gosu 0.8.6-x86-mingw32 → 0.8.7-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Gosu/Audio.hpp +171 -171
- data/Gosu/Bitmap.hpp +96 -96
- data/Gosu/Color.hpp +204 -204
- data/Gosu/Directories.hpp +36 -36
- data/Gosu/Font.hpp +83 -83
- data/Gosu/Gosu.hpp +34 -34
- data/Gosu/Graphics.hpp +115 -115
- data/Gosu/GraphicsBase.hpp +110 -110
- data/Gosu/IO.hpp +269 -269
- data/Gosu/Image.hpp +122 -122
- data/Gosu/ImageData.hpp +61 -61
- data/Gosu/Input.hpp +149 -149
- data/Gosu/Inspection.hpp +14 -14
- data/Gosu/Math.hpp +135 -135
- data/Gosu/Platform.hpp +93 -93
- data/Gosu/Sockets.hpp +156 -156
- data/Gosu/TR1.hpp +56 -56
- data/Gosu/Text.hpp +71 -71
- data/Gosu/TextInput.hpp +70 -70
- data/Gosu/Utility.hpp +28 -28
- data/Gosu/Version.hpp +19 -19
- data/Gosu/Window.hpp +145 -145
- data/examples/ChipmunkIntegration.rb +275 -275
- data/examples/CptnRuby.rb +223 -223
- data/examples/GosuZen.rb +68 -68
- data/examples/MoreChipmunkAndRMagick.rb +155 -155
- data/examples/OpenGLIntegration.rb +225 -225
- data/examples/RMagickIntegration.rb +417 -417
- data/examples/TextInput.rb +154 -154
- data/examples/Tutorial.rb +130 -130
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Map.txt b/data/examples/media/CptnRuby → Map.txt +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/Landscape.svg +9 -9
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
- data/lib/1.8/gosu.so +0 -0
- data/lib/1.9/gosu.so +0 -0
- data/lib/2.0/gosu.so +0 -0
- data/lib/2.1/gosu.so +0 -0
- data/lib/FreeImage.dll +0 -0
- data/lib/OpenAL32.dll +0 -0
- data/lib/gosu.rb +19 -16
- data/lib/gosu/patches.rb +81 -81
- data/lib/gosu/preview.rb +143 -139
- data/lib/gosu/run.rb +11 -11
- data/lib/gosu/swig_patches.rb +60 -60
- data/lib/gosu/zen.rb +89 -89
- metadata +5 -5
data/lib/gosu/run.rb
CHANGED
@@ -1,11 +1,11 @@
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# Replace the load path
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$LOAD_PATH.clear
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$LOAD_PATH << File.dirname(__FILE__)[0..-6]
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$LOAD_PATH << $LOAD_PATH[0] + '/lib'
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# Ruby portions of Gosu
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require 'gosu/patches'
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require 'gosu/swig_patches'
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# Let the application know it is being run from the Mac app wrapper.
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OSX_EXECUTABLE = true
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# Main application
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require 'Main'
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# Replace the load path
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$LOAD_PATH.clear
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$LOAD_PATH << File.dirname(__FILE__)[0..-6]
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$LOAD_PATH << $LOAD_PATH[0] + '/lib'
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# Ruby portions of Gosu
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require 'gosu/patches'
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require 'gosu/swig_patches'
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# Let the application know it is being run from the Mac app wrapper.
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OSX_EXECUTABLE = true
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# Main application
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require 'Main'
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data/lib/gosu/swig_patches.rb
CHANGED
@@ -1,60 +1,60 @@
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# SWIG workarounds
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# These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
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-
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# Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
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# It is not clear whether this is a SWIG issue or if some stack frame is not exception
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# compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
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# custom debugging help:
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class Gosu::Window
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%w(update draw needs_redraw? needs_cursor?
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lose_focus button_down button_up).each do |callback|
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define_method "protected_#{callback}" do |*args|
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begin
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# If there has been an exception, don't do anything as to not make matters worse.
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# Conveniently turn the return value into a boolean result (for needs_cursor? etc).
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defined?(@_exception) ? false : !!send(callback, *args)
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rescue Exception => e
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# Exit the message loop naturally, then re-throw
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@_exception = e
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close
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end
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end
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end
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def protected_draw_2
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protected_draw
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$gosu_gl_blocks_2 = $gosu_gl_blocks
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$gosu_gl_blocks = nil
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end
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def gl(*args, &block)
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$gosu_gl_blocks ||= []
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$gosu_gl_blocks << block
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unsafe_gl(*args, &block)
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end
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alias show_internal show
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def show
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show_internal
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# Try to format the message nicely, without any useless patching that we are
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# doing here.
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if defined? @_exception then
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if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
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@_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
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end
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raise @_exception
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end
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end
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end
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# SWIG doesn't understand the C++ overloading, so we need this simple check in Ruby.
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class Gosu::Image
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def self.from_text(*args)
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args.size == 4 ? from_text4(*args) : from_text7(*args)
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end
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end
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# SWIG won't let me rename my method to '[]='.
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class Gosu::Font
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alias []= set_image
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end
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# SWIG workarounds
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# These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
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# Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
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# It is not clear whether this is a SWIG issue or if some stack frame is not exception
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# compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
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# custom debugging help:
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class Gosu::Window
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%w(update draw needs_redraw? needs_cursor?
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lose_focus button_down button_up).each do |callback|
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define_method "protected_#{callback}" do |*args|
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begin
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# If there has been an exception, don't do anything as to not make matters worse.
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# Conveniently turn the return value into a boolean result (for needs_cursor? etc).
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defined?(@_exception) ? false : !!send(callback, *args)
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rescue Exception => e
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# Exit the message loop naturally, then re-throw
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@_exception = e
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close
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end
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end
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end
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def protected_draw_2
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protected_draw
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$gosu_gl_blocks_2 = $gosu_gl_blocks
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$gosu_gl_blocks = nil
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end
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def gl(*args, &block)
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$gosu_gl_blocks ||= []
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$gosu_gl_blocks << block
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unsafe_gl(*args, &block)
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end
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alias show_internal show
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def show
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show_internal
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# Try to format the message nicely, without any useless patching that we are
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# doing here.
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if defined? @_exception then
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if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
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@_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
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end
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raise @_exception
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end
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end
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end
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# SWIG doesn't understand the C++ overloading, so we need this simple check in Ruby.
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class Gosu::Image
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def self.from_text(*args)
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args.size == 4 ? from_text4(*args) : from_text7(*args)
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end
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end
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# SWIG won't let me rename my method to '[]='.
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class Gosu::Font
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alias []= set_image
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end
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data/lib/gosu/zen.rb
CHANGED
@@ -1,89 +1,89 @@
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require 'gosu/preview'
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module Gosu
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module Zen
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@@window_args = [800, 600, {}]
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@@options = {}
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def window width, height, options = nil
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if $window.nil?
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@@window_args[0] = width
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@@window_args[1] = height
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@@window_args[2].merge! options if options
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else
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raise "window size can only be set before the window is created"
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end
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end
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def set what, value
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if $window.nil?
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@@options[what.to_sym] = value
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else
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$window.send "#{what}=", value
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end
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end
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def init &body
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ZenWindow.send :define_method, :init, &body
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end
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def button_down id = nil, &body
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m = id ? "button_down_#{id}" : :button_down_other
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ZenWindow.send :define_method, m, &body
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end
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def button_up id = nil, &body
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m = id ? "button_up_#{id}" : :button_up_other
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ZenWindow.send :define_method, m, &body
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end
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def update &body
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ZenWindow.send :define_method, :update, &body
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end
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def draw &body
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ZenWindow.send :define_method, :draw, &body
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end
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def run!
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window = ZenWindow.new *@@window_args
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@@options.each do |opt, value|
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window.send "#{opt}=", value
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end
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window.show
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end
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def Zen.included mod
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at_exit { run! unless $! }
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end
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end
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class ZenWindow < Window
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def initialize *args
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super
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init
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end
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def init
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end
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def button_down id
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m = :"button_down_#{id}"
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respond_to?(m) ? send(m) : button_down_other(id)
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end
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def button_up id
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m = :"button_up_#{id}"
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respond_to?(m) ? send(m) : button_up_other(id)
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end
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def button_down_other id
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end
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def button_up_other id
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end
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end
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end
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require 'gosu/preview'
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module Gosu
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module Zen
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@@window_args = [800, 600, {}]
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@@options = {}
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def window width, height, options = nil
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if $window.nil?
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@@window_args[0] = width
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@@window_args[1] = height
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@@window_args[2].merge! options if options
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else
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raise "window size can only be set before the window is created"
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end
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end
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def set what, value
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if $window.nil?
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@@options[what.to_sym] = value
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else
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$window.send "#{what}=", value
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end
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end
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def init &body
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ZenWindow.send :define_method, :init, &body
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end
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def button_down id = nil, &body
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m = id ? "button_down_#{id}" : :button_down_other
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ZenWindow.send :define_method, m, &body
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end
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def button_up id = nil, &body
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m = id ? "button_up_#{id}" : :button_up_other
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ZenWindow.send :define_method, m, &body
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end
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def update &body
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ZenWindow.send :define_method, :update, &body
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end
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def draw &body
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ZenWindow.send :define_method, :draw, &body
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end
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def run!
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window = ZenWindow.new *@@window_args
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@@options.each do |opt, value|
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window.send "#{opt}=", value
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end
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window.show
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end
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def Zen.included mod
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at_exit { run! unless $! }
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end
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end
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class ZenWindow < Window
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def initialize *args
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super
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init
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end
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def init
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end
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def button_down id
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m = :"button_down_#{id}"
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respond_to?(m) ? send(m) : button_down_other(id)
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end
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def button_up id
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m = :"button_up_#{id}"
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respond_to?(m) ? send(m) : button_up_other(id)
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end
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def button_down_other id
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end
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def button_up_other id
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end
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end
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end
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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name: gosu
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version: !ruby/object:Gem::Version
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version: 0.8.
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version: 0.8.7
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platform: x86-mingw32
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authors:
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- Julian Raschke
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autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2015-01-18 00:00:00.000000000 Z
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dependencies: []
|
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description: |2
|
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2D game development library.
|
@@ -96,17 +96,17 @@ require_paths:
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|
96
96
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- lib
|
97
97
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required_ruby_version: !ruby/object:Gem::Requirement
|
98
98
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requirements:
|
99
|
-
- -
|
99
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+
- - ">="
|
100
100
|
- !ruby/object:Gem::Version
|
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101
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version: '0'
|
102
102
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required_rubygems_version: !ruby/object:Gem::Requirement
|
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103
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requirements:
|
104
|
-
- -
|
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+
- - ">="
|
105
105
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- !ruby/object:Gem::Version
|
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106
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version: '0'
|
107
107
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requirements: []
|
108
108
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rubyforge_project:
|
109
|
-
rubygems_version: 2.4.
|
109
|
+
rubygems_version: 2.4.5
|
110
110
|
signing_key:
|
111
111
|
specification_version: 4
|
112
112
|
summary: 2D game development library.
|