filiptepper-leveldb-ruby 0.14
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- data/LICENSE +24 -0
- data/README +72 -0
- data/ext/leveldb/extconf.rb +14 -0
- data/ext/leveldb/leveldb.cc +530 -0
- data/ext/leveldb/platform.rb +83 -0
- data/leveldb/Makefile +191 -0
- data/leveldb/build_detect_platform +160 -0
- data/leveldb/db/builder.cc +88 -0
- data/leveldb/db/builder.h +34 -0
- data/leveldb/db/c.cc +581 -0
- data/leveldb/db/corruption_test.cc +359 -0
- data/leveldb/db/db_bench.cc +970 -0
- data/leveldb/db/db_impl.cc +1448 -0
- data/leveldb/db/db_impl.h +194 -0
- data/leveldb/db/db_iter.cc +299 -0
- data/leveldb/db/db_iter.h +26 -0
- data/leveldb/db/db_test.cc +1901 -0
- data/leveldb/db/dbformat.cc +140 -0
- data/leveldb/db/dbformat.h +227 -0
- data/leveldb/db/dbformat_test.cc +112 -0
- data/leveldb/db/filename.cc +139 -0
- data/leveldb/db/filename.h +80 -0
- data/leveldb/db/filename_test.cc +122 -0
- data/leveldb/db/log_format.h +35 -0
- data/leveldb/db/log_reader.cc +259 -0
- data/leveldb/db/log_reader.h +108 -0
- data/leveldb/db/log_test.cc +500 -0
- data/leveldb/db/log_writer.cc +103 -0
- data/leveldb/db/log_writer.h +48 -0
- data/leveldb/db/memtable.cc +145 -0
- data/leveldb/db/memtable.h +91 -0
- data/leveldb/db/repair.cc +389 -0
- data/leveldb/db/skiplist.h +379 -0
- data/leveldb/db/skiplist_test.cc +378 -0
- data/leveldb/db/snapshot.h +66 -0
- data/leveldb/db/table_cache.cc +121 -0
- data/leveldb/db/table_cache.h +61 -0
- data/leveldb/db/version_edit.cc +266 -0
- data/leveldb/db/version_edit.h +107 -0
- data/leveldb/db/version_edit_test.cc +46 -0
- data/leveldb/db/version_set.cc +1402 -0
- data/leveldb/db/version_set.h +370 -0
- data/leveldb/db/version_set_test.cc +179 -0
- data/leveldb/db/write_batch.cc +147 -0
- data/leveldb/db/write_batch_internal.h +49 -0
- data/leveldb/db/write_batch_test.cc +120 -0
- data/leveldb/helpers/memenv/memenv.cc +374 -0
- data/leveldb/helpers/memenv/memenv.h +20 -0
- data/leveldb/helpers/memenv/memenv_test.cc +232 -0
- data/leveldb/include/leveldb/c.h +275 -0
- data/leveldb/include/leveldb/cache.h +99 -0
- data/leveldb/include/leveldb/comparator.h +63 -0
- data/leveldb/include/leveldb/db.h +161 -0
- data/leveldb/include/leveldb/env.h +323 -0
- data/leveldb/include/leveldb/filter_policy.h +70 -0
- data/leveldb/include/leveldb/iterator.h +100 -0
- data/leveldb/include/leveldb/options.h +195 -0
- data/leveldb/include/leveldb/slice.h +109 -0
- data/leveldb/include/leveldb/status.h +106 -0
- data/leveldb/include/leveldb/table.h +85 -0
- data/leveldb/include/leveldb/table_builder.h +92 -0
- data/leveldb/include/leveldb/write_batch.h +64 -0
- data/leveldb/port/atomic_pointer.h +144 -0
- data/leveldb/port/port.h +21 -0
- data/leveldb/port/port_android.cc +64 -0
- data/leveldb/port/port_android.h +159 -0
- data/leveldb/port/port_example.h +125 -0
- data/leveldb/port/port_posix.cc +50 -0
- data/leveldb/port/port_posix.h +129 -0
- data/leveldb/port/win/stdint.h +24 -0
- data/leveldb/table/block.cc +267 -0
- data/leveldb/table/block.h +44 -0
- data/leveldb/table/block_builder.cc +109 -0
- data/leveldb/table/block_builder.h +57 -0
- data/leveldb/table/filter_block.cc +111 -0
- data/leveldb/table/filter_block.h +68 -0
- data/leveldb/table/filter_block_test.cc +128 -0
- data/leveldb/table/format.cc +145 -0
- data/leveldb/table/format.h +108 -0
- data/leveldb/table/iterator.cc +67 -0
- data/leveldb/table/iterator_wrapper.h +63 -0
- data/leveldb/table/merger.cc +197 -0
- data/leveldb/table/merger.h +26 -0
- data/leveldb/table/table.cc +276 -0
- data/leveldb/table/table_builder.cc +270 -0
- data/leveldb/table/table_test.cc +838 -0
- data/leveldb/table/two_level_iterator.cc +182 -0
- data/leveldb/table/two_level_iterator.h +34 -0
- data/leveldb/util/arena.cc +68 -0
- data/leveldb/util/arena.h +68 -0
- data/leveldb/util/arena_test.cc +68 -0
- data/leveldb/util/bloom.cc +95 -0
- data/leveldb/util/bloom_test.cc +159 -0
- data/leveldb/util/cache.cc +328 -0
- data/leveldb/util/cache_test.cc +186 -0
- data/leveldb/util/coding.cc +194 -0
- data/leveldb/util/coding.h +104 -0
- data/leveldb/util/coding_test.cc +173 -0
- data/leveldb/util/comparator.cc +76 -0
- data/leveldb/util/crc32c.cc +332 -0
- data/leveldb/util/crc32c.h +45 -0
- data/leveldb/util/crc32c_test.cc +72 -0
- data/leveldb/util/env.cc +96 -0
- data/leveldb/util/env_posix.cc +609 -0
- data/leveldb/util/env_test.cc +104 -0
- data/leveldb/util/filter_policy.cc +11 -0
- data/leveldb/util/hash.cc +45 -0
- data/leveldb/util/hash.h +19 -0
- data/leveldb/util/histogram.cc +139 -0
- data/leveldb/util/histogram.h +42 -0
- data/leveldb/util/logging.cc +81 -0
- data/leveldb/util/logging.h +47 -0
- data/leveldb/util/mutexlock.h +39 -0
- data/leveldb/util/options.cc +29 -0
- data/leveldb/util/posix_logger.h +98 -0
- data/leveldb/util/random.h +59 -0
- data/leveldb/util/status.cc +75 -0
- data/leveldb/util/testharness.cc +77 -0
- data/leveldb/util/testharness.h +138 -0
- data/leveldb/util/testutil.cc +51 -0
- data/leveldb/util/testutil.h +53 -0
- data/lib/leveldb.rb +76 -0
- metadata +175 -0
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// A database can be configured with a custom FilterPolicy object.
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// This object is responsible for creating a small filter from a set
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// of keys. These filters are stored in leveldb and are consulted
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// automatically by leveldb to decide whether or not to read some
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// information from disk. In many cases, a filter can cut down the
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// number of disk seeks form a handful to a single disk seek per
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// DB::Get() call.
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//
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// Most people will want to use the builtin bloom filter support (see
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// NewBloomFilterPolicy() below).
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#ifndef STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
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#define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
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#include <string>
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namespace leveldb {
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class Slice;
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class FilterPolicy {
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public:
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virtual ~FilterPolicy();
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// Return the name of this policy. Note that if the filter encoding
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// changes in an incompatible way, the name returned by this method
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// must be changed. Otherwise, old incompatible filters may be
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// passed to methods of this type.
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virtual const char* Name() const = 0;
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// keys[0,n-1] contains a list of keys (potentially with duplicates)
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// that are ordered according to the user supplied comparator.
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// Append a filter that summarizes keys[0,n-1] to *dst.
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//
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// Warning: do not change the initial contents of *dst. Instead,
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// append the newly constructed filter to *dst.
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virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
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const = 0;
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// "filter" contains the data appended by a preceding call to
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// CreateFilter() on this class. This method must return true if
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// the key was in the list of keys passed to CreateFilter().
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// This method may return true or false if the key was not on the
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// list, but it should aim to return false with a high probability.
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virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const = 0;
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};
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// Return a new filter policy that uses a bloom filter with approximately
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// the specified number of bits per key. A good value for bits_per_key
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// is 10, which yields a filter with ~ 1% false positive rate.
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//
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// Callers must delete the result after any database that is using the
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// result has been closed.
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//
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// Note: if you are using a custom comparator that ignores some parts
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// of the keys being compared, you must not use NewBloomFilterPolicy()
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// and must provide your own FilterPolicy that also ignores the
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// corresponding parts of the keys. For example, if the comparator
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// ignores trailing spaces, it would be incorrect to use a
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// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
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// trailing spaces in keys.
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extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
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}
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#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// An iterator yields a sequence of key/value pairs from a source.
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// The following class defines the interface. Multiple implementations
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// are provided by this library. In particular, iterators are provided
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// to access the contents of a Table or a DB.
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//
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// Multiple threads can invoke const methods on an Iterator without
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// external synchronization, but if any of the threads may call a
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// non-const method, all threads accessing the same Iterator must use
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// external synchronization.
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#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
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#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
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#include "leveldb/slice.h"
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#include "leveldb/status.h"
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namespace leveldb {
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class Iterator {
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public:
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Iterator();
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virtual ~Iterator();
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// An iterator is either positioned at a key/value pair, or
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// not valid. This method returns true iff the iterator is valid.
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virtual bool Valid() const = 0;
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// Position at the first key in the source. The iterator is Valid()
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// after this call iff the source is not empty.
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virtual void SeekToFirst() = 0;
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// Position at the last key in the source. The iterator is
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// Valid() after this call iff the source is not empty.
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virtual void SeekToLast() = 0;
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// Position at the first key in the source that at or past target
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// The iterator is Valid() after this call iff the source contains
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// an entry that comes at or past target.
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virtual void Seek(const Slice& target) = 0;
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// Moves to the next entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the last entry in the source.
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// REQUIRES: Valid()
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virtual void Next() = 0;
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// Moves to the previous entry in the source. After this call, Valid() is
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// true iff the iterator was not positioned at the first entry in source.
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// REQUIRES: Valid()
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virtual void Prev() = 0;
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// Return the key for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: Valid()
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virtual Slice key() const = 0;
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// Return the value for the current entry. The underlying storage for
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// the returned slice is valid only until the next modification of
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// the iterator.
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// REQUIRES: !AtEnd() && !AtStart()
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virtual Slice value() const = 0;
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// If an error has occurred, return it. Else return an ok status.
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virtual Status status() const = 0;
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// Clients are allowed to register function/arg1/arg2 triples that
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// will be invoked when this iterator is destroyed.
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//
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// Note that unlike all of the preceding methods, this method is
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// not abstract and therefore clients should not override it.
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typedef void (*CleanupFunction)(void* arg1, void* arg2);
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void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2);
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private:
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struct Cleanup {
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CleanupFunction function;
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void* arg1;
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void* arg2;
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Cleanup* next;
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};
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Cleanup cleanup_;
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// No copying allowed
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Iterator(const Iterator&);
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void operator=(const Iterator&);
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};
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// Return an empty iterator (yields nothing).
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extern Iterator* NewEmptyIterator();
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// Return an empty iterator with the specified status.
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extern Iterator* NewErrorIterator(const Status& status);
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
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#define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
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#include <stddef.h>
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namespace leveldb {
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class Cache;
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class Comparator;
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class Env;
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class FilterPolicy;
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class Logger;
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class Snapshot;
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// DB contents are stored in a set of blocks, each of which holds a
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// sequence of key,value pairs. Each block may be compressed before
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// being stored in a file. The following enum describes which
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// compression method (if any) is used to compress a block.
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enum CompressionType {
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// NOTE: do not change the values of existing entries, as these are
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// part of the persistent format on disk.
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kNoCompression = 0x0,
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kSnappyCompression = 0x1
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};
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// Options to control the behavior of a database (passed to DB::Open)
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struct Options {
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// -------------------
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// Parameters that affect behavior
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// Comparator used to define the order of keys in the table.
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// Default: a comparator that uses lexicographic byte-wise ordering
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//
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// REQUIRES: The client must ensure that the comparator supplied
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// here has the same name and orders keys *exactly* the same as the
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// comparator provided to previous open calls on the same DB.
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const Comparator* comparator;
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// If true, the database will be created if it is missing.
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// Default: false
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bool create_if_missing;
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// If true, an error is raised if the database already exists.
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// Default: false
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bool error_if_exists;
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// If true, the implementation will do aggressive checking of the
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// data it is processing and will stop early if it detects any
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// errors. This may have unforeseen ramifications: for example, a
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// corruption of one DB entry may cause a large number of entries to
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// become unreadable or for the entire DB to become unopenable.
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// Default: false
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bool paranoid_checks;
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// Use the specified object to interact with the environment,
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// e.g. to read/write files, schedule background work, etc.
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// Default: Env::Default()
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Env* env;
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// Any internal progress/error information generated by the db will
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// be written to info_log if it is non-NULL, or to a file stored
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// in the same directory as the DB contents if info_log is NULL.
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// Default: NULL
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Logger* info_log;
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// -------------------
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// Parameters that affect performance
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// Amount of data to build up in memory (backed by an unsorted log
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// on disk) before converting to a sorted on-disk file.
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//
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// Larger values increase performance, especially during bulk loads.
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// Up to two write buffers may be held in memory at the same time,
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// so you may wish to adjust this parameter to control memory usage.
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// Also, a larger write buffer will result in a longer recovery time
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// the next time the database is opened.
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//
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// Default: 4MB
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size_t write_buffer_size;
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// Number of open files that can be used by the DB. You may need to
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// increase this if your database has a large working set (budget
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// one open file per 2MB of working set).
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//
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// Default: 1000
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int max_open_files;
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// Control over blocks (user data is stored in a set of blocks, and
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// a block is the unit of reading from disk).
|
94
|
+
|
95
|
+
// If non-NULL, use the specified cache for blocks.
|
96
|
+
// If NULL, leveldb will automatically create and use an 8MB internal cache.
|
97
|
+
// Default: NULL
|
98
|
+
Cache* block_cache;
|
99
|
+
|
100
|
+
// Approximate size of user data packed per block. Note that the
|
101
|
+
// block size specified here corresponds to uncompressed data. The
|
102
|
+
// actual size of the unit read from disk may be smaller if
|
103
|
+
// compression is enabled. This parameter can be changed dynamically.
|
104
|
+
//
|
105
|
+
// Default: 4K
|
106
|
+
size_t block_size;
|
107
|
+
|
108
|
+
// Number of keys between restart points for delta encoding of keys.
|
109
|
+
// This parameter can be changed dynamically. Most clients should
|
110
|
+
// leave this parameter alone.
|
111
|
+
//
|
112
|
+
// Default: 16
|
113
|
+
int block_restart_interval;
|
114
|
+
|
115
|
+
// Compress blocks using the specified compression algorithm. This
|
116
|
+
// parameter can be changed dynamically.
|
117
|
+
//
|
118
|
+
// Default: kSnappyCompression, which gives lightweight but fast
|
119
|
+
// compression.
|
120
|
+
//
|
121
|
+
// Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
|
122
|
+
// ~200-500MB/s compression
|
123
|
+
// ~400-800MB/s decompression
|
124
|
+
// Note that these speeds are significantly faster than most
|
125
|
+
// persistent storage speeds, and therefore it is typically never
|
126
|
+
// worth switching to kNoCompression. Even if the input data is
|
127
|
+
// incompressible, the kSnappyCompression implementation will
|
128
|
+
// efficiently detect that and will switch to uncompressed mode.
|
129
|
+
CompressionType compression;
|
130
|
+
|
131
|
+
// If non-NULL, use the specified filter policy to reduce disk reads.
|
132
|
+
// Many applications will benefit from passing the result of
|
133
|
+
// NewBloomFilterPolicy() here.
|
134
|
+
//
|
135
|
+
// Default: NULL
|
136
|
+
const FilterPolicy* filter_policy;
|
137
|
+
|
138
|
+
// Create an Options object with default values for all fields.
|
139
|
+
Options();
|
140
|
+
};
|
141
|
+
|
142
|
+
// Options that control read operations
|
143
|
+
struct ReadOptions {
|
144
|
+
// If true, all data read from underlying storage will be
|
145
|
+
// verified against corresponding checksums.
|
146
|
+
// Default: false
|
147
|
+
bool verify_checksums;
|
148
|
+
|
149
|
+
// Should the data read for this iteration be cached in memory?
|
150
|
+
// Callers may wish to set this field to false for bulk scans.
|
151
|
+
// Default: true
|
152
|
+
bool fill_cache;
|
153
|
+
|
154
|
+
// If "snapshot" is non-NULL, read as of the supplied snapshot
|
155
|
+
// (which must belong to the DB that is being read and which must
|
156
|
+
// not have been released). If "snapshot" is NULL, use an impliicit
|
157
|
+
// snapshot of the state at the beginning of this read operation.
|
158
|
+
// Default: NULL
|
159
|
+
const Snapshot* snapshot;
|
160
|
+
|
161
|
+
ReadOptions()
|
162
|
+
: verify_checksums(false),
|
163
|
+
fill_cache(true),
|
164
|
+
snapshot(NULL) {
|
165
|
+
}
|
166
|
+
};
|
167
|
+
|
168
|
+
// Options that control write operations
|
169
|
+
struct WriteOptions {
|
170
|
+
// If true, the write will be flushed from the operating system
|
171
|
+
// buffer cache (by calling WritableFile::Sync()) before the write
|
172
|
+
// is considered complete. If this flag is true, writes will be
|
173
|
+
// slower.
|
174
|
+
//
|
175
|
+
// If this flag is false, and the machine crashes, some recent
|
176
|
+
// writes may be lost. Note that if it is just the process that
|
177
|
+
// crashes (i.e., the machine does not reboot), no writes will be
|
178
|
+
// lost even if sync==false.
|
179
|
+
//
|
180
|
+
// In other words, a DB write with sync==false has similar
|
181
|
+
// crash semantics as the "write()" system call. A DB write
|
182
|
+
// with sync==true has similar crash semantics to a "write()"
|
183
|
+
// system call followed by "fsync()".
|
184
|
+
//
|
185
|
+
// Default: false
|
186
|
+
bool sync;
|
187
|
+
|
188
|
+
WriteOptions()
|
189
|
+
: sync(false) {
|
190
|
+
}
|
191
|
+
};
|
192
|
+
|
193
|
+
} // namespace leveldb
|
194
|
+
|
195
|
+
#endif // STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
|
@@ -0,0 +1,109 @@
|
|
1
|
+
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
2
|
+
// Use of this source code is governed by a BSD-style license that can be
|
3
|
+
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
4
|
+
//
|
5
|
+
// Slice is a simple structure containing a pointer into some external
|
6
|
+
// storage and a size. The user of a Slice must ensure that the slice
|
7
|
+
// is not used after the corresponding external storage has been
|
8
|
+
// deallocated.
|
9
|
+
//
|
10
|
+
// Multiple threads can invoke const methods on a Slice without
|
11
|
+
// external synchronization, but if any of the threads may call a
|
12
|
+
// non-const method, all threads accessing the same Slice must use
|
13
|
+
// external synchronization.
|
14
|
+
|
15
|
+
#ifndef STORAGE_LEVELDB_INCLUDE_SLICE_H_
|
16
|
+
#define STORAGE_LEVELDB_INCLUDE_SLICE_H_
|
17
|
+
|
18
|
+
#include <assert.h>
|
19
|
+
#include <stddef.h>
|
20
|
+
#include <string.h>
|
21
|
+
#include <string>
|
22
|
+
|
23
|
+
namespace leveldb {
|
24
|
+
|
25
|
+
class Slice {
|
26
|
+
public:
|
27
|
+
// Create an empty slice.
|
28
|
+
Slice() : data_(""), size_(0) { }
|
29
|
+
|
30
|
+
// Create a slice that refers to d[0,n-1].
|
31
|
+
Slice(const char* d, size_t n) : data_(d), size_(n) { }
|
32
|
+
|
33
|
+
// Create a slice that refers to the contents of "s"
|
34
|
+
Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
|
35
|
+
|
36
|
+
// Create a slice that refers to s[0,strlen(s)-1]
|
37
|
+
Slice(const char* s) : data_(s), size_(strlen(s)) { }
|
38
|
+
|
39
|
+
// Return a pointer to the beginning of the referenced data
|
40
|
+
const char* data() const { return data_; }
|
41
|
+
|
42
|
+
// Return the length (in bytes) of the referenced data
|
43
|
+
size_t size() const { return size_; }
|
44
|
+
|
45
|
+
// Return true iff the length of the referenced data is zero
|
46
|
+
bool empty() const { return size_ == 0; }
|
47
|
+
|
48
|
+
// Return the ith byte in the referenced data.
|
49
|
+
// REQUIRES: n < size()
|
50
|
+
char operator[](size_t n) const {
|
51
|
+
assert(n < size());
|
52
|
+
return data_[n];
|
53
|
+
}
|
54
|
+
|
55
|
+
// Change this slice to refer to an empty array
|
56
|
+
void clear() { data_ = ""; size_ = 0; }
|
57
|
+
|
58
|
+
// Drop the first "n" bytes from this slice.
|
59
|
+
void remove_prefix(size_t n) {
|
60
|
+
assert(n <= size());
|
61
|
+
data_ += n;
|
62
|
+
size_ -= n;
|
63
|
+
}
|
64
|
+
|
65
|
+
// Return a string that contains the copy of the referenced data.
|
66
|
+
std::string ToString() const { return std::string(data_, size_); }
|
67
|
+
|
68
|
+
// Three-way comparison. Returns value:
|
69
|
+
// < 0 iff "*this" < "b",
|
70
|
+
// == 0 iff "*this" == "b",
|
71
|
+
// > 0 iff "*this" > "b"
|
72
|
+
int compare(const Slice& b) const;
|
73
|
+
|
74
|
+
// Return true iff "x" is a prefix of "*this"
|
75
|
+
bool starts_with(const Slice& x) const {
|
76
|
+
return ((size_ >= x.size_) &&
|
77
|
+
(memcmp(data_, x.data_, x.size_) == 0));
|
78
|
+
}
|
79
|
+
|
80
|
+
private:
|
81
|
+
const char* data_;
|
82
|
+
size_t size_;
|
83
|
+
|
84
|
+
// Intentionally copyable
|
85
|
+
};
|
86
|
+
|
87
|
+
inline bool operator==(const Slice& x, const Slice& y) {
|
88
|
+
return ((x.size() == y.size()) &&
|
89
|
+
(memcmp(x.data(), y.data(), x.size()) == 0));
|
90
|
+
}
|
91
|
+
|
92
|
+
inline bool operator!=(const Slice& x, const Slice& y) {
|
93
|
+
return !(x == y);
|
94
|
+
}
|
95
|
+
|
96
|
+
inline int Slice::compare(const Slice& b) const {
|
97
|
+
const int min_len = (size_ < b.size_) ? size_ : b.size_;
|
98
|
+
int r = memcmp(data_, b.data_, min_len);
|
99
|
+
if (r == 0) {
|
100
|
+
if (size_ < b.size_) r = -1;
|
101
|
+
else if (size_ > b.size_) r = +1;
|
102
|
+
}
|
103
|
+
return r;
|
104
|
+
}
|
105
|
+
|
106
|
+
} // namespace leveldb
|
107
|
+
|
108
|
+
|
109
|
+
#endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_
|