(1.0, 1.0)
|
122
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
123
|
+
glTexCoord2f(1.0, 0.0)
|
124
|
+
glVertex3f( 1.0, 1.0, 1.0)
|
125
|
+
glTexCoord2f(0.0, 0.0)
|
126
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
127
|
+
|
128
|
+
# bottom face
|
129
|
+
glNormal3f( 0.0, -1.0, 0.0)
|
130
|
+
glTexCoord2f(1.0, 1.0)
|
131
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
132
|
+
glTexCoord2f(1.0, 0.0)
|
133
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
134
|
+
glTexCoord2f(0.0, 0.0)
|
135
|
+
glVertex3f( 1.0, -1.0, 1.0)
|
136
|
+
glTexCoord2f(0.0, 1.0)
|
137
|
+
glVertex3f(-1.0, -1.0, 1.0)
|
138
|
+
|
139
|
+
# right face
|
140
|
+
glNormal3f( 1.0, 0.0, 0.0)
|
141
|
+
glTexCoord2f(1.0, 0.0)
|
142
|
+
glVertex3f( 1.0, -1.0, -1.0)
|
143
|
+
glTexCoord2f(0.0, 0.0)
|
144
|
+
glVertex3f( 1.0, 1.0, -1.0)
|
145
|
+
glTexCoord2f(0.0, 1.0)
|
146
|
+
glVertex3f( 1.0, 1.0, 1.0)
|
147
|
+
glTexCoord2f(1.0, 1.0)
|
148
|
+
glVertex3f( 1.0, -1.0, 1.0)
|
149
|
+
|
150
|
+
# left face
|
151
|
+
glNormal3f(-1.0, 0.0, 0.0)
|
152
|
+
glTexCoord2f(0.0, 0.0)
|
153
|
+
glVertex3f(-1.0, -1.0, -1.0)
|
154
|
+
glTexCoord2f(0.0, 1.0)
|
155
|
+
glVertex3f(-1.0, -1.0, 1.0)
|
156
|
+
glTexCoord2f(1.0, 1.0)
|
157
|
+
glVertex3f(-1.0, 1.0, 1.0)
|
158
|
+
glTexCoord2f(1.0, 0.0)
|
159
|
+
glVertex3f(-1.0, 1.0, -1.0)
|
160
|
+
end
|
161
|
+
|
162
|
+
@xrot += @x_speed
|
163
|
+
@yrot += @y_speed
|
164
|
+
|
165
|
+
glutSwapBuffers
|
166
|
+
end
|
167
|
+
|
168
|
+
def idle
|
169
|
+
glutPostRedisplay
|
170
|
+
end
|
171
|
+
|
172
|
+
def keyboard key, x, y
|
173
|
+
case key
|
174
|
+
when ?\e then
|
175
|
+
glutDestroyWindow @window
|
176
|
+
exit 0
|
177
|
+
when 'l' then
|
178
|
+
@lighting = !@lighting
|
179
|
+
|
180
|
+
if @lighting then
|
181
|
+
glEnable GL_LIGHTING
|
182
|
+
puts "lights on"
|
183
|
+
else
|
184
|
+
glDisable GL_LIGHTING
|
185
|
+
puts "lights off"
|
186
|
+
end
|
187
|
+
when 'f' then
|
188
|
+
@filter += 1
|
189
|
+
@filter %= 3
|
190
|
+
|
191
|
+
puts "texture #{@filter}"
|
192
|
+
when 'F' then
|
193
|
+
@fullscreen = !@fullscreen
|
194
|
+
|
195
|
+
if @fullscreen then
|
196
|
+
glutFullScreen
|
197
|
+
else
|
198
|
+
glutPositionWindow 0, 0
|
199
|
+
end
|
200
|
+
when 'B' then
|
201
|
+
@blending = !@blending
|
202
|
+
|
203
|
+
if @blending then
|
204
|
+
glDisable GL_DEPTH_TEST
|
205
|
+
glEnable GL_BLEND
|
206
|
+
puts "blending on"
|
207
|
+
else
|
208
|
+
glDisable GL_BLEND
|
209
|
+
glEnable GL_DEPTH_TEST
|
210
|
+
puts "blending off"
|
211
|
+
end
|
212
|
+
when 'X' then @x_speed += 0.01
|
213
|
+
when 'x' then @x_speed -= 0.01
|
214
|
+
when 'Y' then @y_speed += 0.01
|
215
|
+
when 'y' then @y_speed -= 0.01
|
216
|
+
when 'Z' then @z += 1.0
|
217
|
+
when 'z' then @z -= 1.0
|
218
|
+
else
|
219
|
+
puts key
|
220
|
+
end
|
221
|
+
|
222
|
+
glutPostRedisplay
|
223
|
+
end
|
224
|
+
|
225
|
+
def load_texture
|
226
|
+
png = PNG.load_file File.expand_path('../glass.png', __FILE__)
|
227
|
+
height = png.height
|
228
|
+
width = png.width
|
229
|
+
|
230
|
+
image = png.data.flatten.map { |c| c.values }.join
|
231
|
+
|
232
|
+
@textures = glGenTextures 3
|
233
|
+
glBindTexture GL_TEXTURE_2D, @textures[0]
|
234
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST
|
235
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST
|
236
|
+
glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
|
237
|
+
|
238
|
+
glBindTexture GL_TEXTURE_2D, @textures[1]
|
239
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
|
240
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
|
241
|
+
glTexImage2D GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image
|
242
|
+
|
243
|
+
glBindTexture GL_TEXTURE_2D, @textures[2]
|
244
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
|
245
|
+
glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST
|
246
|
+
gluBuild2DMipmaps GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, image
|
247
|
+
end
|
248
|
+
|
249
|
+
end
|
250
|
+
|
251
|
+
Lesson08.new
|
252
|
+
|