leveldb-ruby 0.1

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Files changed (113) hide show
  1. data/README +17 -0
  2. data/ext/leveldb/extconf.rb +10 -0
  3. data/ext/leveldb/leveldb.cc +181 -0
  4. data/leveldb/Makefile +172 -0
  5. data/leveldb/db/builder.cc +90 -0
  6. data/leveldb/db/builder.h +36 -0
  7. data/leveldb/db/corruption_test.cc +354 -0
  8. data/leveldb/db/db_bench.cc +677 -0
  9. data/leveldb/db/db_impl.cc +1236 -0
  10. data/leveldb/db/db_impl.h +180 -0
  11. data/leveldb/db/db_iter.cc +298 -0
  12. data/leveldb/db/db_iter.h +26 -0
  13. data/leveldb/db/db_test.cc +1192 -0
  14. data/leveldb/db/dbformat.cc +87 -0
  15. data/leveldb/db/dbformat.h +165 -0
  16. data/leveldb/db/dbformat_test.cc +112 -0
  17. data/leveldb/db/filename.cc +135 -0
  18. data/leveldb/db/filename.h +80 -0
  19. data/leveldb/db/filename_test.cc +122 -0
  20. data/leveldb/db/log_format.h +35 -0
  21. data/leveldb/db/log_reader.cc +254 -0
  22. data/leveldb/db/log_reader.h +108 -0
  23. data/leveldb/db/log_test.cc +500 -0
  24. data/leveldb/db/log_writer.cc +103 -0
  25. data/leveldb/db/log_writer.h +48 -0
  26. data/leveldb/db/memtable.cc +108 -0
  27. data/leveldb/db/memtable.h +85 -0
  28. data/leveldb/db/repair.cc +384 -0
  29. data/leveldb/db/skiplist.h +378 -0
  30. data/leveldb/db/skiplist_test.cc +378 -0
  31. data/leveldb/db/snapshot.h +66 -0
  32. data/leveldb/db/table_cache.cc +95 -0
  33. data/leveldb/db/table_cache.h +50 -0
  34. data/leveldb/db/version_edit.cc +268 -0
  35. data/leveldb/db/version_edit.h +106 -0
  36. data/leveldb/db/version_edit_test.cc +46 -0
  37. data/leveldb/db/version_set.cc +1060 -0
  38. data/leveldb/db/version_set.h +306 -0
  39. data/leveldb/db/write_batch.cc +138 -0
  40. data/leveldb/db/write_batch_internal.h +45 -0
  41. data/leveldb/db/write_batch_test.cc +89 -0
  42. data/leveldb/include/leveldb/cache.h +99 -0
  43. data/leveldb/include/leveldb/comparator.h +63 -0
  44. data/leveldb/include/leveldb/db.h +148 -0
  45. data/leveldb/include/leveldb/env.h +302 -0
  46. data/leveldb/include/leveldb/iterator.h +100 -0
  47. data/leveldb/include/leveldb/options.h +198 -0
  48. data/leveldb/include/leveldb/slice.h +109 -0
  49. data/leveldb/include/leveldb/status.h +100 -0
  50. data/leveldb/include/leveldb/table.h +70 -0
  51. data/leveldb/include/leveldb/table_builder.h +91 -0
  52. data/leveldb/include/leveldb/write_batch.h +64 -0
  53. data/leveldb/port/port.h +23 -0
  54. data/leveldb/port/port_android.cc +64 -0
  55. data/leveldb/port/port_android.h +150 -0
  56. data/leveldb/port/port_chromium.cc +80 -0
  57. data/leveldb/port/port_chromium.h +97 -0
  58. data/leveldb/port/port_example.h +115 -0
  59. data/leveldb/port/port_osx.cc +50 -0
  60. data/leveldb/port/port_osx.h +125 -0
  61. data/leveldb/port/port_posix.cc +50 -0
  62. data/leveldb/port/port_posix.h +94 -0
  63. data/leveldb/port/sha1_portable.cc +298 -0
  64. data/leveldb/port/sha1_portable.h +25 -0
  65. data/leveldb/port/sha1_test.cc +39 -0
  66. data/leveldb/port/win/stdint.h +24 -0
  67. data/leveldb/table/block.cc +263 -0
  68. data/leveldb/table/block.h +43 -0
  69. data/leveldb/table/block_builder.cc +109 -0
  70. data/leveldb/table/block_builder.h +57 -0
  71. data/leveldb/table/format.cc +131 -0
  72. data/leveldb/table/format.h +103 -0
  73. data/leveldb/table/iterator.cc +67 -0
  74. data/leveldb/table/iterator_wrapper.h +63 -0
  75. data/leveldb/table/merger.cc +197 -0
  76. data/leveldb/table/merger.h +26 -0
  77. data/leveldb/table/table.cc +175 -0
  78. data/leveldb/table/table_builder.cc +227 -0
  79. data/leveldb/table/table_test.cc +845 -0
  80. data/leveldb/table/two_level_iterator.cc +182 -0
  81. data/leveldb/table/two_level_iterator.h +34 -0
  82. data/leveldb/util/arena.cc +68 -0
  83. data/leveldb/util/arena.h +68 -0
  84. data/leveldb/util/arena_test.cc +68 -0
  85. data/leveldb/util/cache.cc +255 -0
  86. data/leveldb/util/cache_test.cc +169 -0
  87. data/leveldb/util/coding.cc +194 -0
  88. data/leveldb/util/coding.h +104 -0
  89. data/leveldb/util/coding_test.cc +173 -0
  90. data/leveldb/util/comparator.cc +72 -0
  91. data/leveldb/util/crc32c.cc +332 -0
  92. data/leveldb/util/crc32c.h +45 -0
  93. data/leveldb/util/crc32c_test.cc +72 -0
  94. data/leveldb/util/env.cc +77 -0
  95. data/leveldb/util/env_chromium.cc +612 -0
  96. data/leveldb/util/env_posix.cc +606 -0
  97. data/leveldb/util/env_test.cc +102 -0
  98. data/leveldb/util/hash.cc +45 -0
  99. data/leveldb/util/hash.h +19 -0
  100. data/leveldb/util/histogram.cc +128 -0
  101. data/leveldb/util/histogram.h +41 -0
  102. data/leveldb/util/logging.cc +81 -0
  103. data/leveldb/util/logging.h +47 -0
  104. data/leveldb/util/mutexlock.h +39 -0
  105. data/leveldb/util/options.cc +28 -0
  106. data/leveldb/util/random.h +59 -0
  107. data/leveldb/util/status.cc +75 -0
  108. data/leveldb/util/testharness.cc +65 -0
  109. data/leveldb/util/testharness.h +129 -0
  110. data/leveldb/util/testutil.cc +51 -0
  111. data/leveldb/util/testutil.h +53 -0
  112. data/lib/leveldb.rb +36 -0
  113. metadata +183 -0
@@ -0,0 +1,306 @@
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+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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+ // Use of this source code is governed by a BSD-style license that can be
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+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
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+ //
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+ // The representation of a DBImpl consists of a set of Versions. The
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+ // newest version is called "current". Older versions may be kept
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+ // around to provide a consistent view to live iterators.
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+ //
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+ // Each Version keeps track of a set of Table files per level. The
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+ // entire set of versions is maintained in a VersionSet.
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+ //
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+ // Version,VersionSet are thread-compatible, but require external
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+ // synchronization on all accesses.
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+
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+ #ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_
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+ #define STORAGE_LEVELDB_DB_VERSION_SET_H_
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+
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+ #include <map>
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+ #include <set>
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+ #include <vector>
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+ #include "db/dbformat.h"
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+ #include "db/version_edit.h"
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+ #include "port/port.h"
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+
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+ namespace leveldb {
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+
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+ namespace log { class Writer; }
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+
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+ class Compaction;
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+ class Iterator;
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+ class MemTable;
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+ class TableBuilder;
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+ class TableCache;
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+ class Version;
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+ class VersionSet;
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+ class WritableFile;
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+
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+ class Version {
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+ public:
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+ // Append to *iters a sequence of iterators that will
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+ // yield the contents of this Version when merged together.
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+ // REQUIRES: This version has been saved (see VersionSet::SaveTo)
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+ void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
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+
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+ // Reference count management (so Versions do not disappear out from
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+ // under live iterators)
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+ void Ref();
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+ void Unref();
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+
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+ // Return a human readable string that describes this version's contents.
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+ std::string DebugString() const;
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+
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+ private:
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+ friend class Compaction;
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+ friend class VersionSet;
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+
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+ class LevelFileNumIterator;
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+ Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
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+
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+ VersionSet* vset_; // VersionSet to which this Version belongs
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+ Version* next_; // Next version in linked list
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+ Version* prev_; // Previous version in linked list
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+ int refs_; // Number of live refs to this version
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+
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+ // List of files per level
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+ std::vector<FileMetaData*> files_[config::kNumLevels];
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+
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+ // Level that should be compacted next and its compaction score.
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+ // Score < 1 means compaction is not strictly needed. These fields
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+ // are initialized by Finalize().
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+ double compaction_score_;
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+ int compaction_level_;
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+
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+ explicit Version(VersionSet* vset)
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+ : vset_(vset), next_(this), prev_(this), refs_(0),
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+ compaction_score_(-1),
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+ compaction_level_(-1) {
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+ }
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+
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+ ~Version();
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+
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+ // No copying allowed
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+ Version(const Version&);
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+ void operator=(const Version&);
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+ };
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+
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+ class VersionSet {
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+ public:
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+ VersionSet(const std::string& dbname,
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+ const Options* options,
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+ TableCache* table_cache,
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+ const InternalKeyComparator*);
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+ ~VersionSet();
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+
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+ // Apply *edit to the current version to form a new descriptor that
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+ // is both saved to persistent state and installed as the new
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+ // current version.
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+ Status LogAndApply(VersionEdit* edit);
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+
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+ // Recover the last saved descriptor from persistent storage.
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+ Status Recover();
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+
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+ // Save current contents to *log
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+ Status WriteSnapshot(log::Writer* log);
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+
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+ // Return the current version.
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+ Version* current() const { return current_; }
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+
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+ // Return the current manifest file number
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+ uint64_t ManifestFileNumber() const { return manifest_file_number_; }
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+
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+ // Allocate and return a new file number
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+ uint64_t NewFileNumber() { return next_file_number_++; }
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+
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+ // Return the number of Table files at the specified level.
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+ int NumLevelFiles(int level) const;
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+
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+ // Return the combined file size of all files at the specified level.
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+ int64_t NumLevelBytes(int level) const;
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+
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+ // Return the last sequence number.
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+ uint64_t LastSequence() const { return last_sequence_; }
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+
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+ // Set the last sequence number to s.
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+ void SetLastSequence(uint64_t s) {
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+ assert(s >= last_sequence_);
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+ last_sequence_ = s;
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+ }
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+
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+ // Return the current log file number.
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+ uint64_t LogNumber() const { return log_number_; }
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+
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+ // Return the log file number for the log file that is currently
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+ // being compacted, or zero if there is no such log file.
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+ uint64_t PrevLogNumber() const { return prev_log_number_; }
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+
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+ // Pick level and inputs for a new compaction.
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+ // Returns NULL if there is no compaction to be done.
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+ // Otherwise returns a pointer to a heap-allocated object that
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+ // describes the compaction. Caller should delete the result.
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+ Compaction* PickCompaction();
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+
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+ // Return a compaction object for compacting the range [begin,end] in
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+ // the specified level. Returns NULL if there is nothing in that
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+ // level that overlaps the specified range. Caller should delete
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+ // the result.
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+ Compaction* CompactRange(
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+ int level,
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+ const InternalKey& begin,
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+ const InternalKey& end);
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+
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+ // Return the maximum overlapping data (in bytes) at next level for any
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+ // file at a level >= 1.
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+ int64_t MaxNextLevelOverlappingBytes();
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+
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+ // Create an iterator that reads over the compaction inputs for "*c".
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+ // The caller should delete the iterator when no longer needed.
158
+ Iterator* MakeInputIterator(Compaction* c);
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+
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+ // Returns true iff some level needs a compaction.
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+ bool NeedsCompaction() const { return current_->compaction_score_ >= 1; }
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+
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+ // Add all files listed in any live version to *live.
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+ // May also mutate some internal state.
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+ void AddLiveFiles(std::set<uint64_t>* live);
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+
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+ // Return the approximate offset in the database of the data for
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+ // "key" as of version "v".
169
+ uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
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+
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+ // Return a human-readable short (single-line) summary of the number
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+ // of files per level. Uses *scratch as backing store.
173
+ struct LevelSummaryStorage {
174
+ char buffer[100];
175
+ };
176
+ const char* LevelSummary(LevelSummaryStorage* scratch) const;
177
+
178
+ private:
179
+ class Builder;
180
+
181
+ friend class Compaction;
182
+ friend class Version;
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+
184
+ void Finalize(Version* v);
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+
186
+ void GetOverlappingInputs(
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+ int level,
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+ const InternalKey& begin,
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+ const InternalKey& end,
190
+ std::vector<FileMetaData*>* inputs);
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+
192
+ void GetRange(const std::vector<FileMetaData*>& inputs,
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+ InternalKey* smallest,
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+ InternalKey* largest);
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+
196
+ void GetRange2(const std::vector<FileMetaData*>& inputs1,
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+ const std::vector<FileMetaData*>& inputs2,
198
+ InternalKey* smallest,
199
+ InternalKey* largest);
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+
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+ void SetupOtherInputs(Compaction* c);
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+
203
+ void AppendVersion(Version* v);
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+
205
+ Env* const env_;
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+ const std::string dbname_;
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+ const Options* const options_;
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+ TableCache* const table_cache_;
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+ const InternalKeyComparator icmp_;
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+ uint64_t next_file_number_;
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+ uint64_t manifest_file_number_;
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+ uint64_t last_sequence_;
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+ uint64_t log_number_;
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+ uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
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+
216
+ // Opened lazily
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+ WritableFile* descriptor_file_;
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+ log::Writer* descriptor_log_;
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+ Version dummy_versions_; // Head of circular doubly-linked list of versions.
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+ Version* current_; // == dummy_versions_.prev_
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+
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+ // Per-level key at which the next compaction at that level should start.
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+ // Either an empty string, or a valid InternalKey.
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+ std::string compact_pointer_[config::kNumLevels];
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+
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+ // No copying allowed
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+ VersionSet(const VersionSet&);
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+ void operator=(const VersionSet&);
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+ };
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+
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+ // A Compaction encapsulates information about a compaction.
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+ class Compaction {
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+ public:
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+ ~Compaction();
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+
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+ // Return the level that is being compacted. Inputs from "level"
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+ // and "level+1" will be merged to produce a set of "level+1" files.
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+ int level() const { return level_; }
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+
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+ // Return the object that holds the edits to the descriptor done
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+ // by this compaction.
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+ VersionEdit* edit() { return &edit_; }
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+
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+ // "which" must be either 0 or 1
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+ int num_input_files(int which) const { return inputs_[which].size(); }
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+
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+ // Return the ith input file at "level()+which" ("which" must be 0 or 1).
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+ FileMetaData* input(int which, int i) const { return inputs_[which][i]; }
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+
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+ // Maximum size of files to build during this compaction.
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+ uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
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+
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+ // Is this a trivial compaction that can be implemented by just
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+ // moving a single input file to the next level (no merging or splitting)
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+ bool IsTrivialMove() const;
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+
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+ // Add all inputs to this compaction as delete operations to *edit.
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+ void AddInputDeletions(VersionEdit* edit);
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+
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+ // Returns true if the information we have available guarantees that
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+ // the compaction is producing data in "level+1" for which no data exists
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+ // in levels greater than "level+1".
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+ bool IsBaseLevelForKey(const Slice& user_key);
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+
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+ // Returns true iff we should stop building the current output
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+ // before processing "internal_key".
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+ bool ShouldStopBefore(const Slice& internal_key);
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+
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+ // Release the input version for the compaction, once the compaction
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+ // is successful.
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+ void ReleaseInputs();
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+
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+ private:
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+ friend class Version;
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+ friend class VersionSet;
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+
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+ explicit Compaction(int level);
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+
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+ int level_;
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+ uint64_t max_output_file_size_;
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+ Version* input_version_;
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+ VersionEdit edit_;
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+
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+ // Each compaction reads inputs from "level_" and "level_+1"
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+ std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
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+
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+ // State used to check for number of of overlapping grandparent files
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+ // (parent == level_ + 1, grandparent == level_ + 2)
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+ std::vector<FileMetaData*> grandparents_;
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+ size_t grandparent_index_; // Index in grandparent_starts_
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+ bool seen_key_; // Some output key has been seen
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+ int64_t overlapped_bytes_; // Bytes of overlap between current output
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+ // and grandparent files
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+
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+ // State for implementing IsBaseLevelForKey
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+
297
+ // level_ptrs_ holds indices into input_version_->levels_: our state
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+ // is that we are positioned at one of the file ranges for each
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+ // higher level than the ones involved in this compaction (i.e. for
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+ // all L >= level_ + 2).
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+ size_t level_ptrs_[config::kNumLevels];
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+ };
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+
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+ }
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+
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+ #endif // STORAGE_LEVELDB_DB_VERSION_SET_H_
@@ -0,0 +1,138 @@
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+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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+ // Use of this source code is governed by a BSD-style license that can be
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+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
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+ //
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+ // WriteBatch::rep_ :=
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+ // sequence: fixed64
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+ // count: fixed32
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+ // data: record[count]
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+ // record :=
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+ // kTypeValue varstring varstring |
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+ // kTypeDeletion varstring
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+ // varstring :=
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+ // len: varint32
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+ // data: uint8[len]
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+
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+ #include "leveldb/write_batch.h"
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+
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+ #include "leveldb/db.h"
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+ #include "db/dbformat.h"
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+ #include "db/memtable.h"
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+ #include "db/write_batch_internal.h"
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+ #include "util/coding.h"
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+
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+ namespace leveldb {
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+
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+ WriteBatch::WriteBatch() {
27
+ Clear();
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+ }
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+
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+ WriteBatch::~WriteBatch() { }
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+
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+ WriteBatch::Handler::~Handler() { }
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+
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+ void WriteBatch::Clear() {
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+ rep_.clear();
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+ rep_.resize(12);
37
+ }
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+
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+ Status WriteBatch::Iterate(Handler* handler) const {
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+ Slice input(rep_);
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+ if (input.size() < 12) {
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+ return Status::Corruption("malformed WriteBatch (too small)");
43
+ }
44
+
45
+ input.remove_prefix(12);
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+ Slice key, value;
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+ int found = 0;
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+ while (!input.empty()) {
49
+ found++;
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+ char tag = input[0];
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+ input.remove_prefix(1);
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+ switch (tag) {
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+ case kTypeValue:
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+ if (GetLengthPrefixedSlice(&input, &key) &&
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+ GetLengthPrefixedSlice(&input, &value)) {
56
+ handler->Put(key, value);
57
+ } else {
58
+ return Status::Corruption("bad WriteBatch Put");
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+ }
60
+ break;
61
+ case kTypeDeletion:
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+ if (GetLengthPrefixedSlice(&input, &key)) {
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+ handler->Delete(key);
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+ } else {
65
+ return Status::Corruption("bad WriteBatch Delete");
66
+ }
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+ break;
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+ default:
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+ return Status::Corruption("unknown WriteBatch tag");
70
+ }
71
+ }
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+ if (found != WriteBatchInternal::Count(this)) {
73
+ return Status::Corruption("WriteBatch has wrong count");
74
+ } else {
75
+ return Status::OK();
76
+ }
77
+ }
78
+
79
+ int WriteBatchInternal::Count(const WriteBatch* b) {
80
+ return DecodeFixed32(b->rep_.data() + 8);
81
+ }
82
+
83
+ void WriteBatchInternal::SetCount(WriteBatch* b, int n) {
84
+ EncodeFixed32(&b->rep_[8], n);
85
+ }
86
+
87
+ SequenceNumber WriteBatchInternal::Sequence(const WriteBatch* b) {
88
+ return SequenceNumber(DecodeFixed64(b->rep_.data()));
89
+ }
90
+
91
+ void WriteBatchInternal::SetSequence(WriteBatch* b, SequenceNumber seq) {
92
+ EncodeFixed64(&b->rep_[0], seq);
93
+ }
94
+
95
+ void WriteBatch::Put(const Slice& key, const Slice& value) {
96
+ WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
97
+ rep_.push_back(static_cast<char>(kTypeValue));
98
+ PutLengthPrefixedSlice(&rep_, key);
99
+ PutLengthPrefixedSlice(&rep_, value);
100
+ }
101
+
102
+ void WriteBatch::Delete(const Slice& key) {
103
+ WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
104
+ rep_.push_back(static_cast<char>(kTypeDeletion));
105
+ PutLengthPrefixedSlice(&rep_, key);
106
+ }
107
+
108
+ namespace {
109
+ class MemTableInserter : public WriteBatch::Handler {
110
+ public:
111
+ SequenceNumber sequence_;
112
+ MemTable* mem_;
113
+
114
+ virtual void Put(const Slice& key, const Slice& value) {
115
+ mem_->Add(sequence_, kTypeValue, key, value);
116
+ sequence_++;
117
+ }
118
+ virtual void Delete(const Slice& key) {
119
+ mem_->Add(sequence_, kTypeDeletion, key, Slice());
120
+ sequence_++;
121
+ }
122
+ };
123
+ }
124
+
125
+ Status WriteBatchInternal::InsertInto(const WriteBatch* b,
126
+ MemTable* memtable) {
127
+ MemTableInserter inserter;
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+ inserter.sequence_ = WriteBatchInternal::Sequence(b);
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+ inserter.mem_ = memtable;
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+ return b->Iterate(&inserter);
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+ }
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+
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+ void WriteBatchInternal::SetContents(WriteBatch* b, const Slice& contents) {
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+ assert(contents.size() >= 12);
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+ b->rep_.assign(contents.data(), contents.size());
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+ }
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+
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+ }
@@ -0,0 +1,45 @@
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+ // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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+ // Use of this source code is governed by a BSD-style license that can be
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+ // found in the LICENSE file. See the AUTHORS file for names of contributors.
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+
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+ #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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+ #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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+
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+ #include "leveldb/write_batch.h"
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+
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+ namespace leveldb {
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+
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+ // WriteBatchInternal provides static methods for manipulating a
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+ // WriteBatch that we don't want in the public WriteBatch interface.
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+ class WriteBatchInternal {
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+ public:
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+ // Return the number of entries in the batch.
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+ static int Count(const WriteBatch* batch);
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+
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+ // Set the count for the number of entries in the batch.
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+ static void SetCount(WriteBatch* batch, int n);
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+
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+ // Return the seqeunce number for the start of this batch.
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+ static SequenceNumber Sequence(const WriteBatch* batch);
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+
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+ // Store the specified number as the seqeunce number for the start of
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+ // this batch.
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+ static void SetSequence(WriteBatch* batch, SequenceNumber seq);
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+
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+ static Slice Contents(const WriteBatch* batch) {
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+ return Slice(batch->rep_);
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+ }
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+
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+ static size_t ByteSize(const WriteBatch* batch) {
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+ return batch->rep_.size();
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+ }
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+
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+ static void SetContents(WriteBatch* batch, const Slice& contents);
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+
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+ static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
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+ };
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+
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+ }
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+
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+
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+ #endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_