opengl-definitions 0.0.6 → 1.0.0
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- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +35 -21
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +14 -8
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_no_error.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +20 -10
- data/lib/opengl-definitions/extensions/GLX_EXT_libglvnd.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +11 -5
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +44 -37
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +18 -16
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +27 -18
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +11 -5
- data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +12 -5
- data/lib/opengl-definitions/extensions/GLX_NV_robustness_video_memory_purge.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +17 -8
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +20 -10
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +29 -18
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +15 -7
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +10 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +30 -19
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +33 -20
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +42 -32
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +19 -9
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +30 -21
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +19 -10
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_half_float.rb +15 -13
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +103 -64
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +18 -10
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +15 -9
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +36 -20
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +20 -13
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +18 -11
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +10 -8
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +14 -6
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +11 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +20 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +25 -12
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +16 -14
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +18 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +19 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +37 -25
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +17 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +16 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +20 -12
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +31 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +33 -23
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +15 -13
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +40 -19
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +16 -9
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +12 -5
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +15 -9
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +10 -8
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +29 -22
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +38 -29
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +7 -5
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +214 -112
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +26 -20
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +123 -99
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +20 -13
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +120 -95
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +35 -26
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +17 -9
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +8 -6
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +56 -33
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +87 -46
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +150 -111
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +124 -118
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +17 -10
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +27 -17
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +110 -71
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +28 -15
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +13 -11
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +15 -8
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +69 -58
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +55 -30
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +21 -13
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +36 -17
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +138 -72
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +38 -32
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +75 -68
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +119 -75
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +26 -20
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +34 -21
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +22 -11
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +15 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +20 -14
- data/lib/opengl-definitions/extensions/GL_ARB_spirv_extensions.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +36 -24
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +48 -41
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +32 -20
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +14 -12
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +9 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +24 -22
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_anisotropic.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +22 -20
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +36 -27
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +24 -22
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +14 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +7 -5
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +15 -7
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +25 -13
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +19 -10
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +60 -45
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +16 -7
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +40 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +26 -15
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +69 -54
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- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +3 -1
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +9 -4
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +15 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +40 -23
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +13 -6
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +13 -6
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +26 -13
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +7 -3
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +11 -9
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +19 -9
- data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +4 -2
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +14 -6
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +7 -5
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +5 -3
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +9 -4
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +19 -9
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +32 -21
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +17 -8
- data/lib/opengl-definitions/typedefs.rb +38 -36
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +19 -11
- data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +8 -4
- data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +131 -109
- data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +12 -6
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +637 -584
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +31 -15
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +57 -48
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +121 -107
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +60 -48
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +95 -71
- data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +278 -180
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +42 -31
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +228 -168
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +50 -42
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +36 -29
- data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +11 -5
- data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +30 -22
- data/lib/opengl-definitions/versions/GL_VERSION_4_1.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_3.rb +6 -5
- data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +6 -4
- data/lib/opengl-definitions/versions/GL_VERSION_4_5.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_6.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +513 -255
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +49 -23
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +81 -39
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +83 -40
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +9 -3
- data/lib/opengl-definitions.rb +1 -1
- metadata +7 -5
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module Compatibility
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module Functions
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def glAccum(op, value) end
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def glAlphaFunc(func, ref) end
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def glBegin(mode) end
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def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap) end
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def glCallList(list) end
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def glCallLists(n, type, lists) end
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def glClearAccum(red, green, blue, alpha) end
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def glClearIndex(c) end
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def glClipPlane(plane, equation) end
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def glColor3b(red, green, blue) end
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def glColor3bv(v) end
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def glColor3d(red, green, blue) end
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def glColor3dv(v) end
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def glColor3f(red, green, blue) end
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def glColor3fv(v) end
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def glColor3i(red, green, blue) end
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def glColor3iv(v) end
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def glColor3s(red, green, blue) end
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def glColor3sv(v) end
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def glColor3ub(red, green, blue) end
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def glColor3ubv(v) end
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def glColor3ui(red, green, blue) end
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def glColor3uiv(v) end
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def glColor3us(red, green, blue) end
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def glColor3usv(v) end
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def glColor4b(red, green, blue, alpha) end
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def glColor4bv(v) end
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def glColor4d(red, green, blue, alpha) end
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def glColor4dv(v) end
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def glColor4f(red, green, blue, alpha) end
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def glColor4fv(v) end
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def glColor4i(red, green, blue, alpha) end
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def glColor4iv(v) end
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def glColor4s(red, green, blue, alpha) end
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def glColor4sv(v) end
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def glColor4ub(red, green, blue, alpha) end
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def glColor4ubv(v) end
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def glColor4ui(red, green, blue, alpha) end
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def glColor4uiv(v) end
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def glColor4us(red, green, blue, alpha) end
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def glColor4usv(v) end
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def glColorMaterial(face, mode) end
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def glCopyPixels(x, y, width, height, type) end
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def glDeleteLists(list, range) end
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def glDrawPixels(width, height, format, type, pixels) end
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def glEdgeFlag(flag) end
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def glEdgeFlagv(flag) end
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def glEnd() end
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def glEndList() end
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def glEvalCoord1d(u) end
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def glEvalCoord1dv(u) end
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def glEvalCoord1f(u) end
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def glEvalCoord1fv(u) end
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def glEvalCoord2d(u, v) end
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def glEvalCoord2dv(u) end
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def glEvalCoord2f(u, v) end
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def glEvalCoord2fv(u) end
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def glEvalMesh1(mode, i1, i2) end
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def glEvalMesh2(mode, i1, i2, j1, j2) end
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def glEvalPoint1(i) end
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def glEvalPoint2(i, j) end
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def glFeedbackBuffer(size, type, buffer) end
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def glFogf(pname, param) end
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def glFogfv(pname, params) end
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def glFogi(pname, param) end
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def glFogiv(pname, params) end
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def glFrustum(left, right, bottom, top, zNear, zFar) end
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def glGenLists(range) end
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def glGetClipPlane(plane, equation) end
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def glGetLightfv(light, pname, params) end
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def glGetLightiv(light, pname, params) end
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def glGetMapdv(target, query, v) end
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def glGetMapfv(target, query, v) end
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def glGetMapiv(target, query, v) end
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def glGetMaterialfv(face, pname, params) end
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def glGetMaterialiv(face, pname, params) end
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def glGetPixelMapfv(map, values) end
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def glGetPixelMapuiv(map, values) end
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def glGetPixelMapusv(map, values) end
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def glGetPolygonStipple(mask) end
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def glGetTexEnvfv(target, pname, params) end
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def glGetTexEnviv(target, pname, params) end
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def glGetTexGenfv(coord, pname, params) end
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def glGetTexGeniv(coord, pname, params) end
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def glIndexd(c) end
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def glIndexdv(c) end
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def glIndexf(c) end
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def glIndexfv(c) end
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def glIndexi(c) end
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def glIndexiv(c) end
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def glIndexMask(mask) end
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def glIndexs(c) end
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def glIndexsv(c) end
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def glInitNames() end
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def glIsList(list) end
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def glLightf(light, pname, param) end
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def glLightfv(light, pname, params) end
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def glLighti(light, pname, param) end
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def glLightiv(light, pname, params) end
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def glLightModelf(pname, param) end
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def glLightModelfv(pname, params) end
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def glLightModeli(pname, param) end
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def glLightModeliv(pname, params) end
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def glLineStipple(factor, pattern) end
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def glListBase(base) end
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def glLoadIdentity() end
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def glLoadMatrixd(m) end
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def glLoadMatrixf(m) end
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def glLoadName(name) end
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def glMap1d(target, u1, u2, stride, order, points) end
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def glMap1f(target, u1, u2, stride, order, points) end
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def glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
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def glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end
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def glMaterialf(face, pname, param) end
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def glMaterialfv(face, pname, params) end
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def glMateriali(face, pname, param) end
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def glMaterialiv(face, pname, params) end
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def glMatrixMode(mode) end
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def glMultMatrixd(m) end
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def glMultMatrixf(m) end
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def glNewList(list, mode) end
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def glNormal3b(nx, ny, nz) end
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def glNormal3bv(v) end
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def glNormal3d(nx, ny, nz) end
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def glNormal3dv(v) end
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def glNormal3f(nx, ny, nz) end
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def glNormal3fv(v) end
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def glNormal3i(nx, ny, nz) end
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def glNormal3iv(v) end
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def glNormal3s(nx, ny, nz) end
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def glNormal3sv(v) end
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+
def glOrtho(left, right, bottom, top, zNear, zFar) end
|
138
|
+
def glPassThrough(token) end
|
139
|
+
def glPixelMapfv(map, mapsize, values) end
|
140
|
+
def glPixelMapuiv(map, mapsize, values) end
|
141
|
+
def glPixelMapusv(map, mapsize, values) end
|
142
|
+
def glPixelTransferf(pname, param) end
|
143
|
+
def glPixelTransferi(pname, param) end
|
144
|
+
def glPixelZoom(xfactor, yfactor) end
|
145
|
+
def glPolygonStipple(mask) end
|
146
|
+
def glPopAttrib() end
|
147
|
+
def glPopMatrix() end
|
148
|
+
def glPopName() end
|
149
|
+
def glPushAttrib(mask) end
|
150
|
+
def glPushMatrix() end
|
151
|
+
def glPushName(name) end
|
152
|
+
def glRasterPos2d(x, y) end
|
153
|
+
def glRasterPos2dv(v) end
|
154
|
+
def glRasterPos2f(x, y) end
|
155
|
+
def glRasterPos2fv(v) end
|
156
|
+
def glRasterPos2i(x, y) end
|
157
|
+
def glRasterPos2iv(v) end
|
158
|
+
def glRasterPos2s(x, y) end
|
159
|
+
def glRasterPos2sv(v) end
|
160
|
+
def glRasterPos3d(x, y, z) end
|
161
|
+
def glRasterPos3dv(v) end
|
162
|
+
def glRasterPos3f(x, y, z) end
|
163
|
+
def glRasterPos3fv(v) end
|
164
|
+
def glRasterPos3i(x, y, z) end
|
165
|
+
def glRasterPos3iv(v) end
|
166
|
+
def glRasterPos3s(x, y, z) end
|
167
|
+
def glRasterPos3sv(v) end
|
168
|
+
def glRasterPos4d(x, y, z, w) end
|
169
|
+
def glRasterPos4dv(v) end
|
170
|
+
def glRasterPos4f(x, y, z, w) end
|
171
|
+
def glRasterPos4fv(v) end
|
172
|
+
def glRasterPos4i(x, y, z, w) end
|
173
|
+
def glRasterPos4iv(v) end
|
174
|
+
def glRasterPos4s(x, y, z, w) end
|
175
|
+
def glRasterPos4sv(v) end
|
176
|
+
def glRectd(x1, y1, x2, y2) end
|
177
|
+
def glRectdv(v1, v2) end
|
178
|
+
def glRectf(x1, y1, x2, y2) end
|
179
|
+
def glRectfv(v1, v2) end
|
180
|
+
def glRecti(x1, y1, x2, y2) end
|
181
|
+
def glRectiv(v1, v2) end
|
182
|
+
def glRects(x1, y1, x2, y2) end
|
183
|
+
def glRectsv(v1, v2) end
|
184
|
+
def glRenderMode(mode) end
|
185
|
+
def glRotated(angle, x, y, z) end
|
186
|
+
def glRotatef(angle, x, y, z) end
|
187
|
+
def glScaled(x, y, z) end
|
188
|
+
def glScalef(x, y, z) end
|
189
|
+
def glSelectBuffer(size, buffer) end
|
190
|
+
def glShadeModel(mode) end
|
191
|
+
def glTexCoord1d(s) end
|
192
|
+
def glTexCoord1dv(v) end
|
193
|
+
def glTexCoord1f(s) end
|
194
|
+
def glTexCoord1fv(v) end
|
195
|
+
def glTexCoord1i(s) end
|
196
|
+
def glTexCoord1iv(v) end
|
197
|
+
def glTexCoord1s(s) end
|
198
|
+
def glTexCoord1sv(v) end
|
199
|
+
def glTexCoord2d(s, t) end
|
200
|
+
def glTexCoord2dv(v) end
|
201
|
+
def glTexCoord2f(s, t) end
|
202
|
+
def glTexCoord2fv(v) end
|
203
|
+
def glTexCoord2i(s, t) end
|
204
|
+
def glTexCoord2iv(v) end
|
205
|
+
def glTexCoord2s(s, t) end
|
206
|
+
def glTexCoord2sv(v) end
|
207
|
+
def glTexCoord3d(s, t, r) end
|
208
|
+
def glTexCoord3dv(v) end
|
209
|
+
def glTexCoord3f(s, t, r) end
|
210
|
+
def glTexCoord3fv(v) end
|
211
|
+
def glTexCoord3i(s, t, r) end
|
212
|
+
def glTexCoord3iv(v) end
|
213
|
+
def glTexCoord3s(s, t, r) end
|
214
|
+
def glTexCoord3sv(v) end
|
215
|
+
def glTexCoord4d(s, t, r, q) end
|
216
|
+
def glTexCoord4dv(v) end
|
217
|
+
def glTexCoord4f(s, t, r, q) end
|
218
|
+
def glTexCoord4fv(v) end
|
219
|
+
def glTexCoord4i(s, t, r, q) end
|
220
|
+
def glTexCoord4iv(v) end
|
221
|
+
def glTexCoord4s(s, t, r, q) end
|
222
|
+
def glTexCoord4sv(v) end
|
223
|
+
def glTexEnvf(target, pname, param) end
|
224
|
+
def glTexEnvfv(target, pname, params) end
|
225
|
+
def glTexEnvi(target, pname, param) end
|
226
|
+
def glTexEnviv(target, pname, params) end
|
227
|
+
def glTexGend(coord, pname, param) end
|
228
|
+
def glTexGendv(coord, pname, params) end
|
229
|
+
def glTexGenf(coord, pname, param) end
|
230
|
+
def glTexGenfv(coord, pname, params) end
|
231
|
+
def glTexGeni(coord, pname, param) end
|
232
|
+
def glTexGeniv(coord, pname, params) end
|
233
|
+
def glTranslated(x, y, z) end
|
234
|
+
def glTranslatef(x, y, z) end
|
235
|
+
def glVertex2d(x, y) end
|
236
|
+
def glVertex2dv(v) end
|
237
|
+
def glVertex2f(x, y) end
|
238
|
+
def glVertex2fv(v) end
|
239
|
+
def glVertex2i(x, y) end
|
240
|
+
def glVertex2iv(v) end
|
241
|
+
def glVertex2s(x, y) end
|
242
|
+
def glVertex2sv(v) end
|
243
|
+
def glVertex3d(x, y, z) end
|
244
|
+
def glVertex3dv(v) end
|
245
|
+
def glVertex3f(x, y, z) end
|
246
|
+
def glVertex3fv(v) end
|
247
|
+
def glVertex3i(x, y, z) end
|
248
|
+
def glVertex3iv(v) end
|
249
|
+
def glVertex3s(x, y, z) end
|
250
|
+
def glVertex3sv(v) end
|
251
|
+
def glVertex4d(x, y, z, w) end
|
252
|
+
def glVertex4dv(v) end
|
253
|
+
def glVertex4f(x, y, z, w) end
|
254
|
+
def glVertex4fv(v) end
|
255
|
+
def glVertex4i(x, y, z, w) end
|
256
|
+
def glVertex4iv(v) end
|
257
|
+
def glVertex4s(x, y, z, w) end
|
258
|
+
def glVertex4sv(v) end
|
259
|
+
|
260
|
+
Parameters = {
|
261
|
+
glAccum: [ :void, :GLenum, :GLfloat ].freeze,
|
262
|
+
glAlphaFunc: [ :void, :GLenum, :GLfloat ].freeze,
|
263
|
+
glBegin: [ :void, :GLenum ].freeze,
|
264
|
+
glBitmap: [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
265
|
+
glCallList: [ :void, :GLuint ].freeze,
|
266
|
+
glCallLists: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
267
|
+
glClearAccum: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
268
|
+
glClearIndex: [ :void, :GLfloat ].freeze,
|
269
|
+
glClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
270
|
+
glColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
271
|
+
glColor3bv: [ :void, :pointer ].freeze,
|
272
|
+
glColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
273
|
+
glColor3dv: [ :void, :pointer ].freeze,
|
274
|
+
glColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
275
|
+
glColor3fv: [ :void, :pointer ].freeze,
|
276
|
+
glColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
277
|
+
glColor3iv: [ :void, :pointer ].freeze,
|
278
|
+
glColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
279
|
+
glColor3sv: [ :void, :pointer ].freeze,
|
280
|
+
glColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
281
|
+
glColor3ubv: [ :void, :pointer ].freeze,
|
282
|
+
glColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
283
|
+
glColor3uiv: [ :void, :pointer ].freeze,
|
284
|
+
glColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
285
|
+
glColor3usv: [ :void, :pointer ].freeze,
|
286
|
+
glColor4b: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
287
|
+
glColor4bv: [ :void, :pointer ].freeze,
|
288
|
+
glColor4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
289
|
+
glColor4dv: [ :void, :pointer ].freeze,
|
290
|
+
glColor4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
291
|
+
glColor4fv: [ :void, :pointer ].freeze,
|
292
|
+
glColor4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
293
|
+
glColor4iv: [ :void, :pointer ].freeze,
|
294
|
+
glColor4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
295
|
+
glColor4sv: [ :void, :pointer ].freeze,
|
296
|
+
glColor4ub: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
297
|
+
glColor4ubv: [ :void, :pointer ].freeze,
|
298
|
+
glColor4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
299
|
+
glColor4uiv: [ :void, :pointer ].freeze,
|
300
|
+
glColor4us: [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
301
|
+
glColor4usv: [ :void, :pointer ].freeze,
|
302
|
+
glColorMaterial: [ :void, :GLenum, :GLenum ].freeze,
|
303
|
+
glCopyPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
304
|
+
glDeleteLists: [ :void, :GLuint, :GLsizei ].freeze,
|
305
|
+
glDrawPixels: [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
306
|
+
glEdgeFlag: [ :void, :GLboolean ].freeze,
|
307
|
+
glEdgeFlagv: [ :void, :pointer ].freeze,
|
308
|
+
glEnd: [ :void ].freeze,
|
309
|
+
glEndList: [ :void ].freeze,
|
310
|
+
glEvalCoord1d: [ :void, :GLdouble ].freeze,
|
311
|
+
glEvalCoord1dv: [ :void, :pointer ].freeze,
|
312
|
+
glEvalCoord1f: [ :void, :GLfloat ].freeze,
|
313
|
+
glEvalCoord1fv: [ :void, :pointer ].freeze,
|
314
|
+
glEvalCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
315
|
+
glEvalCoord2dv: [ :void, :pointer ].freeze,
|
316
|
+
glEvalCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
317
|
+
glEvalCoord2fv: [ :void, :pointer ].freeze,
|
318
|
+
glEvalMesh1: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
319
|
+
glEvalMesh2: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
320
|
+
glEvalPoint1: [ :void, :GLint ].freeze,
|
321
|
+
glEvalPoint2: [ :void, :GLint, :GLint ].freeze,
|
322
|
+
glFeedbackBuffer: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
323
|
+
glFogf: [ :void, :GLenum, :GLfloat ].freeze,
|
324
|
+
glFogfv: [ :void, :GLenum, :pointer ].freeze,
|
325
|
+
glFogi: [ :void, :GLenum, :GLint ].freeze,
|
326
|
+
glFogiv: [ :void, :GLenum, :pointer ].freeze,
|
327
|
+
glFrustum: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
328
|
+
glGenLists: [ :GLuint, :GLsizei ].freeze,
|
329
|
+
glGetClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
330
|
+
glGetLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
331
|
+
glGetLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
332
|
+
glGetMapdv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
333
|
+
glGetMapfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
334
|
+
glGetMapiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
335
|
+
glGetMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
336
|
+
glGetMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
337
|
+
glGetPixelMapfv: [ :void, :GLenum, :pointer ].freeze,
|
338
|
+
glGetPixelMapuiv: [ :void, :GLenum, :pointer ].freeze,
|
339
|
+
glGetPixelMapusv: [ :void, :GLenum, :pointer ].freeze,
|
340
|
+
glGetPolygonStipple: [ :void, :pointer ].freeze,
|
341
|
+
glGetTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
342
|
+
glGetTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
343
|
+
glGetTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
344
|
+
glGetTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
345
|
+
glIndexd: [ :void, :GLdouble ].freeze,
|
346
|
+
glIndexdv: [ :void, :pointer ].freeze,
|
347
|
+
glIndexf: [ :void, :GLfloat ].freeze,
|
348
|
+
glIndexfv: [ :void, :pointer ].freeze,
|
349
|
+
glIndexi: [ :void, :GLint ].freeze,
|
350
|
+
glIndexiv: [ :void, :pointer ].freeze,
|
351
|
+
glIndexs: [ :void, :GLshort ].freeze,
|
352
|
+
glIndexsv: [ :void, :pointer ].freeze,
|
353
|
+
glIndexMask: [ :void, :GLuint ].freeze,
|
354
|
+
glInitNames: [ :void ].freeze,
|
355
|
+
glIsList: [ :GLboolean, :GLuint ].freeze,
|
356
|
+
glLightf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
357
|
+
glLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
358
|
+
glLighti: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
359
|
+
glLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
360
|
+
glLightModelf: [ :void, :GLenum, :GLfloat ].freeze,
|
361
|
+
glLightModelfv: [ :void, :GLenum, :pointer ].freeze,
|
362
|
+
glLightModeli: [ :void, :GLenum, :GLint ].freeze,
|
363
|
+
glLightModeliv: [ :void, :GLenum, :pointer ].freeze,
|
364
|
+
glLineStipple: [ :void, :GLint, :GLushort ].freeze,
|
365
|
+
glListBase: [ :void, :GLuint ].freeze,
|
366
|
+
glLoadIdentity: [ :void ].freeze,
|
367
|
+
glLoadMatrixd: [ :void, :pointer ].freeze,
|
368
|
+
glLoadMatrixf: [ :void, :pointer ].freeze,
|
369
|
+
glLoadName: [ :void, :GLuint ].freeze,
|
370
|
+
glMap1d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
371
|
+
glMap1f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
372
|
+
glMap2d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
373
|
+
glMap2f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
374
|
+
glMaterialf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
375
|
+
glMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
376
|
+
glMateriali: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
377
|
+
glMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
378
|
+
glMatrixMode: [ :void, :GLenum ].freeze,
|
379
|
+
glMultMatrixd: [ :void, :pointer ].freeze,
|
380
|
+
glMultMatrixf: [ :void, :pointer ].freeze,
|
381
|
+
glNewList: [ :void, :GLuint, :GLenum ].freeze,
|
382
|
+
glNormal3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
383
|
+
glNormal3bv: [ :void, :pointer ].freeze,
|
384
|
+
glNormal3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
385
|
+
glNormal3dv: [ :void, :pointer ].freeze,
|
386
|
+
glNormal3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
387
|
+
glNormal3fv: [ :void, :pointer ].freeze,
|
388
|
+
glNormal3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
389
|
+
glNormal3iv: [ :void, :pointer ].freeze,
|
390
|
+
glNormal3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
391
|
+
glNormal3sv: [ :void, :pointer ].freeze,
|
392
|
+
glOrtho: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
393
|
+
glPassThrough: [ :void, :GLfloat ].freeze,
|
394
|
+
glPixelMapfv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
395
|
+
glPixelMapuiv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
396
|
+
glPixelMapusv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
397
|
+
glPixelTransferf: [ :void, :GLenum, :GLfloat ].freeze,
|
398
|
+
glPixelTransferi: [ :void, :GLenum, :GLint ].freeze,
|
399
|
+
glPixelZoom: [ :void, :GLfloat, :GLfloat ].freeze,
|
400
|
+
glPolygonStipple: [ :void, :pointer ].freeze,
|
401
|
+
glPopAttrib: [ :void ].freeze,
|
402
|
+
glPopMatrix: [ :void ].freeze,
|
403
|
+
glPopName: [ :void ].freeze,
|
404
|
+
glPushAttrib: [ :void, :GLbitfield ].freeze,
|
405
|
+
glPushMatrix: [ :void ].freeze,
|
406
|
+
glPushName: [ :void, :GLuint ].freeze,
|
407
|
+
glRasterPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
408
|
+
glRasterPos2dv: [ :void, :pointer ].freeze,
|
409
|
+
glRasterPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
410
|
+
glRasterPos2fv: [ :void, :pointer ].freeze,
|
411
|
+
glRasterPos2i: [ :void, :GLint, :GLint ].freeze,
|
412
|
+
glRasterPos2iv: [ :void, :pointer ].freeze,
|
413
|
+
glRasterPos2s: [ :void, :GLshort, :GLshort ].freeze,
|
414
|
+
glRasterPos2sv: [ :void, :pointer ].freeze,
|
415
|
+
glRasterPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
416
|
+
glRasterPos3dv: [ :void, :pointer ].freeze,
|
417
|
+
glRasterPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
418
|
+
glRasterPos3fv: [ :void, :pointer ].freeze,
|
419
|
+
glRasterPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
420
|
+
glRasterPos3iv: [ :void, :pointer ].freeze,
|
421
|
+
glRasterPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
422
|
+
glRasterPos3sv: [ :void, :pointer ].freeze,
|
423
|
+
glRasterPos4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
424
|
+
glRasterPos4dv: [ :void, :pointer ].freeze,
|
425
|
+
glRasterPos4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
426
|
+
glRasterPos4fv: [ :void, :pointer ].freeze,
|
427
|
+
glRasterPos4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
428
|
+
glRasterPos4iv: [ :void, :pointer ].freeze,
|
429
|
+
glRasterPos4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
430
|
+
glRasterPos4sv: [ :void, :pointer ].freeze,
|
431
|
+
glRectd: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
432
|
+
glRectdv: [ :void, :pointer, :pointer ].freeze,
|
433
|
+
glRectf: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
434
|
+
glRectfv: [ :void, :pointer, :pointer ].freeze,
|
435
|
+
glRecti: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
436
|
+
glRectiv: [ :void, :pointer, :pointer ].freeze,
|
437
|
+
glRects: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
438
|
+
glRectsv: [ :void, :pointer, :pointer ].freeze,
|
439
|
+
glRenderMode: [ :GLint, :GLenum ].freeze,
|
440
|
+
glRotated: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
441
|
+
glRotatef: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
442
|
+
glScaled: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
443
|
+
glScalef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
444
|
+
glSelectBuffer: [ :void, :GLsizei, :pointer ].freeze,
|
445
|
+
glShadeModel: [ :void, :GLenum ].freeze,
|
446
|
+
glTexCoord1d: [ :void, :GLdouble ].freeze,
|
447
|
+
glTexCoord1dv: [ :void, :pointer ].freeze,
|
448
|
+
glTexCoord1f: [ :void, :GLfloat ].freeze,
|
449
|
+
glTexCoord1fv: [ :void, :pointer ].freeze,
|
450
|
+
glTexCoord1i: [ :void, :GLint ].freeze,
|
451
|
+
glTexCoord1iv: [ :void, :pointer ].freeze,
|
452
|
+
glTexCoord1s: [ :void, :GLshort ].freeze,
|
453
|
+
glTexCoord1sv: [ :void, :pointer ].freeze,
|
454
|
+
glTexCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
455
|
+
glTexCoord2dv: [ :void, :pointer ].freeze,
|
456
|
+
glTexCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
457
|
+
glTexCoord2fv: [ :void, :pointer ].freeze,
|
458
|
+
glTexCoord2i: [ :void, :GLint, :GLint ].freeze,
|
459
|
+
glTexCoord2iv: [ :void, :pointer ].freeze,
|
460
|
+
glTexCoord2s: [ :void, :GLshort, :GLshort ].freeze,
|
461
|
+
glTexCoord2sv: [ :void, :pointer ].freeze,
|
462
|
+
glTexCoord3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
463
|
+
glTexCoord3dv: [ :void, :pointer ].freeze,
|
464
|
+
glTexCoord3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
465
|
+
glTexCoord3fv: [ :void, :pointer ].freeze,
|
466
|
+
glTexCoord3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
467
|
+
glTexCoord3iv: [ :void, :pointer ].freeze,
|
468
|
+
glTexCoord3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
469
|
+
glTexCoord3sv: [ :void, :pointer ].freeze,
|
470
|
+
glTexCoord4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
471
|
+
glTexCoord4dv: [ :void, :pointer ].freeze,
|
472
|
+
glTexCoord4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
473
|
+
glTexCoord4fv: [ :void, :pointer ].freeze,
|
474
|
+
glTexCoord4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
475
|
+
glTexCoord4iv: [ :void, :pointer ].freeze,
|
476
|
+
glTexCoord4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
477
|
+
glTexCoord4sv: [ :void, :pointer ].freeze,
|
478
|
+
glTexEnvf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
479
|
+
glTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
480
|
+
glTexEnvi: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
481
|
+
glTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
482
|
+
glTexGend: [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
483
|
+
glTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
484
|
+
glTexGenf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
485
|
+
glTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
486
|
+
glTexGeni: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
487
|
+
glTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
488
|
+
glTranslated: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
489
|
+
glTranslatef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
490
|
+
glVertex2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
491
|
+
glVertex2dv: [ :void, :pointer ].freeze,
|
492
|
+
glVertex2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
493
|
+
glVertex2fv: [ :void, :pointer ].freeze,
|
494
|
+
glVertex2i: [ :void, :GLint, :GLint ].freeze,
|
495
|
+
glVertex2iv: [ :void, :pointer ].freeze,
|
496
|
+
glVertex2s: [ :void, :GLshort, :GLshort ].freeze,
|
497
|
+
glVertex2sv: [ :void, :pointer ].freeze,
|
498
|
+
glVertex3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
499
|
+
glVertex3dv: [ :void, :pointer ].freeze,
|
500
|
+
glVertex3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
501
|
+
glVertex3fv: [ :void, :pointer ].freeze,
|
502
|
+
glVertex3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
503
|
+
glVertex3iv: [ :void, :pointer ].freeze,
|
504
|
+
glVertex3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
505
|
+
glVertex3sv: [ :void, :pointer ].freeze,
|
506
|
+
glVertex4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
507
|
+
glVertex4dv: [ :void, :pointer ].freeze,
|
508
|
+
glVertex4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
509
|
+
glVertex4fv: [ :void, :pointer ].freeze,
|
510
|
+
glVertex4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
511
|
+
glVertex4iv: [ :void, :pointer ].freeze,
|
512
|
+
glVertex4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
513
|
+
glVertex4sv: [ :void, :pointer ].freeze
|
514
|
+
}.freeze
|
515
|
+
end
|
516
|
+
end
|
259
517
|
end
|