numerix 1.0.0
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- checksums.yaml +7 -0
- data/.gitignore +18 -0
- data/.travis.yml +5 -0
- data/.yardopts +5 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/LICENSE.txt +21 -0
- data/README.md +66 -0
- data/Rakefile +18 -0
- data/TODO.txt +25 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/numerix/common.h +107 -0
- data/ext/numerix/extconf.rb +3 -0
- data/ext/numerix/matrix3x2.c +638 -0
- data/ext/numerix/matrix3x2.h +52 -0
- data/ext/numerix/matrix4x4.c +1807 -0
- data/ext/numerix/matrix4x4.h +90 -0
- data/ext/numerix/matrix_base.c +307 -0
- data/ext/numerix/matrix_base.h +70 -0
- data/ext/numerix/numerix.c +33 -0
- data/ext/numerix/numerix.h +19 -0
- data/ext/numerix/plane.c +311 -0
- data/ext/numerix/plane.h +34 -0
- data/ext/numerix/quaternion.c +712 -0
- data/ext/numerix/quaternion.h +53 -0
- data/ext/numerix/structure.c +154 -0
- data/ext/numerix/structure.h +24 -0
- data/ext/numerix/vector.c +326 -0
- data/ext/numerix/vector.h +57 -0
- data/ext/numerix/vector2.c +641 -0
- data/ext/numerix/vector2.h +64 -0
- data/ext/numerix/vector3.c +805 -0
- data/ext/numerix/vector3.h +68 -0
- data/ext/numerix/vector4.c +727 -0
- data/ext/numerix/vector4.h +63 -0
- data/ext/numerix/vector_base.c +94 -0
- data/ext/numerix/vector_base.h +30 -0
- data/extra/numerix128.png +0 -0
- data/extra/numerix24.png +0 -0
- data/extra/numerix32.png +0 -0
- data/extra/numerix320.png +0 -0
- data/extra/numerix48.png +0 -0
- data/extra/numerix96.png +0 -0
- data/lib/numerix/error.rb +36 -0
- data/lib/numerix/matrix3x2.rb +420 -0
- data/lib/numerix/matrix4x4.rb +676 -0
- data/lib/numerix/matrix_base.rb +14 -0
- data/lib/numerix/plane.rb +154 -0
- data/lib/numerix/quaternion.rb +355 -0
- data/lib/numerix/structure.rb +124 -0
- data/lib/numerix/vector.rb +13 -0
- data/lib/numerix/vector2.rb +534 -0
- data/lib/numerix/vector3.rb +572 -0
- data/lib/numerix/vector4.rb +551 -0
- data/lib/numerix/vector_base.rb +14 -0
- data/lib/numerix/version.rb +6 -0
- data/lib/numerix.rb +10 -0
- data/numerix.gemspec +30 -0
- metadata +167 -0
@@ -0,0 +1,63 @@
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#ifndef NUMERIX_VECTOR4_H
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#define NUMERIX_VECTOR4_H 1
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#include "common.h"
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#include "vector_base.h"
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void Init_vector4(VALUE outer);
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static VALUE rb_vector4_alloc(VALUE klass);
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VALUE rb_vector4_initialize(int argc, VALUE *argv, VALUE self);
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// Instance
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VALUE rb_vector4_length(VALUE self);
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VALUE rb_vector4_length_squared(VALUE self);
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VALUE rb_vector4_add(VALUE self, VALUE other);
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VALUE rb_vector4_subtract(VALUE self, VALUE other);
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VALUE rb_vector4_multiply(VALUE self, VALUE other);
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VALUE rb_vector4_divide(VALUE self, VALUE other);
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VALUE rb_vector4_equal(VALUE self, VALUE other);
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VALUE rb_vector4_negate(VALUE self);
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VALUE rb_vector4_one_p(VALUE self);
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VALUE rb_vector4_zero_p(VALUE self);
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VALUE rb_vector4_min_value(VALUE self);
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VALUE rb_vector4_max_value(VALUE self);
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VALUE rb_vector4_distance(VALUE self, VALUE other);
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VALUE rb_vector4_distance_squared(VALUE self, VALUE other);
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VALUE rb_vector4_normalize(VALUE self);
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VALUE rb_vector4_normalize_bang(VALUE self);
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VALUE rb_vector4_lerp(VALUE self, VALUE other, VALUE amount);
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VALUE rb_vector4_lerp_bang(VALUE self, VALUE other, VALUE amount);
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VALUE rb_vector4_transform(VALUE self, VALUE other);
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VALUE rb_vector4_transform_bang(VALUE self, VALUE other);
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VALUE rb_vector4_abs(VALUE self);
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VALUE rb_vector4_sqrt(VALUE self);
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VALUE rb_vector4_pow(VALUE self, VALUE exponent);
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VALUE rb_vector4_dot(VALUE self, VALUE other);
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VALUE rb_vector4_clamp(VALUE self, VALUE min, VALUE max);
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VALUE rb_vector4_clamp_bang(VALUE self, VALUE min, VALUE max);
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VALUE rb_vector4_map(VALUE self);
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VALUE rb_vector4_map_bang(VALUE self);
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// Conversion
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VALUE rb_vector4_to_s(VALUE self);
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VALUE rb_vector4_to_a(VALUE self);
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VALUE rb_vector4_to_h(VALUE self);
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VALUE rb_vector4_to_vec2(VALUE self);
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VALUE rb_vector4_to_vec3(VALUE self);
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VALUE rb_vector4_to_quaternion(VALUE self);
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VALUE rb_vector4_to_plane(VALUE self);
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// Class
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VALUE rb_vector4_one(VALUE klass);
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VALUE rb_vector4_unit_x(VALUE klass);
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VALUE rb_vector4_unit_y(VALUE klass);
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VALUE rb_vector4_unit_z(VALUE klass);
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VALUE rb_vector4_unit_w(VALUE klass);
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VALUE rb_vector4_create_norm(VALUE klass, VALUE x, VALUE y, VALUE z, VALUE w);
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static inline VALUE rb_vector4_clamp_s(VALUE klass, VALUE vector, VALUE minimum, VALUE maximum);
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static inline VALUE rb_vector4_lerp_s(VALUE klass, VALUE vec1, VALUE vec2, VALUE amount);
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static inline VALUE rb_vector4_transform_s(VALUE klass, VALUE vector, VALUE matrix);
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static inline VALUE rb_vector4_min_s(VALUE klass, VALUE vec1, VALUE vec2);
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static inline VALUE rb_vector4_max_s(VALUE klass, VALUE vec1, VALUE vec2);
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#endif /* NUMERIX_VECTOR4_H */
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#include "vector_base.h"
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VALUE rb_cVectorBase;
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VALUE rb_cVector2;
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VALUE rb_cVector3;
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VALUE rb_cVector4;
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VALUE rb_cQuaternion;
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void Init_vector_base(VALUE outer) {
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rb_cVectorBase = rb_define_class_under(outer, "VectorBase", rb_cNumerixStruct);
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rb_cVector2 = rb_define_class_under(outer, "Vector2", rb_cVectorBase);
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rb_cVector3 = rb_define_class_under(outer, "Vector3", rb_cVectorBase);
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rb_cVector4 = rb_define_class_under(outer, "Vector4", rb_cVectorBase);
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rb_cQuaternion = rb_define_class_under(outer, "Quaternion", rb_cNumerixStruct);
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rb_define_method(rb_cVectorBase, "initialize", rb_numerix_abstract_initialize, 0);
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rb_define_method(rb_cVector2, "x", rb_vector_base_x, 0);
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rb_define_method(rb_cVector2, "y", rb_vector_base_y, 0);
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rb_define_method(rb_cVector2, "x=", rb_vector_base_x_set, 1);
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rb_define_method(rb_cVector2, "y=", rb_vector_base_y_set, 1);
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rb_define_method(rb_cVector3, "x", rb_vector_base_x, 0);
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rb_define_method(rb_cVector3, "y", rb_vector_base_y, 0);
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rb_define_method(rb_cVector3, "z", rb_vector_base_z, 0);
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rb_define_method(rb_cVector3, "x=", rb_vector_base_x_set, 1);
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rb_define_method(rb_cVector3, "y=", rb_vector_base_y_set, 1);
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rb_define_method(rb_cVector3, "z=", rb_vector_base_z_set, 1);
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rb_define_method(rb_cVector4, "x", rb_vector_base_x, 0);
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rb_define_method(rb_cVector4, "y", rb_vector_base_y, 0);
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rb_define_method(rb_cVector4, "z", rb_vector_base_z, 0);
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rb_define_method(rb_cVector4, "w", rb_vector_base_w, 0);
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rb_define_method(rb_cVector4, "x=", rb_vector_base_x_set, 1);
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rb_define_method(rb_cVector4, "y=", rb_vector_base_y_set, 1);
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rb_define_method(rb_cVector4, "z=", rb_vector_base_z_set, 1);
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rb_define_method(rb_cVector4, "w=", rb_vector_base_w_set, 1);
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rb_define_method(rb_cQuaternion, "x", rb_vector_base_x, 0);
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rb_define_method(rb_cQuaternion, "y", rb_vector_base_y, 0);
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rb_define_method(rb_cQuaternion, "z", rb_vector_base_z, 0);
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rb_define_method(rb_cQuaternion, "w", rb_vector_base_w, 0);
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rb_define_method(rb_cQuaternion, "x=", rb_vector_base_x_set, 1);
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rb_define_method(rb_cQuaternion, "y=", rb_vector_base_y_set, 1);
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rb_define_method(rb_cQuaternion, "z=", rb_vector_base_z_set, 1);
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rb_define_method(rb_cQuaternion, "w=", rb_vector_base_w_set, 1);
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rb_include_module(rb_cVectorBase, rb_mEnumerable);
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}
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VALUE rb_vector_base_x(VALUE self) {
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VECTOR2();
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return DBL2NUM(v->x);
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}
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VALUE rb_vector_base_y(VALUE self) {
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VECTOR2();
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return DBL2NUM(v->y);
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}
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VALUE rb_vector_base_z(VALUE self) {
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VECTOR3();
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return DBL2NUM(v->z);
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}
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VALUE rb_vector_base_w(VALUE self) {
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VECTOR4();
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return DBL2NUM(v->w);
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}
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VALUE rb_vector_base_x_set(VALUE self, VALUE value) {
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VECTOR2();
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v->x = NUM2FLT(value);
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return value;
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}
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VALUE rb_vector_base_y_set(VALUE self, VALUE value) {
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VECTOR2();
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v->y = NUM2FLT(value);
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return value;
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}
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VALUE rb_vector_base_z_set(VALUE self, VALUE value) {
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VECTOR3();
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v->z = NUM2FLT(value);
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return value;
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}
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VALUE rb_vector_base_w_set(VALUE self, VALUE value) {
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VECTOR4();
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v->w = NUM2FLT(value);
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return value;
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}
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#ifndef NUMERIX_VECTOR_BASE_H
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#define NUMERIX_VECTOR_BASE_H 1
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#include "common.h"
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#define VECTOR2() \
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Vector2 *v; \
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Data_Get_Struct(self, Vector2, v)
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#define VECTOR3() \
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Vector3 *v; \
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Data_Get_Struct(self, Vector3, v)
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#define VECTOR4() \
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Vector4 *v; \
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Data_Get_Struct(self, Vector4, v)
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void Init_vector_base(VALUE outer);
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VALUE rb_vector_base_x(VALUE self);
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VALUE rb_vector_base_y(VALUE self);
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VALUE rb_vector_base_z(VALUE self);
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VALUE rb_vector_base_w(VALUE self);
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VALUE rb_vector_base_x_set(VALUE self, VALUE value);
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VALUE rb_vector_base_y_set(VALUE self, VALUE value);
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VALUE rb_vector_base_z_set(VALUE self, VALUE value);
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VALUE rb_vector_base_w_set(VALUE self, VALUE value);
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#endif /* NUMERIX_VECTOR_BASE_H */
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module Numerix
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##
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# Size of the internal {Vector2} struct, in bytes.
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SIZEOF_VECTOR2 = SIZEOF_FLOAT * 2
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##
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# Size of the internal {Vector3} struct, in bytes.
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SIZEOF_VECTOR3 = SIZEOF_FLOAT * 3
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##
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# Size of the internal {Vector4} struct, in bytes.
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SIZEOF_VECTOR4 = SIZEOF_FLOAT * 4
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##
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# Size of the internal {Matrix3x2} struct, in bytes.
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SIZEOF_MATRIX3X2 = SIZEOF_FLOAT * 6
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##
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# Size of the internal {Matrix4x4} struct, in bytes.
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SIZEOF_MATRIX4X4 = SIZEOF_FLOAT * 16
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##
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# Size of the internal {Plane} struct, in bytes.
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SIZEOF_PLANE = SIZEOF_FLOAT * 4
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##
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# Size of the internal {Quaternion} struct, in bytes.
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SIZEOF_QUATERNION = SIZEOF_FLOAT * 4
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##
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# Exception class for Numerix specific errors.
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class NumerixError < StandardError
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end
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end
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module Numerix
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##
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# A structure encapsulating a 3x2 matrix.
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class Matrix3x2 < MatrixBase
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##
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# @return [Float] the first element of the first row.
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attr_accessor :m11
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##
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# @return [Float] the second element of the first row.
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attr_accessor :m12
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##
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# @return [Float] the first element of the second row.
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attr_accessor :m21
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##
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# @return [Float] the second element of the second row.
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attr_accessor :m22
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##
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# @return [Float] the first element of the third row.
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attr_accessor :m31
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##
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# @return [Float] the second element of the third row.
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attr_accessor :m32
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##
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# @return [Vector2] the translation component of this matrix.
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attr_accessor :translation
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##
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# @overload initialize
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# Creates a new matrix with all values set to `0.0`.
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#
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# @overload initialize(m11, m12, m21, m22, m31, m32)
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# Constructs a Matrix3x2 from the given components.
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#
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# @param m11 [Float] The first element of the first row.
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# @param m12 [Float] The second element of the first row.
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# @param m21 [Float] The first element of the second row.
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# @param m22 [Float] The second element of the second row.
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# @param m31 [Float] The first element of the third row.
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# @param m32 [Float] The second element of the third row.
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#
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# @see create_translation
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# @see create_scale
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# @see create_skew
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# @see create_rotation
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# @see identity
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def initialize(*args)
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end
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##
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# The equivalent of `Enumerable#map`, but returns a matrix object instead of
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# an Array.
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#
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# Invokes the given block once for each element of `self`.
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#
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# Creates a new matrix containing the values returned by the block.
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#
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# @yield [component] Yields a component of the matrix to the block.
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# @yieldparam component [Float] The yielded component.
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#
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68
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+
# @return [Matrix3x2]
|
69
|
+
#
|
70
|
+
# @see map!
|
71
|
+
def map
|
72
|
+
end
|
73
|
+
|
74
|
+
##
|
75
|
+
# Invokes the given block once for each element of self, replacing the
|
76
|
+
# element with the value returned by the block.
|
77
|
+
#
|
78
|
+
# The values of the matrix are altered without creating a ne object.
|
79
|
+
#
|
80
|
+
# @yield [component] Yields a component of the matrix to the block.
|
81
|
+
# @yieldparam component [Float] The yielded component.
|
82
|
+
#
|
83
|
+
# @return [self]
|
84
|
+
#
|
85
|
+
# @see map
|
86
|
+
def map!
|
87
|
+
end
|
88
|
+
|
89
|
+
alias_method :collect, :map
|
90
|
+
alias_method :collect!, :map!
|
91
|
+
|
92
|
+
##
|
93
|
+
# Raises the matrix to the given power.
|
94
|
+
#
|
95
|
+
# @param exponent [Float] The power to raise the matrix to.
|
96
|
+
#
|
97
|
+
# @return [Matrix3x2] New matrix that is result of the operation.
|
98
|
+
def **(exponent)
|
99
|
+
end
|
100
|
+
|
101
|
+
##
|
102
|
+
# @return [Boolean] `true` if the matrix is the identity matrix, otherwise
|
103
|
+
# `false`.
|
104
|
+
def identity?
|
105
|
+
end
|
106
|
+
|
107
|
+
##
|
108
|
+
# Calculates the determinant for this matrix.
|
109
|
+
#
|
110
|
+
# The determinant is calculated by expanding the matrix with a third column
|
111
|
+
# whose values are (0,0,1).
|
112
|
+
#
|
113
|
+
# @return [Float] the determinant.
|
114
|
+
def determinant
|
115
|
+
end
|
116
|
+
|
117
|
+
##
|
118
|
+
# Returns the specified matrix row as an array.
|
119
|
+
#
|
120
|
+
# @param index [Integer] The row index to retrieve.
|
121
|
+
#
|
122
|
+
# @return [Array<Float>, nil] the requested row, or `nil` if index is out of
|
123
|
+
# range.
|
124
|
+
#
|
125
|
+
# @see column
|
126
|
+
def row(index)
|
127
|
+
end
|
128
|
+
|
129
|
+
##
|
130
|
+
# Returns the specified matrix column as an array.
|
131
|
+
#
|
132
|
+
# @param index [Integer] The column index to retrieve.
|
133
|
+
#
|
134
|
+
# @return [Array<Float>, nil] the requested column, or `nil` if index is out
|
135
|
+
# of range.
|
136
|
+
#
|
137
|
+
# @see row
|
138
|
+
def column(index)
|
139
|
+
end
|
140
|
+
|
141
|
+
##
|
142
|
+
# Enumerates the rows of the matrix.
|
143
|
+
#
|
144
|
+
# @yield [row] Yields a row to the block.
|
145
|
+
# @yieldparam row [Array<Float>] The current row as an array.
|
146
|
+
#
|
147
|
+
# @return [self]
|
148
|
+
#
|
149
|
+
# see each_column
|
150
|
+
def each_row
|
151
|
+
end
|
152
|
+
|
153
|
+
##
|
154
|
+
# Enumerates the columns of the matrix.
|
155
|
+
#
|
156
|
+
# @yield [column] Yields a column to the block.
|
157
|
+
# @yieldparam column [Array<Float>] The current column as an array.
|
158
|
+
#
|
159
|
+
# @return [self]
|
160
|
+
#
|
161
|
+
# @see each_row
|
162
|
+
def each_column
|
163
|
+
end
|
164
|
+
|
165
|
+
##
|
166
|
+
# Attempts to invert the given matrix.
|
167
|
+
#
|
168
|
+
# @note Some matrices cannot be inverted, in which case the returned matrix
|
169
|
+
# will have all values set to `NaN`.
|
170
|
+
#
|
171
|
+
# @return [Matrix3x2] A new matrix that is this matrix inverted.
|
172
|
+
def invert
|
173
|
+
end
|
174
|
+
|
175
|
+
##
|
176
|
+
# Linearly interpolates from this matrix to another, based on the amount.
|
177
|
+
#
|
178
|
+
# @param matrix [Matrix3x2] The source matrix to interpolate between.
|
179
|
+
# @param amount [Float] The relative weighting of the given matrix, clamped
|
180
|
+
# between `0.0` and `1.0`.
|
181
|
+
#
|
182
|
+
# @return [Matrix3x2] a newly created interpolated matrix.
|
183
|
+
#
|
184
|
+
# @see lerp!
|
185
|
+
def lerp(matrix, amount)
|
186
|
+
end
|
187
|
+
|
188
|
+
##
|
189
|
+
# @note This method is the same as {#lerp}, but alters the values of this
|
190
|
+
# matrix instead of creating a new instance.
|
191
|
+
#
|
192
|
+
# Linearly interpolates from this matrix to another, based on the amount.
|
193
|
+
#
|
194
|
+
# @param matrix [Matrix3x2] The source matrix to interpolate between.
|
195
|
+
# @param amount [Float] The relative weighting of the given matrix, clamped
|
196
|
+
# between `0.0` and `1.0`.
|
197
|
+
#
|
198
|
+
# @return [self]
|
199
|
+
#
|
200
|
+
# @see lerp
|
201
|
+
def lerp!(matrix, amount)
|
202
|
+
end
|
203
|
+
|
204
|
+
##
|
205
|
+
# @return [String] a String representation of this instance.
|
206
|
+
def to_s
|
207
|
+
end
|
208
|
+
|
209
|
+
##
|
210
|
+
# @return [Array<Array<Float>>] an Array representation of this instance.
|
211
|
+
def to_a
|
212
|
+
end
|
213
|
+
|
214
|
+
alias_method :elements, :to_a
|
215
|
+
|
216
|
+
##
|
217
|
+
# @return [Hash{Symbol => Float}] a Hash representation of this instance.
|
218
|
+
def to_h
|
219
|
+
end
|
220
|
+
|
221
|
+
##
|
222
|
+
# Negates the given matrix by multiplying all values by `-1.0`.
|
223
|
+
#
|
224
|
+
# @return [Matrix3x2] the negated matrix.
|
225
|
+
def -@
|
226
|
+
end
|
227
|
+
|
228
|
+
##
|
229
|
+
# Adds each matrix element in value1 with its corresponding element in the
|
230
|
+
# specified matrix.
|
231
|
+
#
|
232
|
+
# @param other [Matrix3x2] The matrix to add.
|
233
|
+
#
|
234
|
+
# @return [Matrix3x2] A matrix containing the summed values.
|
235
|
+
def +(other)
|
236
|
+
end
|
237
|
+
|
238
|
+
##
|
239
|
+
# Subtracts each matrix element in the specified matrix from its
|
240
|
+
# corresponding element in this matrix to form a new matrix of the
|
241
|
+
# difference.
|
242
|
+
#
|
243
|
+
# @param other [Matrix3x2] The matrix to subtract.
|
244
|
+
#
|
245
|
+
# @return [Matrix3x2] The matrix containing the resulting values.
|
246
|
+
def -(other)
|
247
|
+
end
|
248
|
+
|
249
|
+
##
|
250
|
+
# Multiplies this matrix by the specified value.
|
251
|
+
#
|
252
|
+
# @overload *(scalar)
|
253
|
+
# Scales all elements in a matrix by the given scalar factor.
|
254
|
+
#
|
255
|
+
# @param scalar [Float] The scaling value to use.
|
256
|
+
#
|
257
|
+
# @overload *(other)
|
258
|
+
# Multiplies two matrices together and returns the resulting matrix.
|
259
|
+
#
|
260
|
+
# @param other [Matrix3x2] The source matrix to multiply.
|
261
|
+
#
|
262
|
+
# @return [Matrix3x2] the product matrix.
|
263
|
+
def *(other)
|
264
|
+
end
|
265
|
+
|
266
|
+
##
|
267
|
+
# Returns flag if this matrix instance is equal to the given object.
|
268
|
+
#
|
269
|
+
# @param other [Object] The object to compare.
|
270
|
+
#
|
271
|
+
# @return [Boolean] `true` if objects are equal, otherwise `false`.
|
272
|
+
def ==(other)
|
273
|
+
end
|
274
|
+
|
275
|
+
##
|
276
|
+
# Accesses the matrix component using the zero-based row/column indices.
|
277
|
+
#
|
278
|
+
# @param row [Integer] The zero-based row index.
|
279
|
+
# @param column [Integer] The zero-based column index.
|
280
|
+
#
|
281
|
+
# @return [Float, nil] the value at the specified location, or `nil` if an
|
282
|
+
# index is out of range.
|
283
|
+
def [](row, column)
|
284
|
+
end
|
285
|
+
|
286
|
+
##
|
287
|
+
# Sets the matrix component using the zero-based row/column indices.
|
288
|
+
#
|
289
|
+
# @param row [Integer] The zero-based row index.
|
290
|
+
# @param column [Integer] The zero-based column index.
|
291
|
+
# @param value [Float] The value to set.
|
292
|
+
#
|
293
|
+
# @return [Float] the value.
|
294
|
+
def []=(row, column, value)
|
295
|
+
end
|
296
|
+
|
297
|
+
class << self
|
298
|
+
|
299
|
+
##
|
300
|
+
# @return [Matrix3x2] the multiplicative identity matrix.
|
301
|
+
def identity
|
302
|
+
end
|
303
|
+
|
304
|
+
##
|
305
|
+
# Creates a translation matrix.
|
306
|
+
#
|
307
|
+
# @overload create_translation(position)
|
308
|
+
# Creates a translation matrix from the given vector.
|
309
|
+
#
|
310
|
+
# @param position [Vector] The translation position.
|
311
|
+
#
|
312
|
+
# @overload create_translation(x, y)
|
313
|
+
# Creates a translation matrix from the given X and Y components.
|
314
|
+
#
|
315
|
+
# @param x [Float] The X position.
|
316
|
+
# @param y [Float] The Y position.
|
317
|
+
#
|
318
|
+
# @return [Matrix3x2] a translation matrix.
|
319
|
+
def create_translation(other)
|
320
|
+
end
|
321
|
+
|
322
|
+
##
|
323
|
+
# Creates a scale matrix.
|
324
|
+
#
|
325
|
+
# @overload create_scale(x, y)
|
326
|
+
# Creates a scale matrix from the given X and Y components.
|
327
|
+
#
|
328
|
+
# @param x [Float] Value to scale by on the X-axis.
|
329
|
+
# @param y [Float] Value to scale by on the Y-axis.
|
330
|
+
#
|
331
|
+
# @overload create_scale(x, y, center)
|
332
|
+
# Creates a scale matrix that is offset by a given center point.
|
333
|
+
#
|
334
|
+
# @param x [Float] Value to scale by on the X-axis.
|
335
|
+
# @param y [Float] Value to scale by on the Y-axis.
|
336
|
+
# @param center [Vector2] The center point.
|
337
|
+
#
|
338
|
+
# @overload create_scale(scales)
|
339
|
+
# Creates a scale matrix from the given vector scale.
|
340
|
+
#
|
341
|
+
# @param scales [Vector2] The scale to use.
|
342
|
+
#
|
343
|
+
# @overload create_scale(scales, center)
|
344
|
+
# Creates a scale matrix from the given vector scale with an offset from
|
345
|
+
# the given center point.
|
346
|
+
#
|
347
|
+
# @param scales [Vector2] The scale to use.
|
348
|
+
# @param center [Vector2] The center point.
|
349
|
+
#
|
350
|
+
# @overload create_scale(scale)
|
351
|
+
# Creates a scale matrix that scales uniformly with the given scale.
|
352
|
+
#
|
353
|
+
# @param scale [Float] The uniform scale to use.
|
354
|
+
#
|
355
|
+
# @overload create_scale(scale, center)
|
356
|
+
# Creates a scale matrix that scales uniformly with the given scale with
|
357
|
+
# an offset from the given center.
|
358
|
+
#
|
359
|
+
# @param scale [Float] The uniform scale to use.
|
360
|
+
# @param center [Vector2] The center point.
|
361
|
+
#
|
362
|
+
# @return [Matrix3x2] a scaling matrix.
|
363
|
+
def create_scale(*args)
|
364
|
+
end
|
365
|
+
|
366
|
+
##
|
367
|
+
# Creates a skew matrix.
|
368
|
+
#
|
369
|
+
# @overload create_skew(x, y)
|
370
|
+
# Creates a skew matrix from the given angles in radians.
|
371
|
+
#
|
372
|
+
# @param x [Float] The X angle, in radians
|
373
|
+
# @param y [Float] The Y angle, in radians
|
374
|
+
#
|
375
|
+
# @overload create_skew(x, y, center)
|
376
|
+
# Creates a skew matrix from the given angles in radians and a center
|
377
|
+
# point.
|
378
|
+
#
|
379
|
+
# @param x [Float] The X angle, in radians
|
380
|
+
# @param y [Float] The Y angle, in radians
|
381
|
+
# @param center [Vector2] The center point.
|
382
|
+
#
|
383
|
+
# @return [Matrix3x2] a skew matrix.
|
384
|
+
def create_skew(*args)
|
385
|
+
end
|
386
|
+
|
387
|
+
##
|
388
|
+
# Creates a rotation matrix.
|
389
|
+
#
|
390
|
+
# @overload create_rotation(radians)
|
391
|
+
# Creates a rotation matrix using the given rotation in radians.
|
392
|
+
#
|
393
|
+
# @param radians [Float] The amount of rotation, in radians.
|
394
|
+
#
|
395
|
+
# @overload create_rotation(radians, center)
|
396
|
+
# Creates a rotation matrix using the given rotation in radians and a
|
397
|
+
# center point.
|
398
|
+
#
|
399
|
+
# @param radians [Float] The amount of rotation, in radians.
|
400
|
+
# @param center [Vector2] The center point
|
401
|
+
#
|
402
|
+
# @return [Matrix3x2] a rotation matrix.
|
403
|
+
def create_rotation
|
404
|
+
end
|
405
|
+
|
406
|
+
##
|
407
|
+
# Linearly interpolates from _matrix1_ to _matrix2_, based on the third
|
408
|
+
# parameter.
|
409
|
+
#
|
410
|
+
# @param matrix1 [Matrix3x2] The first source matrix.
|
411
|
+
# @param matrix2 [Matrix3x2] The second source matrix.
|
412
|
+
# @param amount [Float] The relative weighting of _matrix2_, clamped
|
413
|
+
# between `0.0` and `1.0`.
|
414
|
+
#
|
415
|
+
# @return [Matrix3x2] the interpolated matrix.
|
416
|
+
def lerp(matrix1, matrix2, amount)
|
417
|
+
end
|
418
|
+
end
|
419
|
+
end
|
420
|
+
end
|