opengl-definitions 0.0.6 → 1.0.0
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- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +35 -21
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +14 -8
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_no_error.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +20 -10
- data/lib/opengl-definitions/extensions/GLX_EXT_libglvnd.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +5 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +11 -5
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +44 -37
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +18 -16
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +27 -18
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +11 -5
- data/lib/opengl-definitions/extensions/GLX_MESA_swap_control.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +12 -5
- data/lib/opengl-definitions/extensions/GLX_NV_robustness_video_memory_purge.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +17 -8
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +20 -10
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +29 -18
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +6 -4
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +15 -7
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +4 -2
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +10 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +30 -19
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +33 -20
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +42 -32
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +19 -9
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +3 -1
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +7 -3
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +9 -4
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +30 -21
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_AMD_framebuffer_sample_positions.rb +19 -10
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_half_float.rb +15 -13
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +103 -64
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +18 -10
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +15 -9
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +36 -20
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +20 -13
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +18 -11
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +10 -8
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +14 -6
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +11 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +20 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +25 -12
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +16 -14
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +18 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +19 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +37 -25
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +17 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +16 -7
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +20 -12
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +31 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +33 -23
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +15 -13
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +40 -19
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +16 -9
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +12 -5
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +15 -9
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +10 -8
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +29 -22
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +38 -29
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +7 -5
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +214 -112
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +26 -20
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +123 -99
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +20 -13
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +120 -95
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +35 -26
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +17 -9
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_gl_spirv.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +8 -6
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +56 -33
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +87 -46
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +150 -111
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +13 -6
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +124 -118
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +17 -10
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +27 -17
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +18 -12
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +110 -71
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +28 -15
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +13 -11
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +15 -8
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_polygon_offset_clamp.rb +10 -4
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +69 -58
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +13 -7
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +55 -30
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +21 -13
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +11 -5
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +36 -17
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +138 -72
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +38 -32
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +75 -68
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +119 -75
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +26 -20
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +34 -21
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +22 -11
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +15 -7
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +20 -14
- data/lib/opengl-definitions/extensions/GL_ARB_spirv_extensions.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +36 -24
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +48 -41
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +7 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +12 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +32 -20
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +14 -12
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +9 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +24 -22
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_anisotropic.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +22 -20
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +5 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +36 -27
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +6 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +24 -22
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +14 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +7 -5
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +14 -8
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +15 -7
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +25 -13
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +17 -8
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +9 -4
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +4 -2
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +19 -10
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +60 -45
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +3 -1
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +16 -7
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +40 -25
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +26 -15
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +69 -54
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- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +3 -1
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +9 -4
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +15 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +40 -23
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +13 -6
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +13 -6
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +26 -13
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +7 -3
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +7 -3
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +11 -9
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +19 -9
- data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +4 -2
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +14 -6
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +7 -5
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +5 -3
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +17 -8
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +9 -4
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +19 -9
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +32 -21
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +17 -8
- data/lib/opengl-definitions/typedefs.rb +38 -36
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/versions/GLX_VERSION_1_1.rb +19 -11
- data/lib/opengl-definitions/versions/GLX_VERSION_1_2.rb +8 -4
- data/lib/opengl-definitions/versions/GLX_VERSION_1_3.rb +131 -109
- data/lib/opengl-definitions/versions/GLX_VERSION_1_4.rb +12 -6
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +637 -584
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +31 -15
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +57 -48
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +121 -107
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +60 -48
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +95 -71
- data/lib/opengl-definitions/versions/GL_VERSION_2_0.rb +278 -180
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +42 -31
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +228 -168
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +50 -42
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +36 -29
- data/lib/opengl-definitions/versions/GL_VERSION_3_3.rb +11 -5
- data/lib/opengl-definitions/versions/GL_VERSION_4_0.rb +30 -22
- data/lib/opengl-definitions/versions/GL_VERSION_4_1.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_3.rb +6 -5
- data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +6 -4
- data/lib/opengl-definitions/versions/GL_VERSION_4_5.rb +1 -1
- data/lib/opengl-definitions/versions/GL_VERSION_4_6.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +513 -255
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +49 -23
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +81 -39
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +83 -40
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +9 -3
- data/lib/opengl-definitions.rb +1 -1
- metadata +7 -5
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module GL_VERSION_2_0
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module Constants
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ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
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ACTIVE_ATTRIBUTES = 0x8B89
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ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
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ACTIVE_UNIFORMS = 0x8B86
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ATTACHED_SHADERS = 0x8B85
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BLEND_EQUATION_ALPHA = 0x883D
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BLEND_EQUATION = 0x8009
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BLEND_EQUATION_RGB = BLEND_EQUATION
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BOOL = 0x8B56
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BOOL_VEC2 = 0x8B57
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BOOL_VEC3 = 0x8B58
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BOOL_VEC4 = 0x8B59
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COMPILE_STATUS = 0x8B81
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COORD_REPLACE = 0x8862
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CURRENT_PROGRAM = 0x8B8D
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CURRENT_VERTEX_ATTRIB = 0x8626
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DELETE_STATUS = 0x8B80
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DRAW_BUFFER0 = 0x8825
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DRAW_BUFFER1 = 0x8826
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DRAW_BUFFER10 = 0x882F
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DRAW_BUFFER11 = 0x8830
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DRAW_BUFFER12 = 0x8831
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DRAW_BUFFER13 = 0x8832
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DRAW_BUFFER14 = 0x8833
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DRAW_BUFFER15 = 0x8834
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DRAW_BUFFER2 = 0x8827
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DRAW_BUFFER3 = 0x8828
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DRAW_BUFFER4 = 0x8829
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DRAW_BUFFER5 = 0x882A
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DRAW_BUFFER6 = 0x882B
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DRAW_BUFFER7 = 0x882C
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DRAW_BUFFER8 = 0x882D
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DRAW_BUFFER9 = 0x882E
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FLOAT_MAT2 = 0x8B5A
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FLOAT_MAT3 = 0x8B5B
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FLOAT_MAT4 = 0x8B5C
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FLOAT_VEC2 = 0x8B50
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FLOAT_VEC3 = 0x8B51
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FLOAT_VEC4 = 0x8B52
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FRAGMENT_SHADER = 0x8B30
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FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
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INFO_LOG_LENGTH = 0x8B84
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INT_VEC2 = 0x8B53
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INT_VEC3 = 0x8B54
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INT_VEC4 = 0x8B55
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LINK_STATUS = 0x8B82
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LOWER_LEFT = 0x8CA1
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MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
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MAX_DRAW_BUFFERS = 0x8824
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MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
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MAX_TEXTURE_COORDS = 0x8871
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MAX_TEXTURE_IMAGE_UNITS = 0x8872
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MAX_VARYING_FLOATS = 0x8B4B
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MAX_VERTEX_ATTRIBS = 0x8869
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MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
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MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
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POINT_SPRITE = 0x8861
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POINT_SPRITE_COORD_ORIGIN = 0x8CA0
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SAMPLER_1D = 0x8B5D
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SAMPLER_1D_SHADOW = 0x8B61
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SAMPLER_2D = 0x8B5E
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SAMPLER_2D_SHADOW = 0x8B62
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SAMPLER_3D = 0x8B5F
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SAMPLER_CUBE = 0x8B60
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SHADER_SOURCE_LENGTH = 0x8B88
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SHADER_TYPE = 0x8B4F
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SHADING_LANGUAGE_VERSION = 0x8B8C
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STENCIL_BACK_FAIL = 0x8801
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STENCIL_BACK_FUNC = 0x8800
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STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
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STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
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STENCIL_BACK_REF = 0x8CA3
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STENCIL_BACK_VALUE_MASK = 0x8CA4
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STENCIL_BACK_WRITEMASK = 0x8CA5
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UPPER_LEFT = 0x8CA2
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VALIDATE_STATUS = 0x8B83
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VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
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VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
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VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
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VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
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VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
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VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
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VERTEX_PROGRAM_POINT_SIZE = 0x8642
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VERTEX_PROGRAM_TWO_SIDE = 0x8643
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VERTEX_SHADER = 0x8B31
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end
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glAttachShader
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glBindAttribLocation
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glBlendEquationSeparate
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glCompileShader
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glCreateProgram
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glCreateShader
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glDeleteProgram
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glDeleteShader
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glDetachShader
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glDisableVertexAttribArray
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glDrawBuffers
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glEnableVertexAttribArray
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glGetActiveAttrib
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glGetActiveUniform
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glGetAttachedShaders
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glGetAttribLocation
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glGetProgramInfoLog
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glGetProgramiv
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glGetShaderInfoLog
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glGetShaderiv
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glGetShaderSource
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glGetUniformfv
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glGetUniformiv
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glGetUniformLocation
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glGetVertexAttribdv
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glGetVertexAttribfv
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glGetVertexAttribiv
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glGetVertexAttribPointerv
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glIsProgram
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glIsShader
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glLinkProgram
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glShaderSource
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glStencilFuncSeparate
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glStencilMaskSeparate
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glStencilOpSeparate
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glUniform1f
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glUniform1fv
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glUniform1i
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glUniform1iv
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glUniform2f
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glUniform2fv
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glUniform2i
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glUniform2iv
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glUniform3f
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glUniform3fv
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glUniform3i
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glUniform3iv
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glUniform4f
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glUniform4fv
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glUniform4i
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glUniform4iv
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glUniformMatrix2fv
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glUniformMatrix3fv
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glUniformMatrix4fv
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glUseProgram
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glValidateProgram
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glVertexAttrib1d
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glVertexAttrib1dv
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glVertexAttrib1f
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glVertexAttrib1fv
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glVertexAttrib1s
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glVertexAttrib1sv
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glVertexAttrib2d
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glVertexAttrib2dv
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glVertexAttrib2f
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glVertexAttrib2fv
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glVertexAttrib2s
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glVertexAttrib2sv
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glVertexAttrib3d
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glVertexAttrib3dv
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glVertexAttrib3f
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glVertexAttrib3fv
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glVertexAttrib3s
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glVertexAttrib3sv
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glVertexAttrib4bv
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glVertexAttrib4d
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glVertexAttrib4dv
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glVertexAttrib4f
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glVertexAttrib4fv
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glVertexAttrib4iv
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glVertexAttrib4Nbv
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glVertexAttrib4Niv
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glVertexAttrib4Nsv
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glVertexAttrib4Nub
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glVertexAttrib4Nubv
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glVertexAttrib4Nuiv
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glVertexAttrib4Nusv
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glVertexAttrib4s
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glVertexAttrib4sv
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glVertexAttrib4ubv
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glVertexAttrib4uiv
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glVertexAttrib4usv
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glVertexAttribPointer
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module Functions
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def glAttachShader(program, shader) end
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def glBindAttribLocation(program, index, name) end
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def glBlendEquationSeparate(modeRGB, modeAlpha) end
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def glCompileShader(shader) end
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def glCreateProgram() end
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def glCreateShader(type) end
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def glDeleteProgram(program) end
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def glDeleteShader(shader) end
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def glDetachShader(program, shader) end
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def glDisableVertexAttribArray(index) end
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def glDrawBuffers(n, bufs) end
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def glEnableVertexAttribArray(index) end
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def glGetActiveAttrib(program, index, bufSize, length, size, type, name) end
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def glGetActiveUniform(program, index, bufSize, length, size, type, name) end
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def glGetAttachedShaders(program, maxCount, count, shaders) end
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def glGetAttribLocation(program, name) end
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def glGetProgramInfoLog(program, bufSize, length, infoLog) end
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def glGetProgramiv(program, pname, params) end
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def glGetShaderInfoLog(shader, bufSize, length, infoLog) end
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def glGetShaderiv(shader, pname, params) end
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def glGetShaderSource(shader, bufSize, length, source) end
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def glGetUniformfv(program, location, params) end
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def glGetUniformiv(program, location, params) end
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def glGetUniformLocation(program, name) end
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def glGetVertexAttribdv(index, pname, params) end
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def glGetVertexAttribfv(index, pname, params) end
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def glGetVertexAttribiv(index, pname, params) end
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def glGetVertexAttribPointerv(index, pname, pointer) end
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def glIsProgram(program) end
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def glIsShader(shader) end
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def glLinkProgram(program) end
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def glShaderSource(shader, count, string, length) end
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def glStencilFuncSeparate(face, func, ref, mask) end
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def glStencilMaskSeparate(face, mask) end
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def glStencilOpSeparate(face, sfail, dpfail, dppass) end
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def glUniform1f(location, v0) end
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def glUniform1fv(location, count, value) end
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def glUniform1i(location, v0) end
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def glUniform1iv(location, count, value) end
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def glUniform2f(location, v0, v1) end
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def glUniform2fv(location, count, value) end
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def glUniform2i(location, v0, v1) end
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def glUniform2iv(location, count, value) end
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def glUniform3f(location, v0, v1, v2) end
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def glUniform3fv(location, count, value) end
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def glUniform3i(location, v0, v1, v2) end
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def glUniform3iv(location, count, value) end
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def glUniform4f(location, v0, v1, v2, v3) end
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def glUniform4fv(location, count, value) end
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def glUniform4i(location, v0, v1, v2, v3) end
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+
def glUniform4iv(location, count, value) end
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142
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+
def glUniformMatrix2fv(location, count, transpose, value) end
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143
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+
def glUniformMatrix3fv(location, count, transpose, value) end
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144
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+
def glUniformMatrix4fv(location, count, transpose, value) end
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def glUseProgram(program) end
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def glValidateProgram(program) end
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def glVertexAttrib1d(index, x) end
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148
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def glVertexAttrib1dv(index, v) end
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def glVertexAttrib1f(index, x) end
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def glVertexAttrib1fv(index, v) end
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def glVertexAttrib1s(index, x) end
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def glVertexAttrib1sv(index, v) end
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def glVertexAttrib2d(index, x, y) end
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def glVertexAttrib2dv(index, v) end
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def glVertexAttrib2f(index, x, y) end
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def glVertexAttrib2fv(index, v) end
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def glVertexAttrib2s(index, x, y) end
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def glVertexAttrib2sv(index, v) end
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def glVertexAttrib3d(index, x, y, z) end
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def glVertexAttrib3dv(index, v) end
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def glVertexAttrib3f(index, x, y, z) end
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def glVertexAttrib3fv(index, v) end
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def glVertexAttrib3s(index, x, y, z) end
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def glVertexAttrib3sv(index, v) end
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def glVertexAttrib4bv(index, v) end
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def glVertexAttrib4d(index, x, y, z, w) end
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def glVertexAttrib4dv(index, v) end
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def glVertexAttrib4f(index, x, y, z, w) end
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def glVertexAttrib4fv(index, v) end
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def glVertexAttrib4iv(index, v) end
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def glVertexAttrib4Nbv(index, v) end
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def glVertexAttrib4Niv(index, v) end
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def glVertexAttrib4Nsv(index, v) end
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def glVertexAttrib4Nub(index, x, y, z, w) end
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def glVertexAttrib4Nubv(index, v) end
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def glVertexAttrib4Nuiv(index, v) end
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def glVertexAttrib4Nusv(index, v) end
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def glVertexAttrib4s(index, x, y, z, w) end
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def glVertexAttrib4sv(index, v) end
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def glVertexAttrib4ubv(index, v) end
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def glVertexAttrib4uiv(index, v) end
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def glVertexAttrib4usv(index, v) end
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def glVertexAttribPointer(index, size, type, normalized, stride, pointer) end
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Parameters = {
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glAttachShader: [ :void, :GLuint, :GLuint ].freeze,
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glBindAttribLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
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glBlendEquationSeparate: [ :void, :GLenum, :GLenum ].freeze,
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glCompileShader: [ :void, :GLuint ].freeze,
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glCreateProgram: [ :GLuint ].freeze,
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glCreateShader: [ :GLuint, :GLenum ].freeze,
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glDeleteProgram: [ :void, :GLuint ].freeze,
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193
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glDeleteShader: [ :void, :GLuint ].freeze,
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glDetachShader: [ :void, :GLuint, :GLuint ].freeze,
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glDisableVertexAttribArray: [ :void, :GLuint ].freeze,
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glDrawBuffers: [ :void, :GLsizei, :pointer ].freeze,
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glEnableVertexAttribArray: [ :void, :GLuint ].freeze,
|
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glGetActiveAttrib: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
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glGetActiveUniform: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
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glGetAttachedShaders: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
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+
glGetAttribLocation: [ :GLint, :GLuint, :string ].freeze,
|
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glGetProgramInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
203
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glGetProgramiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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glGetShaderInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
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glGetShaderiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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glGetShaderSource: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
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glGetUniformfv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
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glGetUniformiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
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glGetUniformLocation: [ :GLint, :GLuint, :string ].freeze,
|
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glGetVertexAttribdv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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glGetVertexAttribfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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glGetVertexAttribiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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glGetVertexAttribPointerv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
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|
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glIsProgram: [ :GLboolean, :GLuint ].freeze,
|
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|
+
glIsShader: [ :GLboolean, :GLuint ].freeze,
|
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|
+
glLinkProgram: [ :void, :GLuint ].freeze,
|
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|
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glShaderSource: [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
|
218
|
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glStencilFuncSeparate: [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
|
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|
+
glStencilMaskSeparate: [ :void, :GLenum, :GLuint ].freeze,
|
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|
+
glStencilOpSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
221
|
+
glUniform1f: [ :void, :GLint, :GLfloat ].freeze,
|
222
|
+
glUniform1fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
223
|
+
glUniform1i: [ :void, :GLint, :GLint ].freeze,
|
224
|
+
glUniform1iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
225
|
+
glUniform2f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
|
226
|
+
glUniform2fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
227
|
+
glUniform2i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
228
|
+
glUniform2iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
229
|
+
glUniform3f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
230
|
+
glUniform3fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
231
|
+
glUniform3i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
232
|
+
glUniform3iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
233
|
+
glUniform4f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
234
|
+
glUniform4fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
235
|
+
glUniform4i: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
236
|
+
glUniform4iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
237
|
+
glUniformMatrix2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
238
|
+
glUniformMatrix3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
239
|
+
glUniformMatrix4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
240
|
+
glUseProgram: [ :void, :GLuint ].freeze,
|
241
|
+
glValidateProgram: [ :void, :GLuint ].freeze,
|
242
|
+
glVertexAttrib1d: [ :void, :GLuint, :GLdouble ].freeze,
|
243
|
+
glVertexAttrib1dv: [ :void, :GLuint, :pointer ].freeze,
|
244
|
+
glVertexAttrib1f: [ :void, :GLuint, :GLfloat ].freeze,
|
245
|
+
glVertexAttrib1fv: [ :void, :GLuint, :pointer ].freeze,
|
246
|
+
glVertexAttrib1s: [ :void, :GLuint, :GLshort ].freeze,
|
247
|
+
glVertexAttrib1sv: [ :void, :GLuint, :pointer ].freeze,
|
248
|
+
glVertexAttrib2d: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
249
|
+
glVertexAttrib2dv: [ :void, :GLuint, :pointer ].freeze,
|
250
|
+
glVertexAttrib2f: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
251
|
+
glVertexAttrib2fv: [ :void, :GLuint, :pointer ].freeze,
|
252
|
+
glVertexAttrib2s: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
253
|
+
glVertexAttrib2sv: [ :void, :GLuint, :pointer ].freeze,
|
254
|
+
glVertexAttrib3d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
255
|
+
glVertexAttrib3dv: [ :void, :GLuint, :pointer ].freeze,
|
256
|
+
glVertexAttrib3f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
257
|
+
glVertexAttrib3fv: [ :void, :GLuint, :pointer ].freeze,
|
258
|
+
glVertexAttrib3s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
259
|
+
glVertexAttrib3sv: [ :void, :GLuint, :pointer ].freeze,
|
260
|
+
glVertexAttrib4bv: [ :void, :GLuint, :pointer ].freeze,
|
261
|
+
glVertexAttrib4d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
262
|
+
glVertexAttrib4dv: [ :void, :GLuint, :pointer ].freeze,
|
263
|
+
glVertexAttrib4f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
264
|
+
glVertexAttrib4fv: [ :void, :GLuint, :pointer ].freeze,
|
265
|
+
glVertexAttrib4iv: [ :void, :GLuint, :pointer ].freeze,
|
266
|
+
glVertexAttrib4Nbv: [ :void, :GLuint, :pointer ].freeze,
|
267
|
+
glVertexAttrib4Niv: [ :void, :GLuint, :pointer ].freeze,
|
268
|
+
glVertexAttrib4Nsv: [ :void, :GLuint, :pointer ].freeze,
|
269
|
+
glVertexAttrib4Nub: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
270
|
+
glVertexAttrib4Nubv: [ :void, :GLuint, :pointer ].freeze,
|
271
|
+
glVertexAttrib4Nuiv: [ :void, :GLuint, :pointer ].freeze,
|
272
|
+
glVertexAttrib4Nusv: [ :void, :GLuint, :pointer ].freeze,
|
273
|
+
glVertexAttrib4s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
274
|
+
glVertexAttrib4sv: [ :void, :GLuint, :pointer ].freeze,
|
275
|
+
glVertexAttrib4ubv: [ :void, :GLuint, :pointer ].freeze,
|
276
|
+
glVertexAttrib4uiv: [ :void, :GLuint, :pointer ].freeze,
|
277
|
+
glVertexAttrib4usv: [ :void, :GLuint, :pointer ].freeze,
|
278
|
+
glVertexAttribPointer: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze
|
279
|
+
}.freeze
|
280
|
+
end
|
183
281
|
end
|
@@ -1,34 +1,45 @@
|
|
1
1
|
module GL_VERSION_2_1
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
2
|
+
module Constants
|
3
|
+
COMPRESSED_SLUMINANCE = 0x8C4A
|
4
|
+
COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
|
5
|
+
COMPRESSED_SRGB = 0x8C48
|
6
|
+
COMPRESSED_SRGB_ALPHA = 0x8C49
|
7
|
+
CURRENT_RASTER_SECONDARY_COLOR = 0x845F
|
8
|
+
FLOAT_MAT2x3 = 0x8B65
|
9
|
+
FLOAT_MAT2x4 = 0x8B66
|
10
|
+
FLOAT_MAT3x2 = 0x8B67
|
11
|
+
FLOAT_MAT3x4 = 0x8B68
|
12
|
+
FLOAT_MAT4x2 = 0x8B69
|
13
|
+
FLOAT_MAT4x3 = 0x8B6A
|
14
|
+
PIXEL_PACK_BUFFER = 0x88EB
|
15
|
+
PIXEL_PACK_BUFFER_BINDING = 0x88ED
|
16
|
+
PIXEL_UNPACK_BUFFER = 0x88EC
|
17
|
+
PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
|
18
|
+
SLUMINANCE = 0x8C46
|
19
|
+
SLUMINANCE_ALPHA = 0x8C44
|
20
|
+
SLUMINANCE8 = 0x8C47
|
21
|
+
SLUMINANCE8_ALPHA8 = 0x8C45
|
22
|
+
SRGB = 0x8C40
|
23
|
+
SRGB_ALPHA = 0x8C42
|
24
|
+
SRGB8 = 0x8C41
|
25
|
+
SRGB8_ALPHA8 = 0x8C43
|
26
|
+
end
|
25
27
|
|
26
|
-
|
27
|
-
glUniformMatrix2x3fv
|
28
|
-
glUniformMatrix2x4fv
|
29
|
-
glUniformMatrix3x2fv
|
30
|
-
glUniformMatrix3x4fv
|
31
|
-
glUniformMatrix4x2fv
|
32
|
-
glUniformMatrix4x3fv
|
33
|
-
|
28
|
+
module Functions
|
29
|
+
def glUniformMatrix2x3fv(location, count, transpose, value) end
|
30
|
+
def glUniformMatrix2x4fv(location, count, transpose, value) end
|
31
|
+
def glUniformMatrix3x2fv(location, count, transpose, value) end
|
32
|
+
def glUniformMatrix3x4fv(location, count, transpose, value) end
|
33
|
+
def glUniformMatrix4x2fv(location, count, transpose, value) end
|
34
|
+
def glUniformMatrix4x3fv(location, count, transpose, value) end
|
35
|
+
|
36
|
+
Parameters = {
|
37
|
+
glUniformMatrix2x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
38
|
+
glUniformMatrix2x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
39
|
+
glUniformMatrix3x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
40
|
+
glUniformMatrix3x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
41
|
+
glUniformMatrix4x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
42
|
+
glUniformMatrix4x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze
|
43
|
+
}.freeze
|
44
|
+
end
|
34
45
|
end
|