mtg-db 2.0.0 → 2.1.0

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Files changed (195) hide show
  1. checksums.yaml +4 -4
  2. data/data/sets/10e.json +2053 -390
  3. data/data/sets/2ed.json +2261 -305
  4. data/data/sets/3ed.json +2137 -309
  5. data/data/sets/4ed.json +2390 -379
  6. data/data/sets/5dn.json +889 -167
  7. data/data/sets/5ed.json +2928 -450
  8. data/data/sets/6ed.json +1646 -351
  9. data/data/sets/7ed.json +1528 -351
  10. data/data/sets/8ed.json +1552 -350
  11. data/data/sets/9ed.json +1694 -351
  12. data/data/sets/a25.json +2286 -251
  13. data/data/sets/aer.json +3637 -194
  14. data/data/sets/akh.json +3572 -303
  15. data/data/sets/ala.json +2483 -249
  16. data/data/sets/all.json +1185 -199
  17. data/data/sets/apc.json +603 -154
  18. data/data/sets/arb.json +1739 -146
  19. data/data/sets/arc.json +1083 -151
  20. data/data/sets/arn.json +642 -92
  21. data/data/sets/atq.json +727 -100
  22. data/data/sets/avr.json +1849 -244
  23. data/data/sets/bbd.json +3174 -257
  24. data/data/sets/bfz.json +4401 -300
  25. data/data/sets/bng.json +2719 -165
  26. data/data/sets/bok.json +1027 -166
  27. data/data/sets/brb.json +520 -136
  28. data/data/sets/btd.json +414 -90
  29. data/data/sets/c13.json +3069 -359
  30. data/data/sets/c14.json +2986 -338
  31. data/data/sets/c15.json +3462 -342
  32. data/data/sets/c16.json +3978 -357
  33. data/data/sets/c17.json +3417 -309
  34. data/data/sets/c18.json +4122 -310
  35. data/data/sets/chk.json +1396 -317
  36. data/data/sets/chr.json +864 -125
  37. data/data/sets/cm1.json +240 -18
  38. data/data/sets/cm2.json +2760 -318
  39. data/data/sets/cma.json +2356 -320
  40. data/data/sets/cmd.json +2446 -321
  41. data/data/sets/cn2.json +3021 -223
  42. data/data/sets/cns.json +2499 -210
  43. data/data/sets/con.json +1182 -146
  44. data/data/sets/csp.json +1079 -156
  45. data/data/sets/dd2.json +556 -62
  46. data/data/sets/dd3_dvd.json +390 -63
  47. data/data/sets/dd3_evg.json +271 -62
  48. data/data/sets/dd3_gvl.json +401 -64
  49. data/data/sets/dd3_jvc.json +556 -62
  50. data/data/sets/ddc.json +390 -63
  51. data/data/sets/ddd.json +401 -64
  52. data/data/sets/dde.json +358 -71
  53. data/data/sets/ddf.json +558 -80
  54. data/data/sets/ddg.json +463 -82
  55. data/data/sets/ddh.json +527 -84
  56. data/data/sets/ddi.json +572 -79
  57. data/data/sets/ddj.json +647 -92
  58. data/data/sets/ddk.json +479 -81
  59. data/data/sets/ddl.json +522 -82
  60. data/data/sets/ddm.json +685 -88
  61. data/data/sets/ddn.json +650 -82
  62. data/data/sets/ddo.json +387 -66
  63. data/data/sets/ddp.json +695 -75
  64. data/data/sets/ddq.json +460 -76
  65. data/data/sets/ddr.json +404 -74
  66. data/data/sets/dds.json +579 -65
  67. data/data/sets/ddt.json +419 -64
  68. data/data/sets/ddu.json +521 -77
  69. data/data/sets/dgm.json +2945 -171
  70. data/data/sets/dis.json +1072 -194
  71. data/data/sets/dka.json +1261 -171
  72. data/data/sets/dom.json +2654 -282
  73. data/data/sets/drb.json +110 -15
  74. data/data/sets/drk.json +769 -119
  75. data/data/sets/dst.json +908 -166
  76. data/data/sets/dtk.json +3140 -266
  77. data/data/sets/e01.json +947 -108
  78. data/data/sets/e02.json +276 -48
  79. data/data/sets/ema.json +1689 -252
  80. data/data/sets/emn.json +2709 -226
  81. data/data/sets/eve.json +2054 -180
  82. data/data/sets/evg.json +271 -62
  83. data/data/sets/exo.json +878 -143
  84. data/data/sets/exp.json +282 -55
  85. data/data/sets/fem.json +1270 -194
  86. data/data/sets/frf.json +2869 -185
  87. data/data/sets/fut.json +2076 -180
  88. data/data/sets/g18.json +10 -5
  89. data/data/sets/gk1.json +1377 -128
  90. data/data/sets/gk2.json +1183 -133
  91. data/data/sets/gnt.json +347 -68
  92. data/data/sets/gpt.json +978 -168
  93. data/data/sets/grn.json +3145 -283
  94. data/data/sets/gs1.json +85 -40
  95. data/data/sets/gtc.json +2949 -257
  96. data/data/sets/h09.json +413 -41
  97. data/data/sets/hml.json +668 -140
  98. data/data/sets/hop.json +934 -172
  99. data/data/sets/hou.json +2886 -219
  100. data/data/sets/ice.json +2341 -384
  101. data/data/sets/ima.json +2797 -252
  102. data/data/sets/inv.json +1557 -356
  103. data/data/sets/isd.json +1826 -284
  104. data/data/sets/jou.json +2363 -165
  105. data/data/sets/jud.json +793 -143
  106. data/data/sets/kld.json +3982 -275
  107. data/data/sets/ktk.json +3374 -272
  108. data/data/sets/lea.json +2229 -298
  109. data/data/sets/leb.json +2261 -305
  110. data/data/sets/leg.json +2005 -310
  111. data/data/sets/lgn.json +885 -145
  112. data/data/sets/lrw.json +1716 -301
  113. data/data/sets/m10.json +1740 -251
  114. data/data/sets/m11.json +1909 -254
  115. data/data/sets/m12.json +1915 -251
  116. data/data/sets/m13.json +1768 -251
  117. data/data/sets/m14.json +2014 -255
  118. data/data/sets/m15.json +2702 -293
  119. data/data/sets/m19.json +2071 -320
  120. data/data/sets/mbs.json +993 -159
  121. data/data/sets/md1.json +211 -26
  122. data/data/sets/mir.json +1642 -351
  123. data/data/sets/mm2.json +2403 -256
  124. data/data/sets/mm3.json +2409 -249
  125. data/data/sets/mma.json +2792 -229
  126. data/data/sets/mmq.json +1234 -351
  127. data/data/sets/mor.json +1486 -150
  128. data/data/sets/mps_akh.json +540 -54
  129. data/data/sets/mps_grn.json +120 -8
  130. data/data/sets/mps_kld.json +533 -54
  131. data/data/sets/mps_rna.json +196 -8
  132. data/data/sets/mps_war.json +143 -8
  133. data/data/sets/mrd.json +1475 -306
  134. data/data/sets/nem.json +588 -144
  135. data/data/sets/nph.json +1729 -179
  136. data/data/sets/ody.json +1160 -351
  137. data/data/sets/ogw.json +1672 -186
  138. data/data/sets/ons.json +1573 -350
  139. data/data/sets/ori.json +2651 -296
  140. data/data/sets/pc2.json +1385 -156
  141. data/data/sets/pca.json +1385 -156
  142. data/data/sets/pcy.json +607 -143
  143. data/data/sets/pd2.json +240 -35
  144. data/data/sets/pd3.json +187 -31
  145. data/data/sets/plc.json +2060 -169
  146. data/data/sets/pls.json +1067 -146
  147. data/data/sets/po2.json +525 -165
  148. data/data/sets/por.json +649 -222
  149. data/data/sets/ptk.json +782 -180
  150. data/data/sets/rav.json +2219 -316
  151. data/data/sets/rix.json +2268 -213
  152. data/data/sets/rna.json +2706 -283
  153. data/data/sets/roe.json +3710 -248
  154. data/data/sets/rtr.json +2824 -280
  155. data/data/sets/s00.json +38 -19
  156. data/data/sets/s99.json +533 -173
  157. data/data/sets/scg.json +1054 -143
  158. data/data/sets/shm.json +2625 -301
  159. data/data/sets/soi.json +3874 -330
  160. data/data/sets/sok.json +969 -170
  161. data/data/sets/som.json +2621 -256
  162. data/data/sets/ss1.json +59 -8
  163. data/data/sets/sth.json +894 -145
  164. data/data/sets/ths.json +3061 -250
  165. data/data/sets/tmp.json +1904 -351
  166. data/data/sets/tor.json +569 -144
  167. data/data/sets/tsb.json +969 -124
  168. data/data/sets/tsp.json +3224 -302
  169. data/data/sets/uds.json +889 -144
  170. data/data/sets/ugl.json +2482 -0
  171. data/data/sets/ulg.json +859 -145
  172. data/data/sets/uma.json +3354 -255
  173. data/data/sets/uma_box.json +675 -40
  174. data/data/sets/unh.json +3829 -0
  175. data/data/sets/usg.json +2277 -351
  176. data/data/sets/ust.json +11302 -0
  177. data/data/sets/v09.json +116 -15
  178. data/data/sets/v10.json +162 -15
  179. data/data/sets/v11.json +178 -15
  180. data/data/sets/v12.json +132 -15
  181. data/data/sets/v13.json +129 -20
  182. data/data/sets/v14.json +183 -15
  183. data/data/sets/v15.json +210 -15
  184. data/data/sets/v16.json +169 -16
  185. data/data/sets/v17.json +607 -32
  186. data/data/sets/vis.json +1063 -167
  187. data/data/sets/w16.json +98 -16
  188. data/data/sets/w17.json +170 -30
  189. data/data/sets/war.json +3430 -275
  190. data/data/sets/wth.json +1325 -169
  191. data/data/sets/wwk.json +1497 -145
  192. data/data/sets/xln.json +2689 -300
  193. data/data/sets/zen.json +2199 -271
  194. data/lib/mtg-db.rb +1 -1
  195. metadata +5 -2
data/data/sets/dgm.json CHANGED
@@ -23,7 +23,21 @@
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  "loyalty": null,
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  "multiverse_id": 369028,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "The three attacking creatures don’t have to be attacking the same player or planeswalker."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Once a battalion ability has triggered, it doesn’t matter how many creatures are still attacking when that ability resolves."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The effects of battalion abilities vary from card to card. Read each card carefully."
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+ }
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+ ]
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  },
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  {
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  "name": "Haazda Snare Squad",
@@ -50,7 +64,13 @@
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  "loyalty": null,
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  "multiverse_id": 369077,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "You choose the target creature when the ability triggers and goes on the stack. You choose whether to pay {W} when that ability resolves. You may pay {W} only once. The creature will be tapped before blockers are chosen."
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+ }
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+ ]
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  },
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  {
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  "name": "Lyev Decree",
@@ -74,7 +94,33 @@
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  "loyalty": null,
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  "multiverse_id": 368965,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely."
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+ }
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+ ]
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  },
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  {
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  "name": "Maze Sentinel",
@@ -101,7 +147,8 @@
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  "loyalty": null,
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  "multiverse_id": 368976,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": []
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  },
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  {
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  "name": "Renounce the Guilds",
@@ -125,7 +172,17 @@
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  "loyalty": null,
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  "multiverse_id": 368993,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "The active player (the player whose turn it is) chooses which multicolored permanent will be sacrificed, then each other player in turn order does the same. Then all chosen permanents are sacrificed at the same time."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Renounce the Guilds doesn’t target any player and may be cast even if a player doesn’t control a multicolored permanent."
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+ }
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+ ]
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  },
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  {
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  "name": "Riot Control",
@@ -149,7 +206,17 @@
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  "loyalty": null,
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  "multiverse_id": 368979,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "Count the number of creatures your opponents control as Riot Control resolves to determine how much life you gain."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Riot Control doesn’t prevent combat damage that would be dealt to planeswalkers you control. It also doesn’t prevent damage that would be dealt to creatures you control."
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+ }
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+ ]
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  },
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  {
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  "name": "Scion of Vitu-Ghazi",
@@ -175,7 +242,37 @@
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  "loyalty": null,
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  "multiverse_id": 369092,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If you control no creature tokens when you populate, nothing will happen."
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+ },
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+ {
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+ "date": "9/20/2013",
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+ "text": "If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy’s “enters-the-battlefield” ability will still trigger as long as you cast that creature spell from your hand."
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+ }
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+ ]
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  },
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  {
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  "name": "Steeple Roc",
@@ -201,7 +298,8 @@
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  "loyalty": null,
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  "multiverse_id": 368992,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": []
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  },
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  {
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  "name": "Sunspire Gatekeepers",
@@ -228,7 +326,8 @@
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  "loyalty": null,
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  "multiverse_id": 368949,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": []
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  },
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  {
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  "name": "Wake the Reflections",
@@ -252,7 +351,33 @@
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  "loyalty": null,
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  "multiverse_id": 369012,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If you control no creature tokens when you populate, nothing will happen."
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+ }
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+ ]
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  },
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  {
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  "name": "Aetherling",
@@ -281,7 +406,17 @@
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  "loyalty": null,
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  "multiverse_id": 368961,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "Aetherling’s first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won’t return, even if it was exiled by another spell or ability."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "Aetherling’s last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn’t assign combat damage at all."
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+ }
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+ ]
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  },
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  {
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  "name": "Hidden Strings",
@@ -306,7 +441,53 @@
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  "loyalty": null,
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  "multiverse_id": 369021,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "4/15/2013",
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+ "text": "The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto."
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+ },
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+ {
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+ "date": "4/15/2013",
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+ "text": "The copy of the card with cipher is created in and cast from exile."
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+ },
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+ {
471
+ "date": "4/15/2013",
472
+ "text": "You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type."
473
+ },
474
+ {
475
+ "date": "4/15/2013",
476
+ "text": "If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time."
477
+ },
478
+ {
479
+ "date": "4/15/2013",
480
+ "text": "The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature."
481
+ },
482
+ {
483
+ "date": "4/15/2013",
484
+ "text": "If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it."
485
+ },
486
+ {
487
+ "date": "4/15/2013",
488
+ "text": "If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it."
489
+ }
490
+ ]
310
491
  },
311
492
  {
312
493
  "name": "Maze Glider",
@@ -333,7 +514,8 @@
333
514
  "loyalty": null,
334
515
  "multiverse_id": 369014,
335
516
  "other_part": null,
336
- "color_indicator": null
517
+ "color_indicator": null,
518
+ "rulings": []
337
519
  },
338
520
  {
339
521
  "name": "Mindstatic",
@@ -357,7 +539,8 @@
357
539
  "loyalty": null,
358
540
  "multiverse_id": 368980,
359
541
  "other_part": null,
360
- "color_indicator": null
542
+ "color_indicator": null,
543
+ "rulings": []
361
544
  },
362
545
  {
363
546
  "name": "Murmuring Phantasm",
@@ -383,7 +566,8 @@
383
566
  "loyalty": null,
384
567
  "multiverse_id": 369007,
385
568
  "other_part": null,
386
- "color_indicator": null
569
+ "color_indicator": null,
570
+ "rulings": []
387
571
  },
388
572
  {
389
573
  "name": "Opal Lake Gatekeepers",
@@ -410,7 +594,8 @@
410
594
  "loyalty": null,
411
595
  "multiverse_id": 368996,
412
596
  "other_part": null,
413
- "color_indicator": null
597
+ "color_indicator": null,
598
+ "rulings": []
414
599
  },
415
600
  {
416
601
  "name": "Runner's Bane",
@@ -438,7 +623,17 @@
438
623
  "loyalty": null,
439
624
  "multiverse_id": 368966,
440
625
  "other_part": null,
441
- "color_indicator": null
626
+ "color_indicator": null,
627
+ "rulings": [
628
+ {
629
+ "date": "4/15/2013",
630
+ "text": "If the enchanted creature’s power increases to 4 or greater, Runner’s Bane will be put into its owner’s graveyard as a state-based action."
631
+ },
632
+ {
633
+ "date": "4/15/2013",
634
+ "text": "The enchanted creature can still be untapped in other ways, such as by Aurelia, the Warleader."
635
+ }
636
+ ]
442
637
  },
443
638
  {
444
639
  "name": "Trait Doctoring",
@@ -463,7 +658,77 @@
463
658
  "loyalty": null,
464
659
  "multiverse_id": 369034,
465
660
  "other_part": null,
466
- "color_indicator": null
661
+ "color_indicator": null,
662
+ "rulings": [
663
+ {
664
+ "date": "4/15/2013",
665
+ "text": "The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard."
666
+ },
667
+ {
668
+ "date": "4/15/2013",
669
+ "text": "You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities."
670
+ },
671
+ {
672
+ "date": "4/15/2013",
673
+ "text": "If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature."
674
+ },
675
+ {
676
+ "date": "4/15/2013",
677
+ "text": "If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled."
678
+ },
679
+ {
680
+ "date": "4/15/2013",
681
+ "text": "If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto."
682
+ },
683
+ {
684
+ "date": "4/15/2013",
685
+ "text": "The copy of the card with cipher is created in and cast from exile."
686
+ },
687
+ {
688
+ "date": "4/15/2013",
689
+ "text": "You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type."
690
+ },
691
+ {
692
+ "date": "4/15/2013",
693
+ "text": "If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time."
694
+ },
695
+ {
696
+ "date": "4/15/2013",
697
+ "text": "The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature."
698
+ },
699
+ {
700
+ "date": "4/15/2013",
701
+ "text": "If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it."
702
+ },
703
+ {
704
+ "date": "4/15/2013",
705
+ "text": "If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it."
706
+ },
707
+ {
708
+ "date": "4/15/2013",
709
+ "text": "Trait Doctoring changes the color word or basic land type each time it appears in the permanent’s type line and/or rules text. It doesn’t change the name of the card or any instances of the word being used as part of a card’s name."
710
+ },
711
+ {
712
+ "date": "4/15/2013",
713
+ "text": "You choose what word you’re changing and what word you’re changing it to as Trait Doctoring resolves."
714
+ },
715
+ {
716
+ "date": "4/15/2013",
717
+ "text": "You can target any permanent with Trait Doctoring, including one with no color words or basic land types on it."
718
+ },
719
+ {
720
+ "date": "4/15/2013",
721
+ "text": "Trait Doctoring’s effect changes only the text printed on the permanent. It can’t change words found in abilities it’s been granted. For example, if you’ve changed “green” to “blue,” and the permanent gains protection from green (as opposed to having protection from green printed on it), that protection ability is unaffected. The permanent will have protection from green."
722
+ },
723
+ {
724
+ "date": "4/15/2013",
725
+ "text": "If the basic land type of a land is changed, the associated mana ability of that land will also change, but its name will not. For example, if you’ve changed “Plains” to “Island,” a card named Plains will have the basic land type Island and can be tapped for {U}, and it can no longer be tapped for {W}."
726
+ },
727
+ {
728
+ "date": "4/15/2013",
729
+ "text": "The type-changing effect can change part of a word such as “nonblack” or “swampwalk” if the part of the word is being used to refer to a color or basic land type."
730
+ }
731
+ ]
467
732
  },
468
733
  {
469
734
  "name": "Uncovered Clues",
@@ -487,7 +752,8 @@
487
752
  "loyalty": null,
488
753
  "multiverse_id": 369010,
489
754
  "other_part": null,
490
- "color_indicator": null
755
+ "color_indicator": null,
756
+ "rulings": []
491
757
  },
492
758
  {
493
759
  "name": "Wind Drake",
@@ -513,7 +779,8 @@
513
779
  "loyalty": null,
514
780
  "multiverse_id": 369037,
515
781
  "other_part": null,
516
- "color_indicator": null
782
+ "color_indicator": null,
783
+ "rulings": []
517
784
  },
518
785
  {
519
786
  "name": "Bane Alley Blackguard",
@@ -538,7 +805,8 @@
538
805
  "loyalty": null,
539
806
  "multiverse_id": 369044,
540
807
  "other_part": null,
541
- "color_indicator": null
808
+ "color_indicator": null,
809
+ "rulings": []
542
810
  },
543
811
  {
544
812
  "name": "Blood Scrivener",
@@ -565,7 +833,17 @@
565
833
  "loyalty": null,
566
834
  "multiverse_id": 369030,
567
835
  "other_part": null,
568
- "color_indicator": null
836
+ "color_indicator": null,
837
+ "rulings": [
838
+ {
839
+ "date": "4/15/2013",
840
+ "text": "Any time you are instructed to draw more than one card, you draw them one at a time. For example, if you control Blood Scrivener and have no cards in hand and you’re instructed to “draw two cards,” your first card draw is replaced by drawing two cards and losing 1 life, then you’ll draw the second card from the original instruction. In total, you’ll draw three cards and lose 1 life."
841
+ },
842
+ {
843
+ "date": "4/15/2013",
844
+ "text": "Each additional Blood Scrivener you control will effectively add one card and 1 life lost. Say you control two Blood Scriveners and would draw a card while you have no cards in hand. The effect of one Blood Scrivener will replace the event “draw a card” with “draw two cards and lose 1 life.” The effect of the other Blood Scrivener will replace the drawing of the first of those two cards with “draw two cards and lose 1 life.” You’ll draw two cards and lose 1 life, then draw another card and lose another 1 life."
845
+ }
846
+ ]
569
847
  },
570
848
  {
571
849
  "name": "Crypt Incursion",
@@ -589,7 +867,8 @@
589
867
  "loyalty": null,
590
868
  "multiverse_id": 369056,
591
869
  "other_part": null,
592
- "color_indicator": null
870
+ "color_indicator": null,
871
+ "rulings": []
593
872
  },
594
873
  {
595
874
  "name": "Fatal Fumes",
@@ -613,7 +892,8 @@
613
892
  "loyalty": null,
614
893
  "multiverse_id": 368962,
615
894
  "other_part": null,
616
- "color_indicator": null
895
+ "color_indicator": null,
896
+ "rulings": []
617
897
  },
618
898
  {
619
899
  "name": "Hired Torturer",
@@ -641,7 +921,21 @@
641
921
  "loyalty": null,
642
922
  "multiverse_id": 369048,
643
923
  "other_part": null,
644
- "color_indicator": null
924
+ "color_indicator": null,
925
+ "rulings": [
926
+ {
927
+ "date": "4/15/2013",
928
+ "text": "The card stops being revealed after Hired Torturer’s ability resolves."
929
+ },
930
+ {
931
+ "date": "4/15/2013",
932
+ "text": "You can choose an opponent with no cards in hand as the target of Hired Torturer’s ability. If the target opponent has no cards in hand when the ability resolves, that player will just lose 2 life."
933
+ },
934
+ {
935
+ "date": "4/15/2013",
936
+ "text": "Each card in the opponent’s hand has an equal chance of being revealed, even if it was previously revealed because of Hired Torturer’s ability."
937
+ }
938
+ ]
645
939
  },
646
940
  {
647
941
  "name": "Maze Abomination",
@@ -668,7 +962,8 @@
668
962
  "loyalty": null,
669
963
  "multiverse_id": 369050,
670
964
  "other_part": null,
671
- "color_indicator": null
965
+ "color_indicator": null,
966
+ "rulings": []
672
967
  },
673
968
  {
674
969
  "name": "Pontiff of Blight",
@@ -696,7 +991,21 @@
696
991
  "loyalty": null,
697
992
  "multiverse_id": 369006,
698
993
  "other_part": null,
699
- "color_indicator": null
994
+ "color_indicator": null,
995
+ "rulings": [
996
+ {
997
+ "date": "4/15/2013",
998
+ "text": "You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves."
999
+ },
1000
+ {
1001
+ "date": "4/15/2013",
1002
+ "text": "The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent’s life total can’t change (perhaps because that player controls Platinum Emperion), you won’t gain any life."
1003
+ },
1004
+ {
1005
+ "date": "4/15/2013",
1006
+ "text": "The extort ability doesn’t target any player."
1007
+ }
1008
+ ]
700
1009
  },
701
1010
  {
702
1011
  "name": "Rakdos Drake",
@@ -723,7 +1032,25 @@
723
1032
  "loyalty": null,
724
1033
  "multiverse_id": 369085,
725
1034
  "other_part": null,
726
- "color_indicator": null
1035
+ "color_indicator": null,
1036
+ "rulings": [
1037
+ {
1038
+ "date": "4/15/2013",
1039
+ "text": "You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example."
1040
+ },
1041
+ {
1042
+ "date": "4/15/2013",
1043
+ "text": "The unleash ability applies no matter where the creature is entering the battlefield from."
1044
+ },
1045
+ {
1046
+ "date": "4/15/2013",
1047
+ "text": "A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability."
1048
+ },
1049
+ {
1050
+ "date": "4/15/2013",
1051
+ "text": "Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block."
1052
+ }
1053
+ ]
727
1054
  },
728
1055
  {
729
1056
  "name": "Sinister Possession",
@@ -750,7 +1077,8 @@
750
1077
  "loyalty": null,
751
1078
  "multiverse_id": 369043,
752
1079
  "other_part": null,
753
- "color_indicator": null
1080
+ "color_indicator": null,
1081
+ "rulings": []
754
1082
  },
755
1083
  {
756
1084
  "name": "Ubul Sar Gatekeepers",
@@ -777,7 +1105,8 @@
777
1105
  "loyalty": null,
778
1106
  "multiverse_id": 369046,
779
1107
  "other_part": null,
780
- "color_indicator": null
1108
+ "color_indicator": null,
1109
+ "rulings": []
781
1110
  },
782
1111
  {
783
1112
  "name": "Awe for the Guilds",
@@ -801,7 +1130,17 @@
801
1130
  "loyalty": null,
802
1131
  "multiverse_id": 369053,
803
1132
  "other_part": null,
804
- "color_indicator": null
1133
+ "color_indicator": null,
1134
+ "rulings": [
1135
+ {
1136
+ "date": "4/15/2013",
1137
+ "text": "A monocolored creature is exactly one color. (Colorless creatures aren’t monocolored.)"
1138
+ },
1139
+ {
1140
+ "date": "4/15/2013",
1141
+ "text": "No monocolored creature will be able to block that turn, including monocolored creatures that enter the battlefield after Awe for the Guilds resolves. A creature that’s monocolored when Awe for the Guilds resolves but somehow becomes multicolored before blockers are declared will be able to block."
1142
+ }
1143
+ ]
805
1144
  },
806
1145
  {
807
1146
  "name": "Clear a Path",
@@ -825,7 +1164,8 @@
825
1164
  "loyalty": null,
826
1165
  "multiverse_id": 369029,
827
1166
  "other_part": null,
828
- "color_indicator": null
1167
+ "color_indicator": null,
1168
+ "rulings": []
829
1169
  },
830
1170
  {
831
1171
  "name": "Maze Rusher",
@@ -852,7 +1192,8 @@
852
1192
  "loyalty": null,
853
1193
  "multiverse_id": 369076,
854
1194
  "other_part": null,
855
- "color_indicator": null
1195
+ "color_indicator": null,
1196
+ "rulings": []
856
1197
  },
857
1198
  {
858
1199
  "name": "Possibility Storm",
@@ -876,7 +1217,33 @@
876
1217
  "loyalty": null,
877
1218
  "multiverse_id": 369013,
878
1219
  "other_part": null,
879
- "color_indicator": null
1220
+ "color_indicator": null,
1221
+ "rulings": [
1222
+ {
1223
+ "date": "4/15/2013",
1224
+ "text": "Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types. Two cards share a card type if they have at least one card type in common."
1225
+ },
1226
+ {
1227
+ "date": "4/15/2013",
1228
+ "text": "The original spell is part of the group of exiled cards put on the bottom of the library in a random order. If the exiled card that shared a card type with that card wasn’t cast, it’s also part of this group."
1229
+ },
1230
+ {
1231
+ "date": "4/15/2013",
1232
+ "text": "If Possibility Storm’s ability doesn’t exile the original spell (perhaps because another Possibility Storm already exiled it), you’ll still exile cards from the top of your library until you exile a card that shares a card type with it and have the opportunity to cast that spell."
1233
+ },
1234
+ {
1235
+ "date": "4/15/2013",
1236
+ "text": "If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs, such as overload costs. You can pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, you must pay those."
1237
+ },
1238
+ {
1239
+ "date": "4/15/2013",
1240
+ "text": "If the spell you cast from exile has X in its mana cost, you must choose 0 as its value."
1241
+ },
1242
+ {
1243
+ "date": "4/15/2013",
1244
+ "text": "Instant and sorcery cards with miracle allow a player to cast a card immediately upon drawing it. If a player casts a spell this way, the spell is cast from that player’s hand. Possibility Storm will trigger."
1245
+ }
1246
+ ]
880
1247
  },
881
1248
  {
882
1249
  "name": "Punish the Enemy",
@@ -900,7 +1267,17 @@
900
1267
  "loyalty": null,
901
1268
  "multiverse_id": 369090,
902
1269
  "other_part": null,
903
- "color_indicator": null
1270
+ "color_indicator": null,
1271
+ "rulings": [
1272
+ {
1273
+ "date": "4/15/2013",
1274
+ "text": "You must be able to target a player and a creature in order to cast Punish the Enemy."
1275
+ },
1276
+ {
1277
+ "date": "4/15/2013",
1278
+ "text": "If one of Punish the Enemy’s targets is illegal when it tries to resolve, it will still deal damage to the remaining legal target."
1279
+ }
1280
+ ]
904
1281
  },
905
1282
  {
906
1283
  "name": "Pyrewild Shaman",
@@ -928,7 +1305,25 @@
928
1305
  "loyalty": null,
929
1306
  "multiverse_id": 368946,
930
1307
  "other_part": null,
931
- "color_indicator": null
1308
+ "color_indicator": null,
1309
+ "rulings": [
1310
+ {
1311
+ "date": "3/14/2017",
1312
+ "text": "Pyrewild Shaman’s last ability triggers only once for each time combat damage is dealt, no matter how many creatures are dealing damage at that time."
1313
+ },
1314
+ {
1315
+ "date": "3/14/2017",
1316
+ "text": "Pyrewild Shaman’s ability can trigger during each combat damage step. For example, if a creature with first strike deals combat damage, you can return Pyrewild Shaman to your hand and discard it using its bloodrush ability to pump up an attacking creature without first strike. Then, when that creature deals combat damage, you can return Pyrewild Shaman to your hand again."
1317
+ },
1318
+ {
1319
+ "date": "3/14/2017",
1320
+ "text": "Pyrewild Shaman’s last ability triggers only if it’s in your graveyard when the creatures deal combat damage to a player. It returns to your hand only if it’s still in your graveyard when the ability resolves. Notably, if Pyrewild Shaman is dealt lethal damage at the same time that a creature you control deals combat damage to a player, Pyrewild Shaman’s ability won’t trigger."
1321
+ },
1322
+ {
1323
+ "date": "3/14/2017",
1324
+ "text": "If creatures you control deal combat damage to more than one player at the same time (perhaps because it’s a multiplayer game), Pyrewild Shaman’s ability will trigger once for each of those players. However, only the first such ability that you pay for will return Pyrewild Shaman to your hand. Even if it’s put back into your graveyard before the other abilities resolve, it’s considered a different Pyrewild Shaman than the one whose ability triggered."
1325
+ }
1326
+ ]
932
1327
  },
933
1328
  {
934
1329
  "name": "Riot Piker",
@@ -956,7 +1351,8 @@
956
1351
  "loyalty": null,
957
1352
  "multiverse_id": 368998,
958
1353
  "other_part": null,
959
- "color_indicator": null
1354
+ "color_indicator": null,
1355
+ "rulings": []
960
1356
  },
961
1357
  {
962
1358
  "name": "Rubblebelt Maaka",
@@ -982,7 +1378,8 @@
982
1378
  "loyalty": null,
983
1379
  "multiverse_id": 369075,
984
1380
  "other_part": null,
985
- "color_indicator": null
1381
+ "color_indicator": null,
1382
+ "rulings": []
986
1383
  },
987
1384
  {
988
1385
  "name": "Smelt-Ward Gatekeepers",
@@ -1009,7 +1406,8 @@
1009
1406
  "loyalty": null,
1010
1407
  "multiverse_id": 369067,
1011
1408
  "other_part": null,
1012
- "color_indicator": null
1409
+ "color_indicator": null,
1410
+ "rulings": []
1013
1411
  },
1014
1412
  {
1015
1413
  "name": "Weapon Surge",
@@ -1034,7 +1432,37 @@
1034
1432
  "loyalty": null,
1035
1433
  "multiverse_id": 369004,
1036
1434
  "other_part": null,
1037
- "color_indicator": null
1435
+ "color_indicator": null,
1436
+ "rulings": [
1437
+ {
1438
+ "date": "4/15/2013",
1439
+ "text": "If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets."
1440
+ },
1441
+ {
1442
+ "date": "4/15/2013",
1443
+ "text": "Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color."
1444
+ },
1445
+ {
1446
+ "date": "4/15/2013",
1447
+ "text": "Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage."
1448
+ },
1449
+ {
1450
+ "date": "4/15/2013",
1451
+ "text": "Overload doesn’t change when you can cast the spell."
1452
+ },
1453
+ {
1454
+ "date": "4/15/2013",
1455
+ "text": "Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead."
1456
+ },
1457
+ {
1458
+ "date": "4/15/2013",
1459
+ "text": "Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too."
1460
+ },
1461
+ {
1462
+ "date": "4/15/2013",
1463
+ "text": "If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead."
1464
+ }
1465
+ ]
1038
1466
  },
1039
1467
  {
1040
1468
  "name": "Battering Krasis",
@@ -1062,7 +1490,33 @@
1062
1490
  "loyalty": null,
1063
1491
  "multiverse_id": 368984,
1064
1492
  "other_part": null,
1065
- "color_indicator": null
1493
+ "color_indicator": null,
1494
+ "rulings": [
1495
+ {
1496
+ "date": "4/15/2013",
1497
+ "text": "When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness."
1498
+ },
1499
+ {
1500
+ "date": "4/15/2013",
1501
+ "text": "Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all."
1502
+ },
1503
+ {
1504
+ "date": "4/15/2013",
1505
+ "text": "If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats."
1506
+ },
1507
+ {
1508
+ "date": "4/15/2013",
1509
+ "text": "If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger."
1510
+ },
1511
+ {
1512
+ "date": "4/15/2013",
1513
+ "text": "If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing."
1514
+ },
1515
+ {
1516
+ "date": "4/15/2013",
1517
+ "text": "When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve."
1518
+ }
1519
+ ]
1066
1520
  },
1067
1521
  {
1068
1522
  "name": "Kraul Warrior",
@@ -1089,7 +1543,8 @@
1089
1543
  "loyalty": null,
1090
1544
  "multiverse_id": 369059,
1091
1545
  "other_part": null,
1092
- "color_indicator": null
1546
+ "color_indicator": null,
1547
+ "rulings": []
1093
1548
  },
1094
1549
  {
1095
1550
  "name": "Maze Behemoth",
@@ -1116,7 +1571,8 @@
1116
1571
  "loyalty": null,
1117
1572
  "multiverse_id": 369091,
1118
1573
  "other_part": null,
1119
- "color_indicator": null
1574
+ "color_indicator": null,
1575
+ "rulings": []
1120
1576
  },
1121
1577
  {
1122
1578
  "name": "Mending Touch",
@@ -1140,7 +1596,8 @@
1140
1596
  "loyalty": null,
1141
1597
  "multiverse_id": 368957,
1142
1598
  "other_part": null,
1143
- "color_indicator": null
1599
+ "color_indicator": null,
1600
+ "rulings": []
1144
1601
  },
1145
1602
  {
1146
1603
  "name": "Mutant's Prey",
@@ -1164,7 +1621,17 @@
1164
1621
  "loyalty": null,
1165
1622
  "multiverse_id": 368988,
1166
1623
  "other_part": null,
1167
- "color_indicator": null
1624
+ "color_indicator": null,
1625
+ "rulings": [
1626
+ {
1627
+ "date": "4/15/2013",
1628
+ "text": "Only a creature with a +1/+1 counter on it can be chosen as the first target of Mutant’s Prey."
1629
+ },
1630
+ {
1631
+ "date": "4/15/2013",
1632
+ "text": "If one of the targets is illegal when Mutant’s Prey tries to resolve (for example, if the first target creature no longer has a +1/+1 counter on it), neither creature will deal or be dealt damage."
1633
+ }
1634
+ ]
1168
1635
  },
1169
1636
  {
1170
1637
  "name": "Phytoburst",
@@ -1188,7 +1655,8 @@
1188
1655
  "loyalty": null,
1189
1656
  "multiverse_id": 369054,
1190
1657
  "other_part": null,
1191
- "color_indicator": null
1658
+ "color_indicator": null,
1659
+ "rulings": []
1192
1660
  },
1193
1661
  {
1194
1662
  "name": "Renegade Krasis",
@@ -1216,7 +1684,41 @@
1216
1684
  "loyalty": null,
1217
1685
  "multiverse_id": 369033,
1218
1686
  "other_part": null,
1219
- "color_indicator": null
1687
+ "color_indicator": null,
1688
+ "rulings": [
1689
+ {
1690
+ "date": "4/15/2013",
1691
+ "text": "When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness."
1692
+ },
1693
+ {
1694
+ "date": "4/15/2013",
1695
+ "text": "Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all."
1696
+ },
1697
+ {
1698
+ "date": "4/15/2013",
1699
+ "text": "If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats."
1700
+ },
1701
+ {
1702
+ "date": "4/15/2013",
1703
+ "text": "If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger."
1704
+ },
1705
+ {
1706
+ "date": "4/15/2013",
1707
+ "text": "If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing."
1708
+ },
1709
+ {
1710
+ "date": "4/15/2013",
1711
+ "text": "When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve."
1712
+ },
1713
+ {
1714
+ "date": "4/15/2013",
1715
+ "text": "Renegade Krasis “evolves” when its evolve ability resolves and a +1/+1 counter is put on it. If a replacement effect such as Doubling Season’s causes the evolve ability to put more than one +1/+1 counter on Renegade Krasis, its last ability triggers only once. If no +1/+1 counter is put on it (perhaps because it left the battlefield in response to its evolve ability triggering), then its last ability doesn’t trigger."
1716
+ },
1717
+ {
1718
+ "date": "4/15/2013",
1719
+ "text": "Renegade Krasis’s last ability won’t trigger if a +1/+1 counter is put on it for any reason other than its evolve ability resolving."
1720
+ }
1721
+ ]
1220
1722
  },
1221
1723
  {
1222
1724
  "name": "Saruli Gatekeepers",
@@ -1243,7 +1745,8 @@
1243
1745
  "loyalty": null,
1244
1746
  "multiverse_id": 369088,
1245
1747
  "other_part": null,
1246
- "color_indicator": null
1748
+ "color_indicator": null,
1749
+ "rulings": []
1247
1750
  },
1248
1751
  {
1249
1752
  "name": "Skylasher",
@@ -1271,7 +1774,8 @@
1271
1774
  "loyalty": null,
1272
1775
  "multiverse_id": 369083,
1273
1776
  "other_part": null,
1274
- "color_indicator": null
1777
+ "color_indicator": null,
1778
+ "rulings": []
1275
1779
  },
1276
1780
  {
1277
1781
  "name": "Thrashing Mossdog",
@@ -1299,7 +1803,13 @@
1299
1803
  "loyalty": null,
1300
1804
  "multiverse_id": 369020,
1301
1805
  "other_part": null,
1302
- "color_indicator": null
1806
+ "color_indicator": null,
1807
+ "rulings": [
1808
+ {
1809
+ "date": "4/15/2013",
1810
+ "text": "Exiling the creature card with scavenge is part of the cost of activating the scavenge ability. Once the ability is activated and the cost is paid, it’s too late to stop the ability from being activated by trying to remove the creature card from the graveyard."
1811
+ }
1812
+ ]
1303
1813
  },
1304
1814
  {
1305
1815
  "name": "Advent of the Wurm",
@@ -1323,7 +1833,8 @@
1323
1833
  "loyalty": null,
1324
1834
  "multiverse_id": 369036,
1325
1835
  "other_part": null,
1326
- "color_indicator": null
1836
+ "color_indicator": null,
1837
+ "rulings": []
1327
1838
  },
1328
1839
  {
1329
1840
  "name": "Armored Wolf-Rider",
@@ -1348,7 +1859,8 @@
1348
1859
  "loyalty": null,
1349
1860
  "multiverse_id": 369082,
1350
1861
  "other_part": null,
1351
- "color_indicator": null
1862
+ "color_indicator": null,
1863
+ "rulings": []
1352
1864
  },
1353
1865
  {
1354
1866
  "name": "Ascended Lawmage",
@@ -1376,7 +1888,8 @@
1376
1888
  "loyalty": null,
1377
1889
  "multiverse_id": 369016,
1378
1890
  "other_part": null,
1379
- "color_indicator": null
1891
+ "color_indicator": null,
1892
+ "rulings": []
1380
1893
  },
1381
1894
  {
1382
1895
  "name": "Beetleform Mage",
@@ -1404,7 +1917,17 @@
1404
1917
  "loyalty": null,
1405
1918
  "multiverse_id": 369000,
1406
1919
  "other_part": null,
1407
- "color_indicator": null
1920
+ "color_indicator": null,
1921
+ "rulings": [
1922
+ {
1923
+ "date": "4/15/2013",
1924
+ "text": "If Beetleform Mage’s ability is activated by one player, then another player gains control of it during the same turn, the second player can’t activate its ability that turn."
1925
+ },
1926
+ {
1927
+ "date": "4/15/2013",
1928
+ "text": "Activating Beetleform Mage’s ability after it’s been blocked by a creature without flying or reach won’t cause it to become unblocked."
1929
+ }
1930
+ ]
1408
1931
  },
1409
1932
  {
1410
1933
  "name": "Blast of Genius",
@@ -1428,7 +1951,17 @@
1428
1951
  "loyalty": null,
1429
1952
  "multiverse_id": 368985,
1430
1953
  "other_part": null,
1431
- "color_indicator": null
1954
+ "color_indicator": null,
1955
+ "rulings": [
1956
+ {
1957
+ "date": "12/7/2018",
1958
+ "text": "If the target permanent or player becomes an illegal target for Blast of Genius, the spell doesn’t resolve. You don’t draw or discard any cards."
1959
+ },
1960
+ {
1961
+ "date": "12/7/2018",
1962
+ "text": "If a discarded card has {X} in its mana cost, X is considered to be 0."
1963
+ }
1964
+ ]
1432
1965
  },
1433
1966
  {
1434
1967
  "name": "Blaze Commando",
@@ -1455,7 +1988,17 @@
1455
1988
  "loyalty": null,
1456
1989
  "multiverse_id": 369047,
1457
1990
  "other_part": null,
1458
- "color_indicator": null
1991
+ "color_indicator": null,
1992
+ "rulings": [
1993
+ {
1994
+ "date": "4/15/2013",
1995
+ "text": "Blaze Commando’s ability triggers each time an instant or sorcery spell you control deals damage (or, put another way, the number of times the word “deals” appears in its instructions), no matter how much damage is dealt or how many players or permanents are dealt damage. For example, if you cast Punish the Enemy and it “deals 3 damage to target player or planeswalker and 3 damage to target creature,” Blaze Commando’s ability will trigger once and you’ll get two Soldier tokens."
1996
+ },
1997
+ {
1998
+ "date": "4/15/2013",
1999
+ "text": "Some instant or sorcery spells cause other objects to deal damage, rather than deal damage themselves. Such spells don’t cause Blaze Commando to trigger."
2000
+ }
2001
+ ]
1459
2002
  },
1460
2003
  {
1461
2004
  "name": "Blood Baron of Vizkopa",
@@ -1482,7 +2025,13 @@
1482
2025
  "loyalty": null,
1483
2026
  "multiverse_id": 368954,
1484
2027
  "other_part": null,
1485
- "color_indicator": null
2028
+ "color_indicator": null,
2029
+ "rulings": [
2030
+ {
2031
+ "date": "4/15/2013",
2032
+ "text": "In a Two-Headed Giant game, Blood Baron of Vizkopa gets +6/+6 and has flying as long as your team has 30 or more life and an opposing team has 10 or less life."
2033
+ }
2034
+ ]
1486
2035
  },
1487
2036
  {
1488
2037
  "name": "Boros Battleshaper",
@@ -1509,7 +2058,29 @@
1509
2058
  "loyalty": null,
1510
2059
  "multiverse_id": 369051,
1511
2060
  "other_part": null,
1512
- "color_indicator": null
2061
+ "color_indicator": null,
2062
+ "rulings": [
2063
+ {
2064
+ "date": "4/15/2013",
2065
+ "text": "You may choose zero targets for either or both instances of “up to one target creature.”"
2066
+ },
2067
+ {
2068
+ "date": "4/15/2013",
2069
+ "text": "If you choose two targets for Boros Battleshaper’s ability, and only one of those targets is legal when the ability tries to resolve, only the legal target will be affected. If all targets are illegal when the ability tries to resolve, it won’t resolve and none of its effects will happen."
2070
+ },
2071
+ {
2072
+ "date": "4/15/2013",
2073
+ "text": "The controller of each creature chooses which player or planeswalker it attacks or which attacking creature it blocks, as appropriate."
2074
+ },
2075
+ {
2076
+ "date": "4/15/2013",
2077
+ "text": "A creature forced to attack does so only if it’s able to do so as attackers are declared. If, at that time, the creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the creature’s controller isn’t forced to pay that cost, so it doesn’t attack in that case either."
2078
+ },
2079
+ {
2080
+ "date": "4/15/2013",
2081
+ "text": "A creature forced to block does so only if it’s able to do so as blockers are declared. If, at that time, the creature is tapped, is affected by a spell or ability that says it can’t block, or no creatures are attacking its controller or a planeswalker controlled by that player, then it doesn’t block. If there’s a cost associated with having the creature block, its controller isn’t forced to pay that cost, so it doesn’t block in that case either."
2082
+ }
2083
+ ]
1513
2084
  },
1514
2085
  {
1515
2086
  "name": "Bred for the Hunt",
@@ -1533,7 +2104,13 @@
1533
2104
  "loyalty": null,
1534
2105
  "multiverse_id": 368953,
1535
2106
  "other_part": null,
1536
- "color_indicator": null
2107
+ "color_indicator": null,
2108
+ "rulings": [
2109
+ {
2110
+ "date": "4/15/2013",
2111
+ "text": "A creature that deals combat damage to a player must have a +1/+1 counter on it at the time damage is dealt in order for Bred for the Hunt’s ability to trigger."
2112
+ }
2113
+ ]
1537
2114
  },
1538
2115
  {
1539
2116
  "name": "Bronzebeak Moa",
@@ -1559,7 +2136,8 @@
1559
2136
  "loyalty": null,
1560
2137
  "multiverse_id": 368971,
1561
2138
  "other_part": null,
1562
- "color_indicator": null
2139
+ "color_indicator": null,
2140
+ "rulings": []
1563
2141
  },
1564
2142
  {
1565
2143
  "name": "Carnage Gladiator",
@@ -1587,7 +2165,17 @@
1587
2165
  "loyalty": null,
1588
2166
  "multiverse_id": 369057,
1589
2167
  "other_part": null,
1590
- "color_indicator": null
2168
+ "color_indicator": null,
2169
+ "rulings": [
2170
+ {
2171
+ "date": "3/14/2017",
2172
+ "text": "Carnage Gladiator’s ability triggers whenever any creature blocks, regardless of who controls that creature or which creature it blocked."
2173
+ },
2174
+ {
2175
+ "date": "3/14/2017",
2176
+ "text": "If a creature can block multiple creatures and does so, Carnage Gladiator’s ability triggers only once."
2177
+ }
2178
+ ]
1591
2179
  },
1592
2180
  {
1593
2181
  "name": "Council of the Absolute",
@@ -1616,7 +2204,33 @@
1616
2204
  "loyalty": null,
1617
2205
  "multiverse_id": 368999,
1618
2206
  "other_part": null,
1619
- "color_indicator": null
2207
+ "color_indicator": null,
2208
+ "rulings": [
2209
+ {
2210
+ "date": "4/15/2013",
2211
+ "text": "The last ability can’t reduce the colored mana requirement of a spell."
2212
+ },
2213
+ {
2214
+ "date": "4/15/2013",
2215
+ "text": "If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions."
2216
+ },
2217
+ {
2218
+ "date": "4/15/2013",
2219
+ "text": "The last ability can reduce alternative costs such as overload costs."
2220
+ },
2221
+ {
2222
+ "date": "4/15/2013",
2223
+ "text": "If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by {1}."
2224
+ },
2225
+ {
2226
+ "date": "4/15/2013",
2227
+ "text": "You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card."
2228
+ },
2229
+ {
2230
+ "date": "4/15/2013",
2231
+ "text": "If you name half of a split card with fuse, and then you cast both halves, the cost reduction will apply to the total cost of the spell. This is true even if the half with the chosen name requires only colored mana to cast."
2232
+ }
2233
+ ]
1620
2234
  },
1621
2235
  {
1622
2236
  "name": "Deadbridge Chant",
@@ -1641,7 +2255,21 @@
1641
2255
  "loyalty": null,
1642
2256
  "multiverse_id": 369003,
1643
2257
  "other_part": null,
1644
- "color_indicator": null
2258
+ "color_indicator": null,
2259
+ "rulings": [
2260
+ {
2261
+ "date": "4/15/2013",
2262
+ "text": "The card is chosen at random as the ability resolves. If any player responds to the ability, that player won’t yet know what card will be chosen."
2263
+ },
2264
+ {
2265
+ "date": "4/15/2013",
2266
+ "text": "Because the last ability doesn’t target any card in your graveyard, any card put into your graveyard in response to the ability may be chosen."
2267
+ },
2268
+ {
2269
+ "date": "4/15/2013",
2270
+ "text": "Each card in your graveyard must have an equal chance of being chosen. Assigning them each a number and rolling a die is an easy way to do this. In formats that allow you to rearrange your graveyard—including Standard, Modern, and Return to Ravnica block Limited formats, you may also shuffle your graveyard face down and choose a card at random."
2271
+ }
2272
+ ]
1645
2273
  },
1646
2274
  {
1647
2275
  "name": "Debt to the Deathless",
@@ -1665,7 +2293,8 @@
1665
2293
  "loyalty": null,
1666
2294
  "multiverse_id": 369039,
1667
2295
  "other_part": null,
1668
- "color_indicator": null
2296
+ "color_indicator": null,
2297
+ "rulings": []
1669
2298
  },
1670
2299
  {
1671
2300
  "name": "Deputy of Acquittals",
@@ -1693,7 +2322,8 @@
1693
2322
  "loyalty": null,
1694
2323
  "multiverse_id": 369084,
1695
2324
  "other_part": null,
1696
- "color_indicator": null
2325
+ "color_indicator": null,
2326
+ "rulings": []
1697
2327
  },
1698
2328
  {
1699
2329
  "name": "Dragonshift",
@@ -1718,7 +2348,61 @@
1718
2348
  "loyalty": null,
1719
2349
  "multiverse_id": 369061,
1720
2350
  "other_part": null,
1721
- "color_indicator": null
2351
+ "color_indicator": null,
2352
+ "rulings": [
2353
+ {
2354
+ "date": "4/15/2013",
2355
+ "text": "If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets."
2356
+ },
2357
+ {
2358
+ "date": "4/15/2013",
2359
+ "text": "Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color."
2360
+ },
2361
+ {
2362
+ "date": "4/15/2013",
2363
+ "text": "Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage."
2364
+ },
2365
+ {
2366
+ "date": "4/15/2013",
2367
+ "text": "Overload doesn’t change when you can cast the spell."
2368
+ },
2369
+ {
2370
+ "date": "4/15/2013",
2371
+ "text": "Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead."
2372
+ },
2373
+ {
2374
+ "date": "4/15/2013",
2375
+ "text": "Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too."
2376
+ },
2377
+ {
2378
+ "date": "4/15/2013",
2379
+ "text": "If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead."
2380
+ },
2381
+ {
2382
+ "date": "4/15/2013",
2383
+ "text": "If you cast Dragonshift using overload, only creatures you control when it resolves will be affected. Creatures that come under your control later in the turn will not."
2384
+ },
2385
+ {
2386
+ "date": "4/15/2013",
2387
+ "text": "Each affected creature will lose all other colors and creature types and be only red, blue, and a Dragon. Each will retain any other types it may have had, such as artifact."
2388
+ },
2389
+ {
2390
+ "date": "4/15/2013",
2391
+ "text": "Each affected creature will lose any abilities it may have gained prior to Dragonshift resolving. Notably, this includes the ability to cast the copies of a card with cipher that’s encoded on the creature, although that ability will return after the turn ends."
2392
+ },
2393
+ {
2394
+ "date": "4/15/2013",
2395
+ "text": "If any of the affected creatures gains an ability after Dragonshift resolves, it will keep that ability."
2396
+ },
2397
+ {
2398
+ "date": "4/15/2013",
2399
+ "text": "Dragonshift overwrites all previous effects that set a creature’s power or toughness to specific values. However, effects that set a creature’s power or toughness to specific values that start to apply after Dragonshift resolves will overwrite this effect."
2400
+ },
2401
+ {
2402
+ "date": "4/15/2013",
2403
+ "text": "Effects that modify the power or toughness of an affected creature, such as the effects of Phytoburst or Legion’s Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness."
2404
+ }
2405
+ ]
1722
2406
  },
1723
2407
  {
1724
2408
  "name": "Drown in Filth",
@@ -1742,7 +2426,13 @@
1742
2426
  "loyalty": null,
1743
2427
  "multiverse_id": 369086,
1744
2428
  "other_part": null,
1745
- "color_indicator": null
2429
+ "color_indicator": null,
2430
+ "rulings": [
2431
+ {
2432
+ "date": "4/15/2013",
2433
+ "text": "You choose the target of Drown in Filth as you cast the spell. You won’t necessarily know what will happen to that creature’s power and toughness at that time."
2434
+ }
2435
+ ]
1746
2436
  },
1747
2437
  {
1748
2438
  "name": "Emmara Tandris",
@@ -1771,7 +2461,17 @@
1771
2461
  "loyalty": null,
1772
2462
  "multiverse_id": 368944,
1773
2463
  "other_part": null,
1774
- "color_indicator": null
2464
+ "color_indicator": null,
2465
+ "rulings": [
2466
+ {
2467
+ "date": "4/15/2013",
2468
+ "text": "Emmara Tandris’s ability prevents all damage that would be dealt to creature tokens you control, not just combat damage."
2469
+ },
2470
+ {
2471
+ "date": "4/15/2013",
2472
+ "text": "If Emmara Tandris is dealt lethal damage at the same creature tokens you control would be dealt damage, the damage that would be dealt to those tokens is prevented."
2473
+ }
2474
+ ]
1775
2475
  },
1776
2476
  {
1777
2477
  "name": "Exava, Rakdos Blood Witch",
@@ -1802,7 +2502,25 @@
1802
2502
  "loyalty": null,
1803
2503
  "multiverse_id": 369055,
1804
2504
  "other_part": null,
1805
- "color_indicator": null
2505
+ "color_indicator": null,
2506
+ "rulings": [
2507
+ {
2508
+ "date": "4/15/2013",
2509
+ "text": "You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example."
2510
+ },
2511
+ {
2512
+ "date": "4/15/2013",
2513
+ "text": "The unleash ability applies no matter where the creature is entering the battlefield from."
2514
+ },
2515
+ {
2516
+ "date": "4/15/2013",
2517
+ "text": "A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability."
2518
+ },
2519
+ {
2520
+ "date": "4/15/2013",
2521
+ "text": "Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block."
2522
+ }
2523
+ ]
1806
2524
  },
1807
2525
  {
1808
2526
  "name": "Feral Animist",
@@ -1829,7 +2547,17 @@
1829
2547
  "loyalty": null,
1830
2548
  "multiverse_id": 368969,
1831
2549
  "other_part": null,
1832
- "color_indicator": null
2550
+ "color_indicator": null,
2551
+ "rulings": [
2552
+ {
2553
+ "date": "4/15/2013",
2554
+ "text": "You don’t choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0."
2555
+ },
2556
+ {
2557
+ "date": "7/14/2017",
2558
+ "text": "If this creature’s power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)"
2559
+ }
2560
+ ]
1833
2561
  },
1834
2562
  {
1835
2563
  "name": "Fluxcharger",
@@ -1856,7 +2584,17 @@
1856
2584
  "loyalty": null,
1857
2585
  "multiverse_id": 368955,
1858
2586
  "other_part": null,
1859
- "color_indicator": null
2587
+ "color_indicator": null,
2588
+ "rulings": [
2589
+ {
2590
+ "date": "4/15/2013",
2591
+ "text": "Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first."
2592
+ },
2593
+ {
2594
+ "date": "4/15/2013",
2595
+ "text": "Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches."
2596
+ }
2597
+ ]
1860
2598
  },
1861
2599
  {
1862
2600
  "name": "Gaze of Granite",
@@ -1880,7 +2618,17 @@
1880
2618
  "loyalty": null,
1881
2619
  "multiverse_id": 369095,
1882
2620
  "other_part": null,
1883
- "color_indicator": null
2621
+ "color_indicator": null,
2622
+ "rulings": [
2623
+ {
2624
+ "date": "4/15/2013",
2625
+ "text": "If a permanent has {X} in its mana cost, the value of that X is 0."
2626
+ },
2627
+ {
2628
+ "date": "4/15/2013",
2629
+ "text": "The converted mana cost of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature’s mana cost."
2630
+ }
2631
+ ]
1884
2632
  },
1885
2633
  {
1886
2634
  "name": "Gleam of Battle",
@@ -1904,7 +2652,17 @@
1904
2652
  "loyalty": null,
1905
2653
  "multiverse_id": 368987,
1906
2654
  "other_part": null,
1907
- "color_indicator": null
2655
+ "color_indicator": null,
2656
+ "rulings": [
2657
+ {
2658
+ "date": "4/15/2013",
2659
+ "text": "The +1/+1 counter is put on the creature before blockers are declared and combat damage is dealt."
2660
+ },
2661
+ {
2662
+ "date": "4/15/2013",
2663
+ "text": "If a creature enters the battlefield attacking, it won’t cause Gleam of Battle to trigger."
2664
+ }
2665
+ ]
1908
2666
  },
1909
2667
  {
1910
2668
  "name": "Goblin Test Pilot",
@@ -1933,7 +2691,21 @@
1933
2691
  "loyalty": null,
1934
2692
  "multiverse_id": 368964,
1935
2693
  "other_part": null,
1936
- "color_indicator": null
2694
+ "color_indicator": null,
2695
+ "rulings": [
2696
+ {
2697
+ "date": "4/15/2013",
2698
+ "text": "To choose a target at random, all possible legal targets (including creatures and players) must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die."
2699
+ },
2700
+ {
2701
+ "date": "4/15/2013",
2702
+ "text": "The target is chosen at random as part of activating the ability. Players can respond to the ability knowing what the target of the ability is."
2703
+ },
2704
+ {
2705
+ "date": "4/15/2013",
2706
+ "text": "Goblin Test Pilot is a legal target of its own ability."
2707
+ }
2708
+ ]
1937
2709
  },
1938
2710
  {
1939
2711
  "name": "Gruul War Chant",
@@ -1957,7 +2729,8 @@
1957
2729
  "loyalty": null,
1958
2730
  "multiverse_id": 368956,
1959
2731
  "other_part": null,
1960
- "color_indicator": null
2732
+ "color_indicator": null,
2733
+ "rulings": []
1961
2734
  },
1962
2735
  {
1963
2736
  "name": "Haunter of Nightveil",
@@ -1983,7 +2756,8 @@
1983
2756
  "loyalty": null,
1984
2757
  "multiverse_id": 369087,
1985
2758
  "other_part": null,
1986
- "color_indicator": null
2759
+ "color_indicator": null,
2760
+ "rulings": []
1987
2761
  },
1988
2762
  {
1989
2763
  "name": "Jelenn Sphinx",
@@ -2010,7 +2784,8 @@
2010
2784
  "loyalty": null,
2011
2785
  "multiverse_id": 368947,
2012
2786
  "other_part": null,
2013
- "color_indicator": null
2787
+ "color_indicator": null,
2788
+ "rulings": []
2014
2789
  },
2015
2790
  {
2016
2791
  "name": "Korozda Gorgon",
@@ -2037,7 +2812,8 @@
2037
2812
  "loyalty": null,
2038
2813
  "multiverse_id": 369064,
2039
2814
  "other_part": null,
2040
- "color_indicator": null
2815
+ "color_indicator": null,
2816
+ "rulings": []
2041
2817
  },
2042
2818
  {
2043
2819
  "name": "Krasis Incubation",
@@ -2065,7 +2841,17 @@
2065
2841
  "loyalty": null,
2066
2842
  "multiverse_id": 369052,
2067
2843
  "other_part": null,
2068
- "color_indicator": null
2844
+ "color_indicator": null,
2845
+ "rulings": [
2846
+ {
2847
+ "date": "4/15/2013",
2848
+ "text": "Returning Krasis Incubation to its owner’s hand is part of the cost to activate its last ability. Once that ability is announced, players can’t respond to it until after you’ve paid its activation cost and returned Krasis Incubation to hand."
2849
+ },
2850
+ {
2851
+ "date": "6/8/2016",
2852
+ "text": "Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text."
2853
+ }
2854
+ ]
2069
2855
  },
2070
2856
  {
2071
2857
  "name": "Lavinia of the Tenth",
@@ -2095,7 +2881,41 @@
2095
2881
  "loyalty": null,
2096
2882
  "multiverse_id": 368983,
2097
2883
  "other_part": null,
2098
- "color_indicator": null
2884
+ "color_indicator": null,
2885
+ "rulings": [
2886
+ {
2887
+ "date": "4/15/2013",
2888
+ "text": "Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent."
2889
+ },
2890
+ {
2891
+ "date": "4/15/2013",
2892
+ "text": "The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger."
2893
+ },
2894
+ {
2895
+ "date": "4/15/2013",
2896
+ "text": "If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block."
2897
+ },
2898
+ {
2899
+ "date": "4/15/2013",
2900
+ "text": "If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected."
2901
+ },
2902
+ {
2903
+ "date": "4/15/2013",
2904
+ "text": "If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block."
2905
+ },
2906
+ {
2907
+ "date": "4/15/2013",
2908
+ "text": "When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely."
2909
+ },
2910
+ {
2911
+ "date": "4/15/2013",
2912
+ "text": "The converted mana cost of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature’s mana cost."
2913
+ },
2914
+ {
2915
+ "date": "4/15/2013",
2916
+ "text": "Lavinia’s ability doesn’t affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn."
2917
+ }
2918
+ ]
2099
2919
  },
2100
2920
  {
2101
2921
  "name": "Legion's Initiative",
@@ -2121,7 +2941,17 @@
2121
2941
  "loyalty": null,
2122
2942
  "multiverse_id": 369066,
2123
2943
  "other_part": null,
2124
- "color_indicator": null
2944
+ "color_indicator": null,
2945
+ "rulings": [
2946
+ {
2947
+ "date": "4/15/2013",
2948
+ "text": "The beginning of the next combat will happen even if the player whose turn it is doesn’t intend to attack with any creatures."
2949
+ },
2950
+ {
2951
+ "date": "4/15/2013",
2952
+ "text": "A creature that’s both red and white will get +1/+1 from Legion’s Initiative."
2953
+ }
2954
+ ]
2125
2955
  },
2126
2956
  {
2127
2957
  "name": "Master of Cruelties",
@@ -2149,7 +2979,33 @@
2149
2979
  "loyalty": null,
2150
2980
  "multiverse_id": 368981,
2151
2981
  "other_part": null,
2152
- "color_indicator": null
2982
+ "color_indicator": null,
2983
+ "rulings": [
2984
+ {
2985
+ "date": "4/15/2013",
2986
+ "text": "An ability that triggers when something “attacks and isn’t blocked” triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step."
2987
+ },
2988
+ {
2989
+ "date": "4/15/2013",
2990
+ "text": "Master of Cruelties isn’t forced to attack, but if it does, it must do so alone. If you control another creature with an ability that says it must attack if able, that creature must attack and Master of Cruelties won’t be able to."
2991
+ },
2992
+ {
2993
+ "date": "4/15/2013",
2994
+ "text": "If Master of Cruelties attacks alone, another creature entering the battlefield attacking will have no effect on it. Master of Cruelties continues to be an attacking creature. The other attacking creature will assign combat damage normally, regardless of whether Master of Cruelties’s last ability triggers."
2995
+ },
2996
+ {
2997
+ "date": "4/15/2013",
2998
+ "text": "Master of Cruelties’s last ability won’t trigger if it attacks a planeswalker."
2999
+ },
3000
+ {
3001
+ "date": "4/15/2013",
3002
+ "text": "For a player’s life total to become 1, what actually happens is that the player loses (or in some rare cases, gains) the appropriate amount of life. For example, if the player’s life total is 4 when the last ability resolves, it will cause that player to lose 3 life. Other effects that interact with life loss (or gain) will interact with this effect accordingly."
3003
+ },
3004
+ {
3005
+ "date": "4/15/2013",
3006
+ "text": "Assigning no combat damage isn’t the same as preventing that damage. Effects that make damage unpreventable will have no effect if no combat damage can be assigned."
3007
+ }
3008
+ ]
2153
3009
  },
2154
3010
  {
2155
3011
  "name": "Maw of the Obzedat",
@@ -2175,7 +3031,8 @@
2175
3031
  "loyalty": null,
2176
3032
  "multiverse_id": 368994,
2177
3033
  "other_part": null,
2178
- "color_indicator": null
3034
+ "color_indicator": null,
3035
+ "rulings": []
2179
3036
  },
2180
3037
  {
2181
3038
  "name": "Melek, Izzet Paragon",
@@ -2206,7 +3063,53 @@
2206
3063
  "loyalty": null,
2207
3064
  "multiverse_id": 369062,
2208
3065
  "other_part": null,
2209
- "color_indicator": null
3066
+ "color_indicator": null,
3067
+ "rulings": [
3068
+ {
3069
+ "date": "4/15/2013",
3070
+ "text": "Melek doesn’t affect the timing rules associated with when you can cast the card. If it’s a sorcery card, you can cast it only during your main phase when the stack is empty."
3071
+ },
3072
+ {
3073
+ "date": "4/15/2013",
3074
+ "text": "You still pay all costs for that spell, including additional costs. You may also pay alternative costs, such as overload costs. Although you can’t pay additional costs for the copy that’s created, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target."
3075
+ },
3076
+ {
3077
+ "date": "4/15/2013",
3078
+ "text": "Melek’s last ability will copy any instant or sorcery spell you cast from your library, not just one with targets."
3079
+ },
3080
+ {
3081
+ "date": "4/15/2013",
3082
+ "text": "When the last ability resolves, it creates a copy of the spell. You control the copy. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities."
3083
+ },
3084
+ {
3085
+ "date": "4/15/2013",
3086
+ "text": "The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal)."
3087
+ },
3088
+ {
3089
+ "date": "4/15/2013",
3090
+ "text": "If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one."
3091
+ },
3092
+ {
3093
+ "date": "4/15/2013",
3094
+ "text": "If the spell being copied has an X whose value was determined as it was cast (like Debt to the Deathless has), the copy has the same value of X."
3095
+ },
3096
+ {
3097
+ "date": "4/15/2013",
3098
+ "text": "Instant and sorcery cards with miracle allow a player to cast a card immediately upon drawing it. If you cast a spell this way, you’re casting it from your hand, not your library. Melek’s ability won’t trigger."
3099
+ },
3100
+ {
3101
+ "date": "4/15/2013",
3102
+ "text": "The top card of your library isn’t in your hand, so you can’t suspend it, cycle it, discard it, or activate any of its activated abilities."
3103
+ },
3104
+ {
3105
+ "date": "4/15/2013",
3106
+ "text": "If the top card of your library changes while you’re casting a spell, playing a land, or activating an ability, the new top card won’t be revealed until you finish doing so."
3107
+ },
3108
+ {
3109
+ "date": "4/15/2013",
3110
+ "text": "When playing with the top card of your library revealed, if an effect tells you to draw several cards, reveal each one before you draw it."
3111
+ }
3112
+ ]
2210
3113
  },
2211
3114
  {
2212
3115
  "name": "Mirko Vosk, Mind Drinker",
@@ -2235,7 +3138,13 @@
2235
3138
  "loyalty": null,
2236
3139
  "multiverse_id": 369026,
2237
3140
  "other_part": null,
2238
- "color_indicator": null
3141
+ "color_indicator": null,
3142
+ "rulings": [
3143
+ {
3144
+ "date": "4/15/2013",
3145
+ "text": "If the player has fewer than four land cards in their library, all cards from that library will be revealed and put into that player’s graveyard."
3146
+ }
3147
+ ]
2239
3148
  },
2240
3149
  {
2241
3150
  "name": "Morgue Burst",
@@ -2259,7 +3168,17 @@
2259
3168
  "loyalty": null,
2260
3169
  "multiverse_id": 369049,
2261
3170
  "other_part": null,
2262
- "color_indicator": null
3171
+ "color_indicator": null,
3172
+ "rulings": [
3173
+ {
3174
+ "date": "4/15/2013",
3175
+ "text": "Use the power of the card as it last existed in your graveyard to determine how much damage will be dealt."
3176
+ },
3177
+ {
3178
+ "date": "4/15/2013",
3179
+ "text": "If the creature card is an illegal target when Morgue Burst tried to resolve (most likely because it was exiled in response), it won’t be returned to your hand and no damage will be dealt to the target."
3180
+ }
3181
+ ]
2263
3182
  },
2264
3183
  {
2265
3184
  "name": "Nivix Cyclops",
@@ -2286,7 +3205,13 @@
2286
3205
  "loyalty": null,
2287
3206
  "multiverse_id": 369093,
2288
3207
  "other_part": null,
2289
- "color_indicator": null
3208
+ "color_indicator": null,
3209
+ "rulings": [
3210
+ {
3211
+ "date": "4/15/2013",
3212
+ "text": "Nivix Cyclops still has defender after its triggered ability resolves, although it will be able to attack."
3213
+ }
3214
+ ]
2290
3215
  },
2291
3216
  {
2292
3217
  "name": "Notion Thief",
@@ -2314,7 +3239,21 @@
2314
3239
  "loyalty": null,
2315
3240
  "multiverse_id": 368973,
2316
3241
  "other_part": null,
2317
- "color_indicator": null
3242
+ "color_indicator": null,
3243
+ "rulings": [
3244
+ {
3245
+ "date": "3/16/2018",
3246
+ "text": "If an opponent is instructed to draw a card then discard a card, and Notion Thief causes you to draw a card instead, that opponent still discards a card. The same is true of any other actions that opponent is instructed to do."
3247
+ },
3248
+ {
3249
+ "date": "3/16/2018",
3250
+ "text": "If two or more players each control a Notion Thief and a player would draw a card other than the first one in their draw step, that player chooses one of the applicable Notion Thief effects to apply. Then the player whose Notion Thief’s effect was chosen repeats this process among the remaining Notion Thief effects, and so on, until there are no more possible such effects to apply. Each effect can be applied to the card draw only once this way."
3251
+ },
3252
+ {
3253
+ "date": "3/16/2018",
3254
+ "text": "The above procedure means that if each player in a two-player game controls a Notion Thief and one would draw a card, it really will be that player who draws a card."
3255
+ }
3256
+ ]
2318
3257
  },
2319
3258
  {
2320
3259
  "name": "Obzedat's Aid",
@@ -2338,7 +3277,17 @@
2338
3277
  "loyalty": null,
2339
3278
  "multiverse_id": 369002,
2340
3279
  "other_part": null,
2341
- "color_indicator": null
3280
+ "color_indicator": null,
3281
+ "rulings": [
3282
+ {
3283
+ "date": "4/15/2013",
3284
+ "text": "A permanent card is an artifact card, a creature card, an enchantment card, a land card, or a planeswalker card."
3285
+ },
3286
+ {
3287
+ "date": "4/15/2013",
3288
+ "text": "If the target is an Aura card, you choose what it will enchant as Obzedat’s Aid resolves. If there’s nothing legal for it to enchant, it stays in the graveyard."
3289
+ }
3290
+ ]
2342
3291
  },
2343
3292
  {
2344
3293
  "name": "Pilfered Plans",
@@ -2362,7 +3311,13 @@
2362
3311
  "loyalty": null,
2363
3312
  "multiverse_id": 369099,
2364
3313
  "other_part": null,
2365
- "color_indicator": null
3314
+ "color_indicator": null,
3315
+ "rulings": [
3316
+ {
3317
+ "date": "4/15/2013",
3318
+ "text": "If you target yourself, you’ll put the top two cards of your library into your graveyard before drawing cards."
3319
+ }
3320
+ ]
2366
3321
  },
2367
3322
  {
2368
3323
  "name": "Plasm Capture",
@@ -2386,7 +3341,17 @@
2386
3341
  "loyalty": null,
2387
3342
  "multiverse_id": 369069,
2388
3343
  "other_part": null,
2389
- "color_indicator": null
3344
+ "color_indicator": null,
3345
+ "rulings": [
3346
+ {
3347
+ "date": "4/15/2013",
3348
+ "text": "If the countered spell had {X} in its mana cost, include the value chosen for that X when determining how much mana to add to your pool. For example, if you counter a spell that costs {X}{R} with X equal to 5, you’ll add six mana to your mana pool."
3349
+ },
3350
+ {
3351
+ "date": "4/15/2013",
3352
+ "text": "Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase."
3353
+ }
3354
+ ]
2390
3355
  },
2391
3356
  {
2392
3357
  "name": "Progenitor Mimic",
@@ -2412,7 +3377,41 @@
2412
3377
  "loyalty": null,
2413
3378
  "multiverse_id": 369001,
2414
3379
  "other_part": null,
2415
- "color_indicator": null
3380
+ "color_indicator": null,
3381
+ "rulings": [
3382
+ {
3383
+ "date": "4/15/2013",
3384
+ "text": "Progenitor Mimic copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on."
3385
+ },
3386
+ {
3387
+ "date": "4/15/2013",
3388
+ "text": "The original Progenitor Mimic will create tokens, but those token copies will not."
3389
+ },
3390
+ {
3391
+ "date": "4/15/2013",
3392
+ "text": "If you choose to have Progenitor Mimic enter the battlefield as a copy of a creature, the triggered ability it gains will become part of its copiable values. For example, suppose Progenitor Mimic enters the battlefield as a copy of Runeclaw Bear, a 2/2 green Bear creature with mana cost {1}{G}. The resulting object is a 2/2 green Bear creature named Runeclaw Bear with mana cost {1}{G} and with “At the beginning of your upkeep, if this creature isn’t a token, put a token onto the battlefield that’s a copy of this creature.” If another Progenitor Mimic enters the battlefield as a copy of that creature, it will be a Runeclaw Bear with two instances of the triggered ability."
3393
+ },
3394
+ {
3395
+ "date": "4/15/2013",
3396
+ "text": "If the chosen creature is a token, Progenitor Mimic copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Copying a token doesn’t make Progenitor Mimic become a token."
3397
+ },
3398
+ {
3399
+ "date": "4/15/2013",
3400
+ "text": "Any enters-the-battlefield abilities of the copied creature will trigger when Progenitor Mimic enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work."
3401
+ },
3402
+ {
3403
+ "date": "4/15/2013",
3404
+ "text": "If the chosen creature has {X} in its mana cost (such as Protean Hydra), X is considered to be zero."
3405
+ },
3406
+ {
3407
+ "date": "4/15/2013",
3408
+ "text": "If Progenitor Mimic somehow enters the battlefield at the same time as another creature, it can’t become a copy of that creature. You may choose only a creature that’s already on the battlefield."
3409
+ },
3410
+ {
3411
+ "date": "4/15/2013",
3412
+ "text": "You can choose not to copy anything. In that case, Progenitor Mimic enters the battlefield as a 0/0 Shapeshifter creature and is probably put into the graveyard immediately."
3413
+ }
3414
+ ]
2416
3415
  },
2417
3416
  {
2418
3417
  "name": "Putrefy",
@@ -2436,7 +3435,13 @@
2436
3435
  "loyalty": null,
2437
3436
  "multiverse_id": 369073,
2438
3437
  "other_part": null,
2439
- "color_indicator": null
3438
+ "color_indicator": null,
3439
+ "rulings": [
3440
+ {
3441
+ "date": "2/1/2006",
3442
+ "text": "This spell isn’t Modal. When it resolves, it will destroy the target if it’s a creature or an artifact, even if it changed from one to the other between targeting and resolution."
3443
+ }
3444
+ ]
2440
3445
  },
2441
3446
  {
2442
3447
  "name": "Ral Zarek",
@@ -2466,7 +3471,8 @@
2466
3471
  "loyalty": "4",
2467
3472
  "multiverse_id": 369031,
2468
3473
  "other_part": null,
2469
- "color_indicator": null
3474
+ "color_indicator": null,
3475
+ "rulings": []
2470
3476
  },
2471
3477
  {
2472
3478
  "name": "Reap Intellect",
@@ -2490,7 +3496,21 @@
2490
3496
  "loyalty": null,
2491
3497
  "multiverse_id": 368958,
2492
3498
  "other_part": null,
2493
- "color_indicator": null
3499
+ "color_indicator": null,
3500
+ "rulings": [
3501
+ {
3502
+ "date": "4/15/2013",
3503
+ "text": "Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed."
3504
+ },
3505
+ {
3506
+ "date": "4/15/2013",
3507
+ "text": "You can choose to leave cards with those names in the zone they are in. You don’t have to exile them."
3508
+ },
3509
+ {
3510
+ "date": "4/15/2013",
3511
+ "text": "If you don’t exile any cards from the player’s hand, you don’t search that player’s library."
3512
+ }
3513
+ ]
2494
3514
  },
2495
3515
  {
2496
3516
  "name": "Render Silent",
@@ -2514,7 +3534,29 @@
2514
3534
  "loyalty": null,
2515
3535
  "multiverse_id": 369022,
2516
3536
  "other_part": null,
2517
- "color_indicator": null
3537
+ "color_indicator": null,
3538
+ "rulings": [
3539
+ {
3540
+ "date": "4/15/2013",
3541
+ "text": "You must be able to target a spell to cast Render Silent."
3542
+ },
3543
+ {
3544
+ "date": "4/15/2013",
3545
+ "text": "Render Silent doesn’t stop any player from casting spells in response to Render Silent before it resolves."
3546
+ },
3547
+ {
3548
+ "date": "4/15/2013",
3549
+ "text": "The affected player can still activate abilities, including abilities of cards in their hand (such as bloodrush abilities), and the player can still play lands."
3550
+ },
3551
+ {
3552
+ "date": "4/15/2013",
3553
+ "text": "If the spell is an illegal target when Render Silent tries to resolve (because it’s been countered by another spell, for example), Render Silent won’t resolve and none of its effects will happen."
3554
+ },
3555
+ {
3556
+ "date": "4/15/2013",
3557
+ "text": "A spell that “can’t be countered” is a legal target for Render Silent. The spell won’t be countered when Render Silent resolves, but that spell’s controller won’t be able to cast spells for the rest of the turn."
3558
+ }
3559
+ ]
2518
3560
  },
2519
3561
  {
2520
3562
  "name": "Restore the Peace",
@@ -2538,7 +3580,17 @@
2538
3580
  "loyalty": null,
2539
3581
  "multiverse_id": 368978,
2540
3582
  "other_part": null,
2541
- "color_indicator": null
3583
+ "color_indicator": null,
3584
+ "rulings": [
3585
+ {
3586
+ "date": "4/15/2013",
3587
+ "text": "Restore the Peace has no effect on the damage that was dealt."
3588
+ },
3589
+ {
3590
+ "date": "4/15/2013",
3591
+ "text": "Only creatures on the battlefield will be returned. If a creature dealt damage and then died, the creature card won’t be returned from the graveyard to its owner’s hand."
3592
+ }
3593
+ ]
2542
3594
  },
2543
3595
  {
2544
3596
  "name": "Rot Farm Skeleton",
@@ -2566,7 +3618,21 @@
2566
3618
  "loyalty": null,
2567
3619
  "multiverse_id": 368986,
2568
3620
  "other_part": null,
2569
- "color_indicator": null
3621
+ "color_indicator": null,
3622
+ "rulings": [
3623
+ {
3624
+ "date": "4/15/2013",
3625
+ "text": "You can activate the last ability only if Rot Farm Skeleton is in your graveyard."
3626
+ },
3627
+ {
3628
+ "date": "4/15/2013",
3629
+ "text": "Putting four cards from your library into your graveyard is part of the activation cost of Rot Farm Skeleton’s ability. The four cards will be in the graveyard before any player can respond."
3630
+ },
3631
+ {
3632
+ "date": "4/15/2013",
3633
+ "text": "If you have three or fewer cards in your library, you can’t activate Rot Farm Skeleton’s last ability."
3634
+ }
3635
+ ]
2570
3636
  },
2571
3637
  {
2572
3638
  "name": "Ruric Thar, the Unbowed",
@@ -2597,7 +3663,21 @@
2597
3663
  "loyalty": null,
2598
3664
  "multiverse_id": 369025,
2599
3665
  "other_part": null,
2600
- "color_indicator": null
3666
+ "color_indicator": null,
3667
+ "rulings": [
3668
+ {
3669
+ "date": "3/16/2018",
3670
+ "text": "Ruric Thar’s triggered ability triggers whenever any player casts a noncreature spell, including you."
3671
+ },
3672
+ {
3673
+ "date": "3/16/2018",
3674
+ "text": "Ruric Thar’s triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered."
3675
+ },
3676
+ {
3677
+ "date": "3/16/2018",
3678
+ "text": "If Ruric Thar can’t attack for any reason (such as being tapped or having come under that player’s control that turn), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so Ruric Thar doesn’t have to attack in that case either."
3679
+ }
3680
+ ]
2601
3681
  },
2602
3682
  {
2603
3683
  "name": "Savageborn Hydra",
@@ -2625,7 +3705,8 @@
2625
3705
  "loyalty": null,
2626
3706
  "multiverse_id": 368952,
2627
3707
  "other_part": null,
2628
- "color_indicator": null
3708
+ "color_indicator": null,
3709
+ "rulings": []
2629
3710
  },
2630
3711
  {
2631
3712
  "name": "Scab-Clan Giant",
@@ -2652,7 +3733,25 @@
2652
3733
  "loyalty": null,
2653
3734
  "multiverse_id": 369005,
2654
3735
  "other_part": null,
2655
- "color_indicator": null
3736
+ "color_indicator": null,
3737
+ "rulings": [
3738
+ {
3739
+ "date": "4/15/2013",
3740
+ "text": "To choose a target at random, all legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die."
3741
+ },
3742
+ {
3743
+ "date": "4/15/2013",
3744
+ "text": "The target is chosen at random as part of putting the ability on the stack. Players can respond to the ability knowing what the target of the ability is."
3745
+ },
3746
+ {
3747
+ "date": "4/15/2013",
3748
+ "text": "If Scab-Clan Giant leaves the battlefield before its ability resolves, no fight will happen and neither creature will deal damage. Also, if the target creature is an illegal target when the ability tries to resolve, it won’t resolve and no fight will happen."
3749
+ },
3750
+ {
3751
+ "date": "4/15/2013",
3752
+ "text": "In a multiplayer game, you don’t choose a single opponent at random. Any creature controlled by any of your opponents may be chosen at random."
3753
+ }
3754
+ ]
2656
3755
  },
2657
3756
  {
2658
3757
  "name": "Showstopper",
@@ -2676,7 +3775,17 @@
2676
3775
  "loyalty": null,
2677
3776
  "multiverse_id": 368945,
2678
3777
  "other_part": null,
2679
- "color_indicator": null
3778
+ "color_indicator": null,
3779
+ "rulings": [
3780
+ {
3781
+ "date": "4/15/2013",
3782
+ "text": "Creatures that come under your control after Showstopper resolves won’t have the ability."
3783
+ },
3784
+ {
3785
+ "date": "4/15/2013",
3786
+ "text": "If another player gains control of a creature you control after Showstopper resolves, and then later that turn that creature dies, the creature’s controller when it died controls the triggered ability. That player chooses a creature that one of their opponents controls as a target."
3787
+ }
3788
+ ]
2680
3789
  },
2681
3790
  {
2682
3791
  "name": "Sin Collector",
@@ -2703,7 +3812,13 @@
2703
3812
  "loyalty": null,
2704
3813
  "multiverse_id": 368968,
2705
3814
  "other_part": null,
2706
- "color_indicator": null
3815
+ "color_indicator": null,
3816
+ "rulings": [
3817
+ {
3818
+ "date": "4/15/2013",
3819
+ "text": "No player can do anything between you choosing a card and that card being exiled. Notably, your opponent can’t cast the card once Sin Collector’s ability has started to resolve."
3820
+ }
3821
+ ]
2707
3822
  },
2708
3823
  {
2709
3824
  "name": "Sire of Insanity",
@@ -2729,7 +3844,8 @@
2729
3844
  "loyalty": null,
2730
3845
  "multiverse_id": 369068,
2731
3846
  "other_part": null,
2732
- "color_indicator": null
3847
+ "color_indicator": null,
3848
+ "rulings": []
2733
3849
  },
2734
3850
  {
2735
3851
  "name": "Species Gorger",
@@ -2756,7 +3872,8 @@
2756
3872
  "loyalty": null,
2757
3873
  "multiverse_id": 369015,
2758
3874
  "other_part": null,
2759
- "color_indicator": null
3875
+ "color_indicator": null,
3876
+ "rulings": []
2760
3877
  },
2761
3878
  {
2762
3879
  "name": "Spike Jester",
@@ -2783,7 +3900,8 @@
2783
3900
  "loyalty": null,
2784
3901
  "multiverse_id": 368972,
2785
3902
  "other_part": null,
2786
- "color_indicator": null
3903
+ "color_indicator": null,
3904
+ "rulings": []
2787
3905
  },
2788
3906
  {
2789
3907
  "name": "Tajic, Blade of the Legion",
@@ -2813,7 +3931,21 @@
2813
3931
  "loyalty": null,
2814
3932
  "multiverse_id": 369098,
2815
3933
  "other_part": null,
2816
- "color_indicator": null
3934
+ "color_indicator": null,
3935
+ "rulings": [
3936
+ {
3937
+ "date": "4/15/2013",
3938
+ "text": "The three attacking creatures don’t have to be attacking the same player or planeswalker."
3939
+ },
3940
+ {
3941
+ "date": "4/15/2013",
3942
+ "text": "Once a battalion ability has triggered, it doesn’t matter how many creatures are still attacking when that ability resolves."
3943
+ },
3944
+ {
3945
+ "date": "4/15/2013",
3946
+ "text": "The effects of battalion abilities vary from card to card. Read each card carefully."
3947
+ }
3948
+ ]
2817
3949
  },
2818
3950
  {
2819
3951
  "name": "Teysa, Envoy of Ghosts",
@@ -2843,7 +3975,25 @@
2843
3975
  "loyalty": null,
2844
3976
  "multiverse_id": 369011,
2845
3977
  "other_part": null,
2846
- "color_indicator": null
3978
+ "color_indicator": null,
3979
+ "rulings": [
3980
+ {
3981
+ "date": "4/15/2013",
3982
+ "text": "Protection from creatures means that Teysa, Envoy of Ghosts can’t be the target of abilities of creatures or abilities of creature cards in other zones, such as bloodrush abilities. Teysa also can’t be blocked by creatures, and all damage that would be dealt to Teysa by creatures is prevented."
3983
+ },
3984
+ {
3985
+ "date": "4/15/2013",
3986
+ "text": "Teysa’s last ability doesn’t target the creature. It will destroy a creature with hexproof or protection from white, for example."
3987
+ },
3988
+ {
3989
+ "date": "4/15/2013",
3990
+ "text": "Teysa’s controller gets the Spirit creature token, not the controller of the creature that dealt combat damage."
3991
+ },
3992
+ {
3993
+ "date": "7/1/2013",
3994
+ "text": "You get a Spirit creature token even if Teysa’s triggered ability doesn’t destroy the creature (perhaps because it regenerated or has indestructible)."
3995
+ }
3996
+ ]
2847
3997
  },
2848
3998
  {
2849
3999
  "name": "Tithe Drinker",
@@ -2870,7 +4020,21 @@
2870
4020
  "loyalty": null,
2871
4021
  "multiverse_id": 368970,
2872
4022
  "other_part": null,
2873
- "color_indicator": null
4023
+ "color_indicator": null,
4024
+ "rulings": [
4025
+ {
4026
+ "date": "4/15/2013",
4027
+ "text": "You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves."
4028
+ },
4029
+ {
4030
+ "date": "4/15/2013",
4031
+ "text": "The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent’s life total can’t change (perhaps because that player controls Platinum Emperion), you won’t gain any life."
4032
+ },
4033
+ {
4034
+ "date": "4/15/2013",
4035
+ "text": "The extort ability doesn’t target any player."
4036
+ }
4037
+ ]
2874
4038
  },
2875
4039
  {
2876
4040
  "name": "Trostani's Summoner",
@@ -2897,7 +4061,8 @@
2897
4061
  "loyalty": null,
2898
4062
  "multiverse_id": 369072,
2899
4063
  "other_part": null,
2900
- "color_indicator": null
4064
+ "color_indicator": null,
4065
+ "rulings": []
2901
4066
  },
2902
4067
  {
2903
4068
  "name": "Unflinching Courage",
@@ -2924,7 +4089,13 @@
2924
4089
  "loyalty": null,
2925
4090
  "multiverse_id": 369074,
2926
4091
  "other_part": null,
2927
- "color_indicator": null
4092
+ "color_indicator": null,
4093
+ "rulings": [
4094
+ {
4095
+ "date": "3/14/2017",
4096
+ "text": "Multiple instances of lifelink on the same creature are redundant."
4097
+ }
4098
+ ]
2928
4099
  },
2929
4100
  {
2930
4101
  "name": "Varolz, the Scar-Striped",
@@ -2954,7 +4125,33 @@
2954
4125
  "loyalty": null,
2955
4126
  "multiverse_id": 368977,
2956
4127
  "other_part": null,
2957
- "color_indicator": null
4128
+ "color_indicator": null,
4129
+ "rulings": [
4130
+ {
4131
+ "date": "4/15/2013",
4132
+ "text": "Exiling the creature card with scavenge is part of the cost of activating the scavenge ability. Once the ability is activated and the cost is paid, it’s too late to stop the ability from being activated by trying to remove the creature card from the graveyard."
4133
+ },
4134
+ {
4135
+ "date": "4/15/2013",
4136
+ "text": "While Varolz, the Scar-Striped is on the battlefield, the scavenge cost of a creature card in your graveyard is equal to its mana cost, including any colored mana requirements."
4137
+ },
4138
+ {
4139
+ "date": "4/15/2013",
4140
+ "text": "Abilities that reduce the cost to cast a creature spell or alternative costs you can pay rather than a card’s mana cost don’t apply to activating a card’s scavenge ability."
4141
+ },
4142
+ {
4143
+ "date": "4/15/2013",
4144
+ "text": "The number of counters that a card’s scavenge ability puts on a creature is based on the card’s power as it last existed in the graveyard."
4145
+ },
4146
+ {
4147
+ "date": "4/15/2013",
4148
+ "text": "If the creature card you scavenge has {X} in its mana cost, X is 0."
4149
+ },
4150
+ {
4151
+ "date": "4/15/2013",
4152
+ "text": "If a creature card has multiple instances of scavenge, you can activate either ability (but not both, as the card will be exiled when you activate one of them). Varolz’s ability doesn’t affect the scavenge cost of a creature’s other scavenge ability."
4153
+ }
4154
+ ]
2958
4155
  },
2959
4156
  {
2960
4157
  "name": "Viashino Firstblade",
@@ -2982,7 +4179,8 @@
2982
4179
  "loyalty": null,
2983
4180
  "multiverse_id": 369070,
2984
4181
  "other_part": null,
2985
- "color_indicator": null
4182
+ "color_indicator": null,
4183
+ "rulings": []
2986
4184
  },
2987
4185
  {
2988
4186
  "name": "Voice of Resurgence",
@@ -3008,7 +4206,21 @@
3008
4206
  "loyalty": null,
3009
4207
  "multiverse_id": 368951,
3010
4208
  "other_part": null,
3011
- "color_indicator": null
4209
+ "color_indicator": null,
4210
+ "rulings": [
4211
+ {
4212
+ "date": "3/14/2017",
4213
+ "text": "If Voice of Resurgence’s ability triggers because an opponent cast a spell during your turn, the token will be created before that spell resolves."
4214
+ },
4215
+ {
4216
+ "date": "3/14/2017",
4217
+ "text": "The power and toughness of the token change as the number of creatures you control changes. The token’s ability counts itself, so it’ll be at least 1/1."
4218
+ },
4219
+ {
4220
+ "date": "3/14/2017",
4221
+ "text": "Copies of the token will also have the ability that defines its power and toughness."
4222
+ }
4223
+ ]
3012
4224
  },
3013
4225
  {
3014
4226
  "name": "Vorel of the Hull Clade",
@@ -3037,7 +4249,13 @@
3037
4249
  "loyalty": null,
3038
4250
  "multiverse_id": 369045,
3039
4251
  "other_part": null,
3040
- "color_indicator": null
4252
+ "color_indicator": null,
4253
+ "rulings": [
4254
+ {
4255
+ "date": "4/15/2013",
4256
+ "text": "The effect of Vorel’s ability will essentially double the counters on the target artifact, creature, or land. For example, if a creature has three +1/+1 counters and a divinity counter on it before the ability resolves, it will have six +1/+1 counters and two divinity counters on it after the ability resolves."
4257
+ }
4258
+ ]
3041
4259
  },
3042
4260
  {
3043
4261
  "name": "Warleader's Helix",
@@ -3061,7 +4279,13 @@
3061
4279
  "loyalty": null,
3062
4280
  "multiverse_id": 369081,
3063
4281
  "other_part": null,
3064
- "color_indicator": null
4282
+ "color_indicator": null,
4283
+ "rulings": [
4284
+ {
4285
+ "date": "12/7/2018",
4286
+ "text": "If the chosen target becomes an illegal target for Warleader’s Helix, the spell doesn’t resolve. You don’t gain life."
4287
+ }
4288
+ ]
3065
4289
  },
3066
4290
  {
3067
4291
  "name": "Warped Physique",
@@ -3085,7 +4309,17 @@
3085
4309
  "loyalty": null,
3086
4310
  "multiverse_id": 369094,
3087
4311
  "other_part": null,
3088
- "color_indicator": null
4312
+ "color_indicator": null,
4313
+ "rulings": [
4314
+ {
4315
+ "date": "4/15/2013",
4316
+ "text": "Use the number of cards in your hand as Warped Physique resolves to determine the value of X. Warped Physique won’t be in your hand at that time."
4317
+ },
4318
+ {
4319
+ "date": "4/15/2013",
4320
+ "text": "Once Warped Physique resolves, the effect won’t change if the number of cards in your hand changes."
4321
+ }
4322
+ ]
3089
4323
  },
3090
4324
  {
3091
4325
  "name": "Woodlot Crawler",
@@ -3112,7 +4346,8 @@
3112
4346
  "loyalty": null,
3113
4347
  "multiverse_id": 369027,
3114
4348
  "other_part": null,
3115
- "color_indicator": null
4349
+ "color_indicator": null,
4350
+ "rulings": []
3116
4351
  },
3117
4352
  {
3118
4353
  "name": "Zhur-Taa Ancient",
@@ -3138,7 +4373,8 @@
3138
4373
  "loyalty": null,
3139
4374
  "multiverse_id": 369019,
3140
4375
  "other_part": null,
3141
- "color_indicator": null
4376
+ "color_indicator": null,
4377
+ "rulings": []
3142
4378
  },
3143
4379
  {
3144
4380
  "name": "Zhur-Taa Druid",
@@ -3166,7 +4402,21 @@
3166
4402
  "loyalty": null,
3167
4403
  "multiverse_id": 369065,
3168
4404
  "other_part": null,
3169
- "color_indicator": null
4405
+ "color_indicator": null,
4406
+ "rulings": [
4407
+ {
4408
+ "date": "4/15/2013",
4409
+ "text": "Zhur-Taa Druid’s last ability doesn’t trigger if it becomes tapped for any other reason. However, if Zhur-Taa Druid gains another mana ability that requires you tap it, its ability will trigger."
4410
+ },
4411
+ {
4412
+ "date": "4/15/2013",
4413
+ "text": "If you tap Zhur-Taa Druid for mana during the process of casting a spell or activating an ability, its triggered ability will resolve before that spell or ability."
4414
+ },
4415
+ {
4416
+ "date": "4/15/2013",
4417
+ "text": "Zhur-Taa Druid’s last ability isn’t a mana ability. It uses the stack and can be responded to."
4418
+ }
4419
+ ]
3170
4420
  },
3171
4421
  {
3172
4422
  "name": "Alive (Alive/Well)",
@@ -3191,7 +4441,53 @@
3191
4441
  "loyalty": null,
3192
4442
  "multiverse_id": 369041,
3193
4443
  "other_part": "Well (Alive/Well)",
3194
- "color_indicator": null
4444
+ "color_indicator": null,
4445
+ "rulings": [
4446
+ {
4447
+ "date": "4/15/2013",
4448
+ "text": "If you cast Alive // Well as a fused split spell, the Centaur creature token will count toward the amount of life you gain."
4449
+ },
4450
+ {
4451
+ "date": "4/15/2013",
4452
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4453
+ },
4454
+ {
4455
+ "date": "4/15/2013",
4456
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4457
+ },
4458
+ {
4459
+ "date": "4/15/2013",
4460
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4461
+ },
4462
+ {
4463
+ "date": "4/15/2013",
4464
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4465
+ },
4466
+ {
4467
+ "date": "4/15/2013",
4468
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4469
+ },
4470
+ {
4471
+ "date": "4/15/2013",
4472
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4473
+ },
4474
+ {
4475
+ "date": "4/15/2013",
4476
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4477
+ },
4478
+ {
4479
+ "date": "4/15/2013",
4480
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4481
+ },
4482
+ {
4483
+ "date": "4/15/2013",
4484
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4485
+ },
4486
+ {
4487
+ "date": "4/15/2013",
4488
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4489
+ }
4490
+ ]
3195
4491
  },
3196
4492
  {
3197
4493
  "name": "Well (Alive/Well)",
@@ -3216,7 +4512,57 @@
3216
4512
  "loyalty": null,
3217
4513
  "multiverse_id": 369041,
3218
4514
  "other_part": "Alive (Alive/Well)",
3219
- "color_indicator": null
4515
+ "color_indicator": null,
4516
+ "rulings": [
4517
+ {
4518
+ "date": "4/15/2013",
4519
+ "text": "If you cast Alive // Well as a fused split spell, the Centaur creature token will count toward the amount of life you gain."
4520
+ },
4521
+ {
4522
+ "date": "4/15/2013",
4523
+ "text": "Count the number of creatures you control when Well resolves to determine how much life you gain."
4524
+ },
4525
+ {
4526
+ "date": "4/15/2013",
4527
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4528
+ },
4529
+ {
4530
+ "date": "4/15/2013",
4531
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4532
+ },
4533
+ {
4534
+ "date": "4/15/2013",
4535
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4536
+ },
4537
+ {
4538
+ "date": "4/15/2013",
4539
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4540
+ },
4541
+ {
4542
+ "date": "4/15/2013",
4543
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4544
+ },
4545
+ {
4546
+ "date": "4/15/2013",
4547
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4548
+ },
4549
+ {
4550
+ "date": "4/15/2013",
4551
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4552
+ },
4553
+ {
4554
+ "date": "4/15/2013",
4555
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4556
+ },
4557
+ {
4558
+ "date": "4/15/2013",
4559
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4560
+ },
4561
+ {
4562
+ "date": "4/15/2013",
4563
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4564
+ }
4565
+ ]
3220
4566
  },
3221
4567
  {
3222
4568
  "name": "Armed (Armed/Dangerous)",
@@ -3241,7 +4587,49 @@
3241
4587
  "loyalty": null,
3242
4588
  "multiverse_id": 368989,
3243
4589
  "other_part": "Dangerous (Armed/Dangerous)",
3244
- "color_indicator": null
4590
+ "color_indicator": null,
4591
+ "rulings": [
4592
+ {
4593
+ "date": "4/15/2013",
4594
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4595
+ },
4596
+ {
4597
+ "date": "4/15/2013",
4598
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4599
+ },
4600
+ {
4601
+ "date": "4/15/2013",
4602
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4603
+ },
4604
+ {
4605
+ "date": "4/15/2013",
4606
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4607
+ },
4608
+ {
4609
+ "date": "4/15/2013",
4610
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4611
+ },
4612
+ {
4613
+ "date": "4/15/2013",
4614
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4615
+ },
4616
+ {
4617
+ "date": "4/15/2013",
4618
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4619
+ },
4620
+ {
4621
+ "date": "4/15/2013",
4622
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4623
+ },
4624
+ {
4625
+ "date": "4/15/2013",
4626
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4627
+ },
4628
+ {
4629
+ "date": "4/15/2013",
4630
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4631
+ }
4632
+ ]
3245
4633
  },
3246
4634
  {
3247
4635
  "name": "Dangerous (Armed/Dangerous)",
@@ -3266,7 +4654,57 @@
3266
4654
  "loyalty": null,
3267
4655
  "multiverse_id": 368989,
3268
4656
  "other_part": "Armed (Armed/Dangerous)",
3269
- "color_indicator": null
4657
+ "color_indicator": null,
4658
+ "rulings": [
4659
+ {
4660
+ "date": "4/15/2013",
4661
+ "text": "Dangerous doesn’t give any creatures the ability to block the target creature. It just forces those creatures that are already able to block the creature to do so."
4662
+ },
4663
+ {
4664
+ "date": "4/15/2013",
4665
+ "text": "As blockers are declared, any creature that’s tapped or affected by a spell or ability that says it can’t block doesn’t block. If there’s a cost associated with having the creature block, no player is forced to pay that cost, so it doesn’t block if that cost isn’t paid."
4666
+ },
4667
+ {
4668
+ "date": "4/15/2013",
4669
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4670
+ },
4671
+ {
4672
+ "date": "4/15/2013",
4673
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4674
+ },
4675
+ {
4676
+ "date": "4/15/2013",
4677
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4678
+ },
4679
+ {
4680
+ "date": "4/15/2013",
4681
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4682
+ },
4683
+ {
4684
+ "date": "4/15/2013",
4685
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4686
+ },
4687
+ {
4688
+ "date": "4/15/2013",
4689
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4690
+ },
4691
+ {
4692
+ "date": "4/15/2013",
4693
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4694
+ },
4695
+ {
4696
+ "date": "4/15/2013",
4697
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4698
+ },
4699
+ {
4700
+ "date": "4/15/2013",
4701
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4702
+ },
4703
+ {
4704
+ "date": "4/15/2013",
4705
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4706
+ }
4707
+ ]
3270
4708
  },
3271
4709
  {
3272
4710
  "name": "Beck (Beck/Call)",
@@ -3291,7 +4729,57 @@
3291
4729
  "loyalty": null,
3292
4730
  "multiverse_id": 369063,
3293
4731
  "other_part": "Call (Beck/Call)",
3294
- "color_indicator": null
4732
+ "color_indicator": null,
4733
+ "rulings": [
4734
+ {
4735
+ "date": "4/15/2013",
4736
+ "text": "Beck triggers when any creature enters the battlefield, no matter who controls it."
4737
+ },
4738
+ {
4739
+ "date": "4/15/2013",
4740
+ "text": "If you cast Beck // Call as a fused split spell, the triggered ability it creates will be in effect when the Bird creature tokens enter the battlefield. You’ll draw up to four cards."
4741
+ },
4742
+ {
4743
+ "date": "4/15/2013",
4744
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4745
+ },
4746
+ {
4747
+ "date": "4/15/2013",
4748
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4749
+ },
4750
+ {
4751
+ "date": "4/15/2013",
4752
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4753
+ },
4754
+ {
4755
+ "date": "4/15/2013",
4756
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4757
+ },
4758
+ {
4759
+ "date": "4/15/2013",
4760
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4761
+ },
4762
+ {
4763
+ "date": "4/15/2013",
4764
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4765
+ },
4766
+ {
4767
+ "date": "4/15/2013",
4768
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4769
+ },
4770
+ {
4771
+ "date": "4/15/2013",
4772
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4773
+ },
4774
+ {
4775
+ "date": "4/15/2013",
4776
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4777
+ },
4778
+ {
4779
+ "date": "4/15/2013",
4780
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4781
+ }
4782
+ ]
3295
4783
  },
3296
4784
  {
3297
4785
  "name": "Call (Beck/Call)",
@@ -3316,7 +4804,53 @@
3316
4804
  "loyalty": null,
3317
4805
  "multiverse_id": 369063,
3318
4806
  "other_part": "Beck (Beck/Call)",
3319
- "color_indicator": null
4807
+ "color_indicator": null,
4808
+ "rulings": [
4809
+ {
4810
+ "date": "4/15/2013",
4811
+ "text": "If you cast Beck // Call as a fused split spell, the triggered ability it creates will be in effect when the Bird creature tokens enter the battlefield. You’ll draw up to four cards."
4812
+ },
4813
+ {
4814
+ "date": "4/15/2013",
4815
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4816
+ },
4817
+ {
4818
+ "date": "4/15/2013",
4819
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4820
+ },
4821
+ {
4822
+ "date": "4/15/2013",
4823
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4824
+ },
4825
+ {
4826
+ "date": "4/15/2013",
4827
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4828
+ },
4829
+ {
4830
+ "date": "4/15/2013",
4831
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4832
+ },
4833
+ {
4834
+ "date": "4/15/2013",
4835
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4836
+ },
4837
+ {
4838
+ "date": "4/15/2013",
4839
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4840
+ },
4841
+ {
4842
+ "date": "4/15/2013",
4843
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4844
+ },
4845
+ {
4846
+ "date": "4/15/2013",
4847
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4848
+ },
4849
+ {
4850
+ "date": "4/15/2013",
4851
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4852
+ }
4853
+ ]
3320
4854
  },
3321
4855
  {
3322
4856
  "name": "Breaking (Breaking/Entering)",
@@ -3341,7 +4875,49 @@
3341
4875
  "loyalty": null,
3342
4876
  "multiverse_id": 369009,
3343
4877
  "other_part": "Entering (Breaking/Entering)",
3344
- "color_indicator": null
4878
+ "color_indicator": null,
4879
+ "rulings": [
4880
+ {
4881
+ "date": "4/15/2013",
4882
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4883
+ },
4884
+ {
4885
+ "date": "4/15/2013",
4886
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4887
+ },
4888
+ {
4889
+ "date": "4/15/2013",
4890
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4891
+ },
4892
+ {
4893
+ "date": "4/15/2013",
4894
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4895
+ },
4896
+ {
4897
+ "date": "4/15/2013",
4898
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4899
+ },
4900
+ {
4901
+ "date": "4/15/2013",
4902
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4903
+ },
4904
+ {
4905
+ "date": "4/15/2013",
4906
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4907
+ },
4908
+ {
4909
+ "date": "4/15/2013",
4910
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4911
+ },
4912
+ {
4913
+ "date": "4/15/2013",
4914
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4915
+ },
4916
+ {
4917
+ "date": "4/15/2013",
4918
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4919
+ }
4920
+ ]
3345
4921
  },
3346
4922
  {
3347
4923
  "name": "Entering (Breaking/Entering)",
@@ -3366,7 +4942,53 @@
3366
4942
  "loyalty": null,
3367
4943
  "multiverse_id": 369009,
3368
4944
  "other_part": "Breaking (Breaking/Entering)",
3369
- "color_indicator": null
4945
+ "color_indicator": null,
4946
+ "rulings": [
4947
+ {
4948
+ "date": "4/15/2013",
4949
+ "text": "Entering doesn’t target any creature card. You choose which card you’re putting onto the battlefield as Entering resolves. You can choose any creature card in a graveyard at time, including one put into a graveyard because of Breaking if you cast Breaking // Entering as a fused split spell."
4950
+ },
4951
+ {
4952
+ "date": "4/15/2013",
4953
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
4954
+ },
4955
+ {
4956
+ "date": "4/15/2013",
4957
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
4958
+ },
4959
+ {
4960
+ "date": "4/15/2013",
4961
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
4962
+ },
4963
+ {
4964
+ "date": "4/15/2013",
4965
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
4966
+ },
4967
+ {
4968
+ "date": "4/15/2013",
4969
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
4970
+ },
4971
+ {
4972
+ "date": "4/15/2013",
4973
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
4974
+ },
4975
+ {
4976
+ "date": "4/15/2013",
4977
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
4978
+ },
4979
+ {
4980
+ "date": "4/15/2013",
4981
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
4982
+ },
4983
+ {
4984
+ "date": "4/15/2013",
4985
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
4986
+ },
4987
+ {
4988
+ "date": "4/15/2013",
4989
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
4990
+ }
4991
+ ]
3370
4992
  },
3371
4993
  {
3372
4994
  "name": "Catch (Catch/Release)",
@@ -3391,7 +5013,57 @@
3391
5013
  "loyalty": null,
3392
5014
  "multiverse_id": 368982,
3393
5015
  "other_part": "Release (Catch/Release)",
3394
- "color_indicator": null
5016
+ "color_indicator": null,
5017
+ "rulings": [
5018
+ {
5019
+ "date": "4/15/2013",
5020
+ "text": "Catch can target any permanent, including one that’s untapped or one you already control."
5021
+ },
5022
+ {
5023
+ "date": "4/15/2013",
5024
+ "text": "If you cast Catch/Release as a fused split spell, you can sacrifice the permanent you just gained control of."
5025
+ },
5026
+ {
5027
+ "date": "4/15/2013",
5028
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5029
+ },
5030
+ {
5031
+ "date": "4/15/2013",
5032
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5033
+ },
5034
+ {
5035
+ "date": "4/15/2013",
5036
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5037
+ },
5038
+ {
5039
+ "date": "4/15/2013",
5040
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5041
+ },
5042
+ {
5043
+ "date": "4/15/2013",
5044
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5045
+ },
5046
+ {
5047
+ "date": "4/15/2013",
5048
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5049
+ },
5050
+ {
5051
+ "date": "4/15/2013",
5052
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5053
+ },
5054
+ {
5055
+ "date": "4/15/2013",
5056
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5057
+ },
5058
+ {
5059
+ "date": "4/15/2013",
5060
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5061
+ },
5062
+ {
5063
+ "date": "4/15/2013",
5064
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5065
+ }
5066
+ ]
3395
5067
  },
3396
5068
  {
3397
5069
  "name": "Release (Catch/Release)",
@@ -3416,7 +5088,61 @@
3416
5088
  "loyalty": null,
3417
5089
  "multiverse_id": 368982,
3418
5090
  "other_part": "Catch (Catch/Release)",
3419
- "color_indicator": null
5091
+ "color_indicator": null,
5092
+ "rulings": [
5093
+ {
5094
+ "date": "4/15/2013",
5095
+ "text": "To resolve Release, the active player chooses a permanent they control for each of the listed types, then each other player in turn order does the same, then all the chosen permanents are sacrificed simultaneously."
5096
+ },
5097
+ {
5098
+ "date": "4/15/2013",
5099
+ "text": "If you cast Catch/Release as a fused split spell, you can sacrifice the permanent you just gained control of."
5100
+ },
5101
+ {
5102
+ "date": "4/15/2013",
5103
+ "text": "If you control an artifact creature, a nonartifact creature, and no other artifacts or creatures, you must sacrifice both permanents. You must choose the artifact creature as the artifact and the nonartifact creature as the creature. The same is true for any combination of types—you sacrifice a number of permanents as close to five as possible."
5104
+ },
5105
+ {
5106
+ "date": "4/15/2013",
5107
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5108
+ },
5109
+ {
5110
+ "date": "4/15/2013",
5111
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5112
+ },
5113
+ {
5114
+ "date": "4/15/2013",
5115
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5116
+ },
5117
+ {
5118
+ "date": "4/15/2013",
5119
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5120
+ },
5121
+ {
5122
+ "date": "4/15/2013",
5123
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5124
+ },
5125
+ {
5126
+ "date": "4/15/2013",
5127
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5128
+ },
5129
+ {
5130
+ "date": "4/15/2013",
5131
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5132
+ },
5133
+ {
5134
+ "date": "4/15/2013",
5135
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5136
+ },
5137
+ {
5138
+ "date": "4/15/2013",
5139
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5140
+ },
5141
+ {
5142
+ "date": "4/15/2013",
5143
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5144
+ }
5145
+ ]
3420
5146
  },
3421
5147
  {
3422
5148
  "name": "Down (Down/Dirty)",
@@ -3441,7 +5167,49 @@
3441
5167
  "loyalty": null,
3442
5168
  "multiverse_id": 369089,
3443
5169
  "other_part": "Dirty (Down/Dirty)",
3444
- "color_indicator": null
5170
+ "color_indicator": null,
5171
+ "rulings": [
5172
+ {
5173
+ "date": "4/15/2013",
5174
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5175
+ },
5176
+ {
5177
+ "date": "4/15/2013",
5178
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5179
+ },
5180
+ {
5181
+ "date": "4/15/2013",
5182
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5183
+ },
5184
+ {
5185
+ "date": "4/15/2013",
5186
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5187
+ },
5188
+ {
5189
+ "date": "4/15/2013",
5190
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5191
+ },
5192
+ {
5193
+ "date": "4/15/2013",
5194
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5195
+ },
5196
+ {
5197
+ "date": "4/15/2013",
5198
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5199
+ },
5200
+ {
5201
+ "date": "4/15/2013",
5202
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5203
+ },
5204
+ {
5205
+ "date": "4/15/2013",
5206
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5207
+ },
5208
+ {
5209
+ "date": "4/15/2013",
5210
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5211
+ }
5212
+ ]
3445
5213
  },
3446
5214
  {
3447
5215
  "name": "Dirty (Down/Dirty)",
@@ -3466,7 +5234,49 @@
3466
5234
  "loyalty": null,
3467
5235
  "multiverse_id": 369089,
3468
5236
  "other_part": "Down (Down/Dirty)",
3469
- "color_indicator": null
5237
+ "color_indicator": null,
5238
+ "rulings": [
5239
+ {
5240
+ "date": "4/15/2013",
5241
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5242
+ },
5243
+ {
5244
+ "date": "4/15/2013",
5245
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5246
+ },
5247
+ {
5248
+ "date": "4/15/2013",
5249
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5250
+ },
5251
+ {
5252
+ "date": "4/15/2013",
5253
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5254
+ },
5255
+ {
5256
+ "date": "4/15/2013",
5257
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5258
+ },
5259
+ {
5260
+ "date": "4/15/2013",
5261
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5262
+ },
5263
+ {
5264
+ "date": "4/15/2013",
5265
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5266
+ },
5267
+ {
5268
+ "date": "4/15/2013",
5269
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5270
+ },
5271
+ {
5272
+ "date": "4/15/2013",
5273
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5274
+ },
5275
+ {
5276
+ "date": "4/15/2013",
5277
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5278
+ }
5279
+ ]
3470
5280
  },
3471
5281
  {
3472
5282
  "name": "Far (Far/Away)",
@@ -3491,7 +5301,49 @@
3491
5301
  "loyalty": null,
3492
5302
  "multiverse_id": 369042,
3493
5303
  "other_part": "Away (Far/Away)",
3494
- "color_indicator": null
5304
+ "color_indicator": null,
5305
+ "rulings": [
5306
+ {
5307
+ "date": "4/15/2013",
5308
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5309
+ },
5310
+ {
5311
+ "date": "4/15/2013",
5312
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5313
+ },
5314
+ {
5315
+ "date": "4/15/2013",
5316
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5317
+ },
5318
+ {
5319
+ "date": "4/15/2013",
5320
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5321
+ },
5322
+ {
5323
+ "date": "4/15/2013",
5324
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5325
+ },
5326
+ {
5327
+ "date": "4/15/2013",
5328
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5329
+ },
5330
+ {
5331
+ "date": "4/15/2013",
5332
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5333
+ },
5334
+ {
5335
+ "date": "4/15/2013",
5336
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5337
+ },
5338
+ {
5339
+ "date": "4/15/2013",
5340
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5341
+ },
5342
+ {
5343
+ "date": "4/15/2013",
5344
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5345
+ }
5346
+ ]
3495
5347
  },
3496
5348
  {
3497
5349
  "name": "Away (Far/Away)",
@@ -3516,7 +5368,53 @@
3516
5368
  "loyalty": null,
3517
5369
  "multiverse_id": 369042,
3518
5370
  "other_part": "Far (Far/Away)",
3519
- "color_indicator": null
5371
+ "color_indicator": null,
5372
+ "rulings": [
5373
+ {
5374
+ "date": "4/15/2013",
5375
+ "text": "Away targets only a player. It doesn’t target any creatures. The target player chooses which creature to sacrifice as the spell resolves."
5376
+ },
5377
+ {
5378
+ "date": "4/15/2013",
5379
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5380
+ },
5381
+ {
5382
+ "date": "4/15/2013",
5383
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5384
+ },
5385
+ {
5386
+ "date": "4/15/2013",
5387
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5388
+ },
5389
+ {
5390
+ "date": "4/15/2013",
5391
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5392
+ },
5393
+ {
5394
+ "date": "4/15/2013",
5395
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5396
+ },
5397
+ {
5398
+ "date": "4/15/2013",
5399
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5400
+ },
5401
+ {
5402
+ "date": "4/15/2013",
5403
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5404
+ },
5405
+ {
5406
+ "date": "4/15/2013",
5407
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5408
+ },
5409
+ {
5410
+ "date": "4/15/2013",
5411
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5412
+ },
5413
+ {
5414
+ "date": "4/15/2013",
5415
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5416
+ }
5417
+ ]
3520
5418
  },
3521
5419
  {
3522
5420
  "name": "Flesh (Flesh/Blood)",
@@ -3541,7 +5439,61 @@
3541
5439
  "loyalty": null,
3542
5440
  "multiverse_id": 368991,
3543
5441
  "other_part": "Blood (Flesh/Blood)",
3544
- "color_indicator": null
5442
+ "color_indicator": null,
5443
+ "rulings": [
5444
+ {
5445
+ "date": "4/15/2013",
5446
+ "text": "As Flesh is resolving, if the creature is an illegal target but the creature card is still a legal target, the creature card will be exiled but no counters will be put onto the creature. If the creature is the only legal target, Flesh will still resolve but will have no effect as you didn’t exile a card."
5447
+ },
5448
+ {
5449
+ "date": "4/15/2013",
5450
+ "text": "The number of +1/+1 counters is based on the power of the creature card as it last existed in the graveyard."
5451
+ },
5452
+ {
5453
+ "date": "4/15/2013",
5454
+ "text": "If you cast Flesh // Blood as a fused split card, the +1/+1 counters will have been placed before the amount of damage is determined."
5455
+ },
5456
+ {
5457
+ "date": "4/15/2013",
5458
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5459
+ },
5460
+ {
5461
+ "date": "4/15/2013",
5462
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5463
+ },
5464
+ {
5465
+ "date": "4/15/2013",
5466
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5467
+ },
5468
+ {
5469
+ "date": "4/15/2013",
5470
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5471
+ },
5472
+ {
5473
+ "date": "4/15/2013",
5474
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5475
+ },
5476
+ {
5477
+ "date": "4/15/2013",
5478
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5479
+ },
5480
+ {
5481
+ "date": "4/15/2013",
5482
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5483
+ },
5484
+ {
5485
+ "date": "4/15/2013",
5486
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5487
+ },
5488
+ {
5489
+ "date": "4/15/2013",
5490
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5491
+ },
5492
+ {
5493
+ "date": "4/15/2013",
5494
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5495
+ }
5496
+ ]
3545
5497
  },
3546
5498
  {
3547
5499
  "name": "Blood (Flesh/Blood)",
@@ -3566,7 +5518,61 @@
3566
5518
  "loyalty": null,
3567
5519
  "multiverse_id": 368991,
3568
5520
  "other_part": "Flesh (Flesh/Blood)",
3569
- "color_indicator": null
5521
+ "color_indicator": null,
5522
+ "rulings": [
5523
+ {
5524
+ "date": "4/15/2013",
5525
+ "text": "As Blood is resolving, if only one of the targets is legal, Blood will still resolve but will have no effect: If the first target is illegal, it can’t deal damage to anything. If the second target is illegal, it can’t be dealt damage."
5526
+ },
5527
+ {
5528
+ "date": "4/15/2013",
5529
+ "text": "The amount of damage dealt is based on the first target creature’s power as Blood resolves."
5530
+ },
5531
+ {
5532
+ "date": "4/15/2013",
5533
+ "text": "If you cast Flesh // Blood as a fused split card, the +1/+1 counters will have been placed before the amount of damage is determined."
5534
+ },
5535
+ {
5536
+ "date": "4/15/2013",
5537
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5538
+ },
5539
+ {
5540
+ "date": "4/15/2013",
5541
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5542
+ },
5543
+ {
5544
+ "date": "4/15/2013",
5545
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5546
+ },
5547
+ {
5548
+ "date": "4/15/2013",
5549
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5550
+ },
5551
+ {
5552
+ "date": "4/15/2013",
5553
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5554
+ },
5555
+ {
5556
+ "date": "4/15/2013",
5557
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5558
+ },
5559
+ {
5560
+ "date": "4/15/2013",
5561
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5562
+ },
5563
+ {
5564
+ "date": "4/15/2013",
5565
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5566
+ },
5567
+ {
5568
+ "date": "4/15/2013",
5569
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5570
+ },
5571
+ {
5572
+ "date": "4/15/2013",
5573
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5574
+ }
5575
+ ]
3570
5576
  },
3571
5577
  {
3572
5578
  "name": "Give (Give/Take)",
@@ -3591,7 +5597,53 @@
3591
5597
  "loyalty": null,
3592
5598
  "multiverse_id": 369097,
3593
5599
  "other_part": "Take (Give/Take)",
3594
- "color_indicator": null
5600
+ "color_indicator": null,
5601
+ "rulings": [
5602
+ {
5603
+ "date": "4/15/2013",
5604
+ "text": "If you cast Give // Take as a fused split spell, you can target the same creature for both parts. If you do so, you will first put three +1/+1 counters on that creature, then remove all +1/+1 counters from it, then draw that many cards."
5605
+ },
5606
+ {
5607
+ "date": "4/15/2013",
5608
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5609
+ },
5610
+ {
5611
+ "date": "4/15/2013",
5612
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5613
+ },
5614
+ {
5615
+ "date": "4/15/2013",
5616
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5617
+ },
5618
+ {
5619
+ "date": "4/15/2013",
5620
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5621
+ },
5622
+ {
5623
+ "date": "4/15/2013",
5624
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5625
+ },
5626
+ {
5627
+ "date": "4/15/2013",
5628
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5629
+ },
5630
+ {
5631
+ "date": "4/15/2013",
5632
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5633
+ },
5634
+ {
5635
+ "date": "4/15/2013",
5636
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5637
+ },
5638
+ {
5639
+ "date": "4/15/2013",
5640
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5641
+ },
5642
+ {
5643
+ "date": "4/15/2013",
5644
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5645
+ }
5646
+ ]
3595
5647
  },
3596
5648
  {
3597
5649
  "name": "Take (Give/Take)",
@@ -3616,7 +5668,57 @@
3616
5668
  "loyalty": null,
3617
5669
  "multiverse_id": 369097,
3618
5670
  "other_part": "Give (Give/Take)",
3619
- "color_indicator": null
5671
+ "color_indicator": null,
5672
+ "rulings": [
5673
+ {
5674
+ "date": "4/15/2013",
5675
+ "text": "You can target any creature you control with Take; the target does not need to have any +1/+1 counters on it."
5676
+ },
5677
+ {
5678
+ "date": "4/15/2013",
5679
+ "text": "If you cast Give // Take as a fused split spell, you can target the same creature for both parts. If you do so, you will first put three +1/+1 counters on that creature, then remove all +1/+1 counters from it, then draw that many cards."
5680
+ },
5681
+ {
5682
+ "date": "4/15/2013",
5683
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5684
+ },
5685
+ {
5686
+ "date": "4/15/2013",
5687
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5688
+ },
5689
+ {
5690
+ "date": "4/15/2013",
5691
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5692
+ },
5693
+ {
5694
+ "date": "4/15/2013",
5695
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5696
+ },
5697
+ {
5698
+ "date": "4/15/2013",
5699
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5700
+ },
5701
+ {
5702
+ "date": "4/15/2013",
5703
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5704
+ },
5705
+ {
5706
+ "date": "4/15/2013",
5707
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5708
+ },
5709
+ {
5710
+ "date": "4/15/2013",
5711
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5712
+ },
5713
+ {
5714
+ "date": "4/15/2013",
5715
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5716
+ },
5717
+ {
5718
+ "date": "4/15/2013",
5719
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5720
+ }
5721
+ ]
3620
5722
  },
3621
5723
  {
3622
5724
  "name": "Profit (Profit/Loss)",
@@ -3641,7 +5743,49 @@
3641
5743
  "loyalty": null,
3642
5744
  "multiverse_id": 369071,
3643
5745
  "other_part": "Loss (Profit/Loss)",
3644
- "color_indicator": null
5746
+ "color_indicator": null,
5747
+ "rulings": [
5748
+ {
5749
+ "date": "4/15/2013",
5750
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5751
+ },
5752
+ {
5753
+ "date": "4/15/2013",
5754
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5755
+ },
5756
+ {
5757
+ "date": "4/15/2013",
5758
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5759
+ },
5760
+ {
5761
+ "date": "4/15/2013",
5762
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5763
+ },
5764
+ {
5765
+ "date": "4/15/2013",
5766
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5767
+ },
5768
+ {
5769
+ "date": "4/15/2013",
5770
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5771
+ },
5772
+ {
5773
+ "date": "4/15/2013",
5774
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5775
+ },
5776
+ {
5777
+ "date": "4/15/2013",
5778
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5779
+ },
5780
+ {
5781
+ "date": "4/15/2013",
5782
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5783
+ },
5784
+ {
5785
+ "date": "4/15/2013",
5786
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5787
+ }
5788
+ ]
3645
5789
  },
3646
5790
  {
3647
5791
  "name": "Loss (Profit/Loss)",
@@ -3666,7 +5810,49 @@
3666
5810
  "loyalty": null,
3667
5811
  "multiverse_id": 369071,
3668
5812
  "other_part": "Profit (Profit/Loss)",
3669
- "color_indicator": null
5813
+ "color_indicator": null,
5814
+ "rulings": [
5815
+ {
5816
+ "date": "4/15/2013",
5817
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5818
+ },
5819
+ {
5820
+ "date": "4/15/2013",
5821
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5822
+ },
5823
+ {
5824
+ "date": "4/15/2013",
5825
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5826
+ },
5827
+ {
5828
+ "date": "4/15/2013",
5829
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5830
+ },
5831
+ {
5832
+ "date": "4/15/2013",
5833
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5834
+ },
5835
+ {
5836
+ "date": "4/15/2013",
5837
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5838
+ },
5839
+ {
5840
+ "date": "4/15/2013",
5841
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5842
+ },
5843
+ {
5844
+ "date": "4/15/2013",
5845
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5846
+ },
5847
+ {
5848
+ "date": "4/15/2013",
5849
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5850
+ },
5851
+ {
5852
+ "date": "4/15/2013",
5853
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5854
+ }
5855
+ ]
3670
5856
  },
3671
5857
  {
3672
5858
  "name": "Protect (Protect/Serve)",
@@ -3691,7 +5877,49 @@
3691
5877
  "loyalty": null,
3692
5878
  "multiverse_id": 369024,
3693
5879
  "other_part": "Serve (Protect/Serve)",
3694
- "color_indicator": null
5880
+ "color_indicator": null,
5881
+ "rulings": [
5882
+ {
5883
+ "date": "4/15/2013",
5884
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5885
+ },
5886
+ {
5887
+ "date": "4/15/2013",
5888
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5889
+ },
5890
+ {
5891
+ "date": "4/15/2013",
5892
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5893
+ },
5894
+ {
5895
+ "date": "4/15/2013",
5896
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5897
+ },
5898
+ {
5899
+ "date": "4/15/2013",
5900
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5901
+ },
5902
+ {
5903
+ "date": "4/15/2013",
5904
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5905
+ },
5906
+ {
5907
+ "date": "4/15/2013",
5908
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5909
+ },
5910
+ {
5911
+ "date": "4/15/2013",
5912
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5913
+ },
5914
+ {
5915
+ "date": "4/15/2013",
5916
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5917
+ },
5918
+ {
5919
+ "date": "4/15/2013",
5920
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5921
+ }
5922
+ ]
3695
5923
  },
3696
5924
  {
3697
5925
  "name": "Serve (Protect/Serve)",
@@ -3716,7 +5944,49 @@
3716
5944
  "loyalty": null,
3717
5945
  "multiverse_id": 369024,
3718
5946
  "other_part": "Protect (Protect/Serve)",
3719
- "color_indicator": null
5947
+ "color_indicator": null,
5948
+ "rulings": [
5949
+ {
5950
+ "date": "4/15/2013",
5951
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
5952
+ },
5953
+ {
5954
+ "date": "4/15/2013",
5955
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
5956
+ },
5957
+ {
5958
+ "date": "4/15/2013",
5959
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
5960
+ },
5961
+ {
5962
+ "date": "4/15/2013",
5963
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
5964
+ },
5965
+ {
5966
+ "date": "4/15/2013",
5967
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
5968
+ },
5969
+ {
5970
+ "date": "4/15/2013",
5971
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
5972
+ },
5973
+ {
5974
+ "date": "4/15/2013",
5975
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
5976
+ },
5977
+ {
5978
+ "date": "4/15/2013",
5979
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
5980
+ },
5981
+ {
5982
+ "date": "4/15/2013",
5983
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
5984
+ },
5985
+ {
5986
+ "date": "4/15/2013",
5987
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
5988
+ }
5989
+ ]
3720
5990
  },
3721
5991
  {
3722
5992
  "name": "Ready (Ready/Willing)",
@@ -3741,7 +6011,53 @@
3741
6011
  "loyalty": null,
3742
6012
  "multiverse_id": 368967,
3743
6013
  "other_part": "Willing (Ready/Willing)",
3744
- "color_indicator": null
6014
+ "color_indicator": null,
6015
+ "rulings": [
6016
+ {
6017
+ "date": "4/15/2013",
6018
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6019
+ },
6020
+ {
6021
+ "date": "4/15/2013",
6022
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6023
+ },
6024
+ {
6025
+ "date": "4/15/2013",
6026
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6027
+ },
6028
+ {
6029
+ "date": "4/15/2013",
6030
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6031
+ },
6032
+ {
6033
+ "date": "4/15/2013",
6034
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6035
+ },
6036
+ {
6037
+ "date": "4/15/2013",
6038
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6039
+ },
6040
+ {
6041
+ "date": "4/15/2013",
6042
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6043
+ },
6044
+ {
6045
+ "date": "4/15/2013",
6046
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6047
+ },
6048
+ {
6049
+ "date": "4/15/2013",
6050
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6051
+ },
6052
+ {
6053
+ "date": "4/15/2013",
6054
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6055
+ },
6056
+ {
6057
+ "date": "7/1/2013",
6058
+ "text": "A creature that comes under your control after Ready resolves will not be granted by this effect."
6059
+ }
6060
+ ]
3745
6061
  },
3746
6062
  {
3747
6063
  "name": "Willing (Ready/Willing)",
@@ -3766,7 +6082,57 @@
3766
6082
  "loyalty": null,
3767
6083
  "multiverse_id": 368967,
3768
6084
  "other_part": "Ready (Ready/Willing)",
3769
- "color_indicator": null
6085
+ "color_indicator": null,
6086
+ "rulings": [
6087
+ {
6088
+ "date": "4/15/2013",
6089
+ "text": "Multiple instances of deathtouch or lifelink are redundant."
6090
+ },
6091
+ {
6092
+ "date": "4/15/2013",
6093
+ "text": "A creature that comes under your control after Willing resolves won’t have deathtouch or lifelink, because adding abilities does change a creature’s characteristics."
6094
+ },
6095
+ {
6096
+ "date": "4/15/2013",
6097
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6098
+ },
6099
+ {
6100
+ "date": "4/15/2013",
6101
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6102
+ },
6103
+ {
6104
+ "date": "4/15/2013",
6105
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6106
+ },
6107
+ {
6108
+ "date": "4/15/2013",
6109
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6110
+ },
6111
+ {
6112
+ "date": "4/15/2013",
6113
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6114
+ },
6115
+ {
6116
+ "date": "4/15/2013",
6117
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6118
+ },
6119
+ {
6120
+ "date": "4/15/2013",
6121
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6122
+ },
6123
+ {
6124
+ "date": "4/15/2013",
6125
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6126
+ },
6127
+ {
6128
+ "date": "4/15/2013",
6129
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6130
+ },
6131
+ {
6132
+ "date": "4/15/2013",
6133
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6134
+ }
6135
+ ]
3770
6136
  },
3771
6137
  {
3772
6138
  "name": "Toil (Toil/Trouble)",
@@ -3791,7 +6157,53 @@
3791
6157
  "loyalty": null,
3792
6158
  "multiverse_id": 369032,
3793
6159
  "other_part": "Trouble (Toil/Trouble)",
3794
- "color_indicator": null
6160
+ "color_indicator": null,
6161
+ "rulings": [
6162
+ {
6163
+ "date": "4/15/2013",
6164
+ "text": "If you cast Toil // Trouble as a fused split card and choose to target the same player twice, the two drawn cards are counted when determining how much damage is dealt. The player can’t do anything between the effects of Toil and Trouble to have fewer cards in their hand."
6165
+ },
6166
+ {
6167
+ "date": "4/15/2013",
6168
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6169
+ },
6170
+ {
6171
+ "date": "4/15/2013",
6172
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6173
+ },
6174
+ {
6175
+ "date": "4/15/2013",
6176
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6177
+ },
6178
+ {
6179
+ "date": "4/15/2013",
6180
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6181
+ },
6182
+ {
6183
+ "date": "4/15/2013",
6184
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6185
+ },
6186
+ {
6187
+ "date": "4/15/2013",
6188
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6189
+ },
6190
+ {
6191
+ "date": "4/15/2013",
6192
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6193
+ },
6194
+ {
6195
+ "date": "4/15/2013",
6196
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6197
+ },
6198
+ {
6199
+ "date": "4/15/2013",
6200
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6201
+ },
6202
+ {
6203
+ "date": "4/15/2013",
6204
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6205
+ }
6206
+ ]
3795
6207
  },
3796
6208
  {
3797
6209
  "name": "Trouble (Toil/Trouble)",
@@ -3816,7 +6228,53 @@
3816
6228
  "loyalty": null,
3817
6229
  "multiverse_id": 369032,
3818
6230
  "other_part": "Toil (Toil/Trouble)",
3819
- "color_indicator": null
6231
+ "color_indicator": null,
6232
+ "rulings": [
6233
+ {
6234
+ "date": "4/15/2013",
6235
+ "text": "If you cast Toil // Trouble as a fused split card and choose to target the same player twice, the two drawn cards are counted when determining how much damage is dealt. The player can’t do anything between the effects of Toil and Trouble to have fewer cards in their hand."
6236
+ },
6237
+ {
6238
+ "date": "4/15/2013",
6239
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6240
+ },
6241
+ {
6242
+ "date": "4/15/2013",
6243
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6244
+ },
6245
+ {
6246
+ "date": "4/15/2013",
6247
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6248
+ },
6249
+ {
6250
+ "date": "4/15/2013",
6251
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6252
+ },
6253
+ {
6254
+ "date": "4/15/2013",
6255
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6256
+ },
6257
+ {
6258
+ "date": "4/15/2013",
6259
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6260
+ },
6261
+ {
6262
+ "date": "4/15/2013",
6263
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6264
+ },
6265
+ {
6266
+ "date": "4/15/2013",
6267
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6268
+ },
6269
+ {
6270
+ "date": "4/15/2013",
6271
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6272
+ },
6273
+ {
6274
+ "date": "4/15/2013",
6275
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6276
+ }
6277
+ ]
3820
6278
  },
3821
6279
  {
3822
6280
  "name": "Turn (Turn/Burn)",
@@ -3841,7 +6299,69 @@
3841
6299
  "loyalty": null,
3842
6300
  "multiverse_id": 369080,
3843
6301
  "other_part": "Burn (Turn/Burn)",
3844
- "color_indicator": null
6302
+ "color_indicator": null,
6303
+ "rulings": [
6304
+ {
6305
+ "date": "4/15/2013",
6306
+ "text": "Turn will cause the creature lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have."
6307
+ },
6308
+ {
6309
+ "date": "4/15/2013",
6310
+ "text": "Turn overwrites all previous effects that set the targeted creature’s power or toughness to specific values. Effects that set its power or toughness to specific values that start to apply after Turn resolves will overwrite this effect."
6311
+ },
6312
+ {
6313
+ "date": "4/15/2013",
6314
+ "text": "Turn doesn’t counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature’s “At the beginning of your upkeep” or “When this creature enters the battlefield” abilities from triggering."
6315
+ },
6316
+ {
6317
+ "date": "4/15/2013",
6318
+ "text": "If the affected creature gains an ability after Turn resolves, it will keep that ability."
6319
+ },
6320
+ {
6321
+ "date": "4/15/2013",
6322
+ "text": "Effects that modify the targeted creature’s power or toughness, such as the effects of Phytoburst or Legion’s Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness."
6323
+ },
6324
+ {
6325
+ "date": "4/15/2013",
6326
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6327
+ },
6328
+ {
6329
+ "date": "4/15/2013",
6330
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6331
+ },
6332
+ {
6333
+ "date": "4/15/2013",
6334
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6335
+ },
6336
+ {
6337
+ "date": "4/15/2013",
6338
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6339
+ },
6340
+ {
6341
+ "date": "4/15/2013",
6342
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6343
+ },
6344
+ {
6345
+ "date": "4/15/2013",
6346
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6347
+ },
6348
+ {
6349
+ "date": "4/15/2013",
6350
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6351
+ },
6352
+ {
6353
+ "date": "4/15/2013",
6354
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6355
+ },
6356
+ {
6357
+ "date": "4/15/2013",
6358
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6359
+ },
6360
+ {
6361
+ "date": "4/15/2013",
6362
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6363
+ }
6364
+ ]
3845
6365
  },
3846
6366
  {
3847
6367
  "name": "Burn (Turn/Burn)",
@@ -3866,7 +6386,49 @@
3866
6386
  "loyalty": null,
3867
6387
  "multiverse_id": 369080,
3868
6388
  "other_part": "Turn (Turn/Burn)",
3869
- "color_indicator": null
6389
+ "color_indicator": null,
6390
+ "rulings": [
6391
+ {
6392
+ "date": "4/15/2013",
6393
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6394
+ },
6395
+ {
6396
+ "date": "4/15/2013",
6397
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6398
+ },
6399
+ {
6400
+ "date": "4/15/2013",
6401
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6402
+ },
6403
+ {
6404
+ "date": "4/15/2013",
6405
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6406
+ },
6407
+ {
6408
+ "date": "4/15/2013",
6409
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6410
+ },
6411
+ {
6412
+ "date": "4/15/2013",
6413
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6414
+ },
6415
+ {
6416
+ "date": "4/15/2013",
6417
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6418
+ },
6419
+ {
6420
+ "date": "4/15/2013",
6421
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6422
+ },
6423
+ {
6424
+ "date": "4/15/2013",
6425
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6426
+ },
6427
+ {
6428
+ "date": "4/15/2013",
6429
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6430
+ }
6431
+ ]
3870
6432
  },
3871
6433
  {
3872
6434
  "name": "Wear (Wear/Tear)",
@@ -3891,7 +6453,49 @@
3891
6453
  "loyalty": null,
3892
6454
  "multiverse_id": 368950,
3893
6455
  "other_part": "Tear (Wear/Tear)",
3894
- "color_indicator": null
6456
+ "color_indicator": null,
6457
+ "rulings": [
6458
+ {
6459
+ "date": "4/15/2013",
6460
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6461
+ },
6462
+ {
6463
+ "date": "4/15/2013",
6464
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6465
+ },
6466
+ {
6467
+ "date": "4/15/2013",
6468
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6469
+ },
6470
+ {
6471
+ "date": "4/15/2013",
6472
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6473
+ },
6474
+ {
6475
+ "date": "4/15/2013",
6476
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6477
+ },
6478
+ {
6479
+ "date": "4/15/2013",
6480
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6481
+ },
6482
+ {
6483
+ "date": "4/15/2013",
6484
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6485
+ },
6486
+ {
6487
+ "date": "4/15/2013",
6488
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6489
+ },
6490
+ {
6491
+ "date": "4/15/2013",
6492
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6493
+ },
6494
+ {
6495
+ "date": "4/15/2013",
6496
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6497
+ }
6498
+ ]
3895
6499
  },
3896
6500
  {
3897
6501
  "name": "Tear (Wear/Tear)",
@@ -3916,7 +6520,49 @@
3916
6520
  "loyalty": null,
3917
6521
  "multiverse_id": 368950,
3918
6522
  "other_part": "Wear (Wear/Tear)",
3919
- "color_indicator": null
6523
+ "color_indicator": null,
6524
+ "rulings": [
6525
+ {
6526
+ "date": "4/15/2013",
6527
+ "text": "If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other."
6528
+ },
6529
+ {
6530
+ "date": "4/15/2013",
6531
+ "text": "To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs."
6532
+ },
6533
+ {
6534
+ "date": "4/15/2013",
6535
+ "text": "You can choose the same object as the target of each half of a fused split spell, if appropriate."
6536
+ },
6537
+ {
6538
+ "date": "4/15/2013",
6539
+ "text": "When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it."
6540
+ },
6541
+ {
6542
+ "date": "4/15/2013",
6543
+ "text": "When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half."
6544
+ },
6545
+ {
6546
+ "date": "4/15/2013",
6547
+ "text": "On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist."
6548
+ },
6549
+ {
6550
+ "date": "4/15/2013",
6551
+ "text": "Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored."
6552
+ },
6553
+ {
6554
+ "date": "4/15/2013",
6555
+ "text": "Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack."
6556
+ },
6557
+ {
6558
+ "date": "4/15/2013",
6559
+ "text": "If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name."
6560
+ },
6561
+ {
6562
+ "date": "4/15/2013",
6563
+ "text": "If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs."
6564
+ }
6565
+ ]
3920
6566
  },
3921
6567
  {
3922
6568
  "name": "Azorius Cluestone",
@@ -3941,7 +6587,8 @@
3941
6587
  "loyalty": null,
3942
6588
  "multiverse_id": 369017,
3943
6589
  "other_part": null,
3944
- "color_indicator": null
6590
+ "color_indicator": null,
6591
+ "rulings": []
3945
6592
  },
3946
6593
  {
3947
6594
  "name": "Boros Cluestone",
@@ -3966,7 +6613,8 @@
3966
6613
  "loyalty": null,
3967
6614
  "multiverse_id": 368997,
3968
6615
  "other_part": null,
3969
- "color_indicator": null
6616
+ "color_indicator": null,
6617
+ "rulings": []
3970
6618
  },
3971
6619
  {
3972
6620
  "name": "Dimir Cluestone",
@@ -3991,7 +6639,8 @@
3991
6639
  "loyalty": null,
3992
6640
  "multiverse_id": 369096,
3993
6641
  "other_part": null,
3994
- "color_indicator": null
6642
+ "color_indicator": null,
6643
+ "rulings": []
3995
6644
  },
3996
6645
  {
3997
6646
  "name": "Golgari Cluestone",
@@ -4016,7 +6665,8 @@
4016
6665
  "loyalty": null,
4017
6666
  "multiverse_id": 369023,
4018
6667
  "other_part": null,
4019
- "color_indicator": null
6668
+ "color_indicator": null,
6669
+ "rulings": []
4020
6670
  },
4021
6671
  {
4022
6672
  "name": "Gruul Cluestone",
@@ -4041,7 +6691,8 @@
4041
6691
  "loyalty": null,
4042
6692
  "multiverse_id": 369035,
4043
6693
  "other_part": null,
4044
- "color_indicator": null
6694
+ "color_indicator": null,
6695
+ "rulings": []
4045
6696
  },
4046
6697
  {
4047
6698
  "name": "Izzet Cluestone",
@@ -4066,7 +6717,8 @@
4066
6717
  "loyalty": null,
4067
6718
  "multiverse_id": 368948,
4068
6719
  "other_part": null,
4069
- "color_indicator": null
6720
+ "color_indicator": null,
6721
+ "rulings": []
4070
6722
  },
4071
6723
  {
4072
6724
  "name": "Orzhov Cluestone",
@@ -4091,7 +6743,8 @@
4091
6743
  "loyalty": null,
4092
6744
  "multiverse_id": 369078,
4093
6745
  "other_part": null,
4094
- "color_indicator": null
6746
+ "color_indicator": null,
6747
+ "rulings": []
4095
6748
  },
4096
6749
  {
4097
6750
  "name": "Rakdos Cluestone",
@@ -4116,7 +6769,8 @@
4116
6769
  "loyalty": null,
4117
6770
  "multiverse_id": 368975,
4118
6771
  "other_part": null,
4119
- "color_indicator": null
6772
+ "color_indicator": null,
6773
+ "rulings": []
4120
6774
  },
4121
6775
  {
4122
6776
  "name": "Selesnya Cluestone",
@@ -4141,7 +6795,8 @@
4141
6795
  "loyalty": null,
4142
6796
  "multiverse_id": 369060,
4143
6797
  "other_part": null,
4144
- "color_indicator": null
6798
+ "color_indicator": null,
6799
+ "rulings": []
4145
6800
  },
4146
6801
  {
4147
6802
  "name": "Simic Cluestone",
@@ -4166,7 +6821,8 @@
4166
6821
  "loyalty": null,
4167
6822
  "multiverse_id": 368963,
4168
6823
  "other_part": null,
4169
- "color_indicator": null
6824
+ "color_indicator": null,
6825
+ "rulings": []
4170
6826
  },
4171
6827
  {
4172
6828
  "name": "Azorius Guildgate",
@@ -4193,7 +6849,17 @@
4193
6849
  "loyalty": null,
4194
6850
  "multiverse_id": 368974,
4195
6851
  "other_part": null,
4196
- "color_indicator": null
6852
+ "color_indicator": null,
6853
+ "rulings": [
6854
+ {
6855
+ "date": "4/15/2013",
6856
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
6857
+ },
6858
+ {
6859
+ "date": "4/15/2013",
6860
+ "text": "Gate is not a basic land type."
6861
+ }
6862
+ ]
4197
6863
  },
4198
6864
  {
4199
6865
  "name": "Boros Guildgate",
@@ -4220,7 +6886,17 @@
4220
6886
  "loyalty": null,
4221
6887
  "multiverse_id": 369008,
4222
6888
  "other_part": null,
4223
- "color_indicator": null
6889
+ "color_indicator": null,
6890
+ "rulings": [
6891
+ {
6892
+ "date": "4/15/2013",
6893
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
6894
+ },
6895
+ {
6896
+ "date": "4/15/2013",
6897
+ "text": "Gate is not a basic land type."
6898
+ }
6899
+ ]
4224
6900
  },
4225
6901
  {
4226
6902
  "name": "Dimir Guildgate",
@@ -4247,7 +6923,17 @@
4247
6923
  "loyalty": null,
4248
6924
  "multiverse_id": 369058,
4249
6925
  "other_part": null,
4250
- "color_indicator": null
6926
+ "color_indicator": null,
6927
+ "rulings": [
6928
+ {
6929
+ "date": "4/15/2013",
6930
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
6931
+ },
6932
+ {
6933
+ "date": "4/15/2013",
6934
+ "text": "Gate is not a basic land type."
6935
+ }
6936
+ ]
4251
6937
  },
4252
6938
  {
4253
6939
  "name": "Golgari Guildgate",
@@ -4274,7 +6960,17 @@
4274
6960
  "loyalty": null,
4275
6961
  "multiverse_id": 368960,
4276
6962
  "other_part": null,
4277
- "color_indicator": null
6963
+ "color_indicator": null,
6964
+ "rulings": [
6965
+ {
6966
+ "date": "4/15/2013",
6967
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
6968
+ },
6969
+ {
6970
+ "date": "4/15/2013",
6971
+ "text": "Gate is not a basic land type."
6972
+ }
6973
+ ]
4278
6974
  },
4279
6975
  {
4280
6976
  "name": "Gruul Guildgate",
@@ -4301,7 +6997,17 @@
4301
6997
  "loyalty": null,
4302
6998
  "multiverse_id": 369040,
4303
6999
  "other_part": null,
4304
- "color_indicator": null
7000
+ "color_indicator": null,
7001
+ "rulings": [
7002
+ {
7003
+ "date": "4/15/2013",
7004
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7005
+ },
7006
+ {
7007
+ "date": "4/15/2013",
7008
+ "text": "Gate is not a basic land type."
7009
+ }
7010
+ ]
4305
7011
  },
4306
7012
  {
4307
7013
  "name": "Izzet Guildgate",
@@ -4328,7 +7034,17 @@
4328
7034
  "loyalty": null,
4329
7035
  "multiverse_id": 368995,
4330
7036
  "other_part": null,
4331
- "color_indicator": null
7037
+ "color_indicator": null,
7038
+ "rulings": [
7039
+ {
7040
+ "date": "4/15/2013",
7041
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7042
+ },
7043
+ {
7044
+ "date": "4/15/2013",
7045
+ "text": "Gate is not a basic land type."
7046
+ }
7047
+ ]
4332
7048
  },
4333
7049
  {
4334
7050
  "name": "Maze's End",
@@ -4354,7 +7070,25 @@
4354
7070
  "loyalty": null,
4355
7071
  "multiverse_id": 369038,
4356
7072
  "other_part": null,
4357
- "color_indicator": null
7073
+ "color_indicator": null,
7074
+ "rulings": [
7075
+ {
7076
+ "date": "4/15/2013",
7077
+ "text": "Returning Maze’s End to its owner’s hand is part of the cost to activate its last ability. Once that ability is announced, players can’t respond to it until after you’ve paid its activation cost and returned Maze’s End to hand."
7078
+ },
7079
+ {
7080
+ "date": "4/15/2013",
7081
+ "text": "When the last ability of Maze’s End resolves, you’ll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don’t put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times."
7082
+ },
7083
+ {
7084
+ "date": "4/15/2013",
7085
+ "text": "Putting a Gate onto the battlefield with Maze’s End doesn’t count as the one land you can play during your turn. If it’s your turn, you can play Maze’s End or a different land card from your hand after its ability has resolved."
7086
+ },
7087
+ {
7088
+ "date": "4/15/2013",
7089
+ "text": "Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze’s End. The excess Gates are simply ignored."
7090
+ }
7091
+ ]
4358
7092
  },
4359
7093
  {
4360
7094
  "name": "Orzhov Guildgate",
@@ -4381,7 +7115,17 @@
4381
7115
  "loyalty": null,
4382
7116
  "multiverse_id": 369079,
4383
7117
  "other_part": null,
4384
- "color_indicator": null
7118
+ "color_indicator": null,
7119
+ "rulings": [
7120
+ {
7121
+ "date": "4/15/2013",
7122
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7123
+ },
7124
+ {
7125
+ "date": "4/15/2013",
7126
+ "text": "Gate is not a basic land type."
7127
+ }
7128
+ ]
4385
7129
  },
4386
7130
  {
4387
7131
  "name": "Rakdos Guildgate",
@@ -4408,7 +7152,17 @@
4408
7152
  "loyalty": null,
4409
7153
  "multiverse_id": 368990,
4410
7154
  "other_part": null,
4411
- "color_indicator": null
7155
+ "color_indicator": null,
7156
+ "rulings": [
7157
+ {
7158
+ "date": "4/15/2013",
7159
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7160
+ },
7161
+ {
7162
+ "date": "4/15/2013",
7163
+ "text": "Gate is not a basic land type."
7164
+ }
7165
+ ]
4412
7166
  },
4413
7167
  {
4414
7168
  "name": "Selesnya Guildgate",
@@ -4435,7 +7189,17 @@
4435
7189
  "loyalty": null,
4436
7190
  "multiverse_id": 369018,
4437
7191
  "other_part": null,
4438
- "color_indicator": null
7192
+ "color_indicator": null,
7193
+ "rulings": [
7194
+ {
7195
+ "date": "4/15/2013",
7196
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7197
+ },
7198
+ {
7199
+ "date": "4/15/2013",
7200
+ "text": "Gate is not a basic land type."
7201
+ }
7202
+ ]
4439
7203
  },
4440
7204
  {
4441
7205
  "name": "Simic Guildgate",
@@ -4462,6 +7226,16 @@
4462
7226
  "loyalty": null,
4463
7227
  "multiverse_id": 368959,
4464
7228
  "other_part": null,
4465
- "color_indicator": null
7229
+ "color_indicator": null,
7230
+ "rulings": [
7231
+ {
7232
+ "date": "4/15/2013",
7233
+ "text": "The subtype Gate has no special rules significance, but other spells and abilities may refer to it."
7234
+ },
7235
+ {
7236
+ "date": "4/15/2013",
7237
+ "text": "Gate is not a basic land type."
7238
+ }
7239
+ ]
4466
7240
  }
4467
7241
  ]