leveldb-ruby 0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +17 -0
- data/ext/leveldb/extconf.rb +10 -0
- data/ext/leveldb/leveldb.cc +181 -0
- data/leveldb/Makefile +172 -0
- data/leveldb/db/builder.cc +90 -0
- data/leveldb/db/builder.h +36 -0
- data/leveldb/db/corruption_test.cc +354 -0
- data/leveldb/db/db_bench.cc +677 -0
- data/leveldb/db/db_impl.cc +1236 -0
- data/leveldb/db/db_impl.h +180 -0
- data/leveldb/db/db_iter.cc +298 -0
- data/leveldb/db/db_iter.h +26 -0
- data/leveldb/db/db_test.cc +1192 -0
- data/leveldb/db/dbformat.cc +87 -0
- data/leveldb/db/dbformat.h +165 -0
- data/leveldb/db/dbformat_test.cc +112 -0
- data/leveldb/db/filename.cc +135 -0
- data/leveldb/db/filename.h +80 -0
- data/leveldb/db/filename_test.cc +122 -0
- data/leveldb/db/log_format.h +35 -0
- data/leveldb/db/log_reader.cc +254 -0
- data/leveldb/db/log_reader.h +108 -0
- data/leveldb/db/log_test.cc +500 -0
- data/leveldb/db/log_writer.cc +103 -0
- data/leveldb/db/log_writer.h +48 -0
- data/leveldb/db/memtable.cc +108 -0
- data/leveldb/db/memtable.h +85 -0
- data/leveldb/db/repair.cc +384 -0
- data/leveldb/db/skiplist.h +378 -0
- data/leveldb/db/skiplist_test.cc +378 -0
- data/leveldb/db/snapshot.h +66 -0
- data/leveldb/db/table_cache.cc +95 -0
- data/leveldb/db/table_cache.h +50 -0
- data/leveldb/db/version_edit.cc +268 -0
- data/leveldb/db/version_edit.h +106 -0
- data/leveldb/db/version_edit_test.cc +46 -0
- data/leveldb/db/version_set.cc +1060 -0
- data/leveldb/db/version_set.h +306 -0
- data/leveldb/db/write_batch.cc +138 -0
- data/leveldb/db/write_batch_internal.h +45 -0
- data/leveldb/db/write_batch_test.cc +89 -0
- data/leveldb/include/leveldb/cache.h +99 -0
- data/leveldb/include/leveldb/comparator.h +63 -0
- data/leveldb/include/leveldb/db.h +148 -0
- data/leveldb/include/leveldb/env.h +302 -0
- data/leveldb/include/leveldb/iterator.h +100 -0
- data/leveldb/include/leveldb/options.h +198 -0
- data/leveldb/include/leveldb/slice.h +109 -0
- data/leveldb/include/leveldb/status.h +100 -0
- data/leveldb/include/leveldb/table.h +70 -0
- data/leveldb/include/leveldb/table_builder.h +91 -0
- data/leveldb/include/leveldb/write_batch.h +64 -0
- data/leveldb/port/port.h +23 -0
- data/leveldb/port/port_android.cc +64 -0
- data/leveldb/port/port_android.h +150 -0
- data/leveldb/port/port_chromium.cc +80 -0
- data/leveldb/port/port_chromium.h +97 -0
- data/leveldb/port/port_example.h +115 -0
- data/leveldb/port/port_osx.cc +50 -0
- data/leveldb/port/port_osx.h +125 -0
- data/leveldb/port/port_posix.cc +50 -0
- data/leveldb/port/port_posix.h +94 -0
- data/leveldb/port/sha1_portable.cc +298 -0
- data/leveldb/port/sha1_portable.h +25 -0
- data/leveldb/port/sha1_test.cc +39 -0
- data/leveldb/port/win/stdint.h +24 -0
- data/leveldb/table/block.cc +263 -0
- data/leveldb/table/block.h +43 -0
- data/leveldb/table/block_builder.cc +109 -0
- data/leveldb/table/block_builder.h +57 -0
- data/leveldb/table/format.cc +131 -0
- data/leveldb/table/format.h +103 -0
- data/leveldb/table/iterator.cc +67 -0
- data/leveldb/table/iterator_wrapper.h +63 -0
- data/leveldb/table/merger.cc +197 -0
- data/leveldb/table/merger.h +26 -0
- data/leveldb/table/table.cc +175 -0
- data/leveldb/table/table_builder.cc +227 -0
- data/leveldb/table/table_test.cc +845 -0
- data/leveldb/table/two_level_iterator.cc +182 -0
- data/leveldb/table/two_level_iterator.h +34 -0
- data/leveldb/util/arena.cc +68 -0
- data/leveldb/util/arena.h +68 -0
- data/leveldb/util/arena_test.cc +68 -0
- data/leveldb/util/cache.cc +255 -0
- data/leveldb/util/cache_test.cc +169 -0
- data/leveldb/util/coding.cc +194 -0
- data/leveldb/util/coding.h +104 -0
- data/leveldb/util/coding_test.cc +173 -0
- data/leveldb/util/comparator.cc +72 -0
- data/leveldb/util/crc32c.cc +332 -0
- data/leveldb/util/crc32c.h +45 -0
- data/leveldb/util/crc32c_test.cc +72 -0
- data/leveldb/util/env.cc +77 -0
- data/leveldb/util/env_chromium.cc +612 -0
- data/leveldb/util/env_posix.cc +606 -0
- data/leveldb/util/env_test.cc +102 -0
- data/leveldb/util/hash.cc +45 -0
- data/leveldb/util/hash.h +19 -0
- data/leveldb/util/histogram.cc +128 -0
- data/leveldb/util/histogram.h +41 -0
- data/leveldb/util/logging.cc +81 -0
- data/leveldb/util/logging.h +47 -0
- data/leveldb/util/mutexlock.h +39 -0
- data/leveldb/util/options.cc +28 -0
- data/leveldb/util/random.h +59 -0
- data/leveldb/util/status.cc +75 -0
- data/leveldb/util/testharness.cc +65 -0
- data/leveldb/util/testharness.h +129 -0
- data/leveldb/util/testutil.cc +51 -0
- data/leveldb/util/testutil.h +53 -0
- data/lib/leveldb.rb +36 -0
- metadata +183 -0
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/two_level_iterator.h"
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#include "leveldb/table.h"
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#include "table/block.h"
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#include "table/format.h"
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#include "table/iterator_wrapper.h"
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namespace leveldb {
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namespace {
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typedef Iterator* (*BlockFunction)(void*, const ReadOptions&, const Slice&);
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class TwoLevelIterator: public Iterator {
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public:
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TwoLevelIterator(
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Iterator* index_iter,
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BlockFunction block_function,
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void* arg,
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const ReadOptions& options);
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virtual ~TwoLevelIterator();
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virtual void Seek(const Slice& target);
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virtual void SeekToFirst();
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virtual void SeekToLast();
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virtual void Next();
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virtual void Prev();
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virtual bool Valid() const {
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return data_iter_.Valid();
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}
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virtual Slice key() const {
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assert(Valid());
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return data_iter_.key();
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}
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virtual Slice value() const {
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assert(Valid());
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return data_iter_.value();
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}
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virtual Status status() const {
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// It'd be nice if status() returned a const Status& instead of a Status
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if (!index_iter_.status().ok()) {
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return index_iter_.status();
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} else if (data_iter_.iter() != NULL && !data_iter_.status().ok()) {
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return data_iter_.status();
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} else {
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return status_;
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}
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}
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private:
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void SaveError(const Status& s) {
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if (status_.ok() && !s.ok()) status_ = s;
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}
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void SkipEmptyDataBlocksForward();
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void SkipEmptyDataBlocksBackward();
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void SetDataIterator(Iterator* data_iter);
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void InitDataBlock();
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BlockFunction block_function_;
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void* arg_;
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const ReadOptions options_;
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Status status_;
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IteratorWrapper index_iter_;
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IteratorWrapper data_iter_; // May be NULL
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// If data_iter_ is non-NULL, then "data_block_handle_" holds the
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// "index_value" passed to block_function_ to create the data_iter_.
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std::string data_block_handle_;
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};
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TwoLevelIterator::TwoLevelIterator(
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Iterator* index_iter,
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BlockFunction block_function,
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void* arg,
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const ReadOptions& options)
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: block_function_(block_function),
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arg_(arg),
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options_(options),
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index_iter_(index_iter),
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data_iter_(NULL) {
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}
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TwoLevelIterator::~TwoLevelIterator() {
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}
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void TwoLevelIterator::Seek(const Slice& target) {
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index_iter_.Seek(target);
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InitDataBlock();
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if (data_iter_.iter() != NULL) data_iter_.Seek(target);
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SkipEmptyDataBlocksForward();
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}
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void TwoLevelIterator::SeekToFirst() {
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index_iter_.SeekToFirst();
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InitDataBlock();
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if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
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SkipEmptyDataBlocksForward();
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}
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void TwoLevelIterator::SeekToLast() {
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index_iter_.SeekToLast();
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InitDataBlock();
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if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
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SkipEmptyDataBlocksBackward();
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}
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void TwoLevelIterator::Next() {
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assert(Valid());
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data_iter_.Next();
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SkipEmptyDataBlocksForward();
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}
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void TwoLevelIterator::Prev() {
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assert(Valid());
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data_iter_.Prev();
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SkipEmptyDataBlocksBackward();
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}
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void TwoLevelIterator::SkipEmptyDataBlocksForward() {
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while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
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// Move to next block
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if (!index_iter_.Valid()) {
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SetDataIterator(NULL);
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return;
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}
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index_iter_.Next();
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InitDataBlock();
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if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
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}
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}
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void TwoLevelIterator::SkipEmptyDataBlocksBackward() {
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while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
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// Move to next block
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if (!index_iter_.Valid()) {
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SetDataIterator(NULL);
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return;
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}
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index_iter_.Prev();
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InitDataBlock();
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if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
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}
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}
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void TwoLevelIterator::SetDataIterator(Iterator* data_iter) {
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if (data_iter_.iter() != NULL) SaveError(data_iter_.status());
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data_iter_.Set(data_iter);
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}
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void TwoLevelIterator::InitDataBlock() {
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if (!index_iter_.Valid()) {
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SetDataIterator(NULL);
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} else {
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Slice handle = index_iter_.value();
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if (data_iter_.iter() != NULL && handle.compare(data_block_handle_) == 0) {
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// data_iter_ is already constructed with this iterator, so
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// no need to change anything
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} else {
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Iterator* iter = (*block_function_)(arg_, options_, handle);
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data_block_handle_.assign(handle.data(), handle.size());
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SetDataIterator(iter);
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}
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}
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}
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}
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Iterator* NewTwoLevelIterator(
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Iterator* index_iter,
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BlockFunction block_function,
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void* arg,
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const ReadOptions& options) {
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return new TwoLevelIterator(index_iter, block_function, arg, options);
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}
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}
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
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#define STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
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#include "leveldb/iterator.h"
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namespace leveldb {
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struct ReadOptions;
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// Return a new two level iterator. A two-level iterator contains an
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// index iterator whose values point to a sequence of blocks where
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// each block is itself a sequence of key,value pairs. The returned
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// two-level iterator yields the concatenation of all key/value pairs
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// in the sequence of blocks. Takes ownership of "index_iter" and
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// will delete it when no longer needed.
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//
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// Uses a supplied function to convert an index_iter value into
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// an iterator over the contents of the corresponding block.
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extern Iterator* NewTwoLevelIterator(
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Iterator* index_iter,
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Iterator* (*block_function)(
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void* arg,
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const ReadOptions& options,
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const Slice& index_value),
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void* arg,
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const ReadOptions& options);
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}
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#endif // STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/arena.h"
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#include <assert.h>
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namespace leveldb {
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static const int kBlockSize = 4096;
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Arena::Arena() {
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blocks_memory_ = 0;
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alloc_ptr_ = NULL; // First allocation will allocate a block
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alloc_bytes_remaining_ = 0;
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}
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Arena::~Arena() {
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for (size_t i = 0; i < blocks_.size(); i++) {
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delete[] blocks_[i];
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}
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}
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char* Arena::AllocateFallback(size_t bytes) {
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if (bytes > kBlockSize / 4) {
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// Object is more than a quarter of our block size. Allocate it separately
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// to avoid wasting too much space in leftover bytes.
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char* result = AllocateNewBlock(bytes);
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return result;
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}
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// We waste the remaining space in the current block.
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alloc_ptr_ = AllocateNewBlock(kBlockSize);
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alloc_bytes_remaining_ = kBlockSize;
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char* result = alloc_ptr_;
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alloc_ptr_ += bytes;
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+
alloc_bytes_remaining_ -= bytes;
|
|
39
|
+
return result;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
char* Arena::AllocateAligned(size_t bytes) {
|
|
43
|
+
const int align = sizeof(void*); // We'll align to pointer size
|
|
44
|
+
assert((align & (align-1)) == 0); // Pointer size should be a power of 2
|
|
45
|
+
size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
|
|
46
|
+
size_t slop = (current_mod == 0 ? 0 : align - current_mod);
|
|
47
|
+
size_t needed = bytes + slop;
|
|
48
|
+
char* result;
|
|
49
|
+
if (needed <= alloc_bytes_remaining_) {
|
|
50
|
+
result = alloc_ptr_ + slop;
|
|
51
|
+
alloc_ptr_ += needed;
|
|
52
|
+
alloc_bytes_remaining_ -= needed;
|
|
53
|
+
} else {
|
|
54
|
+
// AllocateFallback always returned aligned memory
|
|
55
|
+
result = AllocateFallback(bytes);
|
|
56
|
+
}
|
|
57
|
+
assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
|
|
58
|
+
return result;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
char* Arena::AllocateNewBlock(size_t block_bytes) {
|
|
62
|
+
char* result = new char[block_bytes];
|
|
63
|
+
blocks_memory_ += block_bytes;
|
|
64
|
+
blocks_.push_back(result);
|
|
65
|
+
return result;
|
|
66
|
+
}
|
|
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|
+
|
|
68
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
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1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_
|
|
6
|
+
#define STORAGE_LEVELDB_UTIL_ARENA_H_
|
|
7
|
+
|
|
8
|
+
#include <cstddef>
|
|
9
|
+
#include <vector>
|
|
10
|
+
#include <assert.h>
|
|
11
|
+
#include <stdint.h>
|
|
12
|
+
|
|
13
|
+
namespace leveldb {
|
|
14
|
+
|
|
15
|
+
class Arena {
|
|
16
|
+
public:
|
|
17
|
+
Arena();
|
|
18
|
+
~Arena();
|
|
19
|
+
|
|
20
|
+
// Return a pointer to a newly allocated memory block of "bytes" bytes.
|
|
21
|
+
char* Allocate(size_t bytes);
|
|
22
|
+
|
|
23
|
+
// Allocate memory with the normal alignment guarantees provided by malloc
|
|
24
|
+
char* AllocateAligned(size_t bytes);
|
|
25
|
+
|
|
26
|
+
// Returns an estimate of the total memory usage of data allocated
|
|
27
|
+
// by the arena (including space allocated but not yet used for user
|
|
28
|
+
// allocations).
|
|
29
|
+
size_t MemoryUsage() const {
|
|
30
|
+
return blocks_memory_ + blocks_.capacity() * sizeof(char*);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
private:
|
|
34
|
+
char* AllocateFallback(size_t bytes);
|
|
35
|
+
char* AllocateNewBlock(size_t block_bytes);
|
|
36
|
+
|
|
37
|
+
// Allocation state
|
|
38
|
+
char* alloc_ptr_;
|
|
39
|
+
size_t alloc_bytes_remaining_;
|
|
40
|
+
|
|
41
|
+
// Array of new[] allocated memory blocks
|
|
42
|
+
std::vector<char*> blocks_;
|
|
43
|
+
|
|
44
|
+
// Bytes of memory in blocks allocated so far
|
|
45
|
+
size_t blocks_memory_;
|
|
46
|
+
|
|
47
|
+
// No copying allowed
|
|
48
|
+
Arena(const Arena&);
|
|
49
|
+
void operator=(const Arena&);
|
|
50
|
+
};
|
|
51
|
+
|
|
52
|
+
inline char* Arena::Allocate(size_t bytes) {
|
|
53
|
+
// The semantics of what to return are a bit messy if we allow
|
|
54
|
+
// 0-byte allocations, so we disallow them here (we don't need
|
|
55
|
+
// them for our internal use).
|
|
56
|
+
assert(bytes > 0);
|
|
57
|
+
if (bytes <= alloc_bytes_remaining_) {
|
|
58
|
+
char* result = alloc_ptr_;
|
|
59
|
+
alloc_ptr_ += bytes;
|
|
60
|
+
alloc_bytes_remaining_ -= bytes;
|
|
61
|
+
return result;
|
|
62
|
+
}
|
|
63
|
+
return AllocateFallback(bytes);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
#endif // STORAGE_LEVELDB_UTIL_ARENA_H_
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#include "util/arena.h"
|
|
6
|
+
|
|
7
|
+
#include "util/random.h"
|
|
8
|
+
#include "util/testharness.h"
|
|
9
|
+
|
|
10
|
+
namespace leveldb {
|
|
11
|
+
|
|
12
|
+
class ArenaTest { };
|
|
13
|
+
|
|
14
|
+
TEST(ArenaTest, Empty) {
|
|
15
|
+
Arena arena;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
TEST(ArenaTest, Simple) {
|
|
19
|
+
std::vector<std::pair<size_t, char*> > allocated;
|
|
20
|
+
Arena arena;
|
|
21
|
+
const int N = 100000;
|
|
22
|
+
size_t bytes = 0;
|
|
23
|
+
Random rnd(301);
|
|
24
|
+
for (int i = 0; i < N; i++) {
|
|
25
|
+
size_t s;
|
|
26
|
+
if (i % (N / 10) == 0) {
|
|
27
|
+
s = i;
|
|
28
|
+
} else {
|
|
29
|
+
s = rnd.OneIn(4000) ? rnd.Uniform(6000) :
|
|
30
|
+
(rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20));
|
|
31
|
+
}
|
|
32
|
+
if (s == 0) {
|
|
33
|
+
// Our arena disallows size 0 allocations.
|
|
34
|
+
s = 1;
|
|
35
|
+
}
|
|
36
|
+
char* r;
|
|
37
|
+
if (rnd.OneIn(10)) {
|
|
38
|
+
r = arena.AllocateAligned(s);
|
|
39
|
+
} else {
|
|
40
|
+
r = arena.Allocate(s);
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
for (int b = 0; b < s; b++) {
|
|
44
|
+
// Fill the "i"th allocation with a known bit pattern
|
|
45
|
+
r[b] = i % 256;
|
|
46
|
+
}
|
|
47
|
+
bytes += s;
|
|
48
|
+
allocated.push_back(std::make_pair(s, r));
|
|
49
|
+
ASSERT_GE(arena.MemoryUsage(), bytes);
|
|
50
|
+
if (i > N/10) {
|
|
51
|
+
ASSERT_LE(arena.MemoryUsage(), bytes * 1.10);
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
for (int i = 0; i < allocated.size(); i++) {
|
|
55
|
+
size_t num_bytes = allocated[i].first;
|
|
56
|
+
const char* p = allocated[i].second;
|
|
57
|
+
for (int b = 0; b < num_bytes; b++) {
|
|
58
|
+
// Check the "i"th allocation for the known bit pattern
|
|
59
|
+
ASSERT_EQ(int(p[b]) & 0xff, i % 256);
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
int main(int argc, char** argv) {
|
|
67
|
+
return leveldb::test::RunAllTests();
|
|
68
|
+
}
|
|
@@ -0,0 +1,255 @@
|
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
4
|
+
|
|
5
|
+
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_ANDROID)
|
|
6
|
+
#include <unordered_set>
|
|
7
|
+
#elif defined(LEVELDB_PLATFORM_OSX)
|
|
8
|
+
#include <ext/hash_set>
|
|
9
|
+
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
|
|
10
|
+
#include "base/hash_tables.h"
|
|
11
|
+
#else
|
|
12
|
+
#include <hash_set> // TODO(sanjay): Switch to unordered_set when possible.
|
|
13
|
+
#endif
|
|
14
|
+
|
|
15
|
+
#include <assert.h>
|
|
16
|
+
|
|
17
|
+
#include "leveldb/cache.h"
|
|
18
|
+
#include "port/port.h"
|
|
19
|
+
#include "util/hash.h"
|
|
20
|
+
#include "util/mutexlock.h"
|
|
21
|
+
|
|
22
|
+
namespace leveldb {
|
|
23
|
+
|
|
24
|
+
Cache::~Cache() {
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
namespace {
|
|
28
|
+
|
|
29
|
+
// LRU cache implementation
|
|
30
|
+
|
|
31
|
+
// An entry is a variable length heap-allocated structure. Entries
|
|
32
|
+
// are kept in a circular doubly linked list ordered by access time.
|
|
33
|
+
struct LRUHandle {
|
|
34
|
+
void* value;
|
|
35
|
+
void (*deleter)(const Slice&, void* value);
|
|
36
|
+
LRUHandle* next;
|
|
37
|
+
LRUHandle* prev;
|
|
38
|
+
size_t charge; // TODO(opt): Only allow uint32_t?
|
|
39
|
+
size_t key_length;
|
|
40
|
+
size_t refs; // TODO(opt): Pack with "key_length"?
|
|
41
|
+
char key_data[1]; // Beginning of key
|
|
42
|
+
|
|
43
|
+
Slice key() const {
|
|
44
|
+
// For cheaper lookups, we allow a temporary Handle object
|
|
45
|
+
// to store a pointer to a key in "value".
|
|
46
|
+
if (next == this) {
|
|
47
|
+
return *(reinterpret_cast<Slice*>(value));
|
|
48
|
+
} else {
|
|
49
|
+
return Slice(key_data, key_length);
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
};
|
|
53
|
+
|
|
54
|
+
// Pick a platform specific hash_set instantiation
|
|
55
|
+
#if defined(LEVELDB_PLATFORM_CHROMIUM) && defined(OS_WIN)
|
|
56
|
+
// Microsoft's hash_set deviates from the standard. See
|
|
57
|
+
// http://msdn.microsoft.com/en-us/library/1t4xas78(v=vs.80).aspx
|
|
58
|
+
// for details. Basically the 2 param () operator is a less than and
|
|
59
|
+
// the 1 param () operator is a hash function.
|
|
60
|
+
struct HandleHashCompare : public stdext::hash_compare<LRUHandle*> {
|
|
61
|
+
size_t operator() (LRUHandle* h) const {
|
|
62
|
+
Slice k = h->key();
|
|
63
|
+
return Hash(k.data(), k.size(), 0);
|
|
64
|
+
}
|
|
65
|
+
bool operator() (LRUHandle* a, LRUHandle* b) const {
|
|
66
|
+
return a->key().compare(b->key()) < 0;
|
|
67
|
+
}
|
|
68
|
+
};
|
|
69
|
+
typedef base::hash_set<LRUHandle*, HandleHashCompare> HandleTable;
|
|
70
|
+
#else
|
|
71
|
+
struct HandleHash {
|
|
72
|
+
inline size_t operator()(LRUHandle* h) const {
|
|
73
|
+
Slice k = h->key();
|
|
74
|
+
return Hash(k.data(), k.size(), 0);
|
|
75
|
+
}
|
|
76
|
+
};
|
|
77
|
+
|
|
78
|
+
struct HandleEq {
|
|
79
|
+
inline bool operator()(LRUHandle* a, LRUHandle* b) const {
|
|
80
|
+
return a->key() == b->key();
|
|
81
|
+
}
|
|
82
|
+
};
|
|
83
|
+
# if defined(LEVELDB_PLATFORM_CHROMIUM)
|
|
84
|
+
typedef base::hash_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
|
|
85
|
+
# elif defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_ANDROID)
|
|
86
|
+
typedef std::unordered_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
|
|
87
|
+
# else
|
|
88
|
+
typedef __gnu_cxx::hash_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
|
|
89
|
+
# endif
|
|
90
|
+
#endif
|
|
91
|
+
|
|
92
|
+
class LRUCache : public Cache {
|
|
93
|
+
public:
|
|
94
|
+
explicit LRUCache(size_t capacity);
|
|
95
|
+
virtual ~LRUCache();
|
|
96
|
+
|
|
97
|
+
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
|
|
98
|
+
void (*deleter)(const Slice& key, void* value));
|
|
99
|
+
virtual Handle* Lookup(const Slice& key);
|
|
100
|
+
virtual void Release(Handle* handle);
|
|
101
|
+
virtual void* Value(Handle* handle);
|
|
102
|
+
virtual void Erase(const Slice& key);
|
|
103
|
+
virtual uint64_t NewId();
|
|
104
|
+
|
|
105
|
+
private:
|
|
106
|
+
void LRU_Remove(LRUHandle* e);
|
|
107
|
+
void LRU_Append(LRUHandle* e);
|
|
108
|
+
void Unref(LRUHandle* e);
|
|
109
|
+
|
|
110
|
+
// Constructor parameters
|
|
111
|
+
const size_t capacity_;
|
|
112
|
+
|
|
113
|
+
// mutex_ protects the following state.
|
|
114
|
+
port::Mutex mutex_;
|
|
115
|
+
size_t usage_;
|
|
116
|
+
uint64_t last_id_;
|
|
117
|
+
|
|
118
|
+
// Dummy head of LRU list.
|
|
119
|
+
// lru.prev is newest entry, lru.next is oldest entry.
|
|
120
|
+
LRUHandle lru_;
|
|
121
|
+
|
|
122
|
+
HandleTable table_;
|
|
123
|
+
};
|
|
124
|
+
|
|
125
|
+
LRUCache::LRUCache(size_t capacity)
|
|
126
|
+
: capacity_(capacity),
|
|
127
|
+
usage_(0),
|
|
128
|
+
last_id_(0) {
|
|
129
|
+
// Make empty circular linked list
|
|
130
|
+
lru_.next = &lru_;
|
|
131
|
+
lru_.prev = &lru_;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
LRUCache::~LRUCache() {
|
|
135
|
+
table_.clear();
|
|
136
|
+
for (LRUHandle* e = lru_.next; e != &lru_; ) {
|
|
137
|
+
LRUHandle* next = e->next;
|
|
138
|
+
assert(e->refs == 1); // Error if caller has an unreleased handle
|
|
139
|
+
Unref(e);
|
|
140
|
+
e = next;
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
void LRUCache::Unref(LRUHandle* e) {
|
|
145
|
+
assert(e->refs > 0);
|
|
146
|
+
e->refs--;
|
|
147
|
+
if (e->refs <= 0) {
|
|
148
|
+
usage_ -= e->charge;
|
|
149
|
+
(*e->deleter)(e->key(), e->value);
|
|
150
|
+
free(e);
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
void LRUCache::LRU_Remove(LRUHandle* e) {
|
|
155
|
+
e->next->prev = e->prev;
|
|
156
|
+
e->prev->next = e->next;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
void LRUCache::LRU_Append(LRUHandle* e) {
|
|
160
|
+
// Make "e" newest entry by inserting just before lru_
|
|
161
|
+
e->next = &lru_;
|
|
162
|
+
e->prev = lru_.prev;
|
|
163
|
+
e->prev->next = e;
|
|
164
|
+
e->next->prev = e;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
Cache::Handle* LRUCache::Lookup(const Slice& key) {
|
|
168
|
+
MutexLock l(&mutex_);
|
|
169
|
+
|
|
170
|
+
LRUHandle dummy;
|
|
171
|
+
dummy.next = &dummy;
|
|
172
|
+
dummy.value = const_cast<Slice*>(&key);
|
|
173
|
+
HandleTable::iterator iter = table_.find(&dummy);
|
|
174
|
+
if (iter == table_.end()) {
|
|
175
|
+
return NULL;
|
|
176
|
+
} else {
|
|
177
|
+
LRUHandle* e = const_cast<LRUHandle*>(*iter);
|
|
178
|
+
e->refs++;
|
|
179
|
+
LRU_Remove(e);
|
|
180
|
+
LRU_Append(e);
|
|
181
|
+
return reinterpret_cast<Handle*>(e);
|
|
182
|
+
}
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
void* LRUCache::Value(Handle* handle) {
|
|
186
|
+
return reinterpret_cast<LRUHandle*>(handle)->value;
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
void LRUCache::Release(Handle* handle) {
|
|
190
|
+
MutexLock l(&mutex_);
|
|
191
|
+
Unref(reinterpret_cast<LRUHandle*>(handle));
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
Cache::Handle* LRUCache::Insert(const Slice& key, void* value, size_t charge,
|
|
195
|
+
void (*deleter)(const Slice& key, void* value)) {
|
|
196
|
+
MutexLock l(&mutex_);
|
|
197
|
+
|
|
198
|
+
LRUHandle* e = reinterpret_cast<LRUHandle*>(
|
|
199
|
+
malloc(sizeof(LRUHandle)-1 + key.size()));
|
|
200
|
+
e->value = value;
|
|
201
|
+
e->deleter = deleter;
|
|
202
|
+
e->charge = charge;
|
|
203
|
+
e->key_length = key.size();
|
|
204
|
+
e->refs = 2; // One from LRUCache, one for the returned handle
|
|
205
|
+
memcpy(e->key_data, key.data(), key.size());
|
|
206
|
+
LRU_Append(e);
|
|
207
|
+
usage_ += charge;
|
|
208
|
+
|
|
209
|
+
std::pair<HandleTable::iterator,bool> p = table_.insert(e);
|
|
210
|
+
if (!p.second) {
|
|
211
|
+
// Kill existing entry
|
|
212
|
+
LRUHandle* old = const_cast<LRUHandle*>(*(p.first));
|
|
213
|
+
LRU_Remove(old);
|
|
214
|
+
table_.erase(p.first);
|
|
215
|
+
table_.insert(e);
|
|
216
|
+
Unref(old);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
while (usage_ > capacity_ && lru_.next != &lru_) {
|
|
220
|
+
LRUHandle* old = lru_.next;
|
|
221
|
+
LRU_Remove(old);
|
|
222
|
+
table_.erase(old);
|
|
223
|
+
Unref(old);
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
return reinterpret_cast<Handle*>(e);
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
void LRUCache::Erase(const Slice& key) {
|
|
230
|
+
MutexLock l(&mutex_);
|
|
231
|
+
|
|
232
|
+
LRUHandle dummy;
|
|
233
|
+
dummy.next = &dummy;
|
|
234
|
+
dummy.value = const_cast<Slice*>(&key);
|
|
235
|
+
HandleTable::iterator iter = table_.find(&dummy);
|
|
236
|
+
if (iter != table_.end()) {
|
|
237
|
+
LRUHandle* e = const_cast<LRUHandle*>(*iter);
|
|
238
|
+
LRU_Remove(e);
|
|
239
|
+
table_.erase(iter);
|
|
240
|
+
Unref(e);
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
uint64_t LRUCache::NewId() {
|
|
245
|
+
MutexLock l(&mutex_);
|
|
246
|
+
return ++(last_id_);
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
} // end anonymous namespace
|
|
250
|
+
|
|
251
|
+
Cache* NewLRUCache(size_t capacity) {
|
|
252
|
+
return new LRUCache(capacity);
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
}
|