inkcpp_rb 0.1.0

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Files changed (273) hide show
  1. checksums.yaml +7 -0
  2. data/.ruby-version +1 -0
  3. data/CHANGELOG.md +1 -0
  4. data/Gemfile +10 -0
  5. data/Gemfile.lock +84 -0
  6. data/LICENSE +7 -0
  7. data/README.md +3 -0
  8. data/Rakefile +16 -0
  9. data/bin/console +15 -0
  10. data/bin/setup +10 -0
  11. data/bin/tapioca +29 -0
  12. data/ext/inkcpp_rb/extconf.rb +19 -0
  13. data/ext/inkcpp_rb/inkcpp/.clang-format +99 -0
  14. data/ext/inkcpp_rb/inkcpp/.github/FUNDING.yml +1 -0
  15. data/ext/inkcpp_rb/inkcpp/.github/workflows/build.yml +344 -0
  16. data/ext/inkcpp_rb/inkcpp/.github/workflows/release.yml +49 -0
  17. data/ext/inkcpp_rb/inkcpp/.gitignore +25 -0
  18. data/ext/inkcpp_rb/inkcpp/.gitmodules +9 -0
  19. data/ext/inkcpp_rb/inkcpp/CMakeLists.txt +170 -0
  20. data/ext/inkcpp_rb/inkcpp/CODE_OF_CONDUCT.md +76 -0
  21. data/ext/inkcpp_rb/inkcpp/CONTRIBUTING.md +55 -0
  22. data/ext/inkcpp_rb/inkcpp/Config.cmake.in +2 -0
  23. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example/CMakeLists.txt +13 -0
  24. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example/main.c +38 -0
  25. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example/main.cpp +40 -0
  26. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example/test.ink +8 -0
  27. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example/test.ink.json +1 -0
  28. data/ext/inkcpp_rb/inkcpp/Documentation/cmake_example.zip +0 -0
  29. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/InkCPP_DEMO.zip +0 -0
  30. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/CreateThread.png +0 -0
  31. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/HandleChoice.png +0 -0
  32. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/ListElementOf.png +0 -0
  33. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/MinimalRuntime.png +0 -0
  34. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/MinimalThread.png +0 -0
  35. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/ObseverChange.png +0 -0
  36. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/TagListGetValue.png +0 -0
  37. data/ext/inkcpp_rb/inkcpp/Documentation/unreal/imgs/YieldResume.png +0 -0
  38. data/ext/inkcpp_rb/inkcpp/Doxyfile +2825 -0
  39. data/ext/inkcpp_rb/inkcpp/LICENSE.txt +22 -0
  40. data/ext/inkcpp_rb/inkcpp/Minimal.runsettings +8 -0
  41. data/ext/inkcpp_rb/inkcpp/README.md +192 -0
  42. data/ext/inkcpp_rb/inkcpp/inkcpp/CMakeLists.txt +67 -0
  43. data/ext/inkcpp_rb/inkcpp/inkcpp/array.h +481 -0
  44. data/ext/inkcpp_rb/inkcpp/inkcpp/avl_array.h +833 -0
  45. data/ext/inkcpp_rb/inkcpp/inkcpp/casting.h +93 -0
  46. data/ext/inkcpp_rb/inkcpp/inkcpp/choice.cpp +54 -0
  47. data/ext/inkcpp_rb/inkcpp/inkcpp/collections/restorable.cpp +124 -0
  48. data/ext/inkcpp_rb/inkcpp/inkcpp/collections/restorable.h +406 -0
  49. data/ext/inkcpp_rb/inkcpp/inkcpp/container_operations.cpp +52 -0
  50. data/ext/inkcpp_rb/inkcpp/inkcpp/container_operations.h +34 -0
  51. data/ext/inkcpp_rb/inkcpp/inkcpp/executioner.h +179 -0
  52. data/ext/inkcpp_rb/inkcpp/inkcpp/functional.cpp +86 -0
  53. data/ext/inkcpp_rb/inkcpp/inkcpp/functions.cpp +54 -0
  54. data/ext/inkcpp_rb/inkcpp/inkcpp/functions.h +40 -0
  55. data/ext/inkcpp_rb/inkcpp/inkcpp/globals_impl.cpp +289 -0
  56. data/ext/inkcpp_rb/inkcpp/inkcpp/globals_impl.h +149 -0
  57. data/ext/inkcpp_rb/inkcpp/inkcpp/header.cpp +44 -0
  58. data/ext/inkcpp_rb/inkcpp/inkcpp/include/choice.h +106 -0
  59. data/ext/inkcpp_rb/inkcpp/inkcpp/include/functional.h +327 -0
  60. data/ext/inkcpp_rb/inkcpp/inkcpp/include/globals.h +196 -0
  61. data/ext/inkcpp_rb/inkcpp/inkcpp/include/list.h +187 -0
  62. data/ext/inkcpp_rb/inkcpp/inkcpp/include/runner.h +291 -0
  63. data/ext/inkcpp_rb/inkcpp/inkcpp/include/snapshot.h +61 -0
  64. data/ext/inkcpp_rb/inkcpp/inkcpp/include/story.h +219 -0
  65. data/ext/inkcpp_rb/inkcpp/inkcpp/include/story_ptr.h +233 -0
  66. data/ext/inkcpp_rb/inkcpp/inkcpp/include/traits.h +270 -0
  67. data/ext/inkcpp_rb/inkcpp/inkcpp/include/types.h +169 -0
  68. data/ext/inkcpp_rb/inkcpp/inkcpp/list_impl.cpp +79 -0
  69. data/ext/inkcpp_rb/inkcpp/inkcpp/list_impl.h +39 -0
  70. data/ext/inkcpp_rb/inkcpp/inkcpp/list_operations.cpp +276 -0
  71. data/ext/inkcpp_rb/inkcpp/inkcpp/list_operations.h +356 -0
  72. data/ext/inkcpp_rb/inkcpp/inkcpp/list_table.cpp +841 -0
  73. data/ext/inkcpp_rb/inkcpp/inkcpp/list_table.h +450 -0
  74. data/ext/inkcpp_rb/inkcpp/inkcpp/numeric_operations.cpp +40 -0
  75. data/ext/inkcpp_rb/inkcpp/inkcpp/numeric_operations.h +529 -0
  76. data/ext/inkcpp_rb/inkcpp/inkcpp/operation_bases.h +164 -0
  77. data/ext/inkcpp_rb/inkcpp/inkcpp/operations.h +100 -0
  78. data/ext/inkcpp_rb/inkcpp/inkcpp/output.cpp +528 -0
  79. data/ext/inkcpp_rb/inkcpp/inkcpp/output.h +153 -0
  80. data/ext/inkcpp_rb/inkcpp/inkcpp/platform.h +22 -0
  81. data/ext/inkcpp_rb/inkcpp/inkcpp/random.h +38 -0
  82. data/ext/inkcpp_rb/inkcpp/inkcpp/runner_impl.cpp +1396 -0
  83. data/ext/inkcpp_rb/inkcpp/inkcpp/runner_impl.h +336 -0
  84. data/ext/inkcpp_rb/inkcpp/inkcpp/simple_restorable_stack.h +335 -0
  85. data/ext/inkcpp_rb/inkcpp/inkcpp/snapshot_impl.cpp +182 -0
  86. data/ext/inkcpp_rb/inkcpp/inkcpp/snapshot_impl.h +91 -0
  87. data/ext/inkcpp_rb/inkcpp/inkcpp/snapshot_interface.h +57 -0
  88. data/ext/inkcpp_rb/inkcpp/inkcpp/stack.cpp +618 -0
  89. data/ext/inkcpp_rb/inkcpp/inkcpp/stack.h +243 -0
  90. data/ext/inkcpp_rb/inkcpp/inkcpp/story_impl.cpp +361 -0
  91. data/ext/inkcpp_rb/inkcpp/inkcpp/story_impl.h +92 -0
  92. data/ext/inkcpp_rb/inkcpp/inkcpp/story_ptr.cpp +75 -0
  93. data/ext/inkcpp_rb/inkcpp/inkcpp/string_operations.cpp +125 -0
  94. data/ext/inkcpp_rb/inkcpp/inkcpp/string_operations.h +67 -0
  95. data/ext/inkcpp_rb/inkcpp/inkcpp/string_table.cpp +149 -0
  96. data/ext/inkcpp_rb/inkcpp/inkcpp/string_table.h +47 -0
  97. data/ext/inkcpp_rb/inkcpp/inkcpp/string_utils.h +207 -0
  98. data/ext/inkcpp_rb/inkcpp/inkcpp/system.cpp +39 -0
  99. data/ext/inkcpp_rb/inkcpp/inkcpp/tuple.hpp +151 -0
  100. data/ext/inkcpp_rb/inkcpp/inkcpp/value.cpp +279 -0
  101. data/ext/inkcpp_rb/inkcpp/inkcpp/value.h +666 -0
  102. data/ext/inkcpp_rb/inkcpp/inkcpp_c/CMakeLists.txt +62 -0
  103. data/ext/inkcpp_rb/inkcpp/inkcpp_c/include/inkcpp.h +393 -0
  104. data/ext/inkcpp_rb/inkcpp/inkcpp_c/inkcpp.cpp +344 -0
  105. data/ext/inkcpp_rb/inkcpp/inkcpp_c/inkcpp_c.pc.in +10 -0
  106. data/ext/inkcpp_rb/inkcpp/inkcpp_c/tests/ExternalFunction.c +56 -0
  107. data/ext/inkcpp_rb/inkcpp/inkcpp_c/tests/Globals.c +98 -0
  108. data/ext/inkcpp_rb/inkcpp/inkcpp_c/tests/Lists.c +73 -0
  109. data/ext/inkcpp_rb/inkcpp/inkcpp_c/tests/Observer.c +36 -0
  110. data/ext/inkcpp_rb/inkcpp/inkcpp_c/tests/Snapshot.c +65 -0
  111. data/ext/inkcpp_rb/inkcpp/inkcpp_cl/CMakeLists.txt +49 -0
  112. data/ext/inkcpp_rb/inkcpp/inkcpp_cl/inkcpp_cl.cpp +215 -0
  113. data/ext/inkcpp_rb/inkcpp/inkcpp_cl/test.cpp +209 -0
  114. data/ext/inkcpp_rb/inkcpp/inkcpp_cl/test.h +8 -0
  115. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/CMakeLists.txt +37 -0
  116. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/binary_emitter.cpp +446 -0
  117. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/binary_emitter.h +70 -0
  118. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/binary_stream.cpp +166 -0
  119. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/binary_stream.h +79 -0
  120. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/command.cpp +107 -0
  121. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/compiler.cpp +96 -0
  122. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/emitter.cpp +62 -0
  123. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/emitter.h +104 -0
  124. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/include/compilation_results.h +22 -0
  125. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/include/compiler.h +44 -0
  126. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/json.hpp +24596 -0
  127. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/json_compiler.cpp +411 -0
  128. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/json_compiler.h +62 -0
  129. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/list_data.cpp +47 -0
  130. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/list_data.h +70 -0
  131. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/reporter.cpp +107 -0
  132. data/ext/inkcpp_rb/inkcpp/inkcpp_compiler/reporter.h +55 -0
  133. data/ext/inkcpp_rb/inkcpp/inkcpp_py/CMakeLists.txt +19 -0
  134. data/ext/inkcpp_rb/inkcpp/inkcpp_py/example.py +78 -0
  135. data/ext/inkcpp_rb/inkcpp/inkcpp_py/src/module.cpp +317 -0
  136. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/conftest.py +53 -0
  137. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/test_ExternalFunctions.py +35 -0
  138. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/test_Globals.py +40 -0
  139. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/test_Lists.py +43 -0
  140. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/test_Observer.py +27 -0
  141. data/ext/inkcpp_rb/inkcpp/inkcpp_py/tests/test_Snapshot.py +57 -0
  142. data/ext/inkcpp_rb/inkcpp/inkcpp_py/unreal_example.ink +71 -0
  143. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Array.cpp +115 -0
  144. data/ext/inkcpp_rb/inkcpp/inkcpp_test/CMakeLists.txt +117 -0
  145. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Callstack.cpp +392 -0
  146. data/ext/inkcpp_rb/inkcpp/inkcpp_test/EmptyStringForDivert.cpp +36 -0
  147. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ExternalFunctionsExecuteProperly.cpp +34 -0
  148. data/ext/inkcpp_rb/inkcpp/inkcpp_test/FallbackFunction.cpp +77 -0
  149. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Globals.cpp +73 -0
  150. data/ext/inkcpp_rb/inkcpp/inkcpp_test/InkyJson.cpp +34 -0
  151. data/ext/inkcpp_rb/inkcpp/inkcpp_test/LabelCondition.cpp +60 -0
  152. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Lists.cpp +144 -0
  153. data/ext/inkcpp_rb/inkcpp/inkcpp_test/LookaheadSafe.cpp +46 -0
  154. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Main.cpp +7 -0
  155. data/ext/inkcpp_rb/inkcpp/inkcpp_test/MoveTo.cpp +95 -0
  156. data/ext/inkcpp_rb/inkcpp/inkcpp_test/NewLines.cpp +76 -0
  157. data/ext/inkcpp_rb/inkcpp/inkcpp_test/NoEarlyTags.cpp +33 -0
  158. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Observer.cpp +245 -0
  159. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Pointer.cpp +191 -0
  160. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Restorable.cpp +294 -0
  161. data/ext/inkcpp_rb/inkcpp/inkcpp_test/SpaceAfterBracketChoice.cpp +45 -0
  162. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Stack.cpp +224 -0
  163. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Tags.cpp +131 -0
  164. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ThirdTierChoiceAfterBrackets.cpp +38 -0
  165. data/ext/inkcpp_rb/inkcpp/inkcpp_test/UTF8.cpp +56 -0
  166. data/ext/inkcpp_rb/inkcpp/inkcpp_test/Value.cpp +210 -0
  167. data/ext/inkcpp_rb/inkcpp/inkcpp_test/catch.hpp +17970 -0
  168. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/AHF.ink +7 -0
  169. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ChoiceBracketStory.ink +7 -0
  170. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/EmptyStringForDivert.ink +13 -0
  171. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ExternalFunctionsExecuteProperly.ink +11 -0
  172. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/FallBack.ink +15 -0
  173. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/GlobalStory.ink +9 -0
  174. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/LabelConditionStory.ink +5 -0
  175. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/LinesStory.ink +42 -0
  176. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ListLogicStory.ink +40 -0
  177. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ListStory.ink +8 -0
  178. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/LookaheadSafe.ink +14 -0
  179. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/MoveTo.ink +36 -0
  180. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/NoEarlyTags.ink +19 -0
  181. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ObserverStory.ink +8 -0
  182. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/SimpleStoryFlow.ink +65 -0
  183. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/TagsStory.ink +22 -0
  184. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/TheIntercept.ink +1686 -0
  185. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/ThirdTierChoiceAfterBracketsStory.ink +13 -0
  186. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/UTF-8-demo.txt +212 -0
  187. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/UTF8Story.ink +218 -0
  188. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/simple-1.1.1-inklecate.json +154 -0
  189. data/ext/inkcpp_rb/inkcpp/inkcpp_test/ink/simple-1.1.1-inky.json +160 -0
  190. data/ext/inkcpp_rb/inkcpp/notes/ArchitectureNotes.md +54 -0
  191. data/ext/inkcpp_rb/inkcpp/notes/ListNotes.md +69 -0
  192. data/ext/inkcpp_rb/inkcpp/notes/OperationNotes.md +35 -0
  193. data/ext/inkcpp_rb/inkcpp/notes/TagsNotes.md +24 -0
  194. data/ext/inkcpp_rb/inkcpp/notes/WhitespaceNotes.md +28 -0
  195. data/ext/inkcpp_rb/inkcpp/proofing/README.md +3 -0
  196. data/ext/inkcpp_rb/inkcpp/proofing/inkcpp_runtime_driver +12 -0
  197. data/ext/inkcpp_rb/inkcpp/pyproject.toml +63 -0
  198. data/ext/inkcpp_rb/inkcpp/setup.py +166 -0
  199. data/ext/inkcpp_rb/inkcpp/shared/CMakeLists.txt +14 -0
  200. data/ext/inkcpp_rb/inkcpp/shared/private/command.h +172 -0
  201. data/ext/inkcpp_rb/inkcpp/shared/private/header.h +46 -0
  202. data/ext/inkcpp_rb/inkcpp/shared/public/config.h +53 -0
  203. data/ext/inkcpp_rb/inkcpp/shared/public/system.h +307 -0
  204. data/ext/inkcpp_rb/inkcpp/shared/public/version.h +14 -0
  205. data/ext/inkcpp_rb/inkcpp/tests/TestAllSequenceTypes.ink +59 -0
  206. data/ext/inkcpp_rb/inkcpp/tests/TestArithmetic.ink +17 -0
  207. data/ext/inkcpp_rb/inkcpp/tests/TestBasicStringLiterals.ink +8 -0
  208. data/ext/inkcpp_rb/inkcpp/tests/TestBasicTunnel.ink +10 -0
  209. data/ext/inkcpp_rb/inkcpp/tests/TestBlanksInInlineSequences.ink +51 -0
  210. data/ext/inkcpp_rb/inkcpp/tests/TestCallStackEvaluation.ink +15 -0
  211. data/ext/inkcpp_rb/inkcpp/tests/TestChoiceCount.ink +15 -0
  212. data/ext/inkcpp_rb/inkcpp/tests/TestChoiceDivertsToDone.ink +6 -0
  213. data/ext/inkcpp_rb/inkcpp/tests/TestChoiceWithBracketsOnly.ink +9 -0
  214. data/ext/inkcpp_rb/inkcpp/tests/TestCompareDivertTargets.ink +26 -0
  215. data/ext/inkcpp_rb/inkcpp/tests/TestComplexTunnels.ink +22 -0
  216. data/ext/inkcpp_rb/inkcpp/tests/TestConditionalChoiceInWeave.ink +19 -0
  217. data/ext/inkcpp_rb/inkcpp/tests/TestTunnelOnwardsAfterTunnel.ink +17 -0
  218. data/ext/inkcpp_rb/inkcpp/unreal/CMakeLists.txt +51 -0
  219. data/ext/inkcpp_rb/inkcpp/unreal/UE_example.ink +92 -0
  220. data/ext/inkcpp_rb/inkcpp/unreal/blueprint_filter.js +377 -0
  221. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Resources/Icon128.png +0 -0
  222. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkAsset.cpp +47 -0
  223. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkChoice.cpp +40 -0
  224. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkList.cpp +86 -0
  225. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkRuntime.cpp +265 -0
  226. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkThread.cpp +239 -0
  227. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/InkVar.cpp +143 -0
  228. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/TagList.cpp +95 -0
  229. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Private/inkcpp.cpp +13 -0
  230. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkAsset.h +50 -0
  231. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkChoice.h +58 -0
  232. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkDelegates.h +139 -0
  233. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkList.h +102 -0
  234. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkRuntime.h +177 -0
  235. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkSnapshot.h +30 -0
  236. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkThread.h +215 -0
  237. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/InkVar.h +245 -0
  238. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/TagList.h +77 -0
  239. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/Public/inkcpp.h +217 -0
  240. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp/inkcpp.Build.cs +62 -0
  241. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/Private/InkAssetFactory.cpp +237 -0
  242. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/Private/InkAssetFactory.h +43 -0
  243. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/Private/inkcpp_editor.cpp +13 -0
  244. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/Private/inklecate_cmd.cpp.in +24 -0
  245. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/Public/inkcpp_editor.h +9 -0
  246. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/Source/inkcpp_editor/inkcpp_editor.Build.cs +61 -0
  247. data/ext/inkcpp_rb/inkcpp/unreal/inkcpp/inkcpp.uplugin +44 -0
  248. data/ext/inkcpp_rb/inkcpp/unreal/render.css +1 -0
  249. data/ext/inkcpp_rb/inkcpp_rb.cpp +321 -0
  250. data/inkcpp_rb.gemspec +54 -0
  251. data/rbi/inkcpp_rb.rbi +211 -0
  252. data/sorbet/config +4 -0
  253. data/sorbet/rbi/annotations/.gitattributes +1 -0
  254. data/sorbet/rbi/annotations/minitest.rbi +119 -0
  255. data/sorbet/rbi/gems/.gitattributes +1 -0
  256. data/sorbet/rbi/gems/benchmark@0.4.0.rbi +618 -0
  257. data/sorbet/rbi/gems/erubi@1.13.1.rbi +155 -0
  258. data/sorbet/rbi/gems/minitest@5.25.4.rbi +1547 -0
  259. data/sorbet/rbi/gems/netrc@0.11.0.rbi +159 -0
  260. data/sorbet/rbi/gems/parallel@1.26.3.rbi +291 -0
  261. data/sorbet/rbi/gems/prism@1.3.0.rbi +40040 -0
  262. data/sorbet/rbi/gems/rake-compiler@1.2.8.rbi +9 -0
  263. data/sorbet/rbi/gems/rake@13.2.1.rbi +3033 -0
  264. data/sorbet/rbi/gems/rbi@0.2.2.rbi +4527 -0
  265. data/sorbet/rbi/gems/rice@4.3.3.rbi +44 -0
  266. data/sorbet/rbi/gems/spoom@1.5.0.rbi +4932 -0
  267. data/sorbet/rbi/gems/tapioca@0.16.7.rbi +3611 -0
  268. data/sorbet/rbi/gems/thor@1.3.2.rbi +4378 -0
  269. data/sorbet/rbi/gems/yard-sorbet@0.9.0.rbi +435 -0
  270. data/sorbet/rbi/gems/yard@0.9.37.rbi +18379 -0
  271. data/sorbet/tapioca/config.yml +13 -0
  272. data/sorbet/tapioca/require.rb +4 -0
  273. metadata +400 -0
@@ -0,0 +1,47 @@
1
+ /* Copyright (c) 2024 Julian Benda
2
+ *
3
+ * This file is part of inkCPP which is released under MIT license.
4
+ * See file LICENSE.txt or go to
5
+ * https://github.com/JBenda/inkcpp for full license details.
6
+ */
7
+ #include "InkAsset.h"
8
+
9
+ #include "Misc/FileHelper.h"
10
+ #if WITH_EDITORONLY_DATA
11
+ #include "EditorFramework/AssetImportData.h"
12
+ #endif
13
+
14
+ UInkAsset::UInkAsset()
15
+ : Super()
16
+ {
17
+ }
18
+
19
+ void UInkAsset::Serialize(FStructuredArchive::FRecord Record)
20
+ {
21
+ Super::Serialize(Record);
22
+
23
+ // Write to archive?
24
+ Record.GetUnderlyingArchive() << CompiledStory;
25
+ }
26
+
27
+ #if WITH_EDITORONLY_DATA
28
+ void UInkAsset::PostInitProperties()
29
+ {
30
+ if (!HasAnyFlags(RF_ClassDefaultObject))
31
+ {
32
+ AssetImportData = NewObject<UAssetImportData>(this, TEXT("AssetImportData"));
33
+ }
34
+
35
+ Super::PostInitProperties();
36
+ }
37
+
38
+ void UInkAsset::GetAssetRegistryTags(TArray<FAssetRegistryTag>& OutTags) const
39
+ {
40
+ if (AssetImportData)
41
+ {
42
+ OutTags.Add(FAssetRegistryTag(SourceFileTagName(), AssetImportData->GetSourceData().ToJson(), FAssetRegistryTag::TT_Hidden));
43
+ }
44
+
45
+ Super::GetAssetRegistryTags(OutTags);
46
+ }
47
+ #endif
@@ -0,0 +1,40 @@
1
+ /* Copyright (c) 2024 Julian Benda
2
+ *
3
+ * This file is part of inkCPP which is released under MIT license.
4
+ * See file LICENSE.txt or go to
5
+ * https://github.com/JBenda/inkcpp for full license details.
6
+ */
7
+ #include "InkChoice.h"
8
+
9
+ #include "ink/choice.h"
10
+
11
+ FString UInkChoice::GetText() const
12
+ {
13
+ return data->text();
14
+ }
15
+
16
+ UInkChoice::UInkChoice() {
17
+ tags = NewObject<UTagList>();
18
+ }
19
+
20
+ int UInkChoice::GetIndex() const
21
+ {
22
+ return data->index();
23
+ }
24
+
25
+ const UTagList* UInkChoice::GetTags() const
26
+ {
27
+ return tags;
28
+ }
29
+
30
+ void UInkChoice::Initialize(const ink::runtime::choice* c)
31
+ {
32
+ data = c;
33
+ if (c->has_tags()) {
34
+ TArray<FString> fstring_tags{};
35
+ for(unsigned i = 0; i < c->num_tags(); ++i) {
36
+ fstring_tags.Add(FString(ANSI_TO_TCHAR(c->get_tag(i))));
37
+ }
38
+ tags->Initialize(fstring_tags);
39
+ }
40
+ }
@@ -0,0 +1,86 @@
1
+ /* Copyright (c) 2024 Julian Benda
2
+ *
3
+ * This file is part of inkCPP which is released under MIT license.
4
+ * See file LICENSE.txt or go to
5
+ * https://github.com/JBenda/inkcpp for full license details.
6
+ */
7
+ #pragma once
8
+
9
+ #include "InkList.h"
10
+ #include <string>
11
+ #include "ink/list.h"
12
+
13
+ bool UInkList::ContainsFlag(const FString& flag_name) const
14
+ {
15
+ return list_data->contains(TCHAR_TO_ANSI(*flag_name));
16
+ }
17
+
18
+ bool UInkList::ContainsEnum(const UEnum* Enum, const uint8& value) const
19
+ {
20
+ if (! Enum) {
21
+ UE_LOG(InkCpp, Warning, TEXT("No Enum provided for ContainsEnum, it will fail therfore!"));
22
+ return false;
23
+ }
24
+
25
+ return list_data->contains(TCHAR_TO_ANSI(*Enum->GetDisplayNameTextByValue(value).ToString()));
26
+ }
27
+
28
+ TArray<uint8> UInkList::ElementsOf(const UEnum* Enum) const
29
+ {
30
+ TArray<uint8> ret;
31
+ if (! Enum) {
32
+ UE_LOG(InkCpp, Warning, TEXT("Failed to provide enum for elements of!"));
33
+ return ret;
34
+ }
35
+ FString enumName = Enum->GetFName().ToString();
36
+
37
+ int num = Enum->NumEnums();
38
+ std::string str(TCHAR_TO_ANSI(*enumName));
39
+ for (auto itr = list_data->begin(str.c_str()); itr != list_data->end(); ++itr) {
40
+ bool hit = false;
41
+ const FString flag(ANSI_TO_TCHAR((*itr).flag_name));
42
+ for (int i = 0; i < num; ++i) {
43
+ FString enumStr = Enum->GetDisplayNameTextByIndex(i).ToString();
44
+ if (enumStr.EndsWith(flag)) {
45
+ ret.Add(Enum->GetValueByIndex(i));
46
+ hit = true;
47
+ break;
48
+ }
49
+ }
50
+ if (! hit) {
51
+ UE_LOG(
52
+ InkCpp, Warning, TEXT("Failed to find list value '%s' in enum '%s'"), *flag, *enumName
53
+ );
54
+ }
55
+ }
56
+
57
+ return ret;
58
+ }
59
+
60
+ TArray<FString> UInkList::ElementsOfAsString(const UEnum* Enum) const
61
+ {
62
+ TArray<FString> ret;
63
+
64
+ FString EnumName = Enum->GetFName().ToString();
65
+ for (auto itr = list_data->begin(TCHAR_TO_ANSI(*EnumName)); itr != list_data->end(); ++itr) {
66
+ ret.Add(FString((*itr).flag_name));
67
+ }
68
+ return ret;
69
+ }
70
+
71
+ TArray<FListFlag> UInkList::Elements() const
72
+ {
73
+ TArray<FListFlag> ret;
74
+ for (auto itr = list_data->begin(); itr != list_data->end(); ++itr) {
75
+ ret.Add(FListFlag{
76
+ .list_name = FString((*itr).list_name),
77
+ .flag_name = FString((*itr).flag_name),
78
+ });
79
+ }
80
+ return ret;
81
+ }
82
+
83
+ bool UInkList::ContainsList(const FString& name) const
84
+ {
85
+ return list_data->begin(TCHAR_TO_ANSI(*name)) != list_data->end();
86
+ }
@@ -0,0 +1,265 @@
1
+ /* Copyright (c) 2024 Julian Benda
2
+ *
3
+ * This file is part of inkCPP which is released under MIT license.
4
+ * See file LICENSE.txt or go to
5
+ * https://github.com/JBenda/inkcpp for full license details.
6
+ */
7
+ #include "InkRuntime.h"
8
+
9
+ // Game includes
10
+ #include "inkcpp.h"
11
+ #include "InkThread.h"
12
+ #include "TagList.h"
13
+ #include "InkAsset.h"
14
+ #include "InkVar.h"
15
+
16
+ // inkcpp includes
17
+ #include "ink/story.h"
18
+ #include "ink/globals.h"
19
+ #include "ink/snapshot.h"
20
+ #include "system.h"
21
+ #include "types.h"
22
+
23
+ namespace ink { using value = runtime::value; }
24
+
25
+ // Sets default values
26
+ AInkRuntime::AInkRuntime() : mpRuntime(nullptr)
27
+ {
28
+ // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
29
+ PrimaryActorTick.bCanEverTick = true;
30
+ }
31
+
32
+ AInkRuntime::~AInkRuntime()
33
+ {
34
+ if(mSnapshot) { delete mpSnapshot; }
35
+ mSnapshot.Reset();
36
+ }
37
+
38
+ // Called when the game starts or when spawned
39
+ void AInkRuntime::BeginPlay()
40
+ {
41
+ // Create the CPU for the story
42
+ if (InkAsset != nullptr)
43
+ {
44
+ // TODO: Better error handling? What if load fails.
45
+ mpRuntime = ink::runtime::story::from_binary(reinterpret_cast<unsigned char*>(InkAsset->CompiledStory.GetData()), InkAsset->CompiledStory.Num(), false);
46
+ UE_LOG(InkCpp, Display, TEXT("Loaded Ink asset"));
47
+
48
+ // create globals
49
+ if (mSnapshot) {
50
+ LoadSnapshot(*mSnapshot);
51
+ } else {
52
+ mpGlobals = mpRuntime->new_globals();
53
+ }
54
+ // initialize globals
55
+ mpRuntime->new_runner(mpGlobals);
56
+ }
57
+ else
58
+ {
59
+ UE_LOG(InkCpp, Warning, TEXT("No story asset assigned."));
60
+ }
61
+
62
+ Super::BeginPlay();
63
+ }
64
+
65
+ // Called every frame
66
+ void AInkRuntime::Tick(float DeltaTime)
67
+ {
68
+ Super::Tick(DeltaTime);
69
+
70
+ // Early out: no threads.
71
+ if (mThreads.Num() == 0)
72
+ return;
73
+
74
+ // Special: If we're in exclusive mode, only execute the thread at the
75
+ // top of the exclusive stack
76
+ while (mExclusiveStack.Num() > 0)
77
+ {
78
+ // Make sure top thread is active
79
+ UInkThread* top = mExclusiveStack.Top();
80
+
81
+ // If it can't execute, we're not doing anything else
82
+ if (!top->CanExecute())
83
+ return;
84
+
85
+ // Execute it
86
+ if (top->Execute())
87
+ {
88
+ mExclusiveStack.Remove(top);
89
+ mThreads.Remove(top);
90
+
91
+ // execute next exclusive thread
92
+ continue;
93
+ }
94
+
95
+ // Nothing more to do
96
+ return;
97
+ }
98
+
99
+ // Execute other available threads
100
+ for (auto iter = mThreads.CreateIterator(); iter; iter++)
101
+ {
102
+ UInkThread* pNextThread = *iter;
103
+
104
+ // Ignore threads that aren't eligable for execution
105
+ if (!pNextThread->CanExecute())
106
+ continue;
107
+
108
+ // Execute
109
+ if (pNextThread->Execute())
110
+ {
111
+ // If the thread has finished, destroy it
112
+ iter.RemoveCurrent();
113
+ mExclusiveStack.Remove(pNextThread);
114
+ }
115
+ }
116
+ }
117
+
118
+ void AInkRuntime::HandleTagFunction(UInkThread* Caller, const TArray<FString>& Params)
119
+ {
120
+ // Look for method and execute with parameters
121
+ FGlobalTagFunctionMulticastDelegate* function = mGlobalTagFunctions.Find(FName(*Params[0]));
122
+ if (function != nullptr)
123
+ {
124
+ function->Broadcast(Caller, Params);
125
+ }
126
+ }
127
+
128
+ void AInkRuntime::RegisterTagFunction(FName functionName, const FTagFunctionDelegate & function)
129
+ {
130
+ // Register tag function
131
+ mGlobalTagFunctions.FindOrAdd(functionName).Add(function);
132
+ }
133
+
134
+ UInkThread* AInkRuntime::Start(TSubclassOf<class UInkThread> type, FString path, bool startImmediately)
135
+ {
136
+ UE_LOG(InkCpp, Display, TEXT("Start"));
137
+ if (mpRuntime == nullptr || type == nullptr)
138
+ {
139
+ UE_LOG(InkCpp, Warning, TEXT("failed to start"));
140
+ return nullptr;
141
+ }
142
+
143
+ // Instantiate the thread
144
+ UInkThread* pThread = NewObject<UInkThread>(this, type);
145
+
146
+ // Startup
147
+ return StartExisting(pThread, path, startImmediately);
148
+ }
149
+
150
+ FInkSnapshot AInkRuntime::Snapshot()
151
+ {
152
+ ink::runtime::snapshot* inkSnapshot = mpGlobals->create_snapshot();
153
+ FInkSnapshot snapshot(reinterpret_cast<const char*>(inkSnapshot->get_data()), inkSnapshot->get_data_len());
154
+ delete inkSnapshot;
155
+ return snapshot;
156
+ }
157
+
158
+ void AInkRuntime::LoadSnapshot(const FInkSnapshot& snapshot) {
159
+ mSnapshot = snapshot;
160
+ mpSnapshot = ink::runtime::snapshot::from_binary(reinterpret_cast<unsigned char*>(mSnapshot->data.GetData()), mSnapshot->data.Num(), false);
161
+ mpGlobals = mpRuntime->new_globals_from_snapshot(*mpSnapshot);
162
+ }
163
+
164
+ UInkThread* AInkRuntime::StartExisting(UInkThread* thread, FString path, bool startImmediately /*= true*/)
165
+ {
166
+ if (mpRuntime == nullptr)
167
+ {
168
+ UE_LOG(InkCpp, Warning, TEXT("Failed to start existing"));
169
+ return nullptr;
170
+ }
171
+
172
+ // remove handle if it still exists
173
+ mThreads.Remove(thread);
174
+ mExclusiveStack.Remove(thread);
175
+
176
+ // Initialize thread with new runner
177
+ ink::runtime::runner runner;
178
+ if (mSnapshot && path.IsEmpty()) {
179
+ if (mpSnapshot->num_runners() == mThreads.Num()) {
180
+ UE_LOG(InkCpp, Warning, TEXT("Already created all Threads from Snapshot!, will not create more. You can Still create new Threads with entering the starting Path."));
181
+ return nullptr;
182
+ }
183
+ runner = mpRuntime->new_runner_from_snapshot(*mpSnapshot, mpGlobals, mThreads.Num());
184
+ } else {
185
+ runner = mpRuntime->new_runner(mpGlobals);
186
+ }
187
+ thread->Initialize(path, this, runner);
188
+
189
+ // If we're not starting immediately, just queue
190
+ if (!startImmediately ||
191
+ // Even if we want to start immediately, don't if there's an exclusive thread and it's not us
192
+ (mExclusiveStack.Num() > 0 && mExclusiveStack.Top() != thread))
193
+ {
194
+ mThreads.Add(thread);
195
+ return thread;
196
+ }
197
+
198
+ // Execute the newly created thread
199
+ if (!thread->Execute())
200
+ {
201
+ // If it hasn't finished immediately, add it to the threads list
202
+ mThreads.Add(thread);
203
+ }
204
+
205
+ return thread;
206
+ }
207
+
208
+ void AInkRuntime::PushExclusiveThread(UInkThread* Thread)
209
+ {
210
+ // If we're already on the stack, ignore
211
+ if (mExclusiveStack.Find(Thread) != INDEX_NONE)
212
+ return;
213
+
214
+ // Push
215
+ mExclusiveStack.Push(Thread);
216
+ }
217
+
218
+ void AInkRuntime::PopExclusiveThread(UInkThread* Thread)
219
+ {
220
+ // Remove from the stack
221
+ mExclusiveStack.Remove(Thread);
222
+ }
223
+
224
+ FInkVar AInkRuntime::GetGlobalVariable(const FString& name) {
225
+ ink::optional<ink::value> var = mpGlobals->get<ink::value>(TCHAR_TO_ANSI(*name));
226
+ if(var) { return FInkVar(*var); }
227
+ else { UE_LOG(InkCpp, Warning, TEXT("Failed to find global variable with name: %s"), *name); }
228
+ return FInkVar{};
229
+ }
230
+
231
+ void AInkRuntime::SetGlobalVariable(const FString& name, const FInkVar& value) {
232
+ bool success = mpGlobals->set<ink::value>(TCHAR_TO_ANSI(*name), value.to_value());
233
+ if(!success) {
234
+ UE_LOG(InkCpp, Warning, TEXT("Filed to set global variable with name: %s"), *name);
235
+ ink::optional<ink::value> var = mpGlobals->get<ink::value>(TCHAR_TO_ANSI(*name));
236
+ if(var) {
237
+ UE_LOG(InkCpp, Warning,
238
+ TEXT("Reason: wrong type!, got: %i, expected: %i"),
239
+ static_cast<int>(value.to_value().type),
240
+ static_cast<int>(var->type) );
241
+ } else {
242
+ UE_LOG(InkCpp, Warning, TEXT("Reason: no variable with this name exists! '%s'"),
243
+ *name);
244
+ }
245
+ }
246
+ }
247
+ void AInkRuntime::ObserverVariable(const FString& name, const FVariableCallbackDelegate& callback) {
248
+ mpGlobals->observe(TCHAR_TO_ANSI(*name), [callback](){callback.Execute();});
249
+ }
250
+
251
+ void AInkRuntime::ObserverVariableEvent(const FString& name, const FVariableCallbackDelegateNewValue& callback) {
252
+ mpGlobals->observe(TCHAR_TO_ANSI(*name), [callback](ink::runtime::value x){callback.Execute(FInkVar(x));});
253
+ }
254
+
255
+ void AInkRuntime::ObserverVariableChange(const FString& name, const FVariableCallbackDelegateNewOldValue& callback) {
256
+ mpGlobals->observe(TCHAR_TO_ANSI(*name),
257
+ [callback](ink::runtime::value x, ink::optional<ink::runtime::value> y){
258
+ if (y.has_value()) {
259
+ callback.Execute(FInkVar(x), FInkVar(y.value()));
260
+ } else {
261
+ callback.Execute(FInkVar(x), FInkVar());
262
+ }
263
+ }
264
+ );
265
+ }
@@ -0,0 +1,239 @@
1
+ /* Copyright (c) 2024 Julian Benda
2
+ *
3
+ * This file is part of inkCPP which is released under MIT license.
4
+ * See file LICENSE.txt or go to
5
+ * https://github.com/JBenda/inkcpp for full license details.
6
+ */
7
+ #include "InkThread.h"
8
+
9
+ #include "inkcpp.h"
10
+ #include "InkRuntime.h"
11
+ #include "TagList.h"
12
+ #include "InkChoice.h"
13
+ #include "ink/runner.h"
14
+
15
+ // Unreal includes
16
+ #include "Internationalization/Regex.h"
17
+
18
+ UInkThread::UInkThread()
19
+ : mbHasRun(false)
20
+ , mnChoiceToChoose(-1)
21
+ , mnYieldCounter(0)
22
+ , mbKill(false)
23
+ {
24
+ }
25
+
26
+ UInkThread::~UInkThread() {}
27
+
28
+ void UInkThread::Yield() { mnYieldCounter++; }
29
+
30
+ bool UInkThread::IsYielding() { return mnYieldCounter > 0; }
31
+
32
+ void UInkThread::Resume() { mnYieldCounter--; }
33
+
34
+ void UInkThread::RegisterTagFunction(FName functionName, const FTagFunctionDelegate& function)
35
+ {
36
+ // Register tag function
37
+ mTagFunctions.FindOrAdd(functionName).Add(function);
38
+ }
39
+
40
+ void UInkThread::RegisterExternalFunction(
41
+ const FString& functionName, const FExternalFunctionDelegate& function, bool lookaheadSafe
42
+ )
43
+ {
44
+ mpRunner->bind_delegate(ink::hash_string(TCHAR_TO_ANSI(*functionName)), function, lookaheadSafe);
45
+ }
46
+
47
+ void UInkThread::RegisterExternalEvent(
48
+ const FString& functionName, const FExternalFunctionVoidDelegate& function, bool lookaheadSafe
49
+ )
50
+ {
51
+ mpRunner->bind_delegate(ink::hash_string(TCHAR_TO_ANSI(*functionName)), function, lookaheadSafe);
52
+ }
53
+
54
+ void UInkThread::Initialize(FString path, AInkRuntime* runtime, ink::runtime::runner thread)
55
+ {
56
+ inkAssert(
57
+ ! thread->has_choices() || path.IsEmpty(),
58
+ "Snapshot recovery does not work with starting path if currently at choice."
59
+ );
60
+ mStartPath = path;
61
+ mpRuntime = runtime;
62
+ mbInitialized = true;
63
+ mpRunner = thread;
64
+ mpTags = NewObject<UTagList>();
65
+ mTagFunctions.Reset();
66
+ mCurrentChoices.Reset();
67
+ mnChoiceToChoose = -1;
68
+ mbHasRun = false;
69
+ mbInChoice = thread->has_choices();
70
+
71
+ OnStartup();
72
+ }
73
+
74
+ bool UInkThread::ExecuteInternal()
75
+ {
76
+ // Kill thread
77
+ if (mbKill)
78
+ return true;
79
+
80
+ // If this is the first time we're running, start us off at our starting path
81
+ if (! mbHasRun) {
82
+ if (! ensureMsgf(mbInitialized, TEXT("Thread executing without call to ::Initialize")))
83
+ return true;
84
+ mbHasRun = true;
85
+ if (mStartPath.Len()) {
86
+ mpRunner->move_to(ink::hash_string(TCHAR_TO_ANSI(*mStartPath)));
87
+ }
88
+
89
+ if (mbInChoice) {
90
+ for (ink::size_t i = 0; i < mpRunner->num_choices(); i++) {
91
+ UInkChoice* choice = NewObject<UInkChoice>(this);
92
+ choice->Initialize(mpRunner->get_choice(i));
93
+ mCurrentChoices.Add(choice);
94
+ }
95
+ OnChoice(mCurrentChoices);
96
+ return false;
97
+ }
98
+ }
99
+
100
+ // Execution loop
101
+ while (true) {
102
+ // Handle pending choice
103
+ if (mnChoiceToChoose != -1) {
104
+ if (ensure(mpRunner->num_choices() > 0)) {
105
+ mpRunner->choose(mnChoiceToChoose);
106
+ }
107
+ mnChoiceToChoose = -1;
108
+ mCurrentChoices.Empty();
109
+ }
110
+
111
+ // Execute until story yields or finishes
112
+ while (mnYieldCounter == 0 && mpRunner->can_continue()) {
113
+ // Handle text
114
+ FString line = mpRunner->getline();
115
+ // Special: Line begins with >> marker
116
+ if (line.StartsWith(TEXT(">>"))) {
117
+ // This is a special version of the tag function call
118
+ // Expected: >> MyTagFunction(Arg1, Arg2, Arg3)
119
+ FRegexPattern pattern
120
+ = FRegexPattern(TEXT("^>>\\s*(\\w+)(\\((\\s*(\\w+)\\s*(,\\s*(\\w+)\\s*)*)?\\))?$"));
121
+ FRegexMatcher matcher = FRegexMatcher(pattern, line);
122
+ if (matcher.FindNext()) {
123
+ // Get name of function
124
+ FString functionName = matcher.GetCaptureGroup(1);
125
+
126
+ // Get arguments
127
+ TArray<FString> Arguments;
128
+ Arguments.Add(functionName);
129
+ int groupIndex = 4;
130
+ while (matcher.GetCaptureGroupBeginning(groupIndex) != -1) {
131
+ Arguments.Add(matcher.GetCaptureGroup(groupIndex).TrimStartAndEnd());
132
+ groupIndex += 2;
133
+ }
134
+
135
+ // Call tag method
136
+ ExecuteTagMethod(Arguments);
137
+ }
138
+ } else {
139
+ // Forward to handler
140
+ // Get tags
141
+ TArray<FString> tags;
142
+ for (size_t i = 0; i < mpRunner->num_tags(); ++i) {
143
+ tags.Add(FString(mpRunner->get_tag(i)));
144
+ }
145
+ mpTags->Initialize(tags);
146
+ OnLineWritten(line, mpTags);
147
+
148
+ // Handle tags/tag methods post-line
149
+ for (auto it = tags.CreateConstIterator(); it; ++it) {
150
+ // Generic tag handler
151
+ OnTag(*it);
152
+
153
+ // Tag methods
154
+ TArray<FString> params;
155
+ it->ParseIntoArray(params, TEXT("_"));
156
+ ExecuteTagMethod(params);
157
+ }
158
+ }
159
+ }
160
+
161
+ // Handle choice block
162
+ if (mnYieldCounter == 0 && mpRunner->num_choices() > 0) {
163
+ mbInChoice = true;
164
+
165
+ // Forward to handler
166
+ for (ink::size_t i = 0; i < mpRunner->num_choices(); i++) {
167
+ UInkChoice* choice = NewObject<UInkChoice>(this);
168
+ choice->Initialize(mpRunner->get_choice(i));
169
+ mCurrentChoices.Add(choice);
170
+ }
171
+ OnChoice(mCurrentChoices);
172
+
173
+ // If we've chosen a choice already, go back up to handle it.
174
+ if (mnChoiceToChoose != -1)
175
+ continue;
176
+ }
177
+
178
+ break;
179
+ }
180
+
181
+ // Have we reached the end? If so, destroy the thread
182
+ if (! mpRunner->can_continue() && mnYieldCounter == 0 && mpRunner->num_choices() == 0) {
183
+ UE_LOG(InkCpp, Display, TEXT("Destroying thread"));
184
+
185
+ // TODO: Event for ending?
186
+
187
+ // TODO: Destroy ourselves?
188
+ return true;
189
+ }
190
+
191
+ // There's more to go. Return false to put us on the waiting list.
192
+ return false;
193
+ }
194
+
195
+ void UInkThread::ExecuteTagMethod(const TArray<FString>& Params)
196
+ {
197
+ // Look for method and execute with parameters
198
+ FTagFunctionMulticastDelegate* function = mTagFunctions.Find(FName(*Params[0]));
199
+ if (function != nullptr) {
200
+ function->Broadcast(this, Params);
201
+ }
202
+
203
+ // Forward to runtime
204
+ mpRuntime->HandleTagFunction(this, Params);
205
+ }
206
+
207
+ bool UInkThread::Execute()
208
+ {
209
+ // Execute thread
210
+ bool finished = ExecuteInternal();
211
+
212
+ // If we've finished, run callback
213
+ if (finished) {
214
+ // Allow outsiders to subscribe
215
+ // TODO: OnThreadShutdown.Broadcast();
216
+ OnShutdown();
217
+ }
218
+
219
+ // Return result
220
+ return finished;
221
+ }
222
+
223
+ bool UInkThread::PickChoice(int index)
224
+ {
225
+ if (index >= mCurrentChoices.Num() || index < 0) {
226
+ UE_LOG(
227
+ InkCpp, Warning, TEXT("PickChoice: index(%i) out of range [0-%i)"), index,
228
+ mCurrentChoices.Num()
229
+ );
230
+ return false;
231
+ }
232
+ mnChoiceToChoose = index;
233
+ mbInChoice = false;
234
+ return true;
235
+ }
236
+
237
+ bool UInkThread::CanExecute() const { return (mnYieldCounter == 0 && ! mbInChoice) || ! mbHasRun; }
238
+
239
+ void UInkThread::Stop() { mbKill = true; }