minigl 2.2.2 → 2.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/LICENSE +19 -19
 - data/README.md +35 -36
 - data/Rakefile +11 -11
 - data/lib/minigl.rb +4 -4
 - data/lib/minigl/forms.rb +1485 -1485
 - data/lib/minigl/game_object.rb +379 -379
 - data/lib/minigl/global.rb +729 -729
 - data/lib/minigl/map.rb +256 -256
 - data/lib/minigl/movement.rb +585 -585
 - data/lib/minigl/text.rb +190 -188
 - data/test/data/img/barbg.svg +73 -73
 - data/test/data/img/barfg.svg +106 -106
 - data/test/data/img/square.svg +66 -66
 - data/test/data/img/square2.svg +66 -66
 - data/test/data/img/square3.svg +76 -76
 - data/test/data/img/tile1.svg +66 -66
 - data/test/data/img/tile2.svg +66 -66
 - data/test/game.rb +150 -150
 - data/test/game_object_tests.rb +108 -108
 - data/test/iso_game.rb +39 -39
 - data/test/map_tests.rb +57 -57
 - data/test/mov_game.rb +76 -76
 - data/test/movement_tests.rb +86 -86
 - data/test/res_tests.rb +45 -45
 - data/test/vector_tests.rb +55 -55
 - metadata +24 -24
 
    
        data/test/movement_tests.rb
    CHANGED
    
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         @@ -1,86 +1,86 @@ 
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       1 
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            require 'test/unit'
         
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       2 
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            require_relative '../lib/minigl'
         
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       3 
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            include MiniGL
         
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       4 
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       5 
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            class MovingObject
         
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       6 
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              include Movement
         
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       7 
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              def initialize x, y, w, h
         
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       8 
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                @x = x; @y = y; @w = w; @h = h
         
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       9 
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                @mass = 1.0
         
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       10 
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                @speed = Vector.new 0, 0
         
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       11 
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                @min_speed = Vector.new 0.01, 0.01
         
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       12 
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                @max_speed = Vector.new 1000, 1000
         
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       13 
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                @stored_forces = Vector.new 0, 0
         
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              end
         
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            end
         
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            class MovementTest < Test::Unit::TestCase
         
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              def setup
         
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                @window = GameWindow.new 800, 600, false
         
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       20 
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                @obsts = [
         
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       21 
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                  Block.new(-1, 0, 1, 600, false),
         
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       22 
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                  Block.new(0, -1, 800, 1, false),
         
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       23 
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                  Block.new(800, 0, 1, 600, false),
         
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       24 
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                  Block.new(0, 600, 800, 1, false),
         
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       25 
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                  Block.new(280, 560, 40, 40, true)
         
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                ]
         
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                @ramps = [
         
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                  Ramp.new(600, 500, 200, 100, true),
         
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       29 
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                  Ramp.new(0, 500, 200, 100, false)
         
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                ]
         
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              end
         
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              def test_fall
         
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                o = MovingObject.new 480, 280, 40, 40
         
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                forces = Vector.new 0, 0
         
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       36 
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                1000.times { o.move forces, @obsts, @ramps }
         
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       37 
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                assert_equal 480, o.x
         
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       38 
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                assert_equal 560, o.y
         
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       39 
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                assert_equal 0, o.speed.x
         
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       40 
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[3], o.bottom
         
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       42 
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              end
         
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       44 
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              def test_multiple_collision
         
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       45 
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                o = MovingObject.new 750, 10, 40, 40
         
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       46 
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                forces = Vector.new 50, -60
         
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       47 
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                o.move forces, @obsts, @ramps
         
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                assert_equal 760, o.x
         
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                assert_equal 0, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[1], o.top
         
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                assert_equal @obsts[2], o.right
         
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              end
         
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              def test_passable
         
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                o = MovingObject.new 480, 560, 40, 40
         
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                forces = Vector.new -250, 0
         
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                o.move forces, @obsts, @ramps
         
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                assert(o.x < @obsts[4].x)
         
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              end
         
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              def test_left_ramp
         
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                o = MovingObject.new 380, 560, 40, 40
         
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                forces = Vector.new 10, 0
         
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                1000.times { o.move forces, @obsts, @ramps }
         
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                assert_equal 760, o.x
         
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                assert_equal 460, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[2], o.right
         
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                assert_equal @ramps[0], o.bottom
         
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              end
         
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              def test_right_ramp
         
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                o = MovingObject.new 380, 560, 40, 40
         
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                forces = Vector.new -10, 0
         
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                1000.times { o.move forces, @obsts, @ramps }
         
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                assert_equal 0, o.x
         
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                assert_equal 460, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[0], o.left
         
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                assert_equal @ramps[1], o.bottom
         
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              end
         
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            end
         
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            require 'test/unit'
         
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            require_relative '../lib/minigl'
         
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            include MiniGL
         
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            class MovingObject
         
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              include Movement
         
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              def initialize x, y, w, h
         
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                @x = x; @y = y; @w = w; @h = h
         
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                @mass = 1.0
         
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                @speed = Vector.new 0, 0
         
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                @min_speed = Vector.new 0.01, 0.01
         
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                @max_speed = Vector.new 1000, 1000
         
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                @stored_forces = Vector.new 0, 0
         
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              end
         
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            end
         
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            class MovementTest < Test::Unit::TestCase
         
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              def setup
         
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                @window = GameWindow.new 800, 600, false
         
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                @obsts = [
         
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                  Block.new(-1, 0, 1, 600, false),
         
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                  Block.new(0, -1, 800, 1, false),
         
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                  Block.new(800, 0, 1, 600, false),
         
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                  Block.new(0, 600, 800, 1, false),
         
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                  Block.new(280, 560, 40, 40, true)
         
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                ]
         
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                @ramps = [
         
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                  Ramp.new(600, 500, 200, 100, true),
         
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                  Ramp.new(0, 500, 200, 100, false)
         
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                ]
         
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              end
         
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              def test_fall
         
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 34 
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                o = MovingObject.new 480, 280, 40, 40
         
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                forces = Vector.new 0, 0
         
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                1000.times { o.move forces, @obsts, @ramps }
         
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 37 
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                assert_equal 480, o.x
         
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                assert_equal 560, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[3], o.bottom
         
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              end
         
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              def test_multiple_collision
         
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 45 
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                o = MovingObject.new 750, 10, 40, 40
         
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 46 
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                forces = Vector.new 50, -60
         
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 47 
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                o.move forces, @obsts, @ramps
         
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 48 
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                assert_equal 760, o.x
         
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                assert_equal 0, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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 52 
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                assert_equal @obsts[1], o.top
         
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                assert_equal @obsts[2], o.right
         
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              end
         
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              def test_passable
         
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 57 
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                o = MovingObject.new 480, 560, 40, 40
         
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 58 
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                forces = Vector.new -250, 0
         
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                o.move forces, @obsts, @ramps
         
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                assert(o.x < @obsts[4].x)
         
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              end
         
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              def test_left_ramp
         
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                o = MovingObject.new 380, 560, 40, 40
         
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                forces = Vector.new 10, 0
         
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                1000.times { o.move forces, @obsts, @ramps }
         
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                assert_equal 760, o.x
         
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                assert_equal 460, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[2], o.right
         
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                assert_equal @ramps[0], o.bottom
         
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              end
         
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              def test_right_ramp
         
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                o = MovingObject.new 380, 560, 40, 40
         
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                forces = Vector.new -10, 0
         
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                1000.times { o.move forces, @obsts, @ramps }
         
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                assert_equal 0, o.x
         
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                assert_equal 460, o.y
         
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                assert_equal 0, o.speed.x
         
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                assert_equal 0, o.speed.y
         
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                assert_equal @obsts[0], o.left
         
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                assert_equal @ramps[1], o.bottom
         
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              end
         
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            end
         
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        data/test/res_tests.rb
    CHANGED
    
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            require 'test/unit'
         
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       2 
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            require_relative '../lib/minigl'
         
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            include MiniGL
         
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            class ResTest < Test::Unit::TestCase
         
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              def setup
         
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       7 
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                @window = GameWindow.new 800, 600, false
         
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       8 
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                Res.prefix = File.expand_path(File.dirname(__FILE__)) + '/data'
         
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       9 
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              end
         
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       10 
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       11 
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              def test_tileset
         
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       12 
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                t1 = Res.tileset :tileset1
         
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       13 
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                assert_equal 9, t1.length
         
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       14 
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                assert_equal 32, t1[0].width
         
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       15 
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                assert_equal 32, t1[0].width
         
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       16 
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                Res.clear
         
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                t1 = Res.tileset :tileset1, 48, 48
         
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       18 
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                assert_equal 4, t1.length
         
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       19 
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                assert_equal 48, t1[0].width
         
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       20 
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                assert_equal 48, t1[0].width
         
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       21 
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              end
         
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       23 
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              def test_dirs_and_separator
         
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       24 
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                assert_nothing_raised do
         
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       25 
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                  img1 = Res.img :img1
         
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       26 
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                end
         
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       27 
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       28 
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                Res.img_dir = 'img/sub'
         
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       29 
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                assert_nothing_raised do
         
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       30 
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                  img2 = Res.img :image
         
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       31 
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                end
         
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       32 
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       33 
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                Res.img_dir = 'img'
         
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       34 
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                Res.separator = '~'
         
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       35 
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                assert_nothing_raised do
         
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       36 
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                  img3 = Res.img 'sub~image'
         
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       37 
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                end
         
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       38 
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       39 
     | 
    
         
            -
                Res.prefix = File.expand_path(File.dirname(__FILE__))
         
     | 
| 
       40 
     | 
    
         
            -
                Res.img_dir = ''
         
     | 
| 
       41 
     | 
    
         
            -
                assert_nothing_raised do
         
     | 
| 
       42 
     | 
    
         
            -
                  img4 = Res.img :test
         
     | 
| 
       43 
     | 
    
         
            -
                end
         
     | 
| 
       44 
     | 
    
         
            -
              end
         
     | 
| 
       45 
     | 
    
         
            -
            end
         
     | 
| 
      
 1 
     | 
    
         
            +
            require 'test/unit'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require_relative '../lib/minigl'
         
     | 
| 
      
 3 
     | 
    
         
            +
            include MiniGL
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            class ResTest < Test::Unit::TestCase
         
     | 
| 
      
 6 
     | 
    
         
            +
              def setup
         
     | 
| 
      
 7 
     | 
    
         
            +
                @window = GameWindow.new 800, 600, false
         
     | 
| 
      
 8 
     | 
    
         
            +
                Res.prefix = File.expand_path(File.dirname(__FILE__)) + '/data'
         
     | 
| 
      
 9 
     | 
    
         
            +
              end
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
              def test_tileset
         
     | 
| 
      
 12 
     | 
    
         
            +
                t1 = Res.tileset :tileset1
         
     | 
| 
      
 13 
     | 
    
         
            +
                assert_equal 9, t1.length
         
     | 
| 
      
 14 
     | 
    
         
            +
                assert_equal 32, t1[0].width
         
     | 
| 
      
 15 
     | 
    
         
            +
                assert_equal 32, t1[0].width
         
     | 
| 
      
 16 
     | 
    
         
            +
                Res.clear
         
     | 
| 
      
 17 
     | 
    
         
            +
                t1 = Res.tileset :tileset1, 48, 48
         
     | 
| 
      
 18 
     | 
    
         
            +
                assert_equal 4, t1.length
         
     | 
| 
      
 19 
     | 
    
         
            +
                assert_equal 48, t1[0].width
         
     | 
| 
      
 20 
     | 
    
         
            +
                assert_equal 48, t1[0].width
         
     | 
| 
      
 21 
     | 
    
         
            +
              end
         
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
              def test_dirs_and_separator
         
     | 
| 
      
 24 
     | 
    
         
            +
                assert_nothing_raised do
         
     | 
| 
      
 25 
     | 
    
         
            +
                  img1 = Res.img :img1
         
     | 
| 
      
 26 
     | 
    
         
            +
                end
         
     | 
| 
      
 27 
     | 
    
         
            +
             
     | 
| 
      
 28 
     | 
    
         
            +
                Res.img_dir = 'img/sub'
         
     | 
| 
      
 29 
     | 
    
         
            +
                assert_nothing_raised do
         
     | 
| 
      
 30 
     | 
    
         
            +
                  img2 = Res.img :image
         
     | 
| 
      
 31 
     | 
    
         
            +
                end
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
                Res.img_dir = 'img'
         
     | 
| 
      
 34 
     | 
    
         
            +
                Res.separator = '~'
         
     | 
| 
      
 35 
     | 
    
         
            +
                assert_nothing_raised do
         
     | 
| 
      
 36 
     | 
    
         
            +
                  img3 = Res.img 'sub~image'
         
     | 
| 
      
 37 
     | 
    
         
            +
                end
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
                Res.prefix = File.expand_path(File.dirname(__FILE__))
         
     | 
| 
      
 40 
     | 
    
         
            +
                Res.img_dir = ''
         
     | 
| 
      
 41 
     | 
    
         
            +
                assert_nothing_raised do
         
     | 
| 
      
 42 
     | 
    
         
            +
                  img4 = Res.img :test
         
     | 
| 
      
 43 
     | 
    
         
            +
                end
         
     | 
| 
      
 44 
     | 
    
         
            +
              end
         
     | 
| 
      
 45 
     | 
    
         
            +
            end
         
     | 
    
        data/test/vector_tests.rb
    CHANGED
    
    | 
         @@ -1,56 +1,56 @@ 
     | 
|
| 
       1 
     | 
    
         
            -
            require 'test/unit'
         
     | 
| 
       2 
     | 
    
         
            -
            require_relative '../lib/minigl'
         
     | 
| 
       3 
     | 
    
         
            -
            include MiniGL
         
     | 
| 
       4 
     | 
    
         
            -
             
     | 
| 
       5 
     | 
    
         
            -
            class VectorTest < Test::Unit::TestCase
         
     | 
| 
       6 
     | 
    
         
            -
              def test_vector_comparison
         
     | 
| 
       7 
     | 
    
         
            -
                v1 = Vector.new 1, 2
         
     | 
| 
       8 
     | 
    
         
            -
                v2 = v1.clone
         
     | 
| 
       9 
     | 
    
         
            -
                assert v1 == v2
         
     | 
| 
       10 
     | 
    
         
            -
                assert !(v1 != v2)
         
     | 
| 
       11 
     | 
    
         
            -
             
     | 
| 
       12 
     | 
    
         
            -
                v1 = Vector.new 1.37, 4.56
         
     | 
| 
       13 
     | 
    
         
            -
                v2 = Vector.new 1.373, 4.562
         
     | 
| 
       14 
     | 
    
         
            -
                assert v1.==(v2, 2)
         
     | 
| 
       15 
     | 
    
         
            -
                assert v1.!=(v2, 3)
         
     | 
| 
       16 
     | 
    
         
            -
              end
         
     | 
| 
       17 
     | 
    
         
            -
             
     | 
| 
       18 
     | 
    
         
            -
              def test_vector_operations
         
     | 
| 
       19 
     | 
    
         
            -
                v1 = Vector.new 1, 1
         
     | 
| 
       20 
     | 
    
         
            -
                v2 = Vector.new 2, 3
         
     | 
| 
       21 
     | 
    
         
            -
             
     | 
| 
       22 
     | 
    
         
            -
                v3 = v1 + v2
         
     | 
| 
       23 
     | 
    
         
            -
                assert_equal 3, v3.x
         
     | 
| 
       24 
     | 
    
         
            -
                assert_equal 4, v3.y
         
     | 
| 
       25 
     | 
    
         
            -
             
     | 
| 
       26 
     | 
    
         
            -
                v3 = v1 - v2
         
     | 
| 
       27 
     | 
    
         
            -
                assert_equal -1, v3.x
         
     | 
| 
       28 
     | 
    
         
            -
                assert_equal -2, v3.y
         
     | 
| 
       29 
     | 
    
         
            -
             
     | 
| 
       30 
     | 
    
         
            -
                v3 = v2 * 3
         
     | 
| 
       31 
     | 
    
         
            -
                assert_equal 6, v3.x
         
     | 
| 
       32 
     | 
    
         
            -
                assert_equal 9, v3.y
         
     | 
| 
       33 
     | 
    
         
            -
             
     | 
| 
       34 
     | 
    
         
            -
                v3 = v2 / 2
         
     | 
| 
       35 
     | 
    
         
            -
                assert_equal 1, v3.x
         
     | 
| 
       36 
     | 
    
         
            -
                assert_equal 1.5, v3.y
         
     | 
| 
       37 
     | 
    
         
            -
             
     | 
| 
       38 
     | 
    
         
            -
                v3 = Vector.new 0, Math.sqrt(2)
         
     | 
| 
       39 
     | 
    
         
            -
                assert v1.rotate(Math::PI / 4) == v3
         
     | 
| 
       40 
     | 
    
         
            -
             
     | 
| 
       41 
     | 
    
         
            -
                v1.rotate! Math::PI / 4
         
     | 
| 
       42 
     | 
    
         
            -
                assert v1 == v3
         
     | 
| 
       43 
     | 
    
         
            -
              end
         
     | 
| 
       44 
     | 
    
         
            -
             
     | 
| 
       45 
     | 
    
         
            -
              def test_vector_distance
         
     | 
| 
       46 
     | 
    
         
            -
                v1 = Vector.new 1, 1
         
     | 
| 
       47 
     | 
    
         
            -
                v2 = Vector.new 2, 3
         
     | 
| 
       48 
     | 
    
         
            -
                d = v1.distance v2
         
     | 
| 
       49 
     | 
    
         
            -
                assert_equal Math.sqrt(5), d
         
     | 
| 
       50 
     | 
    
         
            -
             
     | 
| 
       51 
     | 
    
         
            -
                v1 = Vector.new 0, 3
         
     | 
| 
       52 
     | 
    
         
            -
                v2 = Vector.new 4, 0
         
     | 
| 
       53 
     | 
    
         
            -
                d = v1.distance v2
         
     | 
| 
       54 
     | 
    
         
            -
                assert_equal 5, d
         
     | 
| 
       55 
     | 
    
         
            -
              end
         
     | 
| 
      
 1 
     | 
    
         
            +
            require 'test/unit'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require_relative '../lib/minigl'
         
     | 
| 
      
 3 
     | 
    
         
            +
            include MiniGL
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            class VectorTest < Test::Unit::TestCase
         
     | 
| 
      
 6 
     | 
    
         
            +
              def test_vector_comparison
         
     | 
| 
      
 7 
     | 
    
         
            +
                v1 = Vector.new 1, 2
         
     | 
| 
      
 8 
     | 
    
         
            +
                v2 = v1.clone
         
     | 
| 
      
 9 
     | 
    
         
            +
                assert v1 == v2
         
     | 
| 
      
 10 
     | 
    
         
            +
                assert !(v1 != v2)
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                v1 = Vector.new 1.37, 4.56
         
     | 
| 
      
 13 
     | 
    
         
            +
                v2 = Vector.new 1.373, 4.562
         
     | 
| 
      
 14 
     | 
    
         
            +
                assert v1.==(v2, 2)
         
     | 
| 
      
 15 
     | 
    
         
            +
                assert v1.!=(v2, 3)
         
     | 
| 
      
 16 
     | 
    
         
            +
              end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
              def test_vector_operations
         
     | 
| 
      
 19 
     | 
    
         
            +
                v1 = Vector.new 1, 1
         
     | 
| 
      
 20 
     | 
    
         
            +
                v2 = Vector.new 2, 3
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
                v3 = v1 + v2
         
     | 
| 
      
 23 
     | 
    
         
            +
                assert_equal 3, v3.x
         
     | 
| 
      
 24 
     | 
    
         
            +
                assert_equal 4, v3.y
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                v3 = v1 - v2
         
     | 
| 
      
 27 
     | 
    
         
            +
                assert_equal -1, v3.x
         
     | 
| 
      
 28 
     | 
    
         
            +
                assert_equal -2, v3.y
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
                v3 = v2 * 3
         
     | 
| 
      
 31 
     | 
    
         
            +
                assert_equal 6, v3.x
         
     | 
| 
      
 32 
     | 
    
         
            +
                assert_equal 9, v3.y
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                v3 = v2 / 2
         
     | 
| 
      
 35 
     | 
    
         
            +
                assert_equal 1, v3.x
         
     | 
| 
      
 36 
     | 
    
         
            +
                assert_equal 1.5, v3.y
         
     | 
| 
      
 37 
     | 
    
         
            +
             
     | 
| 
      
 38 
     | 
    
         
            +
                v3 = Vector.new 0, Math.sqrt(2)
         
     | 
| 
      
 39 
     | 
    
         
            +
                assert v1.rotate(Math::PI / 4) == v3
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
                v1.rotate! Math::PI / 4
         
     | 
| 
      
 42 
     | 
    
         
            +
                assert v1 == v3
         
     | 
| 
      
 43 
     | 
    
         
            +
              end
         
     | 
| 
      
 44 
     | 
    
         
            +
             
     | 
| 
      
 45 
     | 
    
         
            +
              def test_vector_distance
         
     | 
| 
      
 46 
     | 
    
         
            +
                v1 = Vector.new 1, 1
         
     | 
| 
      
 47 
     | 
    
         
            +
                v2 = Vector.new 2, 3
         
     | 
| 
      
 48 
     | 
    
         
            +
                d = v1.distance v2
         
     | 
| 
      
 49 
     | 
    
         
            +
                assert_equal Math.sqrt(5), d
         
     | 
| 
      
 50 
     | 
    
         
            +
             
     | 
| 
      
 51 
     | 
    
         
            +
                v1 = Vector.new 0, 3
         
     | 
| 
      
 52 
     | 
    
         
            +
                v2 = Vector.new 4, 0
         
     | 
| 
      
 53 
     | 
    
         
            +
                d = v1.distance v2
         
     | 
| 
      
 54 
     | 
    
         
            +
                assert_equal 5, d
         
     | 
| 
      
 55 
     | 
    
         
            +
              end
         
     | 
| 
       56 
56 
     | 
    
         
             
            end
         
     | 
    
        metadata
    CHANGED
    
    | 
         @@ -1,14 +1,14 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            --- !ruby/object:Gem::Specification
         
     | 
| 
       2 
2 
     | 
    
         
             
            name: minigl
         
     | 
| 
       3 
3 
     | 
    
         
             
            version: !ruby/object:Gem::Version
         
     | 
| 
       4 
     | 
    
         
            -
              version: 2.2. 
     | 
| 
      
 4 
     | 
    
         
            +
              version: 2.2.3
         
     | 
| 
       5 
5 
     | 
    
         
             
            platform: ruby
         
     | 
| 
       6 
6 
     | 
    
         
             
            authors:
         
     | 
| 
       7 
7 
     | 
    
         
             
            - Victor David Santos
         
     | 
| 
       8 
8 
     | 
    
         
             
            autorequire: 
         
     | 
| 
       9 
9 
     | 
    
         
             
            bindir: bin
         
     | 
| 
       10 
10 
     | 
    
         
             
            cert_chain: []
         
     | 
| 
       11 
     | 
    
         
            -
            date:  
     | 
| 
      
 11 
     | 
    
         
            +
            date: 2019-01-15 00:00:00.000000000 Z
         
     | 
| 
       12 
12 
     | 
    
         
             
            dependencies:
         
     | 
| 
       13 
13 
     | 
    
         
             
            - !ruby/object:Gem::Dependency
         
     | 
| 
       14 
14 
     | 
    
         
             
              name: gosu
         
     | 
| 
         @@ -94,42 +94,42 @@ required_rubygems_version: !ruby/object:Gem::Requirement 
     | 
|
| 
       94 
94 
     | 
    
         
             
                  version: '0'
         
     | 
| 
       95 
95 
     | 
    
         
             
            requirements: []
         
     | 
| 
       96 
96 
     | 
    
         
             
            rubyforge_project: 
         
     | 
| 
       97 
     | 
    
         
            -
            rubygems_version: 2.7. 
     | 
| 
      
 97 
     | 
    
         
            +
            rubygems_version: 2.7.6
         
     | 
| 
       98 
98 
     | 
    
         
             
            signing_key: 
         
     | 
| 
       99 
99 
     | 
    
         
             
            specification_version: 4
         
     | 
| 
       100 
100 
     | 
    
         
             
            summary: MiniGL
         
     | 
| 
       101 
101 
     | 
    
         
             
            test_files:
         
     | 
| 
       102 
     | 
    
         
            -
            - test/res_tests.rb
         
     | 
| 
       103 
     | 
    
         
            -
            - test/iso_game.rb
         
     | 
| 
       104 
     | 
    
         
            -
            - test/mov_game.rb
         
     | 
| 
       105 
     | 
    
         
            -
            - test/map_tests.rb
         
     | 
| 
       106 
102 
     | 
    
         
             
            - test/game.rb
         
     | 
| 
       107 
103 
     | 
    
         
             
            - test/game_object_tests.rb
         
     | 
| 
       108 
     | 
    
         
            -
            - test/ 
     | 
| 
      
 104 
     | 
    
         
            +
            - test/iso_game.rb
         
     | 
| 
      
 105 
     | 
    
         
            +
            - test/map_tests.rb
         
     | 
| 
       109 
106 
     | 
    
         
             
            - test/movement_tests.rb
         
     | 
| 
      
 107 
     | 
    
         
            +
            - test/mov_game.rb
         
     | 
| 
      
 108 
     | 
    
         
            +
            - test/res_tests.rb
         
     | 
| 
      
 109 
     | 
    
         
            +
            - test/vector_tests.rb
         
     | 
| 
       110 
110 
     | 
    
         
             
            - test/test.png
         
     | 
| 
       111 
111 
     | 
    
         
             
            - test/data/font/font1.ttf
         
     | 
| 
       112 
     | 
    
         
            -
            - test/data/img/square.svg
         
     | 
| 
       113 
112 
     | 
    
         
             
            - test/data/img/barbg.png
         
     | 
| 
       114 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
       115 
     | 
    
         
            -
            - test/data/img/tile1.png
         
     | 
| 
       116 
     | 
    
         
            -
            - test/data/img/tile2b.png
         
     | 
| 
       117 
     | 
    
         
            -
            - test/data/img/text.png
         
     | 
| 
       118 
     | 
    
         
            -
            - test/data/img/btn.png
         
     | 
| 
       119 
     | 
    
         
            -
            - test/data/img/square2.svg
         
     | 
| 
       120 
     | 
    
         
            -
            - test/data/img/square2.png
         
     | 
| 
      
 113 
     | 
    
         
            +
            - test/data/img/barbg.svg
         
     | 
| 
       121 
114 
     | 
    
         
             
            - test/data/img/barfg.png
         
     | 
| 
       122 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
       123 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
      
 115 
     | 
    
         
            +
            - test/data/img/barfg.svg
         
     | 
| 
      
 116 
     | 
    
         
            +
            - test/data/img/btn.png
         
     | 
| 
       124 
117 
     | 
    
         
             
            - test/data/img/check.png
         
     | 
| 
       125 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
      
 118 
     | 
    
         
            +
            - test/data/img/image.png
         
     | 
| 
      
 119 
     | 
    
         
            +
            - test/data/img/img1.png
         
     | 
| 
      
 120 
     | 
    
         
            +
            - test/data/img/square.png
         
     | 
| 
      
 121 
     | 
    
         
            +
            - test/data/img/square.svg
         
     | 
| 
      
 122 
     | 
    
         
            +
            - test/data/img/square2.png
         
     | 
| 
      
 123 
     | 
    
         
            +
            - test/data/img/square2.svg
         
     | 
| 
       126 
124 
     | 
    
         
             
            - test/data/img/square3.png
         
     | 
| 
       127 
125 
     | 
    
         
             
            - test/data/img/square3.svg
         
     | 
| 
       128 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
      
 126 
     | 
    
         
            +
            - test/data/img/text.png
         
     | 
| 
      
 127 
     | 
    
         
            +
            - test/data/img/tile1.png
         
     | 
| 
       129 
128 
     | 
    
         
             
            - test/data/img/tile1.svg
         
     | 
| 
       130 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
       131 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
       132 
     | 
    
         
            -
            - test/data/img/ 
     | 
| 
       133 
     | 
    
         
            -
            - test/data/ 
     | 
| 
      
 129 
     | 
    
         
            +
            - test/data/img/tile1b.png
         
     | 
| 
      
 130 
     | 
    
         
            +
            - test/data/img/tile2.png
         
     | 
| 
      
 131 
     | 
    
         
            +
            - test/data/img/tile2.svg
         
     | 
| 
      
 132 
     | 
    
         
            +
            - test/data/img/tile2b.png
         
     | 
| 
       134 
133 
     | 
    
         
             
            - test/data/sound/1.wav
         
     | 
| 
      
 134 
     | 
    
         
            +
            - test/data/tileset/tileset1.png
         
     | 
| 
       135 
135 
     | 
    
         
             
            - test/data/img/sub/image.png
         
     |