gosu 0.7.19 → 0.7.20
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- data/Gosu/Input.hpp +12 -8
- data/Gosu/Math.hpp +13 -0
- data/Gosu/TextInput.hpp +5 -0
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<h1>Graphics.hpp File Reference</h1>Interface of the Graphics class.
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_graphics.html">Gosu::Graphics</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Serves as the target of all drawing and provides basic drawing functionality. <a href="class_gosu_1_1_graphics.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html">Gosu</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">The library's main namespace. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#5dcc0658209b7c8523f00e58ccb663b7">Gosu::screenWidth</a> ()</td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns the width, in pixels, of the user's primary screen. <a href="#5dcc0658209b7c8523f00e58ccb663b7"></a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#2934a7df026d36a3b8793e8097f701c5">Gosu::screenHeight</a> ()</td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns the height, in pixels, of the user's primary screen. <a href="#2934a7df026d36a3b8793e8097f701c5"></a><br></td></tr>
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Interface of the Graphics class.
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>Graphics.hpp</h1><a href="_graphics_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00002"></a>00002
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<a name="l00003"></a>00003
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<a name="l00004"></a>00004 <span class="preprocessor">#ifndef GOSU_GRAPHICS_HPP</span>
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<a name="l00005"></a>00005 <span class="preprocessor"></span><span class="preprocessor">#define GOSU_GRAPHICS_HPP</span>
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<a name="l00006"></a>00006 <span class="preprocessor"></span>
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<a name="l00007"></a>00007 <span class="preprocessor">#include <<a class="code" href="_fwd_8hpp.html" title="Contains declarations of all of Gosu&#39;s available classes.">Gosu/Fwd.hpp</a>></span>
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<a name="l00008"></a>00008 <span class="preprocessor">#include <<a class="code" href="_color_8hpp.html" title="Interface of the Color class.">Gosu/Color.hpp</a>></span>
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<a name="l00009"></a>00009 <span class="preprocessor">#include <<a class="code" href="_graphics_base_8hpp.html" title="Contains general typedefs and enums related to graphics.">Gosu/GraphicsBase.hpp</a>></span>
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<a name="l00010"></a>00010 <span class="preprocessor">#include <boost/scoped_ptr.hpp></span>
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<a name="l00011"></a>00011 <span class="preprocessor">#include <memory></span>
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<a name="l00012"></a>00012
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<a name="l00013"></a>00013 <span class="keyword">namespace </span>Gosu
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<a name="l00014"></a>00014 {
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<a name="l00016"></a>00016 <span class="keywordtype">unsigned</span> <a class="code" href="namespace_gosu.html#5dcc0658209b7c8523f00e58ccb663b7" title="Returns the width, in pixels, of the user&#39;s primary screen.">screenWidth</a>();
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<a name="l00017"></a>00017
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<a name="l00019"></a>00019 <span class="keywordtype">unsigned</span> <a class="code" href="namespace_gosu.html#2934a7df026d36a3b8793e8097f701c5" title="Returns the height, in pixels, of the user&#39;s primary screen.">screenHeight</a>();
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<a name="l00020"></a>00020
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<a name="l00021"></a>00021 <span class="comment">// Returns the maximum size of an image that can fit on a single</span>
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<a name="l00022"></a>00022 <span class="comment">// texture.</span>
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<a name="l00023"></a>00023 <span class="comment">// Only useful when extending Gosu using OpenGL.</span>
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<a name="l00024"></a>00024 <span class="comment">// (Held back until it will not cause a stock Ubuntu to crash. Don't ask me!)</span>
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<a name="l00025"></a>00025 <span class="comment">//extern unsigned const MAX_TEXTURE_SIZE;</span>
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<a name="l00026"></a>00026
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<a name="l00030"></a><a class="code" href="class_gosu_1_1_graphics.html">00030</a> <span class="keyword">class </span><a class="code" href="class_gosu_1_1_graphics.html" title="Serves as the target of all drawing and provides basic drawing functionality.">Graphics</a>
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<a name="l00031"></a>00031 {
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<a name="l00032"></a>00032 <span class="keyword">struct </span>Impl;
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<a name="l00033"></a>00033 boost::scoped_ptr<Impl> pimpl;
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<a name="l00034"></a>00034
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<a name="l00035"></a>00035 <span class="keyword">public</span>:
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<a name="l00036"></a>00036 <a class="code" href="class_gosu_1_1_graphics.html#2c81cc2bde977fdce58fd353b3d4a6c0">Graphics</a>(<span class="keywordtype">unsigned</span> physicalWidth, <span class="keywordtype">unsigned</span> physicalHeight, <span class="keywordtype">bool</span> <a class="code" href="class_gosu_1_1_graphics.html#730cc192034ee1070b2017d41fe7e89e">fullscreen</a>);
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<a name="l00037"></a>00037 <a class="code" href="class_gosu_1_1_graphics.html#6010e7c7473d73bffe1e3239f07e6395">~Graphics</a>();
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<a name="l00038"></a>00038
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<a name="l00039"></a>00039 <span class="comment">// Undocumented until I have thought about this...</span>
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<a name="l00040"></a>00040 <span class="keywordtype">double</span> <a class="code" href="class_gosu_1_1_graphics.html#710461bb379979d9e467898c494948b5">factorX</a>() <span class="keyword">const</span>;
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<a name="l00041"></a>00041 <span class="keywordtype">double</span> <a class="code" href="class_gosu_1_1_graphics.html#baf5d3b9795a97104d841bef7ecc6d88">factorY</a>() <span class="keyword">const</span>;
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<a name="l00042"></a>00042 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#325c631eb7e8ec63171c803d2cd59f26">setResolution</a>(<span class="keywordtype">unsigned</span> virtualWidth, <span class="keywordtype">unsigned</span> virtualHeight);
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<a name="l00043"></a>00043 <span class="comment">// End of Undocumented</span>
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<a name="l00044"></a>00044
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<a name="l00045"></a>00045 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_graphics.html#1e06d6eea03677546dd637e9b5b0b6bf">width</a>() <span class="keyword">const</span>;
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<a name="l00046"></a>00046 <span class="keywordtype">unsigned</span> <a class="code" href="class_gosu_1_1_graphics.html#f1db946f6dba8e88d7239e523382c98a">height</a>() <span class="keyword">const</span>;
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<a name="l00047"></a>00047 <span class="keywordtype">bool</span> <a class="code" href="class_gosu_1_1_graphics.html#730cc192034ee1070b2017d41fe7e89e">fullscreen</a>() <span class="keyword">const</span>;
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<a name="l00048"></a>00048
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<a name="l00051"></a>00051 <span class="keywordtype">bool</span> <a class="code" href="class_gosu_1_1_graphics.html#2323d25a8ca7909b67e5e01f838bd8bc" title="Prepares the graphics object for drawing.">begin</a>(<a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> clearWithColor = <a class="code" href="class_gosu_1_1_color.html#4d4050258bcab2ab1f7a5ca9b411b611">Color::BLACK</a>);
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<a name="l00053"></a>00053 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#ddeab66c3a18c0a12df43067de841b71" title="Every call to begin must have a matching call to end.">end</a>();
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<a name="l00056"></a>00056 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#207f436a09bd02e11ddc474565912135" title="Finishes all pending Gosu drawing operations and executes the following OpenGL code...">beginGL</a>();
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<a name="l00058"></a>00058 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#3e37d9b17e55fa5f6d3ad6116759364f" title="Resets Gosu into its default rendering state.">endGL</a>();
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<a name="l00060"></a>00060 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#8d6d2a3931fc062a7411c69cdee1c4a2" title="Enables clipping to a specified rectangle.">beginClipping</a>(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">unsigned</span> width, <span class="keywordtype">unsigned</span> height);
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<a name="l00062"></a>00062 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#b71d990078f8fb93ef5d93f625fec172" title="Disables clipping.">endClipping</a>();
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<a name="l00065"></a>00065 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#3cee913dc7dbc39972a522d9e1a28d6b" title="Starts recording a macro. Cannot be nested.">beginRecording</a>();
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<a name="l00068"></a>00068 std::auto_ptr<Gosu::ImageData> <a class="code" href="class_gosu_1_1_graphics.html#c45e29952d26d8f69e04660d17e906ee" title="Finishes building the macro and returns it as a drawable object.">endRecording</a>();
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<a name="l00069"></a>00069
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<a name="l00071"></a>00071 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#cccecf39a52c5a4307f76db0e5128494" title="Draws a line from one point to another (last pixel exclusive).">drawLine</a>(<span class="keywordtype">double</span> x1, <span class="keywordtype">double</span> y1, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c1,
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<a name="l00072"></a>00072 <span class="keywordtype">double</span> x2, <span class="keywordtype">double</span> y2, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c2,
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<a name="l00073"></a>00073 <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>);
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<a name="l00074"></a>00074
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<a name="l00075"></a>00075 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#019db9071f130d4a7c1a269065f54df7">drawTriangle</a>(<span class="keywordtype">double</span> x1, <span class="keywordtype">double</span> y1, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c1,
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<a name="l00076"></a>00076 <span class="keywordtype">double</span> x2, <span class="keywordtype">double</span> y2, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c2,
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<a name="l00077"></a>00077 <span class="keywordtype">double</span> x3, <span class="keywordtype">double</span> y3, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c3,
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<a name="l00078"></a>00078 <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>);
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<a name="l00080"></a>00080 <span class="keywordtype">void</span> <a class="code" href="class_gosu_1_1_graphics.html#21214cced892d42e1c482d86bec76ca9">drawQuad</a>(<span class="keywordtype">double</span> x1, <span class="keywordtype">double</span> y1, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c1,
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<a name="l00081"></a>00081 <span class="keywordtype">double</span> x2, <span class="keywordtype">double</span> y2, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c2,
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<a name="l00082"></a>00082 <span class="keywordtype">double</span> x3, <span class="keywordtype">double</span> y3, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c3,
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<a name="l00083"></a>00083 <span class="keywordtype">double</span> x4, <span class="keywordtype">double</span> y4, <a class="code" href="class_gosu_1_1_color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> c4,
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<a name="l00084"></a>00084 <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a> z, <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a> mode = <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>);
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<a name="l00085"></a>00085
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<a name="l00088"></a>00088 std::auto_ptr<ImageData> <a class="code" href="class_gosu_1_1_graphics.html#6b10629453eec979500179e4ceb11434" title="Turns a portion of a bitmap into something that can be drawn on this graphics object...">createImage</a>(<span class="keyword">const</span> <a class="code" href="class_gosu_1_1_bitmap.html" title="Rectangular area of pixels, each represented by a Color value.">Bitmap</a>& src,
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<a name="l00089"></a>00089 <span class="keywordtype">unsigned</span> srcX, <span class="keywordtype">unsigned</span> srcY, <span class="keywordtype">unsigned</span> srcWidth, <span class="keywordtype">unsigned</span> srcHeight,
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<a name="l00090"></a>00090 <span class="keywordtype">unsigned</span> borderFlags);
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<a name="l00091"></a>00091 };
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</pre></div></div>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<h1>GraphicsBase.hpp</h1><a href="_graphics_base_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00004"></a>00004 <span class="preprocessor">#ifndef GOSU_GRAPHICSBASE_HPP</span>
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<a name="l00005"></a>00005 <span class="preprocessor"></span><span class="preprocessor">#define GOSU_GRAPHICSBASE_HPP</span>
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<a name="l00006"></a>00006 <span class="preprocessor"></span>
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<a name="l00007"></a>00007 <span class="preprocessor">#include <limits></span>
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<a name="l00009"></a>00009 <span class="keyword">namespace </span>Gosu
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<a name="l00010"></a>00010 {
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<a name="l00014"></a><a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49">00014</a> <span class="keyword">typedef</span> <span class="keywordtype">double</span> <a class="code" href="namespace_gosu.html#a2fd8fe9574c0ad3fd52557cb160be49" title="Represents the Z position of something drawn with Gosu&#39;s graphics system.">ZPos</a>;
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<a name="l00015"></a>00015
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<a name="l00019"></a><a class="code" href="namespace_gosu.html#66e372da7f9b1ce440cc35da4b16b027">00019</a> <span class="keyword">const</span> <span class="keywordtype">double</span> <a class="code" href="namespace_gosu.html#66e372da7f9b1ce440cc35da4b16b027" title="The lowest possible Z position.">zImmediate</a> = -std::numeric_limits<double>::infinity();
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<a name="l00020"></a>00020
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<a name="l00023"></a><a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9">00023</a> <span class="keyword">enum</span> <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9" title="Determines the way colors are combined when one is drawn onto another.">AlphaMode</a>
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<a name="l00024"></a>00024 {
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<a name="l00027"></a><a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0">00027</a> <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9d1661cf5d3ba68fcbdca99f9dcc832e0" title="The color&#39;s channels will be interpolated.">amDefault</a>,
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<a name="l00031"></a><a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda90032d35b3c2b35d16d3c59b6471c570b">00031</a> <a class="code" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda90032d35b3c2b35d16d3c59b6471c570b" title="The colors&#39; channels will be added.">amAdditive</a>
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<a name="l00032"></a>00032 };
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<a name="l00033"></a>00033
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<a name="l00034"></a><a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62">00034</a> <span class="keyword">enum</span> <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62">FontFlags</a>
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<a name="l00035"></a>00035 {
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<a name="l00036"></a><a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62da182ed25a89bbc7d45fda9de06b116b">00036</a> <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62da182ed25a89bbc7d45fda9de06b116b">ffBold</a> = 1,
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<a name="l00037"></a><a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe626072b85a2eb251fce7571122d359f67a">00037</a> <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe626072b85a2eb251fce7571122d359f67a">ffItalic</a> = 2,
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<a name="l00038"></a><a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62a9d38282e9b20e83de9809e91ee1debb">00038</a> <a class="code" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62a9d38282e9b20e83de9809e91ee1debb">ffUnderline</a> = 4
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<a name="l00039"></a>00039 };
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<a name="l00040"></a>00040
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<a name="l00041"></a><a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76">00041</a> <span class="keyword">enum</span> <a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76">TextAlign</a>
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<a name="l00042"></a>00042 {
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<a name="l00043"></a><a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c7618d3a7ccb2096af75fa830e2027db0e3">00043</a> <a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c7618d3a7ccb2096af75fa830e2027db0e3">taLeft</a>,
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<a name="l00044"></a><a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c766467bfa7cd1b3aadb5388acc6cebec4b">00044</a> <a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c766467bfa7cd1b3aadb5388acc6cebec4b">taRight</a>,
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<a name="l00045"></a><a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76252ee035c25da51aef6d13f03b894520">00045</a> <a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76252ee035c25da51aef6d13f03b894520">taCenter</a>,
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<a name="l00046"></a><a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76ecfc2cbb13997bda64bff3be1f2e957f">00046</a> <a class="code" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76ecfc2cbb13997bda64bff3be1f2e957f">taJustify</a>
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<a name="l00047"></a>00047 };
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<a name="l00048"></a>00048
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<a name="l00050"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82">00050</a> <span class="keyword">enum</span> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82" title="Flags that affect the tileability of an image.">BorderFlags</a>
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<a name="l00052"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef829ac43f03f1674539ef273f32ca937435">00052</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef829ac43f03f1674539ef273f32ca937435">bfSoft</a> = 0,
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<a name="l00053"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82590455ca5e98fcf73c1790b9f3b263d9">00053</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82590455ca5e98fcf73c1790b9f3b263d9">bfTileableLeft</a> = 1,
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<a name="l00054"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82aea82bb0ad82263bb710045eb5c7d42f">00054</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82aea82bb0ad82263bb710045eb5c7d42f">bfTileableTop</a> = 2,
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<a name="l00055"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef825cffa52bde527c98e8a650e7c4fcf69b">00055</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef825cffa52bde527c98e8a650e7c4fcf69b">bfTileableRight</a> = 4,
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<a name="l00056"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef823b1e203829e9cea96fed5b2497237e78">00056</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef823b1e203829e9cea96fed5b2497237e78">bfTileableBottom</a> = 8,
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<a name="l00057"></a><a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef829b7a4a2b58a5166aa501c86dd98a2e9b">00057</a> <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef829b7a4a2b58a5166aa501c86dd98a2e9b">bfTileable</a> = <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82590455ca5e98fcf73c1790b9f3b263d9">bfTileableLeft</a> | <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82aea82bb0ad82263bb710045eb5c7d42f">bfTileableTop</a> | <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef825cffa52bde527c98e8a650e7c4fcf69b">bfTileableRight</a> | <a class="code" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef823b1e203829e9cea96fed5b2497237e78">bfTileableBottom</a>
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</pre></div></div>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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<a class="el" href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9fec5394c25e9679849ee2e0bb9c26f81">Gosu::amMultiply</a>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Determines the way colors are combined when one is drawn onto another. <a href="namespace_gosu.html#769656b1f560bc3d1bbdb47f8ca4eda9">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62">Gosu::FontFlags</a> { <a class="el" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62da182ed25a89bbc7d45fda9de06b116b">Gosu::ffBold</a> = 1,
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<a class="el" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe626072b85a2eb251fce7571122d359f67a">Gosu::ffItalic</a> = 2,
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<a class="el" href="namespace_gosu.html#08da397ed09e759ba3392b7361cabe62a9d38282e9b20e83de9809e91ee1debb">Gosu::ffUnderline</a> = 4
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76">Gosu::TextAlign</a> { <a class="el" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c7618d3a7ccb2096af75fa830e2027db0e3">Gosu::taLeft</a>,
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<a class="el" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c766467bfa7cd1b3aadb5388acc6cebec4b">Gosu::taRight</a>,
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<a class="el" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76252ee035c25da51aef6d13f03b894520">Gosu::taCenter</a>,
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<a class="el" href="namespace_gosu.html#6dc1926b8de6c2fb6bde3aa79ca42c76ecfc2cbb13997bda64bff3be1f2e957f">Gosu::taJustify</a>
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}</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82">Gosu::BorderFlags</a> { <br>
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef8265b4f3aad6e1e7608633f6efe103f31c">Gosu::bfSmooth</a> = 0,
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82590455ca5e98fcf73c1790b9f3b263d9">Gosu::bfTileableLeft</a> = 1,
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82aea82bb0ad82263bb710045eb5c7d42f">Gosu::bfTileableTop</a> = 2,
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef825cffa52bde527c98e8a650e7c4fcf69b">Gosu::bfTileableRight</a> = 4,
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<br>
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef823b1e203829e9cea96fed5b2497237e78">Gosu::bfTileableBottom</a> = 8,
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<a class="el" href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef829b7a4a2b58a5166aa501c86dd98a2e9b">Gosu::bfTileable</a> = bfTileableLeft | bfTileableTop | bfTileableRight | bfTileableBottom
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}</td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Flags that affect the tileability of an image. <a href="namespace_gosu.html#3b7f4d1f697d86c584543e455faeef82">More...</a><br></td></tr>
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<tr><td colspan="2"><br><h2>Variables</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">const double </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_gosu.html#66e372da7f9b1ce440cc35da4b16b027">Gosu::zImmediate</a> = -std::numeric_limits<double>::infinity()</td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">The lowest possible Z position. <a href="#66e372da7f9b1ce440cc35da4b16b027"></a><br></td></tr>
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</table>
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<hr><h2>Detailed Description</h2>
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Contains general typedefs and enums related to graphics.
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<p>Definition in file <a class="el" href="_graphics_base_8hpp_source.html">GraphicsBase.hpp</a>.</p>
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<p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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