opengl-definitions 0.0.6 → 1.0.0

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Files changed (823) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +4 -2
  3. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +35 -21
  4. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +5 -3
  5. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +14 -8
  6. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_no_error.rb +3 -1
  7. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +5 -3
  8. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +6 -4
  9. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +4 -2
  10. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +3 -1
  11. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +7 -3
  12. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +4 -2
  13. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +3 -1
  14. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +3 -1
  15. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +3 -1
  16. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +3 -1
  17. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +3 -1
  18. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +3 -1
  19. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +4 -2
  20. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +3 -1
  21. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +20 -10
  22. data/lib/opengl-definitions/extensions/GLX_EXT_libglvnd.rb +3 -1
  23. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +5 -3
  24. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +11 -5
  25. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +3 -1
  26. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +44 -37
  27. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +18 -16
  28. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +6 -4
  29. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +6 -4
  30. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +7 -3
  31. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +7 -3
  32. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +7 -3
  33. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +27 -18
  34. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +7 -3
  35. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +11 -5
  36. data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +9 -4
  37. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +9 -4
  38. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +7 -3
  39. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +7 -3
  40. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +3 -1
  41. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +4 -2
  42. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +12 -5
  43. data/lib/opengl-definitions/extensions/GLX_NV_robustness_video_memory_purge.rb +3 -1
  44. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +17 -8
  45. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +20 -10
  46. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +29 -18
  47. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +6 -4
  48. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +15 -7
  49. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +3 -1
  50. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +4 -2
  51. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +4 -2
  52. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +10 -4
  53. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +30 -19
  54. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +33 -20
  55. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +42 -32
  56. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +9 -4
  57. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +7 -3
  58. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +19 -9
  59. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +9 -4
  60. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +3 -1
  61. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +7 -3
  62. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +9 -4
  63. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +7 -3
  64. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +9 -4
  65. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +7 -3
  66. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +6 -4
  67. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +7 -3
  68. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +4 -2
  69. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +4 -2
  70. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +4 -2
  71. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +5 -3
  72. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +30 -21
  73. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +4 -2
  74. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +13 -6
  75. data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +19 -10
  76. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_half_float.rb +15 -13
  77. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +103 -64
  78. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +18 -12
  79. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +9 -4
  80. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +18 -10
  81. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +15 -9
  82. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +36 -20
  83. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +3 -1
  84. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +3 -1
  85. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +5 -3
  86. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +10 -4
  87. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +3 -1
  88. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +20 -13
  89. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +13 -7
  90. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +3 -1
  91. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +18 -11
  92. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +10 -8
  93. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +13 -7
  94. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +12 -6
  95. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +14 -6
  96. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +3 -1
  97. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +3 -1
  98. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +3 -1
  99. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +3 -1
  100. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +4 -2
  101. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +10 -4
  102. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +3 -1
  103. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +3 -1
  104. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +11 -9
  105. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +7 -3
  106. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +20 -10
  107. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +25 -12
  108. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +16 -14
  109. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +13 -6
  110. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +18 -11
  111. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +19 -11
  112. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +6 -4
  113. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +4 -2
  114. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +3 -1
  115. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +37 -25
  116. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +4 -2
  117. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +3 -1
  118. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +6 -4
  119. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +17 -10
  120. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +3 -1
  121. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +16 -7
  122. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +20 -12
  123. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +31 -19
  124. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +5 -3
  125. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +33 -23
  126. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +10 -4
  127. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +12 -6
  128. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +15 -13
  129. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +11 -5
  130. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +40 -19
  131. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +16 -9
  132. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +18 -12
  133. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +11 -5
  134. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +9 -4
  135. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +12 -5
  136. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +15 -9
  137. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +14 -8
  138. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +10 -8
  139. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +29 -22
  140. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +13 -7
  141. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +6 -4
  142. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +11 -5
  143. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +7 -3
  144. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +4 -2
  145. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +38 -29
  146. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +5 -3
  147. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +3 -1
  148. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +7 -5
  149. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +214 -112
  150. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +26 -20
  151. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +13 -6
  152. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +13 -6
  153. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +13 -6
  154. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +9 -4
  155. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +6 -4
  156. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +3 -1
  157. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +123 -99
  158. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +5 -3
  159. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +20 -13
  160. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +120 -95
  161. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +3 -1
  162. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +35 -26
  163. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +17 -9
  164. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +9 -4
  165. data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +11 -5
  166. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +8 -6
  167. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +56 -33
  168. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +87 -46
  169. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +3 -1
  170. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +3 -1
  171. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +150 -111
  172. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +13 -6
  173. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +10 -4
  174. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +10 -4
  175. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +124 -118
  176. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +17 -8
  177. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +3 -1
  178. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +17 -10
  179. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +27 -17
  180. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +17 -8
  181. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +9 -4
  182. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +18 -12
  183. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +110 -71
  184. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +28 -15
  185. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +3 -1
  186. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +11 -5
  187. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +13 -11
  188. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +6 -4
  189. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +15 -8
  190. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +4 -2
  191. data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +10 -4
  192. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +69 -58
  193. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +13 -7
  194. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +6 -4
  195. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +55 -30
  196. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +21 -13
  197. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +11 -5
  198. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +36 -17
  199. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +3 -1
  200. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +3 -1
  201. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +138 -72
  202. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +38 -32
  203. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +75 -68
  204. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +119 -75
  205. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +26 -20
  206. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +34 -21
  207. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +3 -1
  208. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +22 -11
  209. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +5 -3
  210. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +3 -1
  211. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +15 -7
  212. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +20 -14
  213. data/lib/opengl-definitions/extensions/GL_ARB_spirv_extensions.rb +4 -2
  214. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +3 -1
  215. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +36 -24
  216. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +48 -41
  217. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +7 -3
  218. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +3 -1
  219. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +14 -8
  220. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +5 -3
  221. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +12 -6
  222. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +32 -20
  223. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +6 -4
  224. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +6 -4
  225. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +14 -12
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +9 -7
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +24 -22
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +4 -2
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_anisotropic.rb +4 -2
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +4 -2
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +22 -20
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +5 -3
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +3 -1
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +3 -1
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +36 -27
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +6 -4
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +24 -22
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +3 -1
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +4 -2
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +14 -6
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  724. data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +4 -2
  725. data/lib/opengl-definitions/extensions/GL_SGIX_ycrcba.rb +4 -2
  726. data/lib/opengl-definitions/extensions/GL_SGI_color_matrix.rb +13 -11
  727. data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +37 -25
  728. data/lib/opengl-definitions/extensions/GL_SGI_texture_color_table.rb +4 -2
  729. data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +11 -5
  730. data/lib/opengl-definitions/extensions/GL_SUN_convolution_border_modes.rb +3 -1
  731. data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +25 -12
  732. data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +11 -5
  733. data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +3 -1
  734. data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +38 -26
  735. data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +85 -42
  736. data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +3 -1
  737. data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +4 -2
  738. data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +3 -1
  739. data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +4 -2
  740. data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +13 -7
  741. data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +35 -21
  742. data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +19 -10
  743. data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +5 -3
  744. data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +16 -10
  745. data/lib/opengl-definitions/extensions/WGL_ARB_create_context_no_error.rb +3 -1
  746. data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +6 -4
  747. data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +6 -4
  748. data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +7 -3
  749. data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +3 -1
  750. data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +13 -6
  751. data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +4 -2
  752. data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +25 -15
  753. data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +62 -54
  754. data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +3 -1
  755. data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +46 -38
  756. data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +3 -1
  757. data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +3 -1
  758. data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +3 -1
  759. data/lib/opengl-definitions/extensions/WGL_EXT_colorspace.rb +5 -3
  760. data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +3 -1
  761. data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +3 -1
  762. data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +3 -1
  763. data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +13 -6
  764. data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +7 -3
  765. data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +3 -1
  766. data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +12 -5
  767. data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +4 -2
  768. data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +26 -16
  769. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +58 -50
  770. data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +3 -1
  771. data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +9 -4
  772. data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +15 -8
  773. data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +17 -8
  774. data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +40 -23
  775. data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +17 -8
  776. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +13 -6
  777. data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +13 -6
  778. data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +26 -13
  779. data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +7 -3
  780. data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +7 -3
  781. data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +11 -9
  782. data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +19 -9
  783. data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +4 -2
  784. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +14 -6
  785. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +7 -5
  786. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +5 -3
  787. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +17 -8
  788. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +9 -4
  789. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +19 -9
  790. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +32 -21
  791. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +17 -8
  792. data/lib/opengl-definitions/typedefs.rb +38 -36
  793. data/lib/opengl-definitions/version.rb +1 -1
  794. data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +19 -11
  795. data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +8 -4
  796. data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +131 -109
  797. data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +12 -6
  798. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +637 -584
  799. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +31 -15
  800. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +57 -48
  801. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +121 -107
  802. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +60 -48
  803. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +95 -71
  804. data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +278 -180
  805. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +42 -31
  806. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +228 -168
  807. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +50 -42
  808. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +36 -29
  809. data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +11 -5
  810. data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +30 -22
  811. data/lib/opengl-definitions/versions/GL_VERSION_4_1.rb +1 -1
  812. data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
  813. data/lib/opengl-definitions/versions/GL_VERSION_4_3.rb +6 -5
  814. data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +6 -4
  815. data/lib/opengl-definitions/versions/GL_VERSION_4_5.rb +1 -1
  816. data/lib/opengl-definitions/versions/GL_VERSION_4_6.rb +1 -1
  817. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +513 -255
  818. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +49 -23
  819. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +81 -39
  820. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +83 -40
  821. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +9 -3
  822. data/lib/opengl-definitions.rb +1 -1
  823. metadata +7 -5
@@ -1,263 +1,523 @@
1
1
  module GL_EXT_direct_state_access
2
- GL_PROGRAM_MATRIX_EXT = 0x8E2D
3
- GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
4
- GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
2
+ module Constants
3
+ NPROGRAM_MATRIX_EXT = 0x8E2D
4
+ NTRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
5
+ NPROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
6
+ end
5
7
 
6
- @functions = {
7
- glMatrixLoadfEXT: [ :void, :GLenum, :pointer ].freeze,
8
- glMatrixLoaddEXT: [ :void, :GLenum, :pointer ].freeze,
9
- glMatrixMultfEXT: [ :void, :GLenum, :pointer ].freeze,
10
- glMatrixMultdEXT: [ :void, :GLenum, :pointer ].freeze,
11
- glMatrixLoadIdentityEXT: [ :void, :GLenum ].freeze,
12
- glMatrixRotatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
13
- glMatrixRotatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
14
- glMatrixScalefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
15
- glMatrixScaledEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
16
- glMatrixTranslatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
17
- glMatrixTranslatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
18
- glMatrixFrustumEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
19
- glMatrixOrthoEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
20
- glMatrixPopEXT: [ :void, :GLenum ].freeze,
21
- glMatrixPushEXT: [ :void, :GLenum ].freeze,
22
- glClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
23
- glPushClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
24
- glTextureParameterfEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLfloat ].freeze,
25
- glTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
26
- glTextureParameteriEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLint ].freeze,
27
- glTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
28
- glTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
29
- glTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
30
- glTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
31
- glTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
32
- glCopyTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
33
- glCopyTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
34
- glCopyTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
35
- glCopyTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
36
- glGetTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
37
- glGetTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
38
- glGetTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
39
- glGetTextureLevelParameterfvEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
40
- glGetTextureLevelParameterivEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
41
- glTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
42
- glTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
43
- glCopyTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
44
- glBindMultiTextureEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
45
- glMultiTexCoordPointerEXT: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
46
- glMultiTexEnvfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
47
- glMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
48
- glMultiTexEnviEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
49
- glMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
50
- glMultiTexGendEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLdouble ].freeze,
51
- glMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
52
- glMultiTexGenfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
53
- glMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
54
- glMultiTexGeniEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
55
- glMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
56
- glGetMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
57
- glGetMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
58
- glGetMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
59
- glGetMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
60
- glGetMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
61
- glMultiTexParameteriEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
62
- glMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
63
- glMultiTexParameterfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
64
- glMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
65
- glMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
66
- glMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
67
- glMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
68
- glMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
69
- glCopyMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
70
- glCopyMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
71
- glCopyMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
72
- glCopyMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
73
- glGetMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
74
- glGetMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
75
- glGetMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
76
- glGetMultiTexLevelParameterfvEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
77
- glGetMultiTexLevelParameterivEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
78
- glMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
79
- glMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
80
- glCopyMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
81
- glEnableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
82
- glDisableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
83
- glGetFloatIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
84
- glGetDoubleIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
85
- glGetPointerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
86
- glEnableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
87
- glDisableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
88
- glIsEnabledIndexedEXT: [ :GLboolean, :GLenum, :GLuint ].freeze,
89
- glGetIntegerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
90
- glGetBooleanIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
91
- glCompressedTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
92
- glCompressedTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
93
- glCompressedTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
94
- glCompressedTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
95
- glCompressedTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
96
- glCompressedTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
97
- glGetCompressedTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
98
- glCompressedMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
99
- glCompressedMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
100
- glCompressedMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
101
- glCompressedMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
102
- glCompressedMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
103
- glCompressedMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
104
- glGetCompressedMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
105
- glMatrixLoadTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
106
- glMatrixLoadTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
107
- glMatrixMultTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
108
- glMatrixMultTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
109
- glNamedBufferDataEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
110
- glNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
111
- glMapNamedBufferEXT: [ :pointer, :GLuint, :GLenum ].freeze,
112
- glUnmapNamedBufferEXT: [ :GLboolean, :GLuint ].freeze,
113
- glGetNamedBufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
114
- glGetNamedBufferPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
115
- glGetNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
116
- glProgramUniform1fEXT: [ :void, :GLuint, :GLint, :GLfloat ].freeze,
117
- glProgramUniform2fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
118
- glProgramUniform3fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
119
- glProgramUniform4fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
120
- glProgramUniform1iEXT: [ :void, :GLuint, :GLint, :GLint ].freeze,
121
- glProgramUniform2iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
122
- glProgramUniform3iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
123
- glProgramUniform4iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
124
- glProgramUniform1fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
125
- glProgramUniform2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
126
- glProgramUniform3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
127
- glProgramUniform4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
128
- glProgramUniform1ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
129
- glProgramUniform2ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
130
- glProgramUniform3ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
131
- glProgramUniform4ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
132
- glProgramUniformMatrix2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
133
- glProgramUniformMatrix3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
134
- glProgramUniformMatrix4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
135
- glProgramUniformMatrix2x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
136
- glProgramUniformMatrix3x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
137
- glProgramUniformMatrix2x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
138
- glProgramUniformMatrix4x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
139
- glProgramUniformMatrix3x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
140
- glProgramUniformMatrix4x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
141
- glTextureBufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
142
- glMultiTexBufferEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
143
- glTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
144
- glTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
145
- glGetTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
146
- glGetTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
147
- glMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
148
- glMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
149
- glGetMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
150
- glGetMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
151
- glProgramUniform1uiEXT: [ :void, :GLuint, :GLint, :GLuint ].freeze,
152
- glProgramUniform2uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
153
- glProgramUniform3uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
154
- glProgramUniform4uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
155
- glProgramUniform1uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
156
- glProgramUniform2uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
157
- glProgramUniform3uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
158
- glProgramUniform4uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
159
- glNamedProgramLocalParameters4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
160
- glNamedProgramLocalParameterI4iEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
161
- glNamedProgramLocalParameterI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
162
- glNamedProgramLocalParametersI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
163
- glNamedProgramLocalParameterI4uiEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
164
- glNamedProgramLocalParameterI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
165
- glNamedProgramLocalParametersI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
166
- glGetNamedProgramLocalParameterIivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
167
- glGetNamedProgramLocalParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
168
- glEnableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
169
- glDisableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
170
- glGetFloati_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
171
- glGetDoublei_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
172
- glGetPointeri_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
173
- glNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
174
- glNamedProgramLocalParameter4dEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
175
- glNamedProgramLocalParameter4dvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
176
- glNamedProgramLocalParameter4fEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
177
- glNamedProgramLocalParameter4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
178
- glGetNamedProgramLocalParameterdvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
179
- glGetNamedProgramLocalParameterfvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
180
- glGetNamedProgramivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
181
- glGetNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
182
- glNamedRenderbufferStorageEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
183
- glGetNamedRenderbufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
184
- glNamedRenderbufferStorageMultisampleEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
185
- glNamedRenderbufferStorageMultisampleCoverageEXT: [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
186
- glCheckNamedFramebufferStatusEXT: [ :GLenum, :GLuint, :GLenum ].freeze,
187
- glNamedFramebufferTexture1DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
188
- glNamedFramebufferTexture2DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
189
- glNamedFramebufferTexture3DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
190
- glNamedFramebufferRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
191
- glGetNamedFramebufferAttachmentParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
192
- glGenerateTextureMipmapEXT: [ :void, :GLuint, :GLenum ].freeze,
193
- glGenerateMultiTexMipmapEXT: [ :void, :GLenum, :GLenum ].freeze,
194
- glFramebufferDrawBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
195
- glFramebufferDrawBuffersEXT: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
196
- glFramebufferReadBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
197
- glGetFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
198
- glNamedCopyBufferSubDataEXT: [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
199
- glNamedFramebufferTextureEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
200
- glNamedFramebufferTextureLayerEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
201
- glNamedFramebufferTextureFaceEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
202
- glTextureRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
203
- glMultiTexRenderbufferEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
204
- glVertexArrayVertexOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
205
- glVertexArrayColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
206
- glVertexArrayEdgeFlagOffsetEXT: [ :void, :GLuint, :GLuint, :GLsizei, :GLintptr ].freeze,
207
- glVertexArrayIndexOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
208
- glVertexArrayNormalOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
209
- glVertexArrayTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
210
- glVertexArrayMultiTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
211
- glVertexArrayFogCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
212
- glVertexArraySecondaryColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
213
- glVertexArrayVertexAttribOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLintptr ].freeze,
214
- glVertexArrayVertexAttribIOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
215
- glEnableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
216
- glDisableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
217
- glEnableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
218
- glDisableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
219
- glGetVertexArrayIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
220
- glGetVertexArrayPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
221
- glGetVertexArrayIntegeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
222
- glGetVertexArrayPointeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
223
- glMapNamedBufferRangeEXT: [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
224
- glFlushMappedNamedBufferRangeEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
225
- glNamedBufferStorageEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
226
- glClearNamedBufferDataEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
227
- glClearNamedBufferSubDataEXT: [ :void, :GLuint, :GLenum, :GLsizeiptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
228
- glNamedFramebufferParameteriEXT: [ :void, :GLuint, :GLenum, :GLint ].freeze,
229
- glGetNamedFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
230
- glProgramUniform1dEXT: [ :void, :GLuint, :GLint, :GLdouble ].freeze,
231
- glProgramUniform2dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
232
- glProgramUniform3dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
233
- glProgramUniform4dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
234
- glProgramUniform1dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
235
- glProgramUniform2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
236
- glProgramUniform3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
237
- glProgramUniform4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
238
- glProgramUniformMatrix2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
239
- glProgramUniformMatrix3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
240
- glProgramUniformMatrix4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
241
- glProgramUniformMatrix2x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
242
- glProgramUniformMatrix2x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
243
- glProgramUniformMatrix3x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
244
- glProgramUniformMatrix3x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
245
- glProgramUniformMatrix4x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
246
- glProgramUniformMatrix4x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
247
- glTextureBufferRangeEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
248
- glTextureStorage1DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
249
- glTextureStorage2DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
250
- glTextureStorage3DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
251
- glTextureStorage2DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
252
- glTextureStorage3DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
253
- glVertexArrayBindVertexBufferEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
254
- glVertexArrayVertexAttribFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
255
- glVertexArrayVertexAttribIFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
256
- glVertexArrayVertexAttribLFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
257
- glVertexArrayVertexAttribBindingEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
258
- glVertexArrayVertexBindingDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
259
- glVertexArrayVertexAttribLOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
260
- glTexturePageCommitmentEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
261
- glVertexArrayVertexAttribDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
262
- }.freeze
8
+ module Functions
9
+ def glMatrixLoadfEXT(mode, m) end
10
+ def glMatrixLoaddEXT(mode, m) end
11
+ def glMatrixMultfEXT(mode, m) end
12
+ def glMatrixMultdEXT(mode, m) end
13
+ def glMatrixLoadIdentityEXT(mode) end
14
+ def glMatrixRotatefEXT(mode, angle, x, y, z) end
15
+ def glMatrixRotatedEXT(mode, angle, x, y, z) end
16
+ def glMatrixScalefEXT(mode, x, y, z) end
17
+ def glMatrixScaledEXT(mode, x, y, z) end
18
+ def glMatrixTranslatefEXT(mode, x, y, z) end
19
+ def glMatrixTranslatedEXT(mode, x, y, z) end
20
+ def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end
21
+ def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end
22
+ def glMatrixPopEXT(mode) end
23
+ def glMatrixPushEXT(mode) end
24
+ def glClientAttribDefaultEXT(mask) end
25
+ def glPushClientAttribDefaultEXT(mask) end
26
+ def glTextureParameterfEXT(texture, target, pname, param) end
27
+ def glTextureParameterfvEXT(texture, target, pname, params) end
28
+ def glTextureParameteriEXT(texture, target, pname, param) end
29
+ def glTextureParameterivEXT(texture, target, pname, params) end
30
+ def glTextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) end
31
+ def glTextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) end
32
+ def glTextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) end
33
+ def glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) end
34
+ def glCopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) end
35
+ def glCopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) end
36
+ def glCopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) end
37
+ def glCopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) end
38
+ def glGetTextureImageEXT(texture, target, level, format, type, pixels) end
39
+ def glGetTextureParameterfvEXT(texture, target, pname, params) end
40
+ def glGetTextureParameterivEXT(texture, target, pname, params) end
41
+ def glGetTextureLevelParameterfvEXT(texture, target, level, pname, params) end
42
+ def glGetTextureLevelParameterivEXT(texture, target, level, pname, params) end
43
+ def glTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) end
44
+ def glTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
45
+ def glCopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) end
46
+ def glBindMultiTextureEXT(texunit, target, texture) end
47
+ def glMultiTexCoordPointerEXT(texunit, size, type, stride, pointer) end
48
+ def glMultiTexEnvfEXT(texunit, target, pname, param) end
49
+ def glMultiTexEnvfvEXT(texunit, target, pname, params) end
50
+ def glMultiTexEnviEXT(texunit, target, pname, param) end
51
+ def glMultiTexEnvivEXT(texunit, target, pname, params) end
52
+ def glMultiTexGendEXT(texunit, coord, pname, param) end
53
+ def glMultiTexGendvEXT(texunit, coord, pname, params) end
54
+ def glMultiTexGenfEXT(texunit, coord, pname, param) end
55
+ def glMultiTexGenfvEXT(texunit, coord, pname, params) end
56
+ def glMultiTexGeniEXT(texunit, coord, pname, param) end
57
+ def glMultiTexGenivEXT(texunit, coord, pname, params) end
58
+ def glGetMultiTexEnvfvEXT(texunit, target, pname, params) end
59
+ def glGetMultiTexEnvivEXT(texunit, target, pname, params) end
60
+ def glGetMultiTexGendvEXT(texunit, coord, pname, params) end
61
+ def glGetMultiTexGenfvEXT(texunit, coord, pname, params) end
62
+ def glGetMultiTexGenivEXT(texunit, coord, pname, params) end
63
+ def glMultiTexParameteriEXT(texunit, target, pname, param) end
64
+ def glMultiTexParameterivEXT(texunit, target, pname, params) end
65
+ def glMultiTexParameterfEXT(texunit, target, pname, param) end
66
+ def glMultiTexParameterfvEXT(texunit, target, pname, params) end
67
+ def glMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) end
68
+ def glMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) end
69
+ def glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) end
70
+ def glMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) end
71
+ def glCopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) end
72
+ def glCopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) end
73
+ def glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) end
74
+ def glCopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) end
75
+ def glGetMultiTexImageEXT(texunit, target, level, format, type, pixels) end
76
+ def glGetMultiTexParameterfvEXT(texunit, target, pname, params) end
77
+ def glGetMultiTexParameterivEXT(texunit, target, pname, params) end
78
+ def glGetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) end
79
+ def glGetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) end
80
+ def glMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) end
81
+ def glMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end
82
+ def glCopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) end
83
+ def glEnableClientStateIndexedEXT(array, index) end
84
+ def glDisableClientStateIndexedEXT(array, index) end
85
+ def glGetFloatIndexedvEXT(target, index, data) end
86
+ def glGetDoubleIndexedvEXT(target, index, data) end
87
+ def glGetPointerIndexedvEXT(target, index, data) end
88
+ def glEnableIndexedEXT(target, index) end
89
+ def glDisableIndexedEXT(target, index) end
90
+ def glIsEnabledIndexedEXT(target, index) end
91
+ def glGetIntegerIndexedvEXT(target, index, data) end
92
+ def glGetBooleanIndexedvEXT(target, index, data) end
93
+ def glCompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) end
94
+ def glCompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) end
95
+ def glCompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) end
96
+ def glCompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end
97
+ def glCompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end
98
+ def glCompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) end
99
+ def glGetCompressedTextureImageEXT(texture, target, lod, img) end
100
+ def glCompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) end
101
+ def glCompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) end
102
+ def glCompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) end
103
+ def glCompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end
104
+ def glCompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end
105
+ def glCompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) end
106
+ def glGetCompressedMultiTexImageEXT(texunit, target, lod, img) end
107
+ def glMatrixLoadTransposefEXT(mode, m) end
108
+ def glMatrixLoadTransposedEXT(mode, m) end
109
+ def glMatrixMultTransposefEXT(mode, m) end
110
+ def glMatrixMultTransposedEXT(mode, m) end
111
+ def glNamedBufferDataEXT(buffer, size, data, usage) end
112
+ def glNamedBufferSubDataEXT(buffer, offset, size, data) end
113
+ def glMapNamedBufferEXT(buffer, access) end
114
+ def glUnmapNamedBufferEXT(buffer) end
115
+ def glGetNamedBufferParameterivEXT(buffer, pname, params) end
116
+ def glGetNamedBufferPointervEXT(buffer, pname, params) end
117
+ def glGetNamedBufferSubDataEXT(buffer, offset, size, data) end
118
+ def glProgramUniform1fEXT(program, location, v0) end
119
+ def glProgramUniform2fEXT(program, location, v0, v1) end
120
+ def glProgramUniform3fEXT(program, location, v0, v1, v2) end
121
+ def glProgramUniform4fEXT(program, location, v0, v1, v2, v3) end
122
+ def glProgramUniform1iEXT(program, location, v0) end
123
+ def glProgramUniform2iEXT(program, location, v0, v1) end
124
+ def glProgramUniform3iEXT(program, location, v0, v1, v2) end
125
+ def glProgramUniform4iEXT(program, location, v0, v1, v2, v3) end
126
+ def glProgramUniform1fvEXT(program, location, count, value) end
127
+ def glProgramUniform2fvEXT(program, location, count, value) end
128
+ def glProgramUniform3fvEXT(program, location, count, value) end
129
+ def glProgramUniform4fvEXT(program, location, count, value) end
130
+ def glProgramUniform1ivEXT(program, location, count, value) end
131
+ def glProgramUniform2ivEXT(program, location, count, value) end
132
+ def glProgramUniform3ivEXT(program, location, count, value) end
133
+ def glProgramUniform4ivEXT(program, location, count, value) end
134
+ def glProgramUniformMatrix2fvEXT(program, location, count, transpose, value) end
135
+ def glProgramUniformMatrix3fvEXT(program, location, count, transpose, value) end
136
+ def glProgramUniformMatrix4fvEXT(program, location, count, transpose, value) end
137
+ def glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) end
138
+ def glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) end
139
+ def glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) end
140
+ def glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) end
141
+ def glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) end
142
+ def glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) end
143
+ def glTextureBufferEXT(texture, target, internalformat, buffer) end
144
+ def glMultiTexBufferEXT(texunit, target, internalformat, buffer) end
145
+ def glTextureParameterIivEXT(texture, target, pname, params) end
146
+ def glTextureParameterIuivEXT(texture, target, pname, params) end
147
+ def glGetTextureParameterIivEXT(texture, target, pname, params) end
148
+ def glGetTextureParameterIuivEXT(texture, target, pname, params) end
149
+ def glMultiTexParameterIivEXT(texunit, target, pname, params) end
150
+ def glMultiTexParameterIuivEXT(texunit, target, pname, params) end
151
+ def glGetMultiTexParameterIivEXT(texunit, target, pname, params) end
152
+ def glGetMultiTexParameterIuivEXT(texunit, target, pname, params) end
153
+ def glProgramUniform1uiEXT(program, location, v0) end
154
+ def glProgramUniform2uiEXT(program, location, v0, v1) end
155
+ def glProgramUniform3uiEXT(program, location, v0, v1, v2) end
156
+ def glProgramUniform4uiEXT(program, location, v0, v1, v2, v3) end
157
+ def glProgramUniform1uivEXT(program, location, count, value) end
158
+ def glProgramUniform2uivEXT(program, location, count, value) end
159
+ def glProgramUniform3uivEXT(program, location, count, value) end
160
+ def glProgramUniform4uivEXT(program, location, count, value) end
161
+ def glNamedProgramLocalParameters4fvEXT(program, target, index, count, params) end
162
+ def glNamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) end
163
+ def glNamedProgramLocalParameterI4ivEXT(program, target, index, params) end
164
+ def glNamedProgramLocalParametersI4ivEXT(program, target, index, count, params) end
165
+ def glNamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) end
166
+ def glNamedProgramLocalParameterI4uivEXT(program, target, index, params) end
167
+ def glNamedProgramLocalParametersI4uivEXT(program, target, index, count, params) end
168
+ def glGetNamedProgramLocalParameterIivEXT(program, target, index, params) end
169
+ def glGetNamedProgramLocalParameterIuivEXT(program, target, index, params) end
170
+ def glEnableClientStateiEXT(array, index) end
171
+ def glDisableClientStateiEXT(array, index) end
172
+ def glGetFloati_vEXT(pname, index, params) end
173
+ def glGetDoublei_vEXT(pname, index, params) end
174
+ def glGetPointeri_vEXT(pname, index, params) end
175
+ def glNamedProgramStringEXT(program, target, format, len, string) end
176
+ def glNamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) end
177
+ def glNamedProgramLocalParameter4dvEXT(program, target, index, params) end
178
+ def glNamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) end
179
+ def glNamedProgramLocalParameter4fvEXT(program, target, index, params) end
180
+ def glGetNamedProgramLocalParameterdvEXT(program, target, index, params) end
181
+ def glGetNamedProgramLocalParameterfvEXT(program, target, index, params) end
182
+ def glGetNamedProgramivEXT(program, target, pname, params) end
183
+ def glGetNamedProgramStringEXT(program, target, pname, string) end
184
+ def glNamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) end
185
+ def glGetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) end
186
+ def glNamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) end
187
+ def glNamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) end
188
+ def glCheckNamedFramebufferStatusEXT(framebuffer, target) end
189
+ def glNamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) end
190
+ def glNamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) end
191
+ def glNamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) end
192
+ def glNamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) end
193
+ def glGetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) end
194
+ def glGenerateTextureMipmapEXT(texture, target) end
195
+ def glGenerateMultiTexMipmapEXT(texunit, target) end
196
+ def glFramebufferDrawBufferEXT(framebuffer, mode) end
197
+ def glFramebufferDrawBuffersEXT(framebuffer, n, bufs) end
198
+ def glFramebufferReadBufferEXT(framebuffer, mode) end
199
+ def glGetFramebufferParameterivEXT(framebuffer, pname, params) end
200
+ def glNamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) end
201
+ def glNamedFramebufferTextureEXT(framebuffer, attachment, texture, level) end
202
+ def glNamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) end
203
+ def glNamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) end
204
+ def glTextureRenderbufferEXT(texture, target, renderbuffer) end
205
+ def glMultiTexRenderbufferEXT(texunit, target, renderbuffer) end
206
+ def glVertexArrayVertexOffsetEXT(vaobj, buffer, size, type, stride, offset) end
207
+ def glVertexArrayColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end
208
+ def glVertexArrayEdgeFlagOffsetEXT(vaobj, buffer, stride, offset) end
209
+ def glVertexArrayIndexOffsetEXT(vaobj, buffer, type, stride, offset) end
210
+ def glVertexArrayNormalOffsetEXT(vaobj, buffer, type, stride, offset) end
211
+ def glVertexArrayTexCoordOffsetEXT(vaobj, buffer, size, type, stride, offset) end
212
+ def glVertexArrayMultiTexCoordOffsetEXT(vaobj, buffer, texunit, size, type, stride, offset) end
213
+ def glVertexArrayFogCoordOffsetEXT(vaobj, buffer, type, stride, offset) end
214
+ def glVertexArraySecondaryColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end
215
+ def glVertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset) end
216
+ def glVertexArrayVertexAttribIOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end
217
+ def glEnableVertexArrayEXT(vaobj, array) end
218
+ def glDisableVertexArrayEXT(vaobj, array) end
219
+ def glEnableVertexArrayAttribEXT(vaobj, index) end
220
+ def glDisableVertexArrayAttribEXT(vaobj, index) end
221
+ def glGetVertexArrayIntegervEXT(vaobj, pname, param) end
222
+ def glGetVertexArrayPointervEXT(vaobj, pname, param) end
223
+ def glGetVertexArrayIntegeri_vEXT(vaobj, index, pname, param) end
224
+ def glGetVertexArrayPointeri_vEXT(vaobj, index, pname, param) end
225
+ def glMapNamedBufferRangeEXT(buffer, offset, length, access) end
226
+ def glFlushMappedNamedBufferRangeEXT(buffer, offset, length) end
227
+ def glNamedBufferStorageEXT(buffer, size, data, flags) end
228
+ def glClearNamedBufferDataEXT(buffer, internalformat, format, type, data) end
229
+ def glClearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data) end
230
+ def glNamedFramebufferParameteriEXT(framebuffer, pname, param) end
231
+ def glGetNamedFramebufferParameterivEXT(framebuffer, pname, params) end
232
+ def glProgramUniform1dEXT(program, location, x) end
233
+ def glProgramUniform2dEXT(program, location, x, y) end
234
+ def glProgramUniform3dEXT(program, location, x, y, z) end
235
+ def glProgramUniform4dEXT(program, location, x, y, z, w) end
236
+ def glProgramUniform1dvEXT(program, location, count, value) end
237
+ def glProgramUniform2dvEXT(program, location, count, value) end
238
+ def glProgramUniform3dvEXT(program, location, count, value) end
239
+ def glProgramUniform4dvEXT(program, location, count, value) end
240
+ def glProgramUniformMatrix2dvEXT(program, location, count, transpose, value) end
241
+ def glProgramUniformMatrix3dvEXT(program, location, count, transpose, value) end
242
+ def glProgramUniformMatrix4dvEXT(program, location, count, transpose, value) end
243
+ def glProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) end
244
+ def glProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) end
245
+ def glProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) end
246
+ def glProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) end
247
+ def glProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) end
248
+ def glProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) end
249
+ def glTextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size) end
250
+ def glTextureStorage1DEXT(texture, target, levels, internalformat, width) end
251
+ def glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) end
252
+ def glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) end
253
+ def glTextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations) end
254
+ def glTextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations) end
255
+ def glVertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride) end
256
+ def glVertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset) end
257
+ def glVertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset) end
258
+ def glVertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset) end
259
+ def glVertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex) end
260
+ def glVertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor) end
261
+ def glVertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end
262
+ def glTexturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) end
263
+ def glVertexArrayVertexAttribDivisorEXT(vaobj, index, divisor) end
264
+
265
+ Parameters = {
266
+ glMatrixLoadfEXT: [ :void, :GLenum, :pointer ].freeze,
267
+ glMatrixLoaddEXT: [ :void, :GLenum, :pointer ].freeze,
268
+ glMatrixMultfEXT: [ :void, :GLenum, :pointer ].freeze,
269
+ glMatrixMultdEXT: [ :void, :GLenum, :pointer ].freeze,
270
+ glMatrixLoadIdentityEXT: [ :void, :GLenum ].freeze,
271
+ glMatrixRotatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
272
+ glMatrixRotatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
273
+ glMatrixScalefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
274
+ glMatrixScaledEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
275
+ glMatrixTranslatefEXT: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
276
+ glMatrixTranslatedEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
277
+ glMatrixFrustumEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
278
+ glMatrixOrthoEXT: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
279
+ glMatrixPopEXT: [ :void, :GLenum ].freeze,
280
+ glMatrixPushEXT: [ :void, :GLenum ].freeze,
281
+ glClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
282
+ glPushClientAttribDefaultEXT: [ :void, :GLbitfield ].freeze,
283
+ glTextureParameterfEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLfloat ].freeze,
284
+ glTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
285
+ glTextureParameteriEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLint ].freeze,
286
+ glTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
287
+ glTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
288
+ glTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
289
+ glTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
290
+ glTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
291
+ glCopyTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
292
+ glCopyTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
293
+ glCopyTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
294
+ glCopyTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
295
+ glGetTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
296
+ glGetTextureParameterfvEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
297
+ glGetTextureParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
298
+ glGetTextureLevelParameterfvEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
299
+ glGetTextureLevelParameterivEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
300
+ glTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
301
+ glTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
302
+ glCopyTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
303
+ glBindMultiTextureEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
304
+ glMultiTexCoordPointerEXT: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
305
+ glMultiTexEnvfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
306
+ glMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
307
+ glMultiTexEnviEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
308
+ glMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
309
+ glMultiTexGendEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLdouble ].freeze,
310
+ glMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
311
+ glMultiTexGenfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
312
+ glMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
313
+ glMultiTexGeniEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
314
+ glMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
315
+ glGetMultiTexEnvfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
316
+ glGetMultiTexEnvivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
317
+ glGetMultiTexGendvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
318
+ glGetMultiTexGenfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
319
+ glGetMultiTexGenivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
320
+ glMultiTexParameteriEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
321
+ glMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
322
+ glMultiTexParameterfEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
323
+ glMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
324
+ glMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
325
+ glMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
326
+ glMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
327
+ glMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
328
+ glCopyMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
329
+ glCopyMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
330
+ glCopyMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
331
+ glCopyMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
332
+ glGetMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
333
+ glGetMultiTexParameterfvEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
334
+ glGetMultiTexParameterivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
335
+ glGetMultiTexLevelParameterfvEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
336
+ glGetMultiTexLevelParameterivEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
337
+ glMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
338
+ glMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
339
+ glCopyMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
340
+ glEnableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
341
+ glDisableClientStateIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
342
+ glGetFloatIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
343
+ glGetDoubleIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
344
+ glGetPointerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
345
+ glEnableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
346
+ glDisableIndexedEXT: [ :void, :GLenum, :GLuint ].freeze,
347
+ glIsEnabledIndexedEXT: [ :GLboolean, :GLenum, :GLuint ].freeze,
348
+ glGetIntegerIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
349
+ glGetBooleanIndexedvEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
350
+ glCompressedTextureImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
351
+ glCompressedTextureImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
352
+ glCompressedTextureImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
353
+ glCompressedTextureSubImage3DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
354
+ glCompressedTextureSubImage2DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
355
+ glCompressedTextureSubImage1DEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
356
+ glGetCompressedTextureImageEXT: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
357
+ glCompressedMultiTexImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
358
+ glCompressedMultiTexImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
359
+ glCompressedMultiTexImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
360
+ glCompressedMultiTexSubImage3DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
361
+ glCompressedMultiTexSubImage2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
362
+ glCompressedMultiTexSubImage1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
363
+ glGetCompressedMultiTexImageEXT: [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
364
+ glMatrixLoadTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
365
+ glMatrixLoadTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
366
+ glMatrixMultTransposefEXT: [ :void, :GLenum, :pointer ].freeze,
367
+ glMatrixMultTransposedEXT: [ :void, :GLenum, :pointer ].freeze,
368
+ glNamedBufferDataEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
369
+ glNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
370
+ glMapNamedBufferEXT: [ :pointer, :GLuint, :GLenum ].freeze,
371
+ glUnmapNamedBufferEXT: [ :GLboolean, :GLuint ].freeze,
372
+ glGetNamedBufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
373
+ glGetNamedBufferPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
374
+ glGetNamedBufferSubDataEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
375
+ glProgramUniform1fEXT: [ :void, :GLuint, :GLint, :GLfloat ].freeze,
376
+ glProgramUniform2fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
377
+ glProgramUniform3fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
378
+ glProgramUniform4fEXT: [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
379
+ glProgramUniform1iEXT: [ :void, :GLuint, :GLint, :GLint ].freeze,
380
+ glProgramUniform2iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
381
+ glProgramUniform3iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
382
+ glProgramUniform4iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
383
+ glProgramUniform1fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
384
+ glProgramUniform2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
385
+ glProgramUniform3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
386
+ glProgramUniform4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
387
+ glProgramUniform1ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
388
+ glProgramUniform2ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
389
+ glProgramUniform3ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
390
+ glProgramUniform4ivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
391
+ glProgramUniformMatrix2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
392
+ glProgramUniformMatrix3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
393
+ glProgramUniformMatrix4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
394
+ glProgramUniformMatrix2x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
395
+ glProgramUniformMatrix3x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
396
+ glProgramUniformMatrix2x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
397
+ glProgramUniformMatrix4x2fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
398
+ glProgramUniformMatrix3x4fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
399
+ glProgramUniformMatrix4x3fvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
400
+ glTextureBufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
401
+ glMultiTexBufferEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
402
+ glTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
403
+ glTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
404
+ glGetTextureParameterIivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
405
+ glGetTextureParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
406
+ glMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
407
+ glMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
408
+ glGetMultiTexParameterIivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
409
+ glGetMultiTexParameterIuivEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
410
+ glProgramUniform1uiEXT: [ :void, :GLuint, :GLint, :GLuint ].freeze,
411
+ glProgramUniform2uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
412
+ glProgramUniform3uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
413
+ glProgramUniform4uiEXT: [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
414
+ glProgramUniform1uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
415
+ glProgramUniform2uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
416
+ glProgramUniform3uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
417
+ glProgramUniform4uivEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
418
+ glNamedProgramLocalParameters4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
419
+ glNamedProgramLocalParameterI4iEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
420
+ glNamedProgramLocalParameterI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
421
+ glNamedProgramLocalParametersI4ivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
422
+ glNamedProgramLocalParameterI4uiEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
423
+ glNamedProgramLocalParameterI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
424
+ glNamedProgramLocalParametersI4uivEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
425
+ glGetNamedProgramLocalParameterIivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
426
+ glGetNamedProgramLocalParameterIuivEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
427
+ glEnableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
428
+ glDisableClientStateiEXT: [ :void, :GLenum, :GLuint ].freeze,
429
+ glGetFloati_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
430
+ glGetDoublei_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
431
+ glGetPointeri_vEXT: [ :void, :GLenum, :GLuint, :pointer ].freeze,
432
+ glNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
433
+ glNamedProgramLocalParameter4dEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
434
+ glNamedProgramLocalParameter4dvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
435
+ glNamedProgramLocalParameter4fEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
436
+ glNamedProgramLocalParameter4fvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
437
+ glGetNamedProgramLocalParameterdvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
438
+ glGetNamedProgramLocalParameterfvEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
439
+ glGetNamedProgramivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
440
+ glGetNamedProgramStringEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
441
+ glNamedRenderbufferStorageEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
442
+ glGetNamedRenderbufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
443
+ glNamedRenderbufferStorageMultisampleEXT: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
444
+ glNamedRenderbufferStorageMultisampleCoverageEXT: [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
445
+ glCheckNamedFramebufferStatusEXT: [ :GLenum, :GLuint, :GLenum ].freeze,
446
+ glNamedFramebufferTexture1DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
447
+ glNamedFramebufferTexture2DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
448
+ glNamedFramebufferTexture3DEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
449
+ glNamedFramebufferRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
450
+ glGetNamedFramebufferAttachmentParameterivEXT: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
451
+ glGenerateTextureMipmapEXT: [ :void, :GLuint, :GLenum ].freeze,
452
+ glGenerateMultiTexMipmapEXT: [ :void, :GLenum, :GLenum ].freeze,
453
+ glFramebufferDrawBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
454
+ glFramebufferDrawBuffersEXT: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
455
+ glFramebufferReadBufferEXT: [ :void, :GLuint, :GLenum ].freeze,
456
+ glGetFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
457
+ glNamedCopyBufferSubDataEXT: [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
458
+ glNamedFramebufferTextureEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
459
+ glNamedFramebufferTextureLayerEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
460
+ glNamedFramebufferTextureFaceEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
461
+ glTextureRenderbufferEXT: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
462
+ glMultiTexRenderbufferEXT: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
463
+ glVertexArrayVertexOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
464
+ glVertexArrayColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
465
+ glVertexArrayEdgeFlagOffsetEXT: [ :void, :GLuint, :GLuint, :GLsizei, :GLintptr ].freeze,
466
+ glVertexArrayIndexOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
467
+ glVertexArrayNormalOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
468
+ glVertexArrayTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
469
+ glVertexArrayMultiTexCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
470
+ glVertexArrayFogCoordOffsetEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
471
+ glVertexArraySecondaryColorOffsetEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
472
+ glVertexArrayVertexAttribOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLintptr ].freeze,
473
+ glVertexArrayVertexAttribIOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
474
+ glEnableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
475
+ glDisableVertexArrayEXT: [ :void, :GLuint, :GLenum ].freeze,
476
+ glEnableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
477
+ glDisableVertexArrayAttribEXT: [ :void, :GLuint, :GLuint ].freeze,
478
+ glGetVertexArrayIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
479
+ glGetVertexArrayPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
480
+ glGetVertexArrayIntegeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
481
+ glGetVertexArrayPointeri_vEXT: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
482
+ glMapNamedBufferRangeEXT: [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
483
+ glFlushMappedNamedBufferRangeEXT: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
484
+ glNamedBufferStorageEXT: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
485
+ glClearNamedBufferDataEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
486
+ glClearNamedBufferSubDataEXT: [ :void, :GLuint, :GLenum, :GLsizeiptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
487
+ glNamedFramebufferParameteriEXT: [ :void, :GLuint, :GLenum, :GLint ].freeze,
488
+ glGetNamedFramebufferParameterivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
489
+ glProgramUniform1dEXT: [ :void, :GLuint, :GLint, :GLdouble ].freeze,
490
+ glProgramUniform2dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
491
+ glProgramUniform3dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
492
+ glProgramUniform4dEXT: [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
493
+ glProgramUniform1dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
494
+ glProgramUniform2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
495
+ glProgramUniform3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
496
+ glProgramUniform4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
497
+ glProgramUniformMatrix2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
498
+ glProgramUniformMatrix3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
499
+ glProgramUniformMatrix4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
500
+ glProgramUniformMatrix2x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
501
+ glProgramUniformMatrix2x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
502
+ glProgramUniformMatrix3x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
503
+ glProgramUniformMatrix3x4dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
504
+ glProgramUniformMatrix4x2dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
505
+ glProgramUniformMatrix4x3dvEXT: [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
506
+ glTextureBufferRangeEXT: [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
507
+ glTextureStorage1DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
508
+ glTextureStorage2DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
509
+ glTextureStorage3DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
510
+ glTextureStorage2DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
511
+ glTextureStorage3DMultisampleEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
512
+ glVertexArrayBindVertexBufferEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
513
+ glVertexArrayVertexAttribFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
514
+ glVertexArrayVertexAttribIFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
515
+ glVertexArrayVertexAttribLFormatEXT: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
516
+ glVertexArrayVertexAttribBindingEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
517
+ glVertexArrayVertexBindingDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
518
+ glVertexArrayVertexAttribLOffsetEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
519
+ glTexturePageCommitmentEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
520
+ glVertexArrayVertexAttribDivisorEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
521
+ }.freeze
522
+ end
263
523
  end