numerix 1.0.0
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- checksums.yaml +7 -0
- data/.gitignore +18 -0
- data/.travis.yml +5 -0
- data/.yardopts +5 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/LICENSE.txt +21 -0
- data/README.md +66 -0
- data/Rakefile +18 -0
- data/TODO.txt +25 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/numerix/common.h +107 -0
- data/ext/numerix/extconf.rb +3 -0
- data/ext/numerix/matrix3x2.c +638 -0
- data/ext/numerix/matrix3x2.h +52 -0
- data/ext/numerix/matrix4x4.c +1807 -0
- data/ext/numerix/matrix4x4.h +90 -0
- data/ext/numerix/matrix_base.c +307 -0
- data/ext/numerix/matrix_base.h +70 -0
- data/ext/numerix/numerix.c +33 -0
- data/ext/numerix/numerix.h +19 -0
- data/ext/numerix/plane.c +311 -0
- data/ext/numerix/plane.h +34 -0
- data/ext/numerix/quaternion.c +712 -0
- data/ext/numerix/quaternion.h +53 -0
- data/ext/numerix/structure.c +154 -0
- data/ext/numerix/structure.h +24 -0
- data/ext/numerix/vector.c +326 -0
- data/ext/numerix/vector.h +57 -0
- data/ext/numerix/vector2.c +641 -0
- data/ext/numerix/vector2.h +64 -0
- data/ext/numerix/vector3.c +805 -0
- data/ext/numerix/vector3.h +68 -0
- data/ext/numerix/vector4.c +727 -0
- data/ext/numerix/vector4.h +63 -0
- data/ext/numerix/vector_base.c +94 -0
- data/ext/numerix/vector_base.h +30 -0
- data/extra/numerix128.png +0 -0
- data/extra/numerix24.png +0 -0
- data/extra/numerix32.png +0 -0
- data/extra/numerix320.png +0 -0
- data/extra/numerix48.png +0 -0
- data/extra/numerix96.png +0 -0
- data/lib/numerix/error.rb +36 -0
- data/lib/numerix/matrix3x2.rb +420 -0
- data/lib/numerix/matrix4x4.rb +676 -0
- data/lib/numerix/matrix_base.rb +14 -0
- data/lib/numerix/plane.rb +154 -0
- data/lib/numerix/quaternion.rb +355 -0
- data/lib/numerix/structure.rb +124 -0
- data/lib/numerix/vector.rb +13 -0
- data/lib/numerix/vector2.rb +534 -0
- data/lib/numerix/vector3.rb +572 -0
- data/lib/numerix/vector4.rb +551 -0
- data/lib/numerix/vector_base.rb +14 -0
- data/lib/numerix/version.rb +6 -0
- data/lib/numerix.rb +10 -0
- data/numerix.gemspec +30 -0
- metadata +167 -0
@@ -0,0 +1,727 @@
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#include "vector4.h"
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void Init_vector4(VALUE outer) {
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rb_define_alloc_func(rb_cVector4, rb_vector4_alloc);
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// Instance Methods
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rb_define_method(rb_cVector4, "initialize", rb_vector4_initialize, -1);
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rb_define_method(rb_cVector4, "length", rb_vector4_length, 0);
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rb_define_method(rb_cVector4, "length_squared", rb_vector4_length_squared, 0);
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rb_define_method(rb_cVector4, "one?", rb_vector4_one_p, 0);
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rb_define_method(rb_cVector4, "zero?", rb_vector4_zero_p, 0);
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rb_define_method(rb_cVector4, "min_value", rb_vector4_min_value, 0);
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rb_define_method(rb_cVector4, "max_value", rb_vector4_max_value, 0);
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rb_define_method(rb_cVector4, "distance", rb_vector4_distance, 1);
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rb_define_method(rb_cVector4, "distance_squared", rb_vector4_distance_squared, 1);
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rb_define_method(rb_cVector4, "normalize", rb_vector4_normalize, 0);
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rb_define_method(rb_cVector4, "normalize!", rb_vector4_normalize_bang, 0);
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rb_define_method(rb_cVector4, "lerp", rb_vector4_lerp, 2);
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rb_define_method(rb_cVector4, "lerp!", rb_vector4_lerp_bang, 2);
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rb_define_method(rb_cVector4, "transform", rb_vector4_transform, 1);
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rb_define_method(rb_cVector4, "transform!", rb_vector4_transform_bang, 1);
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rb_define_method(rb_cVector4, "abs", rb_vector4_abs, 0);
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rb_define_method(rb_cVector4, "sqrt", rb_vector4_sqrt, 0);
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rb_define_method(rb_cVector4, "dot", rb_vector4_dot, 1);
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rb_define_method(rb_cVector4, "clamp", rb_vector4_clamp, 2);
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rb_define_method(rb_cVector4, "clamp!", rb_vector4_clamp_bang, 2);
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rb_define_method(rb_cVector4, "map", rb_vector4_map, 0);
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rb_define_method(rb_cVector4, "map!", rb_vector4_map_bang, 0);
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// Conversion
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rb_define_method(rb_cVector4, "to_s", rb_vector4_to_s, 0);
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rb_define_method(rb_cVector4, "to_a", rb_vector4_to_a, 0);
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rb_define_method(rb_cVector4, "to_h", rb_vector4_to_h, 0);
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rb_define_method(rb_cVector4, "to_quaternion", rb_vector4_to_quaternion, 0);
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rb_define_method(rb_cVector4, "to_plane", rb_vector4_to_plane, 0);
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rb_define_method(rb_cVector4, "to_vec2", rb_vector4_to_vec2, 0);
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rb_define_method(rb_cVector4, "to_vec3", rb_vector4_to_vec3, 0);
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// Operators
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rb_define_method(rb_cVector4, "+", rb_vector4_add, 1);
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rb_define_method(rb_cVector4, "-", rb_vector4_subtract, 1);
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rb_define_method(rb_cVector4, "*", rb_vector4_multiply, 1);
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rb_define_method(rb_cVector4, "/", rb_vector4_divide, 1);
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rb_define_method(rb_cVector4, "==", rb_vector4_equal, 1);
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rb_define_method(rb_cVector4, "-@", rb_vector4_negate, 0);
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rb_define_method(rb_cVector4, "**", rb_vector4_pow, 1);
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// Alias
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rb_define_alias(rb_cVector4, "magnitude", "length");
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rb_define_alias(rb_cVector4, "elements", "to_a");
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rb_define_alias(rb_cVector4, "collect", "map");
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rb_define_alias(rb_cVector4, "collect!", "map!");
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// Singleton Methods
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rb_define_singleton_method(rb_cVector4, "zero", rb_vector4_alloc, 0);
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rb_define_singleton_method(rb_cVector4, "one", rb_vector4_one, 0);
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rb_define_singleton_method(rb_cVector4, "unit_x", rb_vector4_unit_x, 0);
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rb_define_singleton_method(rb_cVector4, "unit_y", rb_vector4_unit_y, 0);
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rb_define_singleton_method(rb_cVector4, "unit_z", rb_vector4_unit_z, 0);
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rb_define_singleton_method(rb_cVector4, "unit_w", rb_vector4_unit_w, 0);
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rb_define_singleton_method(rb_cVector4, "create_norm", rb_vector4_create_norm, 4);
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rb_define_singleton_method(rb_cVector4, "clamp", rb_vector4_clamp_s, 3);
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rb_define_singleton_method(rb_cVector4, "lerp", rb_vector4_lerp_s, 3);
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rb_define_singleton_method(rb_cVector4, "transform", rb_vector4_transform_s, 2);
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rb_define_singleton_method(rb_cVector4, "min", rb_vector4_min_s, 2);
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rb_define_singleton_method(rb_cVector4, "max", rb_vector4_max_s, 2);
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}
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static VALUE rb_vector4_alloc(VALUE klass) {
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void *v = ALLOC(Vector4);
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memset(v, 0, sizeof(Vector4));
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_initialize(int argc, VALUE *argv, VALUE self) {
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VECTOR4();
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switch (argc) {
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case 0:
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break;
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case 1: {
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float value = NUM2FLT(argv[0]);
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v->x = value;
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v->y = value;
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v->z = value;
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v->w = value;
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break;
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}
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case 2: {
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if (NUMERIX_TYPE_P(argv[0], rb_cVector3)) {
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Vector3 *vec3;
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Data_Get_Struct(argv[0], Vector3, vec3);
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v->x = vec3->x;
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v->y = vec3->y;
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v->z = vec3->z;
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v->w = NUM2FLT(argv[1]);
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} else {
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Vector2 *v1, *v2;
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Data_Get_Struct(argv[0], Vector2, v1);
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Data_Get_Struct(argv[1], Vector2, v2);
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v->x = v1->x;
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v->y = v1->y;
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v->z = v2->x;
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v->w = v2->y;
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}
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break;
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}
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case 3: {
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Vector2 *vec2;
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Data_Get_Struct(argv[0], Vector2, vec2);
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v->x = vec2->x;
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v->y = vec2->y;
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v->z = NUM2FLT(argv[1]);
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v->w = NUM2FLT(argv[2]);
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break;
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}
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case 4: {
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v->x = NUM2FLT(argv[0]);
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v->y = NUM2FLT(argv[1]);
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v->z = NUM2FLT(argv[2]);
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v->w = NUM2FLT(argv[3]);
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break;
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}
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default:
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rb_raise(rb_eArgError, "wrong number of arguments (given %d, expected 0, 1, 2, 3, 4)", argc);
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break;
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}
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return Qnil;
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}
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VALUE rb_vector4_one(VALUE klass) {
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Vector4 *v = ALLOC(Vector4);
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v->x = 1.0f;
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v->y = 1.0f;
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v->z = 1.0f;
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v->w = 1.0f;
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_unit_x(VALUE klass) {
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Vector4 *v = ALLOC(Vector4);
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v->x = 1.0f;
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v->y = 0.0f;
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v->z = 0.0f;
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v->w = 0.0f;
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_unit_y(VALUE klass) {
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Vector4 *v = ALLOC(Vector4);
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v->x = 0.0f;
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v->y = 1.0f;
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v->z = 0.0f;
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v->w = 0.0f;
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_unit_z(VALUE klass) {
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Vector4 *v = ALLOC(Vector4);
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v->x = 0.0f;
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v->y = 0.0f;
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v->z = 1.0f;
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v->w = 0.0f;
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_unit_w(VALUE klass) {
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Vector4 *v = ALLOC(Vector4);
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v->x = 0.0f;
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v->y = 0.0f;
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v->z = 0.0f;
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v->w = 1.0f;
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return NUMERIX_WRAP(klass, v);
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}
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VALUE rb_vector4_length(VALUE self) {
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VECTOR4();
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return DBL2NUM(sqrtf(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w));
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}
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VALUE rb_vector4_length_squared(VALUE self) {
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VECTOR4();
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return DBL2NUM(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w);
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}
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VALUE rb_vector4_one_p(VALUE self) {
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VECTOR4();
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return v->x == 1.0f && v->y == 1.0f && v->z == 1.0f && v->w == 1.0f ? Qtrue : Qfalse;
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}
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VALUE rb_vector4_zero_p(VALUE self) {
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VECTOR4();
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return v->x == 0.0f && v->y == 0.0f && v->z == 0.0f && v->w == 0.0f ? Qtrue : Qfalse;
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}
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VALUE rb_vector4_add(VALUE self, VALUE other) {
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VECTOR4();
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Vector4 *result = ALLOC(Vector4);
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Vector4 *v2;
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Data_Get_Struct(other, Vector4, v2);
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result->x = v->x + v2->x;
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result->y = v->y + v2->y;
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result->z = v->z + v2->z;
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result->w = v->w + v2->w;
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return NUMERIX_WRAP(CLASS_OF(self), result);
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}
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VALUE rb_vector4_subtract(VALUE self, VALUE other) {
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VECTOR4();
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Vector4 *result = ALLOC(Vector4);
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Vector4 *v2;
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Data_Get_Struct(other, Vector4, v2);
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result->x = v->x - v2->x;
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result->y = v->y - v2->y;
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result->z = v->z - v2->z;
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result->w = v->w - v2->w;
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return NUMERIX_WRAP(CLASS_OF(self), result);
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}
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VALUE rb_vector4_multiply(VALUE self, VALUE other) {
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VECTOR4();
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Vector4 *result = ALLOC(Vector4);
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if (NUMERIX_TYPE_P(other, rb_cVector4)) {
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Vector4 *v2;
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Data_Get_Struct(other, Vector4, v2);
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result->x = v->x * v2->x;
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result->y = v->x * v2->y;
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result->z = v->z * v2->z;
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result->w = v->w * v2->w;
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} else {
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float scalar = NUM2FLT(other);
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result->x = v->x * scalar;
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result->y = v->y * scalar;
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result->z = v->z * scalar;
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result->w = v->w * scalar;
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}
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return NUMERIX_WRAP(CLASS_OF(self), result);
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}
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VALUE rb_vector4_divide(VALUE self, VALUE other) {
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VECTOR4();
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Vector4 *result = ALLOC(Vector4);
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250
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if (NUMERIX_TYPE_P(other, rb_cVector4)) {
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Vector4 *v2;
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Data_Get_Struct(other, Vector4, v2);
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result->x = v->x / v2->x;
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result->y = v->y / v2->y;
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result->z = v->z / v2->z;
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result->w = v->w / v2->w;
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} else {
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258
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float scalar = 1.0f / NUM2FLT(other);
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result->x = v->x * scalar;
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result->y = v->y * scalar;
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result->z = v->z * scalar;
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result->w = v->w * scalar;
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}
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264
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return NUMERIX_WRAP(CLASS_OF(self), result);
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}
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267
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VALUE rb_vector4_equal(VALUE self, VALUE other) {
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if (CLASS_OF(other) != CLASS_OF(self))
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return Qfalse;
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271
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Vector4 *v1, *v2;
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272
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Data_Get_Struct(self, Vector4, v1);
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Data_Get_Struct(other, Vector4, v2);
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return FLT_EQUAL(v1->x, v2->x) && FLT_EQUAL(v1->y, v2->y) && FLT_EQUAL(v1->z, v2->z) && FLT_EQUAL(v1->w, v2->w) ? Qtrue : Qfalse;
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}
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276
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|
+
VALUE rb_vector4_negate(VALUE self) {
|
278
|
+
VECTOR4();
|
279
|
+
Vector4 *result = ALLOC(Vector4);
|
280
|
+
|
281
|
+
result->x = -v->x;
|
282
|
+
result->y = -v->y;
|
283
|
+
result->z = -v->z;
|
284
|
+
result->w = -v->w;
|
285
|
+
|
286
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
287
|
+
}
|
288
|
+
|
289
|
+
VALUE rb_vector4_map(VALUE self) {
|
290
|
+
VECTOR4();
|
291
|
+
Vector4 *result = ALLOC(Vector4);
|
292
|
+
|
293
|
+
result->x = NUM2FLT(rb_yield(DBL2NUM(v->x)));
|
294
|
+
result->y = NUM2FLT(rb_yield(DBL2NUM(v->y)));
|
295
|
+
result->z = NUM2FLT(rb_yield(DBL2NUM(v->z)));
|
296
|
+
result->w = NUM2FLT(rb_yield(DBL2NUM(v->w)));
|
297
|
+
|
298
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
299
|
+
}
|
300
|
+
|
301
|
+
VALUE rb_vector4_map_bang(VALUE self) {
|
302
|
+
VECTOR4();
|
303
|
+
|
304
|
+
v->x = NUM2FLT(rb_yield(DBL2NUM(v->x)));
|
305
|
+
v->y = NUM2FLT(rb_yield(DBL2NUM(v->y)));
|
306
|
+
v->z = NUM2FLT(rb_yield(DBL2NUM(v->z)));
|
307
|
+
v->w = NUM2FLT(rb_yield(DBL2NUM(v->w)));
|
308
|
+
|
309
|
+
return self;
|
310
|
+
}
|
311
|
+
|
312
|
+
VALUE rb_vector4_to_s(VALUE self) {
|
313
|
+
VECTOR4();
|
314
|
+
return rb_sprintf("<%f, %f, %f, %f>", v->x, v->y, v->z, v->w);
|
315
|
+
}
|
316
|
+
|
317
|
+
VALUE rb_vector4_to_a(VALUE self) {
|
318
|
+
VECTOR4();
|
319
|
+
VALUE ary = rb_ary_new_capa(4);
|
320
|
+
rb_ary_store(ary, 0, DBL2NUM(v->x));
|
321
|
+
rb_ary_store(ary, 1, DBL2NUM(v->y));
|
322
|
+
rb_ary_store(ary, 2, DBL2NUM(v->z));
|
323
|
+
rb_ary_store(ary, 3, DBL2NUM(v->w));
|
324
|
+
return ary;
|
325
|
+
}
|
326
|
+
|
327
|
+
VALUE rb_vector4_to_h(VALUE self) {
|
328
|
+
VECTOR4();
|
329
|
+
VALUE hash = rb_hash_new();
|
330
|
+
rb_hash_aset(hash, ID2SYM(rb_intern("x")), DBL2NUM(v->x));
|
331
|
+
rb_hash_aset(hash, ID2SYM(rb_intern("y")), DBL2NUM(v->y));
|
332
|
+
rb_hash_aset(hash, ID2SYM(rb_intern("z")), DBL2NUM(v->z));
|
333
|
+
rb_hash_aset(hash, ID2SYM(rb_intern("w")), DBL2NUM(v->w));
|
334
|
+
return hash;
|
335
|
+
}
|
336
|
+
|
337
|
+
VALUE rb_vector4_to_vec2(VALUE self) {
|
338
|
+
VECTOR4();
|
339
|
+
Vector2 *vec = ALLOC(Vector2);
|
340
|
+
vec->x = v->x;
|
341
|
+
vec->y = v->y;
|
342
|
+
return NUMERIX_WRAP(rb_cVector2, vec);
|
343
|
+
}
|
344
|
+
|
345
|
+
VALUE rb_vector4_to_vec3(VALUE self) {
|
346
|
+
VECTOR4();
|
347
|
+
Vector3 *vec = ALLOC(Vector3);
|
348
|
+
vec->x = v->x;
|
349
|
+
vec->y = v->y;
|
350
|
+
vec->z = v->z;
|
351
|
+
return NUMERIX_WRAP(rb_cVector3, vec);
|
352
|
+
}
|
353
|
+
|
354
|
+
VALUE rb_vector4_to_quaternion(VALUE self) {
|
355
|
+
VECTOR4();
|
356
|
+
Quaternion *q = ALLOC(Quaternion);
|
357
|
+
memcpy(q, v, sizeof(Vector4));
|
358
|
+
return NUMERIX_WRAP(rb_cQuaternion, q);
|
359
|
+
}
|
360
|
+
|
361
|
+
VALUE rb_vector4_to_plane(VALUE self) {
|
362
|
+
VECTOR4();
|
363
|
+
Plane *p = ALLOC(Plane);
|
364
|
+
memcpy(p, v, sizeof(Vector4));
|
365
|
+
return NUMERIX_WRAP(rb_cPlane, p);
|
366
|
+
}
|
367
|
+
|
368
|
+
VALUE rb_vector4_min_value(VALUE self) {
|
369
|
+
VECTOR4();
|
370
|
+
float m = NUMERIX_MIN(v->x, NUMERIX_MIN(v->y, NUMERIX_MIN(v->z, v->w)));
|
371
|
+
return DBL2NUM(m);
|
372
|
+
}
|
373
|
+
|
374
|
+
VALUE rb_vector4_max_value(VALUE self) {
|
375
|
+
VECTOR4();
|
376
|
+
float m = NUMERIX_MAX(v->x, NUMERIX_MAX(v->y, NUMERIX_MAX(v->z, v->w)));
|
377
|
+
return DBL2NUM(m);
|
378
|
+
}
|
379
|
+
|
380
|
+
VALUE rb_vector4_distance(VALUE self, VALUE other) {
|
381
|
+
Vector4 *v1, *v2;
|
382
|
+
Data_Get_Struct(self, Vector4, v1);
|
383
|
+
Data_Get_Struct(other, Vector4, v2);
|
384
|
+
|
385
|
+
float dx = v1->x - v2->x;
|
386
|
+
float dy = v1->y - v2->y;
|
387
|
+
float dz = v1->z - v2->z;
|
388
|
+
float dw = v1->w - v2->w;
|
389
|
+
|
390
|
+
return DBL2NUM(sqrtf(dx * dx + dy * dy + dz * dz + dw * dw));
|
391
|
+
}
|
392
|
+
|
393
|
+
VALUE rb_vector4_distance_squared(VALUE self, VALUE other) {
|
394
|
+
Vector4 *v1, *v2;
|
395
|
+
Data_Get_Struct(self, Vector4, v1);
|
396
|
+
Data_Get_Struct(other, Vector4, v2);
|
397
|
+
|
398
|
+
float dx = v1->x - v2->x;
|
399
|
+
float dy = v1->y - v2->y;
|
400
|
+
float dz = v1->z - v2->z;
|
401
|
+
float dw = v1->w - v2->w;
|
402
|
+
|
403
|
+
return DBL2NUM(dx * dx + dy * dy + dz * dz + dw * dw);
|
404
|
+
}
|
405
|
+
|
406
|
+
VALUE rb_vector4_normalize(VALUE self) {
|
407
|
+
VECTOR4();
|
408
|
+
Vector4 *result = ALLOC(Vector4);
|
409
|
+
|
410
|
+
float inv = 1.0f / sqrtf(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w);
|
411
|
+
result->x = v->x * inv;
|
412
|
+
result->y = v->y * inv;
|
413
|
+
result->z = v->z * inv;
|
414
|
+
result->w = v->w * inv;
|
415
|
+
|
416
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
417
|
+
}
|
418
|
+
|
419
|
+
VALUE rb_vector4_lerp(VALUE self, VALUE other, VALUE amount) {
|
420
|
+
return rb_vector4_lerp_s(CLASS_OF(self), self, other, amount);
|
421
|
+
}
|
422
|
+
|
423
|
+
VALUE rb_vector4_transform(VALUE self, VALUE other) {
|
424
|
+
return rb_vector4_transform_s(CLASS_OF(self), self, other);
|
425
|
+
}
|
426
|
+
|
427
|
+
VALUE rb_vector4_abs(VALUE self) {
|
428
|
+
VECTOR4();
|
429
|
+
Vector4 *result = ALLOC(Vector4);
|
430
|
+
|
431
|
+
result->x = fabsf(v->x);
|
432
|
+
result->y = fabsf(v->y);
|
433
|
+
result->z = fabsf(v->z);
|
434
|
+
result->w = fabsf(v->w);
|
435
|
+
|
436
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
437
|
+
}
|
438
|
+
|
439
|
+
VALUE rb_vector4_sqrt(VALUE self) {
|
440
|
+
VECTOR4();
|
441
|
+
Vector4 *result = ALLOC(Vector4);
|
442
|
+
|
443
|
+
result->x = sqrtf(v->x);
|
444
|
+
result->y = sqrtf(v->y);
|
445
|
+
result->z = sqrtf(v->z);
|
446
|
+
result->w = sqrtf(v->w);
|
447
|
+
|
448
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
449
|
+
}
|
450
|
+
|
451
|
+
VALUE rb_vector4_pow(VALUE self, VALUE exponent) {
|
452
|
+
VECTOR4();
|
453
|
+
Vector4 *result = ALLOC(Vector4);
|
454
|
+
float e = fabsf(NUM2FLT(exponent));
|
455
|
+
|
456
|
+
result->x = powf(fabsf(v->x), e);
|
457
|
+
result->y = powf(fabsf(v->y), e);
|
458
|
+
result->z = powf(fabsf(v->z), e);
|
459
|
+
result->w = powf(fabsf(v->w), e);
|
460
|
+
|
461
|
+
return NUMERIX_WRAP(CLASS_OF(self), result);
|
462
|
+
}
|
463
|
+
|
464
|
+
VALUE rb_vector4_dot(VALUE self, VALUE other) {
|
465
|
+
Vector4 *v1, *v2;
|
466
|
+
Data_Get_Struct(self, Vector4, v1);
|
467
|
+
Data_Get_Struct(other, Vector4, v2);
|
468
|
+
|
469
|
+
return DBL2NUM(v1->x * v2->x + v1->y * v2->y + v1->z * v2->z + v1->w * v2->w);
|
470
|
+
}
|
471
|
+
|
472
|
+
VALUE rb_vector4_clamp(VALUE self, VALUE min, VALUE max) {
|
473
|
+
return rb_vector4_clamp_s(CLASS_OF(self), self, min, max);
|
474
|
+
}
|
475
|
+
|
476
|
+
VALUE rb_vector4_normalize_bang(VALUE self) {
|
477
|
+
VECTOR4();
|
478
|
+
float inv = 1.0f / sqrtf(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w);
|
479
|
+
v->x = v->x * inv;
|
480
|
+
v->y = v->y * inv;
|
481
|
+
v->z = v->z * inv;
|
482
|
+
v->w = v->w * inv;
|
483
|
+
|
484
|
+
return self;
|
485
|
+
}
|
486
|
+
|
487
|
+
VALUE rb_vector4_lerp_bang(VALUE self, VALUE other, VALUE amount) {
|
488
|
+
Vector4 *v1, *v2;
|
489
|
+
Data_Get_Struct(self, Vector4, v1);
|
490
|
+
Data_Get_Struct(other, Vector4, v2);
|
491
|
+
float w = NUMERIX_CLAMP(NUM2FLT(amount), 0.0f, 1.0f);
|
492
|
+
|
493
|
+
v1->x = v1->x + (v2->x - v1->x) * w;
|
494
|
+
v1->y = v1->y + (v2->y - v1->y) * w;
|
495
|
+
v1->z = v1->z + (v2->z - v1->z) * w;
|
496
|
+
v1->w = v1->w + (v2->w - v1->w) * w;
|
497
|
+
|
498
|
+
return self;
|
499
|
+
}
|
500
|
+
|
501
|
+
VALUE rb_vector4_transform_bang(VALUE self, VALUE other) {
|
502
|
+
struct RData *rdata = RDATA(self);
|
503
|
+
VALUE result = rb_vector4_transform_s(rdata->basic.klass, self, other);
|
504
|
+
Vector4 *src;
|
505
|
+
Data_Get_Struct(result, Vector4, src);
|
506
|
+
memcpy(rdata->data, src, sizeof(Vector4));
|
507
|
+
return self;
|
508
|
+
}
|
509
|
+
|
510
|
+
VALUE rb_vector4_clamp_bang(VALUE self, VALUE min, VALUE max) {
|
511
|
+
struct RData *rdata = RDATA(self);
|
512
|
+
VALUE result = rb_vector4_clamp_s(rdata->basic.klass, self, min, max);
|
513
|
+
Vector4 *src;
|
514
|
+
Data_Get_Struct(result, Vector4, src);
|
515
|
+
memcpy(rdata->data, src, sizeof(Vector4));
|
516
|
+
return self;
|
517
|
+
}
|
518
|
+
|
519
|
+
static inline VALUE rb_vector4_clamp_s(VALUE klass, VALUE vector, VALUE minimum, VALUE maximum) {
|
520
|
+
Vector4 *v, *result;
|
521
|
+
Data_Get_Struct(vector, Vector4, v);
|
522
|
+
result = ALLOC(Vector4);
|
523
|
+
float x = v->x, y = v->y, z = v->z, w = v->w;
|
524
|
+
|
525
|
+
// This compare order is very important!!!
|
526
|
+
// We must follow HLSL behavior in the case user specified min value is bigger than max value.
|
527
|
+
if (NUMERIX_TYPE_P(minimum, rb_cVector4) && NUMERIX_TYPE_P(maximum, rb_cVector4)) {
|
528
|
+
Vector4 *min, *max;
|
529
|
+
Data_Get_Struct(minimum, Vector4, min);
|
530
|
+
Data_Get_Struct(maximum, Vector4, max);
|
531
|
+
|
532
|
+
x = NUMERIX_MIN(x, max->x);
|
533
|
+
x = NUMERIX_MAX(x, min->x);
|
534
|
+
|
535
|
+
y = NUMERIX_MIN(y, max->y);
|
536
|
+
y = NUMERIX_MAX(y, min->y);
|
537
|
+
|
538
|
+
z = NUMERIX_MIN(z, max->z);
|
539
|
+
z = NUMERIX_MAX(z, min->z);
|
540
|
+
|
541
|
+
w = NUMERIX_MIN(w, max->w);
|
542
|
+
w = NUMERIX_MAX(w, min->w);
|
543
|
+
} else {
|
544
|
+
float minf = NUM2FLT(minimum);
|
545
|
+
float maxf = NUM2FLT(maximum);
|
546
|
+
|
547
|
+
x = NUMERIX_MIN(x, maxf);
|
548
|
+
x = NUMERIX_MAX(x, minf);
|
549
|
+
|
550
|
+
y = NUMERIX_MIN(y, maxf);
|
551
|
+
y = NUMERIX_MAX(y, minf);
|
552
|
+
|
553
|
+
z = NUMERIX_MIN(z, maxf);
|
554
|
+
z = NUMERIX_MAX(z, minf);
|
555
|
+
|
556
|
+
w = NUMERIX_MIN(w, maxf);
|
557
|
+
w = NUMERIX_MAX(w, minf);
|
558
|
+
}
|
559
|
+
|
560
|
+
result->x = x;
|
561
|
+
result->y = y;
|
562
|
+
result->z = z;
|
563
|
+
result->w = w;
|
564
|
+
return NUMERIX_WRAP(klass, result);
|
565
|
+
}
|
566
|
+
|
567
|
+
static inline VALUE rb_vector4_lerp_s(VALUE klass, VALUE vec1, VALUE vec2, VALUE amount) {
|
568
|
+
Vector4 *v1, *v2, *result;
|
569
|
+
Data_Get_Struct(vec1, Vector4, v1);
|
570
|
+
Data_Get_Struct(vec2, Vector4, v2);
|
571
|
+
result = ALLOC(Vector4);
|
572
|
+
|
573
|
+
float w = NUMERIX_CLAMP(NUM2FLT(amount), 0.0f, 1.0f);
|
574
|
+
|
575
|
+
result->x = v1->x + (v2->x - v1->x) * w;
|
576
|
+
result->y = v1->y + (v2->y - v1->y) * w;
|
577
|
+
result->z = v1->z + (v2->z - v1->z) * w;
|
578
|
+
result->w = v1->w + (v2->w - v1->w) * w;
|
579
|
+
|
580
|
+
return NUMERIX_WRAP(klass, result);
|
581
|
+
}
|
582
|
+
|
583
|
+
static inline VALUE rb_vector4_transform_s(VALUE klass, VALUE vector, VALUE matrix) {
|
584
|
+
Vector4 *v, *result;
|
585
|
+
result = ALLOC(Vector4);
|
586
|
+
|
587
|
+
if (NUMERIX_TYPE_P(matrix, rb_cMatrix4x4)) {
|
588
|
+
Matrix4x4 *m;
|
589
|
+
Data_Get_Struct(matrix, Matrix4x4, m);
|
590
|
+
if (NUMERIX_TYPE_P(vector, rb_cVector2)) {
|
591
|
+
result->x = v->x * m->m11 + v->y * m->m21 + m->m41;
|
592
|
+
result->y = v->x * m->m12 + v->y * m->m22 + m->m42;
|
593
|
+
result->z = v->x * m->m13 + v->y * m->m23 + m->m43;
|
594
|
+
result->w = v->x * m->m14 + v->y * m->m24 + m->m44;
|
595
|
+
} else if (NUMERIX_TYPE_P(vector, rb_cVector3)) {
|
596
|
+
result->x = v->x * m->m11 + v->y * m->m21 + v->z * m->m31 + m->m41;
|
597
|
+
result->y = v->x * m->m12 + v->y * m->m22 + v->z * m->m32 + m->m42;
|
598
|
+
result->z = v->x * m->m13 + v->y * m->m23 + v->z * m->m33 + m->m43;
|
599
|
+
result->w = v->x * m->m14 + v->y * m->m24 + v->z * m->m34 + m->m44;
|
600
|
+
} else if (NUMERIX_TYPE_P(vector, rb_cVector4)) {
|
601
|
+
result->x = v->x * m->m11 + v->y * m->m21 + v->z * m->m31 + v->w * m->m41;
|
602
|
+
result->y = v->x * m->m12 + v->y * m->m22 + v->z * m->m32 + v->w * m->m42;
|
603
|
+
result->z = v->x * m->m13 + v->y * m->m23 + v->z * m->m33 + v->w * m->m43;
|
604
|
+
result->w = v->x * m->m14 + v->y * m->m24 + v->z * m->m34 + v->w * m->m44;
|
605
|
+
} else
|
606
|
+
rb_raise(rb_eTypeError, "%s is not a valid Vector type", CLASS_NAME(vector));
|
607
|
+
} else if (NUMERIX_TYPE_P(matrix, rb_cQuaternion)) {
|
608
|
+
Quaternion *q;
|
609
|
+
Data_Get_Struct(matrix, Quaternion, q);
|
610
|
+
float x2, y2, z2, wx2, wy2, wz2, xx2, xy2, xz2, yy2, yz2, zz2;
|
611
|
+
if (NUMERIX_TYPE_P(vector, rb_cVector2)) {
|
612
|
+
Vector2 *v2;
|
613
|
+
Data_Get_Struct(vector, Vector2, v2);
|
614
|
+
x2 = q->x + q->x;
|
615
|
+
y2 = q->y + q->y;
|
616
|
+
z2 = q->z + q->z;
|
617
|
+
|
618
|
+
wx2 = q->w * x2;
|
619
|
+
wy2 = q->w * y2;
|
620
|
+
wz2 = q->w * z2;
|
621
|
+
xx2 = q->x * x2;
|
622
|
+
xy2 = q->x * y2;
|
623
|
+
xz2 = q->x * z2;
|
624
|
+
yy2 = q->y * y2;
|
625
|
+
yz2 = q->y * z2;
|
626
|
+
zz2 = q->z * z2;
|
627
|
+
|
628
|
+
result->x = v2->x * (1.0f - yy2 - zz2) + v2->y * (xy2 - wz2);
|
629
|
+
result->y = v2->x * (xy2 + wz2) + v2->y * (1.0f - xx2 - zz2);
|
630
|
+
result->z = v2->x * (xz2 - wy2) + v2->y * (yz2 + wx2);
|
631
|
+
result->w = 1.0f;
|
632
|
+
} else if (NUMERIX_TYPE_P(vector, rb_cVector3)) {
|
633
|
+
Vector3 *v3;
|
634
|
+
Data_Get_Struct(vector, Vector3, v3);
|
635
|
+
x2 = q->x + q->x;
|
636
|
+
y2 = q->y + q->y;
|
637
|
+
z2 = q->z + q->z;
|
638
|
+
|
639
|
+
wx2 = q->w * x2;
|
640
|
+
wy2 = q->w * y2;
|
641
|
+
wz2 = q->w * z2;
|
642
|
+
xx2 = q->x * x2;
|
643
|
+
xy2 = q->x * y2;
|
644
|
+
xz2 = q->x * z2;
|
645
|
+
yy2 = q->y * y2;
|
646
|
+
yz2 = q->y * z2;
|
647
|
+
zz2 = q->z * z2;
|
648
|
+
|
649
|
+
result->x = v3->x * (1.0f - yy2 - zz2) + v3->y * (xy2 - wz2) + v3->z * (xz2 + wy2);
|
650
|
+
result->y = v3->x * (xy2 + wz2) + v3->y * (1.0f - xx2 - zz2) + v3->z * (yz2 - wx2);
|
651
|
+
result->z = v3->x * (xz2 - wy2) + v3->y * (yz2 + wx2) + v3->z * (1.0f - xx2 - yy2);
|
652
|
+
result->w = 1.0f;
|
653
|
+
} else if (NUMERIX_TYPE_P(vector, rb_cVector4)) {
|
654
|
+
Vector4 *v4;
|
655
|
+
Data_Get_Struct(vector, Vector4, v4);
|
656
|
+
x2 = q->x + q->x;
|
657
|
+
y2 = q->y + q->y;
|
658
|
+
z2 = q->z + q->z;
|
659
|
+
|
660
|
+
wx2 = q->w * x2;
|
661
|
+
wy2 = q->w * y2;
|
662
|
+
wz2 = q->w * z2;
|
663
|
+
xx2 = q->x * x2;
|
664
|
+
xy2 = q->x * y2;
|
665
|
+
xz2 = q->x * z2;
|
666
|
+
yy2 = q->y * y2;
|
667
|
+
yz2 = q->y * z2;
|
668
|
+
zz2 = q->z * z2;
|
669
|
+
|
670
|
+
result->x = v4->x * (1.0f - yy2 - zz2) + v4->y * (xy2 - wz2) + v4->z * (xz2 + wy2);
|
671
|
+
result->y = v4->x * (xy2 + wz2) + v4->y * (1.0f - xx2 - zz2) + v4->z * (yz2 - wx2);
|
672
|
+
result->z = v4->x * (xz2 - wy2) + v4->y * (yz2 + wx2) + v4->z * (1.0f - xx2 - yy2);
|
673
|
+
result->w = v4->w;
|
674
|
+
} else
|
675
|
+
rb_raise(rb_eTypeError, "%s is not a valid Vector type", CLASS_NAME(vector));
|
676
|
+
|
677
|
+
} else {
|
678
|
+
rb_raise(rb_eTypeError, "%s is not a valid Matrix4x4 or Quaternion", CLASS_NAME(matrix));
|
679
|
+
return Qnil;
|
680
|
+
}
|
681
|
+
|
682
|
+
return NUMERIX_WRAP(klass, result);
|
683
|
+
}
|
684
|
+
|
685
|
+
static inline VALUE rb_vector4_min_s(VALUE klass, VALUE vec1, VALUE vec2) {
|
686
|
+
Vector4 *v1, *v2, *result;
|
687
|
+
Data_Get_Struct(vec1, Vector4, v1);
|
688
|
+
Data_Get_Struct(vec2, Vector4, v2);
|
689
|
+
result = ALLOC(Vector4);
|
690
|
+
|
691
|
+
result->x = NUMERIX_MIN(v1->x, v2->x);
|
692
|
+
result->y = NUMERIX_MIN(v1->y, v2->y);
|
693
|
+
result->z = NUMERIX_MIN(v1->z, v2->z);
|
694
|
+
result->w = NUMERIX_MIN(v1->w, v2->w);
|
695
|
+
|
696
|
+
return NUMERIX_WRAP(klass, result);
|
697
|
+
}
|
698
|
+
|
699
|
+
static inline VALUE rb_vector4_max_s(VALUE klass, VALUE vec1, VALUE vec2) {
|
700
|
+
Vector4 *v1, *v2, *result;
|
701
|
+
Data_Get_Struct(vec1, Vector4, v1);
|
702
|
+
Data_Get_Struct(vec2, Vector4, v2);
|
703
|
+
result = ALLOC(Vector4);
|
704
|
+
|
705
|
+
result->x = NUMERIX_MAX(v1->x, v2->x);
|
706
|
+
result->y = NUMERIX_MAX(v1->y, v2->y);
|
707
|
+
result->z = NUMERIX_MAX(v1->z, v2->z);
|
708
|
+
result->w = NUMERIX_MAX(v1->w, v2->w);
|
709
|
+
|
710
|
+
return NUMERIX_WRAP(klass, result);
|
711
|
+
}
|
712
|
+
|
713
|
+
VALUE rb_vector4_create_norm(VALUE klass, VALUE x, VALUE y, VALUE z, VALUE w) {
|
714
|
+
Vector4 *v = ALLOC(Vector4);
|
715
|
+
float vx = NUM2FLT(x);
|
716
|
+
float vy = NUM2FLT(y);
|
717
|
+
float vz = NUM2FLT(z);
|
718
|
+
float vw = NUM2FLT(w);
|
719
|
+
|
720
|
+
float inv = 1.0f / sqrtf(vx * vx + vy * vy + vz * vz + vw * vw);
|
721
|
+
v->x = vx * inv;
|
722
|
+
v->y = vy * inv;
|
723
|
+
v->z = vz * inv;
|
724
|
+
v->w = vw * inv;
|
725
|
+
|
726
|
+
return NUMERIX_WRAP(klass, v);
|
727
|
+
}
|