mtg-db 2.0.0 → 2.1.0

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Files changed (195) hide show
  1. checksums.yaml +4 -4
  2. data/data/sets/10e.json +2053 -390
  3. data/data/sets/2ed.json +2261 -305
  4. data/data/sets/3ed.json +2137 -309
  5. data/data/sets/4ed.json +2390 -379
  6. data/data/sets/5dn.json +889 -167
  7. data/data/sets/5ed.json +2928 -450
  8. data/data/sets/6ed.json +1646 -351
  9. data/data/sets/7ed.json +1528 -351
  10. data/data/sets/8ed.json +1552 -350
  11. data/data/sets/9ed.json +1694 -351
  12. data/data/sets/a25.json +2286 -251
  13. data/data/sets/aer.json +3637 -194
  14. data/data/sets/akh.json +3572 -303
  15. data/data/sets/ala.json +2483 -249
  16. data/data/sets/all.json +1185 -199
  17. data/data/sets/apc.json +603 -154
  18. data/data/sets/arb.json +1739 -146
  19. data/data/sets/arc.json +1083 -151
  20. data/data/sets/arn.json +642 -92
  21. data/data/sets/atq.json +727 -100
  22. data/data/sets/avr.json +1849 -244
  23. data/data/sets/bbd.json +3174 -257
  24. data/data/sets/bfz.json +4401 -300
  25. data/data/sets/bng.json +2719 -165
  26. data/data/sets/bok.json +1027 -166
  27. data/data/sets/brb.json +520 -136
  28. data/data/sets/btd.json +414 -90
  29. data/data/sets/c13.json +3069 -359
  30. data/data/sets/c14.json +2986 -338
  31. data/data/sets/c15.json +3462 -342
  32. data/data/sets/c16.json +3978 -357
  33. data/data/sets/c17.json +3417 -309
  34. data/data/sets/c18.json +4122 -310
  35. data/data/sets/chk.json +1396 -317
  36. data/data/sets/chr.json +864 -125
  37. data/data/sets/cm1.json +240 -18
  38. data/data/sets/cm2.json +2760 -318
  39. data/data/sets/cma.json +2356 -320
  40. data/data/sets/cmd.json +2446 -321
  41. data/data/sets/cn2.json +3021 -223
  42. data/data/sets/cns.json +2499 -210
  43. data/data/sets/con.json +1182 -146
  44. data/data/sets/csp.json +1079 -156
  45. data/data/sets/dd2.json +556 -62
  46. data/data/sets/dd3_dvd.json +390 -63
  47. data/data/sets/dd3_evg.json +271 -62
  48. data/data/sets/dd3_gvl.json +401 -64
  49. data/data/sets/dd3_jvc.json +556 -62
  50. data/data/sets/ddc.json +390 -63
  51. data/data/sets/ddd.json +401 -64
  52. data/data/sets/dde.json +358 -71
  53. data/data/sets/ddf.json +558 -80
  54. data/data/sets/ddg.json +463 -82
  55. data/data/sets/ddh.json +527 -84
  56. data/data/sets/ddi.json +572 -79
  57. data/data/sets/ddj.json +647 -92
  58. data/data/sets/ddk.json +479 -81
  59. data/data/sets/ddl.json +522 -82
  60. data/data/sets/ddm.json +685 -88
  61. data/data/sets/ddn.json +650 -82
  62. data/data/sets/ddo.json +387 -66
  63. data/data/sets/ddp.json +695 -75
  64. data/data/sets/ddq.json +460 -76
  65. data/data/sets/ddr.json +404 -74
  66. data/data/sets/dds.json +579 -65
  67. data/data/sets/ddt.json +419 -64
  68. data/data/sets/ddu.json +521 -77
  69. data/data/sets/dgm.json +2945 -171
  70. data/data/sets/dis.json +1072 -194
  71. data/data/sets/dka.json +1261 -171
  72. data/data/sets/dom.json +2654 -282
  73. data/data/sets/drb.json +110 -15
  74. data/data/sets/drk.json +769 -119
  75. data/data/sets/dst.json +908 -166
  76. data/data/sets/dtk.json +3140 -266
  77. data/data/sets/e01.json +947 -108
  78. data/data/sets/e02.json +276 -48
  79. data/data/sets/ema.json +1689 -252
  80. data/data/sets/emn.json +2709 -226
  81. data/data/sets/eve.json +2054 -180
  82. data/data/sets/evg.json +271 -62
  83. data/data/sets/exo.json +878 -143
  84. data/data/sets/exp.json +282 -55
  85. data/data/sets/fem.json +1270 -194
  86. data/data/sets/frf.json +2869 -185
  87. data/data/sets/fut.json +2076 -180
  88. data/data/sets/g18.json +10 -5
  89. data/data/sets/gk1.json +1377 -128
  90. data/data/sets/gk2.json +1183 -133
  91. data/data/sets/gnt.json +347 -68
  92. data/data/sets/gpt.json +978 -168
  93. data/data/sets/grn.json +3145 -283
  94. data/data/sets/gs1.json +85 -40
  95. data/data/sets/gtc.json +2949 -257
  96. data/data/sets/h09.json +413 -41
  97. data/data/sets/hml.json +668 -140
  98. data/data/sets/hop.json +934 -172
  99. data/data/sets/hou.json +2886 -219
  100. data/data/sets/ice.json +2341 -384
  101. data/data/sets/ima.json +2797 -252
  102. data/data/sets/inv.json +1557 -356
  103. data/data/sets/isd.json +1826 -284
  104. data/data/sets/jou.json +2363 -165
  105. data/data/sets/jud.json +793 -143
  106. data/data/sets/kld.json +3982 -275
  107. data/data/sets/ktk.json +3374 -272
  108. data/data/sets/lea.json +2229 -298
  109. data/data/sets/leb.json +2261 -305
  110. data/data/sets/leg.json +2005 -310
  111. data/data/sets/lgn.json +885 -145
  112. data/data/sets/lrw.json +1716 -301
  113. data/data/sets/m10.json +1740 -251
  114. data/data/sets/m11.json +1909 -254
  115. data/data/sets/m12.json +1915 -251
  116. data/data/sets/m13.json +1768 -251
  117. data/data/sets/m14.json +2014 -255
  118. data/data/sets/m15.json +2702 -293
  119. data/data/sets/m19.json +2071 -320
  120. data/data/sets/mbs.json +993 -159
  121. data/data/sets/md1.json +211 -26
  122. data/data/sets/mir.json +1642 -351
  123. data/data/sets/mm2.json +2403 -256
  124. data/data/sets/mm3.json +2409 -249
  125. data/data/sets/mma.json +2792 -229
  126. data/data/sets/mmq.json +1234 -351
  127. data/data/sets/mor.json +1486 -150
  128. data/data/sets/mps_akh.json +540 -54
  129. data/data/sets/mps_grn.json +120 -8
  130. data/data/sets/mps_kld.json +533 -54
  131. data/data/sets/mps_rna.json +196 -8
  132. data/data/sets/mps_war.json +143 -8
  133. data/data/sets/mrd.json +1475 -306
  134. data/data/sets/nem.json +588 -144
  135. data/data/sets/nph.json +1729 -179
  136. data/data/sets/ody.json +1160 -351
  137. data/data/sets/ogw.json +1672 -186
  138. data/data/sets/ons.json +1573 -350
  139. data/data/sets/ori.json +2651 -296
  140. data/data/sets/pc2.json +1385 -156
  141. data/data/sets/pca.json +1385 -156
  142. data/data/sets/pcy.json +607 -143
  143. data/data/sets/pd2.json +240 -35
  144. data/data/sets/pd3.json +187 -31
  145. data/data/sets/plc.json +2060 -169
  146. data/data/sets/pls.json +1067 -146
  147. data/data/sets/po2.json +525 -165
  148. data/data/sets/por.json +649 -222
  149. data/data/sets/ptk.json +782 -180
  150. data/data/sets/rav.json +2219 -316
  151. data/data/sets/rix.json +2268 -213
  152. data/data/sets/rna.json +2706 -283
  153. data/data/sets/roe.json +3710 -248
  154. data/data/sets/rtr.json +2824 -280
  155. data/data/sets/s00.json +38 -19
  156. data/data/sets/s99.json +533 -173
  157. data/data/sets/scg.json +1054 -143
  158. data/data/sets/shm.json +2625 -301
  159. data/data/sets/soi.json +3874 -330
  160. data/data/sets/sok.json +969 -170
  161. data/data/sets/som.json +2621 -256
  162. data/data/sets/ss1.json +59 -8
  163. data/data/sets/sth.json +894 -145
  164. data/data/sets/ths.json +3061 -250
  165. data/data/sets/tmp.json +1904 -351
  166. data/data/sets/tor.json +569 -144
  167. data/data/sets/tsb.json +969 -124
  168. data/data/sets/tsp.json +3224 -302
  169. data/data/sets/uds.json +889 -144
  170. data/data/sets/ugl.json +2482 -0
  171. data/data/sets/ulg.json +859 -145
  172. data/data/sets/uma.json +3354 -255
  173. data/data/sets/uma_box.json +675 -40
  174. data/data/sets/unh.json +3829 -0
  175. data/data/sets/usg.json +2277 -351
  176. data/data/sets/ust.json +11302 -0
  177. data/data/sets/v09.json +116 -15
  178. data/data/sets/v10.json +162 -15
  179. data/data/sets/v11.json +178 -15
  180. data/data/sets/v12.json +132 -15
  181. data/data/sets/v13.json +129 -20
  182. data/data/sets/v14.json +183 -15
  183. data/data/sets/v15.json +210 -15
  184. data/data/sets/v16.json +169 -16
  185. data/data/sets/v17.json +607 -32
  186. data/data/sets/vis.json +1063 -167
  187. data/data/sets/w16.json +98 -16
  188. data/data/sets/w17.json +170 -30
  189. data/data/sets/war.json +3430 -275
  190. data/data/sets/wth.json +1325 -169
  191. data/data/sets/wwk.json +1497 -145
  192. data/data/sets/xln.json +2689 -300
  193. data/data/sets/zen.json +2199 -271
  194. data/lib/mtg-db.rb +1 -1
  195. metadata +5 -2
data/data/sets/cn2.json CHANGED
@@ -22,7 +22,73 @@
22
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  "loyalty": null,
23
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  "multiverse_id": 416758,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
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+ {
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+ "date": "8/23/2016",
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+ "text": "The last ability triggers once for each creature with the chosen name that attacks. You choose whether to pay {W} as the ability resolves. Notably, someone could respond to the ability and destroy the creature before it gains indestructible."
30
+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
34
+ },
35
+ {
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+ "date": "8/23/2016",
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+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
54
+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
66
+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
70
+ },
71
+ {
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+ "date": "8/23/2016",
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+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
78
+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
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+ }
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+ ]
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  },
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  {
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  "name": "Assemble the Rank and Vile",
@@ -47,7 +113,69 @@
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  "loyalty": null,
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  "multiverse_id": 416759,
49
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  "other_part": null,
50
- "color_indicator": null
116
+ "color_indicator": null,
117
+ "rulings": [
118
+ {
119
+ "date": "8/23/2016",
120
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
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+ },
134
+ {
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+ "date": "8/23/2016",
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+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
145
+ },
146
+ {
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+ "date": "8/23/2016",
148
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
149
+ },
150
+ {
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+ "date": "8/23/2016",
152
+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
153
+ },
154
+ {
155
+ "date": "8/23/2016",
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+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
157
+ },
158
+ {
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+ "date": "8/23/2016",
160
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
161
+ },
162
+ {
163
+ "date": "8/23/2016",
164
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
165
+ },
166
+ {
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+ "date": "8/23/2016",
168
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
169
+ },
170
+ {
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+ "date": "8/23/2016",
172
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
173
+ },
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+ {
175
+ "date": "8/23/2016",
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+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
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+ }
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+ ]
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  },
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  {
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  "name": "Echoing Boon",
@@ -72,7 +200,97 @@
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  "loyalty": null,
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  "multiverse_id": 416760,
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  "other_part": null,
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- "color_indicator": null
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+ "color_indicator": null,
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+ "rulings": [
205
+ {
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+ "date": "8/23/2016",
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+ "text": "The instant or sorcery spell can target other things as well, as long as one of its targets is a creature you control with the chosen name."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "When Echoing Boon’s ability resolves, it creates a copy of the instant or sorcery spell. The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, before the original spell resolves but after players get a chance to cast spells and activate abilities."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If you can’t choose a new legal target for one of the targets, then it remains unchanged (even if the current target is illegal)."
216
+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "If the spell being copied has an X whose value was determined as it was cast (like Subterranean Tremors has), the copy will have the same value of X."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "If the spell being copied has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can)."
228
+ },
229
+ {
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+ "date": "8/23/2016",
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+ "text": "If an alternative cost was paid for the spell being copied, such as a madness cost or surge cost, the same alternative cost is considered to have been paid for the copy."
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+ },
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+ {
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+ "date": "8/23/2016",
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+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
236
+ },
237
+ {
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+ "date": "8/23/2016",
239
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
240
+ },
241
+ {
242
+ "date": "8/23/2016",
243
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
244
+ },
245
+ {
246
+ "date": "8/23/2016",
247
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
248
+ },
249
+ {
250
+ "date": "8/23/2016",
251
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
252
+ },
253
+ {
254
+ "date": "8/23/2016",
255
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
256
+ },
257
+ {
258
+ "date": "8/23/2016",
259
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
260
+ },
261
+ {
262
+ "date": "8/23/2016",
263
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
264
+ },
265
+ {
266
+ "date": "8/23/2016",
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+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
268
+ },
269
+ {
270
+ "date": "8/23/2016",
271
+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
272
+ },
273
+ {
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+ "date": "8/23/2016",
275
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
276
+ },
277
+ {
278
+ "date": "8/23/2016",
279
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
280
+ },
281
+ {
282
+ "date": "8/23/2016",
283
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
284
+ },
285
+ {
286
+ "date": "8/23/2016",
287
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
288
+ },
289
+ {
290
+ "date": "8/23/2016",
291
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
292
+ }
293
+ ]
76
294
  },
77
295
  {
78
296
  "name": "Emissary's Ploy",
@@ -98,7 +316,37 @@
98
316
  "loyalty": null,
99
317
  "multiverse_id": 416761,
100
318
  "other_part": null,
101
- "color_indicator": null
319
+ "color_indicator": null,
320
+ "rulings": [
321
+ {
322
+ "date": "8/23/2016",
323
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
324
+ },
325
+ {
326
+ "date": "8/23/2016",
327
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
328
+ },
329
+ {
330
+ "date": "8/23/2016",
331
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
332
+ },
333
+ {
334
+ "date": "8/23/2016",
335
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
336
+ },
337
+ {
338
+ "date": "8/23/2016",
339
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
340
+ },
341
+ {
342
+ "date": "8/23/2016",
343
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
344
+ },
345
+ {
346
+ "date": "8/23/2016",
347
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
348
+ }
349
+ ]
102
350
  },
103
351
  {
104
352
  "name": "Hired Heist",
@@ -123,7 +371,69 @@
123
371
  "loyalty": null,
124
372
  "multiverse_id": 416762,
125
373
  "other_part": null,
126
- "color_indicator": null
374
+ "color_indicator": null,
375
+ "rulings": [
376
+ {
377
+ "date": "8/23/2016",
378
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
379
+ },
380
+ {
381
+ "date": "8/23/2016",
382
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
383
+ },
384
+ {
385
+ "date": "8/23/2016",
386
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
387
+ },
388
+ {
389
+ "date": "8/23/2016",
390
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
391
+ },
392
+ {
393
+ "date": "8/23/2016",
394
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
395
+ },
396
+ {
397
+ "date": "8/23/2016",
398
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
399
+ },
400
+ {
401
+ "date": "8/23/2016",
402
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
403
+ },
404
+ {
405
+ "date": "8/23/2016",
406
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
407
+ },
408
+ {
409
+ "date": "8/23/2016",
410
+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
411
+ },
412
+ {
413
+ "date": "8/23/2016",
414
+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
415
+ },
416
+ {
417
+ "date": "8/23/2016",
418
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
419
+ },
420
+ {
421
+ "date": "8/23/2016",
422
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
423
+ },
424
+ {
425
+ "date": "8/23/2016",
426
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
427
+ },
428
+ {
429
+ "date": "8/23/2016",
430
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
431
+ },
432
+ {
433
+ "date": "8/23/2016",
434
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
435
+ }
436
+ ]
127
437
  },
128
438
  {
129
439
  "name": "Hold the Perimeter",
@@ -149,7 +459,41 @@
149
459
  "loyalty": null,
150
460
  "multiverse_id": 416763,
151
461
  "other_part": null,
152
- "color_indicator": null
462
+ "color_indicator": null,
463
+ "rulings": [
464
+ {
465
+ "date": "8/23/2016",
466
+ "text": "The Goblin tokens can’t attack the turn they are put onto the battlefield."
467
+ },
468
+ {
469
+ "date": "8/23/2016",
470
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
471
+ },
472
+ {
473
+ "date": "8/23/2016",
474
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
475
+ },
476
+ {
477
+ "date": "8/23/2016",
478
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
479
+ },
480
+ {
481
+ "date": "8/23/2016",
482
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
483
+ },
484
+ {
485
+ "date": "8/23/2016",
486
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
487
+ },
488
+ {
489
+ "date": "8/23/2016",
490
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
491
+ },
492
+ {
493
+ "date": "8/23/2016",
494
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
495
+ }
496
+ ]
153
497
  },
154
498
  {
155
499
  "name": "Hymn of the Wilds",
@@ -175,7 +519,65 @@
175
519
  "loyalty": null,
176
520
  "multiverse_id": 416764,
177
521
  "other_part": null,
178
- "color_indicator": null
522
+ "color_indicator": null,
523
+ "rulings": [
524
+ {
525
+ "date": "8/23/2016",
526
+ "text": "The first ability doesn’t change the mana cost or converted mana cost of any creature spell. It changes only the total cost you actually pay."
527
+ },
528
+ {
529
+ "date": "8/23/2016",
530
+ "text": "If you have more than one Hymn of the Wilds in the command zone, their abilities will each apply to the first creature spell you cast each turn. For example, if you have two, the first creature spell you cast each turn costs {2} less to cast. Subsequent creature spells won’t get a discount."
531
+ },
532
+ {
533
+ "date": "8/23/2016",
534
+ "text": "The ability can’t affect the amount of colored mana you pay for a spell. It reduces only the generic component of that mana cost."
535
+ },
536
+ {
537
+ "date": "8/23/2016",
538
+ "text": "The first creature spell you cast each turn doesn’t necessarily have to be the first spell you cast. For example, you could cast an artifact spell and then cast a creature spell that would get the discount."
539
+ },
540
+ {
541
+ "date": "8/23/2016",
542
+ "text": "If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect, apply those increases before applying cost reductions."
543
+ },
544
+ {
545
+ "date": "8/23/2016",
546
+ "text": "The cost reduction can apply to an alternative cost, such as a madness cost."
547
+ },
548
+ {
549
+ "date": "8/23/2016",
550
+ "text": "If the first creature spell you cast in a turn has {X} in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if the first creature spell you cast in a turn has a mana cost of {X}{G}, you could choose 1 as the value of X and pay {G} to cast the spell."
551
+ },
552
+ {
553
+ "date": "8/23/2016",
554
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
555
+ },
556
+ {
557
+ "date": "8/23/2016",
558
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
559
+ },
560
+ {
561
+ "date": "8/23/2016",
562
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
563
+ },
564
+ {
565
+ "date": "8/23/2016",
566
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
567
+ },
568
+ {
569
+ "date": "8/23/2016",
570
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
571
+ },
572
+ {
573
+ "date": "8/23/2016",
574
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
575
+ },
576
+ {
577
+ "date": "8/23/2016",
578
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
579
+ }
580
+ ]
179
581
  },
180
582
  {
181
583
  "name": "Incendiary Dissent",
@@ -200,7 +602,69 @@
200
602
  "loyalty": null,
201
603
  "multiverse_id": 416765,
202
604
  "other_part": null,
203
- "color_indicator": null
605
+ "color_indicator": null,
606
+ "rulings": [
607
+ {
608
+ "date": "8/23/2016",
609
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
610
+ },
611
+ {
612
+ "date": "8/23/2016",
613
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
614
+ },
615
+ {
616
+ "date": "8/23/2016",
617
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
618
+ },
619
+ {
620
+ "date": "8/23/2016",
621
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
622
+ },
623
+ {
624
+ "date": "8/23/2016",
625
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
626
+ },
627
+ {
628
+ "date": "8/23/2016",
629
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
630
+ },
631
+ {
632
+ "date": "8/23/2016",
633
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
634
+ },
635
+ {
636
+ "date": "8/23/2016",
637
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
638
+ },
639
+ {
640
+ "date": "8/23/2016",
641
+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
642
+ },
643
+ {
644
+ "date": "8/23/2016",
645
+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
646
+ },
647
+ {
648
+ "date": "8/23/2016",
649
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
650
+ },
651
+ {
652
+ "date": "8/23/2016",
653
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
654
+ },
655
+ {
656
+ "date": "8/23/2016",
657
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
658
+ },
659
+ {
660
+ "date": "8/23/2016",
661
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
662
+ },
663
+ {
664
+ "date": "8/23/2016",
665
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
666
+ }
667
+ ]
204
668
  },
205
669
  {
206
670
  "name": "Natural Unity",
@@ -225,7 +689,69 @@
225
689
  "loyalty": null,
226
690
  "multiverse_id": 416766,
227
691
  "other_part": null,
228
- "color_indicator": null
692
+ "color_indicator": null,
693
+ "rulings": [
694
+ {
695
+ "date": "8/23/2016",
696
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
697
+ },
698
+ {
699
+ "date": "8/23/2016",
700
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
701
+ },
702
+ {
703
+ "date": "8/23/2016",
704
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
705
+ },
706
+ {
707
+ "date": "8/23/2016",
708
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
709
+ },
710
+ {
711
+ "date": "8/23/2016",
712
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
713
+ },
714
+ {
715
+ "date": "8/23/2016",
716
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
717
+ },
718
+ {
719
+ "date": "8/23/2016",
720
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
721
+ },
722
+ {
723
+ "date": "8/23/2016",
724
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
725
+ },
726
+ {
727
+ "date": "8/23/2016",
728
+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
729
+ },
730
+ {
731
+ "date": "8/23/2016",
732
+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
733
+ },
734
+ {
735
+ "date": "8/23/2016",
736
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
737
+ },
738
+ {
739
+ "date": "8/23/2016",
740
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
741
+ },
742
+ {
743
+ "date": "8/23/2016",
744
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
745
+ },
746
+ {
747
+ "date": "8/23/2016",
748
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
749
+ },
750
+ {
751
+ "date": "8/23/2016",
752
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
753
+ }
754
+ ]
229
755
  },
230
756
  {
231
757
  "name": "Sovereign's Realm",
@@ -252,7 +778,61 @@
252
778
  "loyalty": null,
253
779
  "multiverse_id": 416767,
254
780
  "other_part": null,
255
- "color_indicator": null
781
+ "color_indicator": null,
782
+ "rulings": [
783
+ {
784
+ "date": "8/23/2016",
785
+ "text": "Even though your starting hand size is five, nothing else about the pregame procedure changes. If you don’t take two or more mulligans in a multiplayer game, you won’t be able to “scry” before the game starts."
786
+ },
787
+ {
788
+ "date": "8/23/2016",
789
+ "text": "Unless an effect states otherwise, you are still limited to one land play on each of your turns. Activating the ability of Sovereign’s Realm multiple times on your turn has no additional benefit."
790
+ },
791
+ {
792
+ "date": "8/23/2016",
793
+ "text": "In Limited and Constructed events, “outside the game” means your sideboard. In Limited events, your sideboard is considered to have as many cards named Plains, Island, Swamp, Mountain, and Forest as needed. You don’t have to draft such cards."
794
+ },
795
+ {
796
+ "date": "8/23/2016",
797
+ "text": "If you’re drafting with other sets and draft basic land cards other than the five mentioned above (including Wastes and the “Snow-Covered” versions of the typical basic lands), those cards will be in your sideboard and the activated ability of Sovereign’s Realm will allow you to play them. Also, invite me to your next draft—your group sounds rad."
798
+ },
799
+ {
800
+ "date": "8/23/2016",
801
+ "text": "The ability of Sovereign’s Realm doesn’t change when you can play lands. You can still only play them during your main phase, if the stack is empty, if you have priority, and if you have an available land play."
802
+ },
803
+ {
804
+ "date": "8/23/2016",
805
+ "text": "You can never play lands on another player’s turn. Activating the ability of Sovereign’s Realm during an opponent’s turn won’t allow you to play lands that turn."
806
+ },
807
+ {
808
+ "date": "8/23/2016",
809
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
810
+ },
811
+ {
812
+ "date": "8/23/2016",
813
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
814
+ },
815
+ {
816
+ "date": "8/23/2016",
817
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
818
+ },
819
+ {
820
+ "date": "8/23/2016",
821
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
822
+ },
823
+ {
824
+ "date": "8/23/2016",
825
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
826
+ },
827
+ {
828
+ "date": "8/23/2016",
829
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
830
+ },
831
+ {
832
+ "date": "8/23/2016",
833
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
834
+ }
835
+ ]
256
836
  },
257
837
  {
258
838
  "name": "Summoner's Bond",
@@ -277,7 +857,77 @@
277
857
  "loyalty": null,
278
858
  "multiverse_id": 416768,
279
859
  "other_part": null,
280
- "color_indicator": null
860
+ "color_indicator": null,
861
+ "rulings": [
862
+ {
863
+ "date": "8/23/2016",
864
+ "text": "Double agenda is a variant of hidden agenda. The only difference is you secretly name two different cards instead of one."
865
+ },
866
+ {
867
+ "date": "8/23/2016",
868
+ "text": "The last ability of Summoner’s Bond will resolve before the creature spell that caused it to trigger."
869
+ },
870
+ {
871
+ "date": "8/23/2016",
872
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
873
+ },
874
+ {
875
+ "date": "8/23/2016",
876
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
877
+ },
878
+ {
879
+ "date": "8/23/2016",
880
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
881
+ },
882
+ {
883
+ "date": "8/23/2016",
884
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
885
+ },
886
+ {
887
+ "date": "8/23/2016",
888
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
889
+ },
890
+ {
891
+ "date": "8/23/2016",
892
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
893
+ },
894
+ {
895
+ "date": "8/23/2016",
896
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
897
+ },
898
+ {
899
+ "date": "8/23/2016",
900
+ "text": "You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up."
901
+ },
902
+ {
903
+ "date": "8/23/2016",
904
+ "text": "There are several ways to secretly name a card, including writing the name on a piece of paper that’s kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It’s important that each named card is clearly associated with only one of the conspiracies."
905
+ },
906
+ {
907
+ "date": "8/23/2016",
908
+ "text": "You must name a Magic card. Notably, you can’t name a token (except in the unusual case that a token’s name matches the name of a card, such as Illusion)."
909
+ },
910
+ {
911
+ "date": "8/23/2016",
912
+ "text": "If you play multiple games after the draft, you can name a different card in each new game."
913
+ },
914
+ {
915
+ "date": "8/23/2016",
916
+ "text": "As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn’t use the stack and can’t be responded to. Once face up, the named card is revealed and the conspiracy’s abilities will affect the game."
917
+ },
918
+ {
919
+ "date": "8/23/2016",
920
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players."
921
+ },
922
+ {
923
+ "date": "8/23/2016",
924
+ "text": "A conspiracy with hidden agenda that has a triggered ability must be face up before that ability’s trigger condition is met in order for it to trigger. Turning it face up afterward won’t have any effect."
925
+ },
926
+ {
927
+ "date": "8/23/2016",
928
+ "text": "At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can’t bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts."
929
+ }
930
+ ]
281
931
  },
282
932
  {
283
933
  "name": "Weight Advantage",
@@ -302,7 +952,45 @@
302
952
  "loyalty": null,
303
953
  "multiverse_id": 416769,
304
954
  "other_part": null,
305
- "color_indicator": null
955
+ "color_indicator": null,
956
+ "rulings": [
957
+ {
958
+ "date": "8/23/2016",
959
+ "text": "For example, a 2/3 creature will assign 3 combat damage rather than 2."
960
+ },
961
+ {
962
+ "date": "8/23/2016",
963
+ "text": "Weight Advantage’s ability doesn’t change any creature’s power. It changes only the value of the combat damage it assigns. All other rules and effects that check power or toughness use the real values."
964
+ },
965
+ {
966
+ "date": "8/23/2016",
967
+ "text": "Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down."
968
+ },
969
+ {
970
+ "date": "8/23/2016",
971
+ "text": "A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)"
972
+ },
973
+ {
974
+ "date": "8/23/2016",
975
+ "text": "You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point."
976
+ },
977
+ {
978
+ "date": "8/23/2016",
979
+ "text": "You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are."
980
+ },
981
+ {
982
+ "date": "8/23/2016",
983
+ "text": "A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone."
984
+ },
985
+ {
986
+ "date": "8/23/2016",
987
+ "text": "Conspiracies are colorless, have no mana cost, and can’t be cast as spells."
988
+ },
989
+ {
990
+ "date": "8/23/2016",
991
+ "text": "Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft."
992
+ }
993
+ ]
306
994
  },
307
995
  {
308
996
  "name": "Ballot Broker",
@@ -329,7 +1017,25 @@
329
1017
  "loyalty": null,
330
1018
  "multiverse_id": 416770,
331
1019
  "other_part": null,
332
- "color_indicator": null
1020
+ "color_indicator": null,
1021
+ "rulings": [
1022
+ {
1023
+ "date": "8/23/2016",
1024
+ "text": "You make all your votes at the same time. Players who vote after you will know all of your votes when making their own."
1025
+ },
1026
+ {
1027
+ "date": "8/23/2016",
1028
+ "text": "Ballot Broker’s ability is cumulative. If you control two of them, you can vote up to three times."
1029
+ },
1030
+ {
1031
+ "date": "8/23/2016",
1032
+ "text": "The ability only affects spells and abilities that use the word “vote.” Other cards that involve choices, such as Archangel of Strife, are unaffected."
1033
+ },
1034
+ {
1035
+ "date": "8/23/2016",
1036
+ "text": "You must make your initial vote, even if you decline to vote an additional time."
1037
+ }
1038
+ ]
333
1039
  },
334
1040
  {
335
1041
  "name": "Custodi Peacekeeper",
@@ -357,7 +1063,17 @@
357
1063
  "loyalty": null,
358
1064
  "multiverse_id": 416771,
359
1065
  "other_part": null,
360
- "color_indicator": null
1066
+ "color_indicator": null,
1067
+ "rulings": [
1068
+ {
1069
+ "date": "8/23/2016",
1070
+ "text": "For example, if you draft Custodi Peacekeeper as the third card in a draft round and then another one as the sixth card in a draft round, each Custodi Peacekeeper’s ability could tap a creature with power 6 or less."
1071
+ },
1072
+ {
1073
+ "date": "8/23/2016",
1074
+ "text": "If you gain control of a Custodi Peacekeeper, but you didn’t draft one, the highest noted number is considered to be 0. You can only use it to tap creatures with power 0 or less."
1075
+ }
1076
+ ]
361
1077
  },
362
1078
  {
363
1079
  "name": "Custodi Soulcaller",
@@ -385,7 +1101,29 @@
385
1101
  "loyalty": null,
386
1102
  "multiverse_id": 416772,
387
1103
  "other_part": null,
388
- "color_indicator": null
1104
+ "color_indicator": null,
1105
+ "rulings": [
1106
+ {
1107
+ "date": "8/23/2016",
1108
+ "text": "The value of X in the last ability is calculated in a similar fashion to how melee bonuses are calculated. It doesn’t matter if the creatures are still attacking or on the battlefield. It also doesn’t matter if the player you attacked is still in the game."
1109
+ },
1110
+ {
1111
+ "date": "8/23/2016",
1112
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
1113
+ },
1114
+ {
1115
+ "date": "8/23/2016",
1116
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
1117
+ },
1118
+ {
1119
+ "date": "8/23/2016",
1120
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
1121
+ },
1122
+ {
1123
+ "date": "8/23/2016",
1124
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
1125
+ }
1126
+ ]
389
1127
  },
390
1128
  {
391
1129
  "name": "Lieutenants of the Guard",
@@ -412,7 +1150,37 @@
412
1150
  "loyalty": null,
413
1151
  "multiverse_id": 416773,
414
1152
  "other_part": null,
415
- "color_indicator": null
1153
+ "color_indicator": null,
1154
+ "rulings": [
1155
+ {
1156
+ "date": "8/23/2016",
1157
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
1158
+ },
1159
+ {
1160
+ "date": "8/23/2016",
1161
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
1162
+ },
1163
+ {
1164
+ "date": "8/23/2016",
1165
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
1166
+ },
1167
+ {
1168
+ "date": "8/23/2016",
1169
+ "text": "You must vote for one of the available options. You can’t abstain."
1170
+ },
1171
+ {
1172
+ "date": "8/23/2016",
1173
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
1174
+ },
1175
+ {
1176
+ "date": "8/23/2016",
1177
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
1178
+ },
1179
+ {
1180
+ "date": "8/23/2016",
1181
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
1182
+ }
1183
+ ]
416
1184
  },
417
1185
  {
418
1186
  "name": "Noble Banneret",
@@ -441,7 +1209,17 @@
441
1209
  "loyalty": null,
442
1210
  "multiverse_id": 416774,
443
1211
  "other_part": null,
444
- "color_indicator": null
1212
+ "color_indicator": null,
1213
+ "rulings": [
1214
+ {
1215
+ "date": "8/23/2016",
1216
+ "text": "The creature card you reveal during the draft can be another Noble Banneret. That second Noble Banneret will then be face up for a future creature card to be revealed. If Noble Banneret is one of the names you noted, a Noble Banneret that’s the only creature you control will get +1/+1 and have lifelink."
1217
+ },
1218
+ {
1219
+ "date": "8/23/2016",
1220
+ "text": "If you gain control of a Noble Banneret, but you didn’t draft one, there will be no applicable noted names. It won’t get +1/+1 or have lifelink."
1221
+ }
1222
+ ]
445
1223
  },
446
1224
  {
447
1225
  "name": "Palace Jailer",
@@ -469,7 +1247,53 @@
469
1247
  "loyalty": null,
470
1248
  "multiverse_id": 416775,
471
1249
  "other_part": null,
472
- "color_indicator": null
1250
+ "color_indicator": null,
1251
+ "rulings": [
1252
+ {
1253
+ "date": "8/23/2016",
1254
+ "text": "Palace Jailer’s two abilities can be put on the stack in either order. The last one to be put onto the stack will resolve first."
1255
+ },
1256
+ {
1257
+ "date": "8/23/2016",
1258
+ "text": "If you’re not the monarch as the second ability resolves, the creature will be exiled until there’s a new monarch and that player is one of your opponents. The creature won’t immediately return just because an opponent is the monarch."
1259
+ },
1260
+ {
1261
+ "date": "8/23/2016",
1262
+ "text": "Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Counters on the exiled creature will cease to exist."
1263
+ },
1264
+ {
1265
+ "date": "8/23/2016",
1266
+ "text": "If a creature token is exiled, it ceases to exist. It won’t return to the battlefield."
1267
+ },
1268
+ {
1269
+ "date": "8/23/2016",
1270
+ "text": "Palace Jailer leaving the battlefield won’t cause the exiled creature to return. The game will continue to watch for the next time an opponent becomes the monarch."
1271
+ },
1272
+ {
1273
+ "date": "8/23/2016",
1274
+ "text": "The opponent that controlled the exiled card doesn’t have to be the same opponent that becomes the monarch in order to cause that card to return to the battlefield. Any opponent becoming the monarch will cause the card to return."
1275
+ },
1276
+ {
1277
+ "date": "8/23/2016",
1278
+ "text": "The exiled creature will return to the battlefield just after the opponent becomes the monarch."
1279
+ },
1280
+ {
1281
+ "date": "8/23/2016",
1282
+ "text": "In some unusual cases, Palace Jailer’s owner will leave the game while not being the monarch. In this case, nothing happens immediately, but the exiled creature will return to the battlefield the next time one of that player’s opponents becomes the monarch."
1283
+ },
1284
+ {
1285
+ "date": "8/23/2016",
1286
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1287
+ },
1288
+ {
1289
+ "date": "8/23/2016",
1290
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1291
+ },
1292
+ {
1293
+ "date": "8/23/2016",
1294
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1295
+ }
1296
+ ]
473
1297
  },
474
1298
  {
475
1299
  "name": "Palace Sentinels",
@@ -496,7 +1320,21 @@
496
1320
  "loyalty": null,
497
1321
  "multiverse_id": 416776,
498
1322
  "other_part": null,
499
- "color_indicator": null
1323
+ "color_indicator": null,
1324
+ "rulings": [
1325
+ {
1326
+ "date": "8/23/2016",
1327
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1328
+ },
1329
+ {
1330
+ "date": "8/23/2016",
1331
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1332
+ },
1333
+ {
1334
+ "date": "8/23/2016",
1335
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1336
+ }
1337
+ ]
500
1338
  },
501
1339
  {
502
1340
  "name": "Paliano Vanguard",
@@ -525,7 +1363,8 @@
525
1363
  "loyalty": null,
526
1364
  "multiverse_id": 416777,
527
1365
  "other_part": null,
528
- "color_indicator": null
1366
+ "color_indicator": null,
1367
+ "rulings": []
529
1368
  },
530
1369
  {
531
1370
  "name": "Protector of the Crown",
@@ -553,7 +1392,33 @@
553
1392
  "loyalty": null,
554
1393
  "multiverse_id": 416778,
555
1394
  "other_part": null,
556
- "color_indicator": null
1395
+ "color_indicator": null,
1396
+ "rulings": [
1397
+ {
1398
+ "date": "8/23/2016",
1399
+ "text": "Protector of the Crown’s last ability doesn’t depend on you being the monarch. It will create a redirection effect even if an opponent is the monarch."
1400
+ },
1401
+ {
1402
+ "date": "8/23/2016",
1403
+ "text": "Applying this redirection effect doesn’t change whether the damage is combat damage."
1404
+ },
1405
+ {
1406
+ "date": "8/23/2016",
1407
+ "text": "If you control more than one Protector of the Crown, you choose which redirection effect to apply. You can’t divide damage dealt by one source. For example, if an attacking creature would deal 6 damage to you and you control two Protectors of the Crown, you may have that damage dealt to either of the Protectors. You can’t have 3 damage dealt to each one."
1408
+ },
1409
+ {
1410
+ "date": "8/23/2016",
1411
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1412
+ },
1413
+ {
1414
+ "date": "8/23/2016",
1415
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1416
+ },
1417
+ {
1418
+ "date": "8/23/2016",
1419
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1420
+ }
1421
+ ]
557
1422
  },
558
1423
  {
559
1424
  "name": "Recruiter of the Guard",
@@ -580,7 +1445,8 @@
580
1445
  "loyalty": null,
581
1446
  "multiverse_id": 416779,
582
1447
  "other_part": null,
583
- "color_indicator": null
1448
+ "color_indicator": null,
1449
+ "rulings": []
584
1450
  },
585
1451
  {
586
1452
  "name": "Sanctum Prelate",
@@ -608,7 +1474,17 @@
608
1474
  "loyalty": null,
609
1475
  "multiverse_id": 416780,
610
1476
  "other_part": null,
611
- "color_indicator": null
1477
+ "color_indicator": null,
1478
+ "rulings": [
1479
+ {
1480
+ "date": "8/23/2016",
1481
+ "text": "Effects that increase or reduce the cost to cast a spell don’t affect that spell’s converted mana cost."
1482
+ },
1483
+ {
1484
+ "date": "8/23/2016",
1485
+ "text": "For spells with {X} in their mana costs, use the value chosen for X to determine if the spell’s converted mana cost is the chosen number. For example, if the chosen number is 4, a noncreature spell with mana cost {X}{R}{R} couldn’t be cast with X equal to 2, but it could be cast with X equal to any other number."
1486
+ }
1487
+ ]
612
1488
  },
613
1489
  {
614
1490
  "name": "Spectral Grasp",
@@ -636,7 +1512,8 @@
636
1512
  "loyalty": null,
637
1513
  "multiverse_id": 416781,
638
1514
  "other_part": null,
639
- "color_indicator": null
1515
+ "color_indicator": null,
1516
+ "rulings": []
640
1517
  },
641
1518
  {
642
1519
  "name": "Throne Warden",
@@ -663,7 +1540,25 @@
663
1540
  "loyalty": null,
664
1541
  "multiverse_id": 416782,
665
1542
  "other_part": null,
666
- "color_indicator": null
1543
+ "color_indicator": null,
1544
+ "rulings": [
1545
+ {
1546
+ "date": "8/23/2016",
1547
+ "text": "The last ability of Throne Warden checks to see if you’re the monarch as your end step begins. If you’re not, the ability won’t trigger at all. You won’t be able to do anything that would make you the monarch during your end step in time to have that ability trigger. The ability will also check to see if you’re the monarch as it tries to resolve. If you’re not the monarch at that time, the ability will have no effect."
1548
+ },
1549
+ {
1550
+ "date": "8/23/2016",
1551
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1552
+ },
1553
+ {
1554
+ "date": "8/23/2016",
1555
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1556
+ },
1557
+ {
1558
+ "date": "8/23/2016",
1559
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1560
+ }
1561
+ ]
667
1562
  },
668
1563
  {
669
1564
  "name": "Wings of the Guard",
@@ -690,7 +1585,25 @@
690
1585
  "loyalty": null,
691
1586
  "multiverse_id": 416783,
692
1587
  "other_part": null,
693
- "color_indicator": null
1588
+ "color_indicator": null,
1589
+ "rulings": [
1590
+ {
1591
+ "date": "8/23/2016",
1592
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
1593
+ },
1594
+ {
1595
+ "date": "8/23/2016",
1596
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
1597
+ },
1598
+ {
1599
+ "date": "8/23/2016",
1600
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
1601
+ },
1602
+ {
1603
+ "date": "8/23/2016",
1604
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
1605
+ }
1606
+ ]
694
1607
  },
695
1608
  {
696
1609
  "name": "Arcane Savant",
@@ -718,7 +1631,29 @@
718
1631
  "loyalty": null,
719
1632
  "multiverse_id": 416784,
720
1633
  "other_part": null,
721
- "color_indicator": null
1634
+ "color_indicator": null,
1635
+ "rulings": [
1636
+ {
1637
+ "date": "8/23/2016",
1638
+ "text": "If you have more than one Arcane Savant in your deck, you may reveal any number of them and exile that many instant or sorcery cards you drafted that aren’t in your deck."
1639
+ },
1640
+ {
1641
+ "date": "8/23/2016",
1642
+ "text": "As Arcane Savant’s last ability resolves, if there are multiple cards you exiled with cards named Arcane Savant, you choose one of them to copy."
1643
+ },
1644
+ {
1645
+ "date": "8/23/2016",
1646
+ "text": "The copy is created in and cast from exile. You cast the copy during the resolution of Arcane Savant’s last ability. You ignore any timing restrictions based on the card type of the card you copied. However, you must still follow any other timing restrictions, such as “Cast [this spell] only during combat.”"
1647
+ },
1648
+ {
1649
+ "date": "8/23/2016",
1650
+ "text": "You can’t pay any alternative costs the card has. You can pay additional costs, and if the spell has any mandatory additional costs, you must pay those."
1651
+ },
1652
+ {
1653
+ "date": "8/23/2016",
1654
+ "text": "If the copied card has {X} in its mana cost, you must choose 0 as its value when casting the copy."
1655
+ }
1656
+ ]
722
1657
  },
723
1658
  {
724
1659
  "name": "Canal Courier",
@@ -746,7 +1681,25 @@
746
1681
  "loyalty": null,
747
1682
  "multiverse_id": 416785,
748
1683
  "other_part": null,
749
- "color_indicator": null
1684
+ "color_indicator": null,
1685
+ "rulings": [
1686
+ {
1687
+ "date": "8/23/2016",
1688
+ "text": "Attacking a planeswalker isn’t the same thing as attacking a player. Both Canal Courier and the other creature must attack different players for the last ability to trigger."
1689
+ },
1690
+ {
1691
+ "date": "8/23/2016",
1692
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1693
+ },
1694
+ {
1695
+ "date": "8/23/2016",
1696
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1697
+ },
1698
+ {
1699
+ "date": "8/23/2016",
1700
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1701
+ }
1702
+ ]
750
1703
  },
751
1704
  {
752
1705
  "name": "Coveted Peacock",
@@ -773,7 +1726,29 @@
773
1726
  "loyalty": null,
774
1727
  "multiverse_id": 416786,
775
1728
  "other_part": null,
776
- "color_indicator": null
1729
+ "color_indicator": null,
1730
+ "rulings": [
1731
+ {
1732
+ "date": "8/23/2016",
1733
+ "text": "If, during a player’s declare attackers step, a creature that player controls that’s been goaded is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack a player, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
1734
+ },
1735
+ {
1736
+ "date": "8/23/2016",
1737
+ "text": "If the creature doesn’t meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. It the creature can’t attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it."
1738
+ },
1739
+ {
1740
+ "date": "8/23/2016",
1741
+ "text": "Being goaded isn’t an ability the creature has. Once it’s been goaded, it must attack as detailed above even if it loses all abilities."
1742
+ },
1743
+ {
1744
+ "date": "8/23/2016",
1745
+ "text": "Attacking with a goaded creature doesn’t cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able."
1746
+ },
1747
+ {
1748
+ "date": "8/23/2016",
1749
+ "text": "If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn’t goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks."
1750
+ }
1751
+ ]
777
1752
  },
778
1753
  {
779
1754
  "name": "Expropriate",
@@ -797,7 +1772,45 @@
797
1772
  "loyalty": null,
798
1773
  "multiverse_id": 416787,
799
1774
  "other_part": null,
800
- "color_indicator": null
1775
+ "color_indicator": null,
1776
+ "rulings": [
1777
+ {
1778
+ "date": "8/23/2016",
1779
+ "text": "Expropriate doesn’t target any of the permanents you gain control of. You could choose a permanent with hexproof, for example. (Hey, money talks.)"
1780
+ },
1781
+ {
1782
+ "date": "8/23/2016",
1783
+ "text": "You can vote money to gain control of a permanent you own, no matter who controls it."
1784
+ },
1785
+ {
1786
+ "date": "8/23/2016",
1787
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
1788
+ },
1789
+ {
1790
+ "date": "8/23/2016",
1791
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
1792
+ },
1793
+ {
1794
+ "date": "8/23/2016",
1795
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
1796
+ },
1797
+ {
1798
+ "date": "8/23/2016",
1799
+ "text": "You must vote for one of the available options. You can’t abstain."
1800
+ },
1801
+ {
1802
+ "date": "8/23/2016",
1803
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
1804
+ },
1805
+ {
1806
+ "date": "8/23/2016",
1807
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
1808
+ },
1809
+ {
1810
+ "date": "8/23/2016",
1811
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
1812
+ }
1813
+ ]
801
1814
  },
802
1815
  {
803
1816
  "name": "Illusion of Choice",
@@ -822,7 +1835,17 @@
822
1835
  "loyalty": null,
823
1836
  "multiverse_id": 416788,
824
1837
  "other_part": null,
825
- "color_indicator": null
1838
+ "color_indicator": null,
1839
+ "rulings": [
1840
+ {
1841
+ "date": "8/23/2016",
1842
+ "text": "If multiple players cast Illusion of Choice during the same turn, the controller of the one that resolved most recently will choose how each player votes that turn."
1843
+ },
1844
+ {
1845
+ "date": "8/23/2016",
1846
+ "text": "If another player controls Ballot Broker, that player first takes their “normal” vote with you choosing the result, then that player decides whether they are taking the additional vote. If there is an additional vote, you again choose the result."
1847
+ }
1848
+ ]
826
1849
  },
827
1850
  {
828
1851
  "name": "Illusionary Informant",
@@ -851,7 +1874,13 @@
851
1874
  "loyalty": null,
852
1875
  "multiverse_id": 416789,
853
1876
  "other_part": null,
854
- "color_indicator": null
1877
+ "color_indicator": null,
1878
+ "rulings": [
1879
+ {
1880
+ "date": "8/23/2016",
1881
+ "text": "Once a player has put a card into their pile of drafted cards, it’s too late to turn Illusionary Informant face down to look at that card. As a courtesy, you should alert the player as soon as they are passed the booster pack."
1882
+ }
1883
+ ]
855
1884
  },
856
1885
  {
857
1886
  "name": "Jeering Homunculus",
@@ -877,7 +1906,29 @@
877
1906
  "loyalty": null,
878
1907
  "multiverse_id": 416790,
879
1908
  "other_part": null,
880
- "color_indicator": null
1909
+ "color_indicator": null,
1910
+ "rulings": [
1911
+ {
1912
+ "date": "8/23/2016",
1913
+ "text": "If, during a player’s declare attackers step, a creature that player controls that’s been goaded is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack a player, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
1914
+ },
1915
+ {
1916
+ "date": "8/23/2016",
1917
+ "text": "If the creature doesn’t meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. It the creature can’t attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it."
1918
+ },
1919
+ {
1920
+ "date": "8/23/2016",
1921
+ "text": "Being goaded isn’t an ability the creature has. Once it’s been goaded, it must attack as detailed above even if it loses all abilities."
1922
+ },
1923
+ {
1924
+ "date": "8/23/2016",
1925
+ "text": "Attacking with a goaded creature doesn’t cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able."
1926
+ },
1927
+ {
1928
+ "date": "8/23/2016",
1929
+ "text": "If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn’t goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks."
1930
+ }
1931
+ ]
881
1932
  },
882
1933
  {
883
1934
  "name": "Keeper of Keys",
@@ -906,7 +1957,29 @@
906
1957
  "loyalty": null,
907
1958
  "multiverse_id": 416791,
908
1959
  "other_part": null,
909
- "color_indicator": null
1960
+ "color_indicator": null,
1961
+ "rulings": [
1962
+ {
1963
+ "date": "8/23/2016",
1964
+ "text": "The last ability of Keeper of Keys checks to see if you’re the monarch as your upkeep begins. If you’re not, the ability won’t trigger at all. You won’t be able to do anything that would make you the monarch during your upkeep in time to have that ability trigger. The ability will also check to see if you’re the monarch as it tries to resolve. If you’re not the monarch at that time, the ability will have no effect."
1965
+ },
1966
+ {
1967
+ "date": "8/23/2016",
1968
+ "text": "The last ability of Keeper of Keys will affect all creatures you control that turn, even if they weren’t on the battlefield or weren’t creatures as the ability resolved."
1969
+ },
1970
+ {
1971
+ "date": "8/23/2016",
1972
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
1973
+ },
1974
+ {
1975
+ "date": "8/23/2016",
1976
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
1977
+ },
1978
+ {
1979
+ "date": "8/23/2016",
1980
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
1981
+ }
1982
+ ]
910
1983
  },
911
1984
  {
912
1985
  "name": "Messenger Jays",
@@ -933,7 +2006,37 @@
933
2006
  "loyalty": null,
934
2007
  "multiverse_id": 416792,
935
2008
  "other_part": null,
936
- "color_indicator": null
2009
+ "color_indicator": null,
2010
+ "rulings": [
2011
+ {
2012
+ "date": "8/23/2016",
2013
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
2014
+ },
2015
+ {
2016
+ "date": "8/23/2016",
2017
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
2018
+ },
2019
+ {
2020
+ "date": "8/23/2016",
2021
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
2022
+ },
2023
+ {
2024
+ "date": "8/23/2016",
2025
+ "text": "You must vote for one of the available options. You can’t abstain."
2026
+ },
2027
+ {
2028
+ "date": "8/23/2016",
2029
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
2030
+ },
2031
+ {
2032
+ "date": "8/23/2016",
2033
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
2034
+ },
2035
+ {
2036
+ "date": "8/23/2016",
2037
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
2038
+ }
2039
+ ]
937
2040
  },
938
2041
  {
939
2042
  "name": "Skittering Crustacean",
@@ -960,7 +2063,8 @@
960
2063
  "loyalty": null,
961
2064
  "multiverse_id": 416793,
962
2065
  "other_part": null,
963
- "color_indicator": null
2066
+ "color_indicator": null,
2067
+ "rulings": []
964
2068
  },
965
2069
  {
966
2070
  "name": "Spire Phantasm",
@@ -989,7 +2093,17 @@
989
2093
  "loyalty": null,
990
2094
  "multiverse_id": 416794,
991
2095
  "other_part": null,
992
- "color_indicator": null
2096
+ "color_indicator": null,
2097
+ "rulings": [
2098
+ {
2099
+ "date": "8/23/2016",
2100
+ "text": "Typically, the next player will set aside the card they intend to draft, you’ll make your guess, then the card will be revealed. You can make your guess before the player drafts a card to make things weird more interesting."
2101
+ },
2102
+ {
2103
+ "date": "8/23/2016",
2104
+ "text": "If Spire Phantasm is the last card drafted from a booster pack, no guessing game will be played."
2105
+ }
2106
+ ]
993
2107
  },
994
2108
  {
995
2109
  "name": "Stunt Double",
@@ -1016,7 +2130,37 @@
1016
2130
  "loyalty": null,
1017
2131
  "multiverse_id": 416795,
1018
2132
  "other_part": null,
1019
- "color_indicator": null
2133
+ "color_indicator": null,
2134
+ "rulings": [
2135
+ {
2136
+ "date": "8/23/2016",
2137
+ "text": "Stunt Double copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on."
2138
+ },
2139
+ {
2140
+ "date": "8/23/2016",
2141
+ "text": "If the copied creature has {X} in its mana cost, that X is considered to be 0."
2142
+ },
2143
+ {
2144
+ "date": "8/23/2016",
2145
+ "text": "If the chosen creature is copying something else (for example, if the chosen creature is another Stunt Double), then Stunt Double enters the battlefield as whatever the chosen creature copied."
2146
+ },
2147
+ {
2148
+ "date": "8/23/2016",
2149
+ "text": "If the chosen creature is a token, Stunt Double copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Stunt Double isn’t a token."
2150
+ },
2151
+ {
2152
+ "date": "8/23/2016",
2153
+ "text": "Any enters-the-battlefield abilities of the copied creature will trigger when Stunt Double enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work."
2154
+ },
2155
+ {
2156
+ "date": "8/23/2016",
2157
+ "text": "If Stunt Double somehow enters the battlefield at the same time as another creature, it can’t become a copy of that creature. You may choose only a creature that’s already on the battlefield."
2158
+ },
2159
+ {
2160
+ "date": "8/23/2016",
2161
+ "text": "You can choose not to copy anything. In that case, Stunt Double enters the battlefield as a 0/0 creature, and is put into the graveyard immediately (unless something else is raising its toughness)."
2162
+ }
2163
+ ]
1020
2164
  },
1021
2165
  {
1022
2166
  "name": "Archdemon of Paliano",
@@ -1044,7 +2188,21 @@
1044
2188
  "loyalty": null,
1045
2189
  "multiverse_id": 416796,
1046
2190
  "other_part": null,
1047
- "color_indicator": null
2191
+ "color_indicator": null,
2192
+ "rulings": [
2193
+ {
2194
+ "date": "8/23/2016",
2195
+ "text": "Once Archdemon of Paliano is turned face down, you may look at booster packs and draft cards as normal."
2196
+ },
2197
+ {
2198
+ "date": "8/23/2016",
2199
+ "text": "After you draft a card at random, look at it to determine whether it needs to be revealed as it’s drafted or drafted face up. If it does, follow its instructions as normal."
2200
+ },
2201
+ {
2202
+ "date": "8/23/2016",
2203
+ "text": "If you have more than one face-up Archdemon of Paliano, keep track of the number of cards you’ve drafted at random for each one. Each card you draft at random counts toward the demands of all your Archdemons. While you’re doing this, consider carefully why the Archdemon seems to favor you."
2204
+ }
2205
+ ]
1048
2206
  },
1049
2207
  {
1050
2208
  "name": "Capital Punishment",
@@ -1068,7 +2226,45 @@
1068
2226
  "loyalty": null,
1069
2227
  "multiverse_id": 416797,
1070
2228
  "other_part": null,
1071
- "color_indicator": null
2229
+ "color_indicator": null,
2230
+ "rulings": [
2231
+ {
2232
+ "date": "8/23/2016",
2233
+ "text": "Each opponent chooses an appropriate number of creatures to sacrifice in turn order, then all of those creatures are sacrificed simultaneously. After that is complete, each opponent sets aside an appropriate number of cards to discard in turn order, then all cards are revealed and discarded simultaneously."
2234
+ },
2235
+ {
2236
+ "date": "8/23/2016",
2237
+ "text": "If an opponent controls fewer creatures or has fewer cards in hand than the number of appropriate votes, all those creatures are sacrificed or all those cards are discarded, as applicable."
2238
+ },
2239
+ {
2240
+ "date": "8/23/2016",
2241
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
2242
+ },
2243
+ {
2244
+ "date": "8/23/2016",
2245
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
2246
+ },
2247
+ {
2248
+ "date": "8/23/2016",
2249
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
2250
+ },
2251
+ {
2252
+ "date": "8/23/2016",
2253
+ "text": "You must vote for one of the available options. You can’t abstain."
2254
+ },
2255
+ {
2256
+ "date": "8/23/2016",
2257
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
2258
+ },
2259
+ {
2260
+ "date": "8/23/2016",
2261
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
2262
+ },
2263
+ {
2264
+ "date": "8/23/2016",
2265
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
2266
+ }
2267
+ ]
1072
2268
  },
1073
2269
  {
1074
2270
  "name": "Custodi Lich",
@@ -1096,7 +2292,21 @@
1096
2292
  "loyalty": null,
1097
2293
  "multiverse_id": 416798,
1098
2294
  "other_part": null,
1099
- "color_indicator": null
2295
+ "color_indicator": null,
2296
+ "rulings": [
2297
+ {
2298
+ "date": "8/23/2016",
2299
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
2300
+ },
2301
+ {
2302
+ "date": "8/23/2016",
2303
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
2304
+ },
2305
+ {
2306
+ "date": "8/23/2016",
2307
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
2308
+ }
2309
+ ]
1100
2310
  },
1101
2311
  {
1102
2312
  "name": "Deadly Designs",
@@ -1121,7 +2331,21 @@
1121
2331
  "loyalty": null,
1122
2332
  "multiverse_id": 416799,
1123
2333
  "other_part": null,
1124
- "color_indicator": null
2334
+ "color_indicator": null,
2335
+ "rulings": [
2336
+ {
2337
+ "date": "3/16/2018",
2338
+ "text": "You control the last ability of Deadly Designs, no matter who activated the ability to give it its fifth plot counter."
2339
+ },
2340
+ {
2341
+ "date": "3/16/2018",
2342
+ "text": "You must sacrifice Deadly Designs as its last ability resolves. However, you can choose zero creatures as targets if you want."
2343
+ },
2344
+ {
2345
+ "date": "3/16/2018",
2346
+ "text": "If the player who controlled Deadly Designs as its last ability triggered doesn’t control it as that ability resolves, Deadly Designs won’t be sacrificed. The same is true if each of the ability’s targets are all illegal by the time the ability resolves. However, if it’s still on the battlefield and has five or more plot counters on it, its last ability will immediately trigger again."
2347
+ }
2348
+ ]
1125
2349
  },
1126
2350
  {
1127
2351
  "name": "Garrulous Sycophant",
@@ -1148,7 +2372,25 @@
1148
2372
  "loyalty": null,
1149
2373
  "multiverse_id": 416800,
1150
2374
  "other_part": null,
1151
- "color_indicator": null
2375
+ "color_indicator": null,
2376
+ "rulings": [
2377
+ {
2378
+ "date": "8/23/2016",
2379
+ "text": "The last ability of Garrulous Sycophant checks to see if you’re the monarch as your end step begins. If you’re not, the ability won’t trigger at all. You won’t be able to do anything that would make you the monarch during your end step in time to have that ability trigger. The ability will also check to see if you’re the monarch as it tries to resolve. If you’re not the monarch at that time, the ability will have no effect."
2380
+ },
2381
+ {
2382
+ "date": "8/23/2016",
2383
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
2384
+ },
2385
+ {
2386
+ "date": "8/23/2016",
2387
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
2388
+ },
2389
+ {
2390
+ "date": "8/23/2016",
2391
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
2392
+ }
2393
+ ]
1152
2394
  },
1153
2395
  {
1154
2396
  "name": "Marchesa's Decree",
@@ -1173,7 +2415,21 @@
1173
2415
  "loyalty": null,
1174
2416
  "multiverse_id": 416801,
1175
2417
  "other_part": null,
1176
- "color_indicator": null
2418
+ "color_indicator": null,
2419
+ "rulings": [
2420
+ {
2421
+ "date": "8/23/2016",
2422
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
2423
+ },
2424
+ {
2425
+ "date": "8/23/2016",
2426
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
2427
+ },
2428
+ {
2429
+ "date": "8/23/2016",
2430
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
2431
+ }
2432
+ ]
1177
2433
  },
1178
2434
  {
1179
2435
  "name": "Regicide",
@@ -1198,7 +2454,33 @@
1198
2454
  "loyalty": null,
1199
2455
  "multiverse_id": 416802,
1200
2456
  "other_part": null,
1201
- "color_indicator": null
2457
+ "color_indicator": null,
2458
+ "rulings": [
2459
+ {
2460
+ "date": "8/23/2016",
2461
+ "text": "The three chosen colors must be different from one another."
2462
+ },
2463
+ {
2464
+ "date": "8/23/2016",
2465
+ "text": "If you draft another Regicide, any additional colors chosen will count for each Regicide you’ve drafted."
2466
+ },
2467
+ {
2468
+ "date": "8/23/2016",
2469
+ "text": "The target creature can be colors that weren’t chosen as long as it’s also one or more colors that were. For example, if the chosen colors were red, white, and green, Regicide could target a creature that’s white and black."
2470
+ },
2471
+ {
2472
+ "date": "8/23/2016",
2473
+ "text": "Regicide can’t target colorless creatures."
2474
+ },
2475
+ {
2476
+ "date": "8/23/2016",
2477
+ "text": "If a card would allow you to cast a Regicide but you didn’t draft one, you won’t be able to cast it because you won’t be able to choose a legal target."
2478
+ },
2479
+ {
2480
+ "date": "8/23/2016",
2481
+ "text": "If you copy or gain control of a Regicide that’s already on the stack but you didn’t draft one, you won’t be able to choose a new target and Regicide won’t resolve as it tries to resolve. The target creature won’t be destroyed. On the other hand, if you did draft a Regicide, use the set of colors chosen as you drafted cards named Regicide when choosing a new target (if applicable) or determining if the resolving Regicide’s target is legal."
2482
+ }
2483
+ ]
1202
2484
  },
1203
2485
  {
1204
2486
  "name": "Sinuous Vermin",
@@ -1226,7 +2508,13 @@
1226
2508
  "loyalty": null,
1227
2509
  "multiverse_id": 416803,
1228
2510
  "other_part": null,
1229
- "color_indicator": null
2511
+ "color_indicator": null,
2512
+ "rulings": [
2513
+ {
2514
+ "date": "8/23/2016",
2515
+ "text": "Once Sinuous Vermin has been legally blocked by one creature, activating the monstrosity ability to give it menace won’t change or undo that block."
2516
+ }
2517
+ ]
1230
2518
  },
1231
2519
  {
1232
2520
  "name": "Smuggler Captain",
@@ -1255,7 +2543,13 @@
1255
2543
  "loyalty": null,
1256
2544
  "multiverse_id": 416804,
1257
2545
  "other_part": null,
1258
- "color_indicator": null
2546
+ "color_indicator": null,
2547
+ "rulings": [
2548
+ {
2549
+ "date": "8/23/2016",
2550
+ "text": "If a Smuggler Captain enters the battlefield under your control, but you didn’t draft one, there will be no applicable noted names. You may search and shuffle your library, but you can’t find any cards."
2551
+ }
2552
+ ]
1259
2553
  },
1260
2554
  {
1261
2555
  "name": "Thorn of the Black Rose",
@@ -1283,7 +2577,21 @@
1283
2577
  "loyalty": null,
1284
2578
  "multiverse_id": 416805,
1285
2579
  "other_part": null,
1286
- "color_indicator": null
2580
+ "color_indicator": null,
2581
+ "rulings": [
2582
+ {
2583
+ "date": "8/23/2016",
2584
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
2585
+ },
2586
+ {
2587
+ "date": "8/23/2016",
2588
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
2589
+ },
2590
+ {
2591
+ "date": "8/23/2016",
2592
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
2593
+ }
2594
+ ]
1287
2595
  },
1288
2596
  {
1289
2597
  "name": "Besmirch",
@@ -1307,7 +2615,41 @@
1307
2615
  "loyalty": null,
1308
2616
  "multiverse_id": 416806,
1309
2617
  "other_part": null,
1310
- "color_indicator": null
2618
+ "color_indicator": null,
2619
+ "rulings": [
2620
+ {
2621
+ "date": "8/23/2016",
2622
+ "text": "The creature you gain control of must attack during your turn if able."
2623
+ },
2624
+ {
2625
+ "date": "8/23/2016",
2626
+ "text": "Besmirch can target any creature, including one you already control or one that’s untapped."
2627
+ },
2628
+ {
2629
+ "date": "8/23/2016",
2630
+ "text": "Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it."
2631
+ },
2632
+ {
2633
+ "date": "8/23/2016",
2634
+ "text": "If, during a player’s declare attackers step, a creature that player controls that’s been goaded is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack a player, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
2635
+ },
2636
+ {
2637
+ "date": "8/23/2016",
2638
+ "text": "If the creature doesn’t meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. It the creature can’t attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it."
2639
+ },
2640
+ {
2641
+ "date": "8/23/2016",
2642
+ "text": "Being goaded isn’t an ability the creature has. Once it’s been goaded, it must attack as detailed above even if it loses all abilities."
2643
+ },
2644
+ {
2645
+ "date": "8/23/2016",
2646
+ "text": "Attacking with a goaded creature doesn’t cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able."
2647
+ },
2648
+ {
2649
+ "date": "8/23/2016",
2650
+ "text": "If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn’t goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks."
2651
+ }
2652
+ ]
1311
2653
  },
1312
2654
  {
1313
2655
  "name": "Crown-Hunter Hireling",
@@ -1335,7 +2677,25 @@
1335
2677
  "loyalty": null,
1336
2678
  "multiverse_id": 416807,
1337
2679
  "other_part": null,
1338
- "color_indicator": null
2680
+ "color_indicator": null,
2681
+ "rulings": [
2682
+ {
2683
+ "date": "8/23/2016",
2684
+ "text": "Crown-Hunter Hireling can attack only the monarch or a planeswalker controlled by the monarch. This check is done only as attackers are declared. After that point, Crown-Hunter Hireling won’t be removed from combat if that player ceases to be the monarch."
2685
+ },
2686
+ {
2687
+ "date": "8/23/2016",
2688
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
2689
+ },
2690
+ {
2691
+ "date": "8/23/2016",
2692
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
2693
+ },
2694
+ {
2695
+ "date": "8/23/2016",
2696
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
2697
+ }
2698
+ ]
1339
2699
  },
1340
2700
  {
1341
2701
  "name": "Deputized Protester",
@@ -1363,7 +2723,25 @@
1363
2723
  "loyalty": null,
1364
2724
  "multiverse_id": 416808,
1365
2725
  "other_part": null,
1366
- "color_indicator": null
2726
+ "color_indicator": null,
2727
+ "rulings": [
2728
+ {
2729
+ "date": "8/23/2016",
2730
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
2731
+ },
2732
+ {
2733
+ "date": "8/23/2016",
2734
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
2735
+ },
2736
+ {
2737
+ "date": "8/23/2016",
2738
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
2739
+ },
2740
+ {
2741
+ "date": "8/23/2016",
2742
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
2743
+ }
2744
+ ]
1367
2745
  },
1368
2746
  {
1369
2747
  "name": "Garbage Fire",
@@ -1388,7 +2766,17 @@
1388
2766
  "loyalty": null,
1389
2767
  "multiverse_id": 416809,
1390
2768
  "other_part": null,
1391
- "color_indicator": null
2769
+ "color_indicator": null,
2770
+ "rulings": [
2771
+ {
2772
+ "date": "8/23/2016",
2773
+ "text": "For example, if you draft Garbage Fire as the third card in a draft round and then another one as the twelfth card in a draft round, each Garbage Fire will deal 12 damage. Yikes."
2774
+ },
2775
+ {
2776
+ "date": "8/23/2016",
2777
+ "text": "If you somehow cast, copy, or gain control of Garbage Fire but you didn’t draft one, the highest noted number is considered to be 0, so Garbage Fire won’t deal any damage."
2778
+ }
2779
+ ]
1392
2780
  },
1393
2781
  {
1394
2782
  "name": "Goblin Racketeer",
@@ -1415,7 +2803,29 @@
1415
2803
  "loyalty": null,
1416
2804
  "multiverse_id": 416810,
1417
2805
  "other_part": null,
1418
- "color_indicator": null
2806
+ "color_indicator": null,
2807
+ "rulings": [
2808
+ {
2809
+ "date": "8/23/2016",
2810
+ "text": "If, during a player’s declare attackers step, a creature that player controls that’s been goaded is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack a player, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
2811
+ },
2812
+ {
2813
+ "date": "8/23/2016",
2814
+ "text": "If the creature doesn’t meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. It the creature can’t attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it."
2815
+ },
2816
+ {
2817
+ "date": "8/23/2016",
2818
+ "text": "Being goaded isn’t an ability the creature has. Once it’s been goaded, it must attack as detailed above even if it loses all abilities."
2819
+ },
2820
+ {
2821
+ "date": "8/23/2016",
2822
+ "text": "Attacking with a goaded creature doesn’t cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able."
2823
+ },
2824
+ {
2825
+ "date": "8/23/2016",
2826
+ "text": "If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn’t goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks."
2827
+ }
2828
+ ]
1419
2829
  },
1420
2830
  {
1421
2831
  "name": "Grenzo, Havoc Raiser",
@@ -1446,7 +2856,45 @@
1446
2856
  "loyalty": null,
1447
2857
  "multiverse_id": 416811,
1448
2858
  "other_part": null,
1449
- "color_indicator": null
2859
+ "color_indicator": null,
2860
+ "rulings": [
2861
+ {
2862
+ "date": "8/23/2016",
2863
+ "text": "The card exiled by the second mode is exiled face up."
2864
+ },
2865
+ {
2866
+ "date": "8/23/2016",
2867
+ "text": "If you exile a land card this way, you can’t play it."
2868
+ },
2869
+ {
2870
+ "date": "8/23/2016",
2871
+ "text": "Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it."
2872
+ },
2873
+ {
2874
+ "date": "8/23/2016",
2875
+ "text": "If you don’t cast the card, it will remain in exile."
2876
+ },
2877
+ {
2878
+ "date": "8/23/2016",
2879
+ "text": "If, during a player’s declare attackers step, a creature that player controls that’s been goaded is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack a player, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
2880
+ },
2881
+ {
2882
+ "date": "8/23/2016",
2883
+ "text": "If the creature doesn’t meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. It the creature can’t attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it."
2884
+ },
2885
+ {
2886
+ "date": "8/23/2016",
2887
+ "text": "Being goaded isn’t an ability the creature has. Once it’s been goaded, it must attack as detailed above even if it loses all abilities."
2888
+ },
2889
+ {
2890
+ "date": "8/23/2016",
2891
+ "text": "Attacking with a goaded creature doesn’t cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able."
2892
+ },
2893
+ {
2894
+ "date": "8/23/2016",
2895
+ "text": "If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn’t goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks."
2896
+ }
2897
+ ]
1450
2898
  },
1451
2899
  {
1452
2900
  "name": "Grenzo's Ruffians",
@@ -1473,7 +2921,25 @@
1473
2921
  "loyalty": null,
1474
2922
  "multiverse_id": 416812,
1475
2923
  "other_part": null,
1476
- "color_indicator": null
2924
+ "color_indicator": null,
2925
+ "rulings": [
2926
+ {
2927
+ "date": "8/23/2016",
2928
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
2929
+ },
2930
+ {
2931
+ "date": "8/23/2016",
2932
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
2933
+ },
2934
+ {
2935
+ "date": "8/23/2016",
2936
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
2937
+ },
2938
+ {
2939
+ "date": "8/23/2016",
2940
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
2941
+ }
2942
+ ]
1477
2943
  },
1478
2944
  {
1479
2945
  "name": "Pyretic Hunter",
@@ -1502,7 +2968,17 @@
1502
2968
  "loyalty": null,
1503
2969
  "multiverse_id": 416813,
1504
2970
  "other_part": null,
1505
- "color_indicator": null
2971
+ "color_indicator": null,
2972
+ "rulings": [
2973
+ {
2974
+ "date": "8/23/2016",
2975
+ "text": "For example, if you draft Pyretic Hunter as the third card in a draft round and then another one as the fourth card in a draft round, each will enter the battlefield with four +1/+1 counters."
2976
+ },
2977
+ {
2978
+ "date": "8/23/2016",
2979
+ "text": "If Pyretic Hunter enters the battlefield under your control, but you didn’t draft one, the highest noted number is considered to be 0. It will enter with zero +1/+1 counters and will be put into its owner’s graveyard (unless something else is raising its toughness)."
2980
+ }
2981
+ ]
1506
2982
  },
1507
2983
  {
1508
2984
  "name": "Skyline Despot",
@@ -1530,7 +3006,25 @@
1530
3006
  "loyalty": null,
1531
3007
  "multiverse_id": 416814,
1532
3008
  "other_part": null,
1533
- "color_indicator": null
3009
+ "color_indicator": null,
3010
+ "rulings": [
3011
+ {
3012
+ "date": "8/23/2016",
3013
+ "text": "The last ability of Skyline Despot checks to see if you’re the monarch as your upkeep begins. If you’re not, the ability won’t trigger at all. You won’t be able to do anything that would make you the monarch during your upkeep in time to have that ability trigger. The ability will also check to see if you’re the monarch as it tries to resolve. If you’re not the monarch at that time, the ability will have no effect."
3014
+ },
3015
+ {
3016
+ "date": "8/23/2016",
3017
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
3018
+ },
3019
+ {
3020
+ "date": "8/23/2016",
3021
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
3022
+ },
3023
+ {
3024
+ "date": "8/23/2016",
3025
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
3026
+ }
3027
+ ]
1534
3028
  },
1535
3029
  {
1536
3030
  "name": "Subterranean Tremors",
@@ -1554,7 +3048,8 @@
1554
3048
  "loyalty": null,
1555
3049
  "multiverse_id": 416815,
1556
3050
  "other_part": null,
1557
- "color_indicator": null
3051
+ "color_indicator": null,
3052
+ "rulings": []
1558
3053
  },
1559
3054
  {
1560
3055
  "name": "Volatile Chimera",
@@ -1582,7 +3077,25 @@
1582
3077
  "loyalty": null,
1583
3078
  "multiverse_id": 416816,
1584
3079
  "other_part": null,
1585
- "color_indicator": null
3080
+ "color_indicator": null,
3081
+ "rulings": [
3082
+ {
3083
+ "date": "8/23/2016",
3084
+ "text": "Unlike the other two cards with this style of ability (Arcane Savant and Caller of the Untamed), if you have more than one Volatile Chimera in your deck, you need only reveal one of them because you can exile as many creature cards that aren’t in your deck as you want, with a minimum of three. If you do reveal more than one Volatile Chimera before shuffling, you’ll have to exile at least three creature cards for each of them."
3085
+ },
3086
+ {
3087
+ "date": "8/23/2016",
3088
+ "text": "The copy effect created by the activated ability doesn’t have a duration. It will last until Volatile Chimera leaves the battlefield or another copy effect overwrites it."
3089
+ },
3090
+ {
3091
+ "date": "8/23/2016",
3092
+ "text": "No enters-the-battlefield abilities of the creature card Volatile Chimera is copying will trigger. Volatile Chimera was already on the battlefield."
3093
+ },
3094
+ {
3095
+ "date": "8/23/2016",
3096
+ "text": "After Volatile Chimera copies a creature card, that card remains in the pool of cards you can choose with the last ability."
3097
+ }
3098
+ ]
1586
3099
  },
1587
3100
  {
1588
3101
  "name": "Animus of Predation",
@@ -1610,7 +3123,25 @@
1610
3123
  "loyalty": null,
1611
3124
  "multiverse_id": 416817,
1612
3125
  "other_part": null,
1613
- "color_indicator": null
3126
+ "color_indicator": null,
3127
+ "rulings": [
3128
+ {
3129
+ "date": "8/23/2016",
3130
+ "text": "You can remove from the draft any card you draft after Animus of Predation."
3131
+ },
3132
+ {
3133
+ "date": "8/23/2016",
3134
+ "text": "If a card you remove requires you to reveal it as you draft it, do so and follow any additional instructions it may have related to drafting it. However, if a card you remove instructs you to draft it face up, it has no effect while face up and can’t be turned face down to use an ability."
3135
+ },
3136
+ {
3137
+ "date": "8/23/2016",
3138
+ "text": "Some cards allow you to exile other cards you’ve drafted that aren’t in your deck before the game starts. Cards you removed from the draft with Animus of Predation can’t be exiled this way because they aren’t in your card pool."
3139
+ },
3140
+ {
3141
+ "date": "8/23/2016",
3142
+ "text": "The last ability of Animus of Predation functions only if Animus of Predation is on the battlefield. For example, Animus of Predation is not a creature card with flying in your library or graveyard."
3143
+ }
3144
+ ]
1614
3145
  },
1615
3146
  {
1616
3147
  "name": "Borderland Explorer",
@@ -1637,7 +3168,13 @@
1637
3168
  "loyalty": null,
1638
3169
  "multiverse_id": 416818,
1639
3170
  "other_part": null,
1640
- "color_indicator": null
3171
+ "color_indicator": null,
3172
+ "rulings": [
3173
+ {
3174
+ "date": "8/23/2016",
3175
+ "text": "Players decide whether or not they’re discarding a card in turn order. Each player will know if previous players are discarding, but not what they are discarding. All cards to be discarded are set aside, then revealed and discarded simultaneously. Similarly, all basic land cards searched for are set aside, then revealed simultaneously."
3176
+ }
3177
+ ]
1641
3178
  },
1642
3179
  {
1643
3180
  "name": "Caller of the Untamed",
@@ -1665,7 +3202,17 @@
1665
3202
  "loyalty": null,
1666
3203
  "multiverse_id": 416819,
1667
3204
  "other_part": null,
1668
- "color_indicator": null
3205
+ "color_indicator": null,
3206
+ "rulings": [
3207
+ {
3208
+ "date": "8/23/2016",
3209
+ "text": "If you have more than one Caller of the Untamed in your deck, you may reveal any number of them and exile that many creature cards you drafted that aren’t in your deck. You’ll choose which one to copy at the time you choose the value of X while activating the ability."
3210
+ },
3211
+ {
3212
+ "date": "8/23/2016",
3213
+ "text": "If there is an {X} in the mana cost of the exiled creature card, that X is 0. Don’t confuse it with the {X} in the activation cost of Caller of the Untamed’s ability."
3214
+ }
3215
+ ]
1669
3216
  },
1670
3217
  {
1671
3218
  "name": "Domesticated Hydra",
@@ -1692,7 +3239,8 @@
1692
3239
  "loyalty": null,
1693
3240
  "multiverse_id": 416820,
1694
3241
  "other_part": null,
1695
- "color_indicator": null
3242
+ "color_indicator": null,
3243
+ "rulings": []
1696
3244
  },
1697
3245
  {
1698
3246
  "name": "Entourage of Trest",
@@ -1720,7 +3268,25 @@
1720
3268
  "loyalty": null,
1721
3269
  "multiverse_id": 416821,
1722
3270
  "other_part": null,
1723
- "color_indicator": null
3271
+ "color_indicator": null,
3272
+ "rulings": [
3273
+ {
3274
+ "date": "8/23/2016",
3275
+ "text": "Entourage of Trest checks if you’re the monarch only as blockers are declared. If it blocks two attacking creatures, another player becoming the monarch won’t change or undo that block."
3276
+ },
3277
+ {
3278
+ "date": "8/23/2016",
3279
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
3280
+ },
3281
+ {
3282
+ "date": "8/23/2016",
3283
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
3284
+ },
3285
+ {
3286
+ "date": "8/23/2016",
3287
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
3288
+ }
3289
+ ]
1724
3290
  },
1725
3291
  {
1726
3292
  "name": "Fang of the Pack",
@@ -1747,7 +3313,25 @@
1747
3313
  "loyalty": null,
1748
3314
  "multiverse_id": 416822,
1749
3315
  "other_part": null,
1750
- "color_indicator": null
3316
+ "color_indicator": null,
3317
+ "rulings": [
3318
+ {
3319
+ "date": "8/23/2016",
3320
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
3321
+ },
3322
+ {
3323
+ "date": "8/23/2016",
3324
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
3325
+ },
3326
+ {
3327
+ "date": "8/23/2016",
3328
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
3329
+ },
3330
+ {
3331
+ "date": "8/23/2016",
3332
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
3333
+ }
3334
+ ]
1751
3335
  },
1752
3336
  {
1753
3337
  "name": "Leovold's Operative",
@@ -1775,7 +3359,13 @@
1775
3359
  "loyalty": null,
1776
3360
  "multiverse_id": 416823,
1777
3361
  "other_part": null,
1778
- "color_indicator": null
3362
+ "color_indicator": null,
3363
+ "rulings": [
3364
+ {
3365
+ "date": "8/23/2016",
3366
+ "text": "You can turn more than one Leovold’s Operative face down to draft additional cards from one booster pack. However, for each Leovold’s Operative you turn face down, you will skip drafting a card from an additional future booster pack. For example, if you turn three Leovold’s Operatives face down as you draft a card from a booster pack, you may draft three additional cards from that booster pack. You then won’t draft a card from the next three booster packs you are passed (and/or open)."
3367
+ }
3368
+ ]
1779
3369
  },
1780
3370
  {
1781
3371
  "name": "Menagerie Liberator",
@@ -1803,7 +3393,25 @@
1803
3393
  "loyalty": null,
1804
3394
  "multiverse_id": 416824,
1805
3395
  "other_part": null,
1806
- "color_indicator": null
3396
+ "color_indicator": null,
3397
+ "rulings": [
3398
+ {
3399
+ "date": "8/23/2016",
3400
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
3401
+ },
3402
+ {
3403
+ "date": "8/23/2016",
3404
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
3405
+ },
3406
+ {
3407
+ "date": "8/23/2016",
3408
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
3409
+ },
3410
+ {
3411
+ "date": "8/23/2016",
3412
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
3413
+ }
3414
+ ]
1807
3415
  },
1808
3416
  {
1809
3417
  "name": "Orchard Elemental",
@@ -1829,7 +3437,37 @@
1829
3437
  "loyalty": null,
1830
3438
  "multiverse_id": 416825,
1831
3439
  "other_part": null,
1832
- "color_indicator": null
3440
+ "color_indicator": null,
3441
+ "rulings": [
3442
+ {
3443
+ "date": "8/23/2016",
3444
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
3445
+ },
3446
+ {
3447
+ "date": "8/23/2016",
3448
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
3449
+ },
3450
+ {
3451
+ "date": "8/23/2016",
3452
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
3453
+ },
3454
+ {
3455
+ "date": "8/23/2016",
3456
+ "text": "You must vote for one of the available options. You can’t abstain."
3457
+ },
3458
+ {
3459
+ "date": "8/23/2016",
3460
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
3461
+ },
3462
+ {
3463
+ "date": "8/23/2016",
3464
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
3465
+ },
3466
+ {
3467
+ "date": "8/23/2016",
3468
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
3469
+ }
3470
+ ]
1833
3471
  },
1834
3472
  {
1835
3473
  "name": "Regal Behemoth",
@@ -1857,7 +3495,25 @@
1857
3495
  "loyalty": null,
1858
3496
  "multiverse_id": 416826,
1859
3497
  "other_part": null,
1860
- "color_indicator": null
3498
+ "color_indicator": null,
3499
+ "rulings": [
3500
+ {
3501
+ "date": "8/23/2016",
3502
+ "text": "Regal Behemoth’s last ability is a triggered mana ability. It doesn’t use the stack and can’t be responded to."
3503
+ },
3504
+ {
3505
+ "date": "8/23/2016",
3506
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
3507
+ },
3508
+ {
3509
+ "date": "8/23/2016",
3510
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
3511
+ },
3512
+ {
3513
+ "date": "8/23/2016",
3514
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
3515
+ }
3516
+ ]
1861
3517
  },
1862
3518
  {
1863
3519
  "name": "Selvala, Heart of the Wilds",
@@ -1887,7 +3543,21 @@
1887
3543
  "loyalty": null,
1888
3544
  "multiverse_id": 416827,
1889
3545
  "other_part": null,
1890
- "color_indicator": null
3546
+ "color_indicator": null,
3547
+ "rulings": [
3548
+ {
3549
+ "date": "8/23/2016",
3550
+ "text": "The new creature’s power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature’s power, no one may draw a card."
3551
+ },
3552
+ {
3553
+ "date": "8/23/2016",
3554
+ "text": "If the new creature isn’t on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply."
3555
+ },
3556
+ {
3557
+ "date": "8/23/2016",
3558
+ "text": "Selvala’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added to your pool."
3559
+ }
3560
+ ]
1891
3561
  },
1892
3562
  {
1893
3563
  "name": "Selvala's Stampede",
@@ -1911,7 +3581,45 @@
1911
3581
  "loyalty": null,
1912
3582
  "multiverse_id": 416828,
1913
3583
  "other_part": null,
1914
- "color_indicator": null
3584
+ "color_indicator": null,
3585
+ "rulings": [
3586
+ {
3587
+ "date": "8/23/2016",
3588
+ "text": "The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes."
3589
+ },
3590
+ {
3591
+ "date": "8/23/2016",
3592
+ "text": "Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first."
3593
+ },
3594
+ {
3595
+ "date": "8/23/2016",
3596
+ "text": "Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect."
3597
+ },
3598
+ {
3599
+ "date": "8/23/2016",
3600
+ "text": "The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect."
3601
+ },
3602
+ {
3603
+ "date": "8/23/2016",
3604
+ "text": "Because the votes are made in turn order, each player will know the votes of players who voted beforehand."
3605
+ },
3606
+ {
3607
+ "date": "8/23/2016",
3608
+ "text": "You must vote for one of the available options. You can’t abstain."
3609
+ },
3610
+ {
3611
+ "date": "8/23/2016",
3612
+ "text": "If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect."
3613
+ },
3614
+ {
3615
+ "date": "8/23/2016",
3616
+ "text": "No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote."
3617
+ },
3618
+ {
3619
+ "date": "8/23/2016",
3620
+ "text": "Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote."
3621
+ }
3622
+ ]
1915
3623
  },
1916
3624
  {
1917
3625
  "name": "Splitting Slime",
@@ -1938,7 +3646,13 @@
1938
3646
  "loyalty": null,
1939
3647
  "multiverse_id": 416829,
1940
3648
  "other_part": null,
1941
- "color_indicator": null
3649
+ "color_indicator": null,
3650
+ "rulings": [
3651
+ {
3652
+ "date": "8/23/2016",
3653
+ "text": "The token that’s put onto the battlefield isn’t monstrous at first. If you activate the token’s ability, it will get counters, it will become monstrous, and a new token will be put onto the battlefield."
3654
+ }
3655
+ ]
1942
3656
  },
1943
3657
  {
1944
3658
  "name": "Adriana, Captain of the Guard",
@@ -1968,7 +3682,25 @@
1968
3682
  "loyalty": null,
1969
3683
  "multiverse_id": 416830,
1970
3684
  "other_part": null,
1971
- "color_indicator": null
3685
+ "color_indicator": null,
3686
+ "rulings": [
3687
+ {
3688
+ "date": "8/23/2016",
3689
+ "text": "You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game."
3690
+ },
3691
+ {
3692
+ "date": "8/23/2016",
3693
+ "text": "It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn."
3694
+ },
3695
+ {
3696
+ "date": "8/23/2016",
3697
+ "text": "Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus."
3698
+ },
3699
+ {
3700
+ "date": "8/23/2016",
3701
+ "text": "Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger."
3702
+ }
3703
+ ]
1972
3704
  },
1973
3705
  {
1974
3706
  "name": "Daretti, Ingenious Iconoclast",
@@ -1998,7 +3730,17 @@
1998
3730
  "loyalty": "3",
1999
3731
  "multiverse_id": 416831,
2000
3732
  "other_part": null,
2001
- "color_indicator": null
3733
+ "color_indicator": null,
3734
+ "rulings": [
3735
+ {
3736
+ "date": "8/23/2016",
3737
+ "text": "For the second ability, you choose the target artifact or creature as you activate the ability. You choose whether to sacrifice an artifact and which artifact to sacrifice as the ability resolves."
3738
+ },
3739
+ {
3740
+ "date": "8/23/2016",
3741
+ "text": "For the last ability, if you choose an artifact on the battlefield as the target, and that artifact is no longer on the battlefield as the ability tries to resolve, the ability won’t resolve and none of its effects will happen. You won’t get any tokens. This is true even if the card that represented that artifact is now in a graveyard. That card will be a different object than it was on the battlefield."
3742
+ }
3743
+ ]
2002
3744
  },
2003
3745
  {
2004
3746
  "name": "Kaya, Ghost Assassin",
@@ -2028,7 +3770,21 @@
2028
3770
  "loyalty": "5",
2029
3771
  "multiverse_id": 416832,
2030
3772
  "other_part": null,
2031
- "color_indicator": null
3773
+ "color_indicator": null,
3774
+ "rulings": [
3775
+ {
3776
+ "date": "8/23/2016",
3777
+ "text": "You choose whether or not to target a creature as you activate the first ability. If you chose a target creature, you choose whether to exile Kaya or that creature as the ability resolves. If you chose a creature and that creature is no longer a legal target as the ability tries to resolve, the ability doesn’t resolve and none of its effects happen. You won’t exile Kaya or lose 2 life."
3778
+ },
3779
+ {
3780
+ "date": "8/23/2016",
3781
+ "text": "If you didn’t choose a target creature for the first ability, and Kaya isn’t on the battlefield as the ability resolves, you’ll just lose 2 life. No card will be exiled or returned to the battlefield."
3782
+ },
3783
+ {
3784
+ "date": "8/23/2016",
3785
+ "text": "As the last ability resolves, each opponent will choose a card to discard and set it aside. Then all those cards are revealed and discarded simultaneously."
3786
+ }
3787
+ ]
2032
3788
  },
2033
3789
  {
2034
3790
  "name": "Kaya, Ghost Assassin",
@@ -2058,7 +3814,21 @@
2058
3814
  "loyalty": "5",
2059
3815
  "multiverse_id": 417421,
2060
3816
  "other_part": null,
2061
- "color_indicator": null
3817
+ "color_indicator": null,
3818
+ "rulings": [
3819
+ {
3820
+ "date": "8/23/2016",
3821
+ "text": "You choose whether or not to target a creature as you activate the first ability. If you chose a target creature, you choose whether to exile Kaya or that creature as the ability resolves. If you chose a creature and that creature is no longer a legal target as the ability tries to resolve, the ability doesn’t resolve and none of its effects happen. You won’t exile Kaya or lose 2 life."
3822
+ },
3823
+ {
3824
+ "date": "8/23/2016",
3825
+ "text": "If you didn’t choose a target creature for the first ability, and Kaya isn’t on the battlefield as the ability resolves, you’ll just lose 2 life. No card will be exiled or returned to the battlefield."
3826
+ },
3827
+ {
3828
+ "date": "8/23/2016",
3829
+ "text": "As the last ability resolves, each opponent will choose a card to discard and set it aside. Then all those cards are revealed and discarded simultaneously."
3830
+ }
3831
+ ]
2062
3832
  },
2063
3833
  {
2064
3834
  "name": "Knights of the Black Rose",
@@ -2086,7 +3856,25 @@
2086
3856
  "loyalty": null,
2087
3857
  "multiverse_id": 416833,
2088
3858
  "other_part": null,
2089
- "color_indicator": null
3859
+ "color_indicator": null,
3860
+ "rulings": [
3861
+ {
3862
+ "date": "8/23/2016",
3863
+ "text": "The last ability of Knights of the Black Rose will trigger even if the most recent monarch was another player, as long as you were monarch as the turn began."
3864
+ },
3865
+ {
3866
+ "date": "8/23/2016",
3867
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
3868
+ },
3869
+ {
3870
+ "date": "8/23/2016",
3871
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
3872
+ },
3873
+ {
3874
+ "date": "8/23/2016",
3875
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
3876
+ }
3877
+ ]
2090
3878
  },
2091
3879
  {
2092
3880
  "name": "Leovold, Emissary of Trest",
@@ -2116,7 +3904,29 @@
2116
3904
  "loyalty": null,
2117
3905
  "multiverse_id": 416834,
2118
3906
  "other_part": null,
2119
- "color_indicator": null
3907
+ "color_indicator": null,
3908
+ "rulings": [
3909
+ {
3910
+ "date": "12/7/2018",
3911
+ "text": "Your opponents can draw a maximum of one card each on each player’s turn. Subsequent card draws during that turn are ignored."
3912
+ },
3913
+ {
3914
+ "date": "12/7/2018",
3915
+ "text": "If an opponent hasn’t drawn any cards in a turn and a spell or ability instructs that player to draw multiple cards, that player will just draw one card. However, if the draws are optional, the player can’t choose to draw, even if they could draw one card this way."
3916
+ },
3917
+ {
3918
+ "date": "12/7/2018",
3919
+ "text": "Leovold will “see” cards drawn by opponents earlier in the turn before it entered the battlefield, although Leovold can’t affect cards drawn before it entered the battlefield. For example, if an opponent draws two cards, then Leovold enters the battlefield, that opponent can’t draw more cards that turn, but the two drawn cards are unaffected."
3920
+ },
3921
+ {
3922
+ "date": "12/7/2018",
3923
+ "text": "Replacement effects (such as that of dredge or Laboratory Maniac’s ability) can’t be used to replace draws that Leovold disallows. However, if an opponent’s first draw is replaced (by a dredge ability, for example), that draw didn’t happen and Leovold won’t stop the next draw."
3924
+ },
3925
+ {
3926
+ "date": "12/7/2018",
3927
+ "text": "If you and a permanent you control each become the target of the same spell or ability an opponent controls, Leovold’s ability will trigger twice. The same is true if two permanents you control become the target of the same spell or ability an opponent controls."
3928
+ }
3929
+ ]
2120
3930
  },
2121
3931
  {
2122
3932
  "name": "Queen Marchesa",
@@ -2147,7 +3957,25 @@
2147
3957
  "loyalty": null,
2148
3958
  "multiverse_id": 416835,
2149
3959
  "other_part": null,
2150
- "color_indicator": null
3960
+ "color_indicator": null,
3961
+ "rulings": [
3962
+ {
3963
+ "date": "8/23/2016",
3964
+ "text": "The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa’s (long may she reign) ability won’t trigger at all. Queen Marchesa’s (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa’s (long may she reign) ability will have no effect."
3965
+ },
3966
+ {
3967
+ "date": "8/23/2016",
3968
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
3969
+ },
3970
+ {
3971
+ "date": "8/23/2016",
3972
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
3973
+ },
3974
+ {
3975
+ "date": "8/23/2016",
3976
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
3977
+ }
3978
+ ]
2151
3979
  },
2152
3980
  {
2153
3981
  "name": "Spy Kit",
@@ -2174,7 +4002,21 @@
2174
4002
  "loyalty": null,
2175
4003
  "multiverse_id": 416836,
2176
4004
  "other_part": null,
2177
- "color_indicator": null
4005
+ "color_indicator": null,
4006
+ "rulings": [
4007
+ {
4008
+ "date": "8/23/2016",
4009
+ "text": "The set of names the equipped creature has includes the names of all nonlegendary creature cards in the Oracle card reference, including the back faces of double-faced cards. Notably, the equipped creature won’t gain the names of tokens, such as Zombie, Goblin, and similar. It also won’t gain the names of noncreature cards that have become creatures, such as a Wandering Fumarole that has become a creature."
4010
+ },
4011
+ {
4012
+ "date": "8/23/2016",
4013
+ "text": "If you named any nonlegendary creature card for hidden agenda or draft abilities that refer to a creature on the battlefield, the equipped creature will have that name and will qualify for any relevant bonuses. For example, equipping Spy Kit to Noble Banneret will enable Noble Banneret’s last ability (as long as you noted a nonlegendary card name for it)."
4014
+ },
4015
+ {
4016
+ "date": "8/23/2016",
4017
+ "text": "Some creature cards have abilities that function during the draft and additional abilities that refer to cards you exiled or information you noted with “cards named [this card’s name].” These abilities are linked, so equipping Spy Kit to such a creature won’t affect the set of cards it exiled or the information you noted."
4018
+ }
4019
+ ]
2178
4020
  },
2179
4021
  {
2180
4022
  "name": "Throne of the High City",
@@ -2199,7 +4041,21 @@
2199
4041
  "loyalty": null,
2200
4042
  "multiverse_id": 416837,
2201
4043
  "other_part": null,
2202
- "color_indicator": null
4044
+ "color_indicator": null,
4045
+ "rulings": [
4046
+ {
4047
+ "date": "8/23/2016",
4048
+ "text": "The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward."
4049
+ },
4050
+ {
4051
+ "date": "8/23/2016",
4052
+ "text": "Abilities that trigger whenever you “become the monarch” trigger only if you aren’t already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won’t trigger."
4053
+ },
4054
+ {
4055
+ "date": "8/23/2016",
4056
+ "text": "If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card."
4057
+ }
4058
+ ]
2203
4059
  },
2204
4060
  {
2205
4061
  "name": "Affa Guard Hound",
@@ -2226,7 +4082,8 @@
2226
4082
  "loyalty": null,
2227
4083
  "multiverse_id": 416838,
2228
4084
  "other_part": null,
2229
- "color_indicator": null
4085
+ "color_indicator": null,
4086
+ "rulings": []
2230
4087
  },
2231
4088
  {
2232
4089
  "name": "Disenchant",
@@ -2250,7 +4107,13 @@
2250
4107
  "loyalty": null,
2251
4108
  "multiverse_id": 416839,
2252
4109
  "other_part": null,
2253
- "color_indicator": null
4110
+ "color_indicator": null,
4111
+ "rulings": [
4112
+ {
4113
+ "date": "10/4/2004",
4114
+ "text": "This is not modal. If the target changes from an artifact to an enchantment or vice versa, this still destroys it."
4115
+ }
4116
+ ]
2254
4117
  },
2255
4118
  {
2256
4119
  "name": "Doomed Traveler",
@@ -2277,7 +4140,8 @@
2277
4140
  "loyalty": null,
2278
4141
  "multiverse_id": 416840,
2279
4142
  "other_part": null,
2280
- "color_indicator": null
4143
+ "color_indicator": null,
4144
+ "rulings": []
2281
4145
  },
2282
4146
  {
2283
4147
  "name": "Faith's Reward",
@@ -2301,7 +4165,25 @@
2301
4165
  "loyalty": null,
2302
4166
  "multiverse_id": 416841,
2303
4167
  "other_part": null,
2304
- "color_indicator": null
4168
+ "color_indicator": null,
4169
+ "rulings": [
4170
+ {
4171
+ "date": "7/1/2012",
4172
+ "text": "A permanent card is a card that could be put onto the battlefield. Specifically, it means an artifact, creature, enchantment, land, or planeswalker card (instant and sorcery cards aren’t permanent cards)."
4173
+ },
4174
+ {
4175
+ "date": "7/1/2012",
4176
+ "text": "Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player’s graveyard from the battlefield will likewise stay in the graveyard."
4177
+ },
4178
+ {
4179
+ "date": "7/1/2012",
4180
+ "text": "You choose what an Aura card put onto the battlefield this way will enchant. You can’t choose any permanent cards entering the battlefield at the same time as that Aura. If there’s nothing legal for the Aura to enchant, it stays in the graveyard."
4181
+ },
4182
+ {
4183
+ "date": "7/1/2012",
4184
+ "text": "Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t return to the battlefield because of Faith’s Reward."
4185
+ }
4186
+ ]
2305
4187
  },
2306
4188
  {
2307
4189
  "name": "Ghostly Possession",
@@ -2329,7 +4211,8 @@
2329
4211
  "loyalty": null,
2330
4212
  "multiverse_id": 416842,
2331
4213
  "other_part": null,
2332
- "color_indicator": null
4214
+ "color_indicator": null,
4215
+ "rulings": []
2333
4216
  },
2334
4217
  {
2335
4218
  "name": "Ghostly Prison",
@@ -2353,7 +4236,17 @@
2353
4236
  "loyalty": null,
2354
4237
  "multiverse_id": 416843,
2355
4238
  "other_part": null,
2356
- "color_indicator": null
4239
+ "color_indicator": null,
4240
+ "rulings": [
4241
+ {
4242
+ "date": "2/1/2007",
4243
+ "text": "In the Two-Headed Giant format, you still only have to pay once per creature."
4244
+ },
4245
+ {
4246
+ "date": "2/1/2014",
4247
+ "text": "Unless some effect explicitly says otherwise, a creature that can’t attack you can still attack a planeswalker you control."
4248
+ }
4249
+ ]
2357
4250
  },
2358
4251
  {
2359
4252
  "name": "Gleam of Resistance",
@@ -2378,7 +4271,25 @@
2378
4271
  "loyalty": null,
2379
4272
  "multiverse_id": 416844,
2380
4273
  "other_part": null,
2381
- "color_indicator": null
4274
+ "color_indicator": null,
4275
+ "rulings": [
4276
+ {
4277
+ "date": "2/1/2009",
4278
+ "text": "Unlike the normal cycling ability, basic landcycling doesn’t allow you to draw a card. Instead, it lets you search your library for a basic land card. You don’t choose the type of basic land card you’ll find until you’re performing the search. After you choose a basic land card in your library, you reveal it, put it into your hand, then shuffle your library."
4279
+ },
4280
+ {
4281
+ "date": "2/1/2009",
4282
+ "text": "Basic landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being basic landcycled. Any ability that stops a cycling ability from being activated also stops a basic landcycling ability from being activated."
4283
+ },
4284
+ {
4285
+ "date": "2/1/2009",
4286
+ "text": "Basic landcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with basic landcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not."
4287
+ },
4288
+ {
4289
+ "date": "2/1/2009",
4290
+ "text": "You can choose not to find a basic land card, even if there is one in your library."
4291
+ }
4292
+ ]
2382
4293
  },
2383
4294
  {
2384
4295
  "name": "Gods Willing",
@@ -2402,7 +4313,29 @@
2402
4313
  "loyalty": null,
2403
4314
  "multiverse_id": 416845,
2404
4315
  "other_part": null,
2405
- "color_indicator": null
4316
+ "color_indicator": null,
4317
+ "rulings": [
4318
+ {
4319
+ "date": "9/15/2013",
4320
+ "text": "You choose the color as Gods Willing resolves. Once the color is chosen, it’s too late for players to respond."
4321
+ },
4322
+ {
4323
+ "date": "9/15/2013",
4324
+ "text": "When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom."
4325
+ },
4326
+ {
4327
+ "date": "9/15/2013",
4328
+ "text": "You choose how to order cards returned to your library after scrying no matter where you put them."
4329
+ },
4330
+ {
4331
+ "date": "9/15/2013",
4332
+ "text": "You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions."
4333
+ },
4334
+ {
4335
+ "date": "9/15/2013",
4336
+ "text": "Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry."
4337
+ }
4338
+ ]
2406
4339
  },
2407
4340
  {
2408
4341
  "name": "Guardian of the Gateless",
@@ -2430,7 +4363,13 @@
2430
4363
  "loyalty": null,
2431
4364
  "multiverse_id": 416846,
2432
4365
  "other_part": null,
2433
- "color_indicator": null
4366
+ "color_indicator": null,
4367
+ "rulings": [
4368
+ {
4369
+ "date": "1/24/2013",
4370
+ "text": "Guardian of the Gateless’s last ability triggers only once when it’s declared as a blocker no matter how many creatures it’s blocking."
4371
+ }
4372
+ ]
2434
4373
  },
2435
4374
  {
2436
4375
  "name": "Hail of Arrows",
@@ -2454,7 +4393,13 @@
2454
4393
  "loyalty": null,
2455
4394
  "multiverse_id": 416847,
2456
4395
  "other_part": null,
2457
- "color_indicator": null
4396
+ "color_indicator": null,
4397
+ "rulings": [
4398
+ {
4399
+ "date": "6/1/2005",
4400
+ "text": "You choose how the damage will be divided among the target creatures at the time you cast Hail of Arrows. Each target must be dealt at least 1 damage. If any of those creatures becomes an illegal target before Hail of Arrows resolves, the division of damage among the remaining creatures doesn’t change."
4401
+ }
4402
+ ]
2458
4403
  },
2459
4404
  {
2460
4405
  "name": "Hallowed Burial",
@@ -2478,7 +4423,17 @@
2478
4423
  "loyalty": null,
2479
4424
  "multiverse_id": 416848,
2480
4425
  "other_part": null,
2481
- "color_indicator": null
4426
+ "color_indicator": null,
4427
+ "rulings": [
4428
+ {
4429
+ "date": "8/1/2008",
4430
+ "text": "All creatures leave the battlefield simultaneously. They’re not destroyed; they’re just put on the bottom of their owners’ libraries. This includes token creatures, though they’ll cease to exist as soon as Hallowed Burial finishes resolving."
4431
+ },
4432
+ {
4433
+ "date": "8/1/2008",
4434
+ "text": "Each player chooses the relative order of the cards they are putting on the bottom of their library, regardless of who controlled them while they were on the battlefield. Players don’t reveal this order to other players."
4435
+ }
4436
+ ]
2482
4437
  },
2483
4438
  {
2484
4439
  "name": "Hollowhenge Spirit",
@@ -2506,7 +4461,21 @@
2506
4461
  "loyalty": null,
2507
4462
  "multiverse_id": 416849,
2508
4463
  "other_part": null,
2509
- "color_indicator": null
4464
+ "color_indicator": null,
4465
+ "rulings": [
4466
+ {
4467
+ "date": "1/22/2011",
4468
+ "text": "Removing an attacking creature from combat doesn’t untap that creature."
4469
+ },
4470
+ {
4471
+ "date": "1/22/2011",
4472
+ "text": "Removing a blocking creature from combat doesn’t cause the creature it was blocking to become unblocked. If no other creatures are blocking that attacking creature, it won’t assign combat damage (unless it has trample)."
4473
+ },
4474
+ {
4475
+ "date": "1/22/2011",
4476
+ "text": "If there are multiple combat phases in a turn, a creature that’s been removed from combat can still attack or block in future combat phases that turn."
4477
+ }
4478
+ ]
2510
4479
  },
2511
4480
  {
2512
4481
  "name": "Hundred-Handed One",
@@ -2534,7 +4503,21 @@
2534
4503
  "loyalty": null,
2535
4504
  "multiverse_id": 416850,
2536
4505
  "other_part": null,
2537
- "color_indicator": null
4506
+ "color_indicator": null,
4507
+ "rulings": [
4508
+ {
4509
+ "date": "9/15/2013",
4510
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
4511
+ },
4512
+ {
4513
+ "date": "9/15/2013",
4514
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
4515
+ },
4516
+ {
4517
+ "date": "9/15/2013",
4518
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
4519
+ }
4520
+ ]
2538
4521
  },
2539
4522
  {
2540
4523
  "name": "Kill Shot",
@@ -2558,7 +4541,8 @@
2558
4541
  "loyalty": null,
2559
4542
  "multiverse_id": 416851,
2560
4543
  "other_part": null,
2561
- "color_indicator": null
4544
+ "color_indicator": null,
4545
+ "rulings": []
2562
4546
  },
2563
4547
  {
2564
4548
  "name": "Pariah",
@@ -2585,7 +4569,17 @@
2585
4569
  "loyalty": null,
2586
4570
  "multiverse_id": 416852,
2587
4571
  "other_part": null,
2588
- "color_indicator": null
4572
+ "color_indicator": null,
4573
+ "rulings": [
4574
+ {
4575
+ "date": "10/4/2004",
4576
+ "text": "You can attach this to an opponent’s creature, and all damage done to you is instead done to their creature."
4577
+ },
4578
+ {
4579
+ "date": "10/4/2004",
4580
+ "text": "All damage being dealt to you at one time gets redirected to one Pariah. If you take 3 damage at once, all 3 damage goes to one Pariah. If you take damage from multiple creatures in combat, all the combat damage goes to one Pariah."
4581
+ }
4582
+ ]
2589
4583
  },
2590
4584
  {
2591
4585
  "name": "Raise the Alarm",
@@ -2609,7 +4603,8 @@
2609
4603
  "loyalty": null,
2610
4604
  "multiverse_id": 416853,
2611
4605
  "other_part": null,
2612
- "color_indicator": null
4606
+ "color_indicator": null,
4607
+ "rulings": []
2613
4608
  },
2614
4609
  {
2615
4610
  "name": "Reviving Dose",
@@ -2634,7 +4629,8 @@
2634
4629
  "loyalty": null,
2635
4630
  "multiverse_id": 416854,
2636
4631
  "other_part": null,
2637
- "color_indicator": null
4632
+ "color_indicator": null,
4633
+ "rulings": []
2638
4634
  },
2639
4635
  {
2640
4636
  "name": "Spirit of the Hearth",
@@ -2662,7 +4658,8 @@
2662
4658
  "loyalty": null,
2663
4659
  "multiverse_id": 416855,
2664
4660
  "other_part": null,
2665
- "color_indicator": null
4661
+ "color_indicator": null,
4662
+ "rulings": []
2666
4663
  },
2667
4664
  {
2668
4665
  "name": "Wild Griffin",
@@ -2688,7 +4685,8 @@
2688
4685
  "loyalty": null,
2689
4686
  "multiverse_id": 416856,
2690
4687
  "other_part": null,
2691
- "color_indicator": null
4688
+ "color_indicator": null,
4689
+ "rulings": []
2692
4690
  },
2693
4691
  {
2694
4692
  "name": "Windborne Charge",
@@ -2712,7 +4710,13 @@
2712
4710
  "loyalty": null,
2713
4711
  "multiverse_id": 416857,
2714
4712
  "other_part": null,
2715
- "color_indicator": null
4713
+ "color_indicator": null,
4714
+ "rulings": [
4715
+ {
4716
+ "date": "10/1/2009",
4717
+ "text": "You must target two creatures you control as you cast Windborne Charge. If you can’t (because you control just one creature, perhaps), you can’t cast the spell."
4718
+ }
4719
+ ]
2716
4720
  },
2717
4721
  {
2718
4722
  "name": "Zealous Strike",
@@ -2736,7 +4740,8 @@
2736
4740
  "loyalty": null,
2737
4741
  "multiverse_id": 416858,
2738
4742
  "other_part": null,
2739
- "color_indicator": null
4743
+ "color_indicator": null,
4744
+ "rulings": []
2740
4745
  },
2741
4746
  {
2742
4747
  "name": "Bonds of Quicksilver",
@@ -2764,7 +4769,13 @@
2764
4769
  "loyalty": null,
2765
4770
  "multiverse_id": 416859,
2766
4771
  "other_part": null,
2767
- "color_indicator": null
4772
+ "color_indicator": null,
4773
+ "rulings": [
4774
+ {
4775
+ "date": "1/1/2011",
4776
+ "text": "Bonds of Quicksilver may target and may enchant an untapped creature."
4777
+ }
4778
+ ]
2768
4779
  },
2769
4780
  {
2770
4781
  "name": "Caller of Gales",
@@ -2791,7 +4802,8 @@
2791
4802
  "loyalty": null,
2792
4803
  "multiverse_id": 416860,
2793
4804
  "other_part": null,
2794
- "color_indicator": null
4805
+ "color_indicator": null,
4806
+ "rulings": []
2795
4807
  },
2796
4808
  {
2797
4809
  "name": "Cloaked Siren",
@@ -2818,7 +4830,8 @@
2818
4830
  "loyalty": null,
2819
4831
  "multiverse_id": 416861,
2820
4832
  "other_part": null,
2821
- "color_indicator": null
4833
+ "color_indicator": null,
4834
+ "rulings": []
2822
4835
  },
2823
4836
  {
2824
4837
  "name": "Covenant of Minds",
@@ -2842,7 +4855,13 @@
2842
4855
  "loyalty": null,
2843
4856
  "multiverse_id": 416862,
2844
4857
  "other_part": null,
2845
- "color_indicator": null
4858
+ "color_indicator": null,
4859
+ "rulings": [
4860
+ {
4861
+ "date": "10/1/2008",
4862
+ "text": "The targeted opponent has two options: Let you have the three revealed cards or let you have five unknown cards. Note that if the opponent goes with the first option, you put cards into your hand rather than draw them (in case something like Hoofprints of the Stag cares about that), but if the opponent goes with the second option, you actually draw cards."
4863
+ }
4864
+ ]
2846
4865
  },
2847
4866
  {
2848
4867
  "name": "Deceiver Exarch",
@@ -2871,7 +4890,8 @@
2871
4890
  "loyalty": null,
2872
4891
  "multiverse_id": 416863,
2873
4892
  "other_part": null,
2874
- "color_indicator": null
4893
+ "color_indicator": null,
4894
+ "rulings": []
2875
4895
  },
2876
4896
  {
2877
4897
  "name": "Desertion",
@@ -2895,7 +4915,21 @@
2895
4915
  "loyalty": null,
2896
4916
  "multiverse_id": 416864,
2897
4917
  "other_part": null,
2898
- "color_indicator": null
4918
+ "color_indicator": null,
4919
+ "rulings": [
4920
+ {
4921
+ "date": "10/4/2004",
4922
+ "text": "The card is put onto the battlefield, but any effects that check if the original card was “cast from your hand” will not trigger or otherwise consider the card to have been cast from your hand. The card was put onto the battlefield by the effect of Desertion instead."
4923
+ },
4924
+ {
4925
+ "date": "10/4/2004",
4926
+ "text": "This spell includes a replacement effect. If the target is an artifact or creature, it never goes to the graveyard."
4927
+ },
4928
+ {
4929
+ "date": "10/4/2004",
4930
+ "text": "If the spell is not countered (because the spell it targets can’t be countered), then this card’s ability does not put the card onto the battlefield. The spell continues to resolve as normal."
4931
+ }
4932
+ ]
2899
4933
  },
2900
4934
  {
2901
4935
  "name": "Dismiss",
@@ -2920,7 +4954,8 @@
2920
4954
  "loyalty": null,
2921
4955
  "multiverse_id": 416865,
2922
4956
  "other_part": null,
2923
- "color_indicator": null
4957
+ "color_indicator": null,
4958
+ "rulings": []
2924
4959
  },
2925
4960
  {
2926
4961
  "name": "Divination",
@@ -2944,7 +4979,8 @@
2944
4979
  "loyalty": null,
2945
4980
  "multiverse_id": 416866,
2946
4981
  "other_part": null,
2947
- "color_indicator": null
4982
+ "color_indicator": null,
4983
+ "rulings": []
2948
4984
  },
2949
4985
  {
2950
4986
  "name": "Fleeting Distraction",
@@ -2969,7 +5005,17 @@
2969
5005
  "loyalty": null,
2970
5006
  "multiverse_id": 416867,
2971
5007
  "other_part": null,
2972
- "color_indicator": null
5008
+ "color_indicator": null,
5009
+ "rulings": [
5010
+ {
5011
+ "date": "6/15/2010",
5012
+ "text": "If the targeted creature is an illegal target by the time Fleeting Distraction resolves, the spell doesn’t resolve. You won’t draw a card."
5013
+ },
5014
+ {
5015
+ "date": "5/1/2012",
5016
+ "text": "If the targeted creature is an illegal target when Fleeting Distraction tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card."
5017
+ }
5018
+ ]
2973
5019
  },
2974
5020
  {
2975
5021
  "name": "Followed Footsteps",
@@ -2996,7 +5042,21 @@
2996
5042
  "loyalty": null,
2997
5043
  "multiverse_id": 416868,
2998
5044
  "other_part": null,
2999
- "color_indicator": null
5045
+ "color_indicator": null,
5046
+ "rulings": [
5047
+ {
5048
+ "date": "10/1/2005",
5049
+ "text": "Any enters-the-battlefield abilities of the copied creature trigger when the creature tokens enter the battlefield. The creature tokens also have any “this enters the battlefield with” or “as this enters the battlefield” abilities that the copied creature has."
5050
+ },
5051
+ {
5052
+ "date": "2/1/2007",
5053
+ "text": "If Followed Footsteps moves after it has triggered, you get a copy of the newly-enchanted creature."
5054
+ },
5055
+ {
5056
+ "date": "2/1/2007",
5057
+ "text": "If Followed Footsteps and the enchanted creature leave the battlefield simultaneously (say via Upheaval or Akroma’s Vengence somehow cast in response to the triggered ability), then a token copy of the creature that was enchanted when it was last on the battlefield is created. If Followed Foosteps did not enchant a creature when last on the battlefield as it went to the graveyard as a state-based action when the enchanted creature left the battlefield in response to the trigger, then no copy will get created."
5058
+ }
5059
+ ]
3000
5060
  },
3001
5061
  {
3002
5062
  "name": "Into the Void",
@@ -3020,7 +5080,8 @@
3020
5080
  "loyalty": null,
3021
5081
  "multiverse_id": 416869,
3022
5082
  "other_part": null,
3023
- "color_indicator": null
5083
+ "color_indicator": null,
5084
+ "rulings": []
3024
5085
  },
3025
5086
  {
3026
5087
  "name": "Kami of the Crescent Moon",
@@ -3048,7 +5109,13 @@
3048
5109
  "loyalty": null,
3049
5110
  "multiverse_id": 416870,
3050
5111
  "other_part": null,
3051
- "color_indicator": null
5112
+ "color_indicator": null,
5113
+ "rulings": [
5114
+ {
5115
+ "date": "6/1/2005",
5116
+ "text": "The additional draw triggers just after the normal draw for the turn happens."
5117
+ }
5118
+ ]
3052
5119
  },
3053
5120
  {
3054
5121
  "name": "Merfolk Looter",
@@ -3075,7 +5142,13 @@
3075
5142
  "loyalty": null,
3076
5143
  "multiverse_id": 416871,
3077
5144
  "other_part": null,
3078
- "color_indicator": null
5145
+ "color_indicator": null,
5146
+ "rulings": [
5147
+ {
5148
+ "date": "3/16/2018",
5149
+ "text": "You can’t do anything in between drawing a card and discarding a card, including casting or cycling the card you drew."
5150
+ }
5151
+ ]
3079
5152
  },
3080
5153
  {
3081
5154
  "name": "Merfolk Skyscout",
@@ -3103,7 +5176,17 @@
3103
5176
  "loyalty": null,
3104
5177
  "multiverse_id": 416872,
3105
5178
  "other_part": null,
3106
- "color_indicator": null
5179
+ "color_indicator": null,
5180
+ "rulings": [
5181
+ {
5182
+ "date": "6/15/2010",
5183
+ "text": "When Merfolk Skyscout blocks, its second ability triggers just once, even if it somehow blocked multiple attacking creatures."
5184
+ },
5185
+ {
5186
+ "date": "6/15/2010",
5187
+ "text": "You may target any permanent with the ability, including Merfolk Skyscout itself or a permanent that’s already untapped."
5188
+ }
5189
+ ]
3107
5190
  },
3108
5191
  {
3109
5192
  "name": "Mnemonic Wall",
@@ -3130,7 +5213,8 @@
3130
5213
  "loyalty": null,
3131
5214
  "multiverse_id": 416873,
3132
5215
  "other_part": null,
3133
- "color_indicator": null
5216
+ "color_indicator": null,
5217
+ "rulings": []
3134
5218
  },
3135
5219
  {
3136
5220
  "name": "Negate",
@@ -3154,7 +5238,13 @@
3154
5238
  "loyalty": null,
3155
5239
  "multiverse_id": 416874,
3156
5240
  "other_part": null,
3157
- "color_indicator": null
5241
+ "color_indicator": null,
5242
+ "rulings": [
5243
+ {
5244
+ "date": "10/1/2009",
5245
+ "text": "A “creature spell” is any spell with the type creature, even if it has other types such as artifact or enchantment. Older cards of type summon are also creature spells."
5246
+ }
5247
+ ]
3158
5248
  },
3159
5249
  {
3160
5250
  "name": "Omenspeaker",
@@ -3181,7 +5271,25 @@
3181
5271
  "loyalty": null,
3182
5272
  "multiverse_id": 416875,
3183
5273
  "other_part": null,
3184
- "color_indicator": null
5274
+ "color_indicator": null,
5275
+ "rulings": [
5276
+ {
5277
+ "date": "9/15/2013",
5278
+ "text": "When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom."
5279
+ },
5280
+ {
5281
+ "date": "9/15/2013",
5282
+ "text": "You choose how to order cards returned to your library after scrying no matter where you put them."
5283
+ },
5284
+ {
5285
+ "date": "9/15/2013",
5286
+ "text": "You perform the actions stated on a card in sequence. For some spells and abilities, that means you’ll scry last. For others, that means you’ll scry and then perform other actions."
5287
+ },
5288
+ {
5289
+ "date": "9/15/2013",
5290
+ "text": "Scry appears on some spells and abilities with one or more targets. If all of the spell or ability’s targets are illegal when it tries to resolve, it won’t resolve and none of its effects will happen. You won’t scry."
5291
+ }
5292
+ ]
3185
5293
  },
3186
5294
  {
3187
5295
  "name": "Repulse",
@@ -3206,7 +5314,8 @@
3206
5314
  "loyalty": null,
3207
5315
  "multiverse_id": 416876,
3208
5316
  "other_part": null,
3209
- "color_indicator": null
5317
+ "color_indicator": null,
5318
+ "rulings": []
3210
5319
  },
3211
5320
  {
3212
5321
  "name": "Serum Visions",
@@ -3230,7 +5339,8 @@
3230
5339
  "loyalty": null,
3231
5340
  "multiverse_id": 416877,
3232
5341
  "other_part": null,
3233
- "color_indicator": null
5342
+ "color_indicator": null,
5343
+ "rulings": []
3234
5344
  },
3235
5345
  {
3236
5346
  "name": "Show and Tell",
@@ -3254,7 +5364,21 @@
3254
5364
  "loyalty": null,
3255
5365
  "multiverse_id": 416878,
3256
5366
  "other_part": null,
3257
- "color_indicator": null
5367
+ "color_indicator": null,
5368
+ "rulings": [
5369
+ {
5370
+ "date": "10/4/2004",
5371
+ "text": "If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order."
5372
+ },
5373
+ {
5374
+ "date": "10/4/2004",
5375
+ "text": "Players choose cards during resolution, not announcement."
5376
+ },
5377
+ {
5378
+ "date": "4/1/2008",
5379
+ "text": "The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously."
5380
+ }
5381
+ ]
3258
5382
  },
3259
5383
  {
3260
5384
  "name": "Sphinx of Magosi",
@@ -3281,7 +5405,8 @@
3281
5405
  "loyalty": null,
3282
5406
  "multiverse_id": 416879,
3283
5407
  "other_part": null,
3284
- "color_indicator": null
5408
+ "color_indicator": null,
5409
+ "rulings": []
3285
5410
  },
3286
5411
  {
3287
5412
  "name": "Traumatic Visions",
@@ -3306,7 +5431,25 @@
3306
5431
  "loyalty": null,
3307
5432
  "multiverse_id": 416880,
3308
5433
  "other_part": null,
3309
- "color_indicator": null
5434
+ "color_indicator": null,
5435
+ "rulings": [
5436
+ {
5437
+ "date": "2/1/2009",
5438
+ "text": "Unlike the normal cycling ability, basic landcycling doesn’t allow you to draw a card. Instead, it lets you search your library for a basic land card. You don’t choose the type of basic land card you’ll find until you’re performing the search. After you choose a basic land card in your library, you reveal it, put it into your hand, then shuffle your library."
5439
+ },
5440
+ {
5441
+ "date": "2/1/2009",
5442
+ "text": "Basic landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being basic landcycled. Any ability that stops a cycling ability from being activated also stops a basic landcycling ability from being activated."
5443
+ },
5444
+ {
5445
+ "date": "2/1/2009",
5446
+ "text": "Basic landcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with basic landcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not."
5447
+ },
5448
+ {
5449
+ "date": "2/1/2009",
5450
+ "text": "You can choose not to find a basic land card, even if there is one in your library."
5451
+ }
5452
+ ]
3310
5453
  },
3311
5454
  {
3312
5455
  "name": "Vaporkin",
@@ -3333,7 +5476,8 @@
3333
5476
  "loyalty": null,
3334
5477
  "multiverse_id": 416881,
3335
5478
  "other_part": null,
3336
- "color_indicator": null
5479
+ "color_indicator": null,
5480
+ "rulings": []
3337
5481
  },
3338
5482
  {
3339
5483
  "name": "Vertigo Spawn",
@@ -3360,7 +5504,17 @@
3360
5504
  "loyalty": null,
3361
5505
  "multiverse_id": 416882,
3362
5506
  "other_part": null,
3363
- "color_indicator": null
5507
+ "color_indicator": null,
5508
+ "rulings": [
5509
+ {
5510
+ "date": "2/1/2006",
5511
+ "text": "If the creature was already tapped when Vertigo Spawn blocked it, that creature still won’t untap during its controller’s next untap step."
5512
+ },
5513
+ {
5514
+ "date": "2/1/2006",
5515
+ "text": "If two Vertigo Spawns block the same creature, both abilities trigger, but each only affects the creature during its controller’s next untap step. The creature can untap during its controller’s untap step following that one."
5516
+ }
5517
+ ]
3364
5518
  },
3365
5519
  {
3366
5520
  "name": "Absorb Vis",
@@ -3385,7 +5539,25 @@
3385
5539
  "loyalty": null,
3386
5540
  "multiverse_id": 416883,
3387
5541
  "other_part": null,
3388
- "color_indicator": null
5542
+ "color_indicator": null,
5543
+ "rulings": [
5544
+ {
5545
+ "date": "2/1/2009",
5546
+ "text": "Unlike the normal cycling ability, basic landcycling doesn’t allow you to draw a card. Instead, it lets you search your library for a basic land card. You don’t choose the type of basic land card you’ll find until you’re performing the search. After you choose a basic land card in your library, you reveal it, put it into your hand, then shuffle your library."
5547
+ },
5548
+ {
5549
+ "date": "2/1/2009",
5550
+ "text": "Basic landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being basic landcycled. Any ability that stops a cycling ability from being activated also stops a basic landcycling ability from being activated."
5551
+ },
5552
+ {
5553
+ "date": "2/1/2009",
5554
+ "text": "Basic landcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with basic landcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not."
5555
+ },
5556
+ {
5557
+ "date": "2/1/2009",
5558
+ "text": "You can choose not to find a basic land card, even if there is one in your library."
5559
+ }
5560
+ ]
3389
5561
  },
3390
5562
  {
3391
5563
  "name": "Altar's Reap",
@@ -3410,7 +5582,17 @@
3410
5582
  "loyalty": null,
3411
5583
  "multiverse_id": 416884,
3412
5584
  "other_part": null,
3413
- "color_indicator": null
5585
+ "color_indicator": null,
5586
+ "rulings": [
5587
+ {
5588
+ "date": "4/15/2013",
5589
+ "text": "You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures."
5590
+ },
5591
+ {
5592
+ "date": "4/15/2013",
5593
+ "text": "Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell."
5594
+ }
5595
+ ]
3414
5596
  },
3415
5597
  {
3416
5598
  "name": "Avatar of Woe",
@@ -3438,7 +5620,13 @@
3438
5620
  "loyalty": null,
3439
5621
  "multiverse_id": 416885,
3440
5622
  "other_part": null,
3441
- "color_indicator": null
5623
+ "color_indicator": null,
5624
+ "rulings": [
5625
+ {
5626
+ "date": "10/4/2004",
5627
+ "text": "The converted mana cost of this card is still 8, even if you only pay {B}{B} to cast it."
5628
+ }
5629
+ ]
3442
5630
  },
3443
5631
  {
3444
5632
  "name": "Blood-Toll Harpy",
@@ -3465,7 +5653,8 @@
3465
5653
  "loyalty": null,
3466
5654
  "multiverse_id": 416886,
3467
5655
  "other_part": null,
3468
- "color_indicator": null
5656
+ "color_indicator": null,
5657
+ "rulings": []
3469
5658
  },
3470
5659
  {
3471
5660
  "name": "Child of Night",
@@ -3483,7 +5672,7 @@
3483
5672
  "mana_cost": "1B",
3484
5673
  "converted_mana_cost": 2,
3485
5674
  "oracle_text": [
3486
- "Lifelink (Damage dealt by this creature also causes you to gain that much life.)"
5675
+ "Lifelink"
3487
5676
  ],
3488
5677
  "flavor_text": "Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.",
3489
5678
  "power": "2",
@@ -3491,7 +5680,8 @@
3491
5680
  "loyalty": null,
3492
5681
  "multiverse_id": 416887,
3493
5682
  "other_part": null,
3494
- "color_indicator": null
5683
+ "color_indicator": null,
5684
+ "rulings": []
3495
5685
  },
3496
5686
  {
3497
5687
  "name": "Death Wind",
@@ -3515,7 +5705,8 @@
3515
5705
  "loyalty": null,
3516
5706
  "multiverse_id": 416888,
3517
5707
  "other_part": null,
3518
- "color_indicator": null
5708
+ "color_indicator": null,
5709
+ "rulings": []
3519
5710
  },
3520
5711
  {
3521
5712
  "name": "Diabolic Tutor",
@@ -3539,7 +5730,8 @@
3539
5730
  "loyalty": null,
3540
5731
  "multiverse_id": 416889,
3541
5732
  "other_part": null,
3542
- "color_indicator": null
5733
+ "color_indicator": null,
5734
+ "rulings": []
3543
5735
  },
3544
5736
  {
3545
5737
  "name": "Driver of the Dead",
@@ -3565,7 +5757,13 @@
3565
5757
  "loyalty": null,
3566
5758
  "multiverse_id": 416890,
3567
5759
  "other_part": null,
3568
- "color_indicator": null
5760
+ "color_indicator": null,
5761
+ "rulings": [
5762
+ {
5763
+ "date": "5/1/2012",
5764
+ "text": "If Driver of the Dead dies at the same time as a creature with converted mana cost 2 or less, you can target that card and return it to the battlefield."
5765
+ }
5766
+ ]
3569
5767
  },
3570
5768
  {
3571
5769
  "name": "Farbog Boneflinger",
@@ -3591,7 +5789,13 @@
3591
5789
  "loyalty": null,
3592
5790
  "multiverse_id": 416891,
3593
5791
  "other_part": null,
3594
- "color_indicator": null
5792
+ "color_indicator": null,
5793
+ "rulings": [
5794
+ {
5795
+ "date": "1/22/2011",
5796
+ "text": "Farbog Boneflinger’s ability is mandatory. If it’s the only creature on the battlefield, you must choose it as the target and give it -2/-2 until end of turn."
5797
+ }
5798
+ ]
3595
5799
  },
3596
5800
  {
3597
5801
  "name": "Festergloom",
@@ -3615,7 +5819,8 @@
3615
5819
  "loyalty": null,
3616
5820
  "multiverse_id": 416892,
3617
5821
  "other_part": null,
3618
- "color_indicator": null
5822
+ "color_indicator": null,
5823
+ "rulings": []
3619
5824
  },
3620
5825
  {
3621
5826
  "name": "Fleshbag Marauder",
@@ -3642,7 +5847,17 @@
3642
5847
  "loyalty": null,
3643
5848
  "multiverse_id": 416893,
3644
5849
  "other_part": null,
3645
- "color_indicator": null
5850
+ "color_indicator": null,
5851
+ "rulings": [
5852
+ {
5853
+ "date": "10/1/2008",
5854
+ "text": "When the ability resolves, you may sacrifice Fleshbag Marauder itself. If you control no other creatures, you’ll have to sacrifice Fleshbag Marauder."
5855
+ },
5856
+ {
5857
+ "date": "6/22/2015",
5858
+ "text": "As Fleshbag Marauder’s ability resolves, first you choose a creature to sacrifice, then each other player in turn order chooses a creature to sacrifice, then all those creatures are sacrificed simultaneously."
5859
+ }
5860
+ ]
3646
5861
  },
3647
5862
  {
3648
5863
  "name": "Guul Draz Specter",
@@ -3670,7 +5885,8 @@
3670
5885
  "loyalty": null,
3671
5886
  "multiverse_id": 416894,
3672
5887
  "other_part": null,
3673
- "color_indicator": null
5888
+ "color_indicator": null,
5889
+ "rulings": []
3674
5890
  },
3675
5891
  {
3676
5892
  "name": "Harvester of Souls",
@@ -3697,7 +5913,8 @@
3697
5913
  "loyalty": null,
3698
5914
  "multiverse_id": 416895,
3699
5915
  "other_part": null,
3700
- "color_indicator": null
5916
+ "color_indicator": null,
5917
+ "rulings": []
3701
5918
  },
3702
5919
  {
3703
5920
  "name": "Infest",
@@ -3721,7 +5938,8 @@
3721
5938
  "loyalty": null,
3722
5939
  "multiverse_id": 416896,
3723
5940
  "other_part": null,
3724
- "color_indicator": null
5941
+ "color_indicator": null,
5942
+ "rulings": []
3725
5943
  },
3726
5944
  {
3727
5945
  "name": "Inquisition of Kozilek",
@@ -3745,7 +5963,13 @@
3745
5963
  "loyalty": null,
3746
5964
  "multiverse_id": 416897,
3747
5965
  "other_part": null,
3748
- "color_indicator": null
5966
+ "color_indicator": null,
5967
+ "rulings": [
5968
+ {
5969
+ "date": "2/1/2014",
5970
+ "text": "If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would."
5971
+ }
5972
+ ]
3749
5973
  },
3750
5974
  {
3751
5975
  "name": "Keepsake Gorgon",
@@ -3773,7 +5997,21 @@
3773
5997
  "loyalty": null,
3774
5998
  "multiverse_id": 416898,
3775
5999
  "other_part": null,
3776
- "color_indicator": null
6000
+ "color_indicator": null,
6001
+ "rulings": [
6002
+ {
6003
+ "date": "9/15/2013",
6004
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
6005
+ },
6006
+ {
6007
+ "date": "9/15/2013",
6008
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
6009
+ },
6010
+ {
6011
+ "date": "9/15/2013",
6012
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
6013
+ }
6014
+ ]
3777
6015
  },
3778
6016
  {
3779
6017
  "name": "Mausoleum Turnkey",
@@ -3800,7 +6038,8 @@
3800
6038
  "loyalty": null,
3801
6039
  "multiverse_id": 416899,
3802
6040
  "other_part": null,
3803
- "color_indicator": null
6041
+ "color_indicator": null,
6042
+ "rulings": []
3804
6043
  },
3805
6044
  {
3806
6045
  "name": "Murder",
@@ -3824,7 +6063,8 @@
3824
6063
  "loyalty": null,
3825
6064
  "multiverse_id": 416900,
3826
6065
  "other_part": null,
3827
- "color_indicator": null
6066
+ "color_indicator": null,
6067
+ "rulings": []
3828
6068
  },
3829
6069
  {
3830
6070
  "name": "Phyrexian Arena",
@@ -3848,7 +6088,8 @@
3848
6088
  "loyalty": null,
3849
6089
  "multiverse_id": 416901,
3850
6090
  "other_part": null,
3851
- "color_indicator": null
6091
+ "color_indicator": null,
6092
+ "rulings": []
3852
6093
  },
3853
6094
  {
3854
6095
  "name": "Public Execution",
@@ -3872,7 +6113,21 @@
3872
6113
  "loyalty": null,
3873
6114
  "multiverse_id": 416902,
3874
6115
  "other_part": null,
3875
- "color_indicator": null
6116
+ "color_indicator": null,
6117
+ "rulings": [
6118
+ {
6119
+ "date": "7/1/2012",
6120
+ "text": "Only creatures controlled by the player when Public Execution resolves will get -2/-0. Creatures that enter the battlefield under that player’s control or that the player gains control of later in the turn are unaffected."
6121
+ },
6122
+ {
6123
+ "date": "7/1/2012",
6124
+ "text": "Public Execution targets only the creature it destroys. If that creature is an illegal target when Public Execution tries to resolve, it won’t resolve and none of its effects will happen. No creature will get -2/-0."
6125
+ },
6126
+ {
6127
+ "date": "7/1/2013",
6128
+ "text": "If the target creature regenerates or has indestructible, each other creature controlled by that creature’s controller will still get -2/-0."
6129
+ }
6130
+ ]
3876
6131
  },
3877
6132
  {
3878
6133
  "name": "Raise Dead",
@@ -3896,7 +6151,17 @@
3896
6151
  "loyalty": null,
3897
6152
  "multiverse_id": 416903,
3898
6153
  "other_part": null,
3899
- "color_indicator": null
6154
+ "color_indicator": null,
6155
+ "rulings": [
6156
+ {
6157
+ "date": "10/4/2004",
6158
+ "text": "You must show the card you bring out of the graveyard to your opponent."
6159
+ },
6160
+ {
6161
+ "date": "10/4/2004",
6162
+ "text": "The creature being brought back is chosen on announcement and not on resolution of the spell because it is targeted."
6163
+ }
6164
+ ]
3900
6165
  },
3901
6166
  {
3902
6167
  "name": "Sangromancer",
@@ -3925,7 +6190,13 @@
3925
6190
  "loyalty": null,
3926
6191
  "multiverse_id": 416904,
3927
6192
  "other_part": null,
3928
- "color_indicator": null
6193
+ "color_indicator": null,
6194
+ "rulings": [
6195
+ {
6196
+ "date": "6/1/2011",
6197
+ "text": "If one or more creatures an opponent controls are put into the graveyard at the same time as Sangromancer, Sangromancer’s first ability will trigger that many times."
6198
+ }
6199
+ ]
3929
6200
  },
3930
6201
  {
3931
6202
  "name": "Shambling Goblin",
@@ -3952,7 +6223,8 @@
3952
6223
  "loyalty": null,
3953
6224
  "multiverse_id": 416905,
3954
6225
  "other_part": null,
3955
- "color_indicator": null
6226
+ "color_indicator": null,
6227
+ "rulings": []
3956
6228
  },
3957
6229
  {
3958
6230
  "name": "Stromkirk Patrol",
@@ -3979,7 +6251,8 @@
3979
6251
  "loyalty": null,
3980
6252
  "multiverse_id": 416906,
3981
6253
  "other_part": null,
3982
- "color_indicator": null
6254
+ "color_indicator": null,
6255
+ "rulings": []
3983
6256
  },
3984
6257
  {
3985
6258
  "name": "Unnerve",
@@ -4003,7 +6276,13 @@
4003
6276
  "loyalty": null,
4004
6277
  "multiverse_id": 416907,
4005
6278
  "other_part": null,
4006
- "color_indicator": null
6279
+ "color_indicator": null,
6280
+ "rulings": [
6281
+ {
6282
+ "date": "10/4/2004",
6283
+ "text": "Players with less than 2 cards discard all they have."
6284
+ }
6285
+ ]
4007
6286
  },
4008
6287
  {
4009
6288
  "name": "Burn Away",
@@ -4027,7 +6306,13 @@
4027
6306
  "loyalty": null,
4028
6307
  "multiverse_id": 416908,
4029
6308
  "other_part": null,
4030
- "color_indicator": null
6309
+ "color_indicator": null,
6310
+ "rulings": [
6311
+ {
6312
+ "date": "9/20/2014",
6313
+ "text": "If the creature doesn’t die that turn, the delayed triggered ability will simply cease to exist. It won’t trigger on a future turn."
6314
+ }
6315
+ ]
4031
6316
  },
4032
6317
  {
4033
6318
  "name": "Burning Wish",
@@ -4051,7 +6336,33 @@
4051
6336
  "loyalty": null,
4052
6337
  "multiverse_id": 416909,
4053
6338
  "other_part": null,
4054
- "color_indicator": null
6339
+ "color_indicator": null,
6340
+ "rulings": [
6341
+ {
6342
+ "date": "10/4/2004",
6343
+ "text": "Can’t acquire the Ante cards. They are considered still “in the game” as are cards in the library and the graveyard."
6344
+ },
6345
+ {
6346
+ "date": "5/1/2007",
6347
+ "text": "The choice is optional."
6348
+ },
6349
+ {
6350
+ "date": "5/1/2007",
6351
+ "text": "If you fail to find something, you still exile this."
6352
+ },
6353
+ {
6354
+ "date": "9/16/2007",
6355
+ "text": "Can’t acquire cards that are phased out."
6356
+ },
6357
+ {
6358
+ "date": "10/1/2009",
6359
+ "text": "You can’t acquire exiled cards because those cards are still in one of the game’s zones."
6360
+ },
6361
+ {
6362
+ "date": "10/1/2009",
6363
+ "text": "In a sanctioned event, a card that’s “outside the game” is one that’s in your sideboard. In an unsanctioned event, you may choose any card from your collection."
6364
+ }
6365
+ ]
4055
6366
  },
4056
6367
  {
4057
6368
  "name": "Charmbreaker Devils",
@@ -4078,7 +6389,21 @@
4078
6389
  "loyalty": null,
4079
6390
  "multiverse_id": 416910,
4080
6391
  "other_part": null,
4081
- "color_indicator": null
6392
+ "color_indicator": null,
6393
+ "rulings": [
6394
+ {
6395
+ "date": "11/17/2017",
6396
+ "text": "The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils’s first ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned."
6397
+ },
6398
+ {
6399
+ "date": "11/17/2017",
6400
+ "text": "Because the first ability doesn’t target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand."
6401
+ },
6402
+ {
6403
+ "date": "11/17/2017",
6404
+ "text": "All players get to see which card you chose at random as it’s returned to your hand."
6405
+ }
6406
+ ]
4082
6407
  },
4083
6408
  {
4084
6409
  "name": "Coordinated Assault",
@@ -4102,7 +6427,8 @@
4102
6427
  "loyalty": null,
4103
6428
  "multiverse_id": 416911,
4104
6429
  "other_part": null,
4105
- "color_indicator": null
6430
+ "color_indicator": null,
6431
+ "rulings": []
4106
6432
  },
4107
6433
  {
4108
6434
  "name": "Ember Beast",
@@ -4128,7 +6454,21 @@
4128
6454
  "loyalty": null,
4129
6455
  "multiverse_id": 416912,
4130
6456
  "other_part": null,
4131
- "color_indicator": null
6457
+ "color_indicator": null,
6458
+ "rulings": [
6459
+ {
6460
+ "date": "1/24/2013",
6461
+ "text": "Ember Beast can’t attack or block unless another creature is also assigned to attack or block at the same time. Notably, two Ember Beasts can attack or block together."
6462
+ },
6463
+ {
6464
+ "date": "1/24/2013",
6465
+ "text": "Once Ember Beast has been declared as an attacker or blocker, it doesn’t matter what happens to the other creature(s)."
6466
+ },
6467
+ {
6468
+ "date": "1/24/2013",
6469
+ "text": "Other creatures assigned to attack alongside Ember Beast don’t have to attack the same player or planeswalker. Other creatures assigned to block alongside Ember Beast don’t have to block the same creature as Ember Beast."
6470
+ }
6471
+ ]
4132
6472
  },
4133
6473
  {
4134
6474
  "name": "Fiery Fall",
@@ -4153,7 +6493,25 @@
4153
6493
  "loyalty": null,
4154
6494
  "multiverse_id": 416913,
4155
6495
  "other_part": null,
4156
- "color_indicator": null
6496
+ "color_indicator": null,
6497
+ "rulings": [
6498
+ {
6499
+ "date": "2/1/2009",
6500
+ "text": "Unlike the normal cycling ability, basic landcycling doesn’t allow you to draw a card. Instead, it lets you search your library for a basic land card. You don’t choose the type of basic land card you’ll find until you’re performing the search. After you choose a basic land card in your library, you reveal it, put it into your hand, then shuffle your library."
6501
+ },
6502
+ {
6503
+ "date": "2/1/2009",
6504
+ "text": "Basic landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being basic landcycled. Any ability that stops a cycling ability from being activated also stops a basic landcycling ability from being activated."
6505
+ },
6506
+ {
6507
+ "date": "2/1/2009",
6508
+ "text": "Basic landcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with basic landcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not."
6509
+ },
6510
+ {
6511
+ "date": "2/1/2009",
6512
+ "text": "You can choose not to find a basic land card, even if there is one in your library."
6513
+ }
6514
+ ]
4157
6515
  },
4158
6516
  {
4159
6517
  "name": "Flame Slash",
@@ -4177,7 +6535,8 @@
4177
6535
  "loyalty": null,
4178
6536
  "multiverse_id": 416914,
4179
6537
  "other_part": null,
4180
- "color_indicator": null
6538
+ "color_indicator": null,
6539
+ "rulings": []
4181
6540
  },
4182
6541
  {
4183
6542
  "name": "Gang of Devils",
@@ -4203,7 +6562,13 @@
4203
6562
  "loyalty": null,
4204
6563
  "multiverse_id": 416915,
4205
6564
  "other_part": null,
4206
- "color_indicator": null
6565
+ "color_indicator": null,
6566
+ "rulings": [
6567
+ {
6568
+ "date": "5/1/2012",
6569
+ "text": "You divide the damage as you put Gang of Devils’s triggered ability on the stack, not as it resolves. Each target must be assigned at least 1 damage. (In other words, as you put the ability on the stack, you choose whether to have it deal 3 damage to a single target, 2 damage to one target and 1 damage to another target, or 1 damage to each of three targets.)"
6570
+ }
6571
+ ]
4207
6572
  },
4208
6573
  {
4209
6574
  "name": "Goblin Balloon Brigade",
@@ -4230,7 +6595,17 @@
4230
6595
  "loyalty": null,
4231
6596
  "multiverse_id": 416916,
4232
6597
  "other_part": null,
4233
- "color_indicator": null
6598
+ "color_indicator": null,
6599
+ "rulings": [
6600
+ {
6601
+ "date": "8/1/2008",
6602
+ "text": "You can activate the ability repeatedly during a turn. This generally has no additional effect, unless some other effect (like that from Adarkar Windform has caused it to lose flying since the last time the ability resolved."
6603
+ },
6604
+ {
6605
+ "date": "8/15/2010",
6606
+ "text": "For flying to work as an evasion ability, an attacking Goblin Balloon Brigade’s ability must be activated before the declare blockers step begins. Once Goblin Balloon Brigade has become blocked, giving it flying won’t change that."
6607
+ }
6608
+ ]
4234
6609
  },
4235
6610
  {
4236
6611
  "name": "Goblin Tunneler",
@@ -4257,7 +6632,17 @@
4257
6632
  "loyalty": null,
4258
6633
  "multiverse_id": 416917,
4259
6634
  "other_part": null,
4260
- "color_indicator": null
6635
+ "color_indicator": null,
6636
+ "rulings": [
6637
+ {
6638
+ "date": "6/15/2010",
6639
+ "text": "The power of the targeted creature is checked both as you target it and as the ability resolves. After the ability resolves, the creature can’t be blocked that turn even if its power becomes greater than 2."
6640
+ },
6641
+ {
6642
+ "date": "6/15/2010",
6643
+ "text": "The ability doesn’t grant an ability to the targeted creature. Rather, it affects the game rules and states something that’s now true about that creature. After the ability resolves, the creature can’t be blocked that turn even if it loses all abilities."
6644
+ }
6645
+ ]
4261
6646
  },
4262
6647
  {
4263
6648
  "name": "Gratuitous Violence",
@@ -4281,7 +6666,8 @@
4281
6666
  "loyalty": null,
4282
6667
  "multiverse_id": 416918,
4283
6668
  "other_part": null,
4284
- "color_indicator": null
6669
+ "color_indicator": null,
6670
+ "rulings": []
4285
6671
  },
4286
6672
  {
4287
6673
  "name": "Guttersnipe",
@@ -4308,7 +6694,17 @@
4308
6694
  "loyalty": null,
4309
6695
  "multiverse_id": 416919,
4310
6696
  "other_part": null,
4311
- "color_indicator": null
6697
+ "color_indicator": null,
6698
+ "rulings": [
6699
+ {
6700
+ "date": "7/13/2018",
6701
+ "text": "Guttersnipe’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered."
6702
+ },
6703
+ {
6704
+ "date": "7/13/2018",
6705
+ "text": "In a Two-Headed Giant game, Guttersnipe’s ability causes the opposing team to lose 4 life."
6706
+ }
6707
+ ]
4312
6708
  },
4313
6709
  {
4314
6710
  "name": "Hamletback Goliath",
@@ -4335,7 +6731,13 @@
4335
6731
  "loyalty": null,
4336
6732
  "multiverse_id": 416920,
4337
6733
  "other_part": null,
4338
- "color_indicator": null
6734
+ "color_indicator": null,
6735
+ "rulings": [
6736
+ {
6737
+ "date": "7/1/2012",
6738
+ "text": "The value of X is determined as the ability begins resolving. If the other creature is no longer on the battlefield, its last known existence on the battlefield is checked to determine its power."
6739
+ }
6740
+ ]
4339
6741
  },
4340
6742
  {
4341
6743
  "name": "Havengul Vampire",
@@ -4362,7 +6764,8 @@
4362
6764
  "loyalty": null,
4363
6765
  "multiverse_id": 416921,
4364
6766
  "other_part": null,
4365
- "color_indicator": null
6767
+ "color_indicator": null,
6768
+ "rulings": []
4366
6769
  },
4367
6770
  {
4368
6771
  "name": "Hurly-Burly",
@@ -4388,7 +6791,8 @@
4388
6791
  "loyalty": null,
4389
6792
  "multiverse_id": 416922,
4390
6793
  "other_part": null,
4391
- "color_indicator": null
6794
+ "color_indicator": null,
6795
+ "rulings": []
4392
6796
  },
4393
6797
  {
4394
6798
  "name": "Ill-Tempered Cyclops",
@@ -4415,7 +6819,21 @@
4415
6819
  "loyalty": null,
4416
6820
  "multiverse_id": 416923,
4417
6821
  "other_part": null,
4418
- "color_indicator": null
6822
+ "color_indicator": null,
6823
+ "rulings": [
6824
+ {
6825
+ "date": "9/15/2013",
6826
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
6827
+ },
6828
+ {
6829
+ "date": "9/15/2013",
6830
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
6831
+ },
6832
+ {
6833
+ "date": "9/15/2013",
6834
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
6835
+ }
6836
+ ]
4419
6837
  },
4420
6838
  {
4421
6839
  "name": "Kiln Fiend",
@@ -4442,7 +6860,13 @@
4442
6860
  "loyalty": null,
4443
6861
  "multiverse_id": 416924,
4444
6862
  "other_part": null,
4445
- "color_indicator": null
6863
+ "color_indicator": null,
6864
+ "rulings": [
6865
+ {
6866
+ "date": "6/15/2010",
6867
+ "text": "If you cast an instant or sorcery spell, Kiln Fiend’s ability triggers and goes on the stack on top of it. The ability will resolve before the spell does."
6868
+ }
6869
+ ]
4446
6870
  },
4447
6871
  {
4448
6872
  "name": "Ogre Sentry",
@@ -4469,7 +6893,8 @@
4469
6893
  "loyalty": null,
4470
6894
  "multiverse_id": 416925,
4471
6895
  "other_part": null,
4472
- "color_indicator": null
6896
+ "color_indicator": null,
6897
+ "rulings": []
4473
6898
  },
4474
6899
  {
4475
6900
  "name": "Stoneshock Giant",
@@ -4496,7 +6921,29 @@
4496
6921
  "loyalty": null,
4497
6922
  "multiverse_id": 416926,
4498
6923
  "other_part": null,
4499
- "color_indicator": null
6924
+ "color_indicator": null,
6925
+ "rulings": [
6926
+ {
6927
+ "date": "9/15/2013",
6928
+ "text": "If blockers have already been declared when Stoneshock Giant’s last ability resolves, those blocks won’t change or become undone."
6929
+ },
6930
+ {
6931
+ "date": "9/15/2013",
6932
+ "text": "Your opponents can’t assign any creature without flying to block that turn, even if that creature had flying or wasn’t on the battlefield under one of your opponent’s control when Stoneshock Giant’s ability resolved."
6933
+ },
6934
+ {
6935
+ "date": "9/15/2013",
6936
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
6937
+ },
6938
+ {
6939
+ "date": "9/15/2013",
6940
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
6941
+ },
6942
+ {
6943
+ "date": "9/15/2013",
6944
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
6945
+ }
6946
+ ]
4500
6947
  },
4501
6948
  {
4502
6949
  "name": "Sulfurous Blast",
@@ -4520,7 +6967,8 @@
4520
6967
  "loyalty": null,
4521
6968
  "multiverse_id": 416927,
4522
6969
  "other_part": null,
4523
- "color_indicator": null
6970
+ "color_indicator": null,
6971
+ "rulings": []
4524
6972
  },
4525
6973
  {
4526
6974
  "name": "Tormenting Voice",
@@ -4545,7 +6993,13 @@
4545
6993
  "loyalty": null,
4546
6994
  "multiverse_id": 416928,
4547
6995
  "other_part": null,
4548
- "color_indicator": null
6996
+ "color_indicator": null,
6997
+ "rulings": [
6998
+ {
6999
+ "date": "7/13/2018",
7000
+ "text": "You must discard exactly one card to cast Tormenting Voice; you can’t cast it without discarding a card, and you can’t discard additional cards."
7001
+ }
7002
+ ]
4549
7003
  },
4550
7004
  {
4551
7005
  "name": "Trumpet Blast",
@@ -4569,7 +7023,21 @@
4569
7023
  "loyalty": null,
4570
7024
  "multiverse_id": 416929,
4571
7025
  "other_part": null,
4572
- "color_indicator": null
7026
+ "color_indicator": null,
7027
+ "rulings": [
7028
+ {
7029
+ "date": "10/1/2009",
7030
+ "text": "An “attacking creature” is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat."
7031
+ },
7032
+ {
7033
+ "date": "10/1/2009",
7034
+ "text": "Even though Trumpet Blast affects only attacking creatures, the bonus will remain for the rest of the turn."
7035
+ },
7036
+ {
7037
+ "date": "9/20/2014",
7038
+ "text": "Only creatures that are attacking as Trumpet Blast resolves will receive the bonus. In other words, casting it before you’ve declared attackers usually won’t do anything."
7039
+ }
7040
+ ]
4573
7041
  },
4574
7042
  {
4575
7043
  "name": "Twin Bolt",
@@ -4593,7 +7061,17 @@
4593
7061
  "loyalty": null,
4594
7062
  "multiverse_id": 416930,
4595
7063
  "other_part": null,
4596
- "color_indicator": null
7064
+ "color_indicator": null,
7065
+ "rulings": [
7066
+ {
7067
+ "date": "2/25/2015",
7068
+ "text": "You choose whether Twin Bolt has one target that will be dealt 2 damage or two targets that will each be dealt 1 damage as you cast Twin Bolt."
7069
+ },
7070
+ {
7071
+ "date": "2/25/2015",
7072
+ "text": "If you cast Twin Bolt with two targets and one of those targets becomes illegal before Twin Bolt resolves, the remaining legal target will be dealt 1 damage. You can’t change the original division of damage."
7073
+ }
7074
+ ]
4597
7075
  },
4598
7076
  {
4599
7077
  "name": "Beast Within",
@@ -4617,7 +7095,17 @@
4617
7095
  "loyalty": null,
4618
7096
  "multiverse_id": 416931,
4619
7097
  "other_part": null,
4620
- "color_indicator": null
7098
+ "color_indicator": null,
7099
+ "rulings": [
7100
+ {
7101
+ "date": "6/1/2011",
7102
+ "text": "If the permanent is an illegal target when Beast Within tries to resolve, the spell won’t resolve and none of its effects will happen. The permanent’s controller won’t get a Beast token."
7103
+ },
7104
+ {
7105
+ "date": "7/1/2013",
7106
+ "text": "If the permanent is still a legal target but is not destroyed (perhaps because it regenerated or has indestructible), its controller still gets the Beast token."
7107
+ }
7108
+ ]
4621
7109
  },
4622
7110
  {
4623
7111
  "name": "Berserk",
@@ -4642,7 +7130,13 @@
4642
7130
  "loyalty": null,
4643
7131
  "multiverse_id": 416932,
4644
7132
  "other_part": null,
4645
- "color_indicator": null
7133
+ "color_indicator": null,
7134
+ "rulings": [
7135
+ {
7136
+ "date": "10/4/2004",
7137
+ "text": "If the permanent stops being a creature before the end of the turn, it is still destroyed."
7138
+ }
7139
+ ]
4646
7140
  },
4647
7141
  {
4648
7142
  "name": "Birds of Paradise",
@@ -4669,7 +7163,8 @@
4669
7163
  "loyalty": null,
4670
7164
  "multiverse_id": 416933,
4671
7165
  "other_part": null,
4672
- "color_indicator": null
7166
+ "color_indicator": null,
7167
+ "rulings": []
4673
7168
  },
4674
7169
  {
4675
7170
  "name": "Brushstrider",
@@ -4695,7 +7190,8 @@
4695
7190
  "loyalty": null,
4696
7191
  "multiverse_id": 416934,
4697
7192
  "other_part": null,
4698
- "color_indicator": null
7193
+ "color_indicator": null,
7194
+ "rulings": []
4699
7195
  },
4700
7196
  {
4701
7197
  "name": "Burgeoning",
@@ -4719,7 +7215,13 @@
4719
7215
  "loyalty": null,
4720
7216
  "multiverse_id": 416935,
4721
7217
  "other_part": null,
4722
- "color_indicator": null
7218
+ "color_indicator": null,
7219
+ "rulings": [
7220
+ {
7221
+ "date": "10/4/2004",
7222
+ "text": "Playing a land will trigger it, but putting a land onto the battlefield as part of an effect will not."
7223
+ }
7224
+ ]
4723
7225
  },
4724
7226
  {
4725
7227
  "name": "Copperhorn Scout",
@@ -4746,7 +7248,17 @@
4746
7248
  "loyalty": null,
4747
7249
  "multiverse_id": 416936,
4748
7250
  "other_part": null,
4749
- "color_indicator": null
7251
+ "color_indicator": null,
7252
+ "rulings": [
7253
+ {
7254
+ "date": "1/1/2011",
7255
+ "text": "As Copperhorn Scout’s ability resolves, you’ll untap each other creature you control regardless of whether that creature was attacking."
7256
+ },
7257
+ {
7258
+ "date": "1/1/2011",
7259
+ "text": "Untapping an attacking creature doesn’t cause it to stop attacking."
7260
+ }
7261
+ ]
4750
7262
  },
4751
7263
  {
4752
7264
  "name": "Explosive Vegetation",
@@ -4770,7 +7282,8 @@
4770
7282
  "loyalty": null,
4771
7283
  "multiverse_id": 416937,
4772
7284
  "other_part": null,
4773
- "color_indicator": null
7285
+ "color_indicator": null,
7286
+ "rulings": []
4774
7287
  },
4775
7288
  {
4776
7289
  "name": "Fade into Antiquity",
@@ -4794,7 +7307,8 @@
4794
7307
  "loyalty": null,
4795
7308
  "multiverse_id": 416938,
4796
7309
  "other_part": null,
4797
- "color_indicator": null
7310
+ "color_indicator": null,
7311
+ "rulings": []
4798
7312
  },
4799
7313
  {
4800
7314
  "name": "Forgotten Ancient",
@@ -4821,7 +7335,25 @@
4821
7335
  "loyalty": null,
4822
7336
  "multiverse_id": 416939,
4823
7337
  "other_part": null,
4824
- "color_indicator": null
7338
+ "color_indicator": null,
7339
+ "rulings": [
7340
+ {
7341
+ "date": "10/4/2004",
7342
+ "text": "It does not get counters for copies of spells (as with Storm), just for spells that are actually cast."
7343
+ },
7344
+ {
7345
+ "date": "10/4/2004",
7346
+ "text": "The moving of counters is not a targeted ability."
7347
+ },
7348
+ {
7349
+ "date": "10/4/2004",
7350
+ "text": "You decide how many counters to move and where to move them when the ability resolves."
7351
+ },
7352
+ {
7353
+ "date": "10/4/2004",
7354
+ "text": "Putting on a counter is optional. If you forget to do so, it means you chose not to do so."
7355
+ }
7356
+ ]
4825
7357
  },
4826
7358
  {
4827
7359
  "name": "Irresistible Prey",
@@ -4846,7 +7378,25 @@
4846
7378
  "loyalty": null,
4847
7379
  "multiverse_id": 416940,
4848
7380
  "other_part": null,
4849
- "color_indicator": null
7381
+ "color_indicator": null,
7382
+ "rulings": [
7383
+ {
7384
+ "date": "6/15/2010",
7385
+ "text": "You can target a creature you don’t control or that otherwise couldn’t attack that turn."
7386
+ },
7387
+ {
7388
+ "date": "6/15/2010",
7389
+ "text": "If the targeted creature is an illegal target by the time Irresistible Prey resolves, the spell doesn’t resolve. You won’t draw a card."
7390
+ },
7391
+ {
7392
+ "date": "6/15/2010",
7393
+ "text": "The creature affected by Irresistible Prey doesn’t have to attack that turn."
7394
+ },
7395
+ {
7396
+ "date": "6/15/2010",
7397
+ "text": "If the affected creature attacks, the defending player must assign at least one blocker to it during the declare blockers step, unless that player controls no creatures that could block it."
7398
+ }
7399
+ ]
4850
7400
  },
4851
7401
  {
4852
7402
  "name": "Lace with Moonglove",
@@ -4871,7 +7421,13 @@
4871
7421
  "loyalty": null,
4872
7422
  "multiverse_id": 416941,
4873
7423
  "other_part": null,
4874
- "color_indicator": null
7424
+ "color_indicator": null,
7425
+ "rulings": [
7426
+ {
7427
+ "date": "10/1/2007",
7428
+ "text": "Deathtouch applies when any damage is dealt, not just when combat damage is dealt."
7429
+ }
7430
+ ]
4875
7431
  },
4876
7432
  {
4877
7433
  "name": "Lay of the Land",
@@ -4895,7 +7451,13 @@
4895
7451
  "loyalty": null,
4896
7452
  "multiverse_id": 416942,
4897
7453
  "other_part": null,
4898
- "color_indicator": null
7454
+ "color_indicator": null,
7455
+ "rulings": [
7456
+ {
7457
+ "date": "10/4/2004",
7458
+ "text": "Because the “search” requires you to find a card with certain characteristics, you don’t have to find the card if you don’t want to."
7459
+ }
7460
+ ]
4899
7461
  },
4900
7462
  {
4901
7463
  "name": "Manaplasm",
@@ -4921,7 +7483,17 @@
4921
7483
  "loyalty": null,
4922
7484
  "multiverse_id": 416943,
4923
7485
  "other_part": null,
4924
- "color_indicator": null
7486
+ "color_indicator": null,
7487
+ "rulings": [
7488
+ {
7489
+ "date": "10/1/2008",
7490
+ "text": "Converted mana cost takes into account only the mana symbols printed in the upper right corner of the card. Manaplasm doesn’t care about additional costs, alternative costs, cost-reduction effects, or what you actually paid to cast the spell."
7491
+ },
7492
+ {
7493
+ "date": "10/1/2008",
7494
+ "text": "While a spell with {X} in its cost is on the stack, its converted mana cost takes the chosen value of X into account. For example, if you cast Blaze (a spell with the mana cost {X}{R}) and choose a value of 5 for that X, then your Manaplasm will get +6/+6 until end of turn."
7495
+ }
7496
+ ]
4925
7497
  },
4926
7498
  {
4927
7499
  "name": "Nessian Asp",
@@ -4948,7 +7520,21 @@
4948
7520
  "loyalty": null,
4949
7521
  "multiverse_id": 416944,
4950
7522
  "other_part": null,
4951
- "color_indicator": null
7523
+ "color_indicator": null,
7524
+ "rulings": [
7525
+ {
7526
+ "date": "9/15/2013",
7527
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
7528
+ },
7529
+ {
7530
+ "date": "9/15/2013",
7531
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
7532
+ },
7533
+ {
7534
+ "date": "9/15/2013",
7535
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
7536
+ }
7537
+ ]
4952
7538
  },
4953
7539
  {
4954
7540
  "name": "Netcaster Spider",
@@ -4975,7 +7561,8 @@
4975
7561
  "loyalty": null,
4976
7562
  "multiverse_id": 416945,
4977
7563
  "other_part": null,
4978
- "color_indicator": null
7564
+ "color_indicator": null,
7565
+ "rulings": []
4979
7566
  },
4980
7567
  {
4981
7568
  "name": "Overrun",
@@ -4999,7 +7586,13 @@
4999
7586
  "loyalty": null,
5000
7587
  "multiverse_id": 416946,
5001
7588
  "other_part": null,
5002
- "color_indicator": null
7589
+ "color_indicator": null,
7590
+ "rulings": [
7591
+ {
7592
+ "date": "10/1/2009",
7593
+ "text": "Overrun affects only creatures you control at the time it resolves. It won’t affect creatures that come under your control later in the turn."
7594
+ }
7595
+ ]
5003
7596
  },
5004
7597
  {
5005
7598
  "name": "Plummet",
@@ -5023,7 +7616,8 @@
5023
7616
  "loyalty": null,
5024
7617
  "multiverse_id": 416947,
5025
7618
  "other_part": null,
5026
- "color_indicator": null
7619
+ "color_indicator": null,
7620
+ "rulings": []
5027
7621
  },
5028
7622
  {
5029
7623
  "name": "Prey Upon",
@@ -5047,7 +7641,13 @@
5047
7641
  "loyalty": null,
5048
7642
  "multiverse_id": 416948,
5049
7643
  "other_part": null,
5050
- "color_indicator": null
7644
+ "color_indicator": null,
7645
+ "rulings": [
7646
+ {
7647
+ "date": "12/7/2018",
7648
+ "text": "If either target is an illegal target as Prey Upon resolves, no creature will deal or be dealt damage."
7649
+ }
7650
+ ]
5051
7651
  },
5052
7652
  {
5053
7653
  "name": "Ravenous Leucrocota",
@@ -5074,7 +7674,21 @@
5074
7674
  "loyalty": null,
5075
7675
  "multiverse_id": 416949,
5076
7676
  "other_part": null,
5077
- "color_indicator": null
7677
+ "color_indicator": null,
7678
+ "rulings": [
7679
+ {
7680
+ "date": "4/26/2014",
7681
+ "text": "Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens."
7682
+ },
7683
+ {
7684
+ "date": "4/26/2014",
7685
+ "text": "Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous."
7686
+ },
7687
+ {
7688
+ "date": "4/26/2014",
7689
+ "text": "An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves."
7690
+ }
7691
+ ]
5078
7692
  },
5079
7693
  {
5080
7694
  "name": "Strength in Numbers",
@@ -5098,7 +7712,13 @@
5098
7712
  "loyalty": null,
5099
7713
  "multiverse_id": 416950,
5100
7714
  "other_part": null,
5101
- "color_indicator": null
7715
+ "color_indicator": null,
7716
+ "rulings": [
7717
+ {
7718
+ "date": "3/14/2017",
7719
+ "text": "The value of X is determined only as Strength in Numbers resolves. It won’t change later in the turn if the number of attacking creatures changes."
7720
+ }
7721
+ ]
5102
7722
  },
5103
7723
  {
5104
7724
  "name": "Sylvan Bounty",
@@ -5123,7 +7743,25 @@
5123
7743
  "loyalty": null,
5124
7744
  "multiverse_id": 416951,
5125
7745
  "other_part": null,
5126
- "color_indicator": null
7746
+ "color_indicator": null,
7747
+ "rulings": [
7748
+ {
7749
+ "date": "2/1/2009",
7750
+ "text": "Unlike the normal cycling ability, basic landcycling doesn’t allow you to draw a card. Instead, it lets you search your library for a basic land card. You don’t choose the type of basic land card you’ll find until you’re performing the search. After you choose a basic land card in your library, you reveal it, put it into your hand, then shuffle your library."
7751
+ },
7752
+ {
7753
+ "date": "2/1/2009",
7754
+ "text": "Basic landcycling is a form of cycling. Any ability that triggers on a card being cycled also triggers on a card being basic landcycled. Any ability that stops a cycling ability from being activated also stops a basic landcycling ability from being activated."
7755
+ },
7756
+ {
7757
+ "date": "2/1/2009",
7758
+ "text": "Basic landcycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with basic landcycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not."
7759
+ },
7760
+ {
7761
+ "date": "2/1/2009",
7762
+ "text": "You can choose not to find a basic land card, even if there is one in your library."
7763
+ }
7764
+ ]
5127
7765
  },
5128
7766
  {
5129
7767
  "name": "Voyaging Satyr",
@@ -5150,7 +7788,8 @@
5150
7788
  "loyalty": null,
5151
7789
  "multiverse_id": 416952,
5152
7790
  "other_part": null,
5153
- "color_indicator": null
7791
+ "color_indicator": null,
7792
+ "rulings": []
5154
7793
  },
5155
7794
  {
5156
7795
  "name": "Wild Pair",
@@ -5174,7 +7813,21 @@
5174
7813
  "loyalty": null,
5175
7814
  "multiverse_id": 416953,
5176
7815
  "other_part": null,
5177
- "color_indicator": null
7816
+ "color_indicator": null,
7817
+ "rulings": [
7818
+ {
7819
+ "date": "2/1/2007",
7820
+ "text": "If you cast a 2/2 Grizzly Bears, for example, you may then search for any creature with total power and toughness 4. It can be 0/4, 1/3, 2/2, or 3/1."
7821
+ },
7822
+ {
7823
+ "date": "2/1/2007",
7824
+ "text": "The game checks the power and toughness of the creature that just entered the battlefield as it exists on the battlefield. That might mean it’s impossible to get another copy of that same card. For example, a Triskelion on the battlefield is 4/4, but a Triskelion in your library is 1/1. The power and toughness might also have been affected while the triggered ability was on the stack (such as with Giant Growth, Sudden Death, or Ovinize)."
7825
+ },
7826
+ {
7827
+ "date": "2/1/2007",
7828
+ "text": "If the creature that entered the battlefield has left the battlefield by the time the ability resolves, use the power and toughness of that creature as it last appeared before leaving the battlefield."
7829
+ }
7830
+ ]
5178
7831
  },
5179
7832
  {
5180
7833
  "name": "Akroan Hoplite",
@@ -5201,7 +7854,17 @@
5201
7854
  "loyalty": null,
5202
7855
  "multiverse_id": 416954,
5203
7856
  "other_part": null,
5204
- "color_indicator": null
7857
+ "color_indicator": null,
7858
+ "rulings": [
7859
+ {
7860
+ "date": "9/15/2013",
7861
+ "text": "Count the number of attacking creatures you control when the ability resolves to determine the value of X."
7862
+ },
7863
+ {
7864
+ "date": "9/15/2013",
7865
+ "text": "Once the ability resolves, the bonus won’t change even if the number of attacking creatures you control does."
7866
+ }
7867
+ ]
5205
7868
  },
5206
7869
  {
5207
7870
  "name": "Ascended Lawmage",
@@ -5229,7 +7892,8 @@
5229
7892
  "loyalty": null,
5230
7893
  "multiverse_id": 416955,
5231
7894
  "other_part": null,
5232
- "color_indicator": null
7895
+ "color_indicator": null,
7896
+ "rulings": []
5233
7897
  },
5234
7898
  {
5235
7899
  "name": "Carnage Gladiator",
@@ -5257,7 +7921,17 @@
5257
7921
  "loyalty": null,
5258
7922
  "multiverse_id": 416956,
5259
7923
  "other_part": null,
5260
- "color_indicator": null
7924
+ "color_indicator": null,
7925
+ "rulings": [
7926
+ {
7927
+ "date": "3/14/2017",
7928
+ "text": "Carnage Gladiator’s ability triggers whenever any creature blocks, regardless of who controls that creature or which creature it blocked."
7929
+ },
7930
+ {
7931
+ "date": "3/14/2017",
7932
+ "text": "If a creature can block multiple creatures and does so, Carnage Gladiator’s ability triggers only once."
7933
+ }
7934
+ ]
5261
7935
  },
5262
7936
  {
5263
7937
  "name": "Coiling Oracle",
@@ -5285,7 +7959,8 @@
5285
7959
  "loyalty": null,
5286
7960
  "multiverse_id": 416957,
5287
7961
  "other_part": null,
5288
- "color_indicator": null
7962
+ "color_indicator": null,
7963
+ "rulings": []
5289
7964
  },
5290
7965
  {
5291
7966
  "name": "Dragonlair Spider",
@@ -5312,7 +7987,17 @@
5312
7987
  "loyalty": null,
5313
7988
  "multiverse_id": 416958,
5314
7989
  "other_part": null,
5315
- "color_indicator": null
7990
+ "color_indicator": null,
7991
+ "rulings": [
7992
+ {
7993
+ "date": "6/1/2012",
7994
+ "text": "The triggered ability will resolve and the Insect will be created before the spell that caused it to trigger resolves."
7995
+ },
7996
+ {
7997
+ "date": "6/1/2012",
7998
+ "text": "The triggered ability won’t be affected if the spell that caused it to trigger is countered."
7999
+ }
8000
+ ]
5316
8001
  },
5317
8002
  {
5318
8003
  "name": "Duskmantle Seer",
@@ -5340,7 +8025,17 @@
5340
8025
  "loyalty": null,
5341
8026
  "multiverse_id": 416959,
5342
8027
  "other_part": null,
5343
- "color_indicator": null
8028
+ "color_indicator": null,
8029
+ "rulings": [
8030
+ {
8031
+ "date": "1/24/2013",
8032
+ "text": "The loss of life is simultaneous. If this causes both players to end up at 0 or less life, the game will be a draw. In a multiplayer game, players with 0 or less life will lose the game."
8033
+ },
8034
+ {
8035
+ "date": "1/24/2013",
8036
+ "text": "The cards put into hands this way are not “drawn.” For example, you couldn’t reveal a card with miracle put into your hand this way (but it also won’t count as the first card you’ve drawn this turn either)."
8037
+ }
8038
+ ]
5344
8039
  },
5345
8040
  {
5346
8041
  "name": "Gruul War Chant",
@@ -5364,7 +8059,8 @@
5364
8059
  "loyalty": null,
5365
8060
  "multiverse_id": 416960,
5366
8061
  "other_part": null,
5367
- "color_indicator": null
8062
+ "color_indicator": null,
8063
+ "rulings": []
5368
8064
  },
5369
8065
  {
5370
8066
  "name": "Juniper Order Ranger",
@@ -5391,7 +8087,13 @@
5391
8087
  "loyalty": null,
5392
8088
  "multiverse_id": 416961,
5393
8089
  "other_part": null,
5394
- "color_indicator": null
8090
+ "color_indicator": null,
8091
+ "rulings": [
8092
+ {
8093
+ "date": "7/15/2006",
8094
+ "text": "The creature doesn’t enter the battlefield with a +1/+1 counter on it. It enters the battlefield, then the ability triggers. If either that creature or Juniper Order Ranger leaves the battlefield before the ability resolves, the remaining creature will still get a +1/+1 counter."
8095
+ }
8096
+ ]
5395
8097
  },
5396
8098
  {
5397
8099
  "name": "Pharika's Mender",
@@ -5417,7 +8119,8 @@
5417
8119
  "loyalty": null,
5418
8120
  "multiverse_id": 416962,
5419
8121
  "other_part": null,
5420
- "color_indicator": null
8122
+ "color_indicator": null,
8123
+ "rulings": []
5421
8124
  },
5422
8125
  {
5423
8126
  "name": "Shipwreck Singer",
@@ -5445,7 +8148,21 @@
5445
8148
  "loyalty": null,
5446
8149
  "multiverse_id": 416963,
5447
8150
  "other_part": null,
5448
- "color_indicator": null
8151
+ "color_indicator": null,
8152
+ "rulings": [
8153
+ {
8154
+ "date": "9/15/2013",
8155
+ "text": "The controller of each attacking creature still chooses which player or planeswalker that creature attacks."
8156
+ },
8157
+ {
8158
+ "date": "9/15/2013",
8159
+ "text": "If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
8160
+ },
8161
+ {
8162
+ "date": "9/15/2013",
8163
+ "text": "The last ability affects creatures that are already attacking when it resolves. Activating it before combat won’t affect any creatures that attack later that turn."
8164
+ }
8165
+ ]
5449
8166
  },
5450
8167
  {
5451
8168
  "name": "Stormchaser Chimera",
@@ -5472,7 +8189,8 @@
5472
8189
  "loyalty": null,
5473
8190
  "multiverse_id": 416964,
5474
8191
  "other_part": null,
5475
- "color_indicator": null
8192
+ "color_indicator": null,
8193
+ "rulings": []
5476
8194
  },
5477
8195
  {
5478
8196
  "name": "Bronze Sable",
@@ -5497,7 +8215,8 @@
5497
8215
  "loyalty": null,
5498
8216
  "multiverse_id": 416965,
5499
8217
  "other_part": null,
5500
- "color_indicator": null
8218
+ "color_indicator": null,
8219
+ "rulings": []
5501
8220
  },
5502
8221
  {
5503
8222
  "name": "Hedron Matrix",
@@ -5524,7 +8243,8 @@
5524
8243
  "loyalty": null,
5525
8244
  "multiverse_id": 416966,
5526
8245
  "other_part": null,
5527
- "color_indicator": null
8246
+ "color_indicator": null,
8247
+ "rulings": []
5528
8248
  },
5529
8249
  {
5530
8250
  "name": "Hexplate Golem",
@@ -5549,7 +8269,8 @@
5549
8269
  "loyalty": null,
5550
8270
  "multiverse_id": 416967,
5551
8271
  "other_part": null,
5552
- "color_indicator": null
8272
+ "color_indicator": null,
8273
+ "rulings": []
5553
8274
  },
5554
8275
  {
5555
8276
  "name": "Horn of Greed",
@@ -5573,7 +8294,13 @@
5573
8294
  "loyalty": null,
5574
8295
  "multiverse_id": 416968,
5575
8296
  "other_part": null,
5576
- "color_indicator": null
8297
+ "color_indicator": null,
8298
+ "rulings": [
8299
+ {
8300
+ "date": "10/4/2004",
8301
+ "text": "Playing a land will trigger it, but putting a land onto the battlefield as part of an effect will not."
8302
+ }
8303
+ ]
5577
8304
  },
5578
8305
  {
5579
8306
  "name": "Kitesail",
@@ -5600,7 +8327,8 @@
5600
8327
  "loyalty": null,
5601
8328
  "multiverse_id": 416969,
5602
8329
  "other_part": null,
5603
- "color_indicator": null
8330
+ "color_indicator": null,
8331
+ "rulings": []
5604
8332
  },
5605
8333
  {
5606
8334
  "name": "Opaline Unicorn",
@@ -5627,7 +8355,8 @@
5627
8355
  "loyalty": null,
5628
8356
  "multiverse_id": 416970,
5629
8357
  "other_part": null,
5630
- "color_indicator": null
8358
+ "color_indicator": null,
8359
+ "rulings": []
5631
8360
  },
5632
8361
  {
5633
8362
  "name": "Platinum Angel",
@@ -5655,7 +8384,29 @@
5655
8384
  "loyalty": null,
5656
8385
  "multiverse_id": 416971,
5657
8386
  "other_part": null,
5658
- "color_indicator": null
8387
+ "color_indicator": null,
8388
+ "rulings": [
8389
+ {
8390
+ "date": "12/1/2004",
8391
+ "text": "Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Platinum Angel. They’ll still work."
8392
+ },
8393
+ {
8394
+ "date": "12/1/2004",
8395
+ "text": "You can concede a game while Platinum Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game (Once you concede, you no longer control a Platinum Angel, so its ability can’t prevent you from losing the game)."
8396
+ },
8397
+ {
8398
+ "date": "10/1/2009",
8399
+ "text": "No game effect can cause you to lose the game or cause any opponent to win the game while you control Platinum Angel. It doesn’t matter whether you have 0 or less life, you’re forced to draw a card while your library is empty, you have ten or more poison counters, you’re dealt combat damage by Phage the Untouchable, your opponent has Mortal Combat with twenty or more creature cards in their graveyard, or so on. You keep playing."
8400
+ },
8401
+ {
8402
+ "date": "10/1/2009",
8403
+ "text": "Other circumstances can still cause you to lose the game, however. You will lose a game if you concede, if you’re penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your _Magic Online_(R) game clock runs out of time."
8404
+ },
8405
+ {
8406
+ "date": "10/1/2009",
8407
+ "text": "If you control Platinum Angel in a Two-Headed Giant game, your team can’t lose the game and the opposing team can’t win the game."
8408
+ }
8409
+ ]
5659
8410
  },
5660
8411
  {
5661
8412
  "name": "Psychosis Crawler",
@@ -5683,7 +8434,13 @@
5683
8434
  "loyalty": null,
5684
8435
  "multiverse_id": 416972,
5685
8436
  "other_part": null,
5686
- "color_indicator": null
8437
+ "color_indicator": null,
8438
+ "rulings": [
8439
+ {
8440
+ "date": "6/1/2011",
8441
+ "text": "If an effect causes you to draw multiple cards, Psychosis Crawler will trigger that many times."
8442
+ }
8443
+ ]
5687
8444
  },
5688
8445
  {
5689
8446
  "name": "Runed Servitor",
@@ -5710,7 +8467,8 @@
5710
8467
  "loyalty": null,
5711
8468
  "multiverse_id": 416973,
5712
8469
  "other_part": null,
5713
- "color_indicator": null
8470
+ "color_indicator": null,
8471
+ "rulings": []
5714
8472
  },
5715
8473
  {
5716
8474
  "name": "Dread Statuary",
@@ -5735,7 +8493,17 @@
5735
8493
  "loyalty": null,
5736
8494
  "multiverse_id": 416974,
5737
8495
  "other_part": null,
5738
- "color_indicator": null
8496
+ "color_indicator": null,
8497
+ "rulings": [
8498
+ {
8499
+ "date": "3/1/2010",
8500
+ "text": "A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature."
8501
+ },
8502
+ {
8503
+ "date": "3/1/2010",
8504
+ "text": "When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger."
8505
+ }
8506
+ ]
5739
8507
  },
5740
8508
  {
5741
8509
  "name": "Evolving Wilds",
@@ -5759,7 +8527,8 @@
5759
8527
  "loyalty": null,
5760
8528
  "multiverse_id": 416975,
5761
8529
  "other_part": null,
5762
- "color_indicator": null
8530
+ "color_indicator": null,
8531
+ "rulings": []
5763
8532
  },
5764
8533
  {
5765
8534
  "name": "Exotic Orchard",
@@ -5783,7 +8552,29 @@
5783
8552
  "loyalty": null,
5784
8553
  "multiverse_id": 416976,
5785
8554
  "other_part": null,
5786
- "color_indicator": null
8555
+ "color_indicator": null,
8556
+ "rulings": [
8557
+ {
8558
+ "date": "2/1/2009",
8559
+ "text": "The colors of mana are white, blue, black, red, and green. Exotic Orchard can’t be tapped for colorless mana, even if a land an opponent controls could produce colorless mana."
8560
+ },
8561
+ {
8562
+ "date": "2/1/2009",
8563
+ "text": "Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn’t check their costs. For example, Vivid Crag has the ability “{T}, Remove a charge counter from Vivid Crag: Add one mana of any color.” If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn’t matter whether Vivid Crag has a charge counter on it, and it doesn’t matter whether it’s untapped."
8564
+ },
8565
+ {
8566
+ "date": "2/1/2009",
8567
+ "text": "When determining what colors of mana your opponents’ lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands’ mana abilities (such as Contamination’s effect, for example). If there are more than one, consider them in any possible order."
8568
+ },
8569
+ {
8570
+ "date": "2/1/2009",
8571
+ "text": "Exotic Orchard doesn’t care about any restrictions or riders your opponents’ lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana."
8572
+ },
8573
+ {
8574
+ "date": "2/1/2009",
8575
+ "text": "Lands that produce mana based only on what other lands “could produce” won’t help each other unless some other land allows one of them to actually produce some type of mana. For example, if you control an Exotic Orchard and your opponent controls an Exotic Orchard and a Reflecting Pool, none of those lands would produce mana if their mana abilities were activated. On the other hand, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard and a Reflecting Pool, then each of those lands can be tapped to produce {G}. Your opponent’s Exotic Orchard can produce {G} because you control a Forest. Your Exotic Orchard and your opponent’s Reflecting Pool can each produce {G} because your opponent’s Exotic Orchard can produce {G}."
8576
+ }
8577
+ ]
5787
8578
  },
5788
8579
  {
5789
8580
  "name": "Rogue's Passage",
@@ -5808,7 +8599,13 @@
5808
8599
  "loyalty": null,
5809
8600
  "multiverse_id": 416977,
5810
8601
  "other_part": null,
5811
- "color_indicator": null
8602
+ "color_indicator": null,
8603
+ "rulings": [
8604
+ {
8605
+ "date": "12/7/2018",
8606
+ "text": "Activating the second ability of Rogue’s Passage after a creature has become blocked won’t cause that creature to become unblocked."
8607
+ }
8608
+ ]
5812
8609
  },
5813
8610
  {
5814
8611
  "name": "Shimmering Grotto",
@@ -5833,6 +8630,7 @@
5833
8630
  "loyalty": null,
5834
8631
  "multiverse_id": 416978,
5835
8632
  "other_part": null,
5836
- "color_indicator": null
8633
+ "color_indicator": null,
8634
+ "rulings": []
5837
8635
  }
5838
8636
  ]