gosu 0.7.19 → 0.7.20
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- data/Gosu/Input.hpp +12 -8
- data/Gosu/Math.hpp +13 -0
- data/Gosu/TextInput.hpp +5 -0
- data/Gosu/Version.hpp +2 -2
- data/GosuImpl/Graphics/TextUnix.cpp +253 -0
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<h1>Gosu::Sample Member List</h1>This is the complete list of members for <a class="el" href="class_gosu_1_1_sample.html">Gosu::Sample</a>, including all inherited members.<p><table>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample.html#190b3cc66e2115c7ed0390c47769c1b8">play</a>(double volume=1, double speed=1, bool looping=false) const </td><td><a class="el" href="class_gosu_1_1_sample.html">Gosu::Sample</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample.html#13032b78fa19f7324035c6fbee6e5069">playPan</a>(double pan, double volume=1, double speed=1, bool looping=false) const </td><td><a class="el" href="class_gosu_1_1_sample.html">Gosu::Sample</a></td><td></td></tr>
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<h1>Gosu::Sample Class Reference</h1><!-- doxytag: class="Gosu::Sample" -->A sample is a short sound that is completely loaded in memory, can be played multiple times at once and offers very flexible playback parameters.
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructs a sample that can be played on the specified audio system and loads the sample from a file. <a href="#5e4c8b28bd41d75ad088cb65c70483d2"></a><br></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructs a sample that can be played on the specified audio system and loads the sample data from a stream. <a href="#d123ea1636aac00bc9a782b234492370"></a><br></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Plays the sample without panning. <a href="#190b3cc66e2115c7ed0390c47769c1b8"></a><br></td></tr>
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<a class="anchor" name="13032b78fa19f7324035c6fbee6e5069"></a><!-- doxytag: member="Gosu::Sample::playPan" ref="13032b78fa19f7324035c6fbee6e5069" args="(double pan, double volume=1, double speed=1, bool looping=false) const " -->
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Plays the sample with panning.
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Even if pan is 0.0, the sample will not be as loud as if it were played by calling <a class="el" href="class_gosu_1_1_sample.html#190b3cc66e2115c7ed0390c47769c1b8" title="Plays the sample without panning.">play()</a> due to the way the panning works. <dl compact><dt><b>Parameters:</b></dt><dd>
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<tr><td valign="top"></td><td valign="top"><em>pan</em> </td><td>Can be anything from -1.0 (left) to 1.0 (right). </td></tr>
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<tr><td valign="top"></td><td valign="top"><em>speed</em> </td><td>Playback speed is only limited by by the underlying audio library, and can accept very high or low values. Use 1.0 for normal playback speed. </td></tr>
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<hr>The documentation for this class was generated from the following file:<ul>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>Gosu::SampleInstance Member List</h1>This is the complete list of members for <a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a>, including all inherited members.<p><table>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#def37ef2af53716fb0b10e06263468d0">changePan</a>(double pan)</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#3de21bed437c846734cf06243a5db112">changeSpeed</a>(double speed)</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#bb54d7569ac18cdad24da5d538cca1b5">changeVolume</a>(double volume)</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#b4ad4b11ffdb0b3fa1f6dbd94e18faa7">pause</a>()</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#d5eba2378d898d8909a78b82c5febf20">paused</a>() const </td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#4c655ba53464bbd639a873a88f3823c0">playing</a>() const </td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#f3067dfb6b336300cf1fea4cddeb53dd">resume</a>()</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#1dcf6b649592940d21d3d2487e510c7e">SampleInstance</a>(int handle, int extra)</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="class_gosu_1_1_sample_instance.html#adfc8ba4e568999ba43f792205c8725a">stop</a>()</td><td><a class="el" href="class_gosu_1_1_sample_instance.html">Gosu::SampleInstance</a></td><td></td></tr>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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