metro-ld25 0.3.3
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- data/.gitignore +17 -0
- data/.rspec +2 -0
- data/.rvmrc +1 -0
- data/.travis.yml +6 -0
- data/Gemfile +12 -0
- data/Guardfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +189 -0
- data/Rakefile +18 -0
- data/bin/metro +16 -0
- data/changelog.md +157 -0
- data/lib/assets/menu-movement.wav +0 -0
- data/lib/assets/menu-selection.wav +0 -0
- data/lib/assets/missing.ogg +0 -0
- data/lib/assets/missing.png +0 -0
- data/lib/assets/missing.wav +0 -0
- data/lib/assets/missing_animation.png +0 -0
- data/lib/commands/generate_game.rb +13 -0
- data/lib/commands/generate_model.rb +25 -0
- data/lib/commands/generate_scene.rb +36 -0
- data/lib/commands/generate_view.rb +21 -0
- data/lib/commands/thor.rb +83 -0
- data/lib/core_ext/class.rb +14 -0
- data/lib/core_ext/numeric.rb +59 -0
- data/lib/gosu_ext/color.rb +62 -0
- data/lib/gosu_ext/gosu_constants.rb +53 -0
- data/lib/locale/en.yml +35 -0
- data/lib/locale/locale.rb +1 -0
- data/lib/metro.rb +140 -0
- data/lib/metro/animation.rb +135 -0
- data/lib/metro/animation/after_interval_factory.rb +12 -0
- data/lib/metro/animation/animation_factory.rb +15 -0
- data/lib/metro/animation/easing/ease_in.rb +15 -0
- data/lib/metro/animation/easing/easing.rb +51 -0
- data/lib/metro/animation/easing/linear.rb +15 -0
- data/lib/metro/animation/has_animations.rb +70 -0
- data/lib/metro/animation/implicit_animation.rb +100 -0
- data/lib/metro/animation/on_update_operation.rb +96 -0
- data/lib/metro/animation/scene_animation.rb +16 -0
- data/lib/metro/asset_path.rb +97 -0
- data/lib/metro/events/control_definition.rb +11 -0
- data/lib/metro/events/controls.rb +42 -0
- data/lib/metro/events/event_data.rb +60 -0
- data/lib/metro/events/event_dictionary.rb +52 -0
- data/lib/metro/events/event_factory.rb +17 -0
- data/lib/metro/events/event_relay.rb +300 -0
- data/lib/metro/events/event_state_manager.rb +63 -0
- data/lib/metro/events/events.rb +3 -0
- data/lib/metro/events/has_events.rb +108 -0
- data/lib/metro/events/hit_list.rb +75 -0
- data/lib/metro/events/unknown_sender.rb +5 -0
- data/lib/metro/font.rb +69 -0
- data/lib/metro/game.rb +102 -0
- data/lib/metro/game/dsl.rb +68 -0
- data/lib/metro/image.rb +68 -0
- data/lib/metro/logging.rb +33 -0
- data/lib/metro/missing_scene.rb +21 -0
- data/lib/metro/models/audio/song.rb +33 -0
- data/lib/metro/models/draws.rb +86 -0
- data/lib/metro/models/key_value_coding.rb +38 -0
- data/lib/metro/models/model.rb +236 -0
- data/lib/metro/models/model_factory.rb +32 -0
- data/lib/metro/models/models.rb +62 -0
- data/lib/metro/models/properties/animation_property.rb +115 -0
- data/lib/metro/models/properties/array_property.rb +24 -0
- data/lib/metro/models/properties/boolean_property.rb +27 -0
- data/lib/metro/models/properties/color_property.rb +116 -0
- data/lib/metro/models/properties/dimensions_property.rb +84 -0
- data/lib/metro/models/properties/font_property.rb +130 -0
- data/lib/metro/models/properties/image_property.rb +96 -0
- data/lib/metro/models/properties/model_property.rb +84 -0
- data/lib/metro/models/properties/numeric_property.rb +29 -0
- data/lib/metro/models/properties/options_property/no_option.rb +29 -0
- data/lib/metro/models/properties/options_property/options.rb +94 -0
- data/lib/metro/models/properties/options_property/options_property.rb +125 -0
- data/lib/metro/models/properties/position_property.rb +90 -0
- data/lib/metro/models/properties/property.rb +221 -0
- data/lib/metro/models/properties/property_owner.rb +137 -0
- data/lib/metro/models/properties/sample_property.rb +84 -0
- data/lib/metro/models/properties/scale_property.rb +80 -0
- data/lib/metro/models/properties/song_property.rb +89 -0
- data/lib/metro/models/properties/text_property.rb +75 -0
- data/lib/metro/models/ui/animated_sprite.rb +85 -0
- data/lib/metro/models/ui/border.rb +95 -0
- data/lib/metro/models/ui/fps.rb +54 -0
- data/lib/metro/models/ui/generic.rb +66 -0
- data/lib/metro/models/ui/grid_drawer.rb +74 -0
- data/lib/metro/models/ui/image.rb +87 -0
- data/lib/metro/models/ui/label.rb +175 -0
- data/lib/metro/models/ui/menu.rb +214 -0
- data/lib/metro/models/ui/model_label.rb +65 -0
- data/lib/metro/models/ui/model_labeler.rb +79 -0
- data/lib/metro/models/ui/rectangle.rb +59 -0
- data/lib/metro/models/ui/sprite.rb +79 -0
- data/lib/metro/models/ui/tile_map.rb +162 -0
- data/lib/metro/models/ui/ui.rb +13 -0
- data/lib/metro/parameters/command_line_args_parser.rb +68 -0
- data/lib/metro/parameters/options.rb +25 -0
- data/lib/metro/parameters/parameters.rb +2 -0
- data/lib/metro/sample.rb +40 -0
- data/lib/metro/scene.rb +477 -0
- data/lib/metro/scenes.rb +154 -0
- data/lib/metro/song.rb +56 -0
- data/lib/metro/template_message.rb +60 -0
- data/lib/metro/transitions/edit_transition_scene.rb +100 -0
- data/lib/metro/transitions/fade_transition_scene.rb +66 -0
- data/lib/metro/transitions/scene_transitions.rb +44 -0
- data/lib/metro/transitions/transition_scene.rb +19 -0
- data/lib/metro/units/bounds.rb +8 -0
- data/lib/metro/units/calculation_validations.rb +74 -0
- data/lib/metro/units/dimensions.rb +60 -0
- data/lib/metro/units/point.rb +51 -0
- data/lib/metro/units/rectangle_bounds.rb +85 -0
- data/lib/metro/units/scale.rb +46 -0
- data/lib/metro/units/units.rb +6 -0
- data/lib/metro/version.rb +32 -0
- data/lib/metro/views/json_view.rb +60 -0
- data/lib/metro/views/no_view.rb +34 -0
- data/lib/metro/views/parsers.rb +42 -0
- data/lib/metro/views/scene_view.rb +107 -0
- data/lib/metro/views/view.rb +133 -0
- data/lib/metro/views/writers.rb +43 -0
- data/lib/metro/views/yaml_view.rb +94 -0
- data/lib/metro/window.rb +94 -0
- data/lib/setup_handlers/exit_if_dry_run.rb +26 -0
- data/lib/setup_handlers/game_execution.rb +65 -0
- data/lib/setup_handlers/load_game_configuration.rb +65 -0
- data/lib/setup_handlers/load_game_files.rb +101 -0
- data/lib/setup_handlers/move_to_game_directory.rb +25 -0
- data/lib/setup_handlers/reload_game_on_game_file_changes.rb +79 -0
- data/lib/templates/game/README.md.tt +52 -0
- data/lib/templates/game/assets/brand.jpg +0 -0
- data/lib/templates/game/assets/hero.png +0 -0
- data/lib/templates/game/lib/custom_easing.rb +32 -0
- data/lib/templates/game/metro.tt +63 -0
- data/lib/templates/game/models/hero.rb +62 -0
- data/lib/templates/game/scenes/brand_scene.rb +19 -0
- data/lib/templates/game/scenes/brand_to_title_scene.rb +13 -0
- data/lib/templates/game/scenes/first_scene.rb +28 -0
- data/lib/templates/game/scenes/game_scene.rb +43 -0
- data/lib/templates/game/scenes/title_scene.rb +15 -0
- data/lib/templates/game/views/brand.yaml +4 -0
- data/lib/templates/game/views/brand_to_title.yaml +8 -0
- data/lib/templates/game/views/first.yaml +26 -0
- data/lib/templates/game/views/title.yaml +11 -0
- data/lib/templates/message.erb +23 -0
- data/lib/templates/model.rb.tt +111 -0
- data/lib/templates/scene.rb.tt +140 -0
- data/lib/templates/view.yaml.tt +11 -0
- data/lib/tmxed_ext/tile_set.rb +34 -0
- data/metro.gemspec +56 -0
- data/spec/core_ext/numeric_spec.rb +78 -0
- data/spec/core_ext/string_spec.rb +33 -0
- data/spec/gosu_ext/color_spec.rb +80 -0
- data/spec/metro/events/event_state_manager_spec.rb +5 -0
- data/spec/metro/models/key_value_coding_spec.rb +61 -0
- data/spec/metro/models/properties/array_property_spec.rb +60 -0
- data/spec/metro/models/properties/color_property_spec.rb +85 -0
- data/spec/metro/models/properties/dimensions_spec.rb +29 -0
- data/spec/metro/models/properties/font_property_spec.rb +127 -0
- data/spec/metro/models/properties/numeric_property_spec.rb +46 -0
- data/spec/metro/models/properties/options_property/no_option_spec.rb +25 -0
- data/spec/metro/models/properties/options_property/options_property_spec.rb +133 -0
- data/spec/metro/models/properties/options_property/options_spec.rb +125 -0
- data/spec/metro/models/properties/position_property_spec.rb +90 -0
- data/spec/metro/models/ui/label_spec.rb +259 -0
- data/spec/metro/parameters/command_line_args_parser_spec.rb +42 -0
- data/spec/metro/scene_spec.rb +15 -0
- data/spec/metro/scene_views/json_view_spec.rb +27 -0
- data/spec/metro/scene_views/yaml_view_spec.rb +38 -0
- data/spec/metro/scenes_spec.rb +77 -0
- data/spec/metro/units/point_spec.rb +132 -0
- data/spec/metro/views/view_spec.rb +53 -0
- data/spec/setup_handlers/exit_if_dry_run_spec.rb +27 -0
- data/spec/setup_handlers/reload_game_on_game_file_changes_spec.rb +68 -0
- data/spec/spec_helper.rb +20 -0
- metadata +374 -0
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module Metro
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class Model
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#
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# A sample property maintains a Gosu::Sample.
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#
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# A sample is stored in the properties as the path in the assets folder and is converted into
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# a Gosu::Sample when it is retrieved within the system. When retrieving a sample the Sample
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# Property will attempt to use a sample that already exists that meets that criteria.
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#
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# @example Defining a sample property
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#
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# class Hero < Metro::Model
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# property :sample
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# end
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#
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# @example Defining a sample property providing a default
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#
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# class Hero < Metro::Model
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# property :sample, path: 'pickup.wav'
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# end
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#
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# @example Using a sample property with a different property name
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#
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# class Hero < Metro::Model
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# property :pickup_sample, type: :sample, path: 'pickup.wav'
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# end
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#
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class SampleProperty < Metro::Model::Property
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# By default, getting an unsupported value will return the default sample
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get do |value|
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default_sample
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end
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# Bu default, setting sn unsupported value will save the default sample filename
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set do |value|
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default_sample_filename
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end
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# Generate a sample from the specified string filepath
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get String do |filename|
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self.class.sample_for path: filename, window: model.window
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end
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# The assumption here is that the string is a sample filepath
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set String do |filename|
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filename
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end
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# Setting the song value with a Metro::Sample will save the string filepath
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set Metro::Sample do |sample|
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sample.path
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end
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#
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# @return the default sample for the sample property. This is based on the default
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# sample name.
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#
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def default_sample
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self.class.sample_for path: default_sample_filename, window: model.window
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end
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#
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# @return a string sample name that is default. If the property was not created with
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# a default value the the default sample is the missing sample found in Metro.
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#
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def default_sample_filename
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options[:path] or "missing.wav"
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end
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#
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# Returns a Metro::Sample. This is composed of the metadata provided and a Gosu::Sample.
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#
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# @param [Hash] options the path, window, and other parameters necessary to generate
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# a sample.
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#
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def self.sample_for(options)
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Metro::Sample.create(options)
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end
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end
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end
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end
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module Metro
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class Model
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#
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# A scale property maintains an x and y scaling factor.
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#
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# A scale property also defines a `x_factor` property and a `y_factor`
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# property which allows a more direct interface. Changing these values will
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# update the scale the next time that it is used.
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#
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# A scale is stored in the properties as a string representation and is
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# converted into a Scale when it is retrieved within the system.
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#
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# @example Defining a scale property
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#
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# class Scoreboard < Metro::Model
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# property :font
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# property :color
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# property :scale
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#
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# def draw
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# image.draw text, x, y, z_order, x_factor, y_factor, color
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# end
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#
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# end
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#
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# @example Defining a scale property providing a default
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#
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# class Hero < Metro::Model
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# property :image, path: 'hero.jpg'
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# property :scale, default: "1.0,1.0"
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# end
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#
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# @example Using a scale property with a different property name
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#
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# class Hero < Metro::Model
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# property :image, path: 'hero.jpg'
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# property :enraged_scale, type: :scale, default: "4.0,4.0"
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# property :angle
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# property :color
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#
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# def draw
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# image.draw_rot x, y, z_order, angle.to_f, 0.5, 0.5,
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# enraged_scale_factor_x, enraged_scale_factor_y, color
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# end
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# end
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#
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class ScaleProperty < Property
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define_property :x_factor
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define_property :y_factor
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get do |value|
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default_scale
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end
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get String do |value|
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Scale.parse(value)
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end
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set do |value|
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default_scale.to_s
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end
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set String do |value|
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value
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end
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set Scale do |value|
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value.to_s
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end
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def default_scale
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(options[:default] and options[:default].is_a? Scale) ? options[:default] : Scale.one
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end
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end
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end
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end
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module Metro
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class Model
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#
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# A song property maintains a Gosu::Song.
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#
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# A song is stored in the properties as the path in the assets folder and is converted into
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# a Gosu::Song when it is retrieved within the system. When retrieving a song the Song
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# Property will attempt to use a song that already exists that meets that criteria.
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#
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# The songs are cached within the song property to help performance by reducing the unncessary
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# creation of similar song.
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#
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# @example Defining a song property
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#
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# class Song < Metro::Model
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# property :song
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# end
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#
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# @example Defining a song property providing a default
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#
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# class Song < Metro::Model
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# property :song, path: 'happy-song.wav'
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# end
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#
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# @example Using a song property with a different property name
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#
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# class Song < Metro::Model
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# property :intro, type: :song, path: 'intro-song.wav'
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# end
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#
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class SongProperty < Metro::Model::Property
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# By default, getting an unsupported value will return the default song
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get do |value|
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default_song
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end
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# By default, setting an unsupported value will save the default song
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set do |value|
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default_song_name
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end
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# Generate a song from the specified string filepath
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get String do |filename|
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self.class.song_for path: filename, window: model.window
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end
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# The assumption here is that the string is a song filepath
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set String do |filename|
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filename
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end
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# Setting the song value with a Metro::Song will save the string filepath
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set Metro::Song do |song|
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song.path
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end
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#
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# @return the default song for the song property. This is based on the default
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# song name.
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#
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def default_song
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self.class.song_for path: default_song_name, window: model.window
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+
end
|
66
|
+
|
67
|
+
#
|
68
|
+
# @return a string song name that is default. If the property was not created with
|
69
|
+
# a default value the the default song is the missing song found in Metro.
|
70
|
+
#
|
71
|
+
def default_song_name
|
72
|
+
options[:path] or 'missing.ogg'
|
73
|
+
end
|
74
|
+
|
75
|
+
#
|
76
|
+
# Returns a Metro::Song. This is composed of the metadata provided and a Gosu::Song.
|
77
|
+
#
|
78
|
+
# Songs are cached within the property to increase performance.
|
79
|
+
#
|
80
|
+
# @param [Hash] options the path, window, and other parameters necessary to generate
|
81
|
+
# a song.
|
82
|
+
#
|
83
|
+
def self.song_for(options)
|
84
|
+
Song.find_or_create(options)
|
85
|
+
end
|
86
|
+
|
87
|
+
end
|
88
|
+
end
|
89
|
+
end
|
@@ -0,0 +1,75 @@
|
|
1
|
+
module Metro
|
2
|
+
class Model
|
3
|
+
|
4
|
+
#
|
5
|
+
# A text property maintains a string of text
|
6
|
+
#
|
7
|
+
# Text is stored as text in properties. When retrieving the text, the contents of the text will
|
8
|
+
# be evaluated within the instance of the model's scene. Which means that text may contain
|
9
|
+
# escaped variables referencing anything in the scene or the game.
|
10
|
+
#
|
11
|
+
# @example Defining a text property
|
12
|
+
#
|
13
|
+
# class Scoreboard < Metro::Model
|
14
|
+
# property :font
|
15
|
+
# property :position
|
16
|
+
# property :color
|
17
|
+
# property :scale
|
18
|
+
# property :text
|
19
|
+
#
|
20
|
+
# def draw
|
21
|
+
# font.draw text, x, y, z_order, x_factor, y_factor, color
|
22
|
+
# end
|
23
|
+
#
|
24
|
+
# end
|
25
|
+
#
|
26
|
+
# @example Defining with a default and text that will be instance evaluated.
|
27
|
+
#
|
28
|
+
# class ScoreBoard < Metro::Model
|
29
|
+
# property :score
|
30
|
+
# property :text, default: 'Score is #{score}'
|
31
|
+
# end
|
32
|
+
#
|
33
|
+
# @example Using a text property with a different property name
|
34
|
+
#
|
35
|
+
# class Hero < Metro::Model
|
36
|
+
# proeprty :font
|
37
|
+
# property :position
|
38
|
+
# property :color
|
39
|
+
# property :scale
|
40
|
+
# property :description, type: :text
|
41
|
+
#
|
42
|
+
# def draw
|
43
|
+
# font.draw description, x, y, z_order, x_factor, y_factor, color
|
44
|
+
# end
|
45
|
+
# end
|
46
|
+
#
|
47
|
+
class TextProperty < Property
|
48
|
+
|
49
|
+
# When no text is found for the field use the default text.
|
50
|
+
get do |value|
|
51
|
+
evalute_within_scene default_text
|
52
|
+
end
|
53
|
+
|
54
|
+
# When getting the text, evaluate the text within the scene.
|
55
|
+
get String do |value|
|
56
|
+
evalute_within_scene(value)
|
57
|
+
end
|
58
|
+
|
59
|
+
# When saving, simply save whatever is given as text.
|
60
|
+
set do |value|
|
61
|
+
value.to_s
|
62
|
+
end
|
63
|
+
|
64
|
+
def evalute_within_scene(text)
|
65
|
+
model.scene.instance_eval( "\"#{text}\"" )
|
66
|
+
end
|
67
|
+
|
68
|
+
def default_text
|
69
|
+
options[:default] || 'TEXT NOT SPECIFIED!'
|
70
|
+
end
|
71
|
+
|
72
|
+
end
|
73
|
+
|
74
|
+
end
|
75
|
+
end
|
@@ -0,0 +1,85 @@
|
|
1
|
+
module Metro
|
2
|
+
module UI
|
3
|
+
|
4
|
+
#
|
5
|
+
# A sprite is a Metro model that is specially designed to draw and manage
|
6
|
+
# an animation. A sprite maintains an animation, location information, and
|
7
|
+
# rotation.
|
8
|
+
#
|
9
|
+
class AnimatedSprite < Model
|
10
|
+
|
11
|
+
# @attribute
|
12
|
+
# The animation that will be drawn for the sprite
|
13
|
+
property :animation
|
14
|
+
|
15
|
+
# @attribute
|
16
|
+
# The point at which the sprite should be drawn
|
17
|
+
property :position
|
18
|
+
|
19
|
+
# @attribute
|
20
|
+
# This is the color of the spirte. The color usually remains white, and
|
21
|
+
# the color property is implemented by the `alpha` value is the one thing
|
22
|
+
# that is altered to fade in and fade out the sprite.
|
23
|
+
property :color
|
24
|
+
|
25
|
+
# @attribute
|
26
|
+
# The scale at which to draw the sprite. This is default scale of 1.
|
27
|
+
property :scale
|
28
|
+
|
29
|
+
# @attribute
|
30
|
+
# The center, horizontal position, as expressed in a ratio, of the image.
|
31
|
+
property :center_x, type: :numeric, default: 0.5
|
32
|
+
|
33
|
+
# @attribute
|
34
|
+
# The center, vertical position, as expressed in a ratio, of the image.
|
35
|
+
property :center_y, type: :numeric, default: 0.5
|
36
|
+
|
37
|
+
# @attribute
|
38
|
+
# The angle at which the sprite should be drawn. This is by default 0.
|
39
|
+
property :angle
|
40
|
+
|
41
|
+
# @attribute
|
42
|
+
# The height and width of the sprite is based on the image of the sprite.
|
43
|
+
property :dimensions do
|
44
|
+
Dimensions.of current_image.width, current_image.height
|
45
|
+
end
|
46
|
+
|
47
|
+
# @return [RectangleBounds] the bounds of the sprite.
|
48
|
+
def bounds
|
49
|
+
Bounds.new left: left, right: right, top: top, bottom: bottom
|
50
|
+
end
|
51
|
+
|
52
|
+
# @return [Float] the left-most x position of the sprite
|
53
|
+
def left
|
54
|
+
x - width * center_x
|
55
|
+
end
|
56
|
+
|
57
|
+
# @return [Float] the right-most x position of the sprite
|
58
|
+
def right
|
59
|
+
left + width * x_factor
|
60
|
+
end
|
61
|
+
|
62
|
+
# @return [Float] the top-most y position of the sprite
|
63
|
+
def top
|
64
|
+
y - height * center_y
|
65
|
+
end
|
66
|
+
|
67
|
+
# @return [Float] the bottom-most y position of the sprite
|
68
|
+
def bottom
|
69
|
+
top + height * y_factor
|
70
|
+
end
|
71
|
+
|
72
|
+
# @return [Gosu::Image] the current image in the animation sequence.
|
73
|
+
def current_image
|
74
|
+
animation.image
|
75
|
+
end
|
76
|
+
|
77
|
+
#
|
78
|
+
# By default the sprite will draw the current image of the animation.
|
79
|
+
#
|
80
|
+
def draw
|
81
|
+
current_image.draw_rot x, y, z_order, angle, center_x, center_y, x_factor, y_factor, color
|
82
|
+
end
|
83
|
+
end
|
84
|
+
end
|
85
|
+
end
|
@@ -0,0 +1,95 @@
|
|
1
|
+
module Metro
|
2
|
+
module UI
|
3
|
+
|
4
|
+
#
|
5
|
+
# Draws a rectanglar border around the specififed position and dimensions
|
6
|
+
# with the width provided. This is an unfilled rectangle.
|
7
|
+
#
|
8
|
+
class Border < Model
|
9
|
+
|
10
|
+
# @attribute
|
11
|
+
# The starting position of the border.
|
12
|
+
property :position
|
13
|
+
|
14
|
+
# @attribute
|
15
|
+
# The dimension of the border.
|
16
|
+
property :dimensions
|
17
|
+
|
18
|
+
# @attribute
|
19
|
+
# The color which to use to draw the border.
|
20
|
+
property :color, default: "rgba(255,255,255,1.0)"
|
21
|
+
|
22
|
+
# @attribute
|
23
|
+
# The width of the border lines
|
24
|
+
property :border, default: 2
|
25
|
+
|
26
|
+
def draw
|
27
|
+
draw_border
|
28
|
+
end
|
29
|
+
|
30
|
+
def draw_border
|
31
|
+
draw_top
|
32
|
+
draw_bottom
|
33
|
+
draw_left
|
34
|
+
draw_right
|
35
|
+
end
|
36
|
+
|
37
|
+
def draw_top
|
38
|
+
draw_line left_with_border, top, right, top_with_border
|
39
|
+
end
|
40
|
+
|
41
|
+
def draw_left
|
42
|
+
draw_line left, top, left_with_border, bottom_with_border
|
43
|
+
end
|
44
|
+
|
45
|
+
def draw_right
|
46
|
+
draw_line right, top, right_with_border, bottom_with_border
|
47
|
+
end
|
48
|
+
|
49
|
+
def draw_bottom
|
50
|
+
draw_line left_with_border, bottom, right,bottom_with_border
|
51
|
+
end
|
52
|
+
|
53
|
+
def draw_line(start_x,start_y,finish_x,finish_y)
|
54
|
+
window.draw_quad start_x, start_y, color,
|
55
|
+
finish_x, start_y, color,
|
56
|
+
finish_x, finish_y, color,
|
57
|
+
start_x, finish_y, color, z_order
|
58
|
+
end
|
59
|
+
|
60
|
+
def left
|
61
|
+
x
|
62
|
+
end
|
63
|
+
|
64
|
+
def left_with_border
|
65
|
+
x + border
|
66
|
+
end
|
67
|
+
|
68
|
+
def right
|
69
|
+
x + width
|
70
|
+
end
|
71
|
+
|
72
|
+
def right_with_border
|
73
|
+
right + border
|
74
|
+
end
|
75
|
+
|
76
|
+
def top
|
77
|
+
y
|
78
|
+
end
|
79
|
+
|
80
|
+
def top_with_border
|
81
|
+
top + border
|
82
|
+
end
|
83
|
+
|
84
|
+
def bottom
|
85
|
+
y + height
|
86
|
+
end
|
87
|
+
|
88
|
+
def bottom_with_border
|
89
|
+
bottom + border
|
90
|
+
end
|
91
|
+
|
92
|
+
end
|
93
|
+
|
94
|
+
end
|
95
|
+
end
|