gosu 0.7.19 → 0.7.20
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- data/Gosu/Input.hpp +12 -8
- data/Gosu/Math.hpp +13 -0
- data/Gosu/TextInput.hpp +5 -0
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<h1>Font.hpp</h1><a href="_font_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00009"></a>00009 <span class="preprocessor">#include <<a class="code" href="_graphics_base_8hpp.html" title="Contains general typedefs and enums related to graphics.">Gosu/GraphicsBase.hpp</a>></span>
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<a name="l00010"></a>00010 <span class="preprocessor">#include <boost/scoped_ptr.hpp></span>
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<a name="l00013"></a>00013 <span class="keyword">namespace </span>Gosu
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<a name="l00014"></a>00014 {
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<a name="l00019"></a><a class="code" href="class_gosu_1_1_font.html">00019</a> <span class="keyword">class </span><a class="code" href="class_gosu_1_1_font.html" title="A font can be used to draw text on a Graphics object very flexibly.">Font</a>
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<a name="l00020"></a>00020 {
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<a name="l00021"></a>00021 <span class="keyword">struct </span>Impl;
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<a name="l00022"></a>00022 boost::scoped_ptr<Impl> pimpl;
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<a name="l00024"></a>00024 <span class="keyword">public</span>:
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<a name="l00031"></a>00031 <a class="code" href="class_gosu_1_1_font.html#e4c06910c2b655a0012d982ff4fde515" title="Constructs a font that can be drawn onto the graphics object.">Font</a>(<a class="code" href="class_gosu_1_1_graphics.html" title="Serves as the target of all drawing and provides basic drawing functionality.">Graphics</a>& graphics, <span class="keyword">const</span> std::wstring& fontName,
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<a name="l00032"></a>00032 <span class="keywordtype">unsigned</span> fontHeight, <span class="keywordtype">unsigned</span> fontFlags = <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62da182ed25a89bbc7d45fda9de06b116b">ffBold</a>);
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<a name="l00033"></a>00033 <a class="code" href="class_gosu_1_1_font.html#d8de4608a9daba264e1d99f3f8c27e3a">~Font</a>();
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<a name="l00034"></a>00034
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<a name="l00036"></a>00036 std::wstring <a class="code" href="class_gosu_1_1_font.html#89b454fb34dd42078a6b189747a92227" title="Returns the name of the font that was used to create it.">name</a>() <span class="keyword">const</span>;
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<a name="l00037"></a>00037
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<a name="l00039"></a>00039 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_font.html#9357299749e270dbd01e7fb9f841ae54" title="Returns the height of the font, in pixels.">height</a>() <span class="keyword">const</span>;
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<a name="l00040"></a>00040
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<a name="l00042"></a>00042 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_font.html#3ecd8c78d0c01ac480f3b2bbbdbefe4d" title="Returns the flags used to create the font characters.">flags</a>() <span class="keyword">const</span>;
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<a name="l00043"></a>00043
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<a name="l00045"></a>00045 <span class="keywordtype">double</span> <a class="code" href="class_gosu_1_1_font.html#ee66d136e3b5b801d146cc1134a0635a" title="Returns the width, in pixels, the given text would occupy if drawn.">textWidth</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> factorX = 1) <span class="keyword">const</span>;
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<a name="l00048"></a>00048 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#5a67d1a1745e1d2eb1b7ec7d12f40e35" title="Draws text so the top left corner of the text is at (x; y).">draw</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z,
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<a name="l00049"></a>00049 <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
|
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<a name="l00050"></a>00050 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="namespace_gosu_1_1_colors.html#10d42c88c877baa7e4c3d22f30781802">Colors::white</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
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<a name="l00058"></a>00058 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#60b4c8d6c515ca09d6124a9dc5f3c2f2" title="Draws text at a position relative to (x; y).">drawRel</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z,
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<a name="l00059"></a>00059 <span class="keywordtype">double</span> relX, <span class="keywordtype">double</span> relY, <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
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<a name="l00060"></a>00060 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="namespace_gosu_1_1_colors.html#10d42c88c877baa7e4c3d22f30781802">Colors::white</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
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<a name="l00061"></a>00061
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<a name="l00063"></a>00063 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#0771bb27561cefe3381fb36101ac7859" title="Analogous to draw, but rotates the text by a given angle.">drawRot</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z, <span class="keywordtype">double</span> <a class="code" href="namespace_gosu.html#f7740dec821977a37ff26a90c2e85ac7" title="Returns the angle from point 1 to point 2 in degrees, where 0.0 means upwards.">angle</a>,
|
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<a name="l00064"></a>00064 <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
|
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<a name="l00065"></a>00065 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="namespace_gosu_1_1_colors.html#10d42c88c877baa7e4c3d22f30781802">Colors::white</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
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<a name="l00066"></a>00066 };
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>Font.hpp File Reference</h1>Interface of the Font class.
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_font.html">Gosu::Font</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">A font can be used to draw text on a <a class="el" href="class_gosu_1_1_graphics.html" title="Serves as the target of all drawing and provides basic drawing functionality.">Graphics</a> object very flexibly. <a href="class_gosu_1_1_font.html#_details">More...</a><br></td></tr>
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Interface of the Font class.
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>Font.hpp</h1><a href="_font_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00007"></a>00007 <span class="preprocessor">#include <<a class="code" href="_fwd_8hpp.html" title="Contains declarations of all of Gosu&#39;s available classes.">Gosu/Fwd.hpp</a>></span>
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<a name="l00008"></a>00008 <span class="preprocessor">#include <<a class="code" href="_color_8hpp.html" title="Interface of the Color class.">Gosu/Color.hpp</a>></span>
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<a name="l00009"></a>00009 <span class="preprocessor">#include <<a class="code" href="_graphics_base_8hpp.html" title="Contains general typedefs and enums related to graphics.">Gosu/GraphicsBase.hpp</a>></span>
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<a name="l00010"></a>00010 <span class="preprocessor">#include <boost/scoped_ptr.hpp></span>
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<a name="l00019"></a><a class="code" href="class_gosu_1_1_font.html">00019</a> <span class="keyword">class </span><a class="code" href="class_gosu_1_1_font.html" title="A font can be used to draw text on a Graphics object very flexibly.">Font</a>
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<a name="l00020"></a>00020 {
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<a name="l00021"></a>00021 <span class="keyword">struct </span>Impl;
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<a name="l00022"></a>00022 boost::scoped_ptr<Impl> pimpl;
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<a name="l00023"></a>00023
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<a name="l00024"></a>00024 <span class="keyword">public</span>:
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<a name="l00031"></a>00031 <a class="code" href="class_gosu_1_1_font.html#e4c06910c2b655a0012d982ff4fde515" title="Constructs a font that can be drawn onto the graphics object.">Font</a>(<a class="code" href="class_gosu_1_1_graphics.html" title="Serves as the target of all drawing and provides basic drawing functionality.">Graphics</a>& graphics, <span class="keyword">const</span> std::wstring& fontName,
|
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<a name="l00032"></a>00032 <span class="keywordtype">unsigned</span> fontHeight, <span class="keywordtype">unsigned</span> fontFlags = <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62da182ed25a89bbc7d45fda9de06b116b">ffBold</a>);
|
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<a name="l00033"></a>00033 <a class="code" href="class_gosu_1_1_font.html#d8de4608a9daba264e1d99f3f8c27e3a">~Font</a>();
|
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<a name="l00034"></a>00034
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<a name="l00036"></a>00036 std::wstring <a class="code" href="class_gosu_1_1_font.html#89b454fb34dd42078a6b189747a92227" title="Returns the name of the font that was used to create it.">name</a>() <span class="keyword">const</span>;
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<a name="l00037"></a>00037
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<a name="l00039"></a>00039 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_font.html#9357299749e270dbd01e7fb9f841ae54" title="Returns the height of the font, in pixels.">height</a>() <span class="keyword">const</span>;
|
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<a name="l00040"></a>00040
|
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<a name="l00042"></a>00042 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_font.html#3ecd8c78d0c01ac480f3b2bbbdbefe4d" title="Returns the flags used to create the font characters.">flags</a>() <span class="keyword">const</span>;
|
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<a name="l00043"></a>00043
|
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<a name="l00045"></a>00045 <span class="keywordtype">double</span> <a class="code" href="class_gosu_1_1_font.html#ee66d136e3b5b801d146cc1134a0635a" title="Returns the width, in pixels, the given text would occupy if drawn.">textWidth</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> factorX = 1) <span class="keyword">const</span>;
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<a name="l00046"></a>00046
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<a name="l00048"></a>00048 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#2f05c4a54df04e1c320c2aa6f12d665a" title="Draws text so the top left corner of the text is at (x; y).">draw</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z,
|
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<a name="l00049"></a>00049 <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
|
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<a name="l00050"></a>00050 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="class_gosu_1_1_color.html#a5615ef4b8de08b74ae6eea79fc4c950">Color::WHITE</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
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<a name="l00051"></a>00051
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<a name="l00058"></a>00058 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#242a160ce8580c1680cbf97300152eee" title="Draws text at a position relative to (x; y).">drawRel</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z,
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<a name="l00059"></a>00059 <span class="keywordtype">double</span> relX, <span class="keywordtype">double</span> relY, <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
|
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<a name="l00060"></a>00060 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="class_gosu_1_1_color.html#a5615ef4b8de08b74ae6eea79fc4c950">Color::WHITE</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
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<a name="l00061"></a>00061
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<a name="l00063"></a>00063 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_font.html#1da7ea22a9670335f10e1c1f3b636e92" title="Analogous to draw, but rotates the text by a given angle.">drawRot</a>(<span class="keyword">const</span> std::wstring& text, <span class="keywordtype">double</span> x, <span class="keywordtype">double</span> y, <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z, <span class="keywordtype">double</span> <a class="code" href="namespace_gosu.html#f7740dec821977a37ff26a90c2e85ac7" title="Returns the angle from point 1 to point 2 in degrees, where 0.0 means upwards.">angle</a>,
|
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<a name="l00064"></a>00064 <span class="keywordtype">double</span> factorX = 1, <span class="keywordtype">double</span> factorY = 1,
|
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|
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<a name="l00065"></a>00065 <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c = <a class="code" href="class_gosu_1_1_color.html#a5615ef4b8de08b74ae6eea79fc4c950">Color::WHITE</a>, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>) <span class="keyword">const</span>;
|
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<a name="l00066"></a>00066 };
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<a name="l00067"></a>00067 }
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<a name="l00069"></a>00069 <span class="preprocessor">#endif</span>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>Fwd.hpp</h1><a href="_fwd_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002
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<a name="l00003"></a>00003
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<a name="l00004"></a>00004 <span class="preprocessor">#ifndef GOSU_FWD_HPP</span>
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<a name="l00005"></a>00005 <span class="preprocessor"></span><span class="preprocessor">#define GOSU_FWD_HPP</span>
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<a name="l00006"></a>00006 <span class="preprocessor"></span>
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<a name="l00008"></a>00008 <span class="keyword">namespace </span>Gosu
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<a name="l00009"></a>00009 {
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<a name="l00010"></a>00010 <span class="keyword">class </span>Audio;
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<a name="l00011"></a>00011 <span class="keyword">class </span>Bitmap;
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<a name="l00012"></a>00012 <span class="keyword">class </span>Buffer;
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<a name="l00013"></a>00013 <span class="keyword">class </span>Color;
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<a name="l00014"></a>00014 <span class="keyword">class </span>File;
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<a name="l00015"></a>00015 <span class="keyword">class </span>Font;
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<a name="l00016"></a>00016 <span class="keyword">class </span>Graphics;
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<a name="l00017"></a>00017 <span class="keyword">class </span>Image;
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<a name="l00018"></a>00018 <span class="keyword">class </span>ImageData;
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<a name="l00019"></a>00019 <span class="keyword">class </span>Input;
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<a name="l00020"></a>00020 <span class="keyword">class </span>Reader;
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<a name="l00021"></a>00021 <span class="keyword">class </span>Resource;
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<a name="l00022"></a>00022 <span class="keyword">class </span>RotFlip;
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<a name="l00023"></a>00023 <span class="keyword">class </span>Sample;
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<a name="l00024"></a>00024 <span class="keyword">class </span>Song;
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<a name="l00025"></a>00025 <span class="keyword">class </span>TextInput;
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<a name="l00026"></a>00026 <span class="keyword">class </span>Timer;
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<a name="l00027"></a>00027 <span class="keyword">class </span>Window;
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<a name="l00028"></a>00028 <span class="keyword">class </span>Writer;
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<a name="l00029"></a>00029 }
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">The library's main namespace. <br></td></tr>
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Contains declarations of all of Gosu's available classes.
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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