gosu 0.8.6-x86-mingw32 → 0.8.7-x86-mingw32

Sign up to get free protection for your applications and to get access to all the features.
Files changed (51) hide show
  1. checksums.yaml +4 -4
  2. data/Gosu/Audio.hpp +171 -171
  3. data/Gosu/Bitmap.hpp +96 -96
  4. data/Gosu/Color.hpp +204 -204
  5. data/Gosu/Directories.hpp +36 -36
  6. data/Gosu/Font.hpp +83 -83
  7. data/Gosu/Gosu.hpp +34 -34
  8. data/Gosu/Graphics.hpp +115 -115
  9. data/Gosu/GraphicsBase.hpp +110 -110
  10. data/Gosu/IO.hpp +269 -269
  11. data/Gosu/Image.hpp +122 -122
  12. data/Gosu/ImageData.hpp +61 -61
  13. data/Gosu/Input.hpp +149 -149
  14. data/Gosu/Inspection.hpp +14 -14
  15. data/Gosu/Math.hpp +135 -135
  16. data/Gosu/Platform.hpp +93 -93
  17. data/Gosu/Sockets.hpp +156 -156
  18. data/Gosu/TR1.hpp +56 -56
  19. data/Gosu/Text.hpp +71 -71
  20. data/Gosu/TextInput.hpp +70 -70
  21. data/Gosu/Utility.hpp +28 -28
  22. data/Gosu/Version.hpp +19 -19
  23. data/Gosu/Window.hpp +145 -145
  24. data/examples/ChipmunkIntegration.rb +275 -275
  25. data/examples/CptnRuby.rb +223 -223
  26. data/examples/GosuZen.rb +68 -68
  27. data/examples/MoreChipmunkAndRMagick.rb +155 -155
  28. data/examples/OpenGLIntegration.rb +225 -225
  29. data/examples/RMagickIntegration.rb +417 -417
  30. data/examples/TextInput.rb +154 -154
  31. data/examples/Tutorial.rb +130 -130
  32. data/examples/media/Beep.wav +0 -0
  33. data/examples/media/CptnRuby Map.txt b/data/examples/media/CptnRuby → Map.txt +0 -0
  34. data/examples/media/Explosion.wav +0 -0
  35. data/examples/media/Landscape.svg +9 -9
  36. data/examples/media/Space.png +0 -0
  37. data/examples/media/Star.png +0 -0
  38. data/examples/media/Starfighter.bmp +0 -0
  39. data/lib/1.8/gosu.so +0 -0
  40. data/lib/1.9/gosu.so +0 -0
  41. data/lib/2.0/gosu.so +0 -0
  42. data/lib/2.1/gosu.so +0 -0
  43. data/lib/FreeImage.dll +0 -0
  44. data/lib/OpenAL32.dll +0 -0
  45. data/lib/gosu.rb +19 -16
  46. data/lib/gosu/patches.rb +81 -81
  47. data/lib/gosu/preview.rb +143 -139
  48. data/lib/gosu/run.rb +11 -11
  49. data/lib/gosu/swig_patches.rb +60 -60
  50. data/lib/gosu/zen.rb +89 -89
  51. metadata +5 -5
@@ -1,11 +1,11 @@
1
- # Replace the load path
2
- $LOAD_PATH.clear
3
- $LOAD_PATH << File.dirname(__FILE__)[0..-6]
4
- $LOAD_PATH << $LOAD_PATH[0] + '/lib'
5
- # Ruby portions of Gosu
6
- require 'gosu/patches'
7
- require 'gosu/swig_patches'
8
- # Let the application know it is being run from the Mac app wrapper.
9
- OSX_EXECUTABLE = true
10
- # Main application
11
- require 'Main'
1
+ # Replace the load path
2
+ $LOAD_PATH.clear
3
+ $LOAD_PATH << File.dirname(__FILE__)[0..-6]
4
+ $LOAD_PATH << $LOAD_PATH[0] + '/lib'
5
+ # Ruby portions of Gosu
6
+ require 'gosu/patches'
7
+ require 'gosu/swig_patches'
8
+ # Let the application know it is being run from the Mac app wrapper.
9
+ OSX_EXECUTABLE = true
10
+ # Main application
11
+ require 'Main'
@@ -1,60 +1,60 @@
1
- # SWIG workarounds
2
- # These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
3
-
4
- # Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
5
- # It is not clear whether this is a SWIG issue or if some stack frame is not exception
6
- # compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
7
- # custom debugging help:
8
- class Gosu::Window
9
- %w(update draw needs_redraw? needs_cursor?
10
- lose_focus button_down button_up).each do |callback|
11
- define_method "protected_#{callback}" do |*args|
12
- begin
13
- # If there has been an exception, don't do anything as to not make matters worse.
14
- # Conveniently turn the return value into a boolean result (for needs_cursor? etc).
15
- defined?(@_exception) ? false : !!send(callback, *args)
16
- rescue Exception => e
17
- # Exit the message loop naturally, then re-throw
18
- @_exception = e
19
- close
20
- end
21
- end
22
- end
23
-
24
- def protected_draw_2
25
- protected_draw
26
- $gosu_gl_blocks_2 = $gosu_gl_blocks
27
- $gosu_gl_blocks = nil
28
- end
29
-
30
- def gl(*args, &block)
31
- $gosu_gl_blocks ||= []
32
- $gosu_gl_blocks << block
33
- unsafe_gl(*args, &block)
34
- end
35
-
36
- alias show_internal show
37
- def show
38
- show_internal
39
- # Try to format the message nicely, without any useless patching that we are
40
- # doing here.
41
- if defined? @_exception then
42
- if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
43
- @_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
44
- end
45
- raise @_exception
46
- end
47
- end
48
- end
49
-
50
- # SWIG doesn't understand the C++ overloading, so we need this simple check in Ruby.
51
- class Gosu::Image
52
- def self.from_text(*args)
53
- args.size == 4 ? from_text4(*args) : from_text7(*args)
54
- end
55
- end
56
-
57
- # SWIG won't let me rename my method to '[]='.
58
- class Gosu::Font
59
- alias []= set_image
60
- end
1
+ # SWIG workarounds
2
+ # These are offloaded into a separate file because rb_eval_string() is weird on Ruby 1.8.
3
+
4
+ # Exceptions in Window callbacks often get lost, this is especially annoying in draw/update.
5
+ # It is not clear whether this is a SWIG issue or if some stack frame is not exception
6
+ # compatible, but I just call protected_update etc. in the Ruby wrapper so I can add this
7
+ # custom debugging help:
8
+ class Gosu::Window
9
+ %w(update draw needs_redraw? needs_cursor?
10
+ lose_focus button_down button_up).each do |callback|
11
+ define_method "protected_#{callback}" do |*args|
12
+ begin
13
+ # If there has been an exception, don't do anything as to not make matters worse.
14
+ # Conveniently turn the return value into a boolean result (for needs_cursor? etc).
15
+ defined?(@_exception) ? false : !!send(callback, *args)
16
+ rescue Exception => e
17
+ # Exit the message loop naturally, then re-throw
18
+ @_exception = e
19
+ close
20
+ end
21
+ end
22
+ end
23
+
24
+ def protected_draw_2
25
+ protected_draw
26
+ $gosu_gl_blocks_2 = $gosu_gl_blocks
27
+ $gosu_gl_blocks = nil
28
+ end
29
+
30
+ def gl(*args, &block)
31
+ $gosu_gl_blocks ||= []
32
+ $gosu_gl_blocks << block
33
+ unsafe_gl(*args, &block)
34
+ end
35
+
36
+ alias show_internal show
37
+ def show
38
+ show_internal
39
+ # Try to format the message nicely, without any useless patching that we are
40
+ # doing here.
41
+ if defined? @_exception then
42
+ if @_exception.backtrace.is_a? Array and not @_exception.backtrace.frozen? then
43
+ @_exception.backtrace.reject! { |line| line.include? 'lib/gosu/swig_patches.rb' }
44
+ end
45
+ raise @_exception
46
+ end
47
+ end
48
+ end
49
+
50
+ # SWIG doesn't understand the C++ overloading, so we need this simple check in Ruby.
51
+ class Gosu::Image
52
+ def self.from_text(*args)
53
+ args.size == 4 ? from_text4(*args) : from_text7(*args)
54
+ end
55
+ end
56
+
57
+ # SWIG won't let me rename my method to '[]='.
58
+ class Gosu::Font
59
+ alias []= set_image
60
+ end
@@ -1,89 +1,89 @@
1
- require 'gosu/preview'
2
-
3
- module Gosu
4
- module Zen
5
-
6
- @@window_args = [800, 600, {}]
7
- @@options = {}
8
-
9
- def window width, height, options = nil
10
- if $window.nil?
11
- @@window_args[0] = width
12
- @@window_args[1] = height
13
- @@window_args[2].merge! options if options
14
- else
15
- raise "window size can only be set before the window is created"
16
- end
17
- end
18
-
19
- def set what, value
20
- if $window.nil?
21
- @@options[what.to_sym] = value
22
- else
23
- $window.send "#{what}=", value
24
- end
25
- end
26
-
27
- def init &body
28
- ZenWindow.send :define_method, :init, &body
29
- end
30
-
31
- def button_down id = nil, &body
32
- m = id ? "button_down_#{id}" : :button_down_other
33
- ZenWindow.send :define_method, m, &body
34
- end
35
-
36
- def button_up id = nil, &body
37
- m = id ? "button_up_#{id}" : :button_up_other
38
- ZenWindow.send :define_method, m, &body
39
- end
40
-
41
- def update &body
42
- ZenWindow.send :define_method, :update, &body
43
- end
44
-
45
- def draw &body
46
- ZenWindow.send :define_method, :draw, &body
47
- end
48
-
49
- def run!
50
- window = ZenWindow.new *@@window_args
51
- @@options.each do |opt, value|
52
- window.send "#{opt}=", value
53
- end
54
- window.show
55
- end
56
-
57
- def Zen.included mod
58
- at_exit { run! unless $! }
59
- end
60
-
61
- end
62
-
63
- class ZenWindow < Window
64
- def initialize *args
65
- super
66
- init
67
- end
68
-
69
- def init
70
- end
71
-
72
- def button_down id
73
- m = :"button_down_#{id}"
74
- respond_to?(m) ? send(m) : button_down_other(id)
75
- end
76
-
77
- def button_up id
78
- m = :"button_up_#{id}"
79
- respond_to?(m) ? send(m) : button_up_other(id)
80
- end
81
-
82
- def button_down_other id
83
- end
84
-
85
- def button_up_other id
86
- end
87
-
88
- end
89
- end
1
+ require 'gosu/preview'
2
+
3
+ module Gosu
4
+ module Zen
5
+
6
+ @@window_args = [800, 600, {}]
7
+ @@options = {}
8
+
9
+ def window width, height, options = nil
10
+ if $window.nil?
11
+ @@window_args[0] = width
12
+ @@window_args[1] = height
13
+ @@window_args[2].merge! options if options
14
+ else
15
+ raise "window size can only be set before the window is created"
16
+ end
17
+ end
18
+
19
+ def set what, value
20
+ if $window.nil?
21
+ @@options[what.to_sym] = value
22
+ else
23
+ $window.send "#{what}=", value
24
+ end
25
+ end
26
+
27
+ def init &body
28
+ ZenWindow.send :define_method, :init, &body
29
+ end
30
+
31
+ def button_down id = nil, &body
32
+ m = id ? "button_down_#{id}" : :button_down_other
33
+ ZenWindow.send :define_method, m, &body
34
+ end
35
+
36
+ def button_up id = nil, &body
37
+ m = id ? "button_up_#{id}" : :button_up_other
38
+ ZenWindow.send :define_method, m, &body
39
+ end
40
+
41
+ def update &body
42
+ ZenWindow.send :define_method, :update, &body
43
+ end
44
+
45
+ def draw &body
46
+ ZenWindow.send :define_method, :draw, &body
47
+ end
48
+
49
+ def run!
50
+ window = ZenWindow.new *@@window_args
51
+ @@options.each do |opt, value|
52
+ window.send "#{opt}=", value
53
+ end
54
+ window.show
55
+ end
56
+
57
+ def Zen.included mod
58
+ at_exit { run! unless $! }
59
+ end
60
+
61
+ end
62
+
63
+ class ZenWindow < Window
64
+ def initialize *args
65
+ super
66
+ init
67
+ end
68
+
69
+ def init
70
+ end
71
+
72
+ def button_down id
73
+ m = :"button_down_#{id}"
74
+ respond_to?(m) ? send(m) : button_down_other(id)
75
+ end
76
+
77
+ def button_up id
78
+ m = :"button_up_#{id}"
79
+ respond_to?(m) ? send(m) : button_up_other(id)
80
+ end
81
+
82
+ def button_down_other id
83
+ end
84
+
85
+ def button_up_other id
86
+ end
87
+
88
+ end
89
+ end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: gosu
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.8.6
4
+ version: 0.8.7
5
5
  platform: x86-mingw32
6
6
  authors:
7
7
  - Julian Raschke
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2014-12-06 00:00:00.000000000 Z
11
+ date: 2015-01-18 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: |2
14
14
  2D game development library.
@@ -96,17 +96,17 @@ require_paths:
96
96
  - lib
97
97
  required_ruby_version: !ruby/object:Gem::Requirement
98
98
  requirements:
99
- - - '>='
99
+ - - ">="
100
100
  - !ruby/object:Gem::Version
101
101
  version: '0'
102
102
  required_rubygems_version: !ruby/object:Gem::Requirement
103
103
  requirements:
104
- - - '>='
104
+ - - ">="
105
105
  - !ruby/object:Gem::Version
106
106
  version: '0'
107
107
  requirements: []
108
108
  rubyforge_project:
109
- rubygems_version: 2.4.2
109
+ rubygems_version: 2.4.5
110
110
  signing_key:
111
111
  specification_version: 4
112
112
  summary: 2D game development library.